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Over all I found the frag fx to be an excellent controller, and is worth the price if you want to use a mouse while gaming on your playstation 3.
Pros: Helps increase accuracy(unless you are bad at video games, nothing will help then); Increases turning speed significantly; Buttons are remapable; Motion sensitivity is remapable; L3 and R3 are hot swappable
Cons: Mouse pad is terrible(can use it in lap, or on a table); D-pad is terrible in every way, its position is wrong and it miss hits directions
Over all I think the frag fx is a good product, even with its few flaws. The mouse and nunchuk work great so long as you read the manual and set it up properly.
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When I first saw it, I thought, "Well, it's about time!" So I ordered this from Amazon and just got done playing Resistance again with it...I don't play online so I am not going to give this great product a negative review so no one else would have the same advantage. :)
And no, it's not 100% like having a KB/Mouse setup, Some things about it are better, some worse, but overall, I find it to be better than playing FPS on a console with any controllers or even a PC using KB/Mouse.
1) Mouse aiming is say about 90% as good/accurate as on a PC, but 200% better than Sixaxis.
2) Unless there's a 7 button PC mouse I don't know about, having 4 additional button on the mouse is a plus.
3) Left analog stick for movement is superior than using KB.
As I have read somewhere, the aiming and moving can get jerky, but to me, it's no worse than when I tried to play the original Half Life on a PC with less than the most expensive graphics card back when (cost me $300 to upgrade). The accuracy I've gained far outweighs anything negative about this product, which is very few.
There's one minor problem with my middle mouse button (R3), however. When I press it to zoom in or out, it fires one or two shots which would alert the enemies. So I reassigned R3 to reload and problem solved. It still fires one or two shots but no biggie. The configuration software thinks I'm pressing R1 when I press R3.
I placed a call to their technical support, and after 3-4 rings, the CEO of the company answered! I told him what a great product I thought this is and brought up the minor issue of the middle mouse button. He suggested I send email to tech support and said that if the firmware upgrade didn't fix the problem, he'd personally ship me a new one tomorrow. But again, this is not a show stopper for me, I was really testing their tech support number.
I'd like to point out:
1) This does NOT need a driver on PS3.
2) RMB and LMB does feel a little weird, but not crap, just getting used to.
3) The only tweaking I needed to do was assign the buttons in the game and increase in game setting's sensitivity to max and dial the mouse sensitivity on the FragFX to 3 like manual suggests.
4) I thought something was wrong at first, but realized I was pushing the wrong button for PS button. DUH!
5) wires don't bother me. I could have waited for the wireless version coming out soon. And I'm glad I didn't!
6) I don't find mouse pad size to be a problem.
7) In the past, I've found 3rd party controllers to be more fragile, BUT, I would gladly purchase another FragFX if I had to, it's worth it!
I own XBOX 360, PS3, Wii and a gaming PC. And I believe Wii actually is the most realistic controller for FPS (pointing to aim vs analog stick or a mouse), just wish Wii had better graphics... And I can't wait till they release FragFX for xbox 360 which is actually in the works! Amazon, please take my pre-order!I purchased the FragFX despite many negative reviews here. Somewhat skeptical, I thoroughly read the website and the manual and proceeded to proceed.
Firstly I will say I think this controller is fantastic! Cod4, R6, RFoM, Ut3 (especially ut3, I'll explain later). There are some things you should know to get optimum use.
People who have stated the controller is jerky did not read the manual. You need to adjust the game's sensitivity to max (or slightly below) before adjusting the sensitivity on the controller. If you use low or medium sensitivity in the game, it will be VERY jerky and act like it has a lot of acceleration. Simply read the manual as this is explained!!
Those who claim the buttons are hard to press did not read the website or manual. You can change the sensitivity of all the buttons on your Windows XP computer. Min and Max Levels for each button are available. You can make a button respond very easily (I'm talking super turbo desert eagle here) or make it very difficult to mis-press (grenades!! AHHH). Simply goto the website and download the configuration software to get your controller set how you want.
Next... Those who complain the button layout is hard to use suffer from the same fate as those above. The same program that allows you to change sensitivity of buttons lets you remap your buttons! Hate using Square to reload in Cod4? Just set it to a trigger. Want reload to be shaking the nunchuck? No problem! You can switch the sticks, switch the stick clicks, anything you want. It is fully customizable. JUST RTFM!!
The Sixaxis support is very good. You can change the sensitivity of the accelerometers, as well as changing the default plane. So if you rest your hand sideways, the game will recognize that as the 'zero' point. It is a very nice addition! No other controller I'm aware of lets you do this.
The controller has a "mouse" mode that works well for use of the playstation store and web-browser. Much better than the Sixaxis, but still not as nice as mouse and keys.
The configurability of this controller is unparalleled. Nearly every complaint I've read in the reviews here were simply due to people not being informed about the product they've purchased. No defects, just simple ignorance.
Now to the product itself. It does work like a mouse. You can adjust the speed, and acceleration if you're clever. Speed (linear) is controlled by the game's sensitivity. Usually you want this to be near max. Acceleration is controlled by the controller itself. If you like small movements to be very small, and large movements to spin you around twice then set medium in-game and high controller sensitivity. If you like very linear controls then set in-game very high, and the controller very low.
The buttons all work well once you set your desired sensitivity. I particularly enjoy using single-fire weapons with very high-sensitivity (low min) on my left mouse button. This allows very, very rapid fire well beyond what's physically capable with the Sixaxis.
There is a "frag" button in the controller which cuts your sensitivity down on the fly. It's located above the L1 trigger and very easy to press. When sniping or using the shock rifle in ut3 it is an amazing tool. It will allow you to have a very, very high sensitivity for movement and on-the-fly slow down for sniping and very fine-tuning of long-range shots.
The mouse-pad is larger than your average 'pc' mouse-pad. It has an arc at the top that gives extra room for wrist throws. The optical system allows easy use on your couch or pant-leg or whatever. The nunchuck is well-made, though I prefer a diferent d-pad position, and I love the analog stick on it.
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Now to mention why this is so much better in UT3 than their key and mouse support. One word: auto-aim. When you use a 'controller' in ut3, all the weapons have auto-aim around your reticle. When you switch to mouse and keys, this auto-aim is completely gone. Using the FragFX you still get the auto-aim, plus the accuracy of a configurable mouse. You also get much better movement than simple keys which are only on-off movement. Since the FragFX has configurable buttons you can set up some wicked stuff for UT3. It's honestly almost unfair.
Did I mention the frag button? Ut3 + frag button = CHEATER. Really, you have to try it.
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Note that the configuration program does not work with Windows Vista or Mac OSX or Linux or Solaris or BSD or whatever OS you're using that's not Windows XP.
Read Best Reviews of PS3 FragFX Controller Here
First,If someone plugs it in without reading how to properly set it up that will cause 100% of the issues that all those nOObs that wrote negative reviews reported. I know this because I did too...BUT, I'm not a nOOb that immediately jumped online and started firing off ignorant comments, rather I read the instructions and made the game adjustments recommended and BAM! ( as Emeril says ) all the "lag" and miscalibration went away and I immediately went on massive, record breaking, kill streaks on Unreal. ANOTHER THING! I read a review from another nOOb that said,"The first thing I did was go to the browser..." THIS control is for GAMES not browsing, that's what the Mediaboard and other keyboards and mice are for...I have noticed that the sensitivity levels I have configured for the games presents a problem when going back to the online mode, but who cares, I have a Mediaboard and before that I used other devices for web browsing. I purchased this VERY REASONABLY PRICED controller to kick serious butt on FPS games and to that end it delivers WAY ABOVE EXPECTATION! Anyone who says otherwise has either:
1. Not properly configured this VERY customizable & configurable device.
2. Never used a Mouse & Keyboard on PC platform and is a complete nOOb with that scheme anyway.
3. Not taken the, maybe, 10 minutes it takes ( after proper configuration ) to get used to the feel needed to use it.
Mostly, I believe the negative reviews are just a classic case of plugging it in right out of the box, maybe turning the sensitivity dial on the side a little, and saying, "Duh...This don't work!" and writing a pouty lip review. It is a awesome innovation unlike anything else the world has seen for the way we play console games and 100% DELIVERS on the promise of bumping up your frag count on FPS games. It was built from the ground up to do ONE THING and that is BE THE BEST FPS CONTROL SCHEME EVER MADE. To that end, it delivers! All those nOObs out there who fired off a review without taking the time to set it up properly and get used to it, need to consider what it means to the rest of the world that read their garbage and miss out on a revolutionary experience. People should really take a hard look at wither or not they took the time and put in the effort to give an accurate review. It is not fair to people out there that are assuming that they have used the product as intended and derived their experience that way and don't realize that a product that is left to be customized in every way by the end user is very liable to not be used correctly by ignorant people that don't take the time to learn how to properly use it. This is why most companies don't allow the end use to customize their product. Because it takes a touch of common sense and education that is out of reach of a great deal of consumers. A device like this is only for people intelligent enough to use it. Others should just stick to their thumbsticks and get fragged by the rest of us! :)
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When playing "Resistance: fall of man" demo on the PS3, and trying to play with the PS3 controller and this, I noticed that I can obviously play better with the fragFX. I always hated playing FPS on gaming consoles because it's hard to aim and run around, like you can with the PC. The most annoying bug on this controller is that the sensitivity implementation is really really whacked out. They have this scroller on the side of the controller to adjust the sensitivity on the fly (which is cool), and they have this button that just lowers the sensitivity of the mouse by a couple levels (which is also cool when you need to aim at something that's tiny), but those cool features are nullified by how the sensitivity works. Here's an example of how it works:sensitivity 1: when u move your mouse the mouse will jump 1 pixel at a time with a slow acceleration (which is expected)
sensitivity 10: when u move your mouse the mouse will jump 20 pixels at a time. This is where it goes wrong...instead of doing a smooth acceleration, it just jumps 20 pixels, so there is no way you can aim at small targets with a high sensitivity because the mouse will just literally jump at 20 pixel intervals (when u move the mouse only a very little bit, the mouse won't move until u reach like a 1/4 cm change and it jumps 20 pixels).
This sensitivity issue might be just a ps3 limitation but I doubt that. Until they come out with a better firmware, you should stay away from this.
Lastly, this thing really needs bluetooth, cuz the 10 feet wire is quite annoying. Also, I've been reading reviews @ IGN and other sites and they say there's software I can download to adjust the sensitivity and buttons for the controller, but their site is pretty much useless. They have a pdf version of the manual that comes w/ the controller (and the pdf file is screwed up anyways), and they have downloads of their logo (which is pointless). I wonder where this "software" is.
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