eForCity Premium 3.5mm Stereo Male to 2 RCA Female Cable

eForCity Premium 3.5mm Stereo Male to 2 RCA Female Cable Compatible with Sony PS3
Customer Ratings: 4 stars
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Sale Price: $3.02
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Im using these so as to play my Playstation 1 system on my projector. they shipped very fast and were in great condition and quality.

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This device is an excellent adapter for Xbox Gaming when you are hooking up to an older model of a dell computer screen. If you have an HD import on your computer screen, then that is better to use. Unfortunately for me, i dont have an HD port on my computer monitor, so this is the best for me. I enjoy it so far, no problems whatsoever.. I use an Xbox cable to VGA to connect my computer monitor, then this adapter to hook up sound from my xbox to my stereo speakers. Very cool when playing with others, i play system-link all the time with my brother. Very good for that purpose. Totally recommend for that purpose! Perfect 5 Stars!

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The heading description of the device and the picture matches what the device is. However there is another line in the description area stating that this will be able to connect to your stereo. That is incorrect and misleading. The plugs are female plugs and they need to be male to plug into the back of your stereo receiver.

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The product came fast, and has been working like a champ for the last month and a half. Very satisfied especially for the price.

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PS3 Trigger and Stick

PS3 Trigger and Stick
Customer Ratings: 4 stars
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Ok so you get 2 things here, 2 back triggers (very back buttons) that are extended and curved so your fingers dont slip off easily, i like these except they are a little long and poke you finger if you put your fingers under the triggers like i do, not a big deal though. The stick accessorie to me is pointless! Its a cheap piece of plastic thats kind of hard to put on. All it will do is get in my way so i wont be using these. the 3 dollars i spent for these are worth it just for the back triggers.

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The R2 on my controller uses one of these triggers for gas and I can play a racing game all day with no problem. My finger just sits on it like a very comfortable chair. It is flat and long. I use a larger trigger on the L2 that is more short and raised. But this is perfect for form, fit and function. Playing shooters I used to say I prefer the larger triggers like the one I have on my L2 but staying with this on my R2 hasn't changed the speed increase of switching weapons or throwing grenades. Best purchase I have made for my controller and maybe even my console. I no longer look for other controllers cause mine is now perfect.

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I was extremely pleased with product. Worked great while it lasted. Joy stick lasted maybe 2 months then one day while playing just snapped I was very upset as this was the best thing I ever purchased for my controller as I have larger hands and always slip my thumb off joystick. The product allowed me not to slip. But it was short lived.

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Ive ordered several trigger attachments for my ps3 controller and these are without doubt the best feeling, most responsive, and all around well put together attachments Ive seen to date

Yes I completely discarded the Stick Attachment(who is really ordering these for that anyway) but the triggers are wonderful, Ive tried many other trigger attachments and these are just right, curved just so, good feel, and not in anyway crooked(some dont fit just right on the ps3 trigger, the thing is curved you know)

I absolutely love these, and if you are looking to get trigger attachments to play Killzone, or Resistance, these are deffinately a must

5/5

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triggers are good to have but the stick part is not that good,it moves around on the stick,and it really doesn't help

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Modnation

Modnation - Playstation 3
Customer Ratings: 4.5 stars
List Price: $29.99
Sale Price: $19.32
Today's Bonus: 36% Off
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ModNation Racers seeks to do what no other kart racer has done; allow unlimited customization and involve a community to be creative and share their ideas. While it's similar to LittleBigPlanet because of the "Race, Create, Share" tag that Sony and United Front Games have put onto this title, I feel that it expands on this idea even further than Media Molecule's hit. The controls and interface a simple to navigate and the developer went to great lengths to personalize the experience with ModNation Racers.

Everything you do within the game occurs in the ModSpot. A central hub where about 5 other players (when you're online) will congregate and you can see them drive around. There are all kinds of things to do in the ModSpot. Here you have access to the races, including Online, Online Split-Screen (up to 2 players split-screen), Offline Split-Screen (up to 4 players split-screen) and the Career Mode.

The Online racing experience is pretty smooth. Players can join a random match, or they can host matches with their friends, or just for other players to join. You can choose to race with "XP Mode" where your online profile will gain XP to rank up among other players. The competition is pretty intense though, so make sure you're familiar with how to handle the karts before heading to this mode. If you're not in the "XP" mood, you can just race casually for fun. All of your stats from races are tracked to your profile, and you can see the stats for each track that you've raced on as well.

Driving karts is a breeze. I equate this something slightly more complicated than Mario Kart 64. You accelerate and brake, fire weapons after picking up the powerups, and you *absolutely* must learn how to drift. Pressing and holding the 'X' button allows you to perform a drift around corners which fills a boost meter on the side of the screen. The boost meter is used for sideswiping opponents, boosting your speed, or using the shield equipped to your kart. It will take a lot of practice to get the timing down on your shield as it only lasts a few seconds with a full meter of boost, but it can make the difference between placing 1st and getting blown away at the last second of the final lap. Weapons come in 3 different styles: Missiles, Lightning and Sonic attacks. Each powerup can be upgraded up to 3 times. Stage 1 attacks are pretty light and can only hit 1 car (the Sonic level 1 weapon has a pulse discharged from around the car so it could potentially hit multiple enemies), Stage 2 attacks will hit 2 to 3 racers in front of you, and level 3 attacks can knock everyone out (think 'Blue Shell' from Mario Kart) if you manage to fire it from last place. It can be difficult to do this though, as if you are hit with a weapon, you will lose your current weapon and have to pick up a new powerup. Weapons appear to be random too, just like other kart racers.

So far, it sounds like a pretty good game right? Well, it is; the only catch is that with each thing that you do in this game, you might as well take a bathroom break or go fix a sandwich, because you will literally be waiting over a minute for some of the tracks to load. Not that this is a game-breaking deal for me though, the developer has stated that they will be patching the game to reduce load times which will be a well-liked feature when it is finally released.

The Career mode pits you the player against 25 different courses with challenges and shortcuts littered throughout the courses. It will probably take you a few tries to beat each track, especially since there are "achievements" within each track to unlock new items used in the Creation Studios. You will likely want to collect all of these, as the creation tools expand exponentially every time you add a new item to your creative pallet. Some of these challenges are "Grudge Matches", where after defeating an opponent on the track AND finishing 1st place, that opponent will challenge you 1-on-1 for the right to use their mod in the game. These matches are TOUGH, and you will need to be an expert at the course and handling your kart if you even are going to stand a fighting chance at beating these. Also littered on each course are tokens that can be used to purchase new items in the Shop, which is located in the ModSpot and the Creation Studio.

Now for the cream of the crop: the Creation Studio. Everyone has likely been comparing this game to Little Big Planet because of the customization you can do. In my opinion, this allows way more customization of your character than LittleBigPlanet. Through the use of unlocked accessories, hair pieces, clothing, shoes, gloves, hats, eyes, ears, noses, mouths, etc. you have the option to make your character as strange or awesome as you see fit! After putting the body together, you can change the color of anything you place on your mod, including different styles (which can be tweaked with a full color wheel) that can be unlocked. The color system is something that I tremendously applaud for this game. Anytime you place an object on your mod, or use something of a certain color, that color is added to either of the "Mod Colors", or "Kart Colors", so you can easily match colors and set things up just the way you want quickly and easily. It's so easy I was able to create look-alike characters from TV shows and movies within just a few minutes. There also is an aspect of stickers for the creation studios where you can layer and tweak each and every sticker that you want to put on your mod. From shapes, letters, numbers and other decals like flames, etc. you can dream up your imagination and put it on your mod or kart. Then you can resize, rotate, skew, cut, copy, layer and repaste your sticker designs on other parts of your mod or kart and even save them as sticker sets to use again later.

Each portion of the Creation Studio is divided into sub-menus which are not too complicated, but you will need more than just the game's instruction manual to become a master. UFG really did an excellent job with the creators, allowing simple creation, or really advanced creation. Each part you put on your mod or kart can be left as is when it first goes on, or you can dive into the deep customization abilities to create something so genuine that only you could create it. The L2 and R2 buttons are used to move to the next "area" of that specific menu, and the L1 button is usually reserved for advanced / basic edit toggling. The triangle button is typically the color option, whereby a color wheel can be viewed by pressing triangle again. Once you get the system under your belt you'll be amazed at the creations that you can come up with in ModNation Racers.

To top it off, you can then select your mods and karts that you have created, OR downloaded to race with friends and online/offline. That's right. Upload your creations to the PlayStation Network, and let other people download them. You can also allow players to "remix" your creation, where they will edit your creation and then re-upload it to the PSN. You still get the "creator" credit, and they get the remix credit. This system is absolutely solid, and it works extremely well. The Share spot of ModNation Racers is really easy to use and the developers took care to make sure that the karts, mods and tracks people create would be easy to find and download. There's an area for "Most Downloaded", "Most Raced", "Newest", or you can search by keywords which are used to describe your creation when you publish it.

The Track Studio is the only creator I haven't talked about. It's massive, and incredibly deep. Choose from 1 of 4 themes for your track and you drive a steam-roller to pave your track. You can create a simple loop, or you can go back and add monster jumps, bridges, tunnels, bank the road, make it narrow, add road hazards like construction barrels, crates, even rotating platforms. I could literally write a whole review on just this editor. It is that deep. You can change the elements and the direction that the sun shines, level of the water, and the type of road you will drive on. You can also create shortcuts, forks in the road, and add boost pads and weapons. Just like in LittleBigPlanet, all of the tracks in the career mode were made using the Track Studio. It's just incredible.

I played this game for literally 7 hours straight and I could not stop playing. It is FUN to play, and the community's imagination will blow you away. I saw downright amazing mods that looked like Mario, Iron Man, Sonic the Hedgehog, and even the Master Chief from Halo. Over the coming months players will upload unlimited content to choose from, and race from. If you don't like what other players do, create your own! It's that easy. Oh, and if you're worried about creating a super-looking track that people would actually want to play, you can just Auto-Populate your track in the editor which automatically adds scenery and gameplay items to the track so it looks like it took hours to make, when in reality it was only mere minutes.

I've waited a long time for a game like this to surface. Finally we have something on the PS3 which rivals the greatest kart racers of all time. Long load times will be fixed down the road, but the next generation of kart racing is here. If you're skeptical about your purchase, download the demo off the PSN. Trust me though when I say, if you buy this game, you will NOT be disappointed.

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Modnation Racers is the newest Kart Racing game in the Genre, and in my opinion, it is way ahead of the competition. Of course, this game is being compared to Mario Kart. Having never played the newest Mario Kart for Wii, I can't really compare the two much. I have, although played the older Mario Kart, and if the Wii version is nearly the same, I believe Modnation Racers tops it.

The Good: Modnation Racers is the kind of game that anybody can enjoy. The Track, Mod, and Kart creator are super simple and it has loads of different hairstyles, clothes, shoes, stickers, accessories, etc. I can easily see this having a huge library of user created content just like LittleBigPlanet. When you start the game, you automatically are entered into the MRC Qualifiers race and after a brief introduction you are taken to the ModSpot. Here is where everything happens on Modnation Racers, such as entering Online races, Split Screen, and Career races. There is also an area where Top Mods and Karts are displayed. I've seen mods of Mario, Spider-Man, Iron-Man, Joker, and many more. With this many mods in just a few days, I'm positive there will be a TON of amazing mods in weeks. Other players connected to the PSN are also in the same ModSpot as you and can just ride around drifting or just simply enter one of the areas in the ModSpot.

The controls are also great. Drifting is easy and insanely addicting. When racing an Action Race, collect pods and you receive weapons. If you're tired of getting blown up, select Pure Race. Before you enter a race in the Career Mode, there is a little cinematic, sometimes with these two Hosts, or with you and your mechanic. These cinematics are filled with humor to give you a laugh or two before a race.

The Bad: The load and install times on this game can get ridiculously long. Though it's not something to keep you away from the game, sometimes you'll just want to jump into a race but have to wait almost an entire minute to begin. Mic support is a good feature, but I wish there wasn't so many people cursing and talking crap through their headsets, but there isn't really a way to fix that. Other than those two things listed, there really isn't much I've run into that is degrading to the game. *One more bad I ran into recently is that it takes forever to start up an XP race, which is what gives you the chance to progress on the Multiplayer side of Modnation. I'm not sure if people just don't know their way around the menus, or they all want to just race casually. Although it's a little disappointing as of now, I'm positive that in a short amount of time there will be much more people on the XP races*

Overall, in just a few days that people have had the game, there has been some really neat creations coming from the community. Hopefully in the future, there will be an update to help the load times.

All PS3 owners, GET THIS... or at least try it. :)

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Lets make one thing clear right off: if you liked LittleBigPlanet and you like Mario Kart and other cart racers... stop reading and buy this game now!

Especially at the current price listed on Amazon (plus 10$ credit) which leads me to beleive its not selling well becasue people are hesitant, I can understadn that, so was I but a little preorder premotion and I thought "what the heck?" and I'm glad I made the plunge even at full fair (I got my Ratchet and Clank Mods for it so I'm happy)

That said, this game really surprised me, as I said before this was somethign of an impulse for me, I enjoyed the demo well enough for waht it was, but what really pushed me over the top was the preorder R+C mods, they get me every time :)

The first thing that I was surprised by was the imediate plunge into a rather enjoyable story including cutscenes which for some reason I did not expect at all. The story is somethign of a remix between Pixar's Cars, Days of Thudner, and Talldega Nights, and althoug the influence is storng, it has its own twist and flavor coupled with fantastic voice acting, the results are gold. The two announcers really steal the show, which is good becasue you'll be listening to alot of them, they have yet to get repetitive for me but its only been a day.

The racing, which i enjoyed in the demo, was not done justice by said demo. its great, drifting is much easier to pull off than Mario Kart, even the wii iteration which is incredibly drift friendly. But thats part-in-parcell with the MNR attitude, drifting is easiy and FUN, boosts are plentiful, jumps are abundant and weapons are thouroughly satisfying (you might remember soem of them from Mario Kart, adn the rest from wipeout ;) )

Right away I was amazed with the user creations in Character Mods, Kart Mods, and Courses. I'll save discusion of coruses for one paragraph. The Mods peopel have made are AMAZING considering its day one. It's definately a diparture from the LBP attitude where Sackboy retained his likness no mattter what making certain customues something of a technical feat. In MRC the tools are much more robust, and the result is (among other's) and Iron MAn that you'd swear was designed in Maya as opposed to in-game. KArts are the same thing, I'm currently racing around on a perfect replica of the A-team van, how awesome?

Course creation is ABSURDLY easy, another departure from LBP. I made two courses in barely 20 minutes total which I'm sure would impress my friends, but when you sample soem of the things created by a truely dedicated player, well the results speak for themselves.

Unfortunately this leads me into the only bad... they did a great job which this hub world where other onlien palyers race around with you, very reminiscant of Home, but its pretty hard to get into an online game as it stands. I wasn't feling very patient so I din't bother wating around for peopel to join me, especailly as they would enevitably be strangers. Unfortuantely none of my freinds have purchased this game which might make a difference but if you liek me, most likly alone in your friend group on you interest in this game, you might find getting into an actual online race a bit of a pain. this combined with soem rather cumbersome loading times is a bit of a stumblign block on what is otherwise non-stop fun. But on the other hand the ability to access other peoples content on you own time is incredibly easiy, with fantastic AI on nonplayer opponents, adn a time trail mode which allows you to feel like your part of a larger comunnity without hte hassle of finding any of them to race with you.

And the single palyer circuit is fantastic! That alone will keep me happy for hours I'm sure.

All in all, this game is a great Kart racer, with very robust user creation tools and a well thoughout and setup infastructure for sahring them, clearly United Front Games learned from LBP in this regard. But for a game which is so clearly ment for online play its a bit difficult to get into a gme and more importantly share a game with others. To be fair, some of this is equation has to do with the ammount of user's, but it felt like I only had access to one game option when I tried to join, whcih was empty, an no one joined my hosted games, its hard to say why, it jsut was. I will edit if this experience drmatically changes. But also the laod times are a bit logner then we have coem to expect, I've heard a patch is comming but this game was day one patched as well...

But I don't want to end on hat note because this game really blew my mind in all the right ways and if you have an interest in the genre then its a steal at full price let alone what its listed on Amazon. You will not be sorry you picked up this little gem. Obviously thsoe who dislike Kart Racing games need not aply.

P.S. for the record I own and LOVE Mario Kart Wii, this game is not a MK killer, but its worthy to be right up there with it.

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To start off with, the game play of this title is Fun with a capital F. Think Mario Kart on steroids. The user created content that you can download is unbelievable. I am amazed by the artistic ability of people. But by now, you've read the other reviews about the game play , etc etc, so I will not go into the details just to beat a dead horse.

For me, as much fun and original as this game is, I find myself thinking about returning it to Game Stop or simply selling it on eBay.

One of the features that was in Mario Kart which I absolutely loved and would be game-breaking without, was the different "cup" series. Each MK cup series had its own difficulties based on tracks and opponents. MNR does not have a single player version. There is a multi player mini-series (if can really call it that), where you can play 5 tracks in succession. That's fine and dandy except I don't think I've finished a singles series. Maybe got through two or three races before the other players dropped.

The career mode was very hard and I'm not knocking it at all, but I would have liked it a lot better had they included a true championship mode (even if you need to unlock it somehow) where you can race some/all the tracks in a series against the elite CPU drivers that you faced in the career mode storyline; a series that would tally points for you and the computer, based on your finishing position of each race and let you race all the tracks and give a 'Champion' at the end. What you are given instead, is a career mode angled toward the user created content. Most of your unlocks during the play through are for cosmetic tools and graphics for your track/mod/kart creations down the line. Also, once you go through the career mode and go back and run a previous race in it...it still splashes the same cut scenes you already encountered at the same points. In fact, if you re-race a track in career mode, you actually unlock the same items you've already unlocked. I'm not sure why they even called it a "Career Mode", it should have been titled "Story Mode". Even though they do include some rudimentary stats for your 'offline' play, there really is no offline career to be had. All career-"centric" play time is centered on the online-multi player scene.

And currently the online multiplayer piece of this game is lacking. Most of the time, you enter an online race and you are the first one in the lobby. It could easily take 5-10 minutes to get enough players (4) to start a race. If you are lucky, those players will stick around for another race afterwards. If not, it starts from square one, with you waiting for other players to join.

I am sure, without a doubt, that the load times for the races and the multi player aspect of the game will be fixed with future patches and I don't have a problem waiting for it; my main beef is not having the single player option to run a series as it completely ruins the re-playability of MNR for me. So all in all, if you are into creativity and multi-player racing is your thing, then this game is for you. As I said, with the glaring problems the game has in the online world, I have no doubt they are working on a fix and you should definitely go out and buy this title.

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I've only owned ModNation Racers for a couple days, but I'm already absolutely certain this is the best kart racer ever made (sorry Mario Kart). This is, simply put, the LittleBigPlanet of racing games.

The base game and tracks are fun in themselves, but the real beauty here lies with all of the customization. Everything from your racer, your kart, to every little detail of the track you're making is fully customizable. You can choose to make your racer into somebody famous, or choose to make them into something totally outlandish. All the options and how to utilize them are easily learned, so much so that my kids were creating some pretty impressive things in almost no time at all. Even the track creator is amazingly simple to use, much more so than LittleBigPlanet's level creator.

The load times can get a bit tedious, but with how smooth the frame rates and overall gameplay are, it's well worth the wait. Replay value is tremendous, and the community is already loaded with user-created content to check out. This game is definitely kid friendly in almost all aspects, but if you let your kids play online I wouldn't recommend letting them wear a headset, as foul language is rampant and not moderated. That's not the game's fault though, it's pretty much the same with any other online-enabled game out there.

Overall, ModNation Racers is a great game, and I would highly recommend it for young and old alike.

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PS3 PLAYSTATION 3 Blue/White Modded Controller (Rapid Fire)

PS3 PLAYSTATION 3 Blue/White Modded Controller COD Black Ops 2- QUICKSCOPE, JITTER, DROP SHOT, AUTO AIM
Customer Ratings: 5 stars
List Price: $149.99
Sale Price: $99.99
Today's Bonus: 33% Off
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Really enjoy my new controller. Not a single problem with it. Only used a few modes and can't wait to use the rest..

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My brother and I got 2 geniusmods ps3 controllers along with 2 xbox ones and these things are freaking awesome. We are huge gamers and already awesome at COD and pretty much all games but these things have really taken our game to the next level. I cannot express how happy I am with these purchases. Best money I've ever spent.

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this is an update of my mod controller so far its alright im kinda bummed that guns like the SMR, FAL, or TAC45 cant handle the fastest rapid fire like i start playing with one of those guns and i put the rapid fire on and it gets stuck like it shoots a couple rounds and it stops firing almost as it seems like it got stuck and it gets me killed. so that kinda bummed me out and now my triangle button got stuck its sort of hard to push the button in almost like its sticky. i kept the controller clean in the inside so idk what it is. other than that its still a good controller especially if u use the m8a1 or that 3 round smg (forgot the name blanked out) NEW RATING **** STARS

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Controllers from geniusmods as always, look amazing. I had a difficult time programming active reload to work right. Once I got the hang of it, it was amazing.

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The product was here and on time. I have been using it everyday now and love it. It has many settings but hard to figure them all out, but with an instruction Manuel it can be easily figured out. P.s rapid fire works great all the time very fast speed

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Power Gig: Rise of the SixString Guitar Bundle

Power Gig: Rise of the SixString Guitar Bundle - Playstation 3
Customer Ratings: 3.5 stars
List Price: $149.99
Sale Price: $44.68
Today's Bonus: 70% Off
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OK, the game itself isn't that bad. Despite the cheesy graphics and goofy storyline, the music is actually OK.

My bad review is on the instrument peripherals.

The airstrike drums are completely frustrating and UNfun. They don't register hits half the time. You're not actually playing drums, you're striking the air with the drumsticks. The IR sensor has to be exactly aligned with the drum sensors and you have to "shake" it to get it to register the hit. It definitely does not feel like you're really playing drums. Do yourself a favor, use a Rock Band drum kit.

And then the "real guitar." It really is technically a real guitar, that you can use to play this game. But it's mostly a gimmick-don't expect to actually learn how to play guitar. This is a rhythm game just like guitar hero, except you're using a real guitar with strings instead of a plastic guitar with buttons.

The only addition is the option to play "power chords". The game uses a whopping TWO power chords-one uses two fingers and one uses one finger-and the fingering is exactly the same no matter where it's played on the fretboard. A monkey can learn how to do that.

Actually playing the song with the power chord option, I did not find to be very much fun either.

If you want to learn real guitar skills I suggest you get Rock Band 3 and buy the pro guitar peripheral.

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Awesome PS3 guitar game, fast shipping, just as ordered and at a great price, will order again. Thanks for a great deal.

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this guitar is great

is a real guitar.

for all who do not know how to play guitar

i love it!

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I paid $40 dollars for this item as a gift and it was well worth it. The game originally sold for $149.99. What comes with the package is a 3/4 size real electric guitar. Not only does it work with the game you can also plug it up to an amp. The build quality of the guitar is really good for a "game" controller. If you are intersted in learning this would be a really good starter guitar. The game itself has a steep learning curve but it will teach you some fundamental guitar lessons. So for $40 its a must buy for the guitar alone.

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they sold me a bad produt was broken even they said they open to check..........liars

I need my money back

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PS3 - Officially Licensed NFL Wireless Controller

Playstation 3 Minnesota Vikings Wireless Game Pad
Customer Ratings: 4.5 stars
List Price: Price Unavailable
Sale Price: Price Unavailable
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had trouble getting it to work at first, but now, it is the only choice. hubby loves and now his friends ask where did you get that? great gift for the Dad who has it all. He was really surprised.

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Not completly wireless but it works just fine. I have to say though I did recive this quickly.

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NBA '07

NBA '07 - Playstation 3
Customer Ratings: 3 stars
List Price: $39.99
Sale Price: $3.67
Today's Bonus: 91% Off
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Having bought both NBA 07 and 2K7, I preferred the former. In many ways 2K7 may be the better basketball game, but I just didn't find it to be as much fun (which is why I sold it).

Pros:

If you are looking for a faster action, offense oriented game....this is the one to buy.

The graphics look very good; i'm not sure where the negative reviews are coming from on this one. Granted, I've not played the game on HDTV...but it looks great even in standard def. Both 2K7 and NBA07 were good here, but I think NBA07 wins out here.

The gameplay is solid when you get used to it, and personally I actually like the bar that comes up for shooting.

The mini-games are fun, especially shooting around for the most points with a group of friends.

The online options and downloads are good, though admittedly I use them alot less than just playing the season mode.

I really hated the gimmicky way that 2K7 used the motion sensor to shoot free throws. The motion sensor might be a really great technology for some games (it works very well in Flow, for instance), but was tacked on in 2K7 and didn't work for me.

Cons:

Isn't as deep as 2K7. There is a season mode, but no franchise/dynasty mode. This isn't a big deal for me, as 82 games in a season is a ton to get through anyway.

You can only have one season saved at once, so far as I can tell.

The defensive AI is *much* weaker than 2K7. Really, it is a joke at times. Unless you want to play center and hope to snag rebounds, playing a person at anywhere other than near the basket is a sure way to give up easy points. For me this isn't a big deal because I like an offensive oriented game, but if you want a more realistic game, get 2K7.

It takes a little adjusting to the game, especially on defense.

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I'm not gonna lie, This game looks amazing. It truly shows how nice the PS3 can make the games look. Although a few people say the characters look like plastic. It still shows off the great resolution.

The Bad and the reason why the 2 stars.

The game play is horrendous. The game focused so much on "fancy" dunks that there is no defense playable whatsoever. The instant you go for a dunk, YOU CANNOT STOP IT. I've made dunks over 4 people all jumping. The game looks amazing but if you want to have an all around basketball game. This is not it.

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The Playstation 3 needs some good sports titles. There isn't much right now, pretty much Madden, NBA 2k7 and of course NBA o7. NBA 07 was developed in-house by Sony. The series has been relesed on both the PS2 and PSP with only average reviews. Thankfully, this version does not suffer the same fate, it's a good game of hoops even though you have a much better choice with NBA 2k7. But if you like basketball like I do, you might want to consider this one too, just because it's a different experience.

What stands out is the graphics. The graphics are top notch, and I feel in most ways, it's a better looking game than 2k7 due to the incredible player models and stadium details. In true 1080 HD, the game is really sweet too look at. It really struts some of the power of the PS3 has to offer. Smooth crisp animations, nice player models, terrific reflections on the court, realistic stadiums and excellent use of vibrant colors and dripping sweat to boot! The player models are not perfect. The players look to sweat a little profusely and when this happens, they look a bit "manequinish", is that a word? I guess you can say they resemble a zombie in a round about sort of way. But you'll only notice on replays, timeouts and closeups, so it's only a minor gripe. But the players faces look very much like their real counterparts and they even got the hair down to a tee.

Gameplay wise, I would describe it as a 70% sim and 30% arcade feel. The gamep plays at an amazing fast pace and there is lot of scoring. The defense A.I. still needs some work, I noticed too many easy holes to the basket as my computer controlled teammates do not seem to help out in the lane when they should. One thing also that really bothered me was that very annoying shot meter. It's difficult to perfect it, as it seems to want just that, "perfection" to make a shot. Luckily, the shot meter thing can be disabled,so if you have problems like me making open jumpers, just turn it off. Other problems are with player fatigue issues. I noticed players being tired really doens't seem to affect them when their still oncourt. I've had guys below 50% and they were still moving fast and making shots on the court like they were fully rested from the bench. This is certainly an issue if you want realism and if you play online as substitutions are basically not needed. They need to patch this up.

Ouch. You would think of the slick presentation with TNT by it's side, you would think we would have a great tv style presentation. Well, good stat screens and cool TV replays are nice, but where the heck is my commentary? NBA 07 is lacking any commentary whatsoever. All you hear is the P.A. announcer. This is a major bummer and considering this is a next gen title, leaving out commentary is a big no-no.

Online play for the most part seems to be pretty smooth, I only notice a few laggy games, of course a lot depends on your connection. The modes are pretty bareboned, typical Season, Exhibition and a few mini-game which are actually very fun. The NBA Replay mode lets you replay games from the past week (in real life) and alter the ending. It's a good experience and with so many scnerios each week from the NBA, this mode is fun and will keep you busy. There are no deep franchise modes or the "The life" mode offered in the PS3 version, which is a bit disappointing. You would think a full priced NBA game for the PS3 would be loaded, but it still seems to a bit lacking.

Overall, I really liked NBA 07. The on-court gameplay is very good and is a good change up from 2k7. It's a game anyone can jump into and most will have fun with it. A few issues in the gameplay and lacking modes keeps it from being a must have. IF you only want to get one game, I would say NBA 2k7 is your best bet, it's still the best basketball game on the market.

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not a bad play for the price. NBA 09 the inside is better. You cannot make players in this game so you guessed it no Michael Jordan at all no way no how

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PlayStation 3 (20GB)

PlayStation 3
Customer Ratings: 4 stars
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Once considered the red-headed stepchild of Sony's large, confusing fleet of Playststion 3 models, the news that new models of the PS3 will contain no PS2 compatibility gives this model some extra appeal.

Just like the 60GB model, this system has full hardware backwards compatibility and will play the vast majority of PS2 games very well. Replaying Metal Gear Solid 3 on the system, there was noticeable improvement in some of the game's loading from my old PS2, and the game looked great upscaled over HDMI.

There are three drawbacks I can think of with this modelwhich are easily addressed for the most part.

1. The 20GB Hard drive fills up very quickly on the PS3, even if you're just using the system for gaming and not as a media hub. The game I purchased with the system, Metal Gear Solid 4 took up 4.5 GB on it's own. Thankfully, it's cheap and simple to drop a much larger SATA laptop drive into the system.

2. This is the only Playstation 3 model that does NOT include built-in Wi-Fi and Sony doesn't have an officially supported adapter. That's a pretty big drawback since so many of the PS3's cool features are online. A gaming ethernet bridge does a pretty good job of taking care of this.

3. No media card slotsI can't plug a compact flash card into my PS3 like the 60GB models can... oh, wait. Why would I want to plug media cards into my system anyways? If I did, it would be as simple as buying a $6 hub.

So, if you want a system that plays all your Playstation games and have a wired internet connection, I highly suggest giving this PS3 model a look. It doesn't fetch the premium price that the 60GB units currently are and its drawbacks are easily addressed.

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I'm gonna make this simple , the 20gb , 60gb , and early 80gb versions are the only ps3 models that support ps2 playback, only drawback on the 20gb is there is no built in WiFi .But ethernet allows faster downloads and wifi supposedly makes anything run hotter . I had a 40gb ps3 and its the same except obviously ps2 backwards compatibility and wifi. also there are 4 usb slots instead of 2. If you want ps2 support for your future ps3 get a original model ! But if you can care less get a 40gb , newer 80gb or 160gb .Its all about personal preference ! but get a ps3 .

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We got our hands on an XBox 360, a PS3, and a Wii on launch day. Each is good at specific tasks. Here is a fully unbiased review of how the PS3 performs as a next generation console unit.

To start with, the PS3, like the XBox 360, supports full high definition. The Wii only supports a lower resolution. Since the Wii has a much lower price tag, that is a fair trade-off for people with a tighter budget. Gamers for whom a very high level of graphic detail is important will have to pony up for that ability.

Along the same lines, the XBox 360 supports the HD format of high definition DVDs for movies, while the PS3 supports the Blu-ray format. If you haven't been following the whole format war for high definition DVDs, I have several articles on the topic on my gaming site. In short it's like the VHS/Beta wars when the VCR first came out. Is one better than the other? Will one format win out as the sole survivor? There's no way to tell. People will argue vehemently that one is better than the other. From a gaming point of view, the PS3 has the Blu-ray BUILT IN meaning every game can have 50 GIGS worth of game information. Think MASSIVELY huge maps, types of characters, etc. The XBox 360 only uses "regular" DVDs as its base game holder, which is 7 GIG. That is much smaller. You can buy an add-on HD DVD unit for about $100 but the storage is still smaller than Blu-ray about 30 gig.

People will argue about graphics until they're blue :) A lot of this comes down to how a specific game company *uses* the ability of the system. Looking at graphics on a tetris-like game will be much different than viewing the graphics of Oblivion or Gears of War. I found 360 graphics amazing on Oblivion. I equally found the PS3 graphics quite impressive on Genji's cut scenes (no enemy crabs in sight). Since both are high definition, I think that both have the same potential in real life terms. Both really shine in terms of fluid motion, precise detail and realism. I've seen it on both systems, on certain games. I've also seen junky graphics on both systems. Both are much better than the Wii.

How about sound? All of these can plug into your stereo system. My boyfriend and I are both musicians. We have decibel meters and other sound-sensing tools. All three systems can create amazingly complex sounds, music, and in general a "gaming environment". Again I think it comes down to specific game makers, how they choose to use or not use that ability. It also comes down to how much you the gamer spent on your stereo system :)

Speaking of sound, I do have to comment that our 360 is quite loud when it runs, despite our many attempts to help it be quieter. The PS3 right out of the box is MUCH quieter. Score 1 point for the PS3.

On the general operating system for the units, all three consoles are going for more of a "general use entertainment system" presentation. The XBox has customizeable tabs that let you download new games, manage your environment and so on. The Wii also has channels that let you organize your gaming world. The PS3 has an interface almost exactly like that of the PSP, complete with cool drifting smoke waves in the background. You choose which area you want to work on game, music, internet connection etc., and drop down to alter whatever feature you're interested in.

So on to the on-line aspect, which most gamers are now fully interested in. Where the XBox 360 makes you buy an external connector for wireless, the PS3 has that built-in on the 60 gig model. The 20 gig model still requires an external connector (these run about $100). All will let you plug in a cable if you're still running a wired household.

As a side comment on that, the XBox 360 has a 20 gig hard drive. However, they take up about 12 gig of that with their base system. So really you get 8 gig "free" for other things. Now, 8 gig might sound like a lot. But I still remember when the PS2 first came out and everyone was raving about the 8mb memory cards, how you could never possibly fill one of those up. We now have 8 memory cards and all are pretty much full. I have no doubt that 8 gig or even 20 gig is going to fill quickly. With the PS3 you at least do have that option for the 60 gig and it is really worth it. With the 360 your only option is to get an add-on drive to in essence back up the content you're not currently using and free up the main drive.

How does the online world work on the PS3? The XBox definitely has the advantage here. Until this generation, *only* the XBox had a thriving community in their live world. The XBox 360 connected right into that XBox Live world, and they boast a *huge* community of gamers who actively gain points, play online and form virtual worlds. The PS3 and Wii both have to play catch-up at this point. Even if they have better interfaces, it's a matter of converting over all those players who have clans, familiarity and high point collections on the XBox world. Imagine if a new MMORPG came out right now that had fantastic graphics. Sure it might be wonderful but will you really get all 800 trillion WOW players to drop their world and characters and friends to convert, especially if it costs more? It'll be a hard, slow sell.

My summary? I definitely think all three have great games and that all three are worth owning. Of course I'm in a position that I *can* afford all three, which many people are not in. For example, I *love* the Zelda series, and I *love* the Final Fantasy series. I would be hard put to tell a person "you need to get Zelda instead of Final Fantasy". I would want the person to have both, because both are great for different reasons. If you really truly can only save up for one of the three consoles this holiday season, it isn't going to come down to which console is "best" for all players in some sort of a global way. It is going to come down to which console is best for YOU based on your specific gaming style.

If you're on a really tight budget and just want something better than the previous generation, go for a Wii. It's cheap, the graphics are better, and the remotes are great fun. It has Zelda :) If you have a larger budget and really want the high definition, you're now choosing between the 360 and the PS3. You really do have to look at the specifics of each, and think seriously about your gaming style, to see which matches you best. If I were to make a flip summarization, if you really love online gameplay, I'd go with the XBox 360. Its years of head-start really give it a robust environment here. If you are looking for more of a home-based media center for your MPs3, photos and huge world gameplay, I'd go with the PS3. It definitely has the advantage on large scale games.

Feel free to email me if you have more specific questions, or for screenshots, graphic descriptions, or interface information on any of the three systems.

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I was getting a little worried with a lot of negative reviews I was reading about the PS3. So much so that at one point I actually considered a Wii. Thankfully I stuck with what I really wanted and though it's only been two weeks I'm loving this thing. Sure I wish there were more games out at launch but I know they're coming. Besides at $50-$60 a pop for games it's not like I have the cash to just buy a stack of games at one time anyway. I have Resistance, Madden '07, and Need for Speed: Carbon. I'm happy with what I'm seeing so far. I like the wireless controllers though like a little kid I sit close enough to the TV to use a wired one. The graphics and sound are awesome. I'm curious to see what game developers will come up with when they don't have a strict launch deadline to meet and can really use this machine to its potential. There are a lot more Blu-ray titles available than I thought so I'll pick up a few and test the player more. The unit does produce a lot of heat so that comment I'm sure you've read elsewhere is true. I haven't tried the online network so I can't comment on that. One thing I will note is that the operating software had to be updated before it would play a game so if you don't have a high speed internet connection forget about using it right out of the box. Overall I'm happy I took the plunge. One more point. I don't think you have to have a HDTV to use a PS3 but to really appreciate it you should use something other than a standard tube. I have a 42" Panasonic EDTV so it's not full high def but it can receive up to a 1080i signal and man it makes a difference. Wow.

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Now that the prices on the secondary market have dropped to near retail price the systems are getting returned in record numbers and not just by the resellers, many are being returned by people who fell for the hype and realized that there is just not enough you can do with it right now.

There are really only a couple of games worth playing on the system right now, and really only one of those is PS3 specific, Resistance:Fall of Man. The Blu-Ray is nice but you might want to see how the battle shapes up in Blu-Ray VS. HD-DVD battle before you commit to the Blu-Ray format. This could be the Betamax vs VHS all over again and I would hate to think that in a couple of years time the Blu-Ray is dead and there fewer movies released in the Blu-Ray than HD-DVD. But by that time the price will have dropped and will be great gaming system even if Blu-Ray loses to HD-DVD.

If you do not plan to connect online with the system then I would recommend the 20GB system and you can purchase memory cards if needed. The abilty to use memory cards is still nice and many people with the 60GB system will be using them to. Very convenient to take a game save, on a memory card, over to a friends house. The 60GB is a must if you plan to connect online because there are plans for downloadable content, including games and additions to released games and the 20GB would fill up to fast, probably with one download. But to be honest the 60GB system is not going to be enough if you plan to download content frequently. I suspect you may even see a larger hard drive PS3 down the road, like a 200GB version, especially if the dowloadable content offered by Sony is a big success.

There is no reason to pay more than retail anymore. Considering there were about a fifth of the PS3s available compared to the WII, the PS3 secondary market prices are virtually the same and the WII retails for half of the PS3! PS3s are getting returned in record numbers. If you go to any of the mainstream retailers there is a good chance you will find a system or two waiting for you. Just stand around the service/returns counter and there is a very good chance you will see one returned right in front of you and many times they are still sealed because they are being returned by resellers. If you can I would wait a few months to buy one even if you find it at retail because there just is not enough to do with it right now(unless you've fallen hook line and sinker for Blu-Ray movies because the price is similar to a Blu-Ray player by itself). By this summer the games lineup should double and there will probably be a couple that make the purchase worth while.

The PS3 is still a recommended purchase but don't pay more than retail. Buy it as a Blu-Ray player now and second as a game console. Eventually the PS3 will be worth the purchase as a game console no matter how the Blu-Ray vs. HD-DVD battle turns out.

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PS3 Communications Pack

PS3 Communications Pack
Customer Ratings: 2 stars
List Price: $69.99
Sale Price: $51.17
Today's Bonus: 27% Off
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The day we got our bluetooth, we charged it for over 6 hours, and it never charged. (The directions say it takes 2 hrs.) We are not able to use it and now have to send it back. The keypad is cool, takes 2 AAA batteries.

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I ordered this as a Christmas gift for my fiance, after receiving it the headset does not work, it will not charge.

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ONLY THE KEYBOARD WORKED THE EARPIECE DID NOT WORK.I CHARGED IT 24HRS AND IT STILL DID NOT WORK ALTHOUGH IT SHIPPED FAST I WAS REALLY DISSAPOINTED I PAID FOR A NEW THAT REALLY DID NOT WORK

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The keyboard works fine. I could never get the headset to work which is the main reason I bought this product. Very disappointed because it wasn't cheap.

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THIS PACK IS HORRIBLE!!!! The the headset doesnt work, its charging already for 2 days and never works.. the manual say how to do but it doesnt work at all!!!

i Want my money back!!

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Resistance Dual Pack & DUALSHOCK3 wireless controller

Resistance Dual Pack & DUALSHOCK3 wireless controller - Playstation 3
Customer Ratings: 4.5 stars
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Purchased a Playstation 3 for my thirteen year old for Christmas and needed a second controller so he could play with a friend. This was the best deal I found, he had never played Resistance nor even mentioned it but for the great price I took a shot. Even tho this was ordered on the last day of Christmas shipping along with a few other items it was the only one to come late. We spent the first few days taking turns while using the single controller. He was soooo happy when he got another gift, finding out it was another controller just made his day! He was happy with the game combo also and really enjoys playing it. Hes now looking forward the third game!

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Exactly what I wanted. The price was great. A Dualshock3 controller is expensive by itself, so the game was very cheap and well worth the small bit extra that I paid. I originally just wanted the controller, but for the price, this was a no brainer...

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Nice product and a very good saga, the controller come in perfect conditions an good quality, good pack to buy.

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I have several games that use the controller but never had enough for everyone. This was by far the best deal I could find and it turned out to be a great product.

I recommend this to everyone.

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For the price you can go wrong with this but the uncharted dual pack is better than resistance if you like action adventure third person shooter get uncharted if you like killing monsters and first person shooter get resistance bundle

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Far Cry 2: Fortune's Edition

Far Cry 2: Fortune's Edition
Customer Ratings: 3 stars
List Price: $9.99
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Far Cry 2 is OK. It's nothing to write home about, though.

My issues with the game:

1. Guns Who did the firearm research on this game? Some guns, like the AK-47, are completely mirror image. Some, like the HK G3, are just wrong. (Charging handle and ejection port both on the left side? Not in this reality.)

2. Damage Shooting someone in the chest with 10-20 rounds from the PKM to kill them? Zzzzz.

3. No prone? Come on, is this the 90s?

4. Enemies can see me in the dead of night, and know where I am, even when I am in the bushes and using a silencer. Hmmm...

5. Repetative missions Wow, let's do the same missions over and over and over and over and over...

6. Respawning badguys. Just cleared that guard post? Funny that all the guards are back 3 minutes later...

7. "Most realistic fire ever!" with fire graphics that look completely unrealistic.

Give this property back to Crytech. Ubisoft did a half-baked job at best.

EDIT: Also, the DRM this game installs broke the Burn feature of Windows Media Player on my PC. Buyer Beware.

EDIT 2: SecuRom has a program on their website that will allow you to remove their DRM from your machine. However, it will be reinstalled without warning or notification the very next time you play a game with SecuRom DRM. If like me you have issues with burning CDs after installing one of these game, you pretty much have to uninstall the DRM anytime you want to burn. Convenient, huh?

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Id like to preface my review by stating that in no way has my opinion of the game been swayed by the DRM used for piracy protection by Ubisoft. This review is solely in regards to the gameplay itself.

With my pure enjoyment of Far Cry and Crysis, I was extremely excited about the release of this game. Unfortunatly when I began playing the game, I became more and more disappointed as I played. In fact, if it werent for the graphics, this would easily be considered an instant bargin bin title.

I have so many gripes about this game that Im not quite sure where to begin, so I will start with my biggest one... the firefights. You have so much against you from the very beginning that it is extremely difficult to find them enjoyable. In fact you feel as though you are being punished just for taking the mission. Your gun will continuously jam. You have malaria, so in the middle of a gunfight you may need to pop a pill to get over it (everything turns yellow and fuzzy). If your health gets low (and it will... continually from all the sharpshooters they have in Africa) you must first pull the bullet out, then.. you must heal yourself. I must ask... why?? I suppose it was to add tension, but only succedes in being frustrating. You will die often... not because you get overwhealmed by the (incredibly stupid) AI, but because of a gun jam, having to heal yourself with a two step process or because you get a malaria outbreak.

As I get off that rant, I invite you to another. Lets investigate the whole "sandbox, free roam, open world..." direction in which the developers decided to take with this sequel. First off the compass is horrible and the map is even worse. Not because they are a bad concept... they work extremely well in GTA and games of the like. The problem is, your objective is sooooo far away that even when you pull out your map, because it isnt a full map, all you see is the general direction you are supposed to be going and not able to pinpoint the best route to take or where exactly your objective is. This is compounded by the fact that you hit several checkpoints (more on these later) that ensue a "forced" firefight... and I believe I already explained how much fun they are. It will take you at least 10 minutes to get from point A to point B because of this. Rediculous.

Now, remember the checkpoints. These lovely roadblocks are apparently set up by guerillas (no... not gorillas) who attack you when you come close. I guess that makes sense, however, the frustrating part is after you destroy a checkpoint, they respawn so every time you drive by, you get attacked again and again and again. If you try to blast through in your vehicle, a car chase ensues.... sounds like fun right? Wrong, because no matter how fast you are going, they magically appear behind you and if they shoot your vehicle 3 or 4 times, it stalls. And I bet you thought the engine was in the front of the vehicle. So, because of this you end up getting out of your vehicle and... you guessed it, a firefight begins... malaria.... damn... gun jammed... shot need health... pull out the bullet... use medi.... dead.

Finally the vehicles themselves. For some reason, the geniuses at Ubisoft only give a 1st person view of driving... so you try to drive, look at map and compass at the same time and because the vehicle handles so poorly you hit a boulder and the vehicle stalls out, so you get in front of the vehicle and fix it. Get back in and hit a lovely checkpoint further up.

There are several other nuances in the game like no checkpoints... well theres lots of those, but I mean autosave points... so hit F5 ALOT or your 10 minute trip from point A to point B can take you 30 minutes. There isnt really much of a story here to be found either, so you really just find yourself doing side missions... even the main missions seem like side missions which dont give you much of a feeling of accomplishment.

I realize I have been on quite a rant, and most of my reviews are not as negative or sarcastic as this. As a matter a fact I dont think I have given a single star review to anything before... but this game definitly deserves it. As I attempt to leave with a positive remark, I am at a loss. I could mention the graphics, however theyre really not better than the original Far Cry... and I can max them out on my machine.

I was extremely disappointed and feel my $60 was just wasted. Ive played the game for about 11 hours, and cannot bring myself to finish it... and thats an extreme rarity for me. With all the great games coming out this year, spend your money on something else.

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Clearly the game was designed for the console market with PC as an afterthought during development. Although there are some interesting aspects, it ultimately is just a boring game on the PC platform with minimal replay value. Games are judged relative to the alternatives available for that platform. In the PC area it falls down hard.

Start with the aspect ratios the game screens take are very TV/Console rather than PC monitor oriented.

There is no back-story and no reason for me to care why my character succeeds or fails. I care as much about him as he does about his employers.

My character is more durable than his weapons. So while he can pull bullets out of his body with his teeth and repair almost any device, he is incompetent when it comes to cleaning, repairing and maintaining the tools of his trade his weapons.

Ubisoft's rationale for no predators is that it would upset the ecosystem. Lame excuse -More likely either cost or time reduction in coding. Adding animal threats as NPCs who only respond to specific classes of players or NPCs within a certain radius is fairly simple to do and would improve the game play value.

The damage model needs refinement. My character has terminated NPCs at 15 yards with a single spray from the shotgun and yet 5 or 6 center mass shots with an AK-47 (whose ammo is rifle loads, not pistol loads like a submachine gun) at the same distance doesn't even knock the NPCs down. At close quarters scattershot can be the uber-weapon, but over distance it's gonna be a lot less lethal.

I can't tell if the endless slogging through the veldt is a cover for weak AI coding, a way to extend the "playing" time of the game or an infomercial from Ubisoft aimed at marketing their Dunia engine to other developers by demonstrating the effects you can create. For me, it quickly became downright annoying.

Not much to say about DRM that hasn't already been said. Their EULA is very specific. Ubisoft will install DRM code on your PC. They will require you to register it online. They will require the CD to be in the machine. They own the software and they are not accountable for any problems any of this cause for you. Your rights are 100% subordinate to theirs. If you don't like that you must send it back to them before you perform any activations. About the only thing you don't have to do is send them a copy of your driver's license and a DNA sample. But stay tuned...

Since software DRM is totally ineffective against pirates I can only assume that the ultimate objective of excessive DRM is to kill the PC game market and drive everyone to consoles. It makes good business sense as it's easier and cheaper to develop games for consoles and no PC games means one less SKU to stock and track.

Bottom line...It may do okay as a console game given its competition on those platforms, but as a PC game, it's just too boring and console-centric to be worth buying. If you are really curious about a game based in what was a very promising location, wait a couple of months and pick it up for $9.99 in a jewel case.

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Before the release of Far Cry 2 the game was being hyped as a new generation of First Person Shooter--one to set a new bar.

What they showed us was footage of combat surgery, fire propagation, stealth gameplay, mercenary buddies, and a vast sandbox.

What we hoped for was a First Person Shooter that would have all of those things finely tuned and greatly expanded upon, immersing us in a world where guns for hire and arms dealers were partners in a civil war.

What we got was exactly what they showed... EXACTLY what they showed. The combat surgery is just for show. The fire propagation dies so very quickly so that it seems more like a fireworks display rather than a true wildfire. The stealth gameplay fails more often than not leading you right back to the run and gun style of play First Person Shooters are infamous for. The mercenary buddies are nothing more than strangers giving you second chances, as well as a means to give you a side-mission whilst doing a mission. And the sandbox is just littered with no-name faces just wandering around, waiting to shoot you on sight--that is to say that they show absolutely no intelligence and are far too plentiful. Let's not forget that the game is very rough around the edges and needs some serious patching.

It's as if they half-made a game, ran out of time, dumbed it all down, stitched the little bits and pieces together, threw in a story, and made three large maps for it. The game is overly easy and is only made difficult by beefing up foes so that they take more shots to kill. And the hardest part about the game is staying interested enough to play smart, and not simply plow your technicle into the middle of an enemy camp just so you can feel a little more excitement.

The only saving grace is the hope that maybe, JUST MAYBE, the modding community can modify the game to be what it ought to be. But as it is right now, there is now SDK for them to work with, so they will have to rough it out on their own until one is released, if ever one is. On the bright side, the STALKER modding community has done wonders for that game even without an SDK, so here's hoping.

Until then, I'm shelving my copy, and warn any prospective buyers to wait for the price to drop before you bother picking it up.

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Given the many bad reviews, I was very hesitant to buy..

The reviewers could not have been more wrong. It is an AWESOME game.

A classic example of a great game which was misunderstood by most gamers.

As mentioned in most reviews, the map is huge and you have to travel all over to complete missions. It seems MOST of the negative reviews fail to understand the PUBLIC TRANSPORTATION system in the game. There are BUS STOPS clearly marked on the map -one at the four corners of the map, and one in dead center. Dead center is your home base. The four corners are where most missions will occur.

So...after accepting a mission, go to the bus stop, board the bus for your destination, and in an instant you are transported to that corner of the map. Time of day has changed (dusk, midnite, early dawn, etc.) to imply it was a LONG bus journey... There is always a vehicle waiting for you outside. And usually, there is a weapons shop nearby (in case you want to change your weapons or ammo.)

I think 99% of negative reviewers FAILED TO UNDERSTAND this concept. (If you don't take the bus, YES it will be slow/frustrating to cross the map). There are enemy outposts and armed checkpoints along the roads, which are also patrolled by armed jeeps. If you insist on driving instead of taking the bus -YES the game seems slow, frustrating, and impossible...

The game developers should have made this point clearer (it is not explained in the game manual). But if you play the game as intended, WOW....it is a great experience.

Tips:

1. Take the bus.

2. Even when driving, try to stay off-road as much as possible to avoid confrontations.

3. Don't be afraid to abandon your vehicle and go on foot. Eventually you'll find another vehicle.

4. Take the time to experiment w/ the display. May take a long time depending on your PC/graphics card, but is worth it.

5. Chose a lower resolution if necessary. I play 800x600, maxed out. If you don't play maxed-out, you are not just missing out on eye-candy. You are getting a much poorer quality experience.

6. Try turning "shadows" down. Moving/morphing shadows are PC-intensive. Turn shadows down, and max everything else.

6. Choose "realistic" setting, and play w/ your on-screen crosshairs turned off. Much harder.

7. Limit yourself to missions from the 2 rival factions -this will progress the game story as intended.

8. Avoid random side missions, these get repetitive and don't advance the story line.

PROS:

Great single-player experience.

Totally unscripted, non-linear gameplay. Great voice-acting. (Enemy dialogue can be hilarious and suspenseful).

Very smart AI..the more you play, the more you will appreciate it. (AI can be down, wounded, bleeding, but still try to squeeze off a few rounds as he's dying.)

Huge map, amazing environment, changing weather conditions/time-of-day.

Great in-game tension and stealth gameplay. (some of the best scenarios are after taking out a target and trying to make it home while low on ammo.

Stunningly beautiful, at max settings.

NO ALIENS OR MUTANTS! :)

CONS:

Lack of direction from developers. Failure to utilize the "BUS" concept will result in frustrating, repetitive experience.

Endless choice of side missions will fail to advance the storyline and can seem pointless.

Fans of pure run/gun shooters will be frustrated by the need to for strategy, planning, and stealth.

OVERALL: Great game. In terms of single-player, non-linear, non-team based combat, voice-acting, intelligent AI, game length, replay value, and game environment, this game might sit alone at the top. It's too bad most people didn't figure it out and gave such BAD reviews! Buy it and try it!

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Chrome/Clear buttons, D-pad, Start/Back, Thumbstick set for Playstation 3 controller

Chrome/Clear buttons, D-pad, Start/Back, Thumbstick set for Playstation 3 controller Custom mod
Customer Ratings: 4.5 stars
List Price: Price Unavailable
Sale Price: $10.99
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These gave my controller an amazing look and feel. But, the plastic that is the Start/Select/PS button, is to short. the start/ select are perfect just like my old black one. but the ps button is too low now. You have to press straight down on it for it to react. had to switch back to the black button for the ps button. All in all. Great buttons.

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There not from china so that's a plus there responsive and shiny lol feel great analog sticks feel a lot better than they look there rubber feeling just like the Sony thumb sticks

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My 10 year old nephew wanted this for his remote, the ease of ordering was amazing, product arrived within 2 days, he has been using them ever since! Quality is excellent highly recommend others use this seller to buy any game pieces they may need.

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I got my product very quickly and I was very satisfied with it and I would surely do business with them again.

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I got this set for my older brother because he has a ps3 and wanted a new look. The buttons were very easy to install and felt great. The set also got here really fast.

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PlayStation 3 FrontMan Wireless Guitar - White

PlayStation 3 FrontMan Wireless Guitar - White
Customer Ratings: 2.5 stars
List Price: Price Unavailable
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I have read so many comments about people having "defective" guitars that I had to write these instructions. First off, Nyko provided very poor instructions but the guitar does work. So before you return your guitar have a read of the instructions below.

Instructions Overview

=====================

To get it to work with Rock Band 2 or Guitar Hero you must first sync or link the guitar with the red Pedal. Then turn the select button to Guitar Hero on the Pedal. (Part of these instruction was borrowed from Jim C. from Chicago post. Thanks Jim.)

Detail Instructions to make the guitar work

============================================

1. turn off ps3

2. connect red pedal

3. turn on ps3

4. press Nyko button on guitar (goes into slow blinking mode)

5. press pedal button (pedal goes into fast blinking mode)

6. press Nyko button on guitar (goes into fast blinking mode)

7. make sure both are blinking fast, then press Nyko button one last time

Turn the button on the pedal to Guitar Hero and keep it there regardless of you playing Rock Band 2 or Guitar Hero.

You see, Rock Band 2 recently provided an update to allow Guitar Hero World Tour instruments to work with the game. The updates cause problems with the Nyko guitar playing Rock Band 2. You get crazy button presses if you select "Rock Band" on the Nyko pedal. To fix the problem, just switch the button to "Guitar Hero" on the Nyko pedal and the guitar will work for both games. That it.

Overall Comments

=================

The guitar is offered at a very good price compare to OEM, especially if you just want to try out Guitar Hero or Rock Band. I just don't like the look so much but it does work well. If this is half the price of an OEM its a good deal for a new or spare instrument. It was on sale here for one quarter the OEM price during their Black Friday sale and Gold Box deal which makes it a great deal. Hope this helps.

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I got this guitar as a cheap option to be able to add a second guitar to GH3 and Rockband. I bought it for $9.99 which seemed like a real steal. After getting it I saw all the reviews from people how fireware 3.10 made the guitar useless. I just got the guitar today. At first I couldn't get the thing to work, then after some dumb luck it worked for Rockband. My wife wanted to play some GH3 so I went to change to GH3 (instructions say you need to restart your PS3 for it to connect....total lie). When I did it, it didn't work. After some searching online I found out that someone else was able to get it to work. THIS IS HOW I AM ABLE TO MAKE IT WORK:

1. You need 3 other controllers besides the Nyko guitar (they can be the rockband instrument set, or just any PS3 controllers. I used a DS3 a RB guitar and GH3 guitar)

2. You need all 3 of the controllers assigned to the PS3 taking up spot 1-3 except the Nyko guitar (goal is to assign the Nyko to 4 or higher)

3. Plug in the Nyko dongle and attempt to link with the guitar (it will most likely make the Nyko button turn red which is the color that won't play)

4. Turn the switch on the dongle back and forth once or twice ending on GH setting letting the guitar link on it's own (It may not assign correctly on the first try, but keep switching between Rockband setting and GH setting. Always end on GH, because it will work with Rockband on GH setting)

5. After a few times it should link and allow you to play

Obviously this option isn't something that everyone wants to put up with, but for $10 it'll work fine for my uses. Hopefully my instructions will help ppl that either want to keep the guitar or can't return it for a refund.

The guitar works well after tricking it into linking. I can't buy a guitar for $10 that will work on both GH3 and RB so this guitar is a winner in that regard.

************Buyer beware if you expect this product to link automatically as advertised. Sony has stated they will not do anything to enable it to work and Nyko has a statement out that they are working on a solution, but who knows when or if they will deliver one.

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I hardly ever write reviews, but hear me out on this one if you're planning on buying this guitar.

The short version: If you have small hands, this guitar is not for you. Not sure how this would be if you had larger hands, but I don't have that perspective to give.

The long version: This is all from the perspective of someone with "small" hands, I can hold a basketball with one, but barely. I'm 23 years old, so not kid hands. To give an idea of "small," there's about 2.5 inches left between my middle finger and thumb when wrapping around a 1 liter soda bottle before they touch.

I bought this mostly because I needed a guitar for Guitar Hero 3 and GH Aerosmith. It was also to be a nice addition as a bass for Rock Band when more than 2 other roommates were out in the living room when I was playing, or when someone got sick of singing.

Does this guitar work? It didn't for me in terms of being able to play a game productively. I personally prefer the Rock Band guitar, so that is my bias. The fret buttons respond to their pressing, but in no way was I able to actually play. The frets are small and need to be pressed on roughly in the center in order to register. If you have the habit of slipping to the side, it drops registration and you lose or miss the note. The strum bar works perfectly, but with the frets not picking up my presses it was pointless.

To give a comparison, I average 85-98% on Expert in Rock Band with the RB guitar. With this guitar, I struggled on Hard and couldn't pass beyond 22% on Expert before failing for the first song of GH Aerosmith. The registration was just not there for the sides of the buttons, which is all I was able to press due to the thick neck that made it so hard for someone with smaller hands.

The biggest problem with this guitar is that it was physically painful to play with. I hadn't played more than 20 minutes (failing the very first song on GH Aerosmith 4 times in a row between 10-22% completion and then moving on to a lower difficulty to struggle through 3 songs just to hear them) before my wrist hurt more than it ever had. Every guitar I had used has caused some kind of "burn," but this was very extreme, and I stopped due to it feeling like it was about to cause physical damage. As of right now I can use the Rock Band guitar for roughly 2-3 hours before feeling anything in my wrist anymore, my other hand usually tires from strumming before also, but this guitar managed to cause great pain (not just discomfort) in a very short time due to how it had to be held in order to press the fret buttons with any kind of accuracy.

So, if you have small hands, this guitar is definitely not a good choice. The neck is so wide that it becomes very difficult to press the fret buttons and be able to play quickly and accurately, and managed to cause me a great deal of pain in a very short time. I actually packed it up and had dropped it off at the post office to be returned in less than 2 hours of it showing up at my front door.

Other minor notes: It is quite neck-heavy, in that in the relaxed position the neck will hang pointing downward. Really weird and awkward, and may influence playability when having to support the neck the entire time with the hand that has to reach all over for the frets.

Syncing it with the wireless receiver is a pain. I noticed posts online here and there saying the instruction manual is worthless and there are "tricks" to getting it to sync, so if you do manage to order this guitar I'd look for those online. I actually sat with my roommate for 5 minutes trying to re-sync it after I got it to drop its connection.

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I bought a pair of these controllers a few months back to use with Beatles Rock Band. They worked great, and I had no complaints at all . . . UNTIL PS3 released a firmware update that made them no longer compatible. I have nothing bad to say against NYKO, since I know that this problem is not their fault, but if you're buying a controller for PS3, this is literally a waste of money. Amazon should remove the product from the site, but they're dragging their feet. Please do not make the mistake of buying this product.

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Since not too many of these reviews are updated, I thought I'd share some "new" information on this guitar. In Rock Band mode, it works perfectly in Rock Band 1.(I'm sure it works great in Guitar Hero 3 as well, although I don't own the game) To use this on Rock Band 2, you actually have to put it in Guitar Hero mode. (It doesn't work in Rock Band mode for some odd reason) This just makes it so you can't use the effects switch. It works perfectly with Guitar Hero World Tour as well as the Guitar Hero Aerosmith demo.

These points aside, I've had this guitar for one day, and from what I can see it's pretty solid.I took off one star for the following:

I find the guitar neck to be a bit too fat, as I'm used to the Stratocaster controllers. Those used to the Guitar Hero controllers might not see this as a negative, as the GH guitars are also quite fat in the neck. My left hand tires out more easily on this guitar.

No effort was made to make this guitar look good. This guitar looks like straight up plastic compared with the nice finishes of the RB strat and GH guitar. It's kind of hard to tell from looking at the screenshots, but its quite hideous.

Also, the fret buttons are a bit small, and I find myself missing notes that I could easily hit on the stratocaster.

The dongle is huge. It is easily as big as 4 of the rock band dongles combined. I'm sure its this big because they had to combine dongles for both GH and RB, but I thought this should be pointed out in my review.

I would recommend this for a 2nd guitar.

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