Showing posts with label best ps3 games to buy. Show all posts
Showing posts with label best ps3 games to buy. Show all posts

PS3 320 GB Hard Drive Upgrade Kit

PS3 320 GB Hard Drive Upgrade Kit
Customer Ratings: 2 stars
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Purchase a Western Digital Scorpio 750 GB 2.5-Inch SATA 3GB/s 7200rpm 16 MB Cache Internal Bulk/OEM Hard Drive WD7500BPKT (Black) for a little over $100.

Use a USB cable to upload all your PS3 content to any portable hard drive Toshiba 320 GB USB 2.0 Portable External Hard Drive HDDR320E04XW (Vivid White).

Unplug the power from your PS3 and remove the old hard drive. Place it in a anti-static bag Cables Unlimited ACC-1471 6 x 8-Inch Metalized Anti Static Bags 10 Pack to protect it from any static electricity and store it in a safe place in case you ever need it.

Install the new 750GB hard drive, plug in the power to your PS3 and then download your PS3 content from whatever device you uploaded it too.

I've done this myself several times and have never had any problems and you will be happy with all the additional harddrive space and the faster 7200rpm. ^_^

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I own 250 GB version of PS3 and know this hardware. It uses standard 2.5 SATA hard drive and it can be upgraded to a larger size HD with no problems.

This item on Amazon is at least twice the normal price for HD. Why you ask? Because it comes as a "kit", in which standard 320 GB hard drive is

included alone with video instructions and manuals on how to swap HD. So basically you pay $60 for HD and another $60 for instructions. Wow!

Do not fall for the fancy name. Just buy HD alone for at least half the price and Google or Bing (whichever you prefer) instructions (video or text).

Easy, saves you money for new game, accessory or lunch money for a week :)

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The hard drive in a PS3 can be swapped with any 2.5" SATA hard drive. You can get a 500gb Western Digital drive for half the price of this one.

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As others have said save your money and get a regular 2.5 laptop hard drive. I got a 500gb for well under $100.

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Please save yourself the money and just buy a laptop harddrive and follow the instruction **that comes with the PS3 user manual**!! If you don't like reading, just youtube it, there is ton of video on this.

I upgraded two PS3, a launch PS3 60gig and a new PS3 slim, both without problem.

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PS3 FragFX Controller

PS3 FragFX Controller
Customer Ratings: 3.5 stars
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Over all I found the frag fx to be an excellent controller, and is worth the price if you want to use a mouse while gaming on your playstation 3.

Pros: Helps increase accuracy(unless you are bad at video games, nothing will help then); Increases turning speed significantly; Buttons are remapable; Motion sensitivity is remapable; L3 and R3 are hot swappable

Cons: Mouse pad is terrible(can use it in lap, or on a table); D-pad is terrible in every way, its position is wrong and it miss hits directions

Over all I think the frag fx is a good product, even with its few flaws. The mouse and nunchuk work great so long as you read the manual and set it up properly.

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When I first saw it, I thought, "Well, it's about time!" So I ordered this from Amazon and just got done playing Resistance again with it...

I don't play online so I am not going to give this great product a negative review so no one else would have the same advantage. :)

And no, it's not 100% like having a KB/Mouse setup, Some things about it are better, some worse, but overall, I find it to be better than playing FPS on a console with any controllers or even a PC using KB/Mouse.

1) Mouse aiming is say about 90% as good/accurate as on a PC, but 200% better than Sixaxis.

2) Unless there's a 7 button PC mouse I don't know about, having 4 additional button on the mouse is a plus.

3) Left analog stick for movement is superior than using KB.

As I have read somewhere, the aiming and moving can get jerky, but to me, it's no worse than when I tried to play the original Half Life on a PC with less than the most expensive graphics card back when (cost me $300 to upgrade). The accuracy I've gained far outweighs anything negative about this product, which is very few.

There's one minor problem with my middle mouse button (R3), however. When I press it to zoom in or out, it fires one or two shots which would alert the enemies. So I reassigned R3 to reload and problem solved. It still fires one or two shots but no biggie. The configuration software thinks I'm pressing R1 when I press R3.

I placed a call to their technical support, and after 3-4 rings, the CEO of the company answered! I told him what a great product I thought this is and brought up the minor issue of the middle mouse button. He suggested I send email to tech support and said that if the firmware upgrade didn't fix the problem, he'd personally ship me a new one tomorrow. But again, this is not a show stopper for me, I was really testing their tech support number.

I'd like to point out:

1) This does NOT need a driver on PS3.

2) RMB and LMB does feel a little weird, but not crap, just getting used to.

3) The only tweaking I needed to do was assign the buttons in the game and increase in game setting's sensitivity to max and dial the mouse sensitivity on the FragFX to 3 like manual suggests.

4) I thought something was wrong at first, but realized I was pushing the wrong button for PS button. DUH!

5) wires don't bother me. I could have waited for the wireless version coming out soon. And I'm glad I didn't!

6) I don't find mouse pad size to be a problem.

7) In the past, I've found 3rd party controllers to be more fragile, BUT, I would gladly purchase another FragFX if I had to, it's worth it!

I own XBOX 360, PS3, Wii and a gaming PC. And I believe Wii actually is the most realistic controller for FPS (pointing to aim vs analog stick or a mouse), just wish Wii had better graphics... And I can't wait till they release FragFX for xbox 360 which is actually in the works! Amazon, please take my pre-order!

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I purchased the FragFX despite many negative reviews here. Somewhat skeptical, I thoroughly read the website and the manual and proceeded to proceed.

Firstly I will say I think this controller is fantastic! Cod4, R6, RFoM, Ut3 (especially ut3, I'll explain later). There are some things you should know to get optimum use.

People who have stated the controller is jerky did not read the manual. You need to adjust the game's sensitivity to max (or slightly below) before adjusting the sensitivity on the controller. If you use low or medium sensitivity in the game, it will be VERY jerky and act like it has a lot of acceleration. Simply read the manual as this is explained!!

Those who claim the buttons are hard to press did not read the website or manual. You can change the sensitivity of all the buttons on your Windows XP computer. Min and Max Levels for each button are available. You can make a button respond very easily (I'm talking super turbo desert eagle here) or make it very difficult to mis-press (grenades!! AHHH). Simply goto the website and download the configuration software to get your controller set how you want.

Next... Those who complain the button layout is hard to use suffer from the same fate as those above. The same program that allows you to change sensitivity of buttons lets you remap your buttons! Hate using Square to reload in Cod4? Just set it to a trigger. Want reload to be shaking the nunchuck? No problem! You can switch the sticks, switch the stick clicks, anything you want. It is fully customizable. JUST RTFM!!

The Sixaxis support is very good. You can change the sensitivity of the accelerometers, as well as changing the default plane. So if you rest your hand sideways, the game will recognize that as the 'zero' point. It is a very nice addition! No other controller I'm aware of lets you do this.

The controller has a "mouse" mode that works well for use of the playstation store and web-browser. Much better than the Sixaxis, but still not as nice as mouse and keys.

The configurability of this controller is unparalleled. Nearly every complaint I've read in the reviews here were simply due to people not being informed about the product they've purchased. No defects, just simple ignorance.

Now to the product itself. It does work like a mouse. You can adjust the speed, and acceleration if you're clever. Speed (linear) is controlled by the game's sensitivity. Usually you want this to be near max. Acceleration is controlled by the controller itself. If you like small movements to be very small, and large movements to spin you around twice then set medium in-game and high controller sensitivity. If you like very linear controls then set in-game very high, and the controller very low.

The buttons all work well once you set your desired sensitivity. I particularly enjoy using single-fire weapons with very high-sensitivity (low min) on my left mouse button. This allows very, very rapid fire well beyond what's physically capable with the Sixaxis.

There is a "frag" button in the controller which cuts your sensitivity down on the fly. It's located above the L1 trigger and very easy to press. When sniping or using the shock rifle in ut3 it is an amazing tool. It will allow you to have a very, very high sensitivity for movement and on-the-fly slow down for sniping and very fine-tuning of long-range shots.

The mouse-pad is larger than your average 'pc' mouse-pad. It has an arc at the top that gives extra room for wrist throws. The optical system allows easy use on your couch or pant-leg or whatever. The nunchuck is well-made, though I prefer a diferent d-pad position, and I love the analog stick on it.

----

Now to mention why this is so much better in UT3 than their key and mouse support. One word: auto-aim. When you use a 'controller' in ut3, all the weapons have auto-aim around your reticle. When you switch to mouse and keys, this auto-aim is completely gone. Using the FragFX you still get the auto-aim, plus the accuracy of a configurable mouse. You also get much better movement than simple keys which are only on-off movement. Since the FragFX has configurable buttons you can set up some wicked stuff for UT3. It's honestly almost unfair.

Did I mention the frag button? Ut3 + frag button = CHEATER. Really, you have to try it.

----

Note that the configuration program does not work with Windows Vista or Mac OSX or Linux or Solaris or BSD or whatever OS you're using that's not Windows XP.

Read Best Reviews of PS3 FragFX Controller Here

First,

If someone plugs it in without reading how to properly set it up that will cause 100% of the issues that all those nOObs that wrote negative reviews reported. I know this because I did too...BUT, I'm not a nOOb that immediately jumped online and started firing off ignorant comments, rather I read the instructions and made the game adjustments recommended and BAM! ( as Emeril says ) all the "lag" and miscalibration went away and I immediately went on massive, record breaking, kill streaks on Unreal. ANOTHER THING! I read a review from another nOOb that said,"The first thing I did was go to the browser..." THIS control is for GAMES not browsing, that's what the Mediaboard and other keyboards and mice are for...I have noticed that the sensitivity levels I have configured for the games presents a problem when going back to the online mode, but who cares, I have a Mediaboard and before that I used other devices for web browsing. I purchased this VERY REASONABLY PRICED controller to kick serious butt on FPS games and to that end it delivers WAY ABOVE EXPECTATION! Anyone who says otherwise has either:

1. Not properly configured this VERY customizable & configurable device.

2. Never used a Mouse & Keyboard on PC platform and is a complete nOOb with that scheme anyway.

3. Not taken the, maybe, 10 minutes it takes ( after proper configuration ) to get used to the feel needed to use it.

Mostly, I believe the negative reviews are just a classic case of plugging it in right out of the box, maybe turning the sensitivity dial on the side a little, and saying, "Duh...This don't work!" and writing a pouty lip review. It is a awesome innovation unlike anything else the world has seen for the way we play console games and 100% DELIVERS on the promise of bumping up your frag count on FPS games. It was built from the ground up to do ONE THING and that is BE THE BEST FPS CONTROL SCHEME EVER MADE. To that end, it delivers! All those nOObs out there who fired off a review without taking the time to set it up properly and get used to it, need to consider what it means to the rest of the world that read their garbage and miss out on a revolutionary experience. People should really take a hard look at wither or not they took the time and put in the effort to give an accurate review. It is not fair to people out there that are assuming that they have used the product as intended and derived their experience that way and don't realize that a product that is left to be customized in every way by the end user is very liable to not be used correctly by ignorant people that don't take the time to learn how to properly use it. This is why most companies don't allow the end use to customize their product. Because it takes a touch of common sense and education that is out of reach of a great deal of consumers. A device like this is only for people intelligent enough to use it. Others should just stick to their thumbsticks and get fragged by the rest of us! :)

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When playing "Resistance: fall of man" demo on the PS3, and trying to play with the PS3 controller and this, I noticed that I can obviously play better with the fragFX. I always hated playing FPS on gaming consoles because it's hard to aim and run around, like you can with the PC. The most annoying bug on this controller is that the sensitivity implementation is really really whacked out. They have this scroller on the side of the controller to adjust the sensitivity on the fly (which is cool), and they have this button that just lowers the sensitivity of the mouse by a couple levels (which is also cool when you need to aim at something that's tiny), but those cool features are nullified by how the sensitivity works. Here's an example of how it works:

sensitivity 1: when u move your mouse the mouse will jump 1 pixel at a time with a slow acceleration (which is expected)

sensitivity 10: when u move your mouse the mouse will jump 20 pixels at a time. This is where it goes wrong...instead of doing a smooth acceleration, it just jumps 20 pixels, so there is no way you can aim at small targets with a high sensitivity because the mouse will just literally jump at 20 pixel intervals (when u move the mouse only a very little bit, the mouse won't move until u reach like a 1/4 cm change and it jumps 20 pixels).

This sensitivity issue might be just a ps3 limitation but I doubt that. Until they come out with a better firmware, you should stay away from this.

Lastly, this thing really needs bluetooth, cuz the 10 feet wire is quite annoying. Also, I've been reading reviews @ IGN and other sites and they say there's software I can download to adjust the sensitivity and buttons for the controller, but their site is pretty much useless. They have a pdf version of the manual that comes w/ the controller (and the pdf file is screwed up anyways), and they have downloads of their logo (which is pointless). I wonder where this "software" is.

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PS3 Controller Charge Cable, Black (6 Foot)

PS3 Controller Charge Cable, Black
Customer Ratings: 4.5 stars
List Price: Price Unavailable
Sale Price: $0.01
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Update: 7/29/12

Now that the cost of this has come down to a reasonable price for what you're getting I can certainly recommend the product. Glad that this isn't selling for 4x what it used to. No issues with quality.

Original Review:

Alright first off this cable is highly unnecessary and if you purchase this solely for charging your PS3 controller then you are overpaying.

If you want a cheap alternative then you should just get this: Cables To Go 27005 USB 2.0 A to Mini-B Cable, Black (2 Meter/6.56 Feet) It is 1/2 the cost and does the same exact thing! If you need something even longer go with RiteAV USB 2.0 A to Mini-B 5-pin Cable 15 ft.

Don't overpay for something you don't have to! This is nothing more than a USB 2.0 A to Mini B cable!

3 stars for being overpriced

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I'm not sure what the top reviewer is talking about concerning the price. I got two of these for $6 recently. I know Amazon's prices fluctuate, but $3 is pretty darned reasonable I think. Anyway. This cord works like a charm and is twice as long as the stock cord that comes with the PS3. I don't know what more to say honestly. What more could you need out of a cord? It charges the controllers, it's durable, it's a reasonable length, it's very affordable, and it's a nice matching black color.

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Nice to have a longer charge cable for the controllers. This thing feels well made. Solid construction and seems durable enough. Charges just as quickly as you would expect it to with no issues. As always, Amazon got it to my front door in a hurry with no issues, thank you Prime.

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This is a good cable and I have had zero problems with it after a year of use at this point.

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It works perfect. Very happy with the purchase. It was affordable and love how long the cord is. Would definitely recommend to anyone!

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Official Guitar Hero World Tour Wireless Guitar for PS3 - Guitar ONLY

Official Guitar Hero World Tour Wireless Guitar for PS3 - Guitar ONLY
Customer Ratings: 4 stars
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There's not much to say about this controller, it works great and it's really fun to play with. One important detail that is not mention on the description, is that this controller works with Guitar Hero 3, Rock Band and Rock Band 2

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I pre-ordered the band kit for World Tour and had it delivered the day it came out, meaning as of this writing I've owned the game for roughly 4 months.

Yesterday, my guitar was rendered useless.

Let me start out by saying that I am an avid fan of the GH series. I own every game except the Aerosmith version, which I still played in length. As for guitar controllers, I own this one and the GH2 version. To this day the GH2 guitar works perfectly. The same cannot be said for the World Tour guitar.

My trouble started about a week after receiving the band kit. Every so often, the alignment would get stuck in the down position, meaning I would have to turn the controller off to fix it. Irritating, but not a big deal. A month later the strum bar started registering two strums every so often when it was only strummed once. Quite a bit more irritating, but I was able to live with it. Fast forward to last night, and my guitar is more or less useless. It will only register a proper strum about 25% of the time; the rest either register as two strums or don't register at all.

Keep in mind that I in no way man-handled or misused the controller. I never used excessive force on the strum bar and when not using the guitar it sat on a secure hook on the wall. It never fell, I never dropped it, nothing was spilled on it, it was never stepped on.

Keep in mind also that I really didn't use it all that much. I played about 5 hours a week max for about 4 months. The previously mentioned GH2 controller probably got 10 times the amount of use and is still working perfectly (knock on wood).

I was considering buying the upcoming GH Metallica bundle, but if it's just the same guitar I don't want to waste my money. I'll most likely buy a PS2 adapter and use my GH2 guitar as a replacement.

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great guitar only problem ive had with it, is it always is recognized as the second controller and i have to change it manually to the first one. i dont know how to fix the problem properly, otherwise it functions just as expected

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Great product. Love the guitar and works great with Rock Band 2. Not so much a fan of GHWT game but love the guitar. The frets are alot more comfortable for my hands than the RB2 guitar and having the star power button at the palm of the hand is great. Recommend this for a guitar controller

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We bought GHWT and included this extra guitar so that we can have 4 players and have a lead guitar and bass at the same time. (GHWT comes with just one guitar.)

I liked this one because it was the "standard" for the game.

I love how they include stickers to personalize the guitars, too...

GHWT has the best controllers (from what I've heard) included with the game (as opposed to Rock Band or Rock Band 2) and I wanted to be sure we had the longest-lasting, most usable controllers for our setup.

Fun, fun, fun!!!

FOLLOW-UP...Well, I wrote this review based on the original guitar in the package that came with the full-game. When I opened this particular guitar, it was broken out of the box. The strum bar didn't work at all. What a disappointment! I had to send it back to Activision...seems that this is a common issue. Bummer.

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Deadly Premonition: The Director's Cut

Deadly Premonition: The Director's Cut - Playstation 3
Customer Ratings: 4.5 stars
List Price: $39.99
Sale Price: $32.53
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Deadly Premonition: Director's Cut is an open world, do anything you want, horror, mystery game for PS3.

To the point then:

NEW IMPROVEMENTS NOTICED: Compared to 360 version I owned:

-Improved, more precise on foot and in vehicle controls.

-Improved Graphics for trees, houses, cars, interiors, exteriors, roads, animals, night and day time, lakes, town, and many minor details.

-York's clothing has physics. His tie will flop as he moves.

-Farther Draw Distance with more clarity, less fogging.

-Expandable mini map while in-game. Very helpful.

-Updated HUD graphics.

-Autosave and standard single slot save (new?)

-Story Additions, new scenes, dialog, etc.

-Less muddiness while outside. Still pixelated though. Lots of visual noise. Frame rate still slows down on occasion.

-2D and 3D choice. 2D has better resolution. 3D is pixelated more.

STORY:

Join Francis York on his nightmarish journey into the forest town of Greenvale, as he tries to piece the mysterious clues together that can help him find and stop the unexplained Red Seed deaths taking place. Plenty of supernatural demons and surreal moments, many of which are heavily inspired by Twin Peaks.

CONTROLS:

Left analog rotates York 360 degrees, with a light pressure making him walk slowly, more pressure up to a normal walk. To run, hold L2. Right Analog controls the camera, also 360 and independent of the character's controls, so if you want, you can have York walk towards the camera while looking behind him.

L1 draws your weapon, up down digital pad picks it. Really nicely done. Firing a gun is still stationary and a bit clusmy.

While in a vehicle, you can choose an exterior view, or an interior dashboard view of the car. Get in and out as you please.

GAMEPLAY:

Navigate freely in a expansive open world forest town on foot by foot or in vehicle, your choice. There is weather, and a day/night cycle.

York's weaker Hand gun offers unlimited ammo. Weapons break, use them wisely. Some enemies take more than one hit to eliminate.

HIGHLIGHTS:

-Fuel your vehicle. Windshield wipers, lights on/off.

-Shave, clean your clothes or change attire, eat and sleep, etc.

-Investigate at your own pace.

-Lots to see, do, collect and discover.

SOUND: A Twin Peaks like soundtrack, and creepy sounds from the zombie like demon humans that you encounter, with many classic sound FX that remind one of PS1, PS2's Resident Evil series.

If you enjoyed Resident Evil 1 and 2, the Silent Hill games, definitely consider this one of a kind, quirky horror exploration game and add it to your collection.

Now all we need is Swery (writer director) to be funded to create Deadly Premonition 2 for current and next gen consoles, using a modern game engine to create it.

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Deadly Premonition can be a hard game to swallow for the uninitiated. The original released in 2010 and injected the Xbox 360's decidedly westernized library with the spirit of obscure budget horror. Since the controls are somewhat archaic, it often gets misrepresented as "so bad it's good."

The enjoyment found in this game is nothing like the feeling you may get while ironically watching a bad movie, should you be into that. No, this game's story is actually very good, and one that wears its huge Twin Peaks influence on its sleeve. And on top of that it features one of the greatest main characters in any game, ever.

In many ways The Director's Cut is the superior version, despite some framerate issues that I'm happy to report don't hurt the game too much (the only really bad sections occur early on). Thanks to the refined controls and difficulty, combat is far less tedious than before, which makes progressing through the game a lot more satisfying. The enhanced mini-map also gives extra incentive to explore the town and complete sidequests in between missions.

Though Deadly Premonition still contains a fair amount of jank, it only adds to the wealth of charm within. The end result is a ridiculously original masterpiece that hearkens back to an era where the gaming landscape had more room for wildly imaginative budget games, a far cry from the abundance of focus tested blockbusters that are prevalent today.

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Jim Sterling of Destructoid fame once described "Deadly Premonition" as "watching two clowns eating each other," in the sense that such a thing is perverse and wrong, yet hilarious and able to grasp your attention in a choke-hold. While some critics missed the entire point of the experience (IGN, for example), SWERY's sick yet beautiful game managed to carve out an audience in today's gaming landscape, an impressive feat for a $20 budget game.

Fast-forward three years, and the video game industry is in turmoil. Corporate corruption, homogenized sequels, and AAA titles that simply attempt to outdo each other as opposed to being genuinely good games... everything is messed-up, and it seems developers have forgotten what it means to make interactive entertainment. Not Access Games, though, because their massive facelift of their modern cult classic reminds us that there are still developers that give a darn. Somehow managing to improve an already perfect game, "Deadly Premonition: The Director's Cut" is what we, the gaming community, need. And I can't think of finer praise to heap on a something.

Before delving into this version specifically, it's important to introduce new players to the events of the game. FBI Agent Francis York Morgan (call him York, though, everybody else does) is sent to the sleepy town of Greenvale to investigate the bizarre murder of a local girl. The method in which she was killed is similar to other cases he's investigated, so he quickly takes over the case. However, things get weirder from there. From "mysterious capitalists" that wear gas masks to futures being read in a morning cup of coffee, and from a killer decked out in a red raincoat to people being turned into freaking tress, this game pulls out all the stops in its attempt to confuse players.

What's most beautiful about the narrative, however, is how many genres it encompasses. It works as a metaphysical drama, as a serial killer murder mystery, as a black comedy, as a romance, as... well, it works on just about any level. It will make you laugh as many times as it shocks you, and oftentimes, it will do both at the same time. Not only that, but the characters are truly memorable. York, the perky blond officer Emily, workout nut George and others will stick with you for years to come, and make you wonder why today's gaming landscape is still filled with such cookie-cutter characters, when such original ones are housed in a game that costs a small fraction of what AAA titles run. While growing attached to these protagonists, you'll laugh, cry and most importantly, be entertained.

One thing that still impresses is the ability to essentially stalk every single character in the game through their daily routine. In an ambitious AI system (where most of the game's budget was admirably sunk), every person in the cast, and even people who aren't part of the narrative, have their own schedules. There are no random pedestrians, no repeated character models; you can follow everybody for in-game weeks, and see their schedules shift over time. It's an amazing system, and one that can give you serious insight into even the most minor of characters.

As far as new story content goes, we have a new intro, outro, and segments that intersperse the main narrative. It adds new framework to the game, and puts everything in a much different context than before: a story being told to a little girl by her grandfather (who is obviously a certain character from the game.) This little twist makes everything a bit more terse, in my opinion, and was a bold direction for Swery to take. Fans are sure to enjoy these characters' interactions, and newcomers are in for a slightly more fulfilling story.

Now, the differences in this Director's Cut are subtle, but they make all the difference in the world. Combat still functions "Resident Evil 4"-style, making players stand in place as they shoot from an over-the-shoulder perspective. However, it works more fluidly here, and the controls are much more responsive. But the largest area of improvement in the combat department can definitely be seen in the melee area; using pipes, knives and even laser swords (yes, they're unlockable)feels like a viable alternative and not a crippled mechanic. Furthermore, the addition of a more pronounced weapon durability meter is a godsend. Overall, the combat feels more fluid and enjoyable, and it's a lot easier to respond when the horrific eyeless zombie-things pop out of nowhere.

On the exploration side, we have some definite improvements. The biggest of these, in my opinion, is definitely the minimap. No longer are you forced to go into a screen in order to navigate the sprawling environment; you can keep up a map to help you figure out where you need to be at all times. Furthermore, York's main control scheme has improved, as has the camera. The quirky agent can finally move freely in any direction, and the camera doesn't annoying snap back to the center anymore. Control-wise, this is definitive version of "Deadly Premonition."

The other big change is apparent as soon as you start playing: the graphics. While it still doesn't look like a big-budget retail title, the visual aesthetics of this game are a definite improvement over the past version. High-definition adds a new level of depth to the game, most noticeably on the new character models. Veins bulge, mouths are lined with teeth, and you can see strands of hair in more detail (especially on York.) Furthermore, the environments are much more detailed; signs that used to clash with their locations now blend smoothly, and building interiors are rendered with the utmost attention to the smallest of things. That being said, I do wish more attention had been paid to the outdoors. Water looks jarringly plain, and some of the grass textures are rather blurry and ugly. Overall, it's a definite improvement, but some issues I wish had been addresses were left alone.

My biggest complaint about the HD transfer, really, is the framerate. Namely, it kind of sucks in some areas. This only really affects cutscenes and exploring areas with a lot things on the screen (expect a lot of pop-in textures), but it's still a noticeable problem. While this is something that could probably be patched out, it's something I take some issue with.

The sound department is a mixed bag. True, we do still have the wonderful, eclectic score and the offbeat, lovable voice acting. That's all still there. But unfortunately, the audio is poorly mastered, and jarringly so. Sound effects are too loud, voices too quiet, and the music not as enjoyable due to the fact that you're trying to listen to the characters. Everything players loved about the game is still there, but handled in an incredibly inept fashion. Thankfully, you can tamper with the three audio tracks to reach the right level, but seeing how this was never an issue in the original, I consider it a flaw of this version.

How does one review "The Director's Cut", then? As a game, it's still everything I fell in love with, topped with some additional narrative bits, and some really stellar gameplay improvements. But as a definitive cut, it falls a bit flat due to the framerate issues and sound complaints. Overall, "Deadly Premonition: The Director's Cut" is very much worth buying if you haven't played the original, or if you were a rabid fan of it. The gameplay is better than it's ever been, and the graphics are as good as they're going to get. All others, however, may find that the A/V issues dissuade them from completing their journey into Greenvale's twisted web of intrigue.

"Deadly Premonition: The Director's Cut" is like a shot of espresso; there's a definite audience for it, and newcomers should try it if they haven't already, but for others, it might be a bit too dirty and strong to handle.

Game: 10

Director's Cut: 8.5

Overall: 9.25

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It's like a love child of Resident Evil 4, Clock Tower, GTA, and Twin Peaks all rolled into a sweet, sexy little package on the PS3. You'll do yourself a huge favor by picking this up. Just be patient when the game starts, it gets good.

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Unquestionably worth buying, even if you have the 360 version as I do. And be advised: the one star review is a gross miscalculation no doubt the rash, misguided opinion of some Call Of Duty obsessed teenage graphics-fiend with the IQ of a rusty soup spoon. To fault this game for poor graphics is to fault Playboy for poor grammar dude, you're kinda missing the point. More games like this need to be made. Long live Swery65!

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Street Fighter IV Collector's Edition

Street Fighter IV Collector's Edition - Playstation 3
Customer Ratings: 4.5 stars
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I don't think there's anything I can say that hasn't been said about the quality of the fighting in this game. Top notch. No doubt about it. What I like the best is the online play. It's so smooth and seamless, it really takes you back to the good old arcade days.

I'm not as wowed at the graphics as other people are. When you see the characters up close you can see some blurry textures. And the backgrounds are really nothing special. And if I'm going to nit pick, the backgrounds are a big disappointment. Nobody is assigned a stage. They're all random and none of them are memorable like the ones in Street Fighter 2.

The anime cut scenes before and after you beat the game are just horrible. Storyline? Is there one? This is supposed to take place between Street Fighter 2 and Street Fighter 3 and yet it does NOTHING to do fill in the gaps between the two. All it does is raise MORE questions by bringing dead characters back and adding new ones. Where'd all these characters go in SF3?

As far as the "Collectors Edition" goes, it's not really worth the extra money. You get an anime movie which is of the same quality as the cut scenes in the game. It's horrible. I love anime and have seen a lot of it. But this is one of the worst animes I have ever seen in my life. It's worse than the new live action Street Fighter: The Legend of Chun Li movie.

And then you get a comic book strategy guide that you'll look at once and never again. And a tiny Ryu figure which is kinda cool to look at. And the soundtrack.

I spent the extra money to get the movie, but the movie is horrible. So if that's your reasoning to buy this collectors edition, save your money and just buy the game.

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First off I love the actual game. I've grown up with the fighting genre, played fighting games since I was a young kid and could barely reach the joysticks and buttons. The Streetfighter franchise has come a long, long way but sadly it is my opinion that the collector's edition (it's contents) is a let-down to Street Fighter fans, and hardly justifies the extra price.

The items that came with the collector's edition include a Ryu figurine, a cd soundtrack, blu-ray movie disc "The Ties That Bind" collector's hint book, network vouchers for free alternate costumes (you'll pay a small fee if you don't have the voucher) and of course the actual game.

At first glanced this seemed like a great deal, until you actually have the product in your hands. Upon opening the box you'll notice that the touted figurine of Ryu and I'am assuming the same for C. Viper for the X Box editions are incredibly small. My Ryu figurine has a certain degree of detail to it; Ryu poses in a classic form as he is preparing to form a hadoken fireball. The thing is it only stands at about 3 inches tall. I wasn't expecting something huge, but when you compare the size of the figurine to the size of the box, you could easily stand 3 Ryu figurines on top of one another with room to spare. That's how small the figurine is.

Trying to be optimistic of the C.E., I popped in the blu ray movie and all I can say is, the animation showcases some of the classic characters: Guile, Chun Li, Cammy, Ken, Sakura and of course Ryu with appearances of Balrog, Vega and the new game boss Seth. Without going into too much details C. Viper is shown as an antagonist in the short film. Well the film wasn't anything spectacular. Storyline was much too predictible. I wouldn't say you'd be missing much by opting not to get the collector's edition.

My overall opinion is 5 stars for the game. But if I could rate just the contents that came with the collector's edition, I would have to give it a 2.5 stars at best. I didn't feel it worth while to have paid more for these extras; perhaps you'll feel differently. Just my 2 cents.

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When I first heard of the Collector's Edition (CE) of Street Fighter 4 (SF4) I thought it would be worth the extra $20 because the bluray itself would justify the extra money. I had also thought the mini strategy guide, Ryu figurine, soundtrack, and costume pack, would be added bonuses. Boy was I wrong.

The SF4 movie, The Ties That Bind, is a poorly animated, poorly written, and poorly produced film. It's around 65 minutes long and does little to add to the story of the fighting game, which isn't impressive to begin with.

The mini strategy guide is pathetic at best. At around 14 pages it's thinner than the actual game guide! All it includes is some art by Udon showcasing 2 special moves and a combo for the 4 new characters: Abel, Crimson Viper, El Fuerte, and Rufus.

The Ryu figurine stands around 4 inches tall and isn't much to look at, but if you like to collect little nicknacks this would be great for you. Since the figurine is so small you can imagine how hard it would be to cram a lot of detail into it so don't expect too much.

The soundtrack CD is the highlight of what come extra with the CE for me. It features some nice remixes to classic songs which, based on the cover art, are from the upcoming Motion Picture. Overall a great listen.

The costume pack bugged me a little because it sets up whoever buys the CE to possibly be suckered into buying the rest of the costume packs. There are going to be a total of 5 costume packs released as payable downloadable content. Each pack will have alternative costumes for 5 characters and cost $4 each. You can imagine anyone who has the first set would probably want the remaining 4. In the end it's a good marketing move by Capcom.

While I don't suggest you get the CE for SF4 I highly recommend you buy the game on its own. Reviews on the game are plentiful so I won't write about it.

My ratings--

SF4 CE package: 2.5/5

SF4: 5/5

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I love street fighter games and i love the extra's that came with it a good buy for someone who loves the game.

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I don't know where to start.

Well first of all, the blu-ray movie that was included is kinda 'eh'. The soundtrack is awesome, but I think you'll only enjoy it if you like the whole tech scene. The game itself is exactly what you expect from a next gen street fighter game.

Now to the game itself. Let's break it down between gameplay, multi-player, graphics, sound and Overall

Gameplay is classic street fighter gameplay, the controls are essentially the same, but kinda hard to get used to if it's been a while since you played. The story is kinda, can I say, retarded. You'll see.

Multi-player is better than I expected and slightly disappointing, but the disappointment was my own expectations. Also the collector's edition gives you extra costumes. Major plus.

Graphics are fantastic to say the least. Definitely the blu-ray quality you expect from the PS3.

Sound, on mine at least, is a bit glitchy at times, and some of the voices sound retarded. Guile and E-Honda for instance.

Overall I give this game a 8.5 out of 10

''

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uDraw Game tablet with uDraw Studio: Instant Artist

uDraw Game tablet with uDraw Studio: Instant Artist - Playstation 3
Customer Ratings: 4 stars
List Price: $49.99
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The Udraw Tablet (I only have the PS3 version) Is a great little tool for sketching and playing around with drawing. It also comes with some pretty fun (and challenging) mini games utilizing the features of the Udraw. Within The first hour I found I enjoyed the experience of using it and was having a lot of fun, but I have a few notes for anyone that really wants to sketch with it.

Things I really liked:

It works well after you get the hang of it and it looks like they really had some fun with the variety of things you can do.

The mini games were actually challenging; they use the motion sensitivity, tilting the tablet, and the stylus itself.

The paint program has all the tools you need to actually paint a picture(!), pressure sensitivity, different brushes, a gradient color palette, custom color sets you can save and different background surfaces.

multi-touch for pan and zoom

Quirky things:

Its not really a tablet, not in the standard sense most people are used to. Its a touch pad, you can move it with your finger ( which is kinda nice at times depending on how you use it), and it has an attached button stylus. Its easy to use, you just put the stylus to the surface and draw. The trick is how the button works; when you first press down it clicks the button. After the button clicks the pressure sensitivity kicks in and you can use the drawing styles types (opacity, brush size) by varying how hard you press down. Its disappointing that its not a real tablet, but the core functionality is all there and very usable.

Two buttons on the udraw aren't used while painting and could be used for common swaps: color A and B, or Paint and eraser or paint tool and eyedropper. It would be great to see an update that added a way to set things to these two unused buttons

The only thing I didn't like:

The surface responds to being touched, even when the pen is in use. Don't rest your hand on it or the drawing surface moves around responding to the multi-touch of the pen and your palm.

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For $50 you are getting a lot of value. There are quite a few activities to keep a youngster busy. They can create, share, paint, print, make cards, etc. There are also other games that work well with this tablet, one which is a lot of fun is uDraw Pictionary. Good value for the price. Even more fun with uDraw Pictionary.

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This was one of those gifts that I took a chance on.

My son is very artistic and gifted in that sense. I didn't know if he'd appreciate a game tool like this for the PS3 but he took to it like a fish to water. He plays with this weekly and does some pretty creative things with it. Pairing it with the Super Hero Squad game that I bought separately was a good move on my part. It's a nice change of pace from the usually violently themed games that one normally finds for this system.

I'd recommend this to anyone with a child that enjoys being artistically creative to give them another medium to express the artistic ability within.

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When I first got this for $12, I thought I should try the game at least before I leave it in my shelf to collect dust. And to be honest, it's a really cool game for kids who want to draw stuff or beginning artist to pick up without the messy paint (although it's not really a recommended substitute).

But, for those interested in the modding scene, someone created drivers for the uDraw tablet so you can plug it into your PC and actually use it as PC tablet. Just YouTube "Use PS3 uDraw Tablet as PC Mouse/Tablet" and it should be the first video. Granted, it's not as well as the other actual PC tablets on the market, but it's a cheap alternative and it suits my needs.

Good purchase.

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It takes a little bit of getting used to but once you are comfortable with it its a pretty good time drawing on the TV. There are alot of programs to play with on the Instant Artist. Downside is that they originally overpriced this thing so no one bought it and it is now discontinued and there aren't many games out there for it. I only spent $13 on mine, so I think I got a great deal even though there will not be any new games for it.

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MLB Front Office Manager

MLB Front Office Manager - Playstation 3
Customer Ratings: 2.5 stars
List Price: $19.99
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I love the idea of this game, but I could just scream at the person who made it. Picture this: You customize everything yourself. You draft players, cultivate them, set the lineups and rotation. You try to sim and it asks if you want it to automatically take a guy off the DL. You say sure. But the computer doesn't just take the player off the DL. It drops the players you were developing to free agency, and re-organizes your rosters, lineups and rotations at every level. Suddenly instead of having tons of control you have no control, and you wonder why you just wasted your night setting that all up. More generally you spend most of the game manually fixing tiny, common sense details and you rarely get into the parts you care about. I hope they come out with another edition and this time get it right, because I want to play the game this could have been.

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I was very intrigued when I heard about this game. And the video clips made it even more intriguing. But, this is a lot like when you see a trailer for a movie and the best parts are shown in the trailer, and there isn't much else afterwards.

Now, the good thing about this game is that the "behind the scenes" stuff is pretty decent. As the GM, you start in December. You have to deal with all unsigned players, arbitration, free agents, and the Class 5 draft. With contracts, you can decide the length, salary, option years, and incentives. "Billy Beane" sends you emails to make sure you don't forget important things in relation to the above mentioned events. He will also give you tips about future planning. You can choose your GM's background, each with pro's and con's. For example, if you're a businessman, you excel at contracts and negotiations, but suffer in player development. If you are an ex-player, you have leadership and chemistry, but suffer in trades and contracts.

Now, if you're looking at this as an actual baseball game, don't waste your time. You can simulate games, or you can manage them. And by managing, it means you tell the batter to bat, bunt, steal, or whatever the situation calls for. Same thing for pitching. Other than substitutions and player alignemt, you have no control over anything else. The graphics are very basic and not much fun to watch. So, simulating gets you through the season faster, which makes the actual "baseball" part of this game a total failure.

If you like the background stuff, you will enjoy this game. If you want to enjoy playing actual baseball, wait for MLB 09 The Show, coming out this March.

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An excellent General Manager game! Originally rented this from Blockbuster and played it a few days and thought it was so-so. The real fun begins after a few seasons are under your belt and you level up your manager. Developing young talent is also fun, as it could turn out your hot prospect is not so hot or turns out to hit 60 homers a year while being paid 1 million dollars... I notice the talent does get scarce after about 5-10 years though, but if yuou keep a good eye on your farm system you'll be stocked enough to have a quality team every year. I thoroughly enjoyed this game and would usually sim each season and then manage a few of the postseason games. A few things to watch while you sim the seasonthe Disabled list and your extended roster. Sometimes when a guy comes off the DL, the cpu will put him in reserve which could mess you up. Also had a problem with one or two of my star starters just disappearing at the end of the season before contract time. Weird.. Otherwise after renting this game, I decided to buy it to keep. It is not for everybody, and I have checked out Mogul and the other one.. oocp?, but this game was a keeper for me-a stathead and baseball lover. Thank you and enjoy the game!

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I think that this is a fun game. Yes it will take a while to build a dynasty but this game is all about yoyr farm system. It is very fun. As soon as you win your first championship you keep on winning. I really like the Jappenese bidding part because maost of their players are 80 overall(Highest overall in the game).

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I love this game. It is simple to navigate and understand. And is addicting. I enjoy learning what a baseball manager does.

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Ratchet & Clank: All 4 One - Complete Product

Ratchet & Clank: All 4 One - Complete Product
Customer Ratings: 5 stars
List Price: $59.99
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The Kids love this game!!! There are no scraches on the disk. It had the case and the books inside.

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love this game. i just wish they had did more to the game then they did but love it thanks

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Chaotic: Shadow Warriors

Chaotic: Shadow Warriors - Playstation 3
Customer Ratings: 4 stars
List Price: $19.99
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First I just want to say that, objectively, this game is really average. Nothing really stands out that makes it a great game. In all ways it's just, adequate.

Now if you're a fan of the show, that's probably good enough. I have actually had quite a bit of fun with this game. It doesn't need to be the best game ever. I like the Chaotic show, so this game has just enough to keep me interested. But if you aren't a fan of the show, this game is definitely one you should pass. You can also stop reading this review right here, because from here on out, I'm writing this assuming you have some kind of knowledge of the show.

In story mode, you play as Tom while doing one of two things: exploring or fighting.

Gameplay: Exploring is pretty simple. You can't die. The moment you start taking damage, you port away out of danger. You basically run around getting scans of mugic and battle gear. You keep going until you either run into an ally and a cinematic starts, or you run into an enemy and battle starts.

Battle is turn based. You can attack, use mugic, use special ability or taunt. This is one of the few PS3 games that actually use the motion control. You'll flick the controller in different directions to make attacks more powerful. When the enemy attacks, you're given one of two options, scan or block. Obviously, if you block, you take less damage. If you scan, successfully, you add a monster to your library.

There are a lot of things that are on your HUD that, while the tutorial does explain what they are, it's a lot to take in and I'm still not sure what half the stuff means yet. Maybe if you've played the card game, you'd know better what these stats are, but I've never played it. In any case, I'm making my way through it okay.

Graphics: are passable. I can't really say I was wowed by them. But they're adequately decent. Maxxor looks like Maxxor. Intress looks like Intress. But that's about all I can say about it.

Fun: I've played better, I've played. worse. Really, it's not much to write home about. It's a good distraction. I'm having about as much fun with it as I've had with other average games. As I said before, if you're a fan of the TV show, this really does have the feeling of the show. You go into Perim in order to get scans that you can use in battle. If you like the show, it's probably worth checking out. Just don't expect too much from it.

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The First thing you should ask yourself before buying this

is "do I love the show or the card game" if it's the card game

you most likely will not like this. if it's the show you like well,

you're in for a treat. all the voice actors lend their talents (from the tv show) the graphics while not ground breaking by any stretch are fair and clean.

you begin in perim with naught but your trusty scanner

and your adventure begins by meeting one of the overworlders

(which is auto scanned. it seems some are just givin to you and enemies you MUST scan) a few interesting motion controls for the battles keep it interesting. otherwise it would be your standard turn based battles.

this is why I only gave it four stars since it looks and is advertised more as a "fighting game" and yet is a turn based action RPG for the most part.

there's a lot of platforming elements and weird bug enemies you must shoot with your pyroblaster and it's not 100% effective all the time and has very low ammo. so conserve it.

the puzzles aren't too hard nor is the platforming (I missed a jump by about a half inch and it pulled me to the object. I liked that.)

so while it's somewhat fun for an adult (like me)

I Imagine kids that are fans of the show will love it. you can get ALL the main characters and even Battle in Ranked matches online.

Graphics: 3 1/2 of 5 clean and colorful but looking last gen.

Sound: horrid noises but excellent voice work make it 4 Stars

Gameplay: very simplified and easy to learn 5 stars.

Fun: 4 out of 5 stars. the game can get fairly repetitive at times.

and there's a few of those annoying "fetch quests" but the battles are a blast and so's scanning your favorite critter (such as Maxxor!)

Overall: while not a Perfect game in any sense it's well worth a look at it's price of 29.99 to 39.99. 4 stars overall.

(PS3 Review)

Chaotic: shadow warriors for ps3

Chaotic: Shadow Warriors

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I have no previoues knowlege of the card game or the tv show before i bought this game i just picked it out cause i like turn based stragety games and i must say that i find the game fun and a good way to pass time away. Its got good game play and a good turn based fighting system,, its not hard to learn and pick up what to do as you progress through the game ,, I give it a 3 star rating cause its an average game in all aspects,,The only negative complant i got is that the booklet manual does not have enough info in it explaning the game and the stats of the game it needs to be more detailed with pics going along with explanation of the mugic spells and the characters and so on,, I know the in game tutorial explains all this but it would be nice to be able to refer to it in your booklet when needed as most games do this,, but all in all its still a good average game that i enjoy playin.

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In my quest to keep the rainy day box filled, this was one of those choices that was particularly well received. Teen loved it !

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it is a bit of a pain in the butt in the begining but once you get going it is addictive.

the plot and interaction is pretty good.

i have not beat it, too busy with life, but a good buy

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DJ Hero: Start the Party (Stand Alone Software)

DJ Hero: Start the Party
Customer Ratings: 5 stars
List Price: $29.99
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Awesome game with lots of great old school tracks. Especially if you have always been a wannabe dj... Now you can with very little skill and feel like you are a pretty cool dude... Lol... oh don't forget to buy some beats headphones for added affect....

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I already knew that this game was a blast, but i never thought that all my friends would jump into it gladly. This is not only a game, it's a great setlist for your friday/saturday drinking with friends time. DJ hero is far superior then dj hero2 when it comes down to the mixes (IMO), but you should buy dj hero2 party bundle and then buy dj hero, due to its great price.

I apologize for the grammar errors, i'm not a native english speaker :)

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Product arrived earlier than expected. (always a plus) The game is pretty fun. The mixes are great. Everything is as it was explained. No complaints from me.

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Yes, this is another music game. Yes, you will have yet another piece or two of plastic that is completely useless without the DJ Hero games. And it isn't without a number of minor issues. But, even considering all of that, this game deserves 5 stars. Here's why I think that is the case:

Almost every track in this game consists of a mash-up (two popular tunes mixed together to create something you've never heard before). This offers a fresh take on familiar songs, which will make anyone who may just be sitting around listening to you play enjoy the experience a bit more in addition to making everyone want to dance. I cannot say enough good things about the musical content and depth of this game.

Then you have the controls. They are an entirely new experience; even for those of you who've already become experts at most every other instrument available for play in music games. You'll tap buttons on a spin-able record with one hand while using the other to adjust the fader and perform various other nifty tasks. The complexity seems lacking early on, but the game will quickly throw some serious challenges your way. It's a lot like the focus required to play the drums on Rock Band or Guitar Hero; only with a few more bells and whistles, easier and more responsive controlling, and it's a damn sight more enjoyable (and, mind you, I LOVE playing drums on those other games). There are also two different scratching options, no matter whether you are right or left handed. It really lets the player personalize their experience.

One thing most anyone will be able to appreciate here is the fact that you CANNOT fail. You'll earn more stars for unlocking things the better you play, but the game won't lead you halfway through a song, just to throw curves at you and make you start over. Further, most things are thrown together as collections of setlists; meaning you move directly from one track to another without having to sit through loading screens after each track.

You may experience the occasional failure of the controller to recognize your scratching, or being hypersensitive to the fader slides. But that's really all that hinders this game. And it happens much more rarely than I'm used to with other music games. Is it worth owning? YES. Buy it now. Buy two turntables and a microphone! Your guitar controller may even come in handy from time to time in DJ Hero. Trust me, this is not your average music game.

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I am happy and impressed with the shipping, especially since it was all the way from the opposite side of the U.S. This game is so fun and has the best mixes in the game!! Even some classics, like Queen. Thank you so much >:D

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PlayStation Eye

PlayStation Eye
Customer Ratings: 4.5 stars
List Price: $39.99
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I purchased the Eye Camera seperate from the Eye of Judgement game becasue I really don't play card games. The reason I purchased the camera was so that I could use it with my 5 yr. old who has recently taken an interest in animation. With the free download available on the PSN, you are able to leverage this clever device to do all sorts of fun and unique things. But first, I'll address the camera from a hardware perspective:

It's well built, and sturdy looking. The camera pivots from left to right on it's base, but cannot be adjusted to look up or down. The camera auto-focuses, and seems to do a nice job of it. The lens does twist to provide a "zoom" view of the subject as well. Perhaps the thing I was most impressed with is the sound quality it is able to capture. I recorded a few demo videos to test the functionality, and found that you can easily sit 10 feet from the camera and talk in very normal tones and the camera picks it all up beautifully. The sound is rich and full. I have not had the chance to video chat with it yet, but from what I have seen, it will be nice and easy. The 360 offers a similar product, but the image quality and frame rates are not quite as good, and you are required to wear a headset to transmit voice and pick up sound. Overall, I am pleased with it from a hardware aspect, with he only real downsides being the fact that you cannot pivot the lens up or down.

No software comes with the camera. Instead, you must grab it from the Playstation Store on the PSN. It is a free download, and takes up very little space. The software itself is easy, but does have a small learning curve due to the fact that it does not come with much in the way of detailed instructions. However, anyone with any technological saavy will be up and running in no time. Capturing video is easy and fun. If you are expecting fancy editing software, you'll be dissapointed here, but that isn't the point. The ability to save your videos to the PS3 HD is great, and the fact that they can be transferred to a PC (via a USB storage device) is really cool--especially considering that you can then turn around and email them to family/friends or post them on YouTube. The software offers several effects including various colors filters and distortion modes, as well as the ability to do stop motion and time lapse. The latter two effects are the main reasons I purchased the camera, and I could not be more pleased with how they work. For time lapse, you can set the cam to snap a photo every 5, 10, or 30 seconds, and simply leave the camera untouched for hours on end, simply to return and view the results later. I have left the camera on--pointing out a window--overnight to watch the sunrise. What a neat option! The stop-motion animation function is unbelievably simple. You snap several photos in succession, and then the software combines them into a single video file. You can fit up to 100 frames into each scene, and then the various scenes can be combined to form one long stop-motion movie. For adults out there that are maybe having trouble finding fun things to do with their kids and are intimidated by today's complex video games, I can tell you firsthand that this is a breath of fresh air, and a great way to to intereact with the young ones.

The overall image quality is pretty good. One thing I do not like about the software, is that if you tweak it for specific lighting array, you aren't able to save those settings, which means you need to change them each time you begin using the camera again. There really isn't any excuse for this, but know that changing these settings probably takes less than 30 seconds.

Great product overall. Mind you, this isn't a hi-def camera, but it gives you the tools to do things on a console that have never been done before. In the very near future, there will be additional software released for the camera via the PSN Store. One that intrigues me is an aquarium simulator that looks eerily realistic. The fish react to movement on the camera, which sounds like a great thing to have on the background if you are having people over. All in all, I am pleased with this product and I hightly reccomend it.

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I can't get the name Eye Toy out of my head. The familiar camera for the PS2 now has a very new and classy look on the PS3. Say hello to the mature Playstation Eye. If you had a Playstation Eye for the Playstation 2 you are probably aware of the interactivity that was available. Now with the newest edition Eye that is taken up one level to a whole new dimension.

Getting my hands on this has been a few weeks in coming. Deciding on whether I wanted to purchase it with a game is what kept me. In reality I didn't need a card game so I purchased this for the measely sum of $40 and now I have this beautiful contraption. Once you open the package there is not much to it. Connect the 6 foot usb cord to the PS3 and go to device settings and make sure your PS3 is aware it has a camera. No installation here which makes life that much easier.

If you have access to the Playstation Network you can download the Eye Create software for free. A rather small and unassuming file packed with punch. I really didn't expect much from a free program but I was in for a big surprise. The program is actually an editing program and a very simple but very good one at that. The program allows for capturing video, sound, and pics. You can then edit your masterpiece to create a decent home movie. I am still unaware as to whether I can upload the videos onto Youtube or mail them to others on my friend list. This is a great little bonus program to owning the Eye.

As of now there are a couple mini games available at a low price on the PSN. And of course they are interactive with the Eye. The first game is actually an aquarium. I don't know as much for a game as an interactive screen saver that would be nice when your entertaining. The camera captures movement and gives your slight reflection as if looking into aquarium glass. You can move your arms around to spook the fish and then you can act like your dropping your hand in the water to see the slight ripple. Pretty cool little trick.

The other game is kind of silly but the kids will love it. The object is to save these little mindless creatures. By using your hands to move them to safety. The game starts off rather easy and gets more complex. Most adults may get bored but I can see how a child would have a lot of fun with the interaction.

Of course this is just the beginning of numerous interactive games that will be available for many months on the PSN. No word as to whether they will offer these games in a collection on the disc. The first major game to utilize the Eye will be Sing Star. It will allow you to show off your singing skills to others.

Now I have just mentioned a few of the advantages of the Eye and of course there is the Eye of Judgement game many people have raved about. But I enjoy this camera for the ability to have video chats. I had a video chat and the picture looked great. Very clear and able to handle low light. What was also impressive was it moved at normal speed thanks to the cameras ability to move 120 frames per second. Having a conversation with someone looks normal and not like they are moving in slow motion. The microphone picks up sound extremely well and the voice conversation comes out great. The PS3 allows for video confrencing with 4 people. For the quality it is one of the best and cheapest video confrencing programs available.

I would have to say the Playstation Eye is a shining feature on the PS3. If you are looking for something that will continue to reward you over the coming months with new games and the ability to actually see the people you talk to the Playstation Eye is where it's at. Great for kids or adults it's a great value.

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Well, I don't know about anyone else, but when I purchased this product I was under the assumption this camera only moved from left to right. Well, mine moves up and down as well. The camera overall is very nice. I think the video and audio it records is very nice. Looking forward to see how cool this will be when home comes out. I'm sure there will be something we can do with it. I'm very happy with this purchase and can't wait to see what games will do with it. I purchased this from amazon and just want to clear this up for everyone, this camera moves up, down, left and right.

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The PS3 Eye is a good addition if you play lots of online games and don't have a lot of other noise in the house. The camera function is good and I imagine there will be more uses for it in the future as PS3 online expands. That having been saiddon't expect any miracles of quality. It is at best a very mediocre web cam. Highly sensitive to lighting conditions, poor resolution, poor picture/contrast. The microphone seems to be pretty good though. I would buy it again, but make sure your expectations are in line with what you'll be getting if you choose to buy it.

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I bought the PlayStation 3 Eye for my Husband for his Birthday, we love it! It's fun to use the fun viewing options! It is a great price also!

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If you are looking for a great way to add customization to your remote this is the way to go... I also got white analog and buttons that look amazing

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The product fits the controller really well, and the quality of the adhesive is good. I would give this product 5 stars, but the graphics are just a little degraded and not as sharp as i was expecting. The graphics are still good, but i was hoping for them to just a little better. I would still buy it again. Feels great on the controller.

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