Showing posts with label games ps3. Show all posts
Showing posts with label games ps3. Show all posts

Universal PS2 to PS3 Controller Adaptor

Universal PS2 to PS3 Controller Adaptor
Customer Ratings: 3.5 stars
List Price: Price Unavailable
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I bought this adapter because I own a pretty big collection of PS2 games, and I already put away my PS2 for extra space. What am I going to use it for? Very niche titles that few of you will care.

First, obvious compatibility that most will care about is the Guitar Hero guitars for GH3 and RB. They work. Not 100%, but work. However don't expect it to work again on future GH titles since Activion is a money hungry-portholic-jackass and probably will change their game codes so this adapter won't work. Who knows?

Second, dual shock 2 also works well for PS2 and PS3 games. No tilting for sixaxis-supported PS3 titles, obviously.

Ok so the first and second part of my review are obvious ones that everyone else already talked about. My main test subjects for this review are

Taiko Drummaster, Beatmania, Pump it up, DDR, Tekken arcade stick, Street Fighter 15th anniversary controller by Nubytech, and Saturn PS2 controller.

Taiko Drummaster-Game only recognizes the drum as the dualshock2 controller. What this means is that you can't use the drum to navigate the menu, but WILL work once the song starts. All I could do was to use the controller, pick a song, pause, and then switch back to drum in order to play the game.

Beatmania-Game has an option to choose either controller or turntable controller. I pick turntable, and the controller works perfectly fine.

Pump it up-It works well

DDR-DOES NOT WORK. If it works, there might be lags. Sorry for the confusion.

Tekken arcade stick-It works, but I read somewhere that there are few millisecond lags for joystick inputs. Doesn't affect average Tekken/VF player like me, but experts might.

SF 15th anniversary edition controller pad by Nubytech-Tested with SF Anniversary Collection, and it works fine.

Saturn PS2 controller-My main reason for buying the converter was to use this controller for my fighting games like KoF and SF on my PS3. It was bit of a gamble since this controller is an import, but to my surprise it WORKS!!!

In conclusion, this converter does a pretty good job of letting you use most of the PS2 controllers for PS2/PS3 games on PS3.

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This converter worked fine until I've updated my system to 2.7. Now it's nothing more than paper weight. Good thing I didn't update my system while this thing was plugged in! I hear a lot of people bricked their PS3's and had to FORMAT all their saved games...

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As another poster has mentioned, a newer PS2 controller revision H does not appear to work at all. I found an older controller, and that worked, except that R2 didn't work for a driving game, so that is limiting. I also have a Logitech wireless controller, and that seemed to work perfectly! This was all with system version 2.60.

Note that I'm not using it for one of it's biggest features, using the PS2 guitar controllers.

I upgraded the PS3 system software to version 2.70, and now the TAC adapter locks up my PS3 when I plug it in, as a previous reviewer mentioned. (Also, as that previous poster mentioned, do not have this adapter plugged in while updating the system software!) So, it looks like it won't work at all, now. Until updating the system software, it looked like it was going to be good enough, as I'd just use it with the Logitech controller, but this seems like a real problem.

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Works perfectly (so far). Star power even works like it is supposed to.

Some of the other reviews said that you had to use the select button, but

this is not true--at least with MY guitar (Gibson). My wife said that she

thinks there may be a small lag, but I cant say that I have noticed it.

If you bought a 80gb PS3 like I did--and have been tearing your hair out

because the console will PLAY your old Guitar Hero games but your guitar

doesnt work--then this is your salvation :)

TAC deserves some kind of award for creating something that Sony should

have built INTO the 80gb PS3 if they were going to claim

'backward compatability' for the Guitar Hero Series; Who wants to play

GUITAR HERO with a controller?

*NOTE: You may need to reassign controller IDs so that you have an empty

slot for 1A (thats where your guitar needs to be located). You will also

need to keep a normal controller handy, as you will need it to exit the

games (PS2 guitars dont have the nifty little PS3 button).

Rock On!

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I'm guessing that most people are interested in this item for the same reason I was: to play PS3 Rock Band with a PS2 Guitar Hero controller. To cut to the chase, I plugged it in and it worked perfectly.

As a side note, I've been letting my 2-year-old play with the PS2 GH guitar for a while now, and it still works. Good luck trying that with the Rock Band guitar. :)

I also used it to play Guitar Hero 1 for the PS2 on my PS3 (note that it's a 60GB PS3, which is hardware-compatible with PS2 games). It worked, but it initially recognized the guitar as controller #2, even though I turned on the console by inserting the game disc and didn't activate my PS3 controller. It was seeing the BD/DVD remote as controller #1. I pressed the PS3 button on the remote and changed it to controller #2, and presto, the guitar became controller #1 and worked fine.

There are only two minor issues that kept me from awarding this five stars:

1. The controller number LEDs don't work. (The connection LED does.) I don't care enough to mail it back for a replacement.

2. The included documentation is feeble. I had to check the online FAQ to figure out why GH1 wasn't working at first. The information in the package should have been more clear.

So, to sum up, the doc is poor and the build quality may be questionable, but the product does what it's supposed to and does it very well.

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PS3 Wireless Fighting Stick 3

PS3 Wireless Fighting Stick 3
Customer Ratings: 4 stars
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You can get the SAME EXACT PRODUCT besides the top panel art & different colored buttons/joystick lever if you buy the Tekken 6 fight stick package. Lowest I've seen it on here is around sixty-dollars shipped & you get a free game (Tekken 6)! Or you can get it on newegg DOT com for roughly the same price (just search for Tekken 6 stick). For another ~thirty dollars, you're much better off getting a quality joystick made by Hori (real arcade pro 3 series) or Madcatz (Tournament edition series) since they both use arcade parts (Sanwa/Seimitsu) as well as having a bigger top panel to lay your hands on in addition to being much heavier (5.5+ pounds). You can get the same quality (which isn't saying much) joystick for fifty-dollars if you don't mind it not being wireless by getting the Madcatz fightstick (easily replaceable for Sanwa/Seimitsu parts). This wireless joystick's horrible b/c there's way too much of a dead-zone (too much movement before it knows & triggers the direction you want to go) for the joystick lever & the buttons aren't very responsive (have to push down even more so when compared to Sanwa/Seimitsu parts to get the button to react finally). Now, if you've never used a quality joystick with Sanwa or Seimitsu arcade buttons/lever then this joystick's decent at best. This joystick's way too light (1100 grams = 2.43 pounds) regardless if you use it in your lap or on a table (it'll move around too much). It's only saving grace is that it's wireless (battery last a long time; up to 400 hours supposedly). Also, pretty lame to use a USB dongle (receiver connected to USB port on front of PS3) instead of bluetooth technology like Sony controllers although you can blame Sony for this. The only reason it's not getting a lower score is b/c it's the only wireless stick on the market that I know of.

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THE FOLLOWING WAS WRITTEN AFTER A FEW DAYS OF OWNERSHIP, PLEASE CONTINUE DOWNWARD TO SEE ME ADDITIONAL REVIEW.

I would like to start off by saying that I am, in no way, a professional reviewer for arcade sticks. This was the first one that I bought and I was iffy about it to begin with. That being said I must say that I am very satisfied with this product.

First off, shipping and delivery was excellent. No problems and nothing really else to say.

Onto the stick. It is extremely light and has a plastic build, though for some reason it does not feel cheap. Though I do not suggest dropping it, I suspect even if you were to it would still hold up very well.

I've had it for 4 days and the stick and buttons still work fine. I've never had a problem with buttons sticking. Something weird, however, is that sometimes the game will not register my stick movements. My character will freeze up. Though this has only happened like 3 times and is very short in duration. It might be a small wireless problem.

Overall, this stick is nice and well worth the price. I've had virtually no problems when playing my friends in SSFIV and Arcana Heart 3. The battery life is good (I suggest getting rechargable batteries) but you have to keep up with the wireless transmitter or else this stick is useless.

~~~~

Well I'm back, and pissed. The stick malfunctioned in not even two weeks out of having it. I was not rough with it as all the buttons and stick directions still read, though that's not the problem. The problem lies in the wireless usb item. It's acting like a controller where it is read as holding the analog stick down. That is to say the system only reads down, down-foward, and down-back. I can only get it to read neutral position if I push the stick up. There is no forward, back, up, up-forward, or up-back. As I said before, the buttons still work but this is no way to play a fighting game.

I am greatly dissapointed as now I will have to look into getting another stick. The wireless dongle does not conncect to my computer so I cannot check the properties on there or the actual ps3 as that is no help as well. Maybe I'm the only unfortunate soul that had to deal with this but I now stand on the platform of just going out and getting a much better WIRED one to save yourself from the trouble.

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I got this stick and used it for a couple of hours until I noticed the circle button was broken/defective. I ended up returning it and just splurging on a PS3 Street Fighter IV Round 2 Arcade FightStick Tournament Edition. I wasn't going to leave a review, but now since I used the PS3 Wireless Fighting Stick 3 and now own arguably the best arcade stick I can now give some insight.

Stick:

The stick itself isn't as tight as the TE2, but it is just as responsive. Since it was looser I was able to do half circles easier from the start. From what I remember the FS3 stick is a little taller.

Buttons:

The buttons are laid out slightly curved so that it more natural for your fingers, which is a little different then the TE2. The buttons once again are not as "tight", though responsive.

Other:

The big question is the wireless, it was just as responsive for me as the TE2 is plugged in, even at 15'. The base is smaller and lighter then the TE2. I read that this stick can be modded with sanwa stick and buttons which are the same parts used in the TE2 and Japanese arcades. You do need to used a soldering iron, though. This stick needs 2 AA batteries(thought I would mention that).

Summary:

Alright, so if you are a beginner, on a budget, or wanted to mod a good wireless stick I would recommend this stick. Please dont think since I got a defective one it should be rated lower. I really hate when people give 1 star because electronics arrive defective/dead it happens, get over it. I would have only given this stick 3 stars if it wasn't able to be modded and the price was higher. TE2 is $180 and the FS3 $60 + mod parts is around $50-60 is still cheaper then the TE2.

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This Item Is Great! Its Good For Beginners and people who started. I Got Another One Because my friend got one and i got to say the stick is nice. The Buttons aren't so loud and it came in the mail in good condition. Bad thing is it will Take approximately 3 or 4 Days for it to sync up well. So don't worry place a few matches to make it sync and your all good to go.I Have one and it works Perfect for Marvel vs Capcom 3 and SSF4. I Recommend this stick.

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i think this fight stick has gotten way too many bad reviews. it is a great stick and the people who think it is terrible just don't know the proper way to use it. the buttons are very responsive and work perfectly, i would have liked it if hori would have put sanwa or seimitsu parts in it but they work just fine. the joystick is good but i would like it better if it wasn't so stiff. the joystick features a square gate rather than a octagonal gate like me and most people would prefer, however you can mod this by replacing it with a sanwa jlf octagonal gate for around 5 to 15 dollars. doing this mod though ,i believe, will recquire drilling new holes in the gate which is easy as long as you know what your doing. if you dislike the buttons you are sort of out of luck because they are saudered in place. most people say this fight stick lags a lot online which is true if you are over 6 feet away from the tv, as long as you move in around 5 feet away you should not experience any lag. over all this stick's wireless functionality works well as long as you are ok with moving closer to the tv if you plan on playing online. one thing that is misleading about the stick is that when you first get it, it disconnects a ton when you first start using it but after a few matches this clears up and works perfectly so don't worry. overall i give this stick a 8/10 and highly recommend buying it if you are purchasing your first fight stick but you should eventually move up to a hori real arcade pro or a madcatz se or te

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Blades of Time

Blades of Time - Playstation 3
Customer Ratings: 3 stars
List Price: $39.99
Sale Price: $16.35
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I really wanted to like Blades of Time...really...It looked on the outside like a weird combination of Tomb Raider and Prince of Persia with a dash of God of War thrown in, but unfortunately this sequel to 2009's "X-Blades" has a few too many obstacles to allow it to rise above mediocrity. Ayumi is the scantily clad eye-candy heroine of Blades of Time, a fantasy action, hack `n slash adventure. There is a completely inane storyline about Ayumi arriving on a mysterious island called Dragonland, rich in treasure but naturally fraught with peril. No previous adventurer has ever returned from Dragonland...naturally. Of course it's never quite that simple and Ayumi finds herself caught up in a battle between factions who are fighting for control of the land.

Despite some large environments to explore Blades of Time is fairly linear which honestly I don't have a problem with. The next areas won't open until you've met your objective in the current area. A quick press of the d-pad will bring up a compass to point you in the direction of your next objective so you need not ever worry about getting lost or knowing where to go next. The compass will also provide hints to the locations of treasure chests where you can find upgraded weapons and firearms or various other battle perks.

A standard skill tree is provided which allows you to expend your earned experience points to buy a wide variety of power-ups including magical attacks. These include an almost overwhelming set of combo attacks. Earning a new combo transports you to an arena to practice your new combo which isn't very realistic but is helpful. The problem is, and you've likely heard me say this over and over again, is that there are so many combos that its simply not easy to remember them all and even if you do, many don't have any greater effect on the battlefield than your standard attacks so likely you'll find a few attacks that you like and stick with those.

Combat is just ok. The schemes are fine but there isn't the gritty feel that you get with so many other similar games and the effects of combat are also boring and mundane. Between battles the game features numerous platforming and puzzle solving sections. The platforming sections are made needlessly difficult and frustrating due to a lousy camera view. This often leads to you falling to your death. Fortunately checkpoints are quite frequent, but that doesn't make it any less annoying and if there's anything I hate in a game its frustration and annoyance being used as a substitute for challenging level design.

Blades of Time's key feature is the ability to allow Ayumi to rewind time. Now this isn't like Prince of Persia Sands of Time where you could rewind to recover from falling to your doom, but rather it's a battle aid. You can run up, attack a foe several times with your sword, and then hit the rewind button. This creates a clone of Ayumi who will then mimic the moves you just did...in this case you now have the Ayumi clone attacking the enemy along with the true Ayumi. The one caveat is that if you rewind time it not only affects Ayumi but the enemy as well. This if you're fighting a boss, his health meter will go back to what it was when you rewound time. So in a sense you're giving a boost to the enemy as well. Kind of stupid if you ask me...and it makes for more careful use of the power. Add to that the fact that health is always in short supply and boss battles become a chore.

It's clear that developers Gaijin Entertainment spent most of the design budget on Ayumi. She looks good and has a ton of animations. But none of the character models look nearly as good. Voice acting is decent...enthusiastic although Ayumi's voice doesn't sound like you might think it should. While Blades of Time has some fun elements it's bogged down with too many frustrating platforming sections, irksome boss battles, weak character designs and a muddled story, and this game is strictly a renter if nothing else is available.

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So many reviews of this game have been nothing but disparaging. People give it horrid scores due to the fact that it is "repetitive", that the plot is "bad." None of these things are very true, in reality. This is not a bad game. It works like it should, it's fun, and it's a nice way to spend some time and money. "Blades of Time" is a throw-back to a simpler time in games, when playing as a cool protagonist with cool weapons and running through imaginative worlds filled with menacing creatures, all framed within some solid gameplay, was enough to have a good time.

The plot follows Ayumi, a blonde treasure hunter for the mysterious Guild who has no hints of being even remotely Japanese. This organization sends her to a cursed island from which no other hunter has ever returned, all in hopes of gaining an illustrious amount of gold to share with them. There's a reason that no hunter has ever returned from the place, which would be because it's crawling with massive amounts of enemies and traps that utilize unseen types of weapons and magic. With the aid of a fiery dragon goddess who grants her the ability to manipulate time, Ayumi must find her lost partner, Zero, and find the treasure before the island takes her life.

This is a pretty intriguing set-up for the very honest game that "Blades of Time" is. By honest, I mean that the game never tries to pass itself off as something it's not. It never overwhelms the player with tired RPG elements like so many hack-and-slash games nowadays do, nor does it make any attempts to be "edgy" by throwing in language, excess gore or idiotic amounts of fan service. In fact, one of my favorite things about this game is how earnest it really is at heart. A lot of people call games with grueling difficulty and intentional frustrating gameplay "old school", but to me, that type of "old-school" feel is too manufactured and exploited by too many companies. Trying to artificially recreate what made older games so enjoyable takes away part of the charm at the end of the day. Here, Gaijin has accidentally made a good old-fashioned return to early PS2 action game conventions, and in the process created a very mindless but nevertheless fun game.

There are a few unique quirks to this game, though, and those quirks are actually "BoT"'s biggest flaws. The first of these has to be the underdeveloped "time rewind" ability that Ayumi gains. Using the power creates clones of Ayumi, so as to distract enemies and team up on them from where they're least expecting it. Some enemies with heavy shields actually cannot be defeated without this power. The problem lies in the fact that the game explains how to use it in a very poor fashion, and when you're using it, it feels like the most confusing and arbitrary aspect of the game. With no proper measure of your clones' longevity or abilities, you're left making clone after clone and hoping that something works. "Hope" is not a word that should apply to being able to work a key component of a game. Mechanics as instrumental as that need to work how they're intended or not be included in the finished game at all, period.

Another quirk is the game's gunplay, and to be blunt, it's utter shite. While I admire Gaijin's attempt at putting the element in there, Ayumi's accuracy is beyond awful, and her ability to move when aiming is hindered greatly. This becomes frustrating when the game expects you to volley off shots at airborne enemies at a rapid pace while they're shooting at you with powerful projectiles. If you could shoot your rifle without being forced to use an over-the-shoulder camera, a la "Devil May Cry", it would be a much better system. It's unfortunate that it ends up being the absolute worst aspect of the gameplay.

What this game does best comes down to Ayumi's duel katanas and her arsenal of magic abilities. Hacking through enemies with new swords is a fun and simple pleasure, and her fluidly fast movement makes most of the battles fun, brainless excuses to lay the law down on evil denizens. Ditto for the magic abilities, which end up turning many battles into some wicked and creative fun. My favorite is a type of forceful push that splits apart into a wide array of blasts, much like a spread shot in "Contra." The funny thing about this game is that the most basic, cliche gameplay elements are the ones that actually end up producing the most fun I've had with it.

Also impressive are the graphics, which, while not gorgeous, are used to create some of the most creative and inspired environments seen in a game this year. Typical RPG-esque fantasy realms are avoided, and even the dungeons never feel recycled or dull. Every once in a while I had to stop and move the camera around just to take in the wonderful surroundings, filled with lush meadows, steampunk airships and majestic temple ruins. While it should again be stressed that the textures used to render these things are not top-of-the-line, the objects and locales themselves are lovely to look at, especially on the PC version (available on Steam.)

For all of it's issues (bad gunplay, poorly implemented time rewinding, uninspired acting), the good parts (fun swordplay, imaginative environments, cool magic upgrades) balance out, but never outweigh, the bad. What players are left with is a game that is "budget" in every sense of the word, but not lame or bad by any means. "Blades of Time" is well-priced, and for what you're paying, you're getting a fun and cheap experience that will last you a decent amount of time. If you're expecting a game-changer, then look elsewhere. But if you're ready for a few relaxing afternoon sessions of cathartic button mashing and dungeon exploration, then Konami has got the game for you.

Plot: 7

Gameplay: 7

Sound: 6.5

Graphics: 8

Overall: 7.5 (Enjoyable)

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This is not the type of genere I normally play, but I got this game super cheap and so I thought I'd give it a try. It was a good value for the price, but it is not the kind of game that you will get more then one playthough. The first playthrough took around 15 to 20 hours. The plot of the game is nothing special, but I did find myself actively engaged in the final part of the story. It's a linear game and so it suffers all of the limitations that a linear game has. For example there are collectables and if you miss one, you are unlikely to go through the whole stage just to figure out where the last audio-log is. This is a hack and slash game, so there is a degree of button mashing, but you are best served by strategically using your time bending abilities and using different abilities and by the end of the game you will have almost all of the power-ups. I did find myself using more then one ability over and over, which means there is a good balance in the game.

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the reason why i bought this game was because of the "time travel" in combat. this is not present in any other video games i have played so far. but like i said story line is lacking a little and the dialogue is corny. overall a okay-good game,

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I preordered this game the moment I learned of it's upcoming release a while ago as I was a fan of X-Blades. This game is kinda like a mix of Tomb Raider and Prince of Persia but in a good way. This game received many mediocre to poor reviews that this game does not deserve. If you love old school hack-n-slash all the way up to the newer titles then you'll like this game and have fun with it. My biggest issue with this game is that theytook away the magic system and equipping your abilities to use them whenever you want like you could with X-Blades. Instead, you have to build rage and then cast your spells using a combo system. This game kinda feels like a prequel to X-Blades rather than being a sequel if it is even either at all.

This game is frustrating at times because you have to remember to utilize your time abilities to create additional versions of yourself and keep doing this until all at once, all of your past versions deal enough damage to kill off tough enemies. The graphics to this game are beautiful and definately less cartoonish than X-Blades. The controls are pretty easy to get the hang of and definately better than most newer games. I love how Ayumi jumps around and fights. This game also has a level select to replay the areas to collect whatever you missed and you can also play this game online in specific online levels and objectives. I think if anything, games should mimic the character controls/fighting animations off this game combined with Dragon's Dogma. I really hate that most newer titles still suffer from environment camera angles where as this game only suffers from that sometimes depending on where you are or what you are doing. (I don't like seeing a tree or building on my screen and not being able to see my character.) I think a Metroid game could benefit from this game model because Ayumi kinda jumps around like Samus should and replace the swords and gun with the plasma gun and bingo, a "good" Metroid game.

Anyway, I recommend this game to anyone that loves level-based hack-n-slash games and just wants something to play for a while. The game isn't that long with only 10 levels and only about 8 boss battles. This game isn't completely outstanding as far as the story but it is definately above average if only judging by the mechanics of the game.

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Okami Zekkeiban PlayStation 3 PS3 GAME

Okami Zekkeiban PlayStation 3 PS3 GAME
Customer Ratings: 5 stars
List Price: $149.99
Sale Price: $43.99
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I loved the PS2 version of this game so much! I was, however, a little worried about buying this Japanese version of this game. I really wanted the updated HD graphics, but was worried about the language barrier.

ALL GAME PLAY IS IN ENGLISH!

It is fantastic. The gameplay is beautiful. All the graphics are in HD. I've never seen a more gorgeous game in my life! AND THE GAME PLAY IS IN ENGLISH! That excited me so much too! If you love OKAMI, you will love the OKAMI HD because of the graphics...and did I mention it is in English?!?

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If you are even hesitant of picking up this import copy of Okami, do not be; it is exactly the same as the English digital version if your PS3 is set up with the English language beforehand. The visual detailing and anti-aliasing with the HD presentation, along with the Wii content upgraded for the PS3, helps this become the definitive version of the title. If you are hesitant to buy digital content, especially if you are a collector or get worried about the longevity of digital content, buy this physical version while you still can, especially before the price jumps up in the future.

On a side note, the content must install onto the PS3 before playing. One might ask, "Why bother paying for a physical copy of a disk that simply downloads itself onto the hard drive," and the answer is simply for the fact that you can put it onto another PS3 if anything ever happens and have the safety of a physical backup, as well as a collector's piece, which, by the way, looks absolutely beautiful.

Highly recommended purchase, especially for fans of the original!

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This is by far one of the best games I have EVER played. The scenery and detail is breath-taking and makes you want a sequel!

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I've got a lot of good memories tied to this game from 2007 on the PS2. The gameplay is unlike any other I've played before. There was talk of another game that (contains a certain elf dressed in green) some people wanted to believe Okami was a clone of. NONSENSE. Okami is a game in its own league. I thought the graphics for Okami was great back then, but now remastered in HD makes it even better. Some details really do stand out more. Can't say too much because I don't want to spoil anything.

However, like any remake there is bound to be some unwanted changes. As you know, Clover Studios is long gone, and of course, any traces of their name is removed from this game. The song "Reset" is replaced with random in-game music during the end credits. Without that song, the credits don't have the same effect. Good thing it can be played by other means. I've heard this version (Asian disc) has the song, but only if the PS3 is set to Japanese. I haven't tested this myself as of yet. The music makes up part of the game. If you don't have the right music things don't hold together well in any video game.

Some companies can make a great game, but get lazy with music. When that happens, it makes me not fight the best I can. Trust me on this one. Okami has the right music for the right situations. The music on some of the bosses really make you want to fight hard or risk being killed.

With all that said, the PS2 version will always be the most complete. It may not be HD, but it is the original true version. Not counting the Japanese version that is.

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I bought this game when it first came out on playstation 2, it sucked me in, there is so much to do and the story and characters are so impactful, the game is both touching and funny and the graphics are beautiful especially in HD. Being that the game is a japanese import I was a bit concerned but there is no reason to be, there is no region lock and the game is completely translated into English. There is no reason to pass up this game which is in my opinion a masterpiece created by clover studio.

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Designer skins for FAT Playstation 3 System Console, PS3 Controller skin included

Designer skins for FAT Playstation 3 System Console, PS3 Controller skin included - DIAMONDPLATE SILVER
Customer Ratings: 3 stars
List Price: $24.95
Sale Price: $12.97
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It's really a common sticker, the protection that offers it's really minimal, the color is totally different to what the picture shows.

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this item was bought to change the look of my playstation the ease of aplication was great and when seen by other people in my household was shocking evreybody that looked at it thought that my playstation was metal plated and i advise that poeple wanting to the same check out the different styles that are available i planing on buying a few more so that i change the from time to time they can be removed and placed back at any time as long as you keep the paper backing they come with

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Playstation 3 Mini Cooling Fan

Playstation 3 Mini Cooling Fan
Customer Ratings: 3 stars
List Price: Price Unavailable
Sale Price: $10.99
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I wasn't expecting much but this was inexpensive enough that I decided to give it a try. As another reviewer stated, the fan is indeed pretty loud considering it is so small. The fan noise was actually louder than the PS3's fan noise which really surprised and disappointed me. The fan doesn't blow that much air, which I expected due to the compact size, but the addition of this fan didn't seem to make any difference in the overall cooling. This combined with the noise it produces makes it a no-go for me and I stopped using it just a few hours after first trying it out.

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It's a liitle hard to arrange the ideal position, cable is hard to deform, but once done, it really help to keep the PS3 unit cold.

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Even thought this fan is small, it is really noisy and annoying!

Really I don't recommend this product, don't waste your money.

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Tekken 6/Soulcalibur 4 Bundle

Tekken 6/Soulcalibur 4 Bundle - Playstation 3
Customer Ratings: 5 stars
List Price: $29.99
Sale Price: $26.12
Today's Bonus: 13% Off
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The games are good. But with tekken 6 the characters need to be just a tad bit faster. The mechanics in the game are slow with movement.

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I owned these previously as single games, then traded them.

When I saw this as a double set, for an awesome price, I had to get it.

Double the fun for half the price.

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I love Soulcalibur, but Tekken pales in light of earlier versions. Not bad for what I paid for them tho'.

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I don't have this bundle, but i have both individually and i loved them both especially soul calibur 4 which in my opinion is better than the new soul caliber which was a disappointing game to me. I just don't understand why they would do this bundle NOW, the games are like 3-4 years old lol

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this game is really good :D if u want enjoy with friends and solo, buy it is a very good election

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PS3 AV Cable

PS3 AV Cable
Customer Ratings: 4 stars
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You're buying a first-party cable here, so expect to retain that cherished first-party feeling Sony puts into all their products. I bought this cable to hook up to my postage-stamped size TV and everything worked accordingly. The aluminum finish on the cable connectors are a beautiful touch and really make my $10 TV look amazing. My only gripe about using AV with a PS3 is that you're going to get what you paid for. The PS3's interface wasn't designed to be on a 19" SD TV actually any SD TV and those little 12pt lines of text that look gorgeous in 1080p are going to be microscopic to the point of squinting on most SD TV. It's a crime to use such an incredible machine on such a terrible piece of technology, so if you're purchasing this cable for daily use you should really think twice about what you're using your PS3 for.

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Build quality is great and it gets the job done. It did exactly what I needed it to do.

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This product works great. I was a little concerned that it might not work for a PS2, which is what I REALLY needed it for, not the PS3, but as soon as I plugged it in it worked. The wire itself is also really nice. Not sure what the ends are coated in, but it looks durable. Picture quality is great. On a side note, if you're considering purchasing this for a PS3, I would recommend getting an HDMI cable if your TV has the ports. It has better quality in games, and it's the only way you're gonna get the full quality on a Blu-Ray movie.

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Ok, i saw this on amazon a day or two ago, and it looked interesting. I needed a new AV cable for my PS3 anyway, being as it's almost 4 years old. so i order it, $3.99 one-day shipping (Amazing). So I get it, open it, and i think to myself, "Goddamn it Sony, Damn it..." The wires are only split about 4 inches down, then it all merges into one cable... now this is a bad thing for me because i have a stereo, and i need the left and right audio wire to be at least 3 feet long, but since it's all basically one wire, i need to go to RadioShack and get some RCA couplers and more wires. If you have a stereo as well, do not do the same thing as me! make sure you buy couplers and wires with to hook up everything with first (Providing you don't have those items already). It's still a nice cable, and i intend to use it, but i wish sony would make it known to their loyal customers of what their product is.

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This item worked very well for me due to the fact that my previous cable was damaged and this is an OEM Sony product they are always consistant.

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Final Fantasy XIV: A Realm Reborn Collector's Edition

Final Fantasy XIV: A Realm Reborn Collector's Edition - Playstation 3
Customer Ratings: 4.5 stars
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I've been playing since Beta and thus far it's the most fun I've ever had in an MMO. The action is fast-paced, the graphics are gorgeous, the music is beautiful (no surprise to any long-time Final Fantasy fan). The game itself is definitely a 5-star experience.

The only complaint I have is the egregious bait-and-switch Amazon pulled on me. Approximately 6 weeks before release, Amazon was offering PS3 and PC standard editions and said that PC collectors edition was sold out, with no mention of the PS3 collectors edition. A couple weeks later, they added the PS3 collectors edition. I preordered the PS3 collectors edition about a month before release and that was that. I received my preorder code for early access, Moogle Cap, and Cait Sith Doll in an email the same day. Release date rolls around, and at 7:33AM I get an email saying Amazon has cancelled my order due to lack of availability. They didn't charge my credit card, fortunately, but this definitely should have been caught before the release date. Like, for instance, when I ordered it. Or at worst, yesterday.

Seriously Amazon. This is just weak. A form letter email is not a good substitute for a game with art book and soundtrack. At the very least, you should be offering me a free download of the soundtrack as compensation for your oversight.

UPDATE August 30: Though it's not the same as an art book, soundtrack, etc., I have to give Amazon kudos today. I was checking my email today and saw a new message. Amazon has given me a $50 promotional certificate to make up for cancelling my order, even though they hadn't charged me for the game.

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Final Fantasy XIV 1.0 was lacking many things: Gameplay, Crafting, Mobility, and many other things that makes an RPG fun and not seem like a huge chore. A Realm Reborn, the reboot, has fixed all of that. I was a beta tester for all the phases, and it was nothing like 1.0. It was a whole new game. The game babies you until you understand the whole concept of the game, so you don't have to worry like in 1.0 where there was absolutely no explaining. All the content that was released for beta testing was abnormal. There was so much content than any other beta testing phases for any game out there! I'm excited to see end game and the extra stuff they will be adding soon. Yoshi-P has definitely fixed this game and turned it into a beautiful experience that I truly wanted when I first played 1.0.

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I am loving the game. I was a 1.0 player and I love what the new Dev team has done to the game for 2.0

I know there have been some issues with servers but I know they are working to resolve them quickly.

However, I paid for the PS3 CE back on May 27th with overnight shipping to guarantee my copy to get to me today....and Amazon dropped the ball. They still have not even shipped the game yet. I will never pre-order a game from this company and will stick with Best Buy and other local stores.

I just found out that I will in fact not be receiving my product on time like I was promised and will be contacting Square Enix to let them know that Amazon failed to do their part in making sure that SE's product was delivered in a timely manner to its customers.

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As another lucky beta tester of Final Fantasy XIV: A Realm Reborn on PS3 version, I can say many great things about this and how excited I am for the upcoming open-beta and finally the release. At first I was very skeptical about this being another mmo introduced on a console after Final Fantasy XI. The biggest improvement I have seen is the battle system, very fast and responsive. The controller map is very friendly and easy to use. You will use L1 to flip between emotes and actions (such as /sit, /smile, /kneel) and you will use R1 to access your attacks and spells. From there you can map what would be the equivalent to a "Hot-Key" on a keyboard using the mappings of triangle, X, O, square, and directional d-pad buttons for a total of 8-hot-keys. All you have to do is press R1 and the respective button to cast. At first this seems very confusing, but becomes very very easy. Targeting at first was very cumbersome, but once I figured out through the system configuration > character > target, you can set which target you want to snap to. (my original issue was I was trying to target the mob attacking me, but it kept flipping to one idle yards away) Once you set the targeting systems focus, it will snap to the nearest, or one attacking you automatically making targeting very simple. If you have played any Ever Quest, World of Warcraft or similar, you will quickly notice the system to use this approach. Your quest journal works dynamically with the map, showing you exactly where to go. The only enhancement that can be made is to automatically display the map the quest is in if you are not in that area. You will have to flip between east, north, central, west, and south maps to find exactly where the quest is if you are not in that current area. But this isn't a deal breaker and "should" be enhanced before release. Duty finder works very well, if you are new to Final Fantasy games, Duty is pretty much words for Dungeon. Also the challenges are very nice allowing you to set the levels higher if you are in a party to gain more rewards.

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I've been with FFXIV since the bitter beginning in 2011. This is the strangest MMO experience I've ever had. From an unplayable laggy turkey of a game to a passable experience in 2012 and now to something completely different in 2013. This game is not going to please everyone. But it does a lot to please most. It is extremely accessible yet can be quite difficult. It appeals to both those looking for battle classes and those looking to delve into crafting and gathering. Its class/job system makes fleshing out your character very uniquely fun as you can eventually train your avatar in every single job and class instantly switching seamlessly between them.

This game will only get miles better with subsequent planned patches by Director Yoshi-P. Content has been designed and is ready to go with a major content upgrade coming just a couple months after release. Its clear that Square Enix intends to stick with this game and grow it into something very special.

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NHL 2K9

NHL 2K9 - Playstation 3
Customer Ratings: 3.5 stars
List Price: $19.99
Sale Price: $9.86
Today's Bonus: 51% Off
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After the debacle of last season's 2K8's new and incredibly difficult-to-play control system, 2K9 is a great step back (and forward) by offering three control systems. The default button pressing system is called "classic" and is very similar to what the 2K Hockey fans have grown accustomed to with the excellent 2K6 (possibly the best of this series) and 2K7 releases, with passing relegated to the "X" button, and the shoot relegated to the "square" button (tap for a wrist shot, press for a slap shot). There is also a hybrid control scheme that uses much of the classic along with the right analog stick, and a new shot stick control scheme which is actually last year's right analog stick's system in full tandem.

The arena graphics and fans capture each of the NHL teams' arenas, and the players even grow beards during the playoff run in Season and Franchise mode. Lot of throwback uniforms to choose from, as well as a Profile Trophy screen that keeps track of awards throughout the game. Not as great a game as 2K6, but a great value for the price (and probably a better value than the EA game that retails for $60).

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The critics loved NHL 2009 and NHL 2010, but NHL 2K9 and 2K10 have received only modest reviews. However, with only a few changes, the 2K series would arguably be better. I have to admit, I've played a lot of NHL 2009 and NHL 2010. This game has some similarities, and in certain ways, compares favorably to the EA games. But there are also definite shortcomings.

First of all, the default settings of gameplay do feel very arcade-like. But this problem can be remedied through tuning and tweaking the settings to your liking. Once I made the necessary changes, the improvement was night and day. Let's start with the controls. Beyond the basic 4 button settings, you have the option of using a new method called "pro stick evolution" and it's very good. It's actually almost identical to NHL 2009 and NHL 2010. The right stick allows you to shoot, deke etc. R2 is the button for passing. The one main difference in this and the EA games is that R1 is used for checking instead of the right stick. The right stick is "total stick control" on defense, which is decent. There's also a "hybrid" mode, which meshes the classic controls with the new pro stock mode. It's acceptable enough as well.

Another way in which this game really shines is the puck physics. The EA series of games has some unusual issues with pucks, they simply don't behave as they would in a real game. That problem doesn't exist in this game. Another common problem this game does NOT suffer from is the puck being across the goal line, but not counting as a goal. This is a major problem in NHL 2009 and 2010. Another way this game shines is that star players are clearly better than third or fourth liners. In certain games, cough cough, EA, pretty much all of your players can pull off superstar moves and make ridiculous shots or passes, but not here. Players physics are also great too. Having Martin St. Louis body check Zdeno Chara is not going to result in Chara losing his balance much of the time. Larger players will deliver stronger checks but also feel slower. The presentation of the game is also very good. The pre-game intros are very sharp and eye-catching. You can really feel the atmosphere and it's certainly a big plus. The menu system is also very good. It takes some time to get used to but really allows for quick navigation once you adjust.

And now onto the negative gameplay aspects. The puck control and passing is too good. Players rarely lose control of the puck or make inaccurate passes. It can be tweaked but still remains a problem, to an extent. The goalies are also too weak unless you turn the settings all the way up. They constantly crouch and fall backwards like catchers in baseball. It's often very easy to score by shooting low and across. Another problem is that slapshots almost never go in, maybe 1 of 100. There are occasionally goals by deflections though. The offensive strategy is very simple, go to the slot. The cpu and your teammates will do this to no end. This gets frustrating after a while. There are also too many rushes up and down the ice. Additionally, the commentary is quite poor. Names are mispronounced endlessly, the goalies of each team will often be mistaken, etc.

Now onto the various modes of play. The franchise mode is simply far too thin. It's stripped of all the features that made the earlier PS2 versions so good. You can't scout potential draft picks, there are no offer sheets or buy-outs, there's no staff communication, you can't earn any upgrades etc. The season mode is self-explanatory and nothing new. A big problem is that there is NO mode similar to be-a-pro and it really hurts the game. All the top level games, by various companies and in various sports, have such a feature. It really kills the replay value of the game.

Last but not least, the graphics are inferior to the EA NHL games. While not awful overall, there are clear weaknesses. The faces of the players look absolutely nothing like the real players, except in one or two cases, which might've occurred purely by accident. You can't tell when the ice is cut up, the fine details are simply indecipherable. Despite this, the overall graphics of the game aren't not what hold it back.

Since you can probably find this game for around eight to ten dollars, it's a very good value. However, NHL 2009 and NHL 2010 do offer a more realistic, simulation based experience.

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I bought NHL 2K9 since it was near the end of the NHL regular season before i shopped for a hockey game. I tried demos of both 2K9 and NHL 09 and enjoyed both almost equally. It was easier to handle the 2K9 game and though I knew it would be inferior to EA's version, I still had fun playing it. What really put me over the edge was the price. There was no way i was spending $50-$60 for a hockey game that late in the season. Ahhhh NHL 2k9 was available though for under $20 though. SOLD!

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I enjoy every minute of this game. It is fun and was a blast playing for hours. If you love hockey then this is your game and if you love sports then this is also a good game to play.

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Great game, just wish it was more user friendly in franchise mode when you have to make team transactions. But other than that it serves its purpose and is awesome to play.

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PS3 PLAYSTATION 3 Urban Camo Modded Controller

PS3 PLAYSTATION 3 Urban Camo Modded Controller COD Black Ops - QUICKSCOPE, JITTER, DROP SHOT, AUTO AIM
Customer Ratings: 4 stars
List Price: $139.99
Sale Price: $89.99
Today's Bonus: 36% Off
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I don't usually write reviews, but if you are like me, you definitely read them before making a purchase. I recently purchased the urban camo modded controller. Great product, Genius Mods does use Original Sony Equipment. The controllerso capabilities are awesome. My only complaint is that the controller is supposed to remember your settings. I find myself having to constantly engage certain settings before matches. Other than that, fairly happy with my purchase. One other thing, rapid fire slows down the fire rate of those guns that already have a rapid fire rate. For example a gun like the Galil will fire at a slower rate. Just something I noticed while getting familiar with the controller.

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Best price i could find ,order cme early.Customer service very helpful explaining how to use. Anybody interested in these kind of controllers I would give this my recomendation as a safe bet at best price I could find on Internet .

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Controller is great!! Works great! Looks great! Came on time. Best price on internet. Fast response to inquiry. Will definitely buy again

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First of all, I bought this product knowing that the rapid fire function would not magically make an automatic weapon shoot faster so I had a leg up on every one and two star ratings for this controller. I had a digi camo controller on my wish list, but when I looked into modded controllers and saw this controller I simply could not resist. It couldn't come fast enough, thankfully it was 2 days early. Kudos on that. I had to suffer through a full 8 hour shift before I could try it out. I can see the drop shot is not a continuous-use function, and will take some getting used to, but I think it will even help train me to maintain aim while dropping. I use the rapid fire mostly for my pistol sidearm, but it will come in handy with other semi-automatic weapons too. I couldn't be happier, but it is what I was expecting because I read other ratings. If you don't mind spending the money, totally worth it!

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i thought this controller would just make me shoot faster but turns out it helps in alot of ways if you are a fan of the call of duty franchise or any fps you will love this advantage. I highly recommend

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Command & Conquer Red Alert 3

Command & Conquer Red Alert 3 - Playstation 3
Customer Ratings: 4 stars
List Price: $29.99
Sale Price: $24.99
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Since the very first Red Alert came out so many years ago on the PC, I have been a fan. Red Alert was the first RTS (Real Time Strategy) game I had ever played and I absolutely loved it. Red Alert 2 was even better in gameplay and with the addition of Hollywood stars playing the character roles in the cut scenes, the game became even more fun.

When I first heard Red Alert 3 would be coming to the PS3, I was both excited and skeptical. Excited because of my love for the franchise, and yet skeptical because I had never played Command & Conquer on a console system. The mouse and keyboard interface was something I was not sure I could part with and I didn't know how playable the game would be without it.

With that said, I took a leap of faith and bought the game anyway. Although it is a different play experience on the console, I find that the new interface using the PS3 control pad is very manageable and after a game or two, it was no problem for me to know where to go and what to do. A radial menu has been added that allows you to select various construction options simply by pushing the stick in one direction or the other. Pretty soon you will find yourself knowing exactly what to click when, so don't let your familiarity with the keyboard dissuade you from buying and/or trying this game.

The graphics are crisp, although the tips and writing are a bit hard to read on a non HD television. The factions have a nice variety of weapons and styles and more has been promised via downloadable add-on content at a later date. The new Empire of the Rising Sun faction has some really cool new weaponry, including large mechs and transforming robots in the classic anime realm. There are a nice variety of included maps with more promised to come via download later.

Online play so far has been very smooth. I have played three online matches as of this review and have experienced no lag or connection issues when playing others. You also have the option to play the computer in skirmish/base building mode. Up to 4 players can play head to head online at a time.

The cinematics, although classically over the top, are great as always, with some great Hollywood talent playing key roles yet again. The soundtrack is awesome and keeps you immersed in the action. The soundtrack is included as a stand alone bonus feature on this addition as well, along with plenty of other nice bonus features and behind the scenes videos.

All in all, once you adapt to the interface changes, this game is good old Red Alert on steroids. You will have a blast and I think you will find that this is the first real console RTS to stay true to it's origins and keep the long time fan interested. It will also be easily adaptable to the new player who is making their first venture into the C&C universe.

If you still have any doubts, go online to the Playstation store and download the free demo. It lets you go through tutorials as well as two missions to get a feel for what the game is like.

I highly recommend this game to all fans of the PS3 and the Red Alert/C&C franchise.

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This latest installment of the Command and Conquer franchise was clearly built around what made the previous Red Alert installments popular. The story is zany and often cheezy. Big name actors play the parts of generals and commanders and even do so with real live-action footage. The graphics are great and I have not experienced any glitches at all. Online plays smoothly as well. When playing online, you can even pause the mission to talk to your co-commander(if it's not a computer!)

Overall, there is lots of attention to detail and plenty of options. You can choose between the Red Alert classics(soviets, and the allies) as well as the new faction, the empire of the Rising Sun. It's great fun and I think it's a worthy successor in the Red Alert series.

Those who are worried about the lack of mouse and keyboard controlls shouldn't be. The command menu works well and only takes a game or two to get used to. So far, my only complaint about the game is the price. I know the Playstation version had a couple small exclusive goodies, but we shouldn't have had to pay the full retail price when the game had already been out(and selling for much less)on PC and Xbox for over 6 months.

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There really seem to be only two true RTS franchises that made their way over to the consoles, so I thought it would be beneficial to compare and contrast the two.

After having played both games extensively, I don't understand the lack of press coverage this game is getting.

This game seriously superior to Halo Wars in Every Single Area.

The basic controls are pretty much identical, but there's a ton of advanced controls available as well that make this game a pleasure to play. I control the game faster with the PS3 version than the PC version using a mouse oddly enough.

The Graphics in this game are better than both Halo Wars and the 360 version of Red Alert 3. The extra time that EA spent polishing up the PS3 version of the game really shines through. The game has more depth and strategy than Halo Wars as well.

The game has three different factions that really play out very differently, and they're all a lot of fun to play. Reminds me of Starcraft. In Halo Wars, you're stuck with only one faction in singleplayer mode, and two in multiplayer that happen to play out almost identically.

And most importantly, the game has a lot more meat to it and is all around more fun than Halo Wars.

he basic controls were nice and easy to learn, but there's a lot of advanced controls (hold one button while pressing another, double tapping specific buttons, etc.) that will be picked up during the course of playing the game.

9.5 Presentation

The best cutscenes anywhere in any game, period! They really pull you into the story

9.0 Graphics

Better than the 360 version and most RTS games.

9.5 Sound

The Soundtrack Rules.

9.0 Gameplay

Great all around. But a split screen mode, mod support, and yes, KB+Mouse support would've been nice to have.

10.0 Lasting Appeal

There's tons of strategies to try out in single and multiplayer. I haven't been able to stop playing the game since I picked it up at launch.

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I used to play the 1st C&C and Red Alert 1 on a PC back in college and it's great to see a version for PS3. I've spent hours playing this game on a slow week night.

This version is great fun, somewhat harder to micromanage units with a console control, and I have yet to beat all the soviet AI commanders in skirmish mode on Medium. My only complaint is that about 30% of the time, if you load a saved game, there is no sound. I am using stereo 5.1 surround, but it seems EA should provide a patch to fix this issue, I've seen none yet. It works after I re-load, but kind of a hassle.

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Update. I have had this for about a week and I am very happy that I purchased the game. I have played two of the campaigns and I am finding them a challege which is good. Graphics are Great and yes, I am having fun. I am glad I made the purchase and I think most everyone else that is a fan of the series will as well.

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Fist of the North Star: Ken's Rage 2 PS3

Fist of the North Star: Ken's Rage 2 PS3
Customer Ratings: 3.5 stars
List Price: Price Unavailable
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I've read reviews about this game being an exact copy of the storyline from the first gamenot true.

this game is very under rated because everyone compares it to the first game.

here are some of the major changes I've noticed so far:

-the jump button switched out for dodge button with is useful because you can dash and dodge attacks

-no meridian chart like in the first one. instead they use a scroll system where you select scrolls to enhance certain stats.

-subtitled Japanese language only. no English dub.

-smaller area map

-fighting is a little faster.

-no pause sequence after every super move announcing it's name "hundred cracked fist"

the game isn't that bad if you like a dynasty warriors type of beat em up game. yes, it gets repetitive but i'm playing it because of the story mode.

the story mode is slightly different from the first one. in the first game, they focused more on meeting the main villains and fighting them and didn't really follow along with the story of the 80's cartoon series.

i'm watching the tv series on hulu plus when i got the game on the psn network. I noticed that the second game follows along more with the tv series right down to the goon henchmen that ken fights.

if you like the series, play the second game too. if you're new to the series, i wouldn't waste money on it because it does play a lot like the first one with a little added fighting speed.

as for me, i would recommend this game because i'm a fan of the series.

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Never arrived, but seller refunded money quick for no-delivery. I am a big fan of Fist of The North Star since I was a kid. I am in my late 30's now, and I loved the first one and have high expectations for part 2.

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Console Toolkit

Console Toolkit
Customer Ratings: 4 stars
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All the parts are good quality, but the bits are too fat to open the game cartridges. If you just need to open the console though, this should do fine. Also, there are no instructions on how to use the 360 tool.

EDIT: After an hour or two spent sanding down the collars on the gamebits, I finally got them to fit.

This kit opens (after a little work, anyway):

NINTENDO

1. Original NES console, games, and controllers.

2. Super Nintendo console, games, and controllers.

3. N64 console, games, and controllers.

4. Gamecube and gamecube controllers.

5. Gameboy and games.

6. Gameboy pocket.

7. Gameboy color and games.

8. Gameboy advance and games.

9. GBA Micro.

10. GBA SP.

11. Nintendo DS.

12. NDS lite.

13. NDSi

14. Wii console and controllers.

NOTE: I have not gotten my hands on an NDSi XL yet, so I don't know if this kit will open it, though it is highly likely that it will.

SEGA

1.SEGA Master System console, games, and controllers.

2.SEGA Genesis console, games, controllers, 32x, and SEGA CD.

3. SEGA game gear and games.

4. SEGA Saturn and controllers.

5. SEGA Dreamcast and controllers.

PLAYSTATION

1. PS1, PSone, and controllers

2. PS2, PS2 slim, and controllers

3. PS3, PS3 slim, and controllers.

4. PSP (all models)

XBOX

1. XBOX and controllers

2. XBOX 360 and contollers.

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The pictures here don't give you a full view of this kit. I didn't realize that it was going to be as small as it was there are no dimensions given. The whole kit is approximately 6" x 3.5" x 1.75". The screwdriver handle is very small and the bits don't really lock in they're held in by pressure. This isn't really a big problem, just a minor gripe, as the handle is pretty tiny for someone with hands as big as mine. The two bits designed to open up older Nintendo hardware (SNES, N64, GC, and carts) in my kit look like they were poorly molded. I haven't had occasion to use them yet, but I'm somewhat dubious as to whether they'll work properly I might end up having to take a file to them to even things out. Last, but certainly not least, we've got the tool for opening an XBox 360. Like the rest of this kit, it's on the small side, but it works like a charm. All in all, if someone were needing a console repair kit and they didn't already have some of the tool, this kit might make my recommendation list (but it wouldn't be at the top). If all they were needing was an XBox opening tool, I'd tell them to go get one elsewhere for a cheaper price.

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This product help repair and clean my old video game consoles like Super Nintendo,Nintendo 64 and I also open my Nintendo GameCube easily with out breaking anything I recommend to all who owns any type of Video game console like the ones I have or this others like DS and microsoft xbox and xbox 360 and ps3 and more. if you want clean or repair your systems and even you can repair your own cell and this tools will not be found on hard ware store and I recomend this Product Console Toolkit for all your repairs and cleaning also for upgrades.

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The kit works as intended. However when I tried to open game boy cartridges I found out that the bit was far too fat. After spending an hour filing it down I was able to finally open it. A day later and I was having the same problem with n64 cartridges, and again a few days later with XBOX 360 controllers. I have yet to have any issues opening up consoles.

Pros:

Elegant design

Has convenient number card to help you find the right tool for the job

Bits are long.

Cons:

Suffers from poor design.

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Works great just as described. The only con for me is that tools are a little small but other than that works like a charm.

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