Kung Fu Rider (Motion Control)

Kung Fu Rider - Playstation 3
Customer Ratings: 3 stars
List Price: $19.99
Sale Price: $4.99
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Contrary to other reviewer's comment, I find the game pretty awesome (most probably because of the Hong Kong street scenes that feel 200% home). It takes a bit of a learning curve to master the moves, but they are never non-responsive. There is also a lot of replaying value as the "routes" can be very different every time, if you choose to do it the non-conventional way.

Consider it like a more grown up version of locoroco, that's what this game is about. Not for the serious serious gamer, but completely lovely if you want to get wacky surprises on the rolling lane very true-to-life depiction of Hong Kong too.

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As the first game I've acquired since buying a MOVE I have to say I'm pretty pleased. If you go into this game expecting it to be a simple, arcade game in line with Crazy Taxi mixed with a bit of a beat-em-up, then you won't be disappointed. It's pretty fun and while the medal searching free missions are a bit noggin scratching at times it's still a good time waster if you can find it for under $10. One last note, it only has 12 trophies as it originally was to be a PSN game so if not being able to Platinum a retail title bothers you that much word of warning; for all the rest that just want to have fun then get it!

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It has been floating around that this is one of the worst games ever for the PS3. Making it easily the worst Move game ever. But in reality it is a pretty awesome game. First off this game IS gimmicky by all means could of been done on the normal controller even most of the "move" movements. But thats the point of the move right? Just a different way to play. This game is truly just zanny and fun. It like an old arcade game in spirit mixed with Crazy Taxi or Jet Set Radio. No story line (but who needs one) just racing down hill away from the mob... on anything and everything with wheels. The game may just be to hard to be casual and to casual to please those who are considered the "hardcore" gamer. People seem to be all relating that back to the controls themselves. You can go to the options menu and adjust when your character jumps and boosts. After I did that I had no problems it just all became about vigilance and reflexes.

So who should buy this game? Anyone who loves the classic going for a high score game and likes a good challenge. Also who can find it for like 25 bucks or lower because this SHOULD of been a PSN title. The Trophy support and all the content point to that. 40 dollars is honestly to much. It seems they even gave you all the launch Move demos on disc with it to try and ease the pain of the price tag. I think this was just another game to BULK up the releases on the day Move launched. Just like Eye Pet where the normal game was just going to use a pad the game came with and the controller but now in the U.S. its a Move title.

In the end I give this game such a high score to curb the bad reviews its getting. Its still a great game and I have no regrets buying it. But I DID NOT and WOULD NOT pay 40 for it. There should be normal controller support (could be patched) and it should of just been a PSN title and/or just been cheaper in the first place(shop around).

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I'm not a hardcore gamer, but I did run out and buy a PS3 Move wand and a game when it was first released. I debated whether or not to buy the Sports game for PS3 Move, but I already have Wii Sports and Sports Resort. So I decided to take a chance on Kung Fu Rider. I knew it was silly when I bought it, I mean... come on, racing on an office chair? I guess that mindless aspect of the game appealed to me. It's a fun game that incorporates a little of many other types of games. The graphics are Wii-like and it does seem a little like a demo to show what's possible with the Move wand (which is awesome!!!). Unfortunately, when the game wasn't as responsive to the Move wand as it should be, I figured it was just my inexperience. However, after gaining experience and reading other reviews, I've learned that sometimes the game inaccurately responds to movement of the wand, or doesn't respond at all, or responds when it shouldn't. That's disappointing. In hindsight, I wouldn't pay full price for it.

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The movements to control your chair are awkward and can be done lazily from a chair and a flick of the wrist. I wish there was more movement utilized in game play and a better story attached.

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