Ultimate Marvel Vs. Capcom 3

Ultimate Marvel Vs. Capcom 3 - Playstation 3
Customer Ratings: 4.5 stars
List Price: $29.99
Sale Price: $22.50
Today's Bonus: 25% Off
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I bought Marvel VS Capcom 3 when it first came out. And then not long afterwards I saw this game Ultimate Marvel VS Capcom 3 available for pre-order. My first reaction is "WHAT?!?!?!" So it upset me, but because I'm a fanboy, I decided to get this game as well and sell the original Marvel VS Capcom 3. Playing this game I'm glad there are a lot of new additional character but I thought DLC (downloadable) charaters; Jill and Shuma Gorath will come for free. And I was wrong. So my final verdict: This game is still fun but in a way its also upsetting because of how Capcom (the maker of this game) rip us off. Lucky for people who didn't bought the original game and buying this game instead.

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I've played quite a few fighting games and this is the very definition of "easy to play, hard to master". There's a simple mode which you can button mash and pull off combos. Normal mode isn't that bad ether as long as you don't button mash, just switch up the button combination and you'll link up moves. Despite the intro friendly gameplay, as I said before, there is more to it then that. Hardcore fans of this game will quickly show you (Online or off if you know anybody). Characters are awesome and the graphics looks great. As long as you didn't own the first MVC3, this is a good buy.

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Even though it hasn't been that long since Capcom released Marvel VS Capcom 3, here we are already with Ultimate Marvel VS Capcom 3; an update that gives us a handful of new fighters, new modes, and a more balanced fighting engine to boot. Essentially what Super Street Fighter IV is to Street Fighter IV, UMvC3 throws in some additional fighters like Ghost Rider, Phoenix Wright, Frank West, Nemesis, Doctor Strange, Nova, and more besides (plus the two downloadable content characters, Shuma Gorath and Jill Valentine). There's also the ability to play as Galactus in Arcade mode, some new special moves, backgrounds, and extras. The real star here besides the new fighter additions is that there have been some slight revamps to the fighting engine. Things just feel and play more balanced than they did the last time around (i.e., no more getting slaughtered everytime Phoenix turns into "Dark" Phoenix), even though the option between "Simple" and "Normal" controls still feels overly cheap. All in all, Ultimate Marvel VS Capcom 3 is as much of a blast as it was the last time around, but whether or not its worth laying down the cash for is entirely up to you in the end.

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Let's face itthe original Marvel vs Capcom 3 was pretty disappointing. The whole thing felt rushed, some characters were clearly overpowered (hey, just like in MvC2!), online gameplay was a nightmare, and it lacked polish. It was obvious that another iteration was going to come out, and as soon as Ultimate was announced, I sold my copy without hesitation. The final weeks leading up to UMvC3's release had me hyped, since I couldn't wait to get what could be the 'true' version of the game. While it's definitely better than the original, Ultimate still has its share of problems. It's only been out for a few weeks, but character balance is still an issue, though not quite as much, and people are still throwing hissy fits over the lack of MegaMan for some reason. But if you're looking for a much better online mode, Ultimate is for you, and you should pick it up. For anyone else who didn't get into MvC3 or is new to the Versus line, you really need to rent this game, as describing how it plays will only do so much.

I'll talk about the gameplay first for the newcomers. You select three characters for your team to fight against others. Each character is given a unique assist move that you can use during battle. You'll need to use assists with some strategy if you want to really get good at the game, but if you're playing this game for casual fun, you can spam them like there's no tomorrow and still get something out of it. Every character's moves are differentsome can shoot fireballs, others can counter physical attacks, some provide barriers, etc. Fighting is a lot faster than something like Street Fighter, and being patient and waiting for the right moment to strike is not a good way to play UMvC3. Sometimes a character will be killed as soon as they're in a combo. No jokeyou can bring someone new out, only to have them get launched up into the air and beaten into oblivion before doing anything, only to have your next character come out. The moves in this game are light attack, medium attack, heavy attack and the special launcher move, similar to the Dust attack from the Guilty Gear series. It's the move that throws your opponent in the air, allowing you to go nuts with combos and team attacks. The other buttons call out your other team members to use their assist attacks, and holding the assist buttons down switch out to the selected character. Everyone has unique Super attacks too, like the Ultras in Street Fighter 4, and if you have enough meter, you can break out your whole team to use all of their Super moves at once, usually dealing massive damage. The game's crazy, and if you haven't seen any gameplay videos, you need to in order to get just how nuts it is. Plain and simpleit's not for everyone, and I even get frustrated with the game a lot, but that's mostly because I'm still relatively new to tag team-based fighting games (Guilty Gear X2 Accent Core Plus, The Last Blade 2, Street Fighter 3: Third Strike and Capcom vs SNK 2 are what I'm used to).

Alright, for those who played the original, how much did this new version fix, and how much did it mess things up? Well, hardcore fighting game fans will already know most of this, as the majority of the changes had to do with fixing moves and balancing characters out...well, most of them. Characters that barely got used in the original, like Hsien-Ko and MODOK, aren't much better here, and it's painful to see them still getting pulverized. Others that were stupidly overpowered and practically button masher-friendly (ieWolverine) got toned down, but are still very good. And then there's Wesker. Oh Mr. Alberto Del Wesker...what were they thinking? Look, I'm not whining about this by any means, but taking one of the top 5 characters in regular MvC3 and making him even better makes you wonder what goes on at Capcom behind closed doors. Now, he has a mini-X Factor. You'll notice that Wesker's glasses take damage during the fight, going from semi-damaged, to badly damaged, to destroyed. Each of these phases adds to his power, and if he has level 3 X Factor without his glasses, all hell breaks loose. The only thing to make it somewhat fair is that when Wesker is tagged or snapped out, his glasses are back on when he comes back in. But the fact remains, he's overpowered, and there better be a patch coming out soon to fix this. Enough people threw a fit over Sentinel in MvC3 to the point where his health was severely cut down, so there's gotta be a chance for this to be fixed too. Dark Phoenix is still a threat as well, but her health was taken down a bit to give players more of a chance.

Now for the new charactersmost of them rock. Sadly, so many people are upset that x character from MvC2 wasn't put in (you'll always hear about Venom, Gambit, MegaMan and Cable) and are against the new characters for no good reason, but these guys are so much better than I expected, that I might have a team consisting of just new dudes. Hawkeye is VERY good and probably the best zoning character in the game. Firebrand has some great tools at his disposal, you just have to spend some time learning how and went to use them. Rocket Raccoon and Strider have very low health but some incredibly fast and useful moves to make up for it...I could go on about everyone. And it seems like we'll be getting 6 more new characters through DLC somewhere down the road, as there are 3 extra spaces on the character selection screen (filled up with Marvel and Capcom logos) next to the other DLC characters Shuma and Jill. Here's hoping that we get a couple of ladies and maybe Bishop.

Aside from Arcade mode, there are a few extra ways to play, the main one being Online. Trust meit got a big makeover and you no longer have to go back to the main menu when you can't find a game. Remember how stupid that was? Everything is much easier, you can watch matches in progress instead of just seeing two profiles thrusting at eachother, and I've noticed a lot less slowdown too. The old Mission mode is back, giving you a little schooling in some basic and advanced combos for every character. This mode is a must if you want to get decent at the game, and even when you do pass a stage, you'll want to do it over and over until it's effortless. There will also be a special mode to download soon that lets your characters equip special abilities for fun. This is its own gameplay mode and doesn't work its way into Ranked Online or anything. Do you want to be able to parry like in Third Strike? You'll be able to! Do you want a team with 3 of the same character? That'll be possible! Do you want to be invisible, confusing both your opponent and yourself? I don't know why you'd want to, but sure, you can do that too! This will no doubt be fun and be a nice break from regular online play.

I really do love how much they improved the game, but with the character imbalance issues being nearly as bad as Super Street Fighter 4 Arcade Edition [pre-2012 patch], that's the only thing holding it back from being 5 stars overall. Again, if you're new to the game, rent it first. If you played MvC3 before and are still on the fence about getting this one, you might as well since it's at a great price and has a lot more features. Now get out there, rip your shirt off, and start hitting people with dat pipe!

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When the guys come over, we crack open some cold ones and pour a bag of chips and have at each other with our fave Marvel Characters :)

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