Ninja Gaiden Sigma

Ninja Gaiden Sigma
Customer Ratings: 4 stars
List Price: $29.99
Sale Price: $17.10
Today's Bonus: 43% Off
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I bought this game because I had played the previous versions of Ninja Gaiden in other old platforms, and, surprisingly, this was much less expensive than I expected.

This is a much better game than so many I have seen. It is not easy, the enemies attack in group, adapt the offensive and get tougher with time. Your character dies all the time and you have to try again countless times, but once you finish off a chapter boss you feel a real sensation of accomplishment.

What I like the most about this Ninja Gaiden version is that you can't expect the enemies to behave the same, even when you are trying again and encountering the same group of foes in the same situation you had before. The AI is very good. Depending on how you face them, your first strike, your character's position, etc, they will change the strategy. Also, as other reviewers mentioned, most enemies have some attacks that can't be blocked (you must try to evade them), if you block for too long or at the wrong time, they will break it and if you use the same attacks many times without varying, the enemies will adapt, blocking or evading them.

The graphics and sounds are good, but not too impressive, but I prefer challenging AI with good/average graphics to weak AI with mesmerizing graphics any day.

If you want real tough action, try this title (there is a demo at the Playstation store), but if you get frustrated easily, don't bother. There are easier titles around.

One criticism I have is that the saved game loading (when your character dies and you want to continue) and chapter loading (once you complete the previous one) are slow (at least, for me), even after installing the game in the hard drive (though it does improve it). But, it is a minor issue that doesn't affect the rest.

Advice: master the combo techniques. There are several of them and some require a sequence of 6 buttons to work. Your path will be smoother and the chapter bosses fall faster.

In the end, a great title.

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This is a great game, nothing but a fun ride all the way through the MANY levels. It also has tons of extras to be unlocked, so this is a highly playable game over and over again. It just never gets tired. Sure if you have played Ninja Gaiden Black for the xbox it may seem a little recycled but that was for a different platform. The Sigma series is something you need to play for yourself. A great addition to the Ryu Hayabusa story line. The graphics and story line are amazing not to mention brutal gameplay with a wide array of weapons. You won't be disappointed and it's at a great price now that it's a greatest hit. Get this game.

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Over all, this game is pretty awesome. Im deployed to Iraq right now and i've played some pretty good games, but this one is a for sure top 5 on my list. The graphics are sweet and just the gameplay over all is awesome. And the price really isnt bad....recommend to all.

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I know I'm a bit late to the roller coaster ride known as Ninja Gaiden, but I finally made it. Ever since I played Devil May Cry 3: Dante's Awakening I've used that game's difficulty as a benchmark to which I compare the difficulty of other games. I have several games that range from challenging to difficult, such as Jak II, Jak 3, The Incredible Hulk: Ultimate Destruction, Prototype, and of course the original Devil May Cry and Devil May Cry 4. However, none of those games came close to the extreme difficulty of DMC 3... but then along came Ninja Gaiden Sigma. I've never played the X-box version, so if you want comparisons between that one and the PS3 version, then look somewhere else. Anyway, this game is as hard as the legends say, a close cousin to DMC 3. Ninja Gaiden Sigma is all about relentless, brutal, fast paced, in your face action that will constantly demand players to be at the top of their game; the second you slow yourself down or relax... you're dead. You are Ryu Hayabusa, wielder of the legendary Dragon Sword and leader of the Hayabusa Ninja Clan, and after his village is decimated by evil forces, Ryu goes on his quest to retrieve the stolen Dark Dragon Blade and take his revenge on those who have royally pissed him off. The story is your basic cookie-cutter affair which was quite literally just tacked on to this game for necessity's sake. There's basically no character development and the plot is thinner than a reality t.v. modeling contestant. You'll find more story elements in the game manual than in the actual game itself, and Ryu literally has only about 10 to 15 lines of dialogue in the game... the ENTIRE game. But I knew going in that the focus of NGS was the gameplay, so I won't hold the lack of story against it. Ryu is a deadly, modern day ninja who is a master of weaponry and ninpo (ninja magic), but his enemies are just as deadly. He'll fight other ninjas, samurais, soldiers, cyborgs, and ugly monsters known as Fiends; and they're all a bunch of supreme jerks. Knowing when to stop attacking and then go to blocking and dodging are the keys to survival in this game, and it must be done with PRECISE timing. From the lowliest enemy soldier to the most powerful of Fiends, all the enemies in this game will beat the crap out of you repeatedly, until you pick up their patterns and learn when to slash and bash them to pieces. Ryu is certainly not short on weaponry with which to do terrible things to his enemies: he'll have a sword, twin swords, a staff, flails, shurikens, a bow and arrows (normal and explosive), and more. He'll also use his ninja magic to attack enemies with fire, ice, and lightning spells.

You also play a few missions as Rachel, a Fiend Hunter with a large hammer and a pair of honkers that are nearly just as large. Her attacks typically do more damage than Ryu's, but she's also comparatively slower, plus she can't wall run like Ryu can. Out of the 19 chapters in this game, you only play as Rachel for about 4 of them, which was enough. Even though Rachel's strong, her more limited mobility and the fact that she only has one main weapon makes it easier for enemies to adapt to her attacks and get around them. Ryu's many different weapons offer him numerous styles of attacks and certain weapons work better against certain enemies, making him a superior warrior all around. Aside from slaying enemies, NGS has many puzzles for players to tackle, most of them involving finding special items to activate machinery and open doors. Since several of the levels you go through are interconnected and the game isn't always very specific about what your next goal is or where your next destination lies, you may find yourself getting lost from time to time. As difficult as this game is, it probably wouldn't have been quite so infuriating if the camera wasn't out to get you just as much as your enemies. It can be adjusted most of the time, but other times it is fixed... unfavorably. Several times, especially during the boss battles, Ryu was knocked towards the camera, then he disappeared from sight and was ruthlessly pummeled offscreen. Even during a couple of the platforming sections of this game the camera annoyingly looks away from the next spot you need to jump or wall run to, usually leading to Ryu falling into a conveniently placed pool of liquid hot MAG-MA! Even learning how to properly make Ryu dodge and jump correctly takes time to get used to, but once you do it makes things easier (somewhat). Save points are frequent enough that even when you die, you normally won't have to replay too much before you get back to where you were killed. I was greatly annoyed however at how the game no longer gives you access to an upgrade statue in which to buy things like health items and arrows during the last two missions, even though you fight many enemies and bosses in a row. Also, the fact that Ryu is unable to absorb soul essences from fallen enemies while he is blocking and attacking is just plain stupid since you really need that stuff to gain health, magic, and currency. Those are just downright sadistic gameplay mechanics. Again, much like Devil May Cry 3: Dante's Awakening, Ninja Gaiden Sigma is brutally difficult and cheap, but it can be very rewarding when you're finally able to defeat the very tough enemies that are thrown at you. So all in all, this game is fun and has lots of cool looking characters and enemies, with plenty of fantastical ninja swordplay. NGS is not for casual gamers and is more fit for hardcore masochists; I fall somewhere between casual and hardcore, so if you're like me, it's probably better that you play this game only if you're a big fan of ninjas and action games in general. Either way, be wary.

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I'm half way through the game. If it were one word I had to use to describe it, I'd say challenging. It's not your typical button mashing hack n slash. As stated by others, it takes technique. It also takes alot of patience. I could see some people breaking their controllers out of frustration. But that doesn't take away from the fun. Finding new weapons and upgrading them is a plus. The only negative I have is the camera angle. Sometimes it can be a little weird. Unlike alot of games these days the storyline is worth paying attention to. The graphics are also nice. 9.5 out of 10 in my book.

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