Showing posts with label video game cheats for ps3. Show all posts
Showing posts with label video game cheats for ps3. Show all posts

Rock Band: Country Track Pack

Rock Band: Country Track Pack - Playstation 3
Customer Ratings: 4 stars
List Price: $19.99
Sale Price: $16.99
Today's Bonus: 15% Off
Buy Now

If you like rockband and you like country music, you are going to like this.

One thing to keep in mind, that these are the same songs that are included in the country trackpacks 1,2, and 3 that are available via DLC. So if you don't have any this is going to be cheaper. If you already have 1 and 2, then you are much better off just buying the 3rd.

You might also like to know that there is a country 4 trackpack that is available for $14.99 which includes like 8 more country songs. And then there is also some Toby Keith not included in any of the country packs.

Click Here to Read More Reviews >>

I think this is a great game for all those who love country music. Like any rock band game if you can't sing you get booed off stage; so if you have young kids this can get a little discouraging for them. The game has a wide variety of songs that range from old country to newer country. I would love to see another country rock band come out. This game is a little harder I think than regular rock band but still fun to play!

Buy Rock Band: Country Track Pack Now

I have been looking for this title for quite a while. I enjoy country music and this package contains some good ones.

The vendor had it to me prior to the estimated date and I was playing quickly.

Read Best Reviews of Rock Band: Country Track Pack Here

My husband and I really enjoy playing this game either just the two of us or with a group of friends! My only complaint is that they have not come out with more then just this one country track game!

Want Rock Band: Country Track Pack Discount?

Good product, has a good selection of country songs and it alot of fun but they could have more songs...

Buy Fom Amazon Now

Jamstand for Rock Band

Jamstand for Rock Band
Customer Ratings: 5 stars
List Price: $45.99
Sale Price: $29.95
Today's Bonus: 35% Off
Buy Now

This exceeded our expectations.

I need to day that it works on all versions of Rock band for all of the units.

We have a Rockband 2 for the Wii.

So clever. It hooks on very simply to our drumkit and allows for the guitars, microphones and drumsticks to be neatly secured together.

Now I can just move it to a corner of my family room, where it is out of the way, with the instruments safe, then take it back out for more action.

Jon

Click Here to Read More Reviews >>

Nothing worse than having to step over guitars and microphones!! lol this little attachment is great to alleviate clutter and prevent loss. Easily attaches to drum set. Great item!!

Buy Jamstand for Rock Band Now

Loved this guitar stand so helpful. Our guitars were all the time falling over and we were afraid they'd get broken. Plus we never really knew where to store our microphone. Now it's all together and we love it we couldn't have chosen a better stand.

Read Best Reviews of Jamstand for Rock Band Here

Well designed product. Fits nicely to the RB drums. Was afraid stability of drums would be a problem with the weight of the guitars on the front but that was not the case. Would not recommend playing drums with guitars in stand however as they may take a hit. Only issue is if you are going to frequently change the height of the drum stand then the brackets will get in the way. Otherwise I am very happy that I do not have to prop my guitars against the wall anymore!

Want Jamstand for Rock Band Discount?

It saved so much space and looks cool. My friends were asking where I got it told them to go to AMazon and pick one up. Fast shipping, took 5 minutes or less to setup. love it!

Buy Fom Amazon Now

Playstation 3 PS3 Twin Shock 2.4 Ghz Wireless Controller

Playstation 3 PS3 Twin Shock 2.4 Ghz Wireless Controller WHITE
Customer Ratings: 4 stars
List Price: Price Unavailable
Sale Price: $18.99
Today's Bonus:
Buy Now

A lot of rude people on here find the need to criticize and judge an item that is worth 12 dollars, so I will say it is well worth the money. I only freaked out a little because it doesn't come with a dongle like it shows in the picture but it is not needed. It is completely wireless like the real playstation remotes. Works great and no buttons sticking and the battery life is amazing. Thank you for this product and I recommend anyone looking for a second remote then look no further!

Click Here to Read More Reviews >>

The main problem is that the joy sticks are absolutely terrible. I am an avid call of duty fan and I play with the highest sensitivity setting so this controller is useless. I even tried to lower the sensitivity, but the jerking motion of the joy sticks' reaction was the problem. The margin for where there is no reaction to where the sticks' full output is reached is too small to be of any use. You either barely move or flail wildly. It was a complete waste of money. The internal components aren't the same as the Sony controller either so you can't swap out parts. The buttons were a bit unreactive to pressure so I had to strike them harder, but they weren't too bad. The usb thingy is also only in the picture. It doesn't come with one. It confused the living crap out of me.

Buy Playstation 3 PS3 Twin Shock 2.4 Ghz Wireless Controller Now

Well, according to all the kids, including the BIG kids, this is a great controller. We've had no problems with any controller that we bought on Amazon. (6 total in a few days time.)

Get your game on and have fun!

Read Best Reviews of Playstation 3 PS3 Twin Shock 2.4 Ghz Wireless Controller Here

this really helped keep the peace in our house so more than one kid can play at a time (depending on the game). just wish it came with a usb cord to charge it but maybe that's normal? oh well still works great!

Want Playstation 3 PS3 Twin Shock 2.4 Ghz Wireless Controller Discount?

6 AXIS DualShock 3 Wireless Controller for PS3 Playstation 3

6 AXIS DualShock 3 Wireless Controller for PS3 Playstation 3 Lemon Yellow Sold by Maxwell Global Trading
Customer Ratings: 3 stars
List Price: Price Unavailable
Sale Price: Price Unavailable
Today's Bonus:
Buy Now

the only problem I could find was that I could not use the controller at the same time as I used my TurtleBeach gaming headphones, the only way I could use the controller was the turn off Bluetooth on my headset

Click Here to Read More Reviews >>

works just like the real thing! the PS3 original Wireless Keypad for PS3 controller snaps on just like an original controller! the sixaxis works just fine. the vibration function is not as 'intense' as an original PS3 controller. overall GREAT controller for the price!!!

Buy 6 AXIS DualShock 3 Wireless Controller for PS3 Playstation 3 Now

not for the ps3 i guess doesn't work in my ps3 or my brothers a good paper weight don't buy it tried everything to get it to work

Read Best Reviews of 6 AXIS DualShock 3 Wireless Controller for PS3 Playstation 3 Here

50 Cent: Blood on the Sand

50 Cent: Blood on the Sand
Customer Ratings: 4.5 stars
List Price: Price Unavailable
Sale Price: Price Unavailable
Today's Bonus:
Buy Now

If you are a fan of 50 cent this is a must have. I bought this game when it was released. I bought it again just to revisit the awesome game playing I'm this game. Love playing it and great counter kills.

Click Here to Read More Reviews >>

a very fun game a keeper for me. try it out if you like arcade shooters you wont be dissapointed!

Buy 50 Cent: Blood on the Sand Now

I would not recommend this game to children or young adults. The language is extremely bad and it has lots of violence. Overall, it's a fun game to play but an arcade shooter.

Read Best Reviews of 50 Cent: Blood on the Sand Here

Motorstorm Apocalypse

Motorstorm Apocalypse
Customer Ratings: 4.5 stars
List Price: $59.99
Sale Price: $12.99
Today's Bonus: 78% Off
Buy Now

I got this game today and when i started playing festival mode, it was a complete fun and destruction. Graphics are awesome even with so much going on the frame rate is just smooth. I've played about 2 hours in rookie campaign and it kept getting more challenging. The comic scenes just give the fun moments in the game and it makes a nice mood. There is a feature they added in the game which you can take photos in campaign mode while you playing which is sweet. The physics are terrific same as the AI. I don't know if there is the same feature in online mode because psn stills down. If you buy this game which i recommend it will be lots of fun...I changed my mind, i don't know if i have one after playing this game. I passed the rookie mode and the i got to the pro mode in the festival which is soo effin difficult. I'm stuck on a track that is impossible to win. I have a supermini which doesn't help at all. The developers exaggerated the game difficulty, let me tell you I'm not a child so you know that i can handle any game except this ridiculous hard game. I'll be surprise if the own developers won't be able to beat this game. I think IGN was right about the difficulty of this game.(it will make you throw your controller away). I hope there is an update to fix the difficulty. I still recommend this game because has epic graphics and full of adrenaline except for festival in pro mode which is PURE FRUSTRATION.

Multiplayer....(PSN is down:(

Graphics-9.7/10

Gameplay-9/10

Physics-9.5/10

Sound and music 10/10

Click Here to Read More Reviews >>

Just got this game today and have been playing it for several hours now. It is a lot of fun. The controls have been tightened up since Pacific Rift. The various vehicles still handle differently, but the new cars are very fun, and are a great addition to the Motorstorm series. The graphics are great in game-play and the city-landscape is fleshed out well, though the colors of the city, the crazy people you end up running over, the (what struck me as) slightly James Bond '70s TV show music and the over-the-top comic cut scenes add a sort of "don't take this too seriously" feel to the game. Don't get me wrong, this isn't necessarily a bad thing, in fact, I think it's a good direction for Motorstorm as a franchise, because sometimes I felt Pacific Rift took itself too seriously.

You begin playing Apocalypse and notice some interesting ways they get you up to speed with the story and how to utilize the game controls and strategies. In no time at all you're racing and winning races and thinking to yourself "this is really easy." But before too long you find some incredibly difficult tracks and the other players make life slightly more challenging. I was worried with the over-the-top track chaos and the insane "difficult to handle vehicle" mechanics that this game would be way to difficult. I feel those fears have been revealed. The skyline track you probably have seen if you've watched demos of the game showed an insane track that was almost impossible not to die in and have numerous frustrating "really?" moments. It's true that at times the game is frustrating and there are moments I found myself upset at the game for killing me. But half those times, I really did realize deep down that I crashed because I was stupid and made a mistake-other times I was driving a mudplugger at 90mph and hoping to make it turn left to avoid a bridge support and let's be honest, that's probably not going to happen.

The more I play this game the more I realize just how much it is about chaos. It's insane fun ripping around the track and while I have many times hit those "oh snap" or "that's not cool!" moments where you feel either the insane grace the game has given you or the way in which it seems to be cheating, it's still just a lot of fun. It never feels like it's impossible to win, just difficult, you have to learn the tracks later in the game to do well and when you're racing through a track that's falling a part that's when this game is at its' best. Sadly, towards the end of the game I am noticing less of those kinds of tracks. However, the destruction and devastation still looks great even "after the fact". Besides almost ever track still provides tons of intense racing, lots of different paths to choose from and crazy competition even if the track isn't falling apart as you race it. Let me be clear, half if not more have real-time changing effects altering the track some of which are on the verge of insanity which is one of the many elements that drives this game towards awesomeness. I loved Motorstorm Pacific Rift but this one beckons me to continue playing where as I have yet to finish Pacific Rift to the final leveling up. I think the reason this one is more addictive is due to the intense sense of speed, the tracks and the great feel of arcade racing.

What I love about this game is the sense of insane speed, the chaotic tracks and the over-the-top feel the game has to it. It really scream "arcade" and it really feels arcade down to the "what were they smoking?" cut-scenes. The game does a great job of creating great tracks with an insanely fun arcade racing experience and it does it so well you'll be unable to take your eyes off the road to look at what place your in let alone what time it is or where your girlfriend has wandered off to.

If you like arcade racing games, motorstorm games, great racing tracks then what are you waiting for? Get this game! This game is a pure arcade adrenaline rush from start to finish.

Buy Motorstorm Apocalypse Now

A number of reviews have already been written about this game so I think it is redundant for me to go into a lot of detail on the story, gameplay, and graphics. I will say that its graphics are the best to date in a Motorstorm game and the the controls are very responsive. The game feels like the difficulty may have been ramped down a little, but it is still enjoyable, nonetheless. I have played the full one hour game trial and downloaded the bundle that includes all DLC that is supposedly 50% off for playstation plus subscribers. You can get the game for about thirty five bucks most places now so the benefit to the bundle through PSN is really getting all DLC for free which still is a decent deal. What I really wanted to talk about is the 3D experience. If you have a 3D television, this game, in my opinion, does the best job with 3D of any of the 3D compatible games I have purchased to date. While I enjoyed Gran Turismo 5 and Ghost Recon future soldier I think the 3D in both of them was tacked on and therefore was horrible. Blacks Ops did a better job with 3D than those two games but Motorstorm Apocolypse is the 3D experience I was waiting for. From the moment I booted up the game the 3D looked so amazing that I decided I needed to get this game. My only regret is that I didn't get it sooner, but it got lost on my radar with other games that were coming out at the time. My daughter really enjoyed just sitting there and watching me play a racing game because the 3D in it is that good. I wish all 3D was handled this well.

Gameplay 5

Fun 5

3D Experience 5

Graphics 4

Sound 4

Controls 4.5

I highly recommend this game for racing game fans and it is a must buy for 3D tv owning ones at that.

Read Best Reviews of Motorstorm Apocalypse Here

Apocalypse is everything that I expected, and much more. Amazing graphics and crazy intense from what I played last night. The races are tighter and faster, therefore, it seems like either the game engrosses my attention span too much or the campaign is that short. I played through roughly 15-20 races last night and 5 hours had passed. I guess that's good, right? But at the same time, the game is so good I guess I just don't want it to end. Played non-3D first, and my jaw hung open during every race. Then, I tackled 3D for a few races.. my jaw is now dislocated and I'm seeking medical therapy. I can only type this because I can't talk. This is somewhat a nuisance.

All jokes aside, the game is great.

For those skeptical and turned off by other reviews saying that the campaign mode is non-relevant and a horrible addition, I kindly disagree. The motion comics are for the most part fun to watch, and garner a laugh from time to time. It's a fresh idea, and I commend developers for adding a little life to the franchise. If it bothers you THAT much, you can skip each cut-scene with a simple press of the 'X' button. These scenarios remind me of the cut-scenes in inFamous, and they are very colorful and interesting to watch between races.

My ONLY gripe is that all races in the campaign look to have PREDETERMINED vehicles chosen, whereas previous Motorstorm games would have a few predetermined races set up but most would give you the option of which vehicle to battle it out in. There is an option in "Wreckreation" mode on the main menu that allows freely choosing vehicles and tracks to FREE PLAY as many you like, which is fine. Therefore, I suppose you could say they covered all their bases, but it would have been fun to have vehicle choice within the actual campaigns.

There. I'm off the soapbox. Now, after work, back to the Festival for more motor carnage.

Great job Evolution Studios, through and through.

Want Motorstorm Apocalypse Discount?

Received the game today from Amazon, Ive never played any of the motor storm series until i got my Sony 3D TV (came with free download codes for PSN. One of the down-loadable games was Motor Storm 3D Rift which was awesome!.. After finishing the game i was hungry for more so i hit the game stores to buy past Motor Storm games and when i heard that Motor Storm Apocalypse was coming out i knew i had to get it. The 3D mode is by far the best part (see Pix up top), all the debris coming straight out at you while your trying to stay on the road, dirt hitting you in that eyes and water dripping down your face add to the fun. Great game 10 out of 10 in my book!

Buy Fom Amazon Now

Brunswick Pro Bowling

Brunswick Pro Bowling *compatible with Move - Playstation 3
Customer Ratings: 3 stars
List Price: $29.99
Sale Price: $24.88
Today's Bonus: 17% Off
Buy Now

I have always been a fan of Sony and had Playstation consoles exclusively. I have never tried a Wii, though I know several people who have them and they all told me how much fun they are. I have been eagerly awaiting the Sony Move for months, and picked it up the first day of it's release. I was amazed at how accurate the controls were! Anyway, when I decided I was getting the Move, the first thing I did was search out a bowling game. I found Brunswick Pro Bowling being previewed everywhere. The graphics looked awesome, and the way the folks demonstrated the game in the videos, it gave me the impression that this would be a pretty realistic experience.

I picked up a copy of the game yesterday. I have to say, I searched everywhere for a review of the game before buying to see what people where saying about it. Of the few reviews I found, almost all were negative. I was surprised. I heard everything from "The controls are bad" to "The graphics aren't great" to "The game is unresponsive" etc. I actually hesitated buying it after reading this stuff.

Well, I have to say that I'm a GLAD that I did NOT listen to the negative reviews. I spent about 3 hours last night playing, and I had a lot of fun doing so. Even the guy in the store told me that most negative reviews come from people who just can't play the game. They stink at it, so automatically the game gets a negative review.

The game is really this simple...You load it up, select the game you want to play (so far I just did the quick game and chose the first character), choose your ally, and you're off. Anytime you need to calibrate the game, you push [select]. Use the "T" button to position your bowler, press the "set" button. Use "T" again to aim, press the "set" button. Hold in T and your bowler starts to walk to the foul line. Here comes the part where people say it sucks. You have to time your throw, just like you would in real bowling. Again, I have never tried a Wii, so I don't know first hand...but I'm told that with Wii bowling, you can really chuck that ball down the lane. This game is designed to be a simulation, that won't fly here. At first, I could throw the ball down at about 9MPH. But with practice I realized that you need to time your release, and now I'm able to consistantly throw the ball at 16-20MPH. Also keep in mind that each character you play has a different level of strength. A "weaker" character might not be able to throw a ball 20MPH.

At any rate, after I played the first game, I just thought to myself "there is absolutely NOTHING wrong with this game." I personally don't feel that it deserves the negative reviews it's getting. I wouldn't tout it as the Game of the Year or anything, but for $30, it's a good bowling simulation that has so far provided a few hours of fun. And as far as realism, I'm bowling exactly the same score on Brunswick Pro Bowling that I would in real bowling...115 baby!!! It just takes practice. The controls DO work, you CAN throw the ball at a good speed, and you ABSOLUTELY CAN hook the ball...there are three different balls to choose from, each one "bites" the ally differently. A "10" barely hooks, a "30" a little more, and the "green monster" (as I call it due to it's neon green color) "50" really bites when you put spin on it. There's a lot more to the game than just "swinging your arm as hard as you can and hoping for the best."

Click Here to Read More Reviews >>

First off, let me say that I agree with the reviewers who have said that patience and practice is important with this game. If you expect this game to be like Wii bowling where you can stand there, whip your arm and expect a strike, you will not like this game. If you would appreciate a bowling game with accurate controls where you will most likely bowl horrible at first and have to figure out what you need to do to fix your motion (you know...like you would have to do to improve your score at a real bowling alley?), you will probably enjoy this game.

One of the pros is the accurate controls. (This might be considered a con for small children who just want to knock the pins down, but I suppose you could always turn on the bumpers for them so they don't throw a gutter ball every time.) Swinging your arm with different speed, timing, twisting motion, releasing the trigger button at different times, etc. will have an effect where the ball goes and how fast. Swinging your arm out wide away from your body will have a different effect on the ball than keeping your arm in tight, close to your body. I found that I had to release the trigger much sooner in the down-to-forward motion of my swing than what I first expected. This, combined with learning how to time the swing with the approach of the character on the screen, helped me go from throwing the ball 5 mph when I first played the game to throwing consistently at 18-20 mph. You can even investigate the oil pattern on the lane if you want. I am too dumb to know what this means, but if you know about bowling, you could probably use the oil pattern to plan your shots somehow.

One point to emphasize about the controls is that it really matters where you have the camera set up. We started with the camera on top of our TV, but our controllers were constantly going below the view of the camera during our swing, which would lead to a disastrous shot. We moved the camera down below the TV screen and haven't had a problem since (besides occasionally throwing the ball directly into the gutter on an over-exuberant attempt).

Another plus is the graphics are better than other bowling games out there. Granted, it's not cutting edge technology, so don't expect to be blown away. But having varied bowling allies that actually have a different look and feel to them when they show up on your TV screen is a plus. My wife is always in charge of picking the alley when we bowl together.

When you get a spare or a strike, the game plays these canned animations in an onscreen window to celebrate your triumph. Most don't have anything to do with bowling, but some are a little humorous. Luckily, once you get tired of watching these short video clips, you can skip them by pressing a button. Also, there is a short replay after EVERY shot you take. I can understand showing replays of important moments or impressive spare pick-ups, but a replay of every shot is a bit much. You can skip the replays by pressing a button too.

In career mode, you can choose your bowling avatar from a very limited selection of bowlers. You can change the clothing, bowling ball, fashion accessories, etc. for your player, but so far I have found the options for personalizing your bowler rather limited. I like there to be really zany personalization options for my game characters, and the choices here seem to be pretty straight forward, although I will admit I haven't played nearly enough to claim I've seen everything that the game has to offer. And you can't edit the character models themselves at all. As you win games in career mode, you unlock clothing, accessories, and bowling balls.

There are three career modes you can play. In one you play on a team in a league. You can choose to control all the players on your team, only control your game character, or any combination in between. I haven't spent much time in this mode yet. The mode I normally play is the tournament mode where you enter...tournaments...and play solo. There is also a challenge mode where random bowlers challenge you to a game. In addition, there is a non-career mode where you are presented with varied arrangements of pins with the challenge to pick up the spares. You get a better score depending on how many throws it takes you for each pin arrangement.

While I do enjoy this game, there are a few things about it that I do not like:

Only the score of the player currently bowling is displayed on the screen at any one time. As far as I can tell, there is no way to look at all the bowlers' scores at once during a game. You have to remember where you are in relation to everyone else as you bowl. This is a serious flaw one that I hope they fix with a software patch in the future. I think there should be a running score of all the bowlers in your game onscreen at all times with an option to pull up a window and view the entire scorecard.

In tournament mode, if you're playing a tournament with eight rounds and you lose in the seventh, you must start the tournament over. You cannot simply replay the game you lost and pick up in that round of the tournament again. I know this is more realistic, but I would prefer if it gave the option of restarting the round rather than booting you out of the tournament to have to begin it again.

Sometimes music plays in the background during your game. There are not many songs, and they get old fast. You can turn the music down or off in the options menu.

Navigating the menu screens with the motion controller (without the extra navigation controller) is a pain because it takes a lot more movement of the controller to move the selection than it does in the PS3 XMB home menu. You might want to keep a regular controller or the navigation controller handy to help navigate the menus more quickly.

There is no screen that automatically pops up before your game to help you to calibrate your controller. Instead, there is a little message on the bottom of the screen telling you to press a certain button to calibrate. The ball on the controller flashes white until you have calibrated it and you can't bowl without calibrating, so why doesn't the calibration screen just pop up automatically at the start of the first game? Ugh.

On the first shot of the first frame, you set your bowler's start position and angle. This establishes the starting position for your bowler for the first shot of every subsequent frame. You would think this position would remain unchanged, but I have found that occasionally in the later frames of the game the position will creep a little to one side or the other (without you having done anything to change it). This can be annoying because you can bowl a frame or two without noticing that the computer changed your position unbeknownst to you.

Another quirky glitch to note is that there is an arbitrary time limit the game programmers imposed for how long it can take the ball to get to the pins. When we first started, sometimes we would only throw the ball 3 mph, which would cause the ball to disappear just before reaching the pins and our player to reset for the next attempt assuming the last attempt was a gutter ball. It was frustrating, but once we figured out the controls a little better, it has been fine.

In summary, this game is probably not as good as it could have been, but it is fun. If you have the Move controllers, are looking for a game to play and don't mind a little bit of a learning curve, you'll probably like it.

Buy Brunswick Pro Bowling Now

I disagree with the reviews below. I just purchase the game and it's blast. I agree the move control is definitely tricky but once you learn it it's a lot of fun. In my opinion wii bowling it's good but not as accurate as ps3 bowling. Not really sure what is the person below talking about "you have to whip your arm super fast to get any speed on the ball" again once you learn it all you have to do is swing your arm in moderate speed, release the trigger button in the right time (timing is very important in this game) and the player will throw the ball 20mph every time. To curve the ball it's also super easy and way more accurate than wii. I would definitely recommend this game.

Read Best Reviews of Brunswick Pro Bowling Here

you all know the saying..... Practice makes perfect.... Well thats what you need with this game.... when you first play this game your only gonna bowl a 50-100..... Dont give up on the game quite yet.... its all about timing, speed, just like your at a bowling alley bowling..... I know the first time i played this game i was only getting 50-75.... Now im bowling 170-220.... Its alot of fun when you get the hang of it.....

Want Brunswick Pro Bowling Discount?

I bought this game before there were any reviews. Once I started playing I was like other reviewers and was like WTF it won't go any faster then 6-7mph. But like another reviewer mentioned timing is everything. Now when I bowl I've been scoring anywhere between 140-170. Here is what I have been doing. First make sure the PS3 eye is waist high so not on top of your tv put it below it. Next when I'm ready to bowl I hold the move controller straight up and down so the the glowing ball is on top. Next I hit the trigger button then the bowler starts moving forward. Once the player just about reaches the lane I swing back and forward letting go and adding a carve as needed and I consistently through 17-20.5mph. Once you get the timing right this game is a lot of fun. I went from throwing a game of 50 to now throwing a 170. So give it a chance and practice.

Buy Fom Amazon Now

Warhammer 40,000: Space Marine-PS3

Warhammer 40,000: Space Marine-PS3
Customer Ratings: 4 stars
List Price: $39.99
Sale Price: $17.81
Today's Bonus: 55% Off
Buy Now

Some background on me: I am a very active fan of video games, purchasing probably at least two titles a month over the last two years, on average. I am also very familiar with Warhammer 40,000 universe. Some of you may be able to figure out from my 'real name' title, that I have some 'street cred' among the Warhammer 40,000 enthusiasts.

I have so far given Space Marine 4 stars, because I don't think it will fall below that. It is only release date + 2, and I have not fully experienced every aspect that Space Marine has to offer. I will update this over the next week or two as I complete it and venture into the online section.

Regarding game play, people are most likely going to compare this to Gears of War. In fact, despite the fact that Warhammer 40,000 has been around for 30 years, I have heard the term 'ripped-off' when describing this already. There are some similarities, to be sure. For one, you are in third person. You also have a combined use of gun-play and traditional hack'n'slash mechanics. You also tend to be vastly outnumbered.

Where Gears of War is a decidedly different game is the cover system (a la Kill.Switch, et al). I would have liked to see a cover system. In fact, playing a third person shooter without this mechanic today seems odd. My feelings are they did not include it because it would seem like too much of a direct 'rip-off' of Gears of War, there would probably be a lot of interesting clipping errors considering how bulky they are, or mostly like it just seems 'unheroic' for a marine to take cover. I would put my money on the last bit, given the early footage of the game, and the at one point even more idealized stance of marines laying down fire at distant enemies. The curious byproduct of this decision, though, is that you spend a lot of the game heroically shooting while you walk backwards. We will abstain from using the word retreat, if only for prideful reasons.

Curiously, this doesn't really hurt the game. You are fighting Orks, and they do not have a lot of guns that do a lot of damage or are threatening at range. For the most part, you can outgun them through most of the game. They most potent in hand-to-hand combat where they are individually 'not-so-bad' and can collectively destroy you in a hurry. I still kind of wish the cover system was there, as you will often find yourself walking/running to a big piece of cover to allow your regenerating armor to replenish itself.

The regenerating armor system works in an interesting way. You have basically 100% Armor and 100% health. Your armor will always regenerate to 100% if you have a period where you take no damage. Your health is only vulnerable (to most attacks) after the armor is depleted, so you could run around with 1 health the whole time, and as long as they never undid your regenerating armor, you would be fine. Hand to hand combat is important for regenerating life. Stunned enemies can be executed in epic-ly bloody manners, and this generates your health to some degree or fully, depending on the enemy. There is no real sensible way to justify this, but it is rather fun, and fitting to do these executions.

Gun play in the game is fun. I prefer to try to kill the Orks before they get to me, which is often quite challenging. I haven't run into any crazy or annoying stuff, or any enemies that are of the dumb, fun-killing persuasion.

Hack'n'slash mechanics are of a passable grade. There is nothing very special here. You basically can stun or you can attack. A little extra depth here would have been nice. We are living in an era post Batman Arkham Asylum, so you won't be playing this game purely for this sort of fun. The finishing moves are really what will probably entertain you the most.

The graphics are good. I would put them in the B+ range for today's games. There are shadows, dynamic lighting, a good draw distance, and no real slow-downs in game. If I were to nit pick, the blood textures could use some more definition. The character models are good. Basically, it seems pretty well polished, just nothing spectacular.

The sound is good for the game. Sound, basically, shouldn't distract you, and should help push you into the game a little further. Most of the Ork battle cries are predictable if not repetitive. I don't think that they have only 5 or 6 voice tracks. I think it has more to do with they simply don't have a lot of really profound things to add. There are nice things that show an attention to detail beyond just lets get it done from the occasional automated message meant for imperial citizens (ie: "Serve the Emperor by joining designated corpse removal crews. . .") or the way your bolter sounds different when you have 30 bolts in it versus when there are only 5 left like a real gun often will. The voice acting is pretty good too.

For those of you wondering how this fits into 40k in, I would say this game is not unfaithful to the universe. People may nitpick about the premise or the idea that an Ultramarine Captain would deviate from the Index Astartes, but looking at the marines, I think they are pretty well represented here. They come off as faithful, humble servants to the Imperium rather than a bunch of egomaniacs in iron man suits. The dialog is appropriate, just stilted/archaic enough to pass for the setting without being obnoxious. If I were to have made any changes, I'd probably have wanted it to be darker with a little less color, but even when the game is bright, it is still grim.

All in all, if you're a fan of this genre of video game this isn't a bad buy. It is fun, and I hope it has a lasting campaign. Like I said, I will update this review at least a one or two more times, but so far the critics seem to be right, its definitely not bad, and it may be the best Warhammer 40,000 game to date.

Other closing thoughts:

The Chainsword has never been so cool.

I still wish they'd make a game about someone other than the Ultramarines or the Blood Ravens.

-----------------------------------

Update: 9/12

I have beaten the game. The 8-12 hours is about correct probably. It is suitably challenging on normal, but not brutally difficult. I would say that I liked the writing, through-and-through. I can't say this about many games, and with regard to Warhammer, specifically, I have some strong opinions. I think they did a very good job getting this element right. That said, the ending isn't what a lot of people will love, but if you are familiar with the Warhammer 40,000 universe, it makes sense, even though its unlikely that it would happen to the Ultramarines. Most of the assertions I make above are still my opinion through the end of the game, though as you progress, the need for a cover system grows continuously as encounters become much more dangerous at range.

The multiplayer is kind of an interesting, but touchy suspect. I am not going to adjust this down from 4 stars, but if you are very much into multiplayer, there are some bugs that you will probably want worked out before you try--and I should emphasize try--to play Space Marine online. It is often very difficult to get into games. They tend to be short when you're in them. Maps are not very expansive, but there are smaller maps out there. The customization available seems amazingly and awesome. For the most part, only you will get to marvel at your creation because everything is happening so quickly, and I think a lot of people are going to wish they would enforce a color scheme on all players on the same side since you end up with a grab bag and sometimes its tough to tell who is on your team. This could also be rectified by always placing a red indicator over identified enemies or a menu option so that the computer would color the guys the same as your own guy locally and it would not need to effect the other players in game.

Being low level is very unforgiving as you get used to multiplayer. The ability to use the load-out and perks of the marine that killed you is an interesting balancing feature. I will predict this will not have great wide-stream lasting appeal on account of general dominance of assault marines, connection issues, the very limited number of maps, and the number of A-list games that are coming out in the next few months which will provide significant competition. This said, there are no other games where you can run around as a marine, so there will probably be someone online if they ever figure out the connection issues, and I am looking forward to see how 'Exterminatus,' the multiplayer coop horde mode, works out.

-----------------------------------

Update: 9/22

The recent patch has made finding a game much easier if you're interested to play this online. My previous statements about the multiplayer experience aside from this remain largely true. I still find this game to be fun to play online. I think a lot of that is just because I am a Warhammer 40,000 fan and there's no substitute for this game if you want to play as a Space Marine. This game's multiplayer is a peer-to-peer (P2P) system with no dedicated servers from THQ. Playing 8 on 8 on a P2P system is something that is generally not done on consoles or computers very often for a reason. There are inherent flaws that will hold back the multiplayer experience because of this. Lag is often that issue and when the host leaves the game, migrating everyone to a new host seems to work only 50% of the time at best. They do have future patch plans, so I will continue to update this as more information becomes available and the online experience changes.

Click Here to Read More Reviews >>

To start off this game is just plain fun. It is a mix of close combat, and shooting. Anyone can pick it up and have a blast. It is perfect though for anybody that is a fan of the Warhammer 40k universe. I know being a hardcore fan I have always wanted to be an Astrates and just wreak havoc. You can definitely do this. The main campaign does a good job of doing this. There is plenty of action and the story could easily be from one of the 40k novels. The online modes are also a fresh of breath air in an industry that is being swamped with your typical first person shooters. I recommend this game to anyone and everyone that wants to be an unstoppable killing machine.

Buy Warhammer 40,000: Space Marine-PS3 Now

This happens to be the first game I've owned of the Warhammer 40k franchise, so when it comes to the lore, I am pretty much in the dark. I know War40k is an RTS game and Table-Top game, but it seems that Warhammer40k has come a long way, now spreading out into the action/shooter genre. Does this Space Marine have what it takes to survive the battle? Well let's find out!

GAMEPLAY

Warhammer40k: Space Marines (War40k from this point on), is a game that hits you with action the moment you start it up. There is very little in the way of downtime besides occasional dialog segments, or transitions into new areas. Right off the bat you will be fighting through masses of Orks to reach your object, picking up a variety of weapons along the way(gun and melee) as well as upgrades for these weapons.

The gameplay is very simplistic in War40k, almost too simple at times. You have the ability for ranged attacks using guns, and up close melee attacks with a variety of weapons that you can find throughout the campaign. When enemies get to close you can switch on the fly to your melee weapon of choice and start hacking away. Mix in your "stun" attack occasionally to initiate a variety of stun moves(single target, or AoE). When an enemy is stunned you can initiate a fatality move which produces plenty of blood, a nice death kill animation, as well as granting you health. An interesting, and refreshing way to regenerate your health I think.

Not all is good with this setup though. While the gameplay is fun, there is little variety to it. Within 3-4 hours you will begin to notice that despite a change of melee weapon or switching between guns; you really don't have as much freedom as one might think. Combat is repetitive, though satisfying. Another problem is the lack of a cover system. Taking heavy fire? Only thing you can do is walk behind cover and stand there until it is clear to strafe out. If anything the lack of a cover system hurts the shooting element of the game since intense firefights turn into scrambles to walk behind a box that is as tall as you. Overall the gameplay is enjoyable yet repetitive, but not repetitive enough to turn you off to the game.

GRAPHICS

Graphically this game looks alright. There isn't much in the way of impressive visuals, other than those nice gory fatality moves, but it doesn't really impact the game at all. No frame rate problems or oddities, though it was funny seeing mobs occasionally explode and instantly vanish upon death, rather than a corpse dropping to the ground for a second or two. I'm sure this was done because of the vast # of orks that show up on the screen sometimes. Overall the game is not all that graphically impressive but it does enough to make the trip enjoyable.

SOUND/STORY

Voice acting I found to be pretty good. There was clearly some good effort put into the voices of the characters and logs you find, plus the Orks sound really awesome I think. They remind me a little of the Lord of the Rings Uruk Hai sometimes. Weapon effects sound satisfying and have a good punch to them. As for the storyline, it is honestly hard for me to truly comment on. Being my first Warhammer40k title, it feels like being tossed into season 5 of a 10 season Drama on TV. After a while you pick up the gist of things yet still feel a bit confused. The story flushes out well, and deals with your character, Captain Titus, leading an assault to prevent an Ork invasion from stealing a Battle Titan.

REPLAY/LENGTH

War40k will be at least a good 8-10 hour adventure. The game is broken up into 17 chapters spread out amongst 5 parts. Throw in hidden logs, multiplayer and Co-Op(see below) fans of the genre and gameplay style will have plenty to keep themselves occupied with.

** CO-OP will be added about a month after launch and will be free to those who purchase the game (activate their MP pass). From the looks of it, the Co-Op being given out is going to be similar to a horde mode for up to 5 players.

OVERALL 82% (8.2 / B-)

War40k is a good game. It isn't a great game, nor does it try to be a great game. It does exactly what it was intending to do, and that is bring the Warhammer40k universe into a new genre of game. For a first crack at a shooter/hack and slash action game; Relic did a pretty good job I think. While all the elements included in War40k are not 5 star material, they come together nicely making for an enjoyable game that even a noob to the Warhammer franchise (like myself) will have no major problems figuring out what is going on.

Despite some repetitive gameplay; a simple yet fun Multi-player element and the addition of some form of Co-Op, free of charge, help boost War40k into being a game that is worth the purchase if you are a fan of the genre or gameplay style. Repetitive gameplay aside, it can be a lot of fun tearing up waves of orks! 4 stars!

**NOTE: Co-Op will be included in an update slated for October 25th. It will contain 2 maps.. 4 player Co-Op... where you will battle against Ork's or Chaos.

**NOTE: 9/22 Patch released to resolve MP problems for PS3 users. Matchmaking and lag problems have been resolved (finally!)

Read Best Reviews of Warhammer 40,000: Space Marine-PS3 Here

This game is really a lot of fun. The mix of melee plus ranged combat stands out from the crowd of shooter games. It has the intensity of a zombie game where you hear / see a horde of enemies headed your way, but also gives you some unique challenges. At times you have a horde of orks bearing down on you plus some orks firing ranged weapons at you. This game may well be a sleeper hit, especially amongst a sea of same old, same old shooters that are all about the same.

Want Warhammer 40,000: Space Marine-PS3 Discount?

I enjoy games like Dawn of War, the older Age of ... games, Warcraft, etc. I couldn't pass this game up knowing that it is part of the Warhammer universe. While there is nothing new here, it is a fun diversion while waiting for something bigger to come along.

The game feels similar to the Gear of War layout. You play with an over-the-shoulder view and charge down linear paths obliterating everything in your way. Unlike Gears, SpaceMarine has no duck-and-cover system. You are constantly in the open and vulnerable to attack increasing the challenge of the game. While I have heard of some people not agreeing with this system, it seems appropriate to me. SpaceMarines are proud, honorable machines. They charge in and annihilate, not hide and wait.

The game is decent in length probably lasting around 6-8 hours. Considering the game style this is average. There really is little to no replay value.

If you're a fan of hack and slack, run and gun, fast paced games I would recommend checking this out. As said before, there's nothing new here but it is a cheap and fun game while you wait for something else to come along.

Buy Fom Amazon Now

Nyko Power Cord for PS3 (10 feet)

Nyko Power Cord for PS3
Customer Ratings: 4 stars
List Price: $9.99
Sale Price: $9.93
Today's Bonus: 1% Off
Buy Now

We bought this cord so we could move the PS3 from my son's room to the family room without having to disconnect the cord behind his TV stand and then our TV wall unit, where we use it to watch BluRay HD movies...now we have one at each location (with a HDMI cable as well). It fit the PS3 just fine and powers it perfectly...and all for about $5 or $6....much less expensive than a Sony brand cord.

Click Here to Read More Reviews >>

I lost the power cable to my PS3 and was going crazy looking for one. The power cord works great on the ORIGINAL PS3 (Some call it the "fat" PS3). I've had no problems with it.

Buy Nyko Power Cord for PS3 (10 feet) Now

I purchased this power cord to make it easier to move the unit about in my house. I leave the cords and hdmi cables plugged in , one at each tv and simply move the ps3. Works great especially since the ps3 has wireless internet access. Cable is identical to the one on the ps3 ( mine is the older full size unit, not the newer small size-may work on it as well). Unit comes in a bubble pack and is made by Nyko.I have a ps3 charger bought from amazon made by Nyko and it works great also. Highly recommend if you need one.Amazon packs all their electronic products very well and shipping is very fast.

Read Best Reviews of Nyko Power Cord for PS3 (10 feet) Here

Not much I can say. It works. Price isn't offensive...and it works. I gave it 5 out of 5 stars for fun but it is so a 10. Super fun power cord.

Want Nyko Power Cord for PS3 (10 feet) Discount?

This power cord does not fit the new PS3 slim. Wish I would have known this before buying.

Buy Fom Amazon Now

Hyperdimension Neptunia Victory

Hyperdimension Neptunia Victory - Playstation 3
Customer Ratings: 5 stars
List Price: $49.99
Sale Price: $49.25
Today's Bonus: 1% Off
Buy Now

Nepgear and friends return with the brand new, third installment of the series, "Hyperdimension Neptunia Victory!" But how does this game compare to its predecessors? Let me highlight some of the major points for you! (Be warned that there are some very minor spoilers below; but only those that you would encounter about an hour or two into the storyline).

Story: You reprise your role as Neptune, the CPU (Console Patron Unit) of Planeptune who is also known as "Purple Heart" and is one of four goddesses. The duty of a goddess is to protect her homeland against invading forces, monsters and other entities that would seek to undermine the power and prosperity of their land. Each goddess is a representation of a console in the "console wars," and they all learn to respect one another and to cease warring against each other (occurred in "Hyperdimension Neptunia"). In Victory, Neptune is sent into a past, alternate dimension by a member of the "Seven Sages," an evil organization that is attempting to undermine the shares (or powers) of the current four goddesses. The plot is simple and straight-forward, but this didn't bother me in the least (even though I'm typically critical of RPG plots!).

Main Characters (not a complete list due to spoilers!) Neptune/Purple Heart: A ditzy, but light-hearted character who is the main character of the series. She loves to sleep and play video games, but hates working and tries to slack off as much as possible. She represents a cancelled, SEGA console.

Vert/Green Heart: She is a hardcore gamer that balances work and play as much as possible who is the protector of Leanbox (Xbox).

Noire/Black Heart: A hard-working and diligent goddess who tries to be as much of an individual as possible and has difficulty making friends. She protects Lastation (Playstation).

Blanc/White Heart: A quiet and serious goddess who spends much of her time reading and writing manga. When angered, she swears quite profusely and is the protector of Lowee (Wii).

Plutia/Iris Heart (New): The CPU of Planeptune in the alternate dimension that Neptune travels to. Her and Neptune have very similar personalities, but their CPU personalities are dramatically different.

Characters Overall: The characters are very interesting, well thought out and have a lot of personality. Neptune is still Neptune, Nepgear is still Nepgear, etc, etc. They've done a great job with bringing back our favorite characters and breathing new life into them and putting them into hilarious situations. Let me just tell you, that the dialogue at times is very suggestive whenever Iris Heart appears, but you'll often find yourself just shaking your head and laughing hysterically (I know I did!). Let's just say that if you enjoyed MKII, you'll love this installment too. Or if you hated playing as Nepgear, but love Neptune, well... stop fretting. Neptune is the main character obviously, so she's back in full force! And you'll finally get to see what the world would be like if there were (almost) two Neptune's in it at once!

Mechanics for Fans of the Series: Victory plays a lot more like "Hyperdimension Neptunia MKII" than it does the first installment (which is a good thing, in my opinion)! They haven't changed a whole lot of the mechanics, but have most certainly tweaked a few things here and there. Such as, there is no longer an "AP Mechanic", you now only use SP and you use a percentage of your total SP to transform into your CPU form. Since there is no AP, you now also can stay in CPU form as long as you are not infected by a virus or killed in battle. There are new things such as "Scouts," which you will use in an attempt to find new areas, discover new monsters in previously visited areas, or enable an increase to XP/Coins found in an area. The list goes on, but just know that the gameplay is more like MKII than anything else with just some minor adjustments. The only sad thing is you can longer do multiple actions, since they did away with the AP system (you can longer use items and skills during the same turn, you must do one or the other).

Mechanics for Newcomers: The only game I can think of that I have played that is somewhat similar to this games mechanics is the .hack//GAMES franchise. You wander around dungeons in a similar fashion, there are no "random encounters" and the monsters are pre-placed. Additionally, you can create combos of your choice and I think that this is an important aspect of the series, as it allows for more customization of your squad. For instance, ▲ combos release a flurry of attacks which quickly raise your EX Gauge in order to allow your squads to unlock an even higher combo count. ■ combos are hard powered attacks which do extra damage if the enemies barrier (or shields) have been depleted. "X" combos are used to destroy enemy barrier/shields and do less actual physical damage to the enemy. This allows you to customize your team in which way you think best (such as having 2 characters who are shield destroyers, with one character being a heavy hitter. The drawback to this would be that your team lacks the ability to raise their EX Gauge quickly, resulting in fewer overall combos during battle, but allows you to destroy normal monsters/monsters with high shield capacities quickly). Your characters can typically fulfill one "role" well and one other decently with their allotted amount of points (the "roles" being: Combo Attacks/Power Attacks/Shield Attacks). Your characters can also transform into their "Goddess/CPU" forms once you have acquired their HDD (Hard Drive Divinity). This changes the description and names of their skills, increases their statistics dramatically and allows them access to their strongest abilities (mostly later in the game). I won't touch much more on this, but the combat system is VERY well done, and I've played a LOT of RPG's!

Soundtrack: As everyone who is a fan of the series knows, the first game had a very, very forgettable and repetitive soundtrack. Hyperdimension Neptunia MKII did a decent job, but Victory? Let's just say it's pretty dang amazing! Not the best soundtrack for an RPG I've ever heard, but definitely the best of the series and definitely deserves praise. This would all be thanks to Nobue Uematsu! If you pre-ordered this game (or if you're lucky enough to buy a game pre-packaged with the pre-order bonus), you get the soundtrack for free! Enjoy it! It's a great listen.

Dislikes: My biggest gripe with the game is that this is BY FAR the most difficult in the series. Meaning, at times you'll be walking through a dungeon, doing fine and then suddenly you'll be attacked by two normal monsters (who are around your level) but who are joined by two other monsters who are capable of literally ONE-SHOTTING you. There are NO "level suggestions" for dungeons, so save EVERY SINGLE CHANCE YOU GET, or you'll regret it and end up losing an hour or two of gameplay... trust me on this. A lot of the mini-bosses are a lot more challenging and more "on your level." Just watch out for those "SURPRISE 8D!" monsters that for some reason have a duo of level 45 monsters paired into the same group as a couple of level 30 ones, in a dungeon that was just revealed to you while you are still level 35. This game is easily three times more difficult than its predecessors, so just be aware of this and realize you'll be grinding a lot more than what you might be used to (but it isn't nearly as bad as Record of the Agarest War or games like that). Also, outfits are EXTREMELY expensive in this game, so don't expect to be able to do much customizing (appearance wise) early on. Last but not least, they added a "Challenge" system which gives you bonus stats and unlocks additional voices. Granted, this isn't a required thing (only a bonus), but there are some pretty ridiculous challenges (such as, Main Character jumps 700x, but this ONLY applies to the character you are currently playing)... but really, it isn't enough of a drawback to really take anything away from the game. Also, it is (nearly) impossible to get perfect scores on the "End of Chapter Grades" (which give items, weapons, etc.). This game seems like it was intentionally designed for New Save+ completionists; so don't get discouraged when you only get a 35/40 at the end of a chapter when you've been trying your hardest to get a perfect score on your first playthrough!

Would YOU Like This Game?: A few tips to help you figure out if you'll like the Hyperdimension Neptunia series:

You like anime/manga and are not easily offended by suggestive dialogue.

You like anime/manga and your mom isn't easily offended by suggestive dialogue.

You enjoy anime's with "transformation sequences."

You like RPG's and are interested in playing more "JRPG's" due to their aesthetic qualities.

You like an RPG that has a little bit of a "grind" to it, but doesn't overkill it.

You identify with and understand the term "moe," in regards to anime/manga.

You enjoy shows/games that have very cute and relatable characters.

You know how to take a joke and you don't take everything deathly-seriously... ... no, cerealy, seriously. If you can't take a joke, this game is DEFINITELY NOT for you!!!

You enjoy games that allow you to customize your characters in various cute outifts, customize their attack combos, and change their standard/goddess appearances.

You don't mind shows/games that have an all female-cast.

Suggestive anime artwork does not bother you (AKA: "Fanservice". Keep in mind this game is Rated "T", so there is no outright nudity. That being said, there is a moderate amount of fanservice in this game. If such a thing would upset you or someone who might watch you play, I would NOT recommend this game for you).

If you said "YES!" to all of these, this game is DEFINITELY the game for you and you would probably enjoy MKII as well (maybe even the original! But it's hard to go back once you've experienced the difference in combat/item mechanics). Even if you only said "Hmm, yeah" to about half of those, this game might very well interest you, so I would recommend you check it out!

Ending: Overall, this game is FANTASTIC and I've been loving every second of it. Once I played MKII, I immediately went out and bought Hyperdimension Neptunia and pre-ordered Victory. It's a fabulous series that brings witty banter, has a hilarious all-female cast and some really great battles. If you've been hesitant to try the series, stop fretting and just go out and get it! Just be aware of the TYPE of game you're buying and what you're getting into. Also, the game has original Japanese dialogue AND English voice-overs (with some higher-profile VA's!).

Lastly, this game kind of reminds me of Sailor Moon turned RPG... if that puts it into context for any of you!

Hope you enjoyed the review and feel free to ask questions! And if you don't like the game... well... Neptune has some words for you: "Well, just so you understand. Let's go and stick those protest signs somewhere less visible!"

Click Here to Read More Reviews >>

I'm not really the type of guy who does the whole pro and con so my comment will be pretty simple to understand.Victory so far from what I've played is pretty freaking awesome the skills will make you go OMG and the story is still as funny as it was in mk2 lol @ Plutie why she always wanna take naps? xD If you love mk2 I don't see why you wouldn't love this game.If you have never played any neptunia games or just so happen to see Victory in the stores then get it these games will eventually will hard as heck to find until reprinted copies are released.

Buy Hyperdimension Neptunia Victory Now

When the first Neptunia was released a few years ago, it was essentially a moe-fied version of Trinity Universe with some rather bizarre tweaks to the combat system. Then a year or so later, we got Neptunia Mark II, which was much improved. Now we have Neptunia Victory, which once you get past all the moe-ness, is a very solid entry in the JRPG niche.

Those familiar with the Neptunia franchise know basically what to expect in these games. There will be no male characters of any real importance, each of the main characters will be a moe anthropomorphism of one of the four major console companies (Sega, Sony, Microsoft, and Nintendo), there will be a moderate level of suggestive humor, and there will be many jokes about the gaming industry. In this installment, however, there is quite a deep end enjoyable game beneath all the fluff.

Victory's combat system is a variant on the system used in most of the Idea Factory/Compile Heart games made in the last 5-6 years. In combat, there are rush, power, and break attacks. Rush attacks have a high hit count but are weak, power attacks deal high damage but have a low hit count, and break attacks tend to wear down the defenses of enemies. The AP system of the first two games has been done away with. Each character basically gets a fixed number of attacks per turn, possibly followed by an EXE attack. The EXE gauge is a limit break of sorts; it fills by taking and dealing damage. As the gauge fills, follow-up attacks to normal attacks and super-powerful special attacks (which deplete the gauge) become possible. There are a wide range of equippable follow-up attacks from powerful break attacks to attacks that inflict status ailments. Overall, combat is fast-paced and fun.

In addition, there is a great deal of strategy that can be used outside of combat. Other than just the standard front row vs. back row formation, it is possible to select exactly where characters deploy on the field. And, the Lily System is back. By pairing each character with a partner, special attacks and bonuses become available. New to Victory is the ability to equip game disks in combat which yield bonuses. Blank disks are found by advancing the quest rank, and by bringing a certain character key items dropped by powerful bosses. To equip a disk, it's first necessary to collect various chips found in dungeons, and then burn them to disc. There are vast number of chips available, including chips that offset damage, increase experience, fill the EXE gauge quicker, increase SP, and so forth. Of course, the catch is that only a certain number of chips can be burned to one disk. To equip new ones, the disk must be reformatted, and the old chips (or games) vanish. The game disks and the Lily System make for a very customizable experience.

And, of course, no Neptunia entry is complete without the series' trademark humor. Some of the humor does skew a little risque (one of the main characters' CPU forms this time around is a dominatrix who isn't shy about her proclivities), and there are plenty of jokes about breast sizes. Further, a running joke in the series has been to include cameos of the game's developers. The main characters will all find special abilities that they joke about not wanting to use; all of these will feature a cameo of one of the game's creators, and they are all ridiculously over the top. For instance, imagine the battleship Yamato whose bow has been replaced by the face of one of the developers whose eyes light up and shoot laser beams at the enemies. Well, after playing Victory, imagine no more. In addition, there are many references to combining robots, anime (with lots of Madoka references), and fairly biting insults to the various hardware manufacturers. For instance, there are thinly-veiled references to PSN outages, the size of the XBox controller, and Nintendo's outdated hardware.

Pros:

The combat and tactics are surprisingly deep.

The characters are cute.

The humor is well done; it is not nearly as forced as it was in the first two games.

The animations for special attacks are fun to watch (and they can be skipped when you get tired of seeing them).

The game is over-the-top in most aspects.

There are fun end of chapter cutscenes and minigames (like the Nepstation trivia segment).

Relies less on gimmicks than its predecessors.

Cons:

Those who do not enjoy moe character designs need not apply, and some may be put off by the mildly-risque humor.

The game can be repetitive and some grinding will be needed to farm special items for quests and synthesis.

There are a few instances of lazy design. Some dungeons are almost identical copies of others, and the same enemies are reskinned over and over.

The in-game tutorial is fairly complete, but sometimes certain things are a little fuzzy (for instance, the scoring on the end of chapter evaluations).

There are references to the first two games. I found this to be a plus, but it could have newcomers to the series scratching heads.

If you like your RPG's moe, then what are you waiting for? However, even those outside this target audience can still find plenty to enjoy.

Read Best Reviews of Hyperdimension Neptunia Victory Here

Like most of the fans of this game, I pre-ordered the CE from NISA and it arrived promptly with awesome goodies. I encourage any fans of NISA games to buy/pre-order from their store when possible, the shipping is fast and I have Prime. We all probably spend way too much money on Amazon anyways.

That said, the game itself is pretty awesome. Perhaps the biggest initial impact this third Hyperdimension Neptunia game had on me is the sheer amount of voiced dialogue it includes. Not only is it a massive increase on the first and especially second game but it literally dwarfs most other JRPGs. While the English VA is okay, the Japanese VA's (especially Neptune and Plutie) are simply stellar. So why should you buy this game? Hyperdimension Neptunia Victory is an atmospheric, quirky, fanservice filled JRPG with free-roam instanced combat and fun mechanics. It doesn't take itself too seriously, but the production value of the third installment gives a feeling of quality and the fun to be had while playing make this a worthwhile purchase. I encourage anyone who regularly plays NISA or Xseed published JRPG's (and Tecmo Koei no I guess...) to give this game a try. You needn't play the first 2, but a quick playthrough of the second may help in getting acquainted with the world and characters.

Quick note on the difficulty. While the first Hyperdimension Neptunia game was difficult due to the immature combat system, the introduction of positioning in the second game really made it much easier to steamroll most opponents. However, Victory seems to go out of its way to really push the player's skills and most difficult fights are heavily sink-or-swim, meaning you should be very aware of having the best gear and decent amounts of consumables at all times. I think this adds to the flavor and involvement of the game, but new players should take note of saving regularly and updating their inventory whenever possible.

Want Hyperdimension Neptunia Victory Discount?

It's no big secret that the Hyperdimension series isn't exactly everyone's cup of tea. But for those who enjoyed the previous titles for their quirky humor and engaging battle system, then this is the game for you.

Buy Fom Amazon Now

Call of Duty: Black Ops PC Stealth Controller

Call of Duty: Black Ops PC Stealth Controller
Customer Ratings: 4 stars
List Price: Price Unavailable
Sale Price: Price Unavailable
Today's Bonus:
Buy Now

I would have given 5 stars if the product was good. There are no issues with the product just that I didn't realise that it does not have vibration. Anyway, if you don't need the vibration, it is a great controller!

Click Here to Read More Reviews >>

A really great controller i use it on my ps3 with the help of XCM cross battle adapter(also sold on amazon)that allows it to work as a regular ps3 controller.This controller has no six-axes or a home button,the home button is there but it's a none working feature it's just for look.but the rest of the controller works

Buy Call of Duty: Black Ops PC Stealth Controller Now

6FT HDMI Cord Cable 1.3B Gold For PS3 Blu-Ray HD DVD

6FT HDMI Cord Cable 1.3B Gold For PS3 Blu-Ray HD DVD
Customer Ratings: 4.5 stars
List Price: Price Unavailable
Sale Price: $1.01
Today's Bonus:
Buy Now

IF you are looking for a HDMI cord and don't want to blow away $100 then GET THIS!

This is a 1080i not a 1080p but I checked the difference on two different T.V.'s and I couldn't notice anything so don't feel as if you have less picture quality than a 1080p cord. This is great for game platforms like Xbox360 and PlayStation 3.

Click Here to Read More Reviews >>

plugged right up to the xbox ande tv properly the first try the xbox started the split screen. in or derr to play multi player you need the cord .

Buy 6FT HDMI Cord Cable 1.3B Gold For PS3 Blu-Ray HD DVD Now

I actually got this for my boyfriend because i accidently broke his and it works very well! the actually price was 2.00 in the store 20.00

Read Best Reviews of 6FT HDMI Cord Cable 1.3B Gold For PS3 Blu-Ray HD DVD Here

I love that I was able to get a 6ft. cord for such a low price. Better than expected! Awesome.

Want 6FT HDMI Cord Cable 1.3B Gold For PS3 Blu-Ray HD DVD Discount?

Dont waste any money on this piece of junk. I went to use it and no audio or video, guess you get what you pay for.

Buy Fom Amazon Now

Virtua Tennis 4

Virtua Tennis 4 - Playstation 3
Customer Ratings: 3.5 stars
List Price: $49.99
Sale Price: $19.50
Today's Bonus: 61% Off
Buy Now

I played many rounds of both VT1 & 2 for the dreamcast. The refined simple controls and time killing minigames of those two titles are replicated well in this new version. The graphics are a bit of a throwback but aren't that bad just a little rough. If you came for a full fledged MOVE experience you will be disappointed the bite sized exhibition and party game portion of the game controls well but is over quickly. I don't mind as it really feels like an extra and I don't think I want to play every match with move support (the option would be nice). The controls however open up the possibility for the next game in the series to really take advantage of 1:1 movement control. I like the standard dual shock control and for the roughly 30.00 price tag feel as though I got a game that will keep me coming back, progressing through the difficulty levels of the excellent career mode and engaging in some local multiplayer. If you are a fan of the series and its tilt to the arcade side of things then this shouldn't disappoint but don't expect much out of the MOVE control until the next game. 3&1/2 stars rounded up.

Click Here to Read More Reviews >>

I play 6-10 hours a week of real tennis & have played a lot of tennis video games (Top Spin 1-4, Grand Slam Tennis & Virtua Tennis 1-3). I read a lot of negative reviews on this game (although some found it fun). As for me, I was looking for a tennis game I could use the Move with -since I found a cheap $49 Move Bundle w/Tiger Woods 12 & enjoyed Grand Slam Tennis on the Wii (my favorite tennis game). While Top Spin 4 is a good sim, it's not good using the Move controller. Despite the negative reviews of VT4, I sensed that people enjoyed the Move controls & simply didn't like that it wasn't available in career mode (the back of the box does clearly indicate Move support for exibition & party games only). Anyways, found the game for $20 bucks so I bought it and here are my impressions:

1) Unique Move Tennis experience. Yes it's only supported in exhibition but it's fun. Some people, like me -are looking for simple controls and 30 minutes of pick-up & play fun. That's what you get here.

3) Good old Arcade fun. Cool ground strokes and slams. Overall good graphics. Not too complicated -simple controls.

3) Nice roster -Federer, Nadal, Djokovic, Murray, Del Potro plus legends and a better women's roster than TS4.

4) Those looking for a realistic tennis sim, you'll be pleased with Top Spin 4 or wait for Grand Slam Tennis 2.

5) You can get it cheap. Good fun for $20 bucks (even on release day, Amazon.com sold it for $32 instead of $49).

I gave it 5 stars due to fun and value.

Buy Virtua Tennis 4 Now



Amazon sells it for $32.49 with free shipping. For that price, give it a shot. Motion control works better than Top Spin 4 PS3 and Racquet Sports.

I go into further detail in my video review.

Main positive is that VT4 implements 1:1 VERY well.

Main negative is that there isn't a tournament mode for Move players.

Please check out the video review for further details.

Read Best Reviews of Virtua Tennis 4 Here

i bought this because i am a tennis freak but with the move this is not a very realistic game. you can swing any way and you will hit the ball back. gets boring quick no challenge. If you want a sports tennis game for the move get sports champions 2. the tennis in that beats this game by 100%.

Want Virtua Tennis 4 Discount?

Recently I was remembering my old N64 and playing Mario Tennis. I started looking into tennis games to look for an arcade style game that could satisfy my hunger for a simple and fun tennis video game like Mario Tennis. I heard VT4 was an arcadey tennis game so I figured it would be somewhat similar. This game is fun, its easy and kind of cheesy sometimes but its very fun. Its not a hardcore tennis sim, its just a simple pick up and play game. The world tour is OK but you spend way too much time moving around the board game type map, and it makes it a bit annoying. The arcade mode and exhibition modes are very fun, straight to the point. The roster is great and you can also create your own player for the World Tour and use it in the other modes. Haven't played online yet or with the MOVE but I heard it works great, Move only available for exhibition mode I believe. The music is also annoying but it can be turned off. I would have liked to have the option to use a personalized soundtrack like with Sports Champions, but its a minor thing.

In the end, if you want a simple, fun, and addictive tennis game a la Mario Tennis 64 then Virtua Tennis is just that. Very fun and highly recommended if that is the case. If you want a sim type game, then get Top Spin.

Buy Fom Amazon Now

PS3 MOVE HOT Shot Ultimate Gun X2 DUO Twin Pack Black/white

PS3 MOVE HOT Shot Ultimate Gun X2 DUO Twin Pack Black/white
Customer Ratings: 4.5 stars
List Price: Price Unavailable
Sale Price: Price Unavailable
Today's Bonus:
Buy Now

After reading some of the reviews, I was skeptical on purchasing these guns. Well, I am glad I did. They work great and to reload, all I have to do is click off the screen. Someone posted that you had to press the button on the top of the Move controller which isn't true.... at least for the shooting games we are playing. I thought it was a good buy and a perk that you get two guns.

Click Here to Read More Reviews >>

They work great. I bought these for House of the Dead: Overkill. They are good quality and have a sturdy build. I have zero complaints.

Buy PS3 MOVE HOT Shot Ultimate Gun X2 DUO Twin Pack Black/white Now

Dual Ps3 MOVE guns are great, they don't feel cheap. The trigger mechanism is responsive, the upper case opens and shuts to protect move control from falling. It is kind of difficult to open once you are done, it does not come with support for navigation control. So this is more for the casual games, would not recommend for Killzone, Resistance 3 or other hardcore shooters. Only casual shooters like Fast Draw Showdown. Only downside is that the move doesn't have a big game library.

Read Best Reviews of PS3 MOVE HOT Shot Ultimate Gun X2 DUO Twin Pack Black/white Here

The guns work well because even my wife who is not a gamer improved massively with these guns. My wife s wrists hurt all the time from pointing the controller like a wand, but she can play in comfort now. The only thing I wish for is a cheaper controller that use a usb connection to improve responsiveness of the controller. The guns are very sturdy in your hand and have a nice grip to them that is not to small.

Want PS3 MOVE HOT Shot Ultimate Gun X2 DUO Twin Pack Black/white Discount?

This 2 pack of guns for the PS3 move are a great deal for the money. They provide a steady aim when playing shooting games on the move like "The Shoot." I would definitely buy this product again. It is not too flashy or bulky and does just what I wanted it to do which was provide a steadier aim of the motion controller.

Buy Fom Amazon Now