Showing posts with label uncharted 3 for ps3. Show all posts
Showing posts with label uncharted 3 for ps3. Show all posts

Major League Baseball 2K9

Major League Baseball 2K9 - Playstation 3
Customer Ratings: 3.5 stars
List Price: $19.99
Sale Price: $15.99
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Don't pay any attention to the negative reviews of this one. It's a big improvement over the last editions. Simply download the updates and you're in business. I like MLB The Show, but find the graphics here, including the stadiums, just a tad more realistic. The announcing is great and the game can be fine tuned to deliver as much of a challenge as you want. I have both The Show and this one and really enjoy them both!

This ones a bargain at $39.99 and even less on ebay. Get it!

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I've been playing just under a week and the improvements are easily noticeable. First off the frame rate is vastly improved. Last year I played 2K8 for all of 20 mins and could take no more. The graphics are also better than last year but I thought the graphics in 2K7 were just as impressive.

I'm still getting used to the gameplay mechanics but I welcome the challenge. I will say that I despise the total control pitching and pine for the crosshairs of 2K7 but alas I know those are history. I still use the classic pitching option which has it's own frustrations such as the constant barrage of bean balls I seem to throw despite seemingly getting the meter just right. It also makes painting the corners next to impossible. Sometimes it seems like it's throw down the middle or beanballs are you're only options, it might just be my inexperience though I'm sure more practice will make perfect. Right now I'm constantly being clobbered by the computer. I hit at-'em balls and pop ups while the CPU hits gappers and homers all day.

I haven't played online yet so I can't comment on that. I'm a casual player so I also don't care for manager modes. I just like to pick teams and play ball. Overall I'm content with this years effort from 2K Sports. There's still work to be done but there on the right track.

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I payed 5 bucks for this and thank god for that, since it seems to be unplayable, I own the 2k7 baseball and I like it better. The graphics are okay, but the gameplay and controller settings are horrible.

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The controls is different from another MLB game; although, after time it kind of gets used to. The graphics are not up to date, but they are good. Overall this is a good game and I'm not sure I would recommend it.

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None of the players look like they did in 2009, or ever for that matter. And the best game I've been able to play, I lost 3-0. They make you play on Pro or better for any progress, it isn't that I am bad at the game, it's just really really unrealistic. They successfully make catches 100% of the time on the ones that a real player would fail at 100% of the time, I find myself thinking "If this could really happen, then every player would qualify for Hall of Fame".

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Cooling Fan for Sony PlayStation 3 PS3 Console

Cooling Fan for Sony PlayStation 3 PS3 Console
Customer Ratings: 3 stars
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This item keeps the PS3 cool in a very good way. However after a while it tends to get noisy. It needs to be cleaned ever 2 weeks also. If you need an easy fix this is great as long as you can drown out the noise with gunfire.

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items works, but in the vertical position, does not stay flush w/ my system. i've had to modify it (with duct tape) to stay flush......?

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Okay for the money, I guess. Kinda loud and wears out fairly quickly. (My 2nd one so I can say that.) I would have preferred the $100 model.

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this is the worst fan in the world no one should buy from this company

worst customer service in the galaxy more over the worst customer service i have ever had to deal with

this company cant even manage to hold a bad sale or a bad product which is all they hold

this is the worst company in the world NO ONE SHOULD BUY FROM THIS CRAP COMPANY

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Guitar Hero World Tour - Stand Alone Guitar

Guitar Hero World Tour - Stand Alone Guitar - Playstation 3
Customer Ratings: 4 stars
List Price: Price Unavailable
Sale Price: $139.99
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I really like this guitar. For this review I'm comparing it to the Rock Band guitar. (I own a PS3, but have played Xbox as well)

Positives:

Very sturdy. It's slightly bigger and heavier than RB guitar that makes it feel less like a toy.

Very responsive--it only takes a slight tip to activate Star Power.

Unlike RB, the buttons protrude from the neck and are curved, so sliding up and down notes is much easier.

The buttons are spaced out better than RB, so normal sized hands don't bump adjacent buttons. For new players, it also makes it easier to know where your hand is positioned without having to look.

It clicks when you strum, making it easier to keep the beat.

2 options to activate star power. Tip the guitar up, or hit the button next to the strum bar (works in both games).

Neck Slider. The new neck slider is kinda cool, allowing you to tap on it instead of strumming notes. It can also be used for a different distortion sound, or in certain parts of the song where the notes are chained together. The slider is disabled when playing RB.

Negatives:

The clicking is very loud and can get annoying, especially to those in the room that are not playing.

The PS button / directional controller is too close to the whammy and can easily get bumped. If the directional controller is bumped, it thinks you hit a wrong note. If the PS button is bumped, the game gets paused. Once you're used to the guitar, you learn to avoid it.

There are limited distortion options. (there's no switch like RB) Very minor.

Children or adults with very small hands may find it a stretch to play the 1st and 5th button at the same time, but you won't need to worry about this until you get to Expert mode.

I have had no problems with timing, connectivity, or notes registering correctly, except when the batteries are almost dead. If you notice these problems, TRY REPLACING YOUR BATTERIES. The only problem I've had is that my neck slider is overly sensitive when I try to play the GHWT connected notes. Easy solution--I play the notes normally.

TIP: If you own a guitar hero guitar or drum set, I recommend picking up a rechargeable battery pack made by Blockhead. They're super cheap and work great. I have one for each of my instruments:

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I bought the Rock Band "Fender" over a year ago and between the "mushy" strum bar and non-functional tilt (overdrive or star power activation), playing Rock Band was far less fun than it should have been. I bought this Guitar Hero World Tour guitar recently and it has made playing Rock Band a blast. The strum bar is more like the "clicky" bar of the older Guitar Hero guitars and the tilt activation doesn't require you to tilt the guitar almost vertically to activate overdrive, I'd say it's more like a 22 degree tilt which keeps me from getting distracted and therefore missing notes. I actually improved so quickly I was finally able to move up to hard difficulty. I'm playing Rock Band 2 mostly now, this guitar is compatible with all versions of Guitar Hero and Rock Band.

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Good news to PS3 owners. The lag has been fixed. After comparing the Les Paul and World Tour guitars, this is much more responsive and does not drop notes like the Les Paul does. Also, the connection (detachable neck) between the neck and guitar has been hardened to prevent issues with the frets like the Les Paul did on some models.

But, that doesn't mean this is the perfect guitar.

For one, I experienced strumming issues on my first guitar after a few hours of playing. It would register a proper strum 25% of the time (most of the time it would drop a strum or double-strum). So I exchanged it for a new one. And whad'ya know? It, AGAIN, goes through more strumming issues after a few hours of play. I was about to return it for a new one again. But after doing some research, the issues were because of faulty SPDT switches under the strum bar. So instead of returning it, I opened up my guitar and replaced them with much higher quality switches. Now the guitar no longer has strumming issues.

But I'm still unhappy. Sometimes when I elbow-strum to 2-hand-tap on complex hammer-on parts, my elbow would hit the start or select button, which results in pausing the game or activating star power at unwanted times. So, again, I open up my guitar and remove one of the start buttons. This fixes the accidental pausing, but not the accidental star power activation. I prefer the other models where there is 1 start button and 1 star power button, both the same size, further away from the strum bar.

The strum bar is ok, but the other models' strum bars are much better. This one is too long. Sometimes, it's hard to strum at extreme speeds (such as the beginning of "The Devil Went Down To Georgia" on Expert difficulty). It feels more mushy and springy that accidental double-strumming can occur.

Overall: I do like the feel and responsiveness, but it could've been much better.

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Works great, good construction, good price, nice action. I played guitar in a band and would buy this guitar controller again.

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The PS3 stand alone guitar was purchased to replace the one we wore out. It was received on time and was in excellent condition and works great. I would recommend.

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Prototype 2 Blackwatch Collector's Edition

Prototype 2 Blackwatch Collector's Edition - Playstation 3
Customer Ratings: 4.5 stars
List Price: $79.99
Sale Price: $26.92
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Well first I'm going to review the game and then I'll review the BlackWatch Edition. First of all, if you didn't like the first one then you won't want this one because this is very similar to the first Prototype.

Story: You are Sgt. James Heller, you come back from your tour and find that a year later from Prototype 1, there is another outbreak and that outbreak has caused your wife and daughter to die. Now your out to get the one responsible for the outbreak, Alex Mercer. Heller confronts Mercer and he infects him, now you have to get new powers, abilities, and mutations to murder your maker.

Gameplay: New york has been turned into New york zero. NYZ consists of three islands, The green zone (GZ), the yellow zone (YZ), and the red zone (RZ). The green zone is clean of the infection, it's like a normal city but there is still some military wondering the streets and have bases set up. The yellow zone is more of a depression zone. Refugee camps, military everywhere, and Gentek is experimenting on people and infected. The red zone is total hell! Infected everywhere, military fighting, etc. The creatures in the game consist of Infected, Brawlers (Hunters from prototype 1), Juggernauts that are big, fat and armored beasts, and the Huge Goliaths! The are huge female monsters that have a shield for one arm and well a arm for the other. Blackwatch has super soldiers still with a new look. Now everytime you level you earn a skill point and level either health, movement, regeneration, Mass and finishers. Now there are mutations, every time you get collectibles in a area or do side missions (//BLACKNET) you get to get a mutation wich upgrades anything really.

Graphics: There ok. Not much different from Prototype 1, the monsters are very detailed and so are the weapons, but the best graphics I've seen from a 2011, 2012 game.

Overall: Prototype 2 is a fun game, free roam, monster killing, gore fest. The story is sad in the beginning, but turns into killing and slicing up bad guys. The graphics aren't the greatest but not terrible, if you liked prototype 1 I would get this game, so I give it a 4 out of 5.

Blackwatch edition time! It comes with 3 voucher codes, a artbook, a soundtrack, all the radnet edition stuff and well prototype 2. The 3 codes are a digital comic, a 20% off merchandise for prototypethegame.com, a dlc code for the colossal mayhem wich comes with 3 new powers and 3 skins: The Infected heller skin, the infantry heller and test subject heller. The artbook is nice and the concept art is nice, and the soundtrack has some nice music. The radnet edition comes with over 55 challenges, events, and rewards. So the blackwatch edition is nice.

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Great game, for sure. Haven't been able to utilize the extras (deployed and the internet is crappy), but the gameplay is awesome. Only thing that would make it better is if it were longer Was a bit too easy (on hard) to find and do everything. But definitely a good sequel, well worth having.

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I really liked the first Prototype game. I ejoyed the game itself, and even just the free roaming and messing around. That said, Prototype is the best of Prototype and then some. I am in the Red Zone (the third area to be accessed in the story mode of the game), and I have completed nearly every extra mission and found all collectibles in the first and second zones already.

All in all, the game is awesome. The powers and moves are similar to the first Prototype game. The evolve system is cool, as it lets you upgrade your health, regeneration, shapeshifting, mass, and finishers (a bit less free to use than the first game, which relied entirely on spending experience points to buy upgrades, rather than selecting 1 each time you "level up," like this game does).

The story is very good, and it is cool to see some of the characters (Alex and Dana Mercer primarily) back from the first game. When you get deeper into the game, the story takes a lot of turns taht are somewhat unexpected (a few are pretty predictable, as usual with any video game). I definitely do feel engaged by the story and look forward to what happens next. It doesn't feel completely predictable like other games are, which makes it difficult to put the game down at critical moments.

The only frustration I've found is the missions where you have to run after crates dropped from a crashing helicopter, with each one giving you a bit of extra time, befor time runs out. Some of them get a bit difficult. I've managed to get through about three or four of these (they are typically side missions, meaning optional), but I struggled a bit with some (the last one in the Green Zone, in particular). Still, it feels good to complete any of the side missions, and it does add new elements to the story and give more background information to what is going on outside of the main plot.

I like the different collectible items. There are blackbox recordings, field ops to kill, and lairs to defeat. This makes exploration rewarding and fun. The changing weather is also cool. there is no real advantage to this, but it does at least make the landscape a bit more diverse in that you aren't always looking at the same sky and it is sometimes raining or not.

The Blackwatch Edition is cool as well. The soundtrack is good (if you're in to video game soundtracks, that is, which I am), and the DLC is also worth it. The art book is nice, although I admit that I don't tend to look too much at those.

All in all, I highly recommend this game to anyone who is even remotely considering the purchase. You won't regret it.

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this blackwatch edition of prototype 2 is very much worth the cost, the additional content, plus art book free digital comic and sound track round out the title nicely.

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this one is ok. Game play doesnt seem quite as smooth as the first one, also some of the controls and menues are wonky. Worth a try if you get a good deal on it though.

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Two Worlds 2 Royal Collectors Edition PS3

Two Worlds 2 Royal Collectors Edition PS3
Customer Ratings: 3 stars
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I already on TW2 but got the CE set because I like the game and from the description it was to have come with the added in Pirates DLC expansion which is still pretty expensive to download. The set I got did not come with any DLC. So I pretty much wasted my time with this purchase as it's something I already own (as far as the game goes). If your looking to get the CE set because you don't own the game and want to try it it's well worth the purchase. Everything in the set including the box looks good. The statue of the dragon queen looks just as weird as she does in the game with her oddly shaped face and that's about it.

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First, I know this game company has a couple reviews claiming the deliveries were late. I don't think this is the case. I received mine about a day earlier than the minimum date. Mind you, unlike most people, I anticipate a early delivery from amazon and their affiliates... but I never get upset if something doesn't come in by the minimum date. Which I think the biggest issue was with everyone else. The company says it would take 2 3 days to process. Then it would be sent out. If you got it before the maximum delivery time, then they did good.

Package review. I am glad to say everything was packaged correctly and they provided extra DLC on top of what they advertise. I was disappointed to that the digital content cd was not in any form of packaging. It was in the artbook with no case or paper protection. Though mine was not scratched; this does leave a chance for damage through everyday care. I had to place it in a spare jewel case. The rest of it was well worth the money honestly. I have a ton of Collector's edition games on the ps3 and nothing came with as much physical and dlc content as this game does. All of the content was in great condition and is holding up great.

Game review: It is an okay game. The controls are a bit clumsy and hard to get used to. I think the game HAD a lot of potential... but the company failed in a ton of major aspects. First off story mode is great to play through, but it loses the strategic hard edge the good games have. With no real respawn or creature level adjustments, you tend to cleave or blow everything way in no time at all. The lack of a harder mode or a new game+ really hurts this game too. The crafting, spell, and alchemy system are "good", but not "great" like a lot of people thought it would be. There is still limitations and it takes a bit to learn unless you are using a FAQ.

My biggest issue was also with the multi-player. This was a disappointment. Same issues as the normal game play. Plus the respawn is area based and very limited. Your progression will be painfully slow. There is no level cap, but if you want to seriously get to some uber high level to feel like god, you will have to invest a great amount of time into the game play (Over and over and over).

Really Topware Interactive needs to release a patch for all consoles and systems for a creature level adjustment, respawn, and amp up the difficulty. Otherwise the game is not worth owning unless you are a collector. Visually good games, don't make them worth owning ;) It is all about the gameplay for a gamer.

Replayability: 2/10

Graphics: 9/10

Sounds: 8/10

Gameplay: 8/10

Mulitplayer: 6/10

PS:

Gamestop in select areas who have this copy (Collectors Edition) are marking it down to the original game price of ($60), which left me feeling cheated by $50. If a store here had the copy, I'd probably have demanded my money back and bought the cheaper version. Since there is not a single CE here; I am somewhat content owning what I have. If you decide to buy this; get it for the extras and love of the game. If you wanted some hardcore rpg game that is going to give you a good fight in the game... pass it up.

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Resistance 2

Resistance 2
Customer Ratings: 4 stars
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It's a great game but was hoping for some 60 multiplayer but I know since R3 came out it would be dead. Surprisingly there are a few people on there that still play.

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Its a decently fun game, not quite as good as part 3 but still decent fun. For the price of 5 bucks its worth it. The story is weak, gameplay is consitantly fun, and overall presention is good.

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Madden NFL 13

Madden NFL 13 - Playstation 3
Customer Ratings: 3 stars
List Price: $29.99
Sale Price: $18.97
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I've been as loyal of a Madden fan as any. I've purchased the game every year since the early 90's on Sega Genesis. And I've always enjoyed playing the games themselves, but it was the introduction of the franchise mode (1998?) that got me truly hooked. Every year, as more and more features were added to the franchise mode, I found the game to be more and more addicting. Nothing could add to the games replay value more than a detailed franchise mode where I felt like a real GM, developing my team and molding them into a perennial contender by taking over every detail of the organization and calling all the shots.

I believe Madden hit its peak during the final year on the PS2/XBOX console when every detail of your franchise could be controlled, right down to the price of refreshments in your team's stadium. Admittedly, the game has been a bit of a disappointment since its transition to the latest generation of consoles (PS3 & XBOX 360). The franchise mode was essentially stripped down to the very basics...just a shell of its old form. I understood, at least for a year or two, that the game would have to make a few sacrifices in order to get the game fully functional for the new consoles. The graphics had vastly improved, and I felt I could deal with a lighter version of the franchise mode if it meant playing such a good looking football game. But EA has done very little to bring its franchise mode anywhere close to its old form. There was a glimmer of hope for us franchise enthusiasts in Madden '12 when the game made a number of improvements, publicly acknowledging that Madden had put its franchise loyalists on hold for too long, and the feature was in some great need of improvement. Then Madden '13 was released...

Madden 13 is a slap in the face to any fan of the franchise mode that has stayed true despite the repeated disappointments over the past 5 years. The franchise mode has been completely removed from the game. EA will tell you that the "Connected Careers" (CCM) mode serves as the game's franchise mode now. I beg to differ. The CCM is a sad, sad attempt to contemplate those of us who enjoy the franchise aspect of the game. Anyone with a little awareness can see that EA's attempt to make everything "XP" based is a move to eventually monetize every aspect of the game... (Example: your players no longer progress based on their performance throughout the season. They earn "XP" for reaching certain goals which can be used to purchase upgrades to their attributes.) Everything is about earning "XP". You can't even scout future prospects unless, you guessed it, you've accumulated some precious "XP". This 'subtle' addition may be the scariest aspect of the latest edition of Madden.

To those of you who have been told that CCM replaces franchise mode in the game, here is just a short list of features that are completely gone:

Offline franchise mode multi-player (seriously?? I've played a league with my best friend every year since 2001.)

Fantasy draft (that's right, if you like drafting a team to control from scratch....forget about it.)

Option to upload NCAA 13 rosters for your drafts (the only reason I buy NCAA...)

Ability to edit player appearance/ratings

Ability to create a team/logo

Ability to move your team to another city

I won't even list all of the features that still exist but have had their functionality severely reduced. (Example: you can still trade and sign free agents but the trade logic has been tweaked such that unless you're trading a superstar for a draft pick or two, it's not going to happen. Free agents can be signed but the length and size of the contract can't be adjusted) This would end up being a review too long for anyone to read if I included all the reasons why the features that remain are lacking.

According to EA, the series has approximately 5-7 million dedicated fans, and they'll likely sell over 3 million copies of the game by October. Apparently they've decided that the franchise fans make up too small a minority to worry about. A calculated risk I assume. I'll be returning my copy though, and they can exclude me from their list of dedicated fans going forward.

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Okay, so if you play this game by yourself online, and that's ALL you do, then you might not agree with this review...

...however, if you are like me, I primarily play offline franchise mode, so drastically changing this feature is a risky gamble for EA when it comes to gamers like myself. The only two words that I can use to describe 'franchise mode' this year is: EPIC FAIL. Madden 13 has something called connected careers, which serves as its only vehicle to play what past Madden's have called 'franchise mode'. This works well for online play, but if you are like me, I like to play franchise mode offline with a friend (you know, in the same room). We create our own guys, do a fantasy draft, and play as many seasons as we can until the next Madden comes out.

Not this year. EA has chosen to abandon this group of gamers. Most of the features for offline franchise play have been removed. Create a player, and have him play in your franchise? Nope. Fantasy draft? Gone. You are stuck playing with the current roster of whatever team you chose. ANY roster customization? Virtually all roster customization is gone. Again, you are stuck with the real-life team rosters. You can't even edit player attributes, names, or positions.

Finally, and this was the deal breaker for myself, and I will be returning the game I have bought every year for the last 10 years if there isn't an update issued. Multiplayer offline franchise. That HAS to be included, right? RIGHT? Unbelievably, no. I have no idea why they would take this out. It seems like a no-brainer, and quite frankly, I am a little pissed about it. Being able to have friends over and play Madden on franchise mode can't even be done in this years Madden. This literally makes this years Madden worthless to myself.

If EA included last years offline franchise mode with Madden 13, and nothing else in Madden 13 changed, my review could very well be 5 stars, so don't infer that my 1 star rating is for everyone. It's not. But, I know a lot of people who play offline franchise, and wanted to warn everyone else in this group that EA decided to ignore us this year.

UPDATE: 10/28/2012

I patiently held onto my copy of Madden 13 for a while to see if any updates by EA would be issued to correct some of the complaints I had above. I am happy to say that EA issued an update in mid-October which added some of the left out features. The update included the following:

1. Multiplayer offline franchise mode (up to 6 players)

2. Ability to import and edit rosters into offline franchise mode, this includes being able to bringing in created players, so it is now possible to play as yourself

3. A handful of tweaks to gameplay

As far as I can tell offline fantasy draft was not included. I personally love the ability to perform a fantasy draft, however, adding multiplayer and roster editing is still HUGE. Overall, I increased my rating by 1 star, so it is now 2 stars overall. The gameplay compared to Madden 12 is improved, and I think the overall experience is quite a bit of fun, so if you like previous Madden games, you will be happy with the purchase. If all of the features would have been included in the original release date (including the still left out offline fantasy draft), I think this version could have been worth a 4 star rating. So call it sour grapes, but having to wait nearly 2 months for the features that I consider a staple of Madden, I can't bring myself to give it over 2 stars.

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Read my updates below.

Unless you like playing single games do not get this crap. If you are a longtime Franchise mode player do not get this....there is NO Franchise mode and what we have in it's place...Crappy Careers...is not Franchise mode and it's crap. The new game engine is a nice idea but it's far from ready and therefore it's crap. Maybe if EA had concentrated on the game play engine and left the rest of what they had in M12 alone they would have had a game but what they gave us is crap and I refuse to call it a game because it's just crap. I hope I'm getting my point across with my continuous use of the word crap...M13 truly is a POS.

09/01/12: Now that I have time to play more I just want to add this to my previous comments. At first glance I thought that the new onfield game play was better but after playing 2 seasons worth of games I have to say that the "physics" EA has hyped so much isn't there either. The physics of player on player impact is far superior in Madden 12 and so is the AI. I will give this one example from the dozens per game that I see. Playing with the 49ers I watched Aldon Smith make 3 sacks in one game that were totally "instant replay" versions of each other and they were total BS when it comes to the physics of game play. Smith was coming at the QB who was looking at the opposite side of the field on all 3 plays so what would you expect from a hard hitting linebacker coming in full speed on a QB totally unaware that he's about to be hit? A monster driving hit chest to chest to try to cause a fumble? That's what I expected to see and what I saw time and time again in Madden 12 but in Madden 13 when Smith impacted the QB it was like he hit a brick wall and stopped dead from full speed and instead had to grab the QB and twist him to the ground. Huh? Really? And this is suppose to be a physics engine? After playing enough games the real problems with the new engine are huge and glaring and go way beyond players flopping and flailing on the ground after the play is over.

09/27/12

I decided to try playing a game online to see if any of the online adjustments made so far have made the game better and no it has not. Every 2 or 3 plays I watch one of my defensive backs just take off toward the opposite sideline at a 90 angle (sometimes he goes behind the QB and sometimes he goes behind the MLB) with no regard what so ever for the play called and what is taking place on the field. I didn't even finish the first quarter before I turned it off and put Madden 12 back in. There is no sense in playing such a piece of garbage and there is no sense in such an obvious AI error still being there after more than a month. I'm guessing that the safeties still become statues in the middle of the field too when the other team is way behind allowing receivers to just run free behind them but I didn't play long enough to find out.

10/17/12

This is my last update because this was my last attempt at playing this crap. Update #3 from EA...losts of promises from EA but I guess it was just an attempt to keep sales up as word got out about how bad this crap is because if anything the game is worse than before. Do your self a favor and save your money. I wouldn't even buy this crap out of the $5 used game bin.

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LOL more like $20-$30. First of all NO FRANCHISE MODE. Second, NO CREATE A PLAYER. Third, ALL THE DRILLS AND STUFF LIKE THAT ARE GONE. Fourth, THE DRAFT IMPORT HAS BEEN REMOVED. Fifth, the music is literally crap. SMH why they had to remove these features from the game that made it fun to play. I'll be returning this game for sure and I won't be buying anymore madden games in the future. EXTREMELY DISAPPOINTED.

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I cannot believe that franchise mode is, essentially, gone. No creating a player (generally yourself so that you can pretend you are on your favorite team), no draft each year to fill your roster, and no traning camp exercises/drills to improve your players. Again, I just cannot believe that the franchise mode is gone as this is what I always wait for with each Madden...and now I am done...or hard up to just keep playing Madden 12 for the rest of my life. I hope EA issues a large-scale apology for this horrible decision.

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NBA Street Homecourt

NBA Street Homecourt - Playstation 3
Customer Ratings: 4 stars
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One thing you must know to play NBA STREET HOMECOURT: The key of any game is the GAMEBREAKER. Once your trick meter is full you can activate the gamebreaker by stepping into the yellow circle in the center of the court and pressing triangle. At this point, you can freestyle dance/dribble and really make some crazy combos. BUT BE CAREFUL. If you get TOO FANCY you may get your gamebreaker swiped by the other team. That's when things can get really interesting. Overall, this is an extremely entertaining game and I definitely recommend it to anyone looking to have an all out, crazy, unrealistic dunk-fest. By the way, that's not a bad thing.

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I've played all of the NBA Street games since the PS2 and Xbox versions. I think this is a nice fourth installment. I questioned it for some reason last year when I had it for the 360, but I purchased it for the PS3 and I really like it. It has a very high replay value. Unlike the NBA Live 08 or NBA 2K8, it's fun and not too serious. I mean all the power up moves are like NBA Jam (arcadic). I just think when you play video games they should be fun and no too serious. I like how you can play w/ or w/o a shirt and being a female I like the WNBA option as well. All and all it's a lot of fun, plus now it's like $30 not $60 like when it first came out and that makes it even better.

You cannot go wrong w/ buying or renting this game, you won't be dissappointed.

Thanks

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If you're looking for an arcade basketball game, this is it. If you haven't played an NBA Street before, they are some of the most quality arcade basketball games on the market. Gameplay consists of many tricks and maneuvers to gain points and there is a lot of dunking involved. The game isn't realistic to any degree, but is a lot of fun to play co-operatively or competitively. However, the game does get boring pretty fast and therefore is only worth it if you plan to play it casually with friends.

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its good becuase there's a lot of tricks u get to do, and how you get to pick people to make your own team.

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I dont know why so many people have been hating on this game. I think it was a great first NBA Street game to hit the next gen systems. I dont think any NBA Street will be as good as Vol. 2 but, this game still has a lot to offer. In High Def it looks awesome, and although almost all of the tricks and dunks are totally impossible to do in real life, it is still really really fun! Plus now that the price is dropped its not hard to find this game for under 20 bux.. definately worth it!

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PS3 Wired USB PC Controller

PS3 Wired USB PC Controller
Customer Ratings: 2.5 stars
List Price: Price Unavailable
Sale Price: $10.00
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I should've listened to the other reviewer on this controller. It's very poorly made (SUPER cheap quality) and the physical specs are off just enough that the controller doesn't feel right in your hands. The analog sticks are stiff and difficult to make precise movements with. And to boot, the plastic they're made with is terribly thin and weak. Don't waste your money. Honestly. Don't.

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I got this controller about a month ago, in that time it worked fine. but, after some quick button presses the controller died. I tried fiddling with it in the usb port but the controller refused to respond. I suggest any future buyer to fork out more cash for a better controller.

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The controller broke from the analog thumbstick the first time i used it. the quality of it was just awful. i guess you get what you paid for. at least it should have work a couple months! do not buy this type of controller from this seller.

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I am not writing this just for writing sake. But this is the worst pc controller ever. The R analogs are the same as the X, y, a, and B. You cant basically do anything with it. Although you can use it with games like FIFA, I wouldnt recommend it for any fast paced game. The controller feels very dry, and both analog sticks are very tense and hard to move, apart from having very sharp edges. If you want to save money. Do not buy it. Buy UNO cards instead or give it to charity.

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I bought these controllers a little over 3 weeks ago, when i first got them I was really disappointed as the controller didn't resemble nor posses half of the quality/functionality that are in the specifications. the material is crappy and thin, there is very little precision when gaming with these joysticks. By the third week of gaming with these controllers they gave in, it wasn't being recognized by the computer when connected to the USB ports. . This is really ridiculous.

I wouldn't advise/recommend anyone to purchase these products

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PS3 3 in 1 Charging Station

PS3 3 in 1 Charging Station
Customer Ratings: 2 stars
List Price: Price Unavailable
Sale Price: $9.99
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Pros:

-great you can charge more than one charger at a time.

-nice setup for charging

Cons:

-controllers don't connect all the time

-had for a few months and now controllers always say they are charged even if they are not.

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PS3 MOVE Energizer 2x Charging System

PS3 MOVE Energizer 2x Charging System
Customer Ratings: 4 stars
List Price: $19.99
Sale Price: $5.99
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For the Move controller, this charger works extremely well. Place the charger in its station and it makes a nice, snug connection to the base with an audible click. There's even a little depression in the back to accommodate the wrist strap.

However, for the analog controller half...it fits, but it's a little loose in the base. Once it's in, it's in...but you need to make sure that it's in before you go wander off.

The charger, otherwise, works great! There are little LED lights in the front to let you know the charging status red = charging, green = charged. Even when the controllers are fully charged, you may leave them in so they receive "trickle" charging without fear of starting a fire or burning out your controller.

It's a great product; I just wish that the analog connection to the base was as impressive as the actual Move controller. It's also too bad that as of 11/20, they still don't have a 4 device equivalent for this by the same company. But, since I had great success with the Playstation 3 Energizer Power & Play Charging System, I knew that I was dealing with a manufacturer (Energizer allows the use of their name; PDP makes the device) that makes a good charger and I had nothing to worry about.

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i needed a charger for my move controller for ps3 and found this on here it works great and was shipped on time and safely

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MOTION CONTROLLER DOES NOT WORK AFTER FIRST TIME USE. PURCHASING THIS CHEAP POS WILL END UP COSTING YOU ANOTHER CONTROLLER. BUY SMART BUY SONY WHEN IT COMES TO YOUR SONY PLAYSTATION.

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this does exactly what it says, charges your move devices, and clicks right into place with no problem. Worth the price.

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