Showing posts with label ps3 video game deals. Show all posts
Showing posts with label ps3 video game deals. Show all posts

MLB 09 The Show

MLB 09 The Show - Playstation 3
Customer Ratings: 4 stars
List Price: $39.99
Sale Price: $9.99
Today's Bonus: 75% Off
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I am a little late to the "show" but I am sure glad I finally arrived here! I just picked up the PS3 system 2 weeks ago. I am from the school that felt MVP baseball 2005 was hands down the best baseball game ever made for console gaming. I read numerous reviews on this game at various sites and was really shocked at the clear line of love it or hate it type of write ups. A little background on my gaming expereince for you youngens out there. I have been playing video games since the Atari 2600 (I still have that thing in fine working condition in a box with over 100 carts). Back then Intellevision was the bomb for baseball.Nintendo had Baseball Stars, and Bases Loaded the Second Season (both classics). On Sega Genesis we had RBI Baseball, and the sweet World Series Baseball. Then the Playstation had EA's Triple Play baseball,All Star Baseball and of course the legendary MVP 2005 for PS2. For this review I can tell you this game is being played on a 32' Sony XBR Bravia 1080P LCD with Digital Surround and HDMI video.

I will list my custom settings which I have found to be very challenging and at the same time very rewarding. These settings thus far have made for a very realistic gaming experience without the extreme amount of frustration that some have shared. Over time I am sure I will turn down and turn up these various settings as my skill in the game gets better with repeated play. I recommend these particular settings if you have had a good amount of baseball video gaming experience with either The Show or the MVP series, have a good working knowledge of the game and also if you are/were a ball player.

All Star difficulty

No hot/cold zones

No Strike Zone marker

No hitter zone marker

Yes to ball marker to line up the pitches even though the controller shakes if your out of the strike zone it does make things a tad easier and more enjoyable.

Yes to 1/6 guess pitch and location I believe part of baseball is to anticipate certain pitches and location at crucial times and to be rewarded like you would in real life with a solid hit or a majestic blast out of the park! This allows you to sit on a pitch that you guessed right. Or if you don't want to guess the pitch but know he will pitch you down and away that helps and you should be rewarded. Knowing location has it's rewards too! I played a game last night and just knew this pitcher was going to come at me inside....I promptly crushed one over the right field wall BOOYA!!!!!!

New Running control set up very easy to use as I will explain below.

Yes to API (Adaptive pitching intelligence) where the cather calls the game for you and you can either shake him off or follow his lead. I like this a lot! And don't be afraid to shake off your catcher. They do call for more fastballs then they should....shake him off and throw that change up or breaking ball!

All throwing, fielding, running, and sliding set to manuel

Yes to the Fielding ball marker and steal the HR marker.

Yes to umpire strike zone variabilty

No CPU comebacks.

As far as my sliders go without being long winded the only adjustments I made were:

Turning up 2 clicks each:

Hitting Power

Solid Contact

Starting Pitcher Stamina

Relief Pitcher Stamina

Foul balls

Turning down 3 clicks:

Throwing errors.

Turned down 1 click

AI Pitch speed if your a novice turn it dowm some more to get a feel for what different pitches do. Once you get the hang of it...turn it up!

On to the game.

Presentation Never have I been so blown away by a sports games presentation than MLB 2009 The Show. From the moment you load in the game and hearing all the great radio calls to the opening lineup introductions, the umpire crew calling the game, the panning in the stadiums, the lighting and shading....I mean this is top notch stuff. The play by play is great. Without question you feel like your watching a baseball game. The menus are very in depth and easy to navigate. I love seeing in spring training games the beach balls being hit around. The crowd is very active and looks so real! The player models are nothing short of beautiful. The fielding animations are so life like...back hand stabs, flips to turn 2, scoops, fist pumping after a great play, dives and slides....all the most realisitc I have ever seen. Guys getting thrown out of arguing calls, Replays are awesome!!!! Custom walk up music, and recording your own cheers and jeers.....friggin sweet!

Gameplay this is where the biggest debate has been on the reviews. I will say this. MLB 2009 is not for pick up and play gamers, gamers who do not have much baseball knowledge, and gamers who do not have patience. This is a game that was designed for true baseball fans, players, and sports gamers who want the ultimate in true realisim. If you don't fit into that description....buy MLB The Bigs.

The degree of difficulty in hitting is just that. It is not easy. This is not dependent on button mashing and pure timing. You must understand the sweet science of hitting, taking pitches, going with the pitch, fighting off pitches, having some sense of what pitch is coming depending on the count, the baserunners etc. The hitting aspect of this game is just flat out amazing. If you are patient and willing to practice you will be able to be successful. One of the biggest keys to hitting on this game is the left stick. You need to understand that if a pitcher is throwing it down and away and you swing at it....you better have the left stick pressed down and away as you time your button push and then maybe you either fight off the pitch, get a dribbler down the line you can leg out, hit an opposite field single...pop up, line out, my point is there is no guarantee you will get on base...but if you don't press that left stick down and away chances are you will whiff. If you have a man on third....tap the right stick up to induce a fly ball to tag up that runner!! Drag bunts are awesome on this game and they work well (tap your right stick either left or right before the pitch). I wish you could move the hitter around the box though...amazing a game with this much detail left that out. The hitters eye is a nice touch to see how the defense is playing you. Back to the hitting aspect. What I love is that even if you get the timing right sometimes your going to hit it hard....but it is going to find a glove. That is baseball. No one hits .375 year round....most hitters hit .275 to .280. Sometimes you time it right but you don't swing your bat high enough or low enough with the left stick. Again...ultimate realism. I still have not hit a HR using the power swing. I have hit a dozen (in 14 spring games) though using the normal swing button, with perfect timing and placing the sweet spot of the bat in the right area. I also do not like to use the power swing button because you can't check your swing at all. Check swinging is a major aspect of this game. The batter/pitcher duals are flat out sick!

Pitching Wow...I love this. Even when you line up the ball right....sometimes your pitcher just does not have his best stuff. Know this and start thinking about getting your long reliever up earlier than you would like! I love the fact that you must work the zone....throw pitches high and away, low and outside, or give them a sweet splitter down the middle...whoops and then it drops like a rock! Also....make sure you get ahead in the count...because the great hitters will make you pay for mistakes all the time. Study your hitters with the pitcher/batter menu....amazing the amount of info you can gather from those screens. Also check the streak arrow direction next to their name and stats as they approach the batters box....is A-Rod on a cold steak? Then challenge him!! If he's hot and first base is open....pitch him carefully. Watch your pitchers confidence closley. If he is getting into trouble...get out there and talk to him. If he can't seem to get out trouble....send him to an early shower!

The plethora of pitches in the game is sweet. Screwballs, slurves, 2 seamers, 4 seamers, 12-6 curves, spliters, sliders, sinkers, knuckleballs, knuckle curves, changeups....awesome. The variability on the umpires is also a very nice touch. Sometimes you get calls...sometimes you don't. Adjust and adapt just like in real life!!!!

Fielding Ok here is where there are a couple of quirks. Sometimes the AI chooses the wrong fielder for you intially and you need to hit that L2 quick...also sometimes you hit dive and meant it let's say for your 3rd baseman but the AI chose your LF instead and he is flat on his face and it turns into a double. It does not happen that often. In fact it is becoming less of an occurence as you get used to the speed of the game. The fielding though for the most part is very solid. I love the smoothness of the animations and man it feels so real. Throwing is a breeze as is diving and jumping. Throwing errors were happening too often on the "out of the box settings" so take my advice on the slider adjustments mentioned above. The fielding guide marker is very helpful and a must for novices and even vet's like me...it makes for a more enjoyable experience. Last night I perefectly timed a R2 dive for Hanley Ramirez to lay out up the middle on a grounder... he then flipped the ball up from his stomach to Uggla who was getting taken out on the throw to turn the 6-4-3 DP. AMAZING FIELDING ANIMATIONS!!!!!

Baserunning Ok MVP 2005 has the best baserunning controls hands down with the use of the game pad....why MLB 2009 does not use that same scheme is anyone's guess....but the new running control scheme that uses the left stick is a breeze.I have never played any previous version of MLB The Show and read the classic controls and was getting dizzy. Just point to the base runner you want with your left stick and hit the button of the base you want him to go to. L1 for all advance...R1 for all retreat. After a dozen spring games for practice I have had no issues with base running. Stealing is also very easy. Point the stick to the runner you want and touch the button of the base you want him to steal. I have not tried a double steal as of yet....so no comment on that as of now.

Franshise mode I am dizzy at the amount of options you have here. I actually let the CPU handle the training options, budget and stadium stuff....I am too busy with rosters, signing players, drafts, and scouting!!! In other words I like being the GM and Manager and I let the CPU handle other stuff.....for now (:

The 40 man rosters are great. I will miss the MVP minor league systems though. I look forward to my first draft as well as free agent signing peroid. I play the Marlins BTW.

RTTS I have not yet ventured into this mode as of the writing of this review. I first want to complete a couple of seasons (which will take me probably a few years since I only can play maybe 8 hours a week) with my Marlins and then I will delve into that whole other world this game has.

Overall the game is a 10 out of 10 for me. I don't think I have ever been this excited about a sports game since Madden and MVP 2005 for the PS2. This is a true innovative gaming experience. I played ball through college and still play softball on Sundays, It also helps I am a huge basbeball fan. This game is for baseball lovers...I do not reccommend this game for any casual gamers, casual baseball fans or a gamer who has little to no patience. However if you want a true baseball simulation that has more features than you know what to do with, and that also has replayability for the next 10 years look no further than MLB 2009 The Show. A game that truly rewards you with every game you play. The more you play the better you will get and the more fun you will ultimatly have! Quite possibly the best sports video game ever made. Now pass me some mustard for my red hots!

Have fun at the ball park everyone!

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Here we are, another long winter over and another amazing spring to begin, and what better way to ring in the best time of year than with MLB 09 The Show.

Sony has done it, they have taken an amazing franchise and made it perfect. I could tell you about the perfect graphics and amazing sounds, but this game has literally everything. They have batters that react like their real-life counterparts and pitchers that are accurate down to the grip of the ball. Each player is rendered with extreme precision, and with the ability to manually add their actual walk up music and HR celebration music, nothing is more life-like.

They team at Sony has added well over 400 animations to an already extraordinary library of ones that existed previously. I could probably play 100 games and still see something new. From speaking to one of the developers, there are now over 100 animation simply for the first baseman catching a throw to first. That's just unreal. Also, as you play the game the infield wears down, if you dive for a ball on the back of the infield in the third inning, that large swipe of dirt will still be there the rest of the game, this is amazing. Score a runner from second base, and you'll see the footprints in the dirt until they get covered by even more footprints.

The crowd is intenase this year, it's dynamic. If there's a blow out, they might leave early. Also, you'll see Yankee fans in Fenway and vice-versa, as that's how it really is. Sony has made this as close to reality as possible. Also, the fans dress for the weather. I was playing an early April game in Chicago, and the announcers stated it was 43 degrees. Everyone in the crowd had hats, sweaters and jackets on. For a game in late May, it was t-shirts and shorts.

The lighting is another VAST improvement this season. The game actually has lighting that transitions throughout the game. It doesn't just go from light to dark, it follows a real nights subtle changes. Also, the lighting will hit players at certain angles that mimic a real sun, so the shadows will make a difference this year.

Add to all this, online leagues and Road to the Show 3.0, and yes you have a perfect baseball game.

Thank you Sony.

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First of all, my review is not gonna tell you why this game is perfect because of how great the stadiums look, or how lifelike Manny Ramirez's dreads look. I love graphics as much as the next guy, but that is not what I am looking for in a baseball game. I am an obsessive Baseball fan and the only thing I am looking for is realism...and this game has done baseball perfectly.

You hear that a lot in reviews of this game don't you? Perfect. How many times have most of the reviewers of anything said something like that?

The only baseball game I have continued to play since like 1999 has been High Heat Baseball for PC. I have seriously continued to update the rosters year after year for the 2003 edition, keeping it current. Well, this game not only made me finally put that game away, but single-handedly made me buy a PS3.

That is saying a lot! Console Baseball games have continued to get it wrong, time after time, after sad disc throwing time for me. I can not say enough for how amazing this game is. The batter/pitcher battle, the most important part of baseball, is excellent. High pitch counts, countless foul balls, CPU actually throwing balls, strike outs looking, amazing.

The trajectory of batted balls is great too, lots of balls up the middle, and looping fly balls, like real baseball. Lots of little things too with feeling, balls are bobbled but plays are still made... adding more of a human feeling to the game. One of the other cool features on the game, is that on the higher up difficulty modes.. you are to use actual catcher signs to call pitches, 1 for fastball, 2 usually for curve etc.. and your catcher even calls what side of the plate its going too.

This game is perfect, 10 out of 10, 5 out of 5, whatever the ratings are. This game looks equally good when compared to how atrocious that Major league Baseball game is. Go BUY NOW.

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I think many of the people who wrote previous reviews have given this game a fair assessment. I got back into playing console games recently and picked this game up b/c it was last years game and I didn't want to break the bank on video games. As a baseball fanatic, I really enjoyed this game. I really think they hit the mark on a great baseball game more than others that I have played. Granted there are concerns that other reviews have already written, but I just want to add that two things I hate about this game is 1. online play has been canceled. I can't play against other MLB 09 players since MLB 10 is out. 2. I also can't update my rosters. I guess that's their nice hint to go buy MLB 10 which I won't. I am not going to pay $50+ each year for updated rosters and maybe better gameplay. Here's a suggestion, perhaps charge a small fee for roster updates since I know the reason you canceled online play is about making money. And why cancel online play against other players after one year? I can understand maybe after a few years, but after one year? If this is the trend, I won't be buying future MLB games unless I buy it used for dirt cheap or get it for free.

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Last year, MLB 08 was the best baseball game I ever played. It was so good, I had reservations spending another $60 for the new version. Honestly, I'm not sure it was really worth the money, but MLB 09 is another incredible baseball game that makes minor improvements to last year's, and adds a few new features. You can record your own chants and music for individual players. The graphics and animations have been tweaked. The gameplay has been slightly enhanced. Pitching seems the most improved. The Franchise Mode has been enhanced with transactions such as salary arbitration, waiver transactions, and September call-ups. I feel the game will have a lot of replay value. The game is well worth the price if you don't own last years. $60 might be a lot for those upgrading though.

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Dual Triggers for Playstation 3 PS3- WHITE

Dual Triggers for Playstation 3 PS3- WHITE
Customer Ratings: 5 stars
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Got this for my white controller to make it look nicer, but what else is there to say except that it's just the same as the black triggers?

However, the effectiveness that it adds to the controller WITHOUT any triggers is tremendous. I can't imagine how the controller was made without it in the first place.

It makes gripping the R2/L2 much easier no slipping and sliding, and also it makes actual usage of the buttons much more stable and effective.

IF you haven't had any of these types of triggers before, you've been missing out!

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These are great. They match my ps3 controller now and they feel great. There was one problem but it was no big deal. They would not click on, and would fall off easily, but I just kind of pushed the plastic and now it clicks and is sturdy. Another problem was that they sent me the wrong item. I emailed them and they replied the next day saying they will ship my correct item. And 2 days later it came in. So that actually turned out to be a good thing because I got to keep the 1st product they sent me and I didn't mind waiting an extra 2 days for these.

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Tom Clancy's EndWar

Tom Clancy's EndWar - Playstation 3
Customer Ratings: 4 stars
List Price: $19.99
Sale Price: $18.90
Today's Bonus: 5% Off
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I picked it up today after work. I started to play it and was amazed on how it was set up. The controls were easy to get used to for me. I like the setup for the headset. I just got the official headset with socom and it worked great with Endwar. I was stunned how you can use your voice. It was awesome. Its easy to say things but you have to get used to it. I actually played a multi-player with my friend. It was pretty cool. You can play with up to 4 people. 2v2 or 1v1. But if you don't know the basics, your going to get killed online. The storyline was pretty basic, WW 3 with 3 factions, Russia, America, Europe. I prefer America but there all equally good in there special areas. There were some graphical issues but they weren't big. I totally recommend this to everyone. This game is an amazing step towards console RTS's.

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Endwar was one of the games I eagerly anticipated when I got my PS3. I am a very big fan of military strategy games and absolutely loved Sid Meyer's Civilization Revolutions. Additionally, the voice command option seemed innovative. Now owning it and having played it for a few months, the game overall has been somewhat disappointing. Granted, I had some good times with it, but the concept and innovativeness quickly begins to get old.

The basic concept is that you are a commander in any one of three armies (Russia, US, or EU). You are given a set of battlefields in which to wage war on against an opponent (Computer or Person, if using online function). Once the battle commences, you request certain units (tanks, artillary, helicopters, engineers) and take these units into battle, either individually or in groups. Each unit has a simple, strategic benefit. For example, helicopters easily destroy tanks, but are no match for transports. Similarly, transports are no match for tanks, but can shoot down helicopters. Consider it a "Circle of Life" concept, which requires a commander to allocate resources effectively against whatever the enemy throws at them. Using a bluetooth headset (either the one provided by the game or your own for a cell phone), the user can give orders to send units to designated locations without any complex button movements.

While the strategic element is a lot of fun in this game, there is no real campaign mode with a storyline, which, in my opinion, takes away some of the fun. All you do is wage one battle after another until either you've captured all the capitals, captured a vast majority of battlefields, or the other side does the same. There's no background story, no "intimidating enemy" to fight. Some may not mind this while others may. For myself personally, I got a little bored.

The voice command system is far from perfect. In this case, I opted to use my own bluetooth headset vs. purchasing a PS3 one, so perhaps the problem lies with this decision. The system for me only works 80% of the time. In cases where it does not, the system gets confused with what I said, most of the time saying "Please repeat, sir". However, in some instances, it will actually give the wrong command. For example, if I tell all my critical units to "Create Group", the system hears "Evacuate" and suddenly all my units are heading off the battlefield. In another case, the system cannot understand when I say "Unit 12", often referring me to "Unit 5". So, if Unit 12 is a critical unit and Unit 5 is a helpless unit, it sure isn't fun when Unit 5 gets slaughtered by an enemy. This gets really frustrating, as you basically have to watch the voice command system every time you talk instead of the battlefield.

Overall, I would give 3.5 stars, but I rounded to 4 because of concept. This game is fun in short bursts, but tends to get old as you cycle through old battlefields and fight an enemy that just seems to "be there". I would advise checking other reviews to see if the voice command system problem is specific to one type of headset, but I think this game is definitely worth giving a try.

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I purchased EndWar on the release date and have been hooked ever since. This game is very intense and very competitive during online play. It is really more like a PC game than a PS3 game. First you select whether you want to join the US forces, Europe of Russia. You take control of the different units like Tanks, Choppers, Artillery, Infantry etc and bring them to victory. There are different modes of play like conquest which you have to secure control points, Raid where you have to destroy select buildings or Battle where you fight your opponent until you have destroyed all of his units. You earn points for playing and more points for winning. Then you can use those points to purchase many different upgrades. You really have to be good at multi-tasking to be good at this game because there is so much going on at the same time. You can try the demo out for free on the playstation store to give you a better idea what this game is like.

Read Best Reviews of Tom Clancy's EndWar Here

Wow! It has the simplicity of tic-tac-toe and the complexity of playing multiple chess matches simultaneously. The first couple times I played was without a headset. Even with the headset on the first few times I thought it was going to be too difficult to play and enjoy. There is a steep learning curve but the basics can be conquered in a few days of playing it.

I started with the solo-game. The first section which is about nine battles is also a tutorial. It teaches you the basics of the game. You have to learn what each unit does and how best to use them in battle to achieve your objectives. You also have to learn how to get them to do what you want them to do. That's where voice control comes in.

Once you get beyond the "Prelude to War" missions you then begin battling for World domination. You are presented with a global map and each of the three factions US/Europe/Russia battle each turn for control of more territory. You choose which "City" of territory to go after or you can defend one of your "cities" from attack. My first choice was to battle the European forces that had gained control of a city in Florida. At the end of my battle win or lose the system will show you the "new" global map; who now controls what.

The objectives of each mission so far have been one of two things. You either attack or defend by destroying ALL the hostile forces or gaining control of more uplinks and holding them until the timer expires. That's the tic-tac-toe of it. If there are nine uplinks you have to control 5 then hold til the timer expires to win. You decide which units to bring to the battle. You decide which uplinks to go after and in what order. You decide which reinforcements to call up during the battle. That's the multi-chess part of it. It gets hot and heavy and very dynamic. You are continually assessing the situation, ordering units movements and actions, monitoring battles, extracting units to fight another day, ordering specific reinforcements and on and on, during the battle.

One of the key elements is your command vehichle. Without one you cannot have a satellite view of the battle field; which is the easiest way to command and control your units and know where the enemy is. I lost mine during a battle and lost the battle. I felt blind as a bat.

An uplink is a bunker that is used as a place to be controlled to achieve victory. It can be upgraded to help you use your advanced skills (Airstrikes, Electronic Warefare, etc...). My strategy to date has been to capture the most centrally located uplink and use it as a springboard to capture other uplinks. I'll station my artillery there because usually they can reach hostiles closing in on the other uplinks (tic-tac-toe). The battle can be and is most successfully fought using the satellite view aka sitrep.

There is so much to like about this game. If you like War games and Real-time-Strategy games, you are going to LOVE this one. I am already thoroughly enjoying it and I've still got tons to learn.

One last thing I enjoy. You can get a mission brief before each battle. Pay attention to your intell and objectives. What you have to accomplish and what the opposition is going to throw at you should dictate your tactics and what units you bring to the battle. Also when you transition to the WWIII phase you get to decide what your Battalion consists of from a choice of Battalion types. Airborne has more air units, Tactical has more Tanks, Assault is more balanced and is what I chose. You can also upgrade your units from the currency you earn in battle. You get graded on each mission and earn credits to be used to upgrade.

I have not played online in the "Theater of War" mode yet. Trying to hone my skills cause I'm thinking the competition is going to be tough online.

Really fun game!

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I've never played any of Tom Clancy's games so loaded and installed EndWar without any expectations whatsoever and have to admit it's surprisingly fun.

No doubt the troops control capabilities are more limited than a PC-based game due to the controller/headset limitations but when using a combination of both along with the DualShock sensors the command capabilities are very decent.

The different types of campaigns (single player vs AI, single vs single instant death, single campaign, multi campaign...) definitely add to the replay value. The graphics are very good but given the size of the map along with all the pertinent HQ information such as units count, battle engagements, troops health meter... my 47inch TV is nowhere near big enough and I find myself moving closer and closer until I sit close enough to almost use it as a computer monitor.

If you're old school like I am and have enjoyed the Command & Conquer series as well as Dune and would like to try a console-based RTS game you may want to give this a try. If on the other hand you have not played C&C or Dune, have no patience whatsoever, are trigger-happy and prefer brute full-frontal force over strategic finesse, and your game repertoire is composed only of the Call of Duty series then EndWar is definitely not for you. You'll only find yourself reselling this game at GameStop at a loss and post 1-star reviews on Amazon while calling it a "Roll Playing Game" whatever that means. Could it be "Role" instead? Soldiers, let's role!! LOL

Tom Clancy's EndWar

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PS3 USB HUB 4-Port With SD Card Reader

PS3 USB HUB 4-Port With SD Card Reader
Customer Ratings: 3.5 stars
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i would like to point out, because i didnt realize this at all, that this is for the PS3 Slim, good thing i got both right. this works great, the sd slot immediately tells the system the card is there, not any latency that i can see between the system and this add on, a great buy if you ask me.

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First off props to Sony for making a System with only 2 usb ports on it when there are so many 4 player games and accessories that require USB connections.

So I was in major need of extra slots. I saw this product and liked its design thinking it could be a great add on to my ps3 slim.

Wrong. This device plugs into both slots as one peice changing your two slots to 4 with an additional SD card reader.

First problem I had with it right away is the fact there is nothing to fasten it down firmly to the system. It just hangs there so when its full of plugs it gets pretty heavy and can easily come out alittle. There were many times I could not get the addon to respond to my keyboard.

It had potential but it really needed a fastener so it could just become part of the system and not slip out due to the weight of plugs.

I have since bought a 4 port squid add on which just dangles but at least never comes loose.

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I used to use all 4 ports before I bough a charger for my controllers. Very nice product and would recommend it

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I was excited about this one. We definitely needed the extra ports. However, I connected it and was pretty upset to find that it just did not want to stay attached. Very annoying :(

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It is exactly what I wanted, the delivery was perfectly on time and it was very easy to install it. I will definitely recommend this product. Thank you

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Playstation 3 Dust Guard Kit

Playstation 3 Dust Guard Kit
Customer Ratings: 3 stars
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the people that said it blocks ventilation your right its supposed to block ventilation when your ps3 is not on!!! remember don't put the caps on the ps3 until it's turned off this item is made 2 keep dust from getting in your ps3 when it's turned off!! the lady and her husband in the first review are crazy there is nothing u can do to keep dust from getting into the ps3 when it's on!! only when it's turned off you can block the vents or cover up the ps3 with a pillow case to keep dust from reaching the inside of your ps3 console!!

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I got this because my house gets very dusty but this just made it worst the dust didn't enter the system which is fine but it build up and it was hard for the system to keep cool when its blocked by dust. if you do get this keep in mind depending how you play clean the screens every 3 to 6 days because if not your system will overheate minds did needed to get my ps3 repair another tip i have for you is do not stand your ps3 let it lay flat hope i was helpfull

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Datel MaxDrive 160 for PS3: 160 GB Hard Drive

Datel MaxDrive 160 for PS3: 160 GB Hard Drive
Customer Ratings: 2 stars
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First off: I do not own nor have I used this device. That said, there is no reason to purchase this at all. While I'm sure it works as advertised the fact of the matter is that most any external hard drive will work with the PS3 as long as it connects via USB. You can find drives of this size for much cheaper and drives as large as a terabyte can be found for less than this device costs. You're better off buying any other external drive. If you're worried about compatibility with the PS3, simply do a Google search about PS3 compatibility on the device you're interested in.

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Atelier Meruru Apprentice of Arland Limited Edition Grand Finale Set

Atelier Meruru Apprentice of Arland Limited Edition Grand Finale Set
Customer Ratings: 5 stars
List Price: $199.99
Sale Price: $129.99
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I am several hours into the game and I am enjoying it as much as the others. There are a couple of gameplay improvements I wanted to mention because they will be of interest to people who have played the prior titles:

How time/quests are handled:

Like Totori there is one main quest goal you need to meet by a mid-point in the game or the game ends. Esentially you gain population points by achieving main "development" quests and you must reach a certain population count by a certain number of years.

Side quests now have no due dates. You can just accomplish them at your leisure for money. Often they tie into development quests so it all flows more naturally. Due to how they handled quests and time in this game you also feel that there is a better combat/synth/gather balance.

-Town development

Completing main quests allow you to build your town up. This has a multitude of in game effects, population increases etc. Areas that were once just fields will suddenly have people and houses. It makes the game world feel more alive.

You have resources right outside your front door.

There is a well and tree outside your workshop that allow you to gather a couple of common ingredience easily. This was kind of nice.

I'll update when I finish the game, but overall I am satisfied with the changes they made.

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This is great RPG game,CG so beautiful and story so excited,If you want finish the game You must use your wisdom and patience,Music so beautiful so you must play the game

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Yakuza 3

Yakuza 3 - Playstation 3
Customer Ratings: 4.5 stars
List Price: $29.99
Sale Price: $23.68
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Back in 2000, there was a little unknown gem on Sega Dreamcast called 'Shenmue', which became a huge financial flop despite the universal critical praises. Its sequel only showed up in Japan and later ported to the original X-Box after Dreamcast's demise. Shenmue was the game that invented QTE (Quick Time Event) that are so frequently used by many games like Resident Evil 4, Heavy Rain and God of War series.

Yakuza 3 is the third installment of the popular Japanese action adventure game series by Sega that inherit all the characteristics of Shenmue series. But it is this installment that finally exceeds everything Shenmue tried to be in spades with so much more contents and depths. Yakuza series was understandably not well-known outside Japan at all due to its quirky and idiosyncratic eccentricity stemming from distictively Japanese culture. Make no mistake, this is one of the most popular game in Japan. With population half as big as the U.S. but so much diversities in different genres of video games (each game is targeted speficically for intended demographic rather than potential demographic as here in the U.S.), half-million copies sold is viewed as bona-fide success. With sensible budget and half-million copies means good profits and the next sequel. The fourth one has just been released in Japan. There have been tons and tons of games on PS and Nintendo consoles that never make outside Japan, and Yakuza series are one of the rare ones that are available here in the U.S.

Warning to fans of GTA or the likes and JRPG; Yakuza 3 is not a console RPG or GTA-clone, as many would describe it. It's a grand style action adventure game that indeed plays very much like JRPG but so jam-packed with contents that it put arguably all console RPG to shame and gives even the longest CRPG like 'Oblivion' or 'Fallout 3' some serious run for its money. Don't be surprise to clock in over 100 hours to unlock 100 percent completion percentage. Beside the main story, which gives you good 20-25 hours, the game is overflowing with substories and side activities. Plus you can always engage in street fight at certain points. On and all, if you ever played either of Shenmue, you'll know exactly what you're getting into. This really is 'Shenmue' reincarnated, so if you ever moaned about the demise of the series, pick this up without any hesitation.

Its fighting mechanics is Sega's own 'Streets of Rage' style beat-them-up brawler with some depth. Just don't expect more complicated fighting game like Sega's own 'Virtua Fighter'. But the actual fighting is much more brutal, violent, bone-crunching and over the top than the unrealistic arcady fighting games that let you shoot fireball from your eyes so you will have a heck of a time engaging in combat. It's really fun.

The story is thoroughly Japanese and also very realistic and real-life related like actual Japanese TV drama. The plot progresses via dynamic cutscenes and static dialogues. While each literation in the series offers a self-contain story arc but you would have much more emotional resonance if you've already played the first two on PS2. It also have many recurring themes overlapping from the first two. Luckily, the game gives you full rundown of the story of the first two games with cutscenes directly lifted from the PS2 games.

However, the game only offers Japanese soundtrack with English subtitle, due to huge cultural differences between Japanese and western nations, the game will be difficult to get into for a lot of people. Don't be surprised if you don't understand many of customs, references and logics. Pacing would also make things difficult for more casual gamers who are used to quick access and fast-paced run-of-the-mill action game. This is an action adventure game that heavily focuses on human drama. Episodic and sometimes brutal, sometimes poignant, but always humane and realistic, it requires you to read and reminisce a lot as a main character on the way.

Visual is indeed very impressive. Facial model is the most impressive aspect and on par with 'Heavy Rain'. The graphical style opts for photo-realism so everything is very real-life like. But the jagged character models and color imperfection signal that this is still a video game. While not exactly 'Uncharted 2' or 'God of War 3', this is one fine looking game.

Controversy surrounding the contents cut from the original Japanese version are indeed true.

Cut content from the western version of Yakuza 3 includes:

-"Loser" (Japanese theme song by Eikichi Yazawa)

-Wooing women in hostess clubs

-Managing a hostess club

-Mahjong mini-game

-Shogi mini-game

-Massage parlor mini-game

-Answer X Answer trivia game

-Convenience store magazine browsing (you can only see the covers)

-A handful of sub-missions all related to aforementioned cut contents (26 out of 126 substories to be precise)

The official explanation of the cut is due to the cultural gap between Japanese and westerners, Sega worried that it would not resonate as much with western gamers with the axed contents. I personally call this a load of crap for Yakuza 1 and 2 previously had massage parlor, casino, hostess club mini games. I assure you that the omitted contents really don't change the game at all. Only some of the extra side activities are cut and the game is already jam-packed with side activities. But it would be much nicer to maintain the integrity of the original work.

It's been a crazy couple of months for me. From belated port of 'Star Ocean: The Last Hope', revolutionary 3D adventure game called 'Heavy Rain' to highly controversial yet solid 'Final Fantasy XIII' and the return of the king in 'God of War 3', it really has been taxing on my budget. Now 'Yakuza 3' is another excellent addition to already impressive Playstation library filled with diversified entries, variaties and quality. With 'Fallout: New Vegas', 'Two Worlds II', 'Arcania: A Gothic Tale', 'God of War III', 'MGS: Peace Walker', 'Metroid: Other M', and possibly another Zelda, my urges and passion for CRPG and action adventure games will be thoroughly satisfied in the year 2010.

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I feel very torn in writing this review, as the release of Yakuza 3 in the US is the big carrot we must chase to get Yakuza 4 (which comes out in Japan a mere week after this release in the US) released stateside.

SEGA, I need you guys to pay attention. There's obviously been some miscommunication and misunderstanding in how this all should work. Ryu Ga Gotoku 3, the original Japanese title, is a fine and stellar game. It has a fantastic story, excellent mini games, substories and submissions to follow, and does what I feel is serve as an excellent representation of life in Japan, more to the point of life as a Japanese gangster.

The seedy underbelly and the familiar touches to anyone who has been to either Okinawa or Kabuki-cho in Shibuya are going to see massively detailed recreations at work here.

There was clearly a lot of love poured into the Japanese release. The US release, Yakuza 3, seems to have been the victim of time and poor project management. SEGA dodged questions for months regarding a western release of Yakuza 3, and when they finally announced their intentions, did so with the heaviest reservations possible.

To back this up a little bit, SEGA has had a troubled past with the series on the PS2 in the US. It's never been a high selling title, touted as a GTA game set in Japan. It's not really. It's basically Shenmue with more fighting, more gangsters, and a lot of seedy underbelly. There's no looking for sailors here or running off to look for a mirror. Your character is haunted by the violence surrounding his life and wants to be rid of the life he can never leave.

SEGA took the opportunity to take a heavy black marker to the full content of the Japanese release and started making deep and heavy cuts to the content.

Much was said about the Hostess Bar missions being cut for lack of purpose to the western audience, or that they removed the massage parlor in Kamuro-cho (the fake name for the real life Kabuki-cho).

I'm not here to defend or deny the need for those missions or content. What I'm far more worried about is how whitewashed and rushed the final product has become. There are large chunks of side story sub missions missing from the US release that were in the Japanese version. Missions that had absolutely nothing to do with the Hostess Bars or any illicit activity. Cutting Shogi and Mahjong? It's questionable why this was cut, but not Koi Koi or Oichi-ku.

I'm really disturbed that SEGA has set a trend in threatening the customer with regard to bringing the series stateside, but I want to contrast my concerns regarding the game with a very pertinent statement from Sega's own staffers.

Aaron Webber:

"It's not a question I can really answer for you, but I would encourage all fans of the series to show their support for Yakuza by picking up a copy [of Yakuza 3]. At the end of the day, numbers often speak loudest."

Speaking that the best way to see Yakuza 4 get localized in the US is to buy Yakuza 3 is an upsetting trend to someone who sees so much changed between the US and Japanese versions of the game.

SEGA, if you want to address this properly, tell the fans that when Yakuza 4 gets released stateside that it will not receive any cuts, that the gameplay, Nihongo-esque weirdness and all, will be fully intact.

As it is now, I have to rate the game with 4 stars because, it's identical to the Japanese version, but what's been cut is stuff that SEGA is deceiving it's customers into believing wasn't important to the original game.

When you release a game that's about life as a Japanese person, in Japan, cutting stuff that the western audience wouldn't understand is a ludicrous and silly decision to make at the expense of what is already a stellar title.

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You're being surrounded by a bunch of yakuza punks in a small children's park. They were hassling a woman, trying to take her

back to their boss, until you and your buddy stepped in. Soon, you're fending off these five or six thugs with kicks, uppercuts

and curb stomps. All of a sudden, when it just comes down to you and one other punk, you spy a pair of pliers lying on the

ground; you don't know why they're there, but you don't give it a second thought and quickly snag them. In a heartbeat, you've

taken the last punk in a headlock and messily ripped one of his teeth from his mouth, throwing him to ground and watching him

roll around in pain. This isn't the latest blockbuster action flick; it's just one of the many crazy moments from the superb world of "Yakuza 3."

Story: A-

An ex-yakuza chairman, Kazuma Kiryu left behind his path of violence and destruction in order to open up an orphanage on the

island of Okinawa. After a brief period of peace, he's soon sucked back into the world of violence when a developer threatens

to run him and the orphans he cares for out of their home, in order to build a resort and military base so as to stimulate

Okinawa's waning economy. This sets off a series of events both serious and lighthearted in nature. Moments of violence

and gritty crime drama are interspersed with missions which involve taking care of your kids and finding food for a stray dog.

Unlike the plot of "Grand Theft Auto IV", which was a more or less monotoned look at the criminal underworld, "Yakuza 3" crafts

a truly complex and intricate web of a plot, laced with heart-pounding action sequences and more conspiracies than you can

shake a stick at.

Gameplay: A+

To some, this may seem like a run-the-mill button-mashing affair; you've got your square button for light attacks, triangle for

heavy attacks, and circle for grab. However, this is prevented from getting stale by the colorful assortment of moves Kazuma

has at his disposal, as well as the fact that a great deal of objects can be picked up and wielded with deadly proficiency.

Hammer a street punk down to the ground with a nearby bicycle, or smash a boss stage in the face with a leather sofa. How

much enjoyment the combat provides is directly tied to just how much you like wreaking untold levels of unrealistic violence.

Very light RPG elements are also involved, as you gather experience from beating up gang members and helping out citizens, which

can be applied towards health expansions and new fight moves.

As far as exploration is concerned, you guide Kazuma through the streets of Okinawa and Tokyo, searching for side-missions while

at the same time following the main plot of the game. A few of the locations you can visit include weapons shops, crowded market-

places and seedy bars. Wandering the crowded streets never gets dull, because much like the random battles of a traditional RPG,

there is always a threat of some lone punk stepping out of the shadows and challenging you to a fight. There are no load screens

between the battles and the exploration, which makes it all the more enjoyable. "Yakuza 3" has the right balance of action and

exploration, striking the right chord with both seasoned gamers and newbies alike.

Sound: A-

The game includes superb voice acting, which is all in Japanese, and a varied soundtrack which jumps from J-Pop, to orchestral

pieces, then all the way to classic Japanese enka music. Sound always fits the mood perfectly in this game, and that is a big

feat in and of itself.

Graphics: A

It's rare to find such an accurate depiction of Japan in a video game ("Persona 4" did a pretty decent job; however, it was a little

fantastical because of the overall tone of the game itself), but "Yakuza 3" nails it spot-on. Streets are packed to the brim with

people, tiny alleyways are all over the place, and real-world locations are rendered with the utmost accuracy. Also noteworthy is

the use of real Japanese products (Boss canned coffee, C.C. Lemon, and Young Magazine, to name a few), which add to the overall

authenticity of the game.

Character models are very well constructed, facial movements are convincing and never feel strained, and the aforementioned

locations you visit are truly immersing. The only complaint I can warrant are the deceptive cutscenes, which are gorgeous, but

then set you up for thinking the in-game graphics look THAT good, which they definitely do not. Not that the in-game graphics

are BAD, but they definitely aren't as beautiful as the cutscenes would lead you to believe.

IN THE END:

"Yakuza 3" stands as one of the exclusive titles that PS3 owners can flaunt proudly. Japanophiles will love it for it's accurate

portrayal of the country they love so much, and action junkies will love the variety of ways they can defeat their enemies (Hint:

handheld flamethrower + random goon's face= good times!). If you have PS3, then there's really no reason you shouldn't be playing

this game.

OVERALL GRADE: A+

Note: For those (like me) who didn't play the first two entries in this series, and fear that they will be alienated by the plot, don't

worry: from the main menu, you can access two extended cutscenes which explain the events leading up to "Yakuza 3." Plus, the story is

really easy to jump into, and after about five to ten hours of play, you have a good idea of who's who in the plot.

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I saw this game in a local K-Mart (yes, they still exist), and decided to pick it up for ten bucks. If I knew then what I know now, I would have paid 60 for it. The fact is, Yakuza 3 is one of the gems of the system.

I don't know about the Japanese version, or the cuts that were made. I would assume that the dating mini-game is expanded considerably. If this is the case, it's one of the best things Sega could have done. Maybe Mahjongg was fun, though.

Anyway, this is a review of the AMERICAN version of Yakuza, dependent only on the content found there. And that content, despite the cuts, is vast, and it is mostly excellent. Of course you have the main game, which is a great combination of JRPG and Final Fight (not Grand Theft Auto, as many people have claimed). Let's start with the fighting: it is excellent. Arcade-style brawler action really hits the spot. The controls are mostly tight, the moves are simple enough to allow for progress into the game, and complex enough to keep the player from getting bored. Even after over 300 random encounters, I still find myself enjoying the action. The finishing moves are great, the counter-attacks are fantastic, and the HEAT system (which I won't explain here think of it as the special move system) is fantastic. I never get tired of seeing my character kick the crap out of enemies using special moves.

The bosses are generally difficult (at least on Hard difficulty), and require significantly better technique than the random encounter. Bosses fight differently, so don't expect that the same tactics will work all the time (although I find the dash-punch combo is pretty much unstoppable, as long as you're patient).

The JRPG aspect might put off some potential players, but I think it's great. It's equal parts hilariously cheesy and gripping. I won't spoil story, but you'll see what I mean. Dialogue can drag on, however, and because the game's language is Japanese, you are pretty much forced to sit and read subtitles continuously. I don't find it bad at all, but buyer beware if you don't like your games talky, you might want to look elsewhere.

On top of the main game are numerous minigames, and for the most part, they are a blast. I thoroughly enjoyed the pool and golf minigames, and the karaoke rhythm game is hilarious. A fishing minigame seems almost required in Japanese RPGs, and this one is actually pretty fun. There are also batting cage minigames, darts, an arcade, etc. These aren't quite as fun as the two I mentioned, but they are well above passable. All in all, they paid attention to the minigames, and it shows. Woven into many of these mingames are subplots. There is a long hitman mission that essentially has you fighting some extra bosses. This is OK, but I found it tiresome after 10 extra bosses or so. There are also random stories which can be engaged by talking to people on the street. These are a mixed bag. Most of them end up involving a standard random fight at the end, which is somewhat unexciting. There are a few exceptions (I enjoyed the movie subplot, e.g.), but all in all, the fun lies mostly in finding these missions, not playing them. There are other collectables in the game (e.g. there are 100 locker keys hidden across the two cities, and many of these are nigh impossible to find on your own), but this mostly wraps up the game description.

All in all, I love this game. So, why the star deduction? Well, there are certain elements that just don't cut it. There are numerous chase scenes in the game. I hate them (particularly at night time). Generally, they require you to memorize the terrain in order to catch the perpetrator, and this really lacks the heart-pounding excitement you would expect. In one particularly odious encounter, I was trying to avoid cops, but kept running the wrong path. It didn't really matter, as I could just retry the whole thing, so what's the point?

The camera often betrays you. There is no devoted "lock-on" within the game. Rather, you can take a fighting stance, which kind of targets your punches. The problem is that at times, the camera will just drift and you can't see your opponent. At times, the bosses can be cruel, and losing track of them can really hurt you. In the same vein, the computer just cheats sometimes. Occasionally, you will be forced to go through QTEs while fighting bosses. These themselves are fine, but the problem is that they govern cut scenes. Too often, the cut scene drags a bit, and when you regain full control of your character, the enemy has already launched into a combo. Cheap as hell, but what are you going to do?

The in-game map is a real problem It would have been nice to be able to place points on your map for particular hotspots. Instead, I find that I have to constantly return to the map in the pause menu. This map itself is not particularly user-friendly, mind you, but it's a real pain to constantly refer to this thing, and you'll be doing it a lot.

But all in all, you really can't go wrong with this one, particularly for the current sweet price. I would highly recommend it overall, and I hope that Persona 5 takes a cue from this for its in-town interactions.

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I really did not know what to expect from this game, as I was not really familiar with the franchise. But, based on recommendations, I decided to take a chance. I am very glad I did. It is nearly impossible to categorize this game, so I will not even try. Before you begin play, you can watch videos that explain the events of the first two Yakuza games. So, if you did not already know, you play as a former crime boss who now wants nothing more than to retire and run an orphanage on the beach (just like all former crime bosses). But, of course, life does not work out that way and you are soon caught up in it once again. The game-play involves a lot of walking around various parts of Japan completing various objectives. The main story is very good, but what really makes this game stand out are the numerous side missions. Everything from tracking down treats for a stray dog, to mediating disputes at the orphanage, and, oh yeah, beating up on Yakuza thugs. Combat, of which there is a lot, is very much arcade style, and can start to feel old rather quickly. Fortunately, the game-play is more than varied enough. Side missions will keep you busy for some time, playing bit parts in movies, taking girls out on dates, going to hostess clubs, helping citizens find lost children, etc. In fact, there is almost too much to do in this game so that you have a difficult time deciding what to do next. When you are not doing missions, there is still plenty to keep you busy. Get a drink at the local bar, shop at the many convenience stores and pawn shops (most items serve to replenish health and you can also obtain weapons, etc.), sample the fare at the many restaurants (eating food replenishes your health), go to the batting cages, hang out at the betting parlor, go bowling, visit the video arcade, get a massage, play some pool or some darts, etc. etc. These alone are so much fun that you can easily play this game for an entire day and not even undertake a single mission. If you are looking for something that will keep you busy for days on end, and you are able to look past the odd mixture of cutesy Japanese style (e.g. buying ice cream for young orphan girls in an effort to increase their "affinity" meter) and the Yakuza underworld, then I definitely recommend that you give this game a try.

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Kung Fu Panda

Kung Fu Panda - Playstation 3
Customer Ratings: 4.5 stars
List Price: Price Unavailable
Sale Price: $49.97
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I got this for my 13 year old along with 3 other games after he had had surgery and needed to be taking it easy. We haven't seen the film but that didn't spoil the enjoyment of the game. It is reasonably varied, has good colourful graphics, and was fairly entertaining. But for his age it was very easy. I think it really is best for gamers up to the age of 10. If you are getting it for an older player I would suggest borrowing or renting as they will finish it very quickly.

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my 6 year old loves to play this game!!!!

also the holiday is just right around the corner,

it would make an awsome stocking stuffer!!!!

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My 7 year old son loves this game. It is packed with action, it has the right balance of difficulty and fun! The story also kept us going on and on!!! Absolutely great work! We definitely recommend it...

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I am 26 years old and I love this game. It is challenging and the graphics and jokes are funny!! i love it! that's really all I can say :)

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I bought this game for my teenager brother and sister in low.

They liked the game. The graphics are good and the game is great

The only reason why not giving 5 stars is that co-op playing mode does not apply for game story.

It is apply only for mini games while i needed something they can enjoy playing together.

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Call of Duty: Modern Warfare 2 Greatest Hits with DLC

Call of Duty: Modern Warfare 2 Greatest Hits with DLC - Playstation 3
Customer Ratings: 4.5 stars
List Price: $29.99
Sale Price: $28.05
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I still remember all the heavy controversy from when this game came out, know-it-all-yet-know-nothing pundits claiming this game was training terrorists because of one single mission in the beginning of the game, yet ignoring all the rest of the gameimages of America coming to an end, a very violent, anti-American end. Yeah, nice way of not seeing the forest for the trees.

Anyway, this game had something that made it immensely enjoyable. It put you in the role of an American in an America that no longer felt familiar. The death of a dictator at the end of MW1 helps create a highly sadistic villain in this one, and he will not stop at anything to get what he feels he must acquire: the death of America. And quite the invasion he has going on.

Luckily you, playing as a soldier in a shattered America, and a soldier in Mexico hunting down the supplier of the newest dictator-to-be, will be able to stop a total invasion of America, if you can do it quickly enough. And it does have a lot of heart-stopping moments that's come to define the series, things that not only excite you as a player, but help up the story's ante, including unprecedented betrayals and unlikely allies.

This game started a trend of thought-provoking storylines that continues to become better and better.

And it's also worth a replay, over and over.

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Excellent product I was looking for my play station openly recommend it for people who like this kind of game

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The COD series is a favorite of anyone in the first-person-shooter genre. This edition is no different. Completely immersive & consuming. Would recommend to anyone & would buy again.

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Best game ever. I was really impressed with the graphic upgrades from COD 4. It almost looks as good as MW3

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They are really straying away from the games main points. they are adding in so really odd ball things that are just ruining the game for most of us. COD4 and COD6 (the firast and second Modern Warfare games for the noobs) were they best Call Of Duty games and still are compared to recent Treyarch releases which are a joke.

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Battlefield 3 Premium Edition

Battlefield 3 Premium Edition - Playstation 3
Customer Ratings: 5 stars
List Price: $59.99
Sale Price: $38.97
Today's Bonus: 35% Off
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,This game has to be one of the best games I've played on the multiplayer side, and the deal is amazing! You can get this for $56 dollars as of 9/18/12. Premium alone is $50! The multiplayer is really deep and the single player is meh. I'm pretty much converted from COD to this now!

A few known issues though is that sound sometimes cuts out in my headset, and the download for the update and the map packs will take a very long time, so plan to do this as soon as you get the game!

Otherwise, great game!

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Way more fun/ challenging and addicting than CoD, bigger maps, more selections, its so fun. The person below me clearly doesnt understand that you cant put dlc on a disc. You will have a huge patch to play it and download the map pakcs but its worth it! I play CoD, but no more, GO BATTLEFIELD!

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all right so the game is pretty good however it would have been good to know that the dlc is not on disk and you have to download an almost 2 gig. patch and the almost 10 gigs of dlc, on disk would be better...

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Bf3 premium is a great buy. Download 29 new maps and enjoy big map multiplayer. It's well worth the price.

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I used to be an avid CoD player, but then BF3 changed my life. Theres more to an fps than camping, or spawn killing. and battlefield really brings out the teamwork and strategy in an fps. overall great game i'd recommend to anyone!

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Split/Second

Split/Second - Playstation 3
Customer Ratings: 4.5 stars
List Price: $19.99
Sale Price: $19.19
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First off, I am by no means a racing game enthusiast, actually it's the complete opposite. Honestly the only racing game I've played and truly enjoyed as of late has been Mario Kart Wii, which is a blast by the way. I've purchased Split/Second after hearing the premise of the game, I thought it sounded really interesting and very unique. Looking back I'm very happy I took a chance on this title, I wasn't let down at all and have been really enjoying it.

Once you play this game and understand what it's trying to do you will come to the conclusion as I have that the "cons" are what makes this game different than most other racing game out there. "Rubber banding" is necessary to play the game as it was intended to be played. Consider this, if you were able to break out in first place and never have to look back it takes away from some of the main points of this game which is to cause destruction and to trigger traps on your opponets. Besides, if you can't pass the car in front of you do the next best thing, which is to drop a plane on him! Also, a lot of people complain about "drifting", which I must agree there is a lot of, however there are many other ways to fill up your power meter like "drafting" which in my opinion is the easier way to play. My final point is in regard to the lack of customization as far as the cars are concerned, again this is not what this game is about so if that is what you're looking for invest in a different title. This game is not about the cars (as strange as that is to say) it's about the havoc you can cause and to what extent you can cause it.

I hope my review has been helpful to you and thanks for reading, sorry for being long winded LOL. If you like to play games for fun, and not take things too seriously look me up, my PSN ID is MikeJMele.

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Big Surprise from Disney! The last 2 reviewers compared it to Pure. I bought Pure after playing the demo, and actually didn't see what was special about Pure as compared to the demo. Pure was just the demo with similar environments, and not much added. I was expecting to see the same with Split Second, but saw that the developers weren't so lazy this time. The S/S demo features a car which is a lower end car, in which drifting is difficult, and not very fun. In the complete game, you are rewarded cars that are easier to handle through drifting, and makes more sense. The tracks (not in the demo) also make drifting more conducive.

There are 72 races in this game with 12 episodes and 6 races for each episode, some with new environments. There will be a couple of different challenges you have to complete to move onto the next episode. In one of the more fun challenges, you must pass semi-trucks while they are dumping barrels of oil, and avoid the oil barrels. The other main challenge featured is an elimination mode, in which the car in last place gets eliminated when the timer hits zero. Some of the other challenges require no drifting, and focus on avoiding hazards which actually brings a new type of racer to the game. The challenges are various, and much more fun than I expected.

(There is also a 2 player mode which offers a split screen, but I haven't played in this mode to comment on it.)

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Taking a page out of Burnouts books, Split Second serves as an arcade type racer that isnt concerned with simulating the aspect of the intricateness of the real life racing experience, but more of speed, daring close calls, explosions, and destruction. The game succeeds in taking this motive and making it last through the 12 or so episodes (features at least 4 different types of races and events in each one).

Similar to their previous game PURE, the game is a gorgeous experience through its many locales. The camera angles used emphasize the action well. For example, whenever an opponent or multiple opponents fall victim to a power play (you can trigger these to slow down opponents, leading them to crash), the camera will occasionally zoom in to their location and show an up close view of the wreckage; when a level 2 power play (usually also results in a course change, in which the track will change), the camera will zoom into that location and even allow the option of an instant replay view from like a camera cam to show the wreckage and devastation. These camera angles and sheer scale of some of the powerplays leads to numerous mouth dropping moments. The games story is told through amazing adrenaline filled sequences that are full of explosions as well. The music played through races is always quite on point for the high adrenaline and is there to pump the player up and make it more suspenseful, truly it all works.

Although there are a limited number of locations through the game, there are many opportunities in races for the use powerplays and shortcuts, the experience can really never get old. The game has opponents with high enough intelligence that they will always keep at the players rear and make each finish a nail-biting one. Enemies utilize shortcuts and powerplays extensively, so even though a player could be 5+ seconds ahead of a car, they are still within distance to be caught in a play and go all the way back to last place. The challenge in getting first place on all tracks is definitely there.

The game has numerous unlockable cars and modes. The player will experience all modes in the story mode and some are able to be played in the offline splitscreen multiplayer and online. Races are capped at 8 players as well.

The game will probably hold most players for the 40 hours if they aim for all the trophys for the game and is definitely worth the $60 buying price. The future of DLC possible is also there as there is a section called Downloadable Content on the games menu. The only con to the game is perhaps that drifting mechanisms, which takes awhile to get used to, but once done it can be used to keep up the speed in racers.

So definitely try this game if you liked Black Rock Studios previous high definition console racer PURE, and also if you are looking for an arcade racer to fill the void in your library of Playstation 3 games.

Read Best Reviews of Split/Second Here

Who would have known that Disney could make something as cool as this! Prepare to get goose bumps BIG TIME!

The right combination of thrill, special effects and music (finally a game w/o the omni present emo rock music) will blow you out of the water!

I wish I had ordered it from Amazon now, price dropped $10 since yesterday :(

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I have completed 8 out of 12 'episodes' in this game, and I am thoroughly impressed with the production value and challenge offered by this title. The AI is indeed challenging, sometimes to the point of 'cheating' as some might claim, but this game is meant to challenge your skills and ability to strategize accordingly and use the environment to your advantage to come out on top. Sure there will be frustrating moments when you lose a race by mere seconds (or even less at times), but this makes it even more satisfying when you trigger a powerplay that wrecks several opponents seconds before crossing the finish line to take first place!!

This game can best be described as a simple, no-holds-barred epic racing simulator that strips away all the fluff and gets you right to the action, every single time!!! This game is HIGHLY RECOMMENDED to anyone who is remotely interested in racing games!!

EDIT 7-3-2010

Just completed 11 out of 12 episodes. I found that you do NOT necessarily have to finish the final race for each episode ('Elite' race) in 1st place in order to be first in the season competition. This gives the player some breathing room seeing as the AI is quite unforgiving in some races, so finishing first in all would probably have been a frustrating requirement.

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