Showing posts with label new games. Show all posts
Showing posts with label new games. Show all posts

Lego Star Wars: The Complete Saga- Greatest Hits

Lego Star Wars: The Complete Saga- Greatest Hits - Playstation 3
Customer Ratings: 5 stars
List Price: $19.99
Sale Price: $18.40
Today's Bonus: 8% Off
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This is a fun game and a great value. By including two previously released games, updating the graphics, and adding additional content, this game was not only fun to play but also a terrific value.

If you have not played any of the previous Star Wars Lego games and enjoy action platformer types games this is a must buy. The action is light, fun, and addictive. There are some minor annoyances, the odd camera issue and some of the platforming aspects controls could be a hair tighter but these are generally minor annoyances.

To top it off, the game delivers goofball humor that is funny without being overly cheesy. Combine the easy to approach action with secrets and collectibles not obtained on a first play through and you have a game that actually appeals to all ages with tons of replay value.

Finally, the Star Wars license has been put to good use. Easily the best Star Wars game on any Playstation platform.

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After reading several reviews, I was pretty sure I would enjoy this game. I'm glad I bought it. It's got a quick learning curve, ALL kinds of extras to discover, an enormous cast of characters, and it's one of those games that plays thru somewhat speedily and doesn't drag out. My only complaint is that the controls can be a bit hard to manage when it comes to jumping up onto things.

The levels progress rapidly, but are plentiful. After completing you can go back in "free play" mode and play the levels as any unlocked character, which you must in order to get all the goodies. I was a bit worried that after completing a level I would not want to go back, but that's not the case at all. It's enough fun that you really want to achieve the goals. The sound effects are well done, and often time hilarious. The game if full of droid sounds, ambience in the Cantina, ships racing thru space, and light sabers. Padme's death cry still cracks me up!

I would highly recommend this game. It's great fun for one or two players, and that's hard to find these days!

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There will be much wailing and gnashing of teeth every time you try to get your kid away from the game. No... really. This game is like crack for kids. I somewhat regret ever having bought it, but being able to sleep in on the weekends because the kid is playing this game does have its merits. Sure, I feel somewhat like a failed parent using Darth Vader to babysit my kid on Saturday mornings, but hey... Dr. Phil hasn't called me yet.

My son is 6 years old. When I was 6, I had Pong.

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The Father and Son I speak of are my own. This game was purchased originally for my grandson, but his dad loves playing it just as much as my grandson does. They sit down and take turns playing. It provides a good bonding time for them.

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I bought this for my five year old son for Christmas. He played it non-stop all day today and absolutely loved it. The coop play is superb and the game is great fun for the whole family. This is the definitive version of Lego Star Wars, it has all of the content that was released with the best graphics possible. I usually play games geared toward adults like Uncharted and Orange Box, but I'm having a great time with this game too.

If you have kids and a PS3 this is a must have title. If you don't have kids and this game appeals to you in any way, then you should just give it a try, it's worth the gamble.

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Universal Wireless Guitar

Universal Wireless Guitar
Customer Ratings: 4 stars
List Price: Price Unavailable
Sale Price: Price Unavailable
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Finally, a guitar that works with any game! It worked great with PS2 and Wii. I don't have PS3 and haven't tried XBOX yet, but so far it is better than sliced bread!

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Universal Energizer HD Cable

Universal Energizer HD Cable
Customer Ratings: 4 stars
List Price: $19.99
Sale Price: $10.95
Today's Bonus: 45% Off
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Pro: Great item to buy if you have multiple game consoles, just plug in and use with great outcome.

Cons: cable is a bit short, the whole cable is about 3-4 ft long but split cable for consoles port is only 1 1/2 ft, barely long enough to connect my Wii, Xbox, and PS2 at the same time.

Bottom line: It is a great buy as consider other are selling branded component cable for $12-$15, and those are only able to hook up with one console at a time.

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I was really impressed with the construction of this cable. The length is great and the split ends are ample if you do not have the consoles next to each other. I would say they could be a couple feet between them and still be able to reach both. I have a PS2 and a Wii and wanted to connect them both to my new LCD TV. Thought it would be great to have them both connected to one Component Input. I saw one review that said they connected 2 different consoles at the same time and had no issues. When I tried to connect my Wii and PS2 at the same time (only one on at a time) I did not get sound from the Wii. If I unplugged the PS2 the sound was fine from the Wii. Ended up using my existing PS2 cable to connect the PS2 and used the new calbe for the Wii. The component connection is great and I use the Wii much more often than the PS2.

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Pro: Reduces cable clutter in your entertainment center

Con: I had to disconnect from my PS3 and Xbox 360 in order to get the sound from the Wii to work

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The Energizer HD cable is very good HD Cable to use for hook up to HD Tv and Game System's and the picture is Beauiful to look at on HD TV.

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I have no sound for my xbox 360

and my ps3 has no picture at 720p or 1080i, it only works at 480p

so don't buy it item!!!

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Lightning Purple WraptorSkinz Skin fits Rock Band Stratocaster Guitar

Lightning Purple WraptorSkinz Skin fits Rock Band Stratocaster Guitar for Nintendo Wii, XBOX 360, PS2 & PS3
Customer Ratings: 4.5 stars
List Price: $19.95
Sale Price: $17.95
Today's Bonus: 10% Off
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These skins add the wow factor to your guitars. Easy to apply and fit perfectly. I also own a Pink Stardust from Wraptorskinz. Very bright vivid colors! Rock out with your skinz out!

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I didn't realize that this skin was just a sticker decal for the guitar. I thought it was an actual plastic covering that went in place of the original guitar pieces. The description for this product could have been a little more specific because I don't think I would have paid over $17.00 for stickers.

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The product arrived much faster than was stated and fits on the guitar very well. It looks great too, vibrant just like the photos!

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Fuel

Fuel
Customer Ratings: 3.5 stars
List Price: $19.99
Sale Price: $19.68
Today's Bonus: 2% Off
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For me, personally, I love open world games and when I found out about this game and how big the map was I hade to rent it. I've played it for about 3 hours now and I am simply amazed. My only complaint is that when you run into trees, thay are like running into a giant boulders; they don't budge. Other than that, the type of environments are incredible, especially with sunrises and sunsets. Canyons, mountains, forests, deserts, oceans, lakes, and more. If you see it, you can go to it! It took me about 30-40 minutes just to drive up the side of the moutain they have in the game (Rainier moutain). You will race on all types of terrains with some races letting you decide how you finish.

If you like structured racing games though, like dirt 2 or other racomg games like that you will be disapointed. Much paitence is requierd in this game. You have a great selection of vehicles, but only can modify the colors on them.

I love this game, but most gamers need more excitement. To sum it all up, this game is like flight simulator, but only with cars and not plains. I wish you could have a plain in this game though. You are able to telaport to different points on the map as the game progresses.

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Fuel had a chance to be great. A post apocalyptic type setting, with a HUGE open game world you could drive anywhere, do any race you wanted. The problem was it was just not put together quite right. All the pieces just didn't feel like they fit perfectly. When I was out in the open world driving, not doing any particular race it was awesome. Freeing. Problem is you can only drive around pointlessly for so long before you're brain falls asleep. The races were somewhat challenging and I loved the game overall. Just seems like it could've been polished a bit more prior to releasing. If you catch it at a decent price it's definitely worth picking up but not at full price in my opinion.

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Sorry but this game is nothing i mean nothing like i thought. Though the graphics do look very good, and the environments are impressive heres the problem. There are no psychics, the vehicles sound horrible, there is nearly no way to wreck, and the races are just plain boring. I figured with tornadoes chasing you and rain and snow etc the game would be pretty chaotic well i was wrong on all levels. Pick up both motorstorms if you want some real fun, action packed destructive racing. I will also say that even MX vs ATV is a lot better game than this. At least when you hit something your rider goes flying off the bike, or through the sky. The 15,000 sq miles of land can't even save this stinker of a game. What a disappointment.

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Muscle cars, bikes, quad bikes, dune buggies, and monster trucks all racing? Sounds like just another racing title. But wait... It's got 5,000 square miles of open wilderness!!!!!!!!!!!!!! Fuel is a new racing game with 5,000 square miles of open world to explore, more than 200 events, and around 75 vehicles to drive. Does the huge open world and sheer amount of content enough to recommend this game, or are there better racing titles out there?

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Story: There is no real story to the game. It does have a setting, which is a futuristic wasteland devastated by global warming. But there is no real plot, or characters, or plot twists of any kind. I'm not counting the plot to the final score.

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Graphics: The in-game graphics engine is great. Cars are very detailed, and considering the immense size of the open world, the environments look amazing. But there is a lot of pop-in, and occasionaly (especially at night) you can see the white dots that make up the worlds render. But other than that, the graphics are impressive, though there are some better looking racing games on the market.

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Audio: The in-game audio is pretty impressive. The music (made up of rather generic guitar wanging) is decent, though it may be a bit annoying to some. Luckily there is no licensed music, except for the main theme song. Some people may prefer licensed music, though I don't. Whenever there is a racing game with licensed music, the developers always mess up and pick the worst music possible just look at Burnout Paradise. So I'm glad Codemasters stuck with instrumental music instead of licensed music.

The engine noise is also superb. I do have one gripe, though. Sometimes a muscle car going at 100 mph sounds more like a lawn-mower going at 100 mph. This noise used for engine noises doesn't sound as much like a car engine as I'd like. But the engine noises aren't the worst I've ever heard.

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Gameplay: The gameplay is pretty much like your regular open world driving game, only there are some interesting new types of races never seen in the racing genre. But first, let me talk about the open world. The world is split into 19 camps, with career races and challenges in each one. You can drive around in any vehicle you like and explore the world, collecting liveries, vista points, and maverick vehicles. Liveries give you a new coat of paint for one of your vehicles, while vista points give you a breathtaking view of the world. Maverick vehicles are upgraded vehicles driving around the open world that you can collect. And there are also dopplar trucks. If you hunt down, for example, a livery dopplar truck, all of the liveries in that camp appear on your map, so you don't have to actually try to find them you just have to follow you map to collect them.

There are also the races and challenges. There is a big variety of races: Checkpoint, Wild Track, Knock Out, Raid, Endurance, Seek n' Destroy, and a few others. And here I come to another gripe about the game some of the races are boring. Now, there are the races where a tornado rages across the track, but some of the other races are simple races where you race along an asphalt road with absolutely no cool weather effects involved. These races aren't neccesarily boring, they just pale in comparison to the other races.

There is also a wierd setup on how you select races. There are events scattered across the landscape, but there is an option to pick an event from the menu. This brings about the question what's the point of driving five miles straight to get to an event if there is an option to choose it out of a menu? This is not neccesarily a flaw, just a wierd setup that I'm just throwing out there.

It may sound like I hate this game, but I don't. I've actually greatly enjoyed this game ever since purchase. It's flat-out addicting to collect the collectibles in the wilderness, and some of the races are fun. But there is another flaw the AI. Let's say you get in a race and the AI is really easy. You win the race by miles. Then you go to another race, and the AI owns the road, and they pass you with ease. It seems like the AI in this game is collecting all the bad types of bad racing AI from other arcade racers. There is plain dumb AI. Really smart AI. Rubberbanding AI. Again, I don't mean to make you think that I hate this game. It is one of the best racing games I own. But these flaws bring down the overall score of the game. Don't let these flaws turn you off about this game, however. I highly recommend this game to any fan of arcade racing.

There is an online racing componet to the game as well, but for some reason, no one is playing online. Not that this is a big problem, since the offline componet is hard not to recommend. But with no one online, it'll be hard to collect some of the achievements that involve partaking in X number of online races, or completing X online races in first. But still, if you have a few friends willing to play with you, then this isn't a big problem.

Overall, the gameplay may not be as good as other racing games on the market, but if you're looking for another racing title, come no further.

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Lasting Appeal: This is by far the best part of the game. There is simply so much to do in this game. This game will easily last you years, even after you beat the game. With 75 career races to partake in, 190 challenges to beat, and hundreds over collectibles, you will be hooked on this game. Although it lacks the polish of Burnout Paradise and the exciting races of Split/Second, it has something that other racing games have failed to accomplish a deep and engaging open world with a HUGE amount of content.

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Overall: If you're looking for a racing title with a huge amount of content that'll last you years, a huge amount of collectibles, a selection of vehicles that rivals Motorstorm, and fine graphics and audio, come no further. Fuel is a game that any racing fan should look into.

The following is a rating system. It is on an out of 10 scale.

Story: N/A

Graphics: 8.5

Audio: 8.5

Gameplay: 8.0

Lasting Appeal: 9.5

Overall Score: 8.5 or 4 1/4 stars

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My 10 year old cannot stop playing this game. He consider himself a discerning gamer and is generally drawn to games with ratings geared more towards teens but he says its not only the largest free roam game he's played with the most variety, it's also the best.

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Playstation 3 Dualshock 3 Wireless Controller - Cosmic Blue

Playstation 3 Dualshock 3 Wireless Controller - Cosmic Blue
Customer Ratings: 4 stars
List Price: Price Unavailable
Sale Price: $84.99
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the remote u get will be your normal metallic blue that you find at walmart/target. so dont buy this product if u want the exact same look at the one from the pic. other than that, it works like every other remote

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Looks awesome and have had no problems with any of the buttons. I definitely recommend this item if you want a snazzy controller.

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Little Big Planet 2

Little Big Planet 2
Customer Ratings: 4.5 stars
List Price: $19.99
Sale Price: $19.88
Today's Bonus: 1% Off
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I'm an adult..lets just say..well over 40, and I've seen and experienced just about everything in the computer and video game world. Of all my years of electronic playing, only two games kept my attention for years (no not days, months..years!): The RollerCoaster Tycoon series on the PC and Little Big Planet on PS3. Perhaps because I love anything which lets you use your creative skills and doesn't end via three day completion or quarter of the way boredom.

Little Big Planet 2 goes so way beyond the original to the point that, I don't think I ever want to play anything else ever (well at least until part 3 is released lol). There is so much to do that you get your money's worth in a way that no other game can provide. It's a bit overwhelming at first: Do I play the brilliant Tutorials and collect all the goods? Should I explore the millions of Community Levels, or do I begin playing the epic story devised by Media Molecule. Perhaps I should design my moon, or earth, or just queue up a bunch of recommended levels for later play. And after all is said and done, there's still the core part of the game: Create Mode!

There's no end to the types of games you can build with this insanely epic sequel. The original Little Big Planet, paved the way with games which later went beyond the general theme. The original tool set was obviously designed with side scrolling platforming in mind, but creative individuals thought out of the box, and created games that you'd never thought could be accomplished. It was quite obvious creators had to go way beyond the limits of the tool set to come with something, other than what the game was intended for. I'm sure every creator hit a wall at some point and thought.... "If only Media Molecule would have included..."

Well folks, they DID! Little Big Planet 2 has more tools than your hardware store. Plus tons of new objects, materials, stickers, special effects, and more. With the crazy new power ups, you conjure up unbelievable ideas. One major break through is definitely the "Controllernator" which actually lets you map commands to the entire PS3 control pad. This revelation lets you create games in just about ever genre. The rage has just begun, and already we're seeing sports games, RPGS, puzzle action, adventure, retro games, casual, casino, 3D shooters, even cinematic movies! Not to mention, games specifically designed for versus multi-player which are identified by a special icon. Let's put it this way many of the new creations will have you thinking you're playing a completely different game. With over 3 million levels, there is no end to this spectacle. Every day you venture into Little Big Planet 2 is a new experience. So, go ahead, jump in and choose anything your heart desires, or build your own epic arcade adventure. Rest assured, you will not be leaving this planet any time soon.

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LittleBigPlanet 2 is a continuation of the first LittleBigPlanet, in the sense that the fun still never stops. With many new features this game easily packs a punch twice as hard as the first one though. new features include cut scene creator , sound creator, you can create (with some imagination) many different variations of mini-games within your created level (for me I made a paintinator shooter to play with my roommate). What's my favorite feature? Probably that it's compatible with the Move, although to be truthful I haven't used the Move with it yet (it just sounds like a fun idea that they had).

The levels in LBP 2 are even more creative than the first one (if that's even possible), the graphics are more polished (if it matters), and load screens don't seem to take as long. The create mode is a thousand times easy than the first time (very user-friendly). Create mode is easier in the sense that all of the tutorials are right in front of you and you don't have to try everything on your popit in order to see them all. ALSO maybe my favorite improvement is that when you go to create and enemy (using the brain) they are just mindless going back and forth, they actually do what you would expect an enemy to do.

The online system is also amazing. The internet style level search bar looks like it will make finding levels you want to play a breeze (since nobody has really made any levels yet, I have not had the pleasure to use it yet).

When it comes to cons there really aren't any that I can speak of. Graphics are clean, gameplay is funner than ever, load screens are bearable, and sackboy is still cute as hell.

So overall I would give this game 10/5 stars, but since they won't let me I'll just have to give it 5. I know what I'm doing in my free time this week =]

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If you ever played Little Big Planet, you probably fell in love with sackboy and enjoyed adventuring with him. The sequel of Little Big Plant is now here and it is packed with a huge amount of new tools and features! This game exceeded my expectations and improves greatly on the previous.

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Gameplay

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LBP2 (Little Big Planet 2) has many more features than its previous and the levels are just great. If you never played the first game, in the game you play through levels and try to reach the end through many different challenges such as enemies, enviroments, etc... In LBP2 there are amazing tools that are found in these levels. Such as:

Grappling Hook: Allows you to grapple to walls and pull yourself up. (Very fun acrobatic tool!)

Power Gloves: Now you can pick up enemies, or any object and hurl it across the level.

Creatinator: Fires a preset item such as frosting and lets you fight enemies and solve puzzles.

These are just three of the many new tools LBP2 has.

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Story

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I'll admit that LBP1's story wasn't that compelling. However now in LBP2, they fixed it very well. The story is great and it will have you laughing the entire time.

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Create Mode

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In LBP1, we saw how great the level creator could be used. Millions of great maps were made, giving endless content. Well in LBP2, prepare for the most amazing tools you could ask for to make a map. ITS AMAZING! Practically every feature anyone could ask for is in there! You can create weapons, add intelligent characters, create awesome machines and give them custom buttons on the controller, and so much more. And to make it even better, its easier to use than the first one! Create mode is going to bring great things to this game.

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All in all, this game is terrific fun! If you remotely enjoyed the first game, you will love this. LBP2 improves all aspects of LBP1. Sackboy is back, and better than ever.

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Honestly I wasn't really a fan of the first Little Big Planet, I kind of dismissed it and wrote it off as being a game geared more towards a younger audience and women. Even though a lot of people I knew recommended it to me I just kept to my stubborn old self and kept thinking if I have the chance to play it I would but I'm not going to go out of my way to, especially when so many Helghast (Killzone 2) needed to be dealt with. This time around I wanted to see if the hype was warranted, or if it was just overrated and only liked for the cuteness factor, similar to say Beanie Babies.

Let me explain my title, which actually I have a twofold reason for. First, playing this game makes me feels as if I'm in the Neighborhood of Make-Believe from Mr. Roger's Neighborhood. I don't mean while Trolley is cruising the tracks either, this is during the time Mr. Rogers is hanging up his sweater and changing his shoes, the moment we don't normally see. Second reason is because of the creative side (make believe) to this game, not only in regard the campaign but also the user created content and side quests/mini-games. I love the new school/old school mash up style, it looks great and plays amazing.

This game is cute to say the least, you won't find any Call of Dutyesque moments in this game at all. If you're looking for or only play games with an "M" rating this may not be for you. However if you are young or in touch with your inner child try this game, you'll enjoy it. This game has a little bit of everything; by far this is probably one of the least repetitive games I've ever played. The controls are simple and very fluid, from six to sixty there is pretty much no learning curve at all. The graphics are beautiful; the Little Big Planet world truly looks like it was put together from items you would find in a child's toy box.

Bottom line is, this game is worth the money and your time! Pick it up, it's a very unique and enjoyable gaming experience that shouldn't be missed.

Michael

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Finished story mode a little while ago and I have to say that I enjoyed this a lot.

-The grapple hooks were fun to use for the handful of levels that incorporated them even though figuring out the swing mechanics to gain momentum for a good swing was a little challenging. This could be frustrating for some people.

-Story mode does feature some top down levels and side scroller levels and I found those very fun to play.

-Soundtrack of the game is very good.

-Every world section of story mode features a boss at the end which I personally thought was a good addition.

To be perfectly honest I don't think this game is better than LBP1, but that does not mean LBP2 is a bad game. Aside from a few levels the gradual difficulty in LBP2 was definitely lacking. No level in LBP2 is harder or as hard as "The Bunker" in LBP1. I haven't gone started any acing runs yet, but just based on difficulty of levels from start to finish is what I'm judging on as well as the difficulty of finding prize bubbles on first glance. After finishing story mode I really didn't feel any sense of accomplishment like I did in LBP1, but I thought there was a lot of creativity put in this game. There is also a more mature tone in LBP2 than LBP1. There's an actual story in LBP2, but it wasn't spectacular. Another letdown in this game that I noticed was that there weren't that many co-op necessary places(x2,x3,x4) in story mode like LBP1.

I know the core value in this game and series is creating and playing other people's levels, but for someone like myself who doesn't put in as many hours into that section of the game as other people I just found this game a slight letdown because of the story mode difficulty. I'm sure many great levels will be made and people are still figuring out the new create features, but that may be the perfect reason to wait for a price drop and also to wait for more top user made content out there to play.

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MotoGP 08

MotoGP 08 - Playstation 3
Customer Ratings: 3.5 stars
List Price: $19.99
Sale Price: $19.95
Today's Bonus: $0.04 Off
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If you're like me love motorcycle racing, actually know what MotoGP is (not motogR, like another reviewer said), and don't come expecting this to be the two wheel version of GT5 you will have fun with this game. Granted, graphics aren't groundbreaking, and sounds are pretty generic (so $60 price tag must be mostly to cover the use of MotoGP trademark), but as of now this is the only way I know of to "ride" the tracks of MotoGP circuit in your living room. As much as I was positively wowed by the racing games like Grid, I still have more fun with MotoGP08, simply because it is motorcycle racing.

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For your reference, I'm a club motorcycle racer (yes, "real life"), MotoGP fan, and an avid fan of simulation racing games like the Gran Turismo series. I bought this HOPING it would be challenging and realistic. I also own and have played many hours of SBK '08 (the equivalent Superbike World Championship game from the same studio: Milestone).

First off, this is EXACTLY the same physics engine as SBK '08. If you didn't like that, you won't like this. Riding feels exactly the same, and the bikes behave the same way in general (though the 125cc bikes handle very differently than the 800cc MotoGP class bikes). This means that everything that is frustrating about SBK '08 is frustrating about MotoGP. As many other motorcyclist reviews have pointed out, it's very hard to push to the limit without being able to feel all the things you'd normally feel from a bike. You can't really tell when you're about to lose traction, nor do you know when you can safely brake more. Eventually, if you're patient, you can figure out where the limit is by crashing again and again. The most frustrating thing for me, control-wise, is that it's incredibly hard to make small trajectory adjustments (for instance, leaning very slightly to the left on a curved "straight" while full-on the gas, something that's very easy on a real motorcycle). This goes for steering, brakes, and throttle.

One key difference between MotoGP '08 and SBK '08 is that SBK is much more complete when it comes to making adjustments to your bike. MotoGP gives you a few sliders for generic things like "turning speed" and "gearing," whereas SBK allows you to set your suspension compression and rebound, as well as select individual gear ratios. If that's important to you, SBK might be better, but for most players, it's probably unwanted complication.

My favorite part of this game is the course selection. SBK only includes twelve or so tracks from the SBK calendar. MotoGP '08 has all of them. If you sit at home watching these races on TV, and you want a chance to see the track from a different perspective, this is your game. If you like learning lots of new tracks, this is your game.

Finally, the MOST INFURIATING aspect of this game is that the AI racers ride like you're not there. In real racing, where bikes and cars have roughly equal abilities, passing is done by forcing your opponent to yield to you, usually by out-braking him into a corner. If they don't yield, you crash and therefore can't pass. In MotoGP '08, however, it's so bad that riders on faster bikes will slam into you on the STRAIGHTS when you're at full throttle, nail you in a turn at full lean angle, and more or less always ignore your presence anywhere. This makes the game unplayable at higher AI difficulty levels, because even if you're faster, the AI riders will cause you to crash or constantly bump you off a fast line. Even on the "medium" difficulty level, I'd get pole position before every race (fastest qualifying lap time) only to get knocked into the runoff at the first corner.

So, would I buy this game? Well, I did, but only for the reduced price of $. I would NEVER have paid $ for this game. It's just too unpolished, and the number of game features that actually work the way they're supposed to is rather small. If you love motorcycles, racing video games, and MotoGP, it's probably worth your time. Otherwise, not so much...

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I've had this game for 3 years and still play it. Compared to the Moto GP 09/10 and 11/12 this game blows them both away. It's not perfect but it is fun. After 3 years there are still people playing online at least every Monday. You can't pick it up and master it in 2-3 hours but same goes for real bikes. If you take the time to learn your lines and braking markers it is well worth the effort of breaking the track records. The online play is really where all the fun is. Up to 12 guys lined up trying to race clean is a blast. If you get the game be patient and hopefully we will see you online. Thanks

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I have MotoGP for the first Xbox and loved it for years.

When I got my PS3 this was the first game I looked for because I wanted to see the improved graphics. I am not disappointed.

I was surprised when I saw these reviews but as always I checked amazon.co.uk for more input.

There are more people who reviewed this game there and their attention span seem to be a bit longer.

Of course you can not drive this game perfect the first two times you try, that would make this game last 20 minutes before you got bored. The handling is great and actually more difficult than the Xbox version.

Even on easy level you can now fall off quick if you're not careful, that makes it more fun than if the bike acted like a pinball machine.

When you get more skilled it is very fun to accelerate out of a corner and at the same time look back so you can see the rubber getting stuck to the ground.

Because I've played it on the Xbox it is almost impossible NOT to win a race at the easy level for me, and when you get more skill and get to the advanced level this game will not let you win without driving almost perfect. As it should be.

I believe that this game will give me many hours of fun for years to come.

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I love this game!!! Very realistic and challenging... amazing!! It keeps you playing and playing for hours!!! For the ones who love motorcycles live me... I really recommend!!!

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Aliens: Colonial Marines

Aliens: Colonial Marines - Playstation 3
Customer Ratings: 3.5 stars
List Price: $29.95
Sale Price: $21.98
Today's Bonus: 27% Off
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Awful...this is worse than duke nukem forever. The marketing campaign and advertising lead-up only made it worse...I am a huge Aliens fan and found myself obligated to finish the game only because I spent 60 bucks on this turd. The liberties taken with the existing movie plot are weak and lack continuity, the game is a sub-par 1st person shooter, and the graphics are late ps2 quality. The sound is spot on, but that is the only redeeming feature of the game. The multiplayer mode is supposed to be decent, but I was so disgusted with the story mode I didn't even bother. I grew up adoring this franchise and that may have raised my expectations too high but even the Aliens license isn't enough for me to overlook the steaming pile of poo that has been in the works since 2006. SNES Alien 3, the arcade Aliens, AvP for the pc and the 2010 ps3 AvP are all better titles. I am a sucker because I plunked down the dough for this travesty, so please learn from my mistake!!!

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I got the game yesterday 2/12 and it was the collectors edition

which comes with loads of goodies that really are not worth 100 bucks

the game itself is flawed with Lag in MP along with weird pop in

and texture issues, framerate drops.

you must be asking "Then why did you give it three stars?"

the Multiplayer has potential to be excellent that is if

a whole lot of patching takes place since we all know it looks

pretty below par of the games of this generation.

right now as it stands I'd say wait a few months and

let the game get patches and fixes. after patching

it might be a better game but as of this writing I can only

recommend this to the most hardcore fans.

another problem with MP is the very long lobby matchmaking times.

sometimes you get a game in 1-2 minutes other times you're waiting

TEN minutes for it to stop "Searching".

I expected so much more from Sega and Gearbox.

there's a nice selection of weapons ranging from the flamethrower, Pulse rifle

and an assortment of other iconic film weapons.

there's also legendary weapons that are a nice touch with higher stats

then the regular versions of the weapons. the phased pulse rifle is neat

but far too slow to fire. the ball breakers are cool though.

the skins were not really that nifty and the firing range is just ok.

loads of customization for the MP and both for xeno's and humans

as well as online weapons. you can add sights, underslung attachments,

and other options. you also get skill upgrades as both sides.

the game really shines in spots only to be ruined by bugs and glitches.

lag in the MP helps to ruin the best part of the game and while they

already released another patch I didn't see much difference.

I really wanted this to be the Alien game I love, and would play forever...

sadly it's not. perhaps in six months when fully patched movement

will be better and not so sluggish, perhaps more maps (two is not enough for MP)

and bug fixes, perhaps then this Might be worth picking up if you're

a hardcore alien fan (like me) otherwise rent before buying.

as for the Collectors Edition items:

the Phased Pulse Rifle fires slow and has to charge first

this can easily mean death against a xeno.

the pulse rifle flamethrower combo is nice but so bulky

that it obscures almost the entire right side of the screen

and that's a little unacceptable. The Ball Busters are

a mine of sorts and while cool when they work it's rare

that xeno will actually walk near it. the extra skins are about

as generic as could be and were not worth tossing in.

the firing range while helpful, proves fairly useless after a few MP matches.

the patches and paperwork is very detailed that this package comes with

such as the certificate, sulaco schematic is very detailed and looks like a true blueprint and the iron on patches are nicely embroidered.

the poly resin statue is well detailed but the alien figure is loose in mine

and it just seems a little underwhelming. for 100 bucks pass on the collectors edition unless you absolutely Must have the Power Loader.

Driving the power loader on the other hand is dull and rather glitchy

which is a sad thing to see in such an iconic moment.

the sound effects of the xenos and weapons are top notch

I only wish the voice acting were better considering all the stars

they dug up for this game. it had so much potential and

yet again it was wasted (unless patches redeem the game somehow)

it's a shame the writers didn't take more time on the story

so they could have finally answered all those Aliens film questions

fans always wanted answered.

Multiplayer modes:

Team Deathmatch: pretty standard xenos vs marines 2 rounds 5 min each.

one round as marines the other as xenos 6 vs 6

Extermination: marines run to points on the map to destroy alien eggs.

aliens try to kill marines.you have to stand in the marked point for fifteen seconds

and this can be Very Hard to do. still a farrly redeeming mode. 5 vs 5

Survivor mode: 2 teams as per the other modes but 4 on 4 marines must survive the time limit. the player cannot

respawn and is gone once dead, ammo is limited too. this mode was

fairly dull to be honest go for team deathmatch over this one.

Escape Mode: the Big mode here as it's by far the most fun of them all.

marines try to escape and complete objectives while fighting off xenos.

it can get tense at times. the better the marines work together

the easier it is to kill off the xenos. the xenos lose if the marines escape,

or after fifteen minutes scores get tallied and a winner is declared. 4 vs 4

Graphics: 2 of 5 stars got some environments right, the rest is ugly.

Sound: pretty spot on and rather Epic 5 stars!

Gameplay: after some severe patching it might get better as of now it's 2 stars.

Fun: the Singleplayer is flawed but loads of fan service and easter eggs

the Multiplayer has all the potential to be great 3 stars

Overall: I'd advise a wait on this game until they add a whole lot

more patches and polish as of now it's long lobby times,

bad framerates, lag, texture issues and pop in, not really a complete game

wait until the price drops and most issues are fixed.

I can only recommend a rental at best

the game is a Three Star Game at best (as of this writing)

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I was very excited to play this and I even bought the season pass. sigh... I think I logged maybe 6-7 hours playing the whole thing and it was over before I even knew it, the ending is strange and not cathartic at all. The AI is inferior to what we usually have today, you can shoot your own guys while shooting at an alien, and your own marines step in your line of fire. The game itself looks ok, but just ok. Nothing groundbreaking. It is somewhat of a decent story. In the end, it feels more like an add-on that should have sold for $20. I suspect that's how much it will be by summer. I have been playing Dead Space 3 at the same time, now that is a game that meets current 2013 expectations. I know it's not really to compare but they did come out within a week of each other.

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A brief history lesson: If you do not know what happened to this game it was a disaster. Basically gearbox software about two years ago started showing some demos of this game that they were working on. And those demos looked amazing I mean fans of the Alien series were blown away. I will link below a YouTube video where you can see a comparison of the demo and the game that was released and it's a sad thing to see what this game became.

Search this video on YouTube: 6lGXDM3LGnk

Now as a game it's kind of a mess the graphics are not that great on console or PC and is really just an average first-person shooter. But if your Aliens fan and you long to go back to LV-426 that it might be worth your hard-earned cash to do so. It's nice to hold the M40-1A pulse rifle and gun down Xenomorphs like a complete bad ass. And it does build on the alien mythos and is an extension of Aliens and acknowledges some of the events of Alien 3 (which if you're an Aliens fan could be good or bad in your opinion if you are an Aliens fan you should watch Alien 3 special edition it is a lot better than the theatrical cut). I would personally wait until this game pits about $20 maybe even $10 (and trust me by the way it was reviewed and the scores and got it won't take long to reach that price point) then I think it might be worth jumping in if you're just sort of a fan of the series.

I would like to note that the multiplayer is kind of cool and it's better than it's ever been in any previous games. But the problem you'll have is that since everybody hates the game multiplayer isn't that have a really large population for very long. I will update this review in the future letting you know about how the multiplayer matchmaking is working.

All in all I would only recommend this game if you're a hard-core fan of the series/movies and one a little bit more of the story arc. But be warned if you're just a so-so fan of the series there are a lot better purchases for games out there.

I just hope someday in the future gearbox releases the aliens demo that they showed because that's the game we all deserved and the game that would've put right all the countless alien games that have totally sucked. Anyway thanks for reading I hope you enjoyed.

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Please take all the negative reviews with a grain of kosher salt...These are no doubt written by hardcore FPS shooter addicts who have been playing these since they were born...I, am a bit older, was around in the Atari days, and have been a CASUAL gamer ever since. I am also a hardcore Aliens fan. This game looks and sounds like Aliens, no question about it. If you into the aesthetic and overall experience of that universe, and want a fully realized modern-looking (maybe not state of the art) Aliens game in the mold of Black Ops and MW3, then this should be more than sufficient to satisfy...IF, on the other hand, you live, eat, sleep, and breath these games and win them in one-weekend, red-bull fueled, multiplayer marathons, then this is probably not worth your money. Chances are if you are the latter, you were probably just born when Aliens came out in '86, so nostalgia wont be a draw, anyhow. Since I WAS around, and nostalgia for the classic film IS a factor, and also given that I am a CASUAL gamer, I like it JUST FINE, AND I AM SATISFIED AND HAVING FUN WITH IT. IT IS NOT THAT BAD AT ALL.

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Tiger Woods PGA TOUR 13

Tiger Woods PGA TOUR 13 - Playstation 3
Customer Ratings: 4 stars
List Price: $29.99
Sale Price: $28.80
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Well the big surprise for me was that I could play Augusta right out of the box. I expected to have to 'earn' my way up to unlock that course, but it's right there and available when you first fire up the game (well...after downloading updates, signing in, registering, refilling your drink like three times through all this tedious nonsense...)

Play control (with the standard controller...I'm not using Move) should be pretty simple to figure out if you've played previous versions. My last version was '09, so it's been awhile. I got comfortable pretty quickly and was able to play a 1 under par round at Augusta on the first try. So no problems there.

My complaints about the game are that I expected graphics to improve over time, but it just hasn't happened. Everything looks fuzzy or slightly out of focus. The ball often disappears when landing on the fairway. Motion isn't always necessarily smooth either, with a bit of stop and go jittering (not during swing, thank goodness) going on, as if the system is being taxed to its limits. Also, there's a sound effect on 17 or 18 at Augusta that I'm guessing is supposed to be waves or breeze in the distance, but immediately reminds you of a sleeping heavy breather. There are annoyances I have with the putting as well. The system seems to limit how far back you can swing with the putter, in some cases making it impossible to reach the hole, especially if you choose to try to putt from the fringe of the green. I may have not completely figured out the control, though.

Still, this is as close as most of us will ever get to playing Augusta, and the fact you can do it right out of the box in practice rounds without so much as signing into the EA servers is cool by me.

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I just got the game today and yes it is addicting if you do like to play golf. It is fairly easy on amateur mode and if you need help the caddy gives you great shot opportunities because the caddy knows exactly the right shot in the right situation most of the times. If you have trouble knowing how to read the wind or knowing how to hit a fade or draw, use the caddy to your advantage. It is great when you are teeing off and can be great when shooting with irons, I got two eagles with irons and chip shots, but the putting leaves a lot to be desired. Putting is by far the most frustrating part of the game because you can mishit the putt on occasion once you get used to the putting and trust me the first hour you will be mad as hell with putting but just be patient and you will get better at it. Its fun to play the game because you do have to spend a significant amount of time leveling up the player, but guess what? you have five 5X exp as an option before you start the round and you can refill those five again with the only 5 refills. I do not understand however the reason why EA has to have people buy more coins with their money for a game that costs $60, but that is an issue that I have with the developer of the game.

The shot trace is easy to follow and is not really noticeable on amateur as you do not have to move the analog stick diagonally, but I will try that out later for draws and fades. Yes it will take time to build up your character but honestly how many people buy a golf game every single year like madden? So you can buy this game and keep it for a few years as I doubt much would change year to year. You have to be able to appreciate golf to play this game I think in order to get the full experience because golf in real life is frustrating so remember not everything can go your way, but once you learn how to putt its going to be an easy and an enjoyable game because it is such an excellent game in the graphics, the gameplay, and the different levels from amateur up to tournament pro.

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Please take my word for it and verify my words online if you dont believe me. They make you PAY to get all the courses. I am so upset right now I cant even tell you. I LOVE this game but again, they make you pay to get the good courses. It's the biggest scam ever!

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I am surprised that Amazon is still selling this game. In playing it, we set up our own golfers, play challenges and earn trophies. After you win about 30 trophies, the game freezes up on the first green every time, so you have to set up a new golfer, then get to the same point and it freezes up again, not allowing you any further in the game. I am totally discouraged at EA Sports and their golf games, will never buy another one again. I went to their web site, commented on my issues, same as hundreds of others and have not heard back from them with a fix. Please take this game off your availability of games, you would be smart to do that Amazon.

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I agree with the reviews that say that if you haven't purchased a recent title in this series, this game is a must-have. It seems that a lot of folks on the net have ranked this title down because it has little new over PGA TOUR 12, but I hadn't played the series since '08 and this game is awesome!

So a lot is new for me and it's all great. Career mode is terrific and the seamless incorporation of online is very well-done. Something that IS new for PGA TOUR 13 is the Country Club feature and this has been a LOT of fun for my friends and I that play online together. Caddy Mode (not sure when that was new) is also a very good addition to the game allowing to very different and realistic ways to play.

There is no practice area and while I would still like one, it isn't as necessary as it might seem. I do not like the emphasis on additional charges for power ups (nor the fact that a practice area is included only in an upgrade version), but the power-ups are unnecessary and you can try them out with the few "freebie" coins you receive.

With not too much practice, you can easily shape ball trajectory and make some amazing shots. Same thing with draining those 30-foot putts.

Load times between holes are reasonable, but the load time simply in changing menus is really too long.

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PS3 Controller Charge Station with Blue LED-Charge 2 at a Time

PS3 Controller Charge Station with Blue LED-Charge 2 at a Time
Customer Ratings: 4 stars
List Price: Price Unavailable
Sale Price: $0.95
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I bought this and with in one day, the cradle broke, the connections broke off, and the led lights stopped working. Ridiculous

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PS3 Controller Charge Station with Blue LED-Charge 2 at a Time

This is a piece of garbage. When it came, it failed to charge controllers and did not light up blue. I took it apart and found that the wires were never soldered properly to the LED. I was able to get the LED working but it never charged my controllers. Hopefully the Nykko one is better.

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It helps keep the wires from being all over the place, an I can charge it any place if not on my PS3

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Received the controller charging station and was impressed with the design and blue lights. The product exceeded my expectations for the quality.

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Daughter very happy with this product. There is nothing more I can say about this product. It was what she wanted

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Borderlands 2

Borderlands 2 - Playstation 3
Customer Ratings: 5 stars
List Price: $32.00
Sale Price: $14.99
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first off, i will write this review with one: no spoilers, and two: an assumption that anyone who reads this has either played or is familiar with the first installment of the game.

borderlands 2 is beyond an amped up version of the first game. it is bizarrely colorful. it is more difficult to survive. it is more fun to try. the guns are more unique. the gameplay feels better. the interfaces are better. the customizations are better. the skill trees offer more options to do bigger and better things. overall, it's pretty slick.

the basis of the game is that pandora has been taken over by handsome jack (clearly hiding something behind his strange mask) who is looking for someone to help him open the vault so he can harness some massive power locked inside.

if you spent any amount of time with the first, you will have the feeling that this is very familiar, yet completely revised, beautified, and streamlined.

my impressions were as follows:

grenades! in the first, grenades were more or less useless. here, even the early types you see can be AWESOME! some can combine crazy damage with transfusion, singularity, homing abilities, and various elemental damages. some turn into their own little flaming turret-like creations.

customizations: each character can change as various skins and heads are unlocked. i felt the first game lacked in this area. it isn't vital, but it certainly is fun.

item sharing: either between characters you play with in co-op, or between your own characters, the interface/s to share weapons and such is a welcome addition.

badass rank: the tokens earned from this can be spent on leveling up various attributes (i.e.: maximum health, elemental effect chance, gun damage) which go into effect across all the characters built from your profile. it felt nice to be putting in better stats across the board on my characters.

the guns! how could they get better? they did! the legendaries (orange) and some e-tech weapons can be remarkable, however entirely elusive. the drop rate for these items (especially legendaries) is absymal.

slag is a new element this time around. slag can coat your enemies and make any further damage really knock them out.

i will insert my peeve here: any time you look at a weapon, either in a gun cache or as a dropped item, it doesn't show the proper ammo type, it just shows a generic magazine next to the magazine size listing. i feel as though the rest of the weapon system is so thorough, why not just show the accurate ammo type (i.e.: sniper, launcher, shotgun), as this leaves it up to the image, and potentially the proper name of the gun to tell you what type of weapon it is. most of the time this is obvious, however there have been a few times so far that i haven't been able to tell right away. you can tell once you have the weapon in your backpack, but when looking, you have to just 'know' based on the gun image itself.

in conclusion, here is a general roundup:

concept: take borderlands. add steroids. and sugar. and red bull. and helium. shake it all up and let it loose. oh, and add an intriguing story (yes, we get one this time. and the villian is a truly sadistic b-hole.)

graphics: as much as i loved the first one, i would have liked to see more color. there are beautiful colors everywhere in this installment, be it from the environs to the enemies and everything in between. there were a couple of technical glitches here and there, but nothing that huge.

sound: the music is more cinematic than the first and the voice acting is quite good. i'm so happy claptrap is back! also, the voice chat feature for the ps3 is DRASTICALLY improved (thank goodness!). it was awful in the first one.

playability: everything feels smoother. yes, if you are playing co-op, there is still lag if one player is accessing a menu screen, but i'm not sure if that could ever truly be fixed. or if it can, it hasn't been yet.

entertainment: i bought the ultimate loot chest edition from amazon, AND bought the game on midnight release from gamestop so i could get their pre-order bonuses as well as have the opportunity to play it sooner. i played the hell out of the first one and continued to play it right up until the release of the second. i am certain i will play the hell out of this one as well.

replay value: i have completed the game six times (on three different characters). the additional dlc available certainly adds to the overall scope of available gameplay, however none of the dlc packs so far have been all that great, and certainly not as large as randy pitchford said they would be. hopefully the fourth pack will make up for some of that.

this is an engaging game, and hopefully it is well-supported by gearbox now and in the future.

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First things first, I own Borderlands 1, and all downloadables. I've beat the game several times, and camped Crawmerax for more hours than I care to admit. That being said, I think this game takes what was good about the first, and improves on it.

Starting with your character progression, the skill trees have been expanded for different types of play. For instance, the Assassin has 3 different skill trees. One for Melee, one for long range, and one for other character benefits. It provides many more options, plus, if you don't like what you've done in the skill tree, then you can (for a fee) just change your point allocation.

Now, I mentioned a long range Assassin, which is my typical type of play. It was one thing that frustrated me in Borderlands 1, because enemies would be at a long range, and still shooting me. Or they would come running and be way too close, way too quickly. But now, sniping has turned into a viable play type. I can stand hundreds of yards away and make my shots. As long as I have a quick recharge shield, those occasional shots that make it to me aren't an issue.

Speaking of shields, that's another change, that shields can vary not only the rate of recharge, but how long you have to not be hit before it starts to recharge. In a long range situation, I like a short time before recharge, at a penalty of overall shield strength. If you prefer, though, you can get a stronger shield at a cost of health. Or a shield with spike damage (Injures enemies if they hit you) Again, it just provides even more options for playstyles.

Remember those achievements that were in B1, that would then give you exp. when you completed them? How many hours did you spend idly running over critters to get the next achievement and 5000 exp? Well, those are back, with a twist! Now, each achievement earns you "Badass points". What are those, you say? Simply put, they allow you to improve character aspects across ALL CHARACTERS on you account! You want more accuracy in your guns, spend your badass points on that. You want a faster shield recharge, or more elemental damage, spend it on that. Either way, it works great. This also takes the place of mastering the various gun types, which doesn't exist anymore.

I mentioned running over critters, and that's also changed. Oh, you can still run them over, but the amount of damage is less, and I've spent several minutes on various animals backing up, driving forward, backing up, driving forward. You want to move quickly, you're going to shoot your way out now.

Lastly, B2 has now brought in this new element called Eridium, which functions like a currency in game, for special items. Whereas in B1 you could buy magazine capacity upgrades with in game currency, now it requires Eridium. But not to worry, it comes all over, from various enemies, or in lootables. Eridium is also used to increase backpack capacity, as well as bank capacity. That's right, I said bank capacity. You no longer have to buy a downloadable pack to get a bank, it is part of the game. Not only that, there is another bank that allows you to safely transfer items between characters on the same account

All in all, if you liked the first one, you'll like this one too. The graphics are even better, and gameplay is great. I wish the opening sequence wasn't so long for a new character, but other than that, I am having a great time playing!

Now, one caveat...there is a lot of language in this game, so it is probably not the best to be playing with small kids around, but with the amount of blood and exploding heads, you probably shouldn't be doing that anyway.

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My husband and I love to play couch co-op games. We played through Borderlands #1 two time and was excited to get this #2. It is pretty much exactly the same as #1, but why mess with a great thing? We played this twice through and all of the downloadable content. Not appropriate for children, they say some crazy things.

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I bought this game not expecting to fall in love with it. I played the previous installment and immediately lost interest pretty quickly but there's something about this game that kept me coming back. It's been the first game since Fallout 3 and BioShock that kept my complete undivided attention. The four standard character classes all have their strong points: Sirens [Maya] are great for groups as medics and slowing down the battle. Assassins [Zer0] can give you a bit of room in battle with cloaking devices & sniper enhancements. Commandos [Axton] Their sentries can easily do a ton of damage and give you the much need back up. Gunzerkers [Salvador] Give you the option to wield any too guns at the same time and take a bevy of damage in gunfights. There are also Mecromancers [Gaige] & a new class [Krieg] being released soon but both are available as DLC or on a expansion pack.

The game is great as a single player experience but is epic with two or more players. I never knew how much more fun it was until I played with a relative... I as a siren and he as a Commando. We left a trail of carnage unlike I ever seen in a video game and mainly because out powers complimented one another. I could heal and phaselock (freeze) and he could lay deathtraps with his sentries that just decimated the opposition. I definitely recommend anyone who plays this to play multiplayer and witness how much fun it is for friends to get together and blow through waves of enemies. The campaign is fun and Handsome Jack [Main Antagonist] is a perfect fit as a enemy you love to hate. Pandora is a filled with many unforgettable characters such as Claptrap, Sir Hammerlock, Moxxxi, Marcus and my personal favorite Tiny Tina who will all have you laugh in between the gun battles. The game could be beat within a weekend if you skip all the side missions but you're only robbing yourself of so many memorable moments that it would behoove you to explore all the side missions if not only to level your character up. I beat this game twice and I am at level 50 and still having a blast battling Pandora's Worst. Not many games sport such style and finesse like this game as well as welcomes teamwork in a non deathmatch COD way. It's a greet FPS with RPG elements that welcome you to choose what style of play you like.

The Skill Tree really gives you the option to tailor you character to your strong points. Whether you rather have a healing factor or you rather deal ample amounts of damage or simply want to move faster it's all up to you. And I haven't even got to the guns in this game. I guarantee you while playing this game you will find a gun every so often that will make you say "Where have you been all my life?" as you inflict such a devastating amount of damage that it will become your go-to weapon until you find the next "OMG" gun. I could talk about the shields and mods that will reflect bullets or "nuke" your enemies dumb enough to attack you but there is so much in this game that I can't help but say it was THE best game I played last year. Mainly because I never got bored playing it. It was just plain fun that few games really know how to conjure up.

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If you are looking for a game just to sit down for an hour just to blow off steam, this is it. I have played it a total of 8 hours since it's release and it is like a first person Diablo. Tons of loot and missions. I love the dark humor in the game. The controls work very well. One reviewer hated that the phrase "god damn" being used which I find funny. It's OK to blow peoples' heads off and see women wearing outfits that have their boobs almost falling out, but to be offended with the cursing. Wow! It is a mature game so it is expected. Other than that, it is mindless fun.

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NCAA Football 09

NCAA Football 09 - Playstation 3
Customer Ratings: 4 stars
List Price: $24.99
Sale Price: $6.37
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I picked this game up to replace last year's version, and as a huge fan of college football I was pleased to see some neat additions (such as icing the kicker) that became a big part of the lexicon during last year's crazy season.

If you've played any of the games in the NCAA series, you know what to expect. Some new features for this year's version include "celebrating with the mascot" where you can run over to the mascot after running a touchdown and perform an animated celebration (mascot worshiping you/dancing around/etc.). The sideline players/cheerleaders/coaches actually exist this year, unlike in NCAA 08 when they mysteriously weren't on the sidelines during a game. You'll see cheerleaders dancing, players on the sidelines getting out of your way, etc. so the stadium atmosphere is much more alive than it was in last year's version.

Some new gameplay options are tweaks to the way running plays work. No longer can you just click 'go' and push forward, you can now find and exploit holes in the defense, you can get your offensive line to shift to one side to cover your option play, you can basically fine-tune your plays a bit more (as well as bluff your play art when playing side-by-side with a friend, something you couldn't do before).

On passing plays, you no longer have to worry about the AI intercepting the ball constantly. If they aren't facing it, they won't catch it. If you throw it directly into coverage though, do expect to be picked off.

Tackling has been upgraded, as has evasion. You can evade tackles if you know what you are doing, and you can also one-arm tackle, hit the player so hard they bust a flip and fall flat on their back, and basically do much more than just dive and pray like in NCAA 08.

Other neat features such as online dynasty mode, the ability to set up songs from playlists to play when certain things happen, downloading rosters, etc. give you much more in terms of having customization over your game.

Basically, each particular area in the game has been tweaked in just the right areas, and this is much more of a transition than 07 was to 08.

Bottom line: If they take what they have here and improve it for NCAA 10 then you can expect me to be a happy gamer for a while to come.

My only caveat with the PS3 version (I have both 360 and PS3) is that the controls are not quite as fluid. More often than not I was passing to the wrong guy, or lobbing the football like a girl. This is probably just due to the sixaxis way of handling the game, but maybe also because I was leaned back when playing and it probably didn't like that orientation. Otherwise excellent choice for your system.

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NCAA Football 2009 is by far the BEST yet. Sure, there are still some areas that can be improved upon or fixed. But, the game play, crowd interaction, icing kicker option, and many many other things make this an impressive and incredible game. I have been playing this nightly and can't seem to get enough. This WILL have you screaming from your couch just like watching real NCAA football.

COOL ITEMS:

Icing the kicker: Sometimes it works and sometimes it doesn't but it's a cool and welcomed addition to the reality of football.

Turnovers aren't quite that easy: In 2007-08, picks and fumbles were all over the field. Now, having to be more aligned with the ball and needing a bit more skill, it's not a turnover free for all.

NOT SO COOL ITEMS:

Celebrate with the Mascot: It's cool for the first few times but gets a bit repetitive or boring. Would be great if you could use select buttons to execute a celebration (or unlock celebrations with 'user' points

The graphics can be a bit "choppy". Someimes the ball magically moves out of the QBs hands or receptions go through a players head/arms. These glitches should have been fixed by now considering the technological & graphical improvements already made.

Guessing the defense when you turn the ball over? What does this really get you other than an intermission? And added feature would be gaining coaching experience points when getting it right in order to unlock hidden playbooks or even plays of the other team (game film for future games).

RECOMMENDATIONS FOR THE FUTURE (IF EA EVER LOOKS AT AMAZON): User tackles and such don't do much for you: Would recommend making 'user points' like you get with Madden. Maybe then you can earn points toward player improvements, coaching improvements, or even buy things for your campus (a new library, new uniforms). Just would make it even more fun to knock around people and have interaction! Include this and a celebration addition and it'll be even greater!

Overall I give this 5 STARS and recommend it to anyone that LOVES football. It's as real as it gets!

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I was hesitant about buying this game after being disappointed in the last several years versions, but I will say this year is an improvement.

I like the improvements made with the recruiting assistance, the player graphics and animations are better, I like the way the pre-snap routes will be squiqqly when playing on the road in a hostile environment, the re-addition of the cheerleaders is a good thing, and just playing the game is funner than last years.

I am disappointed in the way the crowd looks though, and there are a few glitches that bug me as well, such as when you throw passes near the sidelines your player will tip-toe and stretch to make the catch and fall down, even if they're not right next to the sideline, and have plenty of open field ahead of them. There are still some things that they can be improved upon to make it an even more enjoyable game playing experience, but I still like it.

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First thing...this game is far and away a superior title to last years horrendous offering, and don't get me started about the 07 version. Gameplay is much improved with the game having a more natural feel and flow to it overall. You actually get a sense that you have some control over what you're doing, and what you may do next, when it comes to running with the ball. The previous versions were nothing more than an advanced guessing game with some less than intuitive button mashing going on to try and get to the next level. With 09, you can see the play developing and can react accordingly. The passing game benefits from this as well...I no longer feel immediate pressure to get the ball in the air the second I snap it. There is no issue with setting up to throw and finding a receiver for the most part. Of course you don't have all day either, and it's this solid balance that gives it that more authentic feel while running your offense.

Defensively...there is still alot of guess work involved...especially with rushing the passer. I wish it was more intuitive in regard to collision detection with the offensive lineman while using a defensive line player. I'm hoping this is something that gets easier to gauge as I continue to play. Linebacker play isn't all that bad, but you have to be careful not to lean on that left stick too much before the snap, or you will quickly put yourself either offside or out of position. Secondary play might as well not be allowed. I don't know anyone that ever bothers to start with a defensive back when playing these games.

Overall...very fun game. Would like to see some of the old PS2 bells and whistles added back in...like editing my coach, or playbook editing...but this is still a very fun game.

It looks amazing as well! I am so glad that the players no longer look like someone placed some plastic army men under a heat lamp anymore. The sizing and scaling of the player models is more true to life than it had been on next-gen consoles. They all still look like their skating up field still, but this is a very small issue considering that they have definitely improved on the player animations when tackling and making plays. (I flipped the first time one of my players broke into the open and then "looked back" at everyone after a few more steps)

The mini-games seem like they would be a great way to have fun online. Not sure how interesting the online dynasty will be...but we'll see...and one last thing...the recruiting has been revamped to make it as easy or involved as you would like it to be. (HUGE improvement!!)

Bottom line...BIG fun...grab your wallet...pick this one up!

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I purchased this game for two boys who have really enjoyed this game. The only drawback is that it is so much fun...they don't want to stop playing it. As part of the game, they had to choose a major and then take exams. Which I thought they would hate, but they actually love it. The game requires that they maintain a certain GPA. And they compete in the football part as well as the GPA part. It's funny to listen to them answering the questions and trying to remember what they had learned previously in a class. Not sure how much fun this would be for someone who just wants to sit there and play video football non-stop all day and not have to think about anything the entire time. While the tests are easy enough, if you don't know the answers and you don't maintain your GPA you will have to start your football game over again. It's No Pass, No Play in a video game.

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