Showing posts with label gladiator video games ps3. Show all posts
Showing posts with label gladiator video games ps3. Show all posts

Dark Sector

Dark Sector - Playstation 3
Customer Ratings: 4 stars
List Price: Price Unavailable
Sale Price: $25.00
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Ever since I saw the trailer for this game I knew I just had to have it. I'm not a fan of first person shooters so I was pleased when I saw this was a third person.

The overall idea of the game is a good one. No intro scene showing you how Hayden mutated into the hero he is, instead you play out the transformation. Level one being your training ground and introduction to the system, the black and white look was a great idea from the designers. Level two sees the start of the transformation and the game switches to color.

When you get to use the Glaive for the first time, it feels a little weak but soon you will earn new skills in using the weapon. Later on, you will get the ability to control the Glaive in flight and this is when it becomes valuable. The best way I found to get to grips with its controls was to clear an area of enemies and then spend some time throwing it around. Controlling the Glaive using the motion sensor was cumbersome so I switched that off and used the right stick. I found I was more accurate using this method.

Graphically, the game is awesome and a welcome addition to my game collection. My only complaint (and the reason for only four stars) is the annoying camera angle. When a number of enemies attack you from multiple directions, it can be hard to move the camera around to get a good shot. I had to redo some sections due to a soldier shooting me from behind and struggling to get the camera to swing around so I could take a shot. Camera angles can be an issue for some third person games but this one was particularly frustrating.

That aside, Dark Sector is a wonderful game to look at and fun to play. Trust me, when you start throwing the Glaive around and controlling its flight, you can't help but smile at the slow motion carnage.

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I'm pretty sure I'm near the end of Dark Sector. Overall it's a real fun game, but it could use some work. I agree with another review I read where they said the glaive is too weak at times. Sometimes you'll toss the glaive right into a biohazardous creatures face and it will still be alive. Another thing they could work on is the close combat. There isn't enough variation in the melee "finisher" kills. Also, when your fighting an enemy at close range, hand to hand, the sense of impact and variety of moves seems limited. One other thing is the cover system, there are a lot of items that you just can't take cover behind or vault over, and it can be kind of annoying. All of that aside it's a fun game with some new elements of gameplay. The elemental charge for your glaive is very cool and unique. The aftertouch, although very similar to heavenly sword is very cool too, the elemental explosion is very cool too. The game also has a lot of boss battles that are very fun. Overall Dark Sector is a good game, it just could use some tweaking. If they took a little more time and refined it a little more a sequel could be amazing.

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I really liked it. Lots of shooting, the glaive is really cool to use, and the storyline is pretty good. Graphics are great.

Here is what kept if from being 5 star:

Only one difficulty level

The story is hard to get into because you never really figure out what things are about

Not nearly enough ammo

Strange save points

I would definitely recommend, especially now that the price has dropped.

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This is a subpar shooter. So many little problems create a very frustrating experience. Dark Sector is not difficult. The AI on enemies is actually really dumb. For example, they'll walk up to the same spot where their buddy just died one after another so you can shoot them.

But for some reason bad guys take a ton of shots to kill, even though there's not much ammo in the game. After the prologue mission, all the enemies drop guns that are trapped. So if you pick them up, they self destruct after a few seconds. You are forced to use the glaive to kill everything simply because there's hardly any bullets available. Oh, and even the glaive takes 2 hits to kill everything once you get it. Why?

Most of the game, you're hiding behind cover and leaning out to shoot or glaive enemies. This is very familiar from other games. But in dark sector, if you move into this position it will leave your character's head sticking out just enough from cover that enemies will shoot you. You can back him up a little manually and then start shooting, but it's annoying to have to do this constantly through the whole game.

Even marked way down, this game is not worth buying. Or playing.

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This game is way better than the 7ish scores it's been getting by pro reviewers. It plays like a mashup of Resident Evil 4/COD4/Resistance: Fall of Man(horror elements, shooter, Eastern European locale), Gears of War/Uncharted: Drake's Fortune (use of cover), and Heavenly Sword (use of sixaxis aftertouch). If you love those games, like I do, then you'll love this. The game looks amazingpeople who came over to my apt. were greatly impressed with its look. I couldn't put it down once I started playing. I'm 6 levels in and can't wait to finish it and try online play. Absolutely no regrets about the purchase.

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Virtua Tennis 2009

Virtua Tennis 2009 - Playstation 3
Customer Ratings: 4 stars
List Price: $19.99
Sale Price: $10.99
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Ok here my review:

I pre-ordered the game as I am a huge tennis-fan and always waiting for better and improved games to come out to the market. The game play is better than the previous Virtua Tennis. You can customize your players better than in the first game. Also this time you can buy equipment not earn it from winning tournaments.

But I have to say I would have expected Sega to work a little more on the graphics. The graphics in this Virtua Tennis is not as detailed as in the previous game, does not look like a game coming out in 2009. Another thing that I disliked about the previous game was that the tournament mode lets you play only 2 games and 1 set. Come on Sega, a tennis game goes up to 6 and has at least two sets, let us at least have the option to choose it... So I hoped that Sega would bring it to this game, but wrong hope... still only 2 games and 1 set :(

What I like better about this Virtua Tennis, is that now you play your way up against unknown players like in the real tennis rankings. In the previous Virtua Tennis you had to play against the top seeds right away which made the game kind off unrealistic. So for that good job. I just wished they would come out with a game that lets you play 6 games and more than 1 set.

But game play is much better than Top Spin 3. So all in all not an AMAZING game, but for tennis-fans like me, still a lot of fun ;)

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I have been a fan of the VT Series from the beginning so I was really anxious to get the "sequel" to VT3, however I was a little disappointed. The Graphics didn't seem as polished as VT3 and they brought back the annoying original VT music (noise pollution). The ball is still way too big in the game which makes it feel cartoonish like the Wii tennis. The Drop shot is really hard to pull off.

Going through the Amateur tour is a pain, because even if you win tournament after tournament your ranking goes up very slowly. The mini-games are back with some new additions which are equally lame. But even though the graphics are average and the music bad (thank goodness you can turn it off), the game has some good qualities to it.

For the first time in the VT Series you have an amateur tour just like in real life, you play the junior and challenger series before you officially go pro, so that is a good add on. In addition you get to play wanna-be created characters in the amateur tour instead of playing the pros the whole time through the Tour in VT3.

The environment changes as you see the shadows creep across the court which is a new add on, plus the game gives you a better feel of the crowd being involved in your match. The Crowd is now 3D and before every match the camera pans over the stadium which gives you a feeling that you are really playing on a center court. Also SEGA fixed the annoying "dive" shot where in VT if you barely reach the ball you dive for it. Instead now you stretch for it and try to recover more normal.

Also I feel that in VT2009 the players are quicker and the ball goes through the court a little slower than VT3 which gives you more time to set up for your shots. Also I feel that in a way the ball bounced way too much in VT3 and I feel that VT2009 you hit the ball a little more flat which is good. I also feel that the Lob shot has been improved. In VT3 you would be very lucky to score on a lob, but now the lob feels like it goes deeper into the court.

There are new players in the game, but I'm still confused as to why they would have Davenport who is basically retired, and Juan Carlos Ferrero who is like outside of the top 100. I feel they could have added more updated characters like Juan Martion Del Porto or Gael monlifs, etc. I can tell this was a rushed game, but all in all its not a bad game. A little inferior to VT3 in some aspects, but some of the new features make up for it.

Pros: Amateur Tour, Game play, fast pace, updated players, more options in the create a player, more tennis gear to buy and wear.

Cons: Poor graphics, poor sound, getting your ranking to #1 in the amateur tour.

Over all: 7/10

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I bought this game for around 25 bucks because I love Tennis and have never played a Tennis game for the Playstation console. It is worth it for the Career mode alone. You get to start from the bottom and work your way through the ranks playing hundreds of amateur and pro players along the way. Lots of stadiums, shots and players make this game a must for any tennis fan looking for a good game to play. Unless you need 1080p graphics or extremely flawless graphics this game is for you. There are a couple of glitches during game play, but it doesn't affect the game itself, and the graphics aren't "Top of the Line". Overall I am very happy with my purchase.

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I have played this game for quite a while now. It can pass time away, but it definitely can get repetitive. I like tennis and I like playing tennis games. This game is a better multiplayer game in my opinion than a single player. The career mode starts off pretty good, but it really gets repetitive. I don't really know what they could do to fix that though. I do like the fact that you can buy your gear and unlock gear to buy by winning sponsership matches. I recommend this game, but I would say wait for the price to drop.

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Almost everything you could want in a tennis game. I've been playing them since I got addicted on the TG16 and Sega has just hit the zone with this series. The AI is about as good as it gets in a modern pong. Load times are not great, but they don't detract from the fun too much. Graphic engine needs an update, as it looks a touch dated IMO. The amateur seasons leading to pro lets you build slowly overtime. That's a plus in my eyes. Re-playability is amazing. Quick matches, multiplayer and one of the best single player tour experiences. I've had the game for a couple months and it is still at the top of my play list. That's a great value for $20. I'm not that big on collecting trophies on most games. This one is actually pretty fun, as you slowly earn skills and a few trophies through the tennis academy. Which also teaches you some of the more advanced moves. Nice touch. Still room for improvement, especially on the players facial expresions and a few very minor glitches. So close to being perfect.

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Metal Flames Colors Skin by WraptorSkinz fits Guitar Hero 4 World Tour Drum Set

Metal Flames Colors Skin by WraptorSkinz fits Guitar Hero 4 World Tour Drum Set for Nintendo Wii, XBOX 360, PS2 & PS3
Customer Ratings: 2 stars
List Price: $29.99
Sale Price: $23.95
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I got these for my 360 and they look great. Real easy to put on but after playing on them for only 2 days (20 songs maybe ) the red one is already starting to crack in the middle. I am 34 years old and do not beat them excessively hard. For the price it is a waste of money because you can not return stickers.

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Tony Hawk: Shred Bundle (Skateboard Bundle)

Tony Hawk: Shred Bundle - Playstation 3
Customer Ratings: 3.5 stars
List Price: $59.99
Sale Price: $22.68
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It's a shame that bad reviews regarding technical issues tend to derate this product in the eyes of the perspective buyer. I feel sorry for those with technical issues because this is a great game. I have a large gameroom, but the clear space around the circumference of the board is only a few feet. Not even enough to be considered 'safe'. Still, calibration was surprisingly quick and I was up and training in minutes.

WARNING: This game is physically challenging for overweight 40 year olds. But, I'm personally very happy about that because I am one. To be honest, 1st person shooters are doing nothing for my belly, so a bit of enjoyable exercise was welcome. Also, this isn't 'Tony Hawk's American Wasteland' = No storyline. The Gameplay involves getting through courses and going for high scores. Plenty to unlock. The presentation is lighthearted and fun with a strong Wii-like influence. There is quite a bit of live video commentary which only adds to the fun. The music is excellent like most Hawk games, 64 tracks!

IMPORTANT: I've read complaints about linearity and lack of freedom of gameplay and poor responsiveness. There are several modes of gameplay which exist to help players get used to the innovative controller. The board is responsive yet difficult to master. Give it a chance and step up to hardcore mode before judging. Free Skate is available for levels that have been unlocked. There are also several multi-player mode challenges similar to older Hawk games that can be played on one controller.

VERDICT: Fun! Buy this game if you are looking for good clean fun.

CAVEAT: Challenging! Avoid this game if physical activity is contraindicated.

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I saw mostly negative reviews for RIDE. I was lucky too busy to try it nor any game back in then.

As a casual skater/boarder and serious gamer,

I enjoyed great original games like Tony hawk Pro skater, SSX, GTA3, Antigrav, GrandTourisumo, JetSetRadio Future, as well as Top Skater on arcade. They showed me new possibility of game and was FUN.

Some reviewers say Shred is not realistic and kiddy. They say SKATE is better. Fine. To me, controlling virtual board with finger is so 20th century and nothing new. No reason to spend my precious time for. Kinect and Move, I don't know if this they can do better job than what EyeToy and Wii already done.

Shred. So far I played 3hours, The board controller works well. Menu is well designed. Loading time is okay. I like graphics.

If you demand dirty street feel and reality, grab your board and leave home. I enjoy this virtually enhanced version of these sports. Well worth the price.

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Run don't walk away from this game. Could not get the board to complete initial calibration. Instructions read "make sure there is four feet of clearence around the controller". However , the fine print on the Activision help site reads "It's possible that walls, people, or other entities are triggering the IR sensors on the sides of the board. Large metal objects such as filing cabinets can also cause this issue, even outside the four foot range. To prevent this issue, make sure that there are four feet of free space on all sides whenever playing. Ensure no large metal objects are nearby (within 10 feet.) If that doesn't resolve the issue please try a different set of batteries, and reattempt the calibration process." And "It's possible that walls, people, or other entities are triggering the IR sensors on the sides of the board. To prevent this issue, make sure that there are four feet of free space on all sides whenever playing and that there are no large metal objects nearby. Return to the main menu and select "Options", then select "Calibrate Board" and follow the onscreen instructions. Make sure to follow the steps exactly and hold the board in the calibrating positions for the amount of the time the video that is playing is telling you. During the initial IR sensor calibration process ensure that you are standing away from the board and that you are motionless. When it is time to calibrate each individual IR sensor you will then be asked to stand on the board and will be shown some positions on the board to hold. Ensure that your entire foot is covering the lens of the particular IR sensor you are instructed to cover. Also ensure the board is facing the right direction. The buttons on the board should be on the left side of the board. Cover the whole sensor for the full count. Tony Hawk will say "Got it" when the timer is finishing. Continue to hold that board position until the button prompt to continue appears. Stepping off of the board before that will cause an error even after Tony Hawk says "Got it". You do not need to press a button to continue to move on to the next step. The calibration video will move on to the next step on its own. If you still have issues with the calibration then try lowering the lights in the room. Sometimes bright lights can interfere with the IR sensors. If failure to calibrate persists, move the board over a few inches in any direction from the start point of the failed calibration. Repositioning the board from the start point has shown to help during calibration issues. If all else fails try a different set of batteries, and attempt to recalibrate the board." 1) moved ALL furniture out of the room, 2) replaced batteries, 3)closed the blinds in the room. NOTHING worked. I have prepared for a return and will update when my refund is received.

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The lack of a test utility in the options doesn't help. I guess they never bothered to test this in different environments other than their offices, and in real world conditions which is why a high percentage of people have problems getting stuff to work. Note that they don't say you need huge floor space, bright lights and plain walls ANYWHERE on the packaging. This game doesn't work. I spent 2 days trying to get the board to calibrate. I never actually got the game past the second calibration, so i never got to play the game. I called Activision to get a RGA. Sent them the whole package telling them it was defective.

Have not heard back from Activision yet to what they are gonna do. Whether it be fixing the game/board controller they released.

How can they even sell this product? Stay away from anything made by Activision. It will frustate you to no end.

Also you cannot return this broken game once you open it. It is a joke. Activision sells a broken game. You buy the broken game, and you can't do anything about it other than just NOT BUYING IT IN THE FIRST PLACE.

*******update***** I ended up contacting Tony Hawk and Activision. They sent me a replacement and it works fine. Game is okay, perfect for a rainy day where you can't go outside to skate.... Tony Hawk's customer service is great, i spoke with his sister. They were very helpful and very sympathetic unlike Activision. I suspect that Activision just rushed these out the door. If you get a bad one, contact Tony Hawk at his website. They will take care of you.

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I love it so very very much it hurts me so bad, as in just pure wonderful. What great great show that I dig.

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Pro Evolution Soccer 2010

Pro Evolution Soccer 2010 - Playstation 3
Customer Ratings: 4.5 stars
List Price: $29.99
Sale Price: $7.75
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For the record, neither EA nor Konami has made any innovative upgrades to their franchises for many years. Back when Konami wasn't releasing a new game every year, there used to be surprising innovations in the PES franchise. FIFA hasn't changed much in terms of gameplay since FIFA98. So both FIFA and PES are far from what they should be.

If you have been playing FIFA: there is little justification for you to switch. PES 2010 doesn't offer a much more enjoyable experience.

If you have been playing PES: This is the PES that you are used to and love, it's a nice upgrade from PES2009 in almost any aspect of the game.

If you have never played a soccer game before: Take PES, it has better player movements, tactical support, good AI (except for the refs and the goalies). It may lack the realistic feel outside the penalty area that FIFA is slightly better at, but it is much more exciting in the penalty area when it comes to passing and shooting for goals. Goals in FIFA are a bit more boring than PES goals.

Pros

* Slightly improved Become a Legend Mode

* Slightly improved online play

* Much improved Master League

* Much improved graphics

* Much improved tactics and strategy support

* Brit-pop heavy tracks

Cons

* Slow response for some moves and some parts of the field

* Brit-pop heavy tracks

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For those worried about being disappointed with another poor iteration of PES can rest assure that you won't be disappointed this time around. It's apparent that Konami really listened and actually made huge, noticeable improvements based on gamers' feedback. The graphics are top notch (Rooney, Messi, Torres, Ibra, and other players are uncanny in their resemblance); gameplay is a bit slower and more realistic but not to the point of being dull and laborious. You still get that classic excitement when you hear a big "thump" and a "swoosh" noise when you strike the ball to make that hard earned goal something that you can't experience with FIFA for some reason even with it's vast superior graphics and official team/player licenses. I'm not a PES fanboy (too old and busy with life) and admit that FIFA have made some huge strides in terms of game realism, graphics, and online play in the past few years. But whenever I have time to play and host games with friends and family, we keep coming back to PES because of its gameplay, not eye-candy.

I'm extremely satisfied with PES 2010 with its much improved graphics, gameplay and most importantly, online play. Thankfully, you no longer need a separate Konami ID. You choose "Online" from the main menu and you're in the Lobby, seconds away from playing someone online. Most of that awful lag is gone this time around with smooth online experience. The game actually disconnects during joining if it detects sub-par connection, not during gameplay or worst, forcing you to play lag plagued game. You still get that "jitter" from time to time (playing people with slow connection) but not to the point of playing with disappearing ball and players. I have played fair amount of online PES 2010 games and my experiences were 95% lag free and enjoyable for the first time.

PROS:

1. Vastly improved graphics and online play

2. Classic PES gameplay with improved controls and animations

3. Slower, more realistic gameplay with easier set piece play

4. Soundtrack I personally like them

CONS:

1. No licenses but you should know (but not expect)that by now if playing PES

2. Awful hot pink menu selections it'll hurt your eyes

PES 2010 highly recommended!

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I've been playing the franchise since ISS 64. This is definately the most exciting game yet. The gameplay is fluid and feels more like a simulation style compared to last year. Graphics are great, new soundtrack with actual music and a great master league mode. There are small small nuances that get annoying, but that is the case with all footy games. This game does not dissapoint and the editing option to update the licenses is easily taken care of with a US option file. There are many out there already.

Don't go the FIFA route this year. Although it is a good game, which I've played, PES 10 simply delivers the more realistic feel. The demo on the ps3 or 360 network doesn't do the finished product justice by the way.

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In recent years PES has been a source of disappointment, with bad next-gen games and lackluster performance following the magnificent PES 6 (2007). FIFA had gained some hype thanks to great marketing by EA Sports something Konami should watch for and learn from and was being hailed as the best game. It bothered me how an average game suddenly became magnificent... it's not that FIFA improved so much, it was because it was showing it was trying to improve AND because PES has been dreadful since 2007 on the PS2. Next I am going to go over some points that I've read in too many places, some by biased people, some by people who don't know any better.

How can FIFA have better graphics? It's the same engine as FIFA 2007, graphics not changed since FIFA 2008 and it looks old-gen compared to PES, which even has player hair, skin pores, higher resolution textures, better grass... PES it's better everything in graphics, for example you can even see the tongue-clip of the Adidas boots while in FIFA we have a blurry thing when we zoom in.

Tactics in FIFA are a pain, it's very limited and there's very little freedom to change anything at all, again I don't understand how you can say FIFA is better. PES continues the same format however it adds Player Cards and other very specific sliders (marking, pressure, support...). Player Cards feel useless most of the time as in most cases it will be just one or another attribute which shouldn't make much of a difference.

Soundtrack and Menus: FIFA has a TON of stuff, no denying, however most of it is annoying music to me. Just because it has something from a lot of countries doesn't mean it's good. It's appreciated they do that but more and more I feel they worry about putting some "have-been hits" more than they do about improving the rest. PES has some songs that were hits going back last year but it has a better overall track, more solid, far less annoying songs, lesser known groups but the track choices are good and even I enjoyed some of the upbeat pop/electronic stuff (there are other types too). On Menus, I prefer PES's menus over FIFA, they are straight forward and easier to navigate, finally Konami's overhaul Worked! The menus look very good now, it feels modern and vibrant even though I don't like pink, which does work nice with the black, while FIFA has kept the same format from years back.

Licensing: true, FIFA has a ton of leagues and PES doesn't. We wish it did but we have to make do with the very good selection in Other Teams A, and edit as we wish on Other Teams B. I am actually working on my own Option File to release with a few German and Brazilian teams. However, the UEFA integration is ASTONISHING.

Edit: My Other Teams BBayern Munich, Werder Bremen, Bayer Leverkusen, HSV, Wolfsburg, CSKA Moscow, Botafogo, Corinthians, Flamengo, Fluminense, Grêmio, Palmeiras, and São Paulo. Option Files for each region of this game have been released, which update all of the leagues without any hassle for the player.

Editing: PES allows you to edit anything, FIFA makes you buy Live Season which only takes care of a handful of leagues, you won't get to change the stats for vastly underrated players in any other leagues. Want to create a team? PES gives you a lot of freedom, though some options have been gone for a while, PES 2010 has the best editing of the next-gen games (from PES 2007 to 2010). FIFA you cannot change one thing on a team, so if you're stuck with a team having an orange instead of red shirt, or want the goalies to actually wear their real life shirts, you can't. In Other Teams B you can create up to 18 new teams.

Master League is an unmatched game mode. Manager Mode in FIFA 10 is supremely buggy, and Be a Pro and Become A Legend are similar to compare much. PES lets you play BAL for 18 years, FIFA gives you only 4 years in Be a Pro. However, the one aspect that FIFA has the upper hand is that we play Reserve Team matches, in PES we play a training match with either A or B teams. Master League and Become A Legend have UEFA Champions League and Europa League integration, with BAL also including National team integrations.

PES 2010 is the best in the 360/PS3 era, and PES 2010 is the best and an improvement over PES 2007 on the PS2, PES 2007 being the last great PES. PES 2010 is a few major steps in the right direction, it's building the foundation for 2011 to return to the top. It doesn't have the bugs FIFA has, it has better game modes, and everything else EXCEPT for the nice 360 movement and motion capture, it has a faux-360 which feels like a 16-direction thing.

PES 2010 needs improvement on goalies, who know DO make some great saves but their one issue is giving rebounds. I can't complain about online lag, and I have to say the same regarding FIFA. With PES, however, I couldn't connect with players whose game is from a different region, like UK/Australia or Europe. A must buy for players who skipped 2008 or 2009, and a "should buy" for players who have previous versions as this one is far superior.

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This game is great!

I do wish we can purchase update every year instead of paying full price for new copy.

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Brave

Brave - Playstation 3
Customer Ratings: 4.5 stars
List Price: $19.99
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Brave can be the perfect introduction to 'big' games so... if you'd like to see your pre-teen kid taking on the 'gamer' path, I can't think of a better introduction to large RPGs. Especially if your pre-teen kid happens to be a girl who actually watched the movie. And, yes, there is a movie ticket in the game box.

It may sound like I am over-enthusiastic but, to me, Brave is the best kids RPG so far and it's so because developers are treating their little gamers audience with the respect they deserve rather than looking down at them. Yes, the game is not as complex as Dark Souls or Skyrim but playing it is challenging and interesting even when the players are grownups. I consider Brave an RPG primer because many if not all RPG elements are in the game and they are not only well implemented but everything is packaged in a way that makes the game appealing to a little girl in the process of developing her gamer skills.

The story... it's based on Pixar's movie, of course. The hero is little princess Merida whose mother and little brothers need to be rescued because they've been turned into bears by some evil... thing. But it's easier said than done. There are ghosts and other bad enemies to defeat, puzzles to solve, charms to collect, skills to develop and there is a lot of exploring, strategising and combat, maybe not grownup hard but hard enough to challenge a player to the point where she learns new skills. But let me discuss some of the RPG elements that are experienced in Brave.

Combat It's as good as it gets. Merida fights with swords and bows and she can't win unless she learns how to do combos, roll and dodge and manage her health.

Weapons There's a variety of swords and bows including some quite familiar to us, experienced RPG players. Would you be surprised to learn that Merida can swing a Claymore? Well... she does. It's only a few swords and bows but it's enough of them to make the game interesting and to maintain the feeling of 'progress' as the game is played.

Armor Again, just a few armor sets but, as in many RPGs, you have the choice of 'pretty' vs. 'effective' and just about everything in the game needs to be earned through combat or discovery and exploration.

Treasures Getting to treasure chests and getting the loot is one of the more exciting part of an RPG and Brave is no exception. There aren't many chests but the loot is almost always awesome.

Trading Victories in battle earn you gold pieces and you can use it to by yourself upgrades and learn new skills.

Combos Mentioned that already. Combat is easy in the beginning but it gets harder soon and the more skills you learn the more likely you are to win the battle. If you lose... it's back to more practice.

Leveling up Merida becomes stronger as she progresses through the game. She becomes better as she finds more charms, learns more skills, gets more powerful weapons.

Elementals Many RPGs would let you buff your weapons with elementals such as 'fire'. Brave too allows Merida to use one of the four elemental charms (earth, fire, wind, water) in combat. And the trick is to use the right buff to defeat each specific enemy.

Co-op There is an online element to the game. We aren't there yet but I will update my review once we play it a little.

Puzzle solving and exploration Getting to most new areas is usually preceded by a boss battle or some puzzle solving and neither are always easy.

All of the above come in a game with stunning graphics (Pixar, right?), great voice acting and surprisingly responsive controls. You always play in a 'third person' mode and all is implemented right except for the absence of a 'camera' control because the developers mapped 'motion and direction' to the PS3's left joystick and the bow to the right one. And, no, they don't allow you to remap the controls. The other major limitation is the game not being exactly 'open world'. You can go back and forth through different areas but there is no unified open map. Anyone familiar with Demon's Souls may understand how this works: there is a central 'nexus' and gateways to several areas of world. At any time during the game you have to ability to either walk back or teleport to the nexus and go explore some other area.

Somewhat related to the game, but not an essential part of it is the Archery Range. On a PS3 you are going to need Move. It's nice archery practice and it makes use of the Move but you do not get better at using the bow in the game after doing the Move-based practice. It's just... Move-based practice. Which is a good news for those who don't have Move yet. You can play and finish the game without doing the Archery part. In fact, I don't believe there is any Archery Range based trophy (I will correct myself if it turns out that I am wrong) so you should be able to get your Platinum without a Move.

My final thoughts are: both our daughter and myself are very, very, very happy with this game. This is the first one me and my daughter are both playing, separately (not me helping her or she just watching me). She's been playing it and making progress daily for the past few days and... I've been playing it too. The game comes with four levels of difficulty so, even for a grownup it can be challenging. And it's fun for us to be sharing tips and strategies and watch each other and learn from each other playing our first common game.

__________________________________________________

NOTE:

I guess I need to note that there is a lot of combat in Brave, which explains the swords and the bows. Merida can't save her 'mum' and her little brothers unless she defeats her enemies which usually requires killing them and they fight back and they can hurt Merida and sometimes they 'kill' her. Yes, she respawns immediately back with full health but you can hear her from time to time saying that she doesn't feel too well. Anyone who would rather not see their little ones playing violent games should not buy it. On the other hand, if the kids are mature enough to understand the difference between make-believe violence (playing games) and the real-life gruesome things taking place in our real world, this game can be a lot of fun there is no blood and no one screams in agony and so far all enemies are ghosts and non-human.

--

>> Brush your teeth, it's the law!

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Metallic Gray Dualshock 3 PS3 Controller Shell Assembly Housing Playstation 3

Metallic Gray Dualshock 3 PS3 Controller Shell Assembly Housing Playstation 3
Customer Ratings: 3 stars
List Price: $34.99
Sale Price: $9.99
Today's Bonus: 71% Off
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I tried this out but when I tried putting it all together the bottom plate didnt want to connect to the face plate because the edges are so badly made , so I ended using my old black one, I was disappointed.Overall it looks good and shipping was great, super fast, unfortunately it didn't work out like i hoped.

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Rise of the Guardians: The Video Game

Rise of the Guardians: The Video Game - Playstation 3
Customer Ratings: 4 stars
List Price: $29.95
Sale Price: $23.99
Today's Bonus: 20% Off
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Obviously we all know that video games based from movies are not that great. Sad to say I was expecting this game to be great, the animation in the movie was GORGEOUS, so I figured it would be the same. NOPE, this is definitely a kids game and I think the age range would be from 5 6 year olds. The animation is horrible, the game is filled with glitches and it looks unfinished. I bought this game for my seven year old brother for his birthday and then he tried playing and he got so bored of the glitches and the controls he gave up with the game. DO NOT BUY, not worth your money.

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the movie was fun, but the game, not so much, it was soo busy on screen that you just get lost and it's not very intuitive.

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I like all aspects of this work though they could have made the camera angles of this piece of art more of a third person view, What impacted me about this work the most is the world and character art there are way more nightmares in this game than they fight in the actual movie it's terrific, Customers should consider that this is a game mostly meant for kids but I think whoever enjoyed the movie would enjoy this game, I truely can not compare this game to anything else it is in a class of it's own.

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Only reason I care for this game is because my kid loves it.... it's pretty pointless game.....however it does occupy him a great deal

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I canceled this order due to it will not ship on time for me to receive it.and I did'nt know if it was the right one for ps3 or not just stated the vidio game but not the system to.

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Top Spin 4

Top Spin 4 - Playstation 3
Customer Ratings: 4 stars
List Price: $32.00
Sale Price: $13.78
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*ANOTHER UPDATE AS OF: 14/4/11 : INFO ABOUT A NEW PATCH RELEASED AT THE BOTTOM*

(Disclaimer: There are people who like short reviews and dislike long reviews, and vice versa. So I'll just say something simple, and if you want to keep reading, read pass the line.)

After playing this for 2 days, I realized it was really quite a good game! The online play isn't laggy for the most part, and when it is, it's still kind of easy to keep up! It's fun and addictive, and it makes me feel like I'm really playing a Tennis match! And the AI is great, they don't just stand there and watch the ball go by (though, I do play on Hard). So this is actually worth the $60 to buy, I'm glad I bought it and will be playing for a while!

-------------------------------------------------------------------------------------------------------------------

This Tennis experience really has given me something new. After playing Virtua Tennis 2009 ( I know there really is no comparison, because they are 2 very different games ),and playing this, I feel so much better playing this. With the inability to hit Forced/Unforced errors on VT, it really made me upset. But on Top Spin 4, if you make it to a ball at a wrong time, then try to lob it as well, you'll end up getting some kind of error! I never played Top Spin 3, so I can't say what is or isn't better about this one, but I did play the demo. I didn't like the demo anymore after playing this... The controls were to light and it didn't feel like I was controlling my character. But on Top Spin 4, it's completely different.

The controls are nice, however, they are, at many times, clunky. I like how if you're running right and the ball is coming left, and you have to stop with the momentum and try to catch it, it's really nice. But even though they are nice, it kind of still feels like I'm not controlling my character. I really don't even know, because sometimes if I just push the left analog stick in the direction of the ball, it seems like the character will run to the ball and get in position all by their selves. And it really makes it seem like all you, as a player, are doing within this game is aiming a ball.

My problem is this, when I accept the fact that the character automatically runs to the ball, that's when he/she stops doing that. With serves, I just try to start aiming, but the ball goes right past you. It's not even Ace-quality, your character will simply just not move or get into position. It's really frustrating to see a ball go right passed you, and all you're doing is standing there.

That's my main annoyance with the game, but other than that it's great. There are 25 playable characters,

MEN PROS

Roger Federer

Rafael Nadal

Novak Djokovic

Andy Murray

Andy Roddick

Nikolay Davydenko

Stanislas Wawrinka

Gilles Simon

James Blake

Bernard Tomic

WOMEN PROS

Serena Williams

Caroline Wozniacki

Ana Ivanovic

Vera Zvonareva

Jelena Jankovic

Dinara Safina

Eugenie Bouchard

LEGENDS:

Boris Becker

Björn Borg

Patrick Rafter

Ivan Lendl

Pete Sampras

Andre Agassi

Jim Courier

Michael Chang

---

The players look like themselves for the most part. What ruins them is their expression. It seems 2k Sports just put random expressions on the character for no reason, they smile and laugh, but do they really do that in a real Tennis match? At least not as much as they do in the game! So it kind of messes the characters up, in terms of looks. I'm not too familiar with how all of their real-life counterparts play, but the few that I do know seem to be replicated well enough.

This game has a nice array of modes:

OFFLINE:

Career Mode Create a player and get to work. You start in the Professional circuit, not amateur, but you still won't be playing the top ranked seeds anytime soon. The best part about this is

that you can, at any time, change the gameplay format. (You can choose whether you want to play tie breaker matches in tournaments, 3 games/3 set matches, or Real Tennis:

Best 2 out of 3/ 3 out of 5. And you can change it at anytime through Options while you're in this mode.

Exhibition Choose your settings, player, and court, and start playing.

King of the Court Pick 4 players, 1 for you, and 3 computers (or 3 other players in your house) and each round, the first player to get 3 points wins. The winner moves on to the next player,

and the loser loses. Whoever wins 5 matches(3 points) wins the game

Top Spin Academy Learn how to play Top Spin 4, with instructions on how to hit certain types of balls, etc.

ONLINE:

Player Match Online version of Exhibition. Pick your character, create a match/join a match.

World Tour The online equivalent of the offline Career. Create a character and play against other people as you rise in the ranks.

2k Open Like World Tour, only you play with a Pro instead of a created character. The ranks go like this. You, the character, can be ranked #1/#2/#3 if a lot of people earn a lot of

points playing that character. So their ranks are totaled up with all the points people have gained by playing with them. And you also have a separate rank for the player (you)

themselves. If I have a total of 500 2k Points, and the next guy has 400, it means I'm the highest. You get points by playing matches. So you have 2 ranks, your Characters rank,

and your rank.

The customization is quite unique, it's pretty in-depth, even though you can't make someone look EXACTLY how you want, you can make them look nice. There's a wide array of clothing/accessories to choose from. Imagine my shock when I (in real life) just bought Adidas Barricade 6 tennis shoes, and then found them on this game! They have real clothes from Adidas, Nike, Fila, and more! And you can unlock more and more by participating in tournaments sponsored by that brand. (Not sure if this works for World Tour, but it does in Career).

You can hire coaches which give you special bonuses (Said coach might give you +4 Power/Forehand skills if you complete their objective / other might give you more XPs for hitting passing baseline strokes). XPs is like EXP, you get it after matches. And with it, you can upgrade your character through 3 fields: Serve and Volley, Offensive Baseline Play, and Defensive Baseline Play. Every time you upgrade one of the styles, the XPs cost to upgrade either style goes up. And also, your characters have levels. 20 being the max, all pros start from this level, and all created characters start at Lv.1

This is a really nice game, and though the movement is clunky n' chunky, it still has a nice and smooth gameplay, with no lag (screen or connection) as far as I've come across.

PROS:

*Smooth, Easy-to-learn Game play

*Rather nice Character Customization

*Online play isn't laggy at all (when it is laggy, the screen just pauses for a few seconds, and then starts back. So if it is laggy, you still have a chance at hitting the ball back)

*Pretty environments, and a great selection of Tennis courts. (I like how they have even the minor tournament courts, even one that's located near me!

*That there aren't many cons, and the few that are there aren't game-changing.

*Overall it's worth buying, and it's really fun and engaging

CONS:

*Clunky movements even though realistic, it's still annoying when a ball comes right passed you and your character doesn't respond to any button.

*Can't play Doubles matches online. (You can, but it's only 2 controllers from your house, 2 controllers from their house. You can't play with a partner that's located somewhere else, only with

a partner that's sitting right next to you!)

That's pretty much it.

I enjoy this game greatly and am glad I bought it. I hope you enjoy it as well!

*EDIT*

I also forgot to add, this is one of the CONS to me, but, it's the fact that being a Tennis game, the Tennis Players have so many different styles of play, yet during character creation, you can only choose 2 stances (2 or 3, I forgot). But being such a few amount of different styles, all the created characters will ultimately end up looking exactly the same when they hit. I thought this was a very bad thing for 2k to do, I would have loved a bigger variety in different character poses and postures. But it failed big time on that part.

*PATCH UPDATE*

They released a patch that...well, the description wasn't that easy to understand; something about they tweaked some of the Player Skills like Power Serves or, different skills I believe. But the main part of the update was that they incorporated the D-Pad (Directional pad:left side of controller) to be able to use to move with, instead of just the analog stick..

Also, something unannounced, but I seemed to notice, is that the controls don't seem AS clunky anymore. I was still unable to hit a few easy shots due to this, but it seemed to happen less frequently after the patch!

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Here's the thing. You're going along with your created character playing in career mode, wondering why they made it so ridiculously easy. Seriously, you basically just have to suffer your way through a bunch of insanely easy matches, waiting to unlock the big tournaments so you can go and play in those. So, you enter a major tournament--let's say the Australian open. And again, the first few rounds are ridiculously easy. Rafael Nadal? He's got nothing on you. Federer? Feh. But then, you get to the semi-finals. And all of a sudden, whoever you're playing channels their inner Clark Kent. You hit a winner into the corner? Nope, they've managed to run about 40 feet in half a second, and somehow hit it cross-court at full power, with all their momentum carrying them away from the ball, and no energy left. You manage to get to the ball, time everything right and... your player hits the ball well past the baseline for really no reason whatsoever.

Basically, this game could be a good tennis sim, and instead it seems like it was programmed by someone who never bothered to play it. The difficulty goes from four year-old to Zeus with nothing in between, and it's just not fun. You're either destroying your opponent, feeling bored, or you're destroying your controller, feeling furious. A good game should be challenging, but beatable. This game is neither. I quite literally go from shutting out my opponent in the quarter-finals (sometimes without losing a single point) to getting shut out in the semis.

Also, a secondary point given how terrible the difficulty settings are, but the career mode has some ridiculous design flaws. Rather than develop individual skills (e.g. forehand, backhand, serve) as in most comparable games, you're forced to develop styles (offensive baseline, defensive baseline, or serve & volley), which require specific point allocations. I really like the style idea as an alternative if you don't want to deal with every single point, or for people who know less about the sport. But seriously, give me the option. Furthermore, the game gives you 20 opportunities to upgrade your created player, and that's it. You can't keep going until you have a super-player, as in most games, which I don't necessarily mind. But you can't even keep going until you're more than say the fifth or sixth best player (attributes-wise) in the game. So you very quickly reach a point where there's no incentive to keep playing--your player can't get any better and the computer is impossible to beat.

I almost never review products on Amazon, but I'm taking the time to review this one. Seriously, save your 30 bucks, or at least wait until they fix the difficulty settings. They defeat the purpose of the game.

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First thing first, this game is not designed for move and if you play it only using move controllers you will be greatly disappointed. Lucky I am nowhere close to a casual player so I enjoyed playing this game almost like how I enjoy playing real tennis. I liked top spin 3 and this new installment just blew that one away with excellent graphics and gameplay controls. I am a 4.5 tennis player and spend averagely 6-10 hours every week playing outdoor tennis. Top spin 4 is the closest thing to the real tennis. The online world tour mode is a blast and you feel you are really playing the grand slam matches. Give it some time before you really master the game play and you will be happy about what you see. I noticed some sound glitches during the game (it happened a few times when the sound become broken and after I reset the game the problem fixed itself), but this does not hold back the fact that this is by far the most enjoyable tennis game I have played.

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Though I don't consider myself a gamer, I do consider myself a tennis aficionado and was pleasantly surprised that Top Spin 4 was released. I have Top Spin 3 and this is probably the game I play(ed) the most on my PS3. I grew up on the original Nintendo and Atari games so too many controls freak me out and though it took a minute to get used to the buttons and timing in TS3, I feel the controls are mainly the same (a few noticeable differences noted below) for TS4 and didn't have any trouble at all getting right into it using the dual shock controller. This review will compare TS4 to TS3 when possible.

After playing a bit more than 30 hours of Normal mode in TS4, I find that it equates to the Easy mode in TS3. I have only played Normal in TS4 and mainly in Career mode though Exhibition mode is great and with a diverse set of characters much deeper than TS3.

Pros and Changes:

Environment: The graphics are amazing and I feel improved upon the already goodness that TS3 possessed. The characters have great movement and when the racket hits the ball, the sound is extremely realistic.

More Immediate Character Options: When first creating a character in career mode, there are now more immediate clothing options available. TS4 no longer uses money to purchase items so new characters have more clothing, shoe, and racket choices up front. The longer you play the more clothing options and brands you receive. Still not quite sure why you would want to dress your character in a jacket and long pants for a match though.

Leveling: In TS4, the goal is to get your character to level 20 by earning experience playing matches and doing special events. Your character will have several different rankings while you play: top spin ranking (real-life ratings), season rankings (ranking during the calendar year), and fan base ranking (how many fans you have). Each month, instead of only being able to play one tournament, as in TS3, you can now do two types of activities each month: one tournament and one special event. These events include corporate challenges (to gain more clothing), exhibition matches (experience and fans), and various other choices to gain experience and fans. For some reason, you still gain experience after level 20 not sure why. When leveling your character, you have 3 areas to spend your experience on: serve and volley, offense, and/or defense. These 3 will then upgrade the corresponding categories (forehand, backhand, serve, stamina, etc) you actually incremented yourself in TS3. I really like the new TS4 approach because it simplifies the leveling process. One tip if you level up while playing a tournament, wait until after the tournament is done versus right after your match. I've found that if you level up during the tournament, the next match is a bit more challenging.

Coaching: When playing characters in career mode, you are now able to hire bronze, silver, and gold coaches. I like this new type of feature because the coach will give goals that you have to meet during a match (tournament or exhibition). Once the goals are complete, bonuses will be applied to your character's skills. It definitely helps you get used to certain shots through repetition: do 20 drop shots or do 30 top spin serves or do 15 inside out winners. The coaches that are available are dependent upon the style of play you want your character to have.

Play: The game play is very realistic and I like this the most. The play alone deserves 5 out of 5 stars. It allows you to actually play tennis like a chess match by outwitting the opponent the way tennis is actually played (moving your opponent off the court, lobbing when they come to net, serving to their backhand, etc.). TS4 has also added timing for your shot. When you hit the ball, you will see 1 of 4 different messages: too late, too soon, good, or perfect. I thought this would be distracting, but actually felt it helpful to get the timing right for the power shot, control shot, or normal shot. Executing the drop shot (R2 and square button) and the lob (triangle button) are different than in TS3. In TS4, I haven't quite figured out the full serving functionality though I can serve top spin, flat, back spin, or a hard serve, but I haven't figured out how to serve a hard top spin, a hard flat, or a hard back spin as I could in TS3.

Cons:

Long load times: the long load times are sometimes frustrating, especially if all you want to do is keep playing matches.

Freeze: Probably the worst con I've only played about 30 hours and already the game has frozen on me twice. Both times I've had to turn the PS3 off to get it to restart. When I get it back on, my character in career mode has kept the level they had right before the crash, but all matches that I've played have been lost so I had to start all over from the last save. I'm taking 1/2 a star off for this because if I'm paying $60 for a game, it should not crash.

Rankings: When playing in career mode, I've noticed the Top Spin rankings from the other players don't always add up. I noticed this after playing in the Dublin Open (TS' version of Wimbledon). I was #5, Roger was #1, and Rafa was #2. I lost to Roger in the semi-finals (see below) and Roger beat Rafa in the finals. After the month was over and the new rankings came out, Roger fell 2 spots to #3 (even though he won) and Rafa went up to #1 (even though he lost). I'm not quite sure how this happened and though it's just a small part, I have to take 1/2 star because it's such a simple thing that should be fixed. This has happened with different characters that I've played so I know it wasn't a fluke and sort of removes the realism.

Grand slam hardness: I realize that in real life, Grand Slams are harder and that the players play with more dedication. So, in TS4 (as in TS3) I think it's fair that the Grand Slams do become harder, BUT this is a bit ridiculous. All is going well until the semifinals and then the game goes from Normal play to Impossible play. You know you're going to have a hard time when the opponent starts serving harder then it gets almost impossible to beat the player. No matter how good your shot is, the opponent will get to it and most likely hit a winner even when his stamina has been drained. I wouldn't mind if the game goes up to Hard from Normal, but going to Impossible (and unrealistic) makes for a frustrating first few outings in the Grand Slams. I have to take 1/2 star off for this to because of the severity of the jump in hardness. Especially since I can beat these players easily in the other tournaments.

In conclusion, I really enjoy this new version and love the versatility of the shots and the creation of your own character, including the face morphology, options, and new menus. I give the game play a 5 out of 5, but overall 3.5 out of 5 stars due to a few cons.

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As a descendant of the "Best tennis simulation game", Top Spin 4 is well made and it won't disappoint those who enjoyed the series. Here however I'll focus on sharing my experience on playing the game with PS Move, as there're already sufficient reviews about other aspects of the game, and the PS Move part is really starting pissing me off.

Playing this game with a Move controller and navigator is completely new so I went to the training sessions to get started. It felt interesting at first I swung my arm and I did hit the ball! And I began thinking that I can play it like in the really world. But soon I found out it was so NOT realistic especially when you serve the ball.

I don't know if other players have got the same frustrating problems as I do in the serve training session, but it was really miserable for me. Start with the "normal serve", well if you do this as you do in the real world, you may never pass this session you raise your arm and pong! you performed a power serve! And it kept telling you to do a normal serve! It took me a while to figure out that you can just shake your hands to pass this session. I passed the "power serve" session easily and ahhhh! the "top spin serve". Can you imagine spending more than an hour swinging the controller in almost every way you can think of and you still cannot perform a correct top spin serve? Yeah, that's what I did. What exactly is "prepare backward and downward, and swing forward and upward"?! One serious problem is that if you follow your moves as you do in the really world, the controller can easily be blocked by your own body or reach out of sight of the camera! And once it fails to keep track of your move controller, your moves afterwards will be automatically ignored, and you'll never perform a right move! While sometimes your move will be recognized as some kind of signal and it will do the serve before you do! Plus it is really frustrating when your trainer shouts out like "Really?" "Come on!" each time you fail. Somehow I got lucky and passed the serve training session with some awkward and ridiculous postures and I felt so exhausted it's only part of the "basic" training!

It really feels not so good that you have to act in a way that the machine have you to do instead of the way you want it, the natural way. Returning balls basically works with simple swings with the move controller, but it hardly works accurately. It feels like the machine is trying to recognize some kind of patterns from your moves and translate them into signals to make the move rather than tracking your real moves. Maybe that's because the game has a mature and well made system using buttons to control the moves and they intended to take advantage of it when they added the PS Move feature to the game, but unfortunately they screwed it up.

To sum up, basically you can play it with PS Move. It's kind of interesting, but you can't expect much of it. It will be really amazing if someone can master the game with PS Move. Don't take it seriously, take it for fun. If you want to play it in a hardcore way, go with the old fashioned controller. As for other parts of the game, as I said, you like the series and you'll like it.

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Rage

Rage - Playstation 3
Customer Ratings: 4 stars
List Price: $19.99
Sale Price: $15.51
Today's Bonus: 22% Off
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To the casual observer, Rage may portray itself as just another post-apocalyptic RPG/Shooter hybrid.

I have encountered many comparisons to both Fallout and Borderlands in my travels. While there is noticeable commonground between them, Rage manages to inject enough creativity and uniqueness to justify it's own existence as an original, and thoughtful gaming experience, and not a copycat.

The environmental detail in this game is staggering how realistic it is. I almost died several times while I was simply admiring my meticulously crafted surrounding's. The amount of care, and attention to detail that must have went into developing this world is simply beyond my comprehension. It's breathtaking, and it's the best looking game on consoles.

The gameplay is deep, yet very intuitive and accessible. Honestly, Rage is very smooth across the board. The gunplay is varied, with different ammo types for each weapon. Enemy encounters often require tactical thinking, and strategy. Considering the computer AI is so immensely intelligent, conventional shooter methods of engagement would prove futile. Enemies will smoke out campers, dodge incoming attacks, and always respond in such an individualistic way, that there really is no scripted enemy response pattern. This makes the shooting segments so utterly enjoyable for me.

I was initially a bit apprehensive about the implementation of vehicular combat, as i was concerned that it would would come off as tacked on and half-baked (looking at you Borderlands). My concerns were put to rest though, because this isn't a lazy, reproduction of the character movement control scheme. The vehicle controls are fully fleshed out, and function as well as anything the game has to offer.

The story is serviceable at best. If the same amount of investment went into crafting a compelling story, as it did with every other aspect of this game, then Rage would be right up there with Red Dead Redemption as being a modern masterpiece in gaming. As it stands, Rage is a memorable experience, and a great game. Lets hope the inevitable sequel places a greater emphasis on story development, because this franchise has the pottential rise above the competition.

Pros:

Beautifully rendered characters and environments. Everything in this game looks amazing.

Excellent gameplay mechanics. The gunplay is stellar, with interesting gadgets and devices at your disposal. The vehicle sections are fully realized, and not a tacked on afterthought. The enemy AI will blow your mind, as they scale walls, duck for cover, and even shoot while they are bleeding out on the ground. They are not drones with guns, they are very smart, and will kill you swiftly if you underestimate them.

Local Co-op!! Over the last few years, the online movement has pretty much renderend local co-op obsolete. Not Rage though! And thank god for that. I love "split-sreen couch co-op" more than anything online multiplayer has to offer on their best day. Thank you ID software for not leaving gamers like me in the dark, like so many developers do these days. Rage does support online multiplayer too, for those who were wondering. But it is limited to vehicle combat modes.

Even though the story is bland, the voice acting is actually quite good. John Goodman really shines, as do ohers.

CONS:

The story is merely serviceable, which really stands out as a glaring blemish considering how incredible everything else is. Step up your game for the sequel ID!

This game really doesn't support a checkpoint save system. It will save when you enter a new area, but that is it. Instead, it employs a manual save option. This does not bother me persoanlly, because i like being able to save whenever i want. But I realize that most people find this to be annoying, so I thought I would list it as a con.

In Closing:

The expectations for this game were insanely high. I managed to keep my perspective grounded in reality. I wasn't expecting Rage to reinvent the gaming industry. My hope was that it would be a great shooter/rpg hybrid that would bring something new to the table. I can honestly say that Rage met my expectations. I recommend buying this game as soon as humanly possible.

9.5

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The Good

The graphics are interesting in a kind of pseudo-cartoon way, and are beautifully detailed. The gameplay mechanics are excellent, shooting and driving are intuitive and satisfying. The enemies are smart and draw you into fun shoot-outs, with plenty of variation in attack styles. I particularly enjoyed the Gearhead levels.

The Bad

The story is lacking in depth and interest, and you never feel any investment in your objectives. It's difficult to remember the characters or take any interest in their motivations. I just didn't care at all about what I was doing. Where is the rage? The quests are all variations on kill and fetch tasks, and don't require your brain to be activated at all. The rendering is oddly done, as many have mentioned, with detail popping in and out every time you move your head. And the ending is extremely limp and unsatisfying.

The Ugly

Rage took what could have been an excellent FPS and turned it into a mediocre FPS paired with an abysmal RPG. With graphics and mechanics like this, this could have been an amazingly intense experience. But the 'open world' sections sucked all the life out of the game, with no real consequences to your decisions and no depth to the world you are allowed to wander and drive around. The entire game is really just a very pretty 'corridor', with even the shooting sections having no real freedom of movement. You are always just funnelled down a single line of quests and action, apart from trivial side-quests with no real payoff. Where this game should have gone would be to allow you to actively choose your allegiance in this post-apocalyptic world. Do you agree with the need for tyrannical order, and join the Authority? Are you a democrat at heart, joining the Resistance and the settlers? Are you an anarchist, resolved to make a new world without conformity, and join a bandit tribe? That would have been an interesting decision, rather than having various characters ordering you to go and kill large numbers of their enemies several minutes after having met you.

I had a reasonable amount of fun playing Rage, but it's certainly nowhere near as good as it should and could have been.

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*** No Spoilers, just game info.

PRO's

+ Highly detailed, grungy, post-apocalyptic world. My favorite! Fast loading, very smooth running, well polished game. The sky is breathtaking!

+ Control and motion come very natural and easy. Menu's and the option to "defib" yourself back into the game are wonderful.

+ Characters are friendly & inviting; their mission requests are not tedious like other games. I enjoy finding a new location, with a new group of people to talk with, and a new set of missions to accomplish. Voice acting is wonderful. Might recognize a few actors.

+ The Enemy AI is very nice. Enemies will hold a wound after being hit or shot, fall down and shoot back, and make inappropriate comments with others about planning your demise.

+ Open world style, great vehicle choice and driving control, Story and over-all style of the game have a lot of thought put into each detail and aspect of the visual game and game play itself.

+ Multiplayer buggy racing is a lot of fun. I could spend hours just on that. Co-op multiplayer missions are fun to complete, if you can find someone to stay with you the entire level.

+ Game Trophies are not annoying or wearisome; they are fun and will most likely be achieved through regular play through of the game. Keep an eye out for the Playing Cards and recipes though.

+ Wonderful music. Perfect for such an atmospheric game. Mesh very well together.

CON's

You need to remember to save. There are no auto-save or checkpoints throughout the level or area you are in. Can get very frustrating when you are really getting into the game and playing for hours, then die and have to play it all over again. Stopping game play to save takes you out of the gaming experience.

There is no split-screen for the full game campaign. There are side story split-screen missions that you can play with a friend or online co-op.

I play a lot of games, and I must say that this is one of the rare times where I got hooked almost immediately. I did not want to stop, so I didn't. I was amazed by the high detail level, yet the incredibly smooth control and game play. Usually games with such high detail are sluggish and lethargic (like Dead Island). Rage is one of the clearest, most detailed, and smoothest running games I have ever played. Visually you can see for quite a vast distance full of clarity and high depth. Yes, there is some texture popping from time to time, however this is not distracting from the game play and I rather have some texture loading than sluggish game play.

People can compare Rage to many other games, however it reminds me most of Borderlands with a touch of Fallout and a pinch of Mad Max. However Rage has something new to offer. Yes, it is similar to other games, however what game is not? "O, he is holding a rifle, so this game reminds me of Modern Warfare 2". Rage has a style all its own and really pulls off what they were going for. This is a very grungy game, yet it has times of bright sunny skies and colorful scenes.

There are fun, albeit frustrating, little mini games throughout the world that you can play to earn cash so you can buy things in one of the shops around the towns. Sort of reminds me of the little mini games in Red Dead Redemption. Each game is a trophy if you beat the last level of that mini game challenge.

At the shops you can buy quite a plethora of items. Ammunition for your weapons and vehicle weapons, recipes for building weapons or devices, and a lot more can all be purchased from a shop. You earn money by completing mission, racing, or selling the items you find in your journeys.

The Multiplayer is a lot of fun as well. Playing co-op missions have their pros and cons. It is fun to play with another so you can back each other up and revive if necessary. However I have had many times where the other player dropped out or left in the middle of playing which can get very annoying if you are trying to get the multiplayer trophies.

It is a shooter game, not a role-playing game. But it has more to offer than just random mind numbing killing like many FPS. It does have a story with missions and characters, a spacious area and cool locations, and solid game play any fan of FPS or RPG should be happy. It is not an adventure game as much as just a shooter. A lot depends on the way you play it. I have spend hours and hours just walking around looking for stuff. But you can also just go to your destination and shoot anything that moves.

Rage is a beautiful game graphically. I often find myself walking along and I stop just to look around at the breathtaking sky and the powerful detail in each and every little thing. I still cannot get over how smooth the game runs for how detailed it is. This new id Tech 5 Engine will blow any predeceasing game out of the water and I cannot wait to see what gaming future holds for this powerful engine.

Rage has entered in game of the year territory and they have already announced a sequel, maybe a prequel. Any gamer teetering whether to get this or not should not hesitate. It has enough of a variety of game play to please any gamer.

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As a fan of both the FPS and RPG genre, I figured RAGE would be something to feed my (hardcore) gaming appetite before the release of the many heavy hitters coming this fall-I'm sure you all know them, no need to list. As I booted it up (after the 15 minute long 8GB installation...meh) and played for an hour or so, I quickly realized that I should have considered this to be one of the "heavy hitters". Please don't take my ignorance for naivety. As an avid gamer and fan of Doom, Quake, Fallout, Borderlands etc. this title still proves to be refreshing among the many (well done) "post-apocalyptic" titles. So far, visuals are top notch, voice acting is on point, sound is believable and exciting, and controls are easy to manage.

Presentation:

From what I have seen, I would loosely compare RAGE to the infamous quote "Good from afar, but far from good". Allow me to explain...from a distance, I was wowed by the massive landscapes and environments that surrounded me. They're, in a word, beautiful. However, when approaching items up close, I did tend to notice rough edges and blurred images. This is not a complaint, but a mere note. I am not one to nitpick too much about these things, especially in a game where battles are so fast paced that you rarely noticed these things. RAGE looks fantastic.

Game play:

The mechanics are very easy to use and to adapt to. Top triggers control shooting, zooming and grenades with select opening up your inventory and the d-pad serving as a quick select. Driving is fluid as is walking. The pace of walking is a bit quick, but I like it that way. Be that as it may, I often slowed down my pace to really take note to the detailed environments of the caves, tunnels and dilapidated buildings I scrounged through. The enemies are a joy to fight and have a mind of their own. From scaling the walls to jumping at the last second to dodge your attack, it quickly reminded me of the splicers who walked the ceilings of rapture in Bioshock. This makes it all the more challenging and enjoyable. Lastly, RAGE incorporates some RPG elements to help sooth that part of my gaming palate in the forms of customization, upgrades and side missions. All of that and a vehicle only multi-player tacked on? I believe that's a pretty good package.

Story:

As I said, I'm only an hour or so into the game, but so far so good. I do believe the story may take a back seat to the rest of what RAGE has to offer, but that is okay. After all, THIS IS A SHOOTER at heart.

All in all, I am happy with this purchase and would recommend this to anyone who enjoys shooters with creative atmospheres. I have read mixed reviews about it's length not being what people had hoped (about 10-12 hours) but then again, many of the shooters I have completed were only about 8 hours. With the existence of towns throughout, this will allow me to pace my gameplay and savor the experience without blowing through it a la any other mindless shooter. Do I believe this will be Game of the Year? No, but it's definitely one to sink your teeth into.

Rage on.

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I read in a Game Stop review how this was going to be a revolutionary game. That the world would be completely open and you could go anywhere etc... This is so far from the truth. First, if you ever played Red Faction Guerrilla that is an example of an open world game. Almost anything you shoot or use the AX on will be damaged or will come crumbling down or blow up (bridges, buildings, vehicles gun turrets, etc...). This is not the case with Rage and I feel stupid for buying in to the marketing hype I read before it came out. I should have waited until after it came out and REAL people wrote reviews like this one. I would have saved a lot of time and money. Also, Game Stop offered me $6 bucks for it so that should tell you something about it's popularity. It came out at the end of 2011 so it's not like it's real old either. My faith in ID software for producing top-notch games has also decreased tremendously.

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The Darkness

The Darkness - Playstation 3
Customer Ratings: 4 stars
List Price: Price Unavailable
Sale Price: $32.99
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I first downloaded the demo from the playsation store and couldn't put it down. I finally picked up a copy and was impressed with what else wasn't featured in the demo.

You play as a mafia hitman double-crossed and looking for revenge. Your character has also been cursed with some sort of demonic possesion, adding some extras to the gameplay. The game itself is very dark and gothic. Reminds me of Underworld or Spawn meets Max Payne. Gameplay itself pans out like a John Woo movie.

The controls are very basic, and more ergonomic than other FPS on the PS3 to date. You will need to use your various demonic abilities to advance passed locked doors or clear a path, etc. But there was never a point it became too overwhelming or frustrating. The demons you can summon are much more of a novelty. Aside from the handfull of times they are needed to open a locked door or clear a path, you can use them as a forward scout to look around corners and attack opponents from behind or flank enemies you're engaging.

The multiplayer is surprisingly good. It's extremely fast paced like Quake. By far the best feature is being able to swap from human to demon form with one button. Humans carry the firepower, where the demons are extremely fast on their feet with only a melee attack to defend themselves. Online multiplayer comes with all the gameplay you'd expect in deathmatch, team deathmatch, CTF, etc.

One final thing worth mentioning about this game is the violence. You would assume any FPS would have it's share of gratuitus violence, but this game is very over the top. Game developers seemed to put extra attention to the blood and gore spilled out of an enemy after unloading so many rounds into him. There is also a type of execution move offered at anytime you sneak up behind an unexpecting AI in the story mode. It enables a small variety of random kills like putting the barrel of your gun into their mouth or just simply unloading both pistol clips into the opponent's chest. It's very overkill and extremely graphic.

Overall, the gameplay is a very solid 5. The offline game is very addicting, and the online multiplayer is a nice change from standard FPS. The only reason I gave the overall game a 4 is because the demo was a bit misleading. Not all the gameplay takes place in a New York underworld setting. I was very surprised when it takes a turn to a completely different time and place. I much prefered the gritty shooter the game started out as. The other half played is still visually stimulating and fun gameplay, just not what i expected or really interested in.

I highly recommend downloading the demo in the very least.

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Cool game, kept reminding me of the old Max Payne game especially the way your enemies hear the slightest noise from you and all come charging in and you bury them. This game is definetly an experience...get close to your HDTV and crank up the sound and enjoy. The minute you blow someone away at point blank range with your 12ga you'll be in love. Great sound, graphics and blu-ray finally comes to town with really big levels with lots of nooks and crannies. You have several powers of darkness at your disposal along with conventional firearms so it makes for a great time. This game is money well spent. Here's my beef with it. Granted I haven't played it all the way through. First the darkness creep power is too easy, it alone almost has basically got me through the first half of the game. But it never gets old so that's kind of good. Second, why do I have to shoot an enemy 37 times from 10ft away with dual handguns? Especially when they're head shots!! The only other minor thing is you can't see your health bar. You just die after so many shots. One cool thing I was really impressed with was the cutscenes! Really cool how the main character narrates and moves through the story for you. And the load screen animations with the main character are cool too. Good game, go buy it.

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Forget what bad reviewers have to say on this, here's how it really is.

An OK game that can be really good if you give it a moment.

Con: you fire with the R2 buttons instead of the traditional R1 buttons. If 1/4 inch of finger placement is too much effort for you, you shouldn't own a PS3.

Pro: The R1 buttons feature different attacks so you can shoot and use special attacks.

con: Darklings aren't that powerful, helpful.

pro: this might be true in the beginning for all those that will give a game 5 mintues before declaring it a "bad game". Level up and they will level up with you. All the damage they take from light is also greatly reduced when you get the "light killer" darkling, 3/4 through the game. My only quarrel with darklings is that they'll kill innocents that you might not want dead yet.

Con:shooting out all lights. You power is in darkness so you are limited when standing in the light. Being set in almost current day setting, there are lights everywhere. And the lights respawn upon entering or exiting areas.

Pro: Deal with it you pansies. If everything in the game was set to your greatest convenience, it would be no fun at all. it was meant to be realistic, and I find it to be that very much so.

Con:loading screens and wait time is about a minute or two between areas.

Pro: a neat concept during loading screens is that the main character tells little stories or just hangs out singular streetlight purgatory. A novel idea instead of just having you wait and watch that load bar slide slowly to the right.

con: other things between action gameplay. The way things work is you go kills some people, talk to some people, kills some more people, talk to more people. This cuts down on the actual amount of gameplay during the game, and adds greatly to the "walking around" factor. you also cannot attack anything during this inbetween time in the subway stations.

pro: this is only done to increase the idea that your character is a real person with an actual live besides offing mobsters and police.

side notes: the darklings deface the dead: urinating on as well as knocking the bodies about. When you enter the theoretical hell, the bad guys have warped or skeleton like faces, and the good guys are all stitched together. Not to mention, the game flashes guys on the screen then takes them away just to mess with you. The voice of demon: darkness, is a bit disturbing as well.

personally, I really enjoyed the game. Wish it had more unlockables, and I could see an updated installment having much more to offer. Don't be pissy about the game price. I picked up a used copy from gamecrazy for less then $16 WITH the 1 year replacement warranty.

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I am a big fan of first person shooters, mostly playing games like socom, hitman, medal of honor, etc. The darkness is the second PS3 game I have purchased, resistance being the first. I really loved this game. The graphics and music are great. The gameplay is open-ended in you can decide how to react in certain situations and can decide to take on side missions. The environment is interactive allowing you to smash and shoot stuff, throw cars, turn stuff on and off. Becuase of all this, gamers who normally don't get into first person shooters will definitely like this game.

I normally don't get into the stories in video games, but this one is great. The story is just as much fun as playing the game.

Overall great graphics, great environment, great story, great FPS gameplay. Not a long game to play, but you will want to play it more than once. Definitely one of my favorite games. Check it out you won't be dissapointed.

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The Darkness has a creative concept though sadly the developers didn't capitalize on it as well as they could have. The story is based on the graphic novel series (though I'm not familiar with them) and it's unique in that you're a mob guy that is suddenly possessed by demonic powers but it can also be incredibly predictable at times. You meet certain characters and can immediately guess their fate. The graphics are decent, most notably the backgrounds but often characters speak without their mouths moving, including the main character. Mob ventriloquists, I guess. The voice acting is also okay for the most part though unless they are pivotal to the plot, many characters just repeat generic comments. There are also a few really goofy comments made periodically and often the main character is a bit over the top though again, maybe that is true to the comics. There is also a good bit of backtracking as you progress through the game, which tends to get old.

The Darkness powers are the saving grace of the game, though some are far more useful than others. I wish the developers had explored the powers a bit more because using them is really what makes the game fun. The voice work for the Darkness and summoned creatures are quite good and the comments can be quite amusing. I'm not sure why there are so many complaints about the controls, they seemed very basic and easy to pick up. If your biggest issue is the fact that you use the L2/R2 buttons instead of L1/R1 to fire your guns, get over it and move your fingers a fraction of an inch. Also, for those complaining about having to knock out the lights...the game is called The DARKNESS? What were you expecting? You even get a power and a darkling that does the work for you. I mean, really.

The game managed to hold my interest throughout and while it certainly has it's fair share of flaws, I still found it to be fun. You can easily find this game in the bargain bins and for what you'll pay for it, it's worth it.

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