Showing posts with label bundle ps3. Show all posts
Showing posts with label bundle ps3. Show all posts

WWE SmackDown vs. Raw 2008

WWE SmackDown vs. Raw 2008 - Playstation 3
Customer Ratings: 4 stars
List Price: $29.99
Sale Price: $19.88
Today's Bonus: 34% Off
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As someone who has purchased every THQ wrestling game for years, I had been eagerly anticipating this latest release. Unfortunately, after playing the game I was left with a feeling of disgust instead.

The game is full of bugs. In the 24/7 Mode which represents the game's season mode, more often than not the choices you make will be ignored. For example, at one point I was asked if I wished to relinquish the WWE title. I refused. However, the game reacted as if I had chosen the opposite and the story progressed as if I had indeed given up the belt. This glitch happened again and again, at numerous points in the game. I can't believe something like this made it past the play-testers.

Other bugs include the lack of pyro on customised entrances for created wrestlers. You can choose to have pyro as part of your entrance when you design it, but when you come out to wrestle it will simply fail to activate. Once again, I have no idea how something like this managed to make it into the game.

Even setting aside the bugs, 24/7 Mode is pretty lousy. The cut-scenes which open shows are often nonsensical in relation to what is meant to be happening in the story. For example, your character might merrily chat with a wrestler he is meant to be in a bitter feud with. At first glance the ability to plan out your wrestler's entire week rather than just playing the matches might seem like a fun concept. However, it quickly becomes tiresome (though players who liked the general manager mode in the previous games might like it better than I did).

The game is plagued with long loading times, which often enhances the frustration of 24/7 Mode. Even selecting one of the non-playable options such as attending an autograph signing (something which involves no animation of any kind a picture just appears on the screen, along with a message telling you how much popularity rating you gained) forces you to endure more loading time.

In general the new control system was acceptable. However, there does not appear to be any manual control to change your wrestler's focus when in a match against multiple opponents. In theory it happens automatically instead. However, in practical terms the automatic focussing is terrible, meaning that you often stay focussed on one wrestler when intending to attack another. This can lead to a lot of headaches, when you turn from a downed opponent to punch a standing one, but end up performing an elbow drop instead.

For some reason each wrestler now has fewer moves than in previous games in the series. I don't know why they would reduce your number of moves, but they did. Now if you initiate a strong grapple you have the option of 8 regular moves and 2 control moves, whereas in the last game you had 16 regular moves, and I believe 4 control moves. I thought next generation technology meant they could include more material in games, not less...

Flaws from the last game are still present. For example, in a 'last man standing' match the referee will only start his count if the downed wrestler will fail to get up unlike in 'Smackdown: Here Comes the Pain', where the ref would count anyway, and the wrestler might be able to get up in time to beat the count. This may seem like a small point, but to me it completely ruins the drama of the match if the ref only counts when you're going to win. Imagine if they did that for pinfalls. No more two counts just a win or no count at all. Surely near falls (or counts in the case of a 'last man standing' match) are an important part of a pro-wrestling match?

Some match types which were present earlier in the series (eg. the slobberknocker, and 3 vs. 3 tables and 'hell in a cell' matches) are no longer available. Once again, I don't see the logic in removing options when improving technology should instead be providing the space for more options. If you try playing as a diva the situation is even worse. Whereas back in 'Smackdown: Shut Your Mouth' they could play any kind of match, now they are severely limited in what they can do.

The commentary is on the whole extremely weak. Most of the time JBL sounds like he was idly reading from the sheet when they recorded it, without even really paying attention to what he was saying. Much of the dialogue is taken directly from the last game, and it quickly becomes repetitive. They could have at least put in more play-by-play (eg. "DDT!", "Brutal powerslam!") to pad it out and make it seem a little less barren.

There's no option to import music on the PS3 version, like there is on the Xbox 360 version. I don't see why this should be the case. If anything it should be the other way around, since the PS3 has a hard disk as standard whereas the Xbox does not. So, if like me you were hoping to use 'King of Kings' as your entrance theme, or some other track which isn't in the game, you will be disappointed.

These are the problems which most immediately sprang to mind, though I'm sure there are many others which I have neglected to mention. THQ appear to have become lazy with this series. They know that fans will buy each year's title out of hope and habit, so they don't seem inclined to put much effort into game design anymore.

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After eagerly anticipating the release of the first PS3 WWE title, and after owning the series for the past 5 years, the day finally came... and boy, was I disappointed.

The BAD: Loading, loading and more loading...Every action in the game requires load times. This gets very frustrating. Reduced movesetwith the redesigned controls, although quite a bit easier to use, about 50% of the move choices are gone. In prior games, you had approx 16 strong grapple holds, in 08, a mere 8. Targeting is a big issue as well. A new free-move run style is fun, but quite often leads you standing next to your opponant swigning in the air. There is no way to adjust this. there's a few other minor deletions from previous yearsas pointless as it was, I liked customizing the locker room, unlocking toys, statues, posters and memorabilia. All that is gone. The locker room now looks like a back-office store room with poor lighting and no ability to pan around. then there's the roster. Everyone knows it's horrible this year. What's worse is the inability to create missing stars; read on...

The UGLYCreate a Wrestler mode is TERRIBLE! This is a big part of the game as I looked forward to using my created wrestlers in various attires to compete online. However, once again, PS3 falls way-side to X Box as it's limited to 32 layers (again) while 360 has 64 (again!) Likewise, a lot of the logo's and designs are non-compatable with online play. In other words, short of using the basic pre-designed tattoos, if you try to be creative, you can't use this CAW online. And a personal gripe of minethey took out the "Rated R Superstar" logothat's an easy 4 layers to create each time manually. In 07 it was a 1 layer option. (Not that it could be used online anyway now, very disappointing.) 24/7 mode is cumbursom. Repetitive, load times and not very responsive. Storylines develope themselves regardless of your input.

The GOOD (yes, there's some...) graphics are much better, not quite what I'd hoped, but for the 1st time on a PS3, it's a huge improvement from 07. More weapons and hot spots. I'm still amazed by some of the new weapon movements, articulations and scene's. Give THQ credit for that improvement. The new fighting style controls are a welcomed adjustment. It allows each character to be more unique and has simplified the controls exponentially. No longer press R2, hold for an 1/8 of a second, tap triangle and move the right analog stick praying it works. The controls are much simpler and more effective, although that comes at the previously mentioned loss of move quantity. Online play is better than last year, PS3 users can now use CAWS online without getting disconnected (although, again, the CAW mode is seriously lacking.) One of the best features, (again, back to the CAW mode) is the addition of new hair styles. For those of us who use this mode, it's a Godsend to finally have long hair options for male wrestlers that look authentic.

All-in-all, it's an OK game. With the advanced technology of the PS3 it's a real shamw THQ didn't take advantage of it with it's first release. With 80 gigs of hard drive and 8 processors, it should load faster, and hold more content. Theres an abundant amout of material missing from previous years, this version seems stripped down, almost like a demo. Next year, perhaps THQ will listen more to it's gaming fans, in the mean time, I'm gonna check of Midway's TNA wrestling game... perhaps that'll pick up where THQ left off!

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I have to say that with this years installment of the WWE Smackdown series I am kind of disappointed as it displays a true step back in the progression of the overall series. Here are a few pro's and con's about the game that I think anyone should consider before buying the game.

Pro: They have overhauled the control system and fighting styles, for example if you're a high flyer like Rey Mysterio you can pull off some of his very spectacular moves with just a one button push simplifying it so anyone can play it like a pro. The hardcore fighting style also gives you an extensive controlling system when pulling off weapon offense, for example if you are a hardcore wrestler you can have a chair and do the classic pillmanizing move of placing an opponents ankle within the chair and stomping on it in an attempt to break your opponents ankle. Flaming tables have also made their debut and this is truly the best looking thing about it as when you're playing an ECW extreme rules match you can recreate some classic moments.

Con: The roster is very very disappointing this year with the exclusion of the former tag team champs London and Kendrick or Kevin Thorn to make room for lackluster diva's that let's be honest nobody will play as. This is always a major criticism I have every year with the WWE games as there are always big stars that you would naturally expect to be in but aren't. If you don't include DX which aren't playable from the very start you only actually have 1 tag team in Cryme Tyme which as I'm sure you can imagine if pretty stupid when you have 2 separate tag team championships.

Pro: The Legends roster. Where THQ let you down with the main roster they make it up to you with the legends roster as every year they take votes from fans as to which legends they would love to see in future games and this year shows that they haven't ignored the fans. Focusing a lot on ECW they have Foley, Terry Funk & Sabu as ECW legends (Rightly so). Then we have the returning Rock, Austin, Shane O Mac, Piper & Bret Hart and 2 new additions with "Ravishing" Rick Rude and the Returning Mr. McMahon.

Con: WWE 24/7 Mode. This is honestly a big disappointment for the game. THQ promised us a brand new mode that combined Season Mode and GM Mode, they also promised us it would be brilliant and exciting but all we got was repetition and boredom. There are however new additions to the mode that make it sort of interesting, they give you the option on your days off to do things like rest yourself up after a hard days work or do some promotional work like a press conference or commercials. You also have the option to star in a movie for a day (Honestly how many movies do you know that are filmed in a day?) Doing such things like resting yourself up to lower your fatigue however seriously damage your popularity, so to balance the both are extremely difficult.

All in all it is a good, entertaining game that is worth at least a purchase and a few rounds on your PS3. I haven't had much go of the online mode yet but the ranking system seems pretty easy to understand and simplistic so honestly get it and decide for yourself whether you want to keep it or not.

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I have not had a wrestling game since the playstation, and I figured i may as well get an updated version, and the price was right. This was on clearance new for a really low price, I figured what a steal. I was wrong. There is a reason for the lower price.

Good: The graphics are great, characters real, good introduction to the ring.

Bad: Playability for a weekend gamer like is poor, combersome trying to get the right button or joystick to get a move off, not a quick learning curve. what happen to the days of the buttons doing all the punching and kicking, and the arrows doing the moving. not so much anymore. Secondly, the voiceover during the matches repeats quite a bit, and gets annoying . Finally the load time. A few of my matches were shorter than the actual load time for enterance sequences and post match shows.

Overall, if you get this at a discount, the above reasons, and for many of the other bugs that other gamers note. However, I am still pleased with the updates in gaming since I last had a game. Worth a look at, and for serious gamers, rent it before you buy it to make sure it's worth it to own.

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A lot negative comments about this game it is a game not a popularity contest any game will always has it flaws I have different opinion about this game this game when it came out it was going in the right direction the game play is good there is some glitches but any game has that 24/7 mode in the game is good you get to live and feel like what a WWE superstar endures in yearly basis and what path you take effects you in the game I am not going to give any more details just remember it features ecw superstars and if you want to know more than you will have to buy it and see it for yourself

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Cabela's North American Adventures 2011

Cabela's North American Adventures 2011 - Playstation 3
Customer Ratings: 3.5 stars
List Price: $39.99
Sale Price: $24.53
Today's Bonus: 39% Off
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I like this one better than last years primarily because you can modify & paint your rifles & you can also make longer shots. On last years game the longest shot you could make was about 80 yards or so. Every kill had to be from close range, totally unrealistic. This time around there is a premium on long range 1 shot kills especially if you hit the target in the head. My longest kill so far is 220 yards, you know your on target if the game shows your bullet or arrow traveling to it's mark. There's something about firing your shot and having time to jet to the fridge to get a Corona and come back by the time it strikes. Also the terrain is alot more easily navigatable. My issue's with this game: why is there no 3rd person player option instead of always first person. Why must you operate the camera man's camera, your the shooter let the CPU take care of getting the cam shots. Not enough animals on the missions where you have to clear out varmints from landowners property & not a lot of time to kill the animals that are there. I mean it's possible to kill everything on the property well within the time limit but if your someone who likes to camp out and wait for a good one shot kill on everything on the property I think 20 minutes would've been better than ten, maybe they could have put the option of setting your own time limit. In the career mode, you only have two fire from options so basically the game selects where you shoot from & if you shoot a target before your at the selected location, the hunt fails, thats dumb. Also, why is it you can paint your guns but your camo you have on stays the same, thats stupid. In the Big Game Tournaments, you can only hunt the 1 trophy game, that's it. I think anything with antlers should be fair game, these ought to be missions where you take out as much game as you can within the selected time limit & if you get the trophy game as well, that's a huge bonus. Finally what do I have to do to unlock the camo paint for my guns, i can't find that information anywhere :( ...? I beat the game's career mode fairly fast, they could've made it a little longer it's cool though, you can go back and replay all the levels at your leisure to try to better your scores so in that aspect the game is alot of fun & for that reason to me has provided hours of playing perfecting my shots.

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Good game with fantastic graphics and landscape. Anyone who loves realistic hunting games should get this. But note that it has only a few single player levels. Overall it is a great game!

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One of the few games I've played that you don't have to be an avid gamer to enjoy, easy, yet challenging

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Got this game for use with Top Shot Elite rifle as I own Dangerous Hunts 2011. This game is no where near as good, your weapon always appears on screen and even blocks the sight at times. Wish I could get my money back on this game, will end up giving it away.

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Ok game, but compared to the PS3 games out there with thier graphics and sound that is available today, this doesn't hold a candle.

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LittleBigPlanet

LittleBigPlanet - Playstation 3
Customer Ratings: 5 stars
List Price: $59.99
Sale Price: $14.95
Today's Bonus: 75% Off
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I'm a 41 year old step-dad that doesn't play video games much. When I do play, it's typically a first person shooter game and the last gaming title that I played all the way through was "Half-Life." Feel free to start the "old guy" cracks/comments now. I bought the PS3 for two reasons: 1. Gaming entertainment for my step-son (15 yrs old) and for the huge group of nephews and neices that visit our home periodically. 2. My first Blu-ray player.

I bought "LittleBigPlanet recently to add to the home gaming collection and last night played for the first time with my step-son. After 2+ hours of excellent gaming and good times...we both came away with huge smiles on our faces. It's been quite awhile since I laughed so much doing an activity and sharing the moment with my step-son was very cool. So, what's entertaining about this game that looks on the surface to be for small children?

1. Funny look, funny sounds, oh yeah...a crapload of FUN! This game has the most unique, interesting look to it that I've ever seen for a game. Seeing what would be next really kept us guessing. Also, we were big fans of the "sounds of death," whenever our characters would perish. Whether by smoldering fire, cackling electricity, falling onto spikes, or getting squashed...my step-son and I laughed alot when one of us died in the gaming environment. The costume options are worthy of an entire paragraph by themselves, but I don't want to bore you.

2. Challenging games. I thought this game would be easy....WRONG. Even though the controls are easy to master (really easy!), the gaming situations cost us many lives to play and finally master.

3. Creativity of creating own gaming scenarios. I was blown away by what other players across the globe were creating and posting for folks to come and play. My step-son and I played a game created by someone from Japan, then another from someone that lived in London. Loved the experience and game play.

4. Allowing multiple players to play at the same time, on the same game board. Instead of the boring, play and then sit out, rotate, rotate rotate (Ugh)....this game allows 1-4 players to play the same game board at the same time. This makes for crazy, unorganized, hilarious game play. I blamed my step-son soooooo many times for killing me and vice versa. Whenever we completed a section successfully, we would high five each other and have huge grins of accomplishment on our faces. More games should allow for this kind of game play.

In summary...this game was a HUGE homerun, in regards to entertainment impact and fun times for 2 or more people. I strongly recommend this game to any family looking for a game that is family friendly, or for gamers that are just looking for something new, hilarious, and creative. I don't think you'll be disappointed.

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To say that there has been some hype surrounding this title would be a bit of an understatement. I'm here to tell you that they Totally Pulled It Off. I was very nervous, concerned that the game could not possibly be as fun as it looked on the movies. Well, I needn't have worried. Here is my gleefully happy review:

The sheer sense of whimsy, of pure-no holds barred-cackle out loud-jump up and run around-find your old light saber and yell like you've just seen Star Wars for the first time (yea, really, like that!)-delight that permeates this game is everywhere. Everywhere are little touches that make this seem so new, even though the basic mechanics are those of a very strong platformer. By now, most people have already seen Sack Boy. Well, he's even cuter when you are playing with him. All the stickers, outfits, and silly movements that he has make him even more endearing as you play him.

Graphics are a real departure from what you are used to seeing, but in a very very good way. Textures are sharp and realistic, which is important in a game that draws on mundane objects to make a completely fantastic new world. Movement is rich, physics are very well designed. When you play this game, it just feels right.

The music is a blast--remember the first time you listened to Katamari Damacy and were just enchanted with the invention and fun of the music? Well, although there is not any J-pop to be found here, that same hum along and enjoy feeling is everywhere.

Story is basic, but fun. I've not yet completed the game, so I can't remark on how long it is. I'll update this review when I've finished.

The extra levels available online already range from the merely ok to the absolutely outstanding. Clearly, there are some folks who have Way Too Much Time On Their Hands. The level creation software is easy to understand, although very deep. You're going to have to work pretty hard to make levels as good as the game designers have made--but the amazing thing is that you really can do so if you want! This flexibility is perhaps the biggest strength of LBP, and is what will keep this game going for long after you have explored the levels that come with it.

Ultimately, this is a platformer--a very very good platformer. Do not think that you are going to get a game that re-invents gaming here. However, if you know that and are excited any way, you are going to get the most original, most charming, most delightful platformer to come your way in a long time, and you are going to get virtually inexhaustable user developed content, much of which will likely be great.

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Much like Mario 64 redifined platforming by bringing Mario into the third dimension, Little Big Planet has reinvented what a platformer should do by giving players the ability to create their own levels and share them worldwide. Super Mario Galaxy really pushed the third dimension aspect, and Ratchet & Clank is a graphic powerhouse. LBP does what no platformer has done this generation it lets the players take over for the designers and offers content long after the story mode is completed.

The story mode is georgeous. The music and art design are incredible. The puzzles are challenging, but far from impossible. You MUST have a freind to complete everything, and that can be trying when you are dealing with people online. The controls are floaty, but it doesn't take long to get the hang of handling sackboy.

The level creator is where LBP surpasses console platformers. There are already player created stages online that are as good as some of the designer's stages (albeit shorter). Although people online can be difficult to deal with, the creativity on display is amazing. Everything that you see in the desiner created levels can be done. And if you have the Eye Toy, there are no limits to the images that you can create and use in your own levels.

PC fans have been modding games and creating their own original content for years and for the first time, a console game has given players the tools to do the same thing with such ease. A must own for platforming fans and a must play for everyone else.

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Before I start let me give a frame of reference concerning the reviewer: I'm a 26 year old male, and I speak on behalf of what I've thought and heard from my peers (both female and male).

Whether it has been explicitly said or not, LittleBigPlanet (LBP) is a creative masterpiece that revolutionizes what games can be while being appropriate for all ages.

First, the game does not derive its fun factor from massacring other humans, aliens, or god knows whats. In a time where it seems like most game developers have the deluded idea that a game must involve violence to be good (no thanks to Microsoft's firm 'killing is the best fun' policy), LBP stands out as one of a kind. How strange that we humans would want games to be 'realistic' when reality is realistic enough! Surely an imaginary world is better than copying our own imperfectly and with its imperfections.

Second, LBP's gameplay is excellent both in its single-player and multi-player modes. The multi-player modes are admittedly more fun, and they're accessible either online or on a single PS3. The game's replay value is high, both because the disc levels are full of things to collect, and because there are many creative user-designed levels online. The platforming is reminiscent of older game generations like the SNES and Genesis/Megadrive, while simultaneously being new both artistically and as far as the character interaction mechanics are involved.

Third, LBP delivers a good platforming experience, but where it really amazes is in the level of customization it allows. Your sackperson (the character) can be dressed up, can be made to wear different expressions, can have all its joints/limbs move (e.g. you can make him/her dance), can have stickers placed on itself and its environment, and finally can even have its own world created from the ground up (i.e. you can make your objects which eventually can go into your own level). I think this customization is really what makes LBP stand apart from all other games. An adult can enjoy and be truly challenged by this, it really does push the limits of creativity. Even more importantly, if one has children, I cannot stress how good LBP can be for a child's mind. It is creative, light-hearted, and accessible (with parental help), offering an experience that is on par with constructing a world out of Lego pieces. I really don't think any game offers that. The Wii, for all the hype its gotten, is yet to offer a game that is even in the same ballpark as LBP.

Finally, Sackboy/Sackgirl is an incredible character. Nothing so cute, personable or memorable has been introduced in years. I would surely think that 10 or 20 years down the line, Sackperson will still be with us, much like other gaming mascots like Mario. The fact is that sackboy/girl has been given such a range of animations, emotions and appearances that I find it hard to believe that any human will not be taken in by this fictional character.

Needless to say, I fully recommend this game. Not only because it's a worthy investment, but also because I feel we need to reward those who work on producing true art. It would be a shame if a game like this went unrewarded, perceived to be worse then the many first person shooters that crowd the market with their ideals of murder. We might one day end up with nothing but them, and that would be a real tragedy.

Rami

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I've never written a review for a product on Amazon before, but this game compelled me to do so. It's the single most convincing argument for buying a video game console system that I've ever seen, going all the way back to Super Mario Bros. on the original Nintendo Entertainment System. If you have a PS3, you absolutely must get this game. If you don't, get one and then get this game.

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Man vs. Wild

Man vs. Wild - Playstation 3
Customer Ratings: 3 stars
List Price: Price Unavailable
Sale Price: $36.91
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Overall Man vs Wild the video game is alot of fun to play. Playing as Bear Grylls you travel around the world to try and survive the wild. You visit all sorts of places;sahara,rocky mountians,and patagonia, my favorite was the everglades. I only wish there was more levels to play thats why I gave this game a 4star. I'm a huge fan of Man vs Wild the tv series so this game adds to the fun and excitment for the world of Bear Grylls. If you feel the same way you'll certainly love this game.

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A game, based on a TV show, is going to suck. And suck this game does. Since my trophy addiction has me playing anything, regardless of quality, I knew it was only a matter of time before this game got a spin on my PS3. Now that I am done with it, I am not sure what to think. I know this is probably one of the worst games I have ever played. I know that it was a very easy platinum. But was my 15 hours of pain and suffering worth said platinum? I'm not sure, bear with me (pun intended) while I try to figure that out.

The game is based on the TV show of the same name, starring Bear Grylls. The camera follows Bear around as he does some really stupid stuff, but it's all in the name of survival so it's kind of fun to watch. He constantly puts himself in situations most normal people wouldn't want anything to do with and he somehow manages to stay pretty chipper for the camera. I've never been a huge fan of the show, I catch it here and there, so when I heard a game was coming out it wasn't something that really caught my interest.

Just like any easy platinum, of course it was only a matter of time before it hit my radar. I'm still not sure if I wished I never heard of it or if it was nice to put another trophy into the case. The game more or less follows several episodes of Man vs. Wild and puts you in some of the same situations that Bear has actually been in. There are 5 total locations to travel through and even though the game looks awful, the areas are varied enough to not all feel the same. You will go through the Rockies, Everglades, Egyptian deserts, a deserted island and a snow covered area in Peru. All of the maps are a decent size, but since the graphics are so awful, they aren't exactly a pleasure to roam.

The game-play is actually kind of varied and I think there are some OK ideas that just suffered from poor execution. There is your basic running, walking and climbing, but the game also includes challenges like building a fire, fighting animals, jumping on vines and cooking meat. Each action has its own set of controls. To build a shelter first you must find the required objects and then you need to use the right and left sticks to put the items together, hold them in their designated spots for a certain amount of time and then your shelter is built. To make a fire you, again, need to find the required items but after that you need to pick a method to start the fire. You can use a flint, wood or bow. All of the options are unique and they try to somewhat mirror the motions of real life. For instance the game has you move the left and right sticks up and down to simulate your hands been rubbed.

Even though there is variety in the gameplay, it's so poorly put together that it is rarely fun. On the last level you have to catch a horse, break it and then ride it on to a train. The game gives very poor direction on what exactly should be done to make this happen and it turned into a hair pulling experience. On top of random events that are either boring or poorly put together, the jumping controls flat out suck. At times I would miss my jump entirely or I would hit the side of the mountain and kind of drift down the side. Then there were times where Bear randomly did front flips to cross an area. Every time that happened I had to laugh a little because it's so random in a game that is trying to be realistic. Another thing that drove me nuts was the use of a "grappling" hook in which you had to rotate the right stick as fast as you could and then aim with the left stick to hit your target. It was annoying, to put it politely.

At this point you might be wondering if I have anything good to say about the game. I don't. It's a cluster of bad controls, terrible graphics and annoying gameplay. There is no story or narrative. There is literally one reason to play this game and that is trophies. If you don't care about trophies, just stay away. There is nothing fun to do here. The only thing the game does well is Bear's voice acting but that's because he's just playing himself. I guess if you are a huge fan of the show there might be some redeeming qualities but I really doubt it. Most people will play this game to add a platinum trophy to their collection and move on. That's all this one is good for.

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I played a little bit of this game and I can personally say, as an avid gamer, that the it isn't of the quality of say Splinter Cell or Metal Gear Solid (I only use these games as reference as they're an over the shoulder cam game, such as this one). However, it does include many things Bear does in the show. And the way you start fires, build shelters, and fish is quite remarkable. Although not as challenging as I had hoped, it is still a pleasant first game by Bear. I hope to see better games come out by him as I believe a survival game done by Discovery and Bear Grylls has the potential to be quite good. I also want to make it known that although I did play this, it wasn't purchased for myself but rather my father who is a VERY BIG Bear Grylls fan, he is collecting just about everything that has Bear Grylls on it.

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In general, expectations color any person's review. People can try to be unbiased, but a large disappointment with a decent game will often rate lower than an expected less-than-average game. It's just the nature of the beast. And yet, here is an example of a game which I played with the lowest possible expectations, and it still managed to disappoint me. That's quite a feat. But the fact is, "Man vs. Wild" is up there (down there?) with Harry Potter and the Deathly Hallows pt. 1 as one of the single worst gaming experiences I've had on this, or any system. What further amazes is that I finished everything in the game in around 5.5 hours. Let's not kid ourselves: when you combine schlock jocks Crave Entertainment with a game made from a TV show (which I've never watched, and now never will), you're looking for trouble. But it's amazing just how bad this game is.

The first (and biggest) flaw with the game is how slow it moves. Bear Grylls might be an adventurer extraordinaire, but his digital form is pathetic. He runs about the same speed that my grandmother would walk. It takes forever for him to make a 180 degree turn. And yet, he somehow creates enough momentum to slide to a stop in all instances. And of course, when he's actually, you know, adventuring, he's even slower. Marvel at how long he takes to climb a rock face. Strangely, at times, he'll just stop moving, and won't do anything (apparently, there are a slew of invisible walls on every cliffside). Swimming in a bog is even more hilarious it takes FOREVER to get across. The same is true for quicksand, or sawgrass, or sand storms, or...pretty much anything. This game is way too slow.

In fact, boring QTEs dominate this game. They're all mind-numbingly easy (with the sole exception of the very last one, which is poorly detailed and thus takes forever). Failure generally occurred for me because I stopped paying attention. Moreover, as mentioned above, they are terrible slow. Finally, they are much longer than they need to be. For example, there is an event where you warm up by doing jumping jacks. Somehow, this is translated into a Guitar Hero-style "hit the correct button as the icon moves over the button face" minigame. It's very easy, but even if you fail over and over, the event is so long that ultimately, you will succeed, unless you drop the controller. QTEs are just not the way to go in a game like this.

Even more egregious than the QTEs, though, is the balancing you'll often have to do. For example, at times, Bear will have to tightrope across fallen logs. In a decent game, you would be able to see that Bear is losing his balance because his character will tilt to the right or left. Apparently, that cost too many polygons for developer Scientifically Proven. So instead, the camera behind Bear will begin to move. Throughout the game, I never got a grip on this, although I did pass it (even if you fall, you can usually climb right back up). It just doesn't make sense (and hilariously, all of the rules change at the very end of the game).

Bear Grylls narration is the sole high point of the game. The sound in general is pretty poor. The music is disastrous it recalls an 8-bit time when the same tune was put on an infinite loop. Thankfully, it can be zoned out rather easily. You will hear various animal sounds throughout the game, but you'll rarely see the animals in question. In a few missions, you are expected to find animals of interest. I think I saw maybe 50% of the animals, even though every one was registered properly.

The graphics are a nightmare. It's hard to get your bearings at times because everything looks exactly the same. To combat this (hilariously), our prudent developers have done 2 things:

1) The game is almost completely linear, and

2) when you lose your way, you can look for yellow, glowing orbs to light your path

Now, correct me if I'm wrong, but they don't actually set out lights for Bear Grylls to follow on his show? That seems to make the adventure aspect much less exciting. But here? Well, lazy developer, lazy publisher, and hurried product net you total crap.

There are optional tasks in each adventure. They are completely silly. One of them will have you finding trash in the everglades. Yes, adventurer Bear Grylls takes time out of his quest to survive to go look for a toilet that someone left in the everglades. And why would someone leave a toilet in the everglades, anyway? Interesting animals? Sure I can buy that. But...camel bones? A volleyball on a deserted island? It's just so stupid.

The trophies in this game are a cinch, assuming you can put up with this atrocity of a game. That's why I played it, after all. But otherwise, stay far, far away from this piece of crap.

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My son loved this ..and we would order it again if we had to...we have ordered lots of games off here and he loves them ..Thanks for yalls good work

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Wolfenstein

Wolfenstein - Playstation 3
Customer Ratings: 4 stars
List Price: $39.99
Sale Price: $18.99
Today's Bonus: 53% Off
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Pros

+ A new chapter in a classic game which many of us love. If you're a fan of Wolfenstein 3D or Return to Castle Wolfenstein, you'll LOVE this game.

+ Gripping story. Greatly evolves as you progress in the game.

+ Some very cool new twists in the story as well as the game play. Things like gravity and the Veil which is further explained in review.

Cons

Slightly dated graphics, level design, and game play

Online multiplayer can be a little dull. Mostly due to the level design and difficulty level.

Graphics: 3 1/2 out of 5

Game play: 3 out of 5

Story: 5 out of 5

Sound: 4 1/2 out of 5

Originality: 3 out of 5

Multiplayer: 2 out of 5

I am a fan of classic Wolfenstein 3D and Return to Castle Wolfenstein. This game is fun. It reminds me so much of the classic games from years ago. For what else is out right now and how far games have come, to me, this game takes a step back. It is an old game, with better graphics and some slightly new ideas. Don't get me wrong, there are new little surprises and cool additions to the game play and storyline, but all in all, this is a basic game with a simple style and classic game play/menus/control.

After playing Killzone 2, Infamous, Dead Space, Call of Duty 4: Modern Warfare, and Resident Evil 5, Wolfenstein seems like a game which may have come out a few years ago, and been pretty good. With what else is out right now, and how far developers have pushed the limits of what can be done in a video game, this game does seem very dated.

The pros of this game are a pretty solid story and the little new twists in the atmosphere of the game. One new idea with the game play is the Veil. The Veil is a green blanket which covers the gaming world which you are in and transforms everything around you. It basically is a doorway between two worlds or detentions. You activate the Veil with a medallion you found. Let's say you are in the regular world walking around and come to a dead end. You activate the Veil and where there once was a wall, there now is a doorway. There is more to it as the game progresses and you can use it anytime and in more creative ways. You can collect four crystals to add to the medallion which give you different powers. Powers like the Veil, slowing down time, a shield, and intensifying your weapons. These powers drain your medallion which will then need to be recharged by standing over one of the little recharging portal peppered throughout the game. They are everywhere.

One simple yet really fun thing in the game is the anti-gravity tanks that are tossed in levels from time to time. If an enemy is near them, shot the tank and they'll go floating off. Much more fun to shoot.

This games mission design is set up a little differently. You can speak with people about mission and choose to do them in the order you wish. At times you may only have one mission. At others you may have 3 or so missions which you need to complete. And you can do them in any order you like. I wouldn't say it is a free roam game, but I think that is what they were going for.

You can upgrade all your weapons in the black market. Your medallion and Veil powers can also be upgraded. There are a lot of neat little supernatural weapons. The Particle Cannon for example is a weapon you collect from a big guy you must defeat. The Particle Cannon shoots this lightning like beam and completely disintegrates enemies.

Over-all, this is a decent game, but it is very basic game play and has been done hundreds of times before. The Veil is very interesting and carries this otherwise dull game. Yes you can shoot bad guys heads off. Yes there are these Nazi zombie skeleton dudes. But the AI kinda sux. Very basic.

I didn't hear too much about this games release and I took a chance and went out and bought it. Am I disappointed? Not to the extent where I would totally regret buying it. But I was expecting a little more. Better graphics and tighter game play. I find that the further I get into this game, the more I like it. It should keep me busy until Batman Arkham Asylum comes out next week.

I hope this review helped those of you out there wanting a basic idea of how good Wolfenstein is. Thanx.

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I don't play multiplayer very often, mostly the single player. At first the graphics were not impressive, but as you play the game and start to enter and exit "The Veil", I was starting to feel more comfortable with the graphics. The missions and bad guys are excellent. The AI is also good. The nazis don't just stand there and wait to be shot they will move around and hide behind things. And the supernatural things you have to fight are crazy. These nazi women from hell start to come out of nowhere and kick you butt! They know when you are reloading also and will try and storm you.

The sound quality of the explosions and supernatural happenings are outstanding! I have a yamaha receiver with klipsch speakers throughout my living room, and the first time a grenade exploded close to me, I was amazed.

The game really doesn't seem that difficult until you put the setting on hard (bring them on).

I loved the original wolfenstein and return to castle wolfenstein, so if you enjoyed these 2 games then you will enjoy this one.

Wolfenstein is not about having the very best graphics or best sound, even though it has very good graphics and excellent sound, it is about kicking the crap out of germans! Having sueprnatural things happen to you that are the result of nazi engineering, which makes you want to kick the crap our of more germans!

I will play this game many, many times just like I have resistance fall of man, and resistance 2.

And you can carry every weapon you pick up. Not realistic, but who cares, its fun!

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Wolfenstein 3D was the first shooter I ever played and it holds a deep place in my heart. It not only made me interested in video games outside of platformers, it also inspired me to look at the history of World War II.

This new installment in the Wolfenstein series is a lot different from the previous games. For starters, you're not breaking out of a prison cell or out of a castle. Instead, you're in the middle of the war, helping resistance soldiers with their quest. When I first read the previews, the game seemed to be as if it were an open world, sort of like Far Cry 2. However, the reality is that while the game is pretty open, there's a lot of load times in between areas. One part of a map is the west side of town, the other is the east side. This was a bit disappointing since it is very possible to make a town that's very open world with today's gaming hardware. This is one of the let downs of the game, as in even the earliest of Wolfenstein games, the maps are really well thought out. The maps in the new Wolfenstein, while aren't terrible, just aren't as creative as you'd expect coming from the masters at id Software and Raven. One of the more disappointing things is the tribute to the secret areas by pressing your action button against walls. There are secret areas, but they're just not as fun to find since it's not a wall just pulling back to reveal a special area.

While the maps aren't as impressive, the story is very well thought out and fits perfect in this occult shooter. The architects have uncovered crystals that possess power from a Sun dimension, and now the Nazis have their hands on them. So this time, as B.J., you are on your way to uncover the secrets of these crystals and try to take down the occult once again. This story line is truly faithful to the Wolfenstein series.

One thing I've always been a fan of in these games are the weapons. They're a blend of actual WWII weapons, while mixing in a few 'what if' super weapons. The new gun, the particle gun (which instantly vaporizes enemies into dust) is one weapon that is incredible to use. Now, the weapon does feel a little cheap the first time you use it, but after you discover how limited the ammo is, it feels pretty well balanced for the game. You also sport a veil, a device that holds your power crystals for slowing time or seeing things in another dimension. All of the weapons, including the veil and the grenades, can be upgraded using gold that you find throughout the game. The upgrade system is pretty impressive. It doesn't just allow you to unlock everything you want. You have to find secret tomes and intel throughout the maps to unlock features for your upgrades. While this system is pretty fun to use, the weapons are a bit limited compared to other shooters. However, I don't think Wolfenstein was designed to be more than a typcial Doom-style shooter with an actual story to back it.

The graphics are a bit dated, but they're not bad at all. It's the Doom 3 engine. The engine still looks really good, has great lighting, and still impresses. It's not going to blow anyone away like Crysis or Killzone 2, but it does it's job at providing a smooth and sweet looking Nazi shooter. The framerates stay smooth throughout all of the action, even during switches between one dimension to another. I was pretty impressed with the sound quality. The running waterfalls when falling near your character on a surround sound system really sounds life-like. The gun sounds are most impressive, as they each hold a booming sound instead of the typcial light sound most shooters give.

Now, the multi player is where the game is a little messed up. The game is less inpiring in this area, and it really doesn't feel like they put much though into it. The maps aren't horrible but the whole system just feels a little cheap. When you come from games like Return to Castle Wolfenstein and Enemy Territory: Wolfenstein, you expect that excellent experience to carry over. The game is a typcial deathmatch style game with a few objective maps, however, they just don't feel as strong as the aged 'Return to'. It's still fun in some ways but don't expect this to take the place of many better multi player shooters out there. There's at least a ranking system, which is always better than nothing.

If you're just looking for a relaxing shooter with classic gameplay (and then some), this is the game for you. If you're not into single player adventures, I'd wait until a price drop or at least until they patch up the multi player. But for those who don't care and just want a classic Wolfenstein Nazi hunting game to go through, this game will keep you busy.

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There are just some titles you can't wait to play, aren't there? For me, Wolfenstein is one of them.

id has long been one of my favorite gaming companies. In their own words, "[They] love corridors. We're not big on open worlds, but we're getting there." Wolfenstein is a title that is helping them reach this goal.

Wolfenstein is a halfway open-ended world comprised of different parts of town, sewers, and distant places which are traveled to during missions. Although the player isn't stuck on a linear path, it does become clear after a few missions that you are ultimately "forced" to go a certain direction in order to progress. Regardless, it's a blast!

The story is in-depth and kept me interested through the entirety of the game. As a player of Wolf3D (who wasn't/isn't?) and Return to Castle Wolfenstein, I have been waiting to see how BJ would continue his fight against the Nazi regime and the occult. This latest installment was a pleasant surprise to see BJ take almost guerilla-like tactics against the Nazis. Rather than simply running and gunning, the entire city is open for hiding and striking.

The ability to use some of the occult to assist yourself through the game is a nice change. The Veil, which is upgradable as the game progresses, is a great added feature allowing you to manipulate the environment, enemies, and even time. There is a slight feeling of an RPG in this game as you can upgrade the Veil, weapons, and acquire gold to purchase goods. This is nothing cumbersome and never feels like you need to go out of your way to reach these upgrades. Beware, however, that you don't have enough gold (even if you find all hidden treasures) to upgrade everything, so choose wisely.

The graphics and physics are quite good. There seems to be a slight decrease in framerate while in the Veil, which is disappointing since you use it rather frequently, but it's nothing severe.

Overall, I couldn't be happier with this game. I have since become nostalgic and went back to playing Spear of Destiny, Wolf3D, and Rise of the Triad (originally planned to be Wolfenstein 3D II) . I hope they make another Wolfenstein despite the terrible sales of this installment.

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Wolfenstein is one of those games that sat on my shelf unopened for a while. It came out well before I got a PS3 and was just one of those titles I'd not thought of until I bought it on sale somewhere and figured, it can't be "that bad."

About a week ago, I opened it on a whim, just to kill a bit of time when winding down.

Then I was immersed. Wolfenstein is a shooter with mystical qualities and a sense of location I haven't encountered since the first Bioshock game. There's plenty of reviewers who went into more and better detail, so I won't echo what they said. However, I did want to give this game some well-deserved props.

I haven't finished Wolfenstein yet, nor played the multiplayer, but I can say that the time I've spent with it has been great fun. If you're looking for a GREAT game to fill the summer lull in games releases (before an insane November) BUY THIS GAME NOW! You won't regret it.

I hope the developers are working on a sequel. I can tell you, I won't dismiss this title again. Or let it sit on my shelf unopened.

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Twisted Metal

Twisted Metal - Playstation 3
Customer Ratings: 4 stars
List Price: $39.99
Sale Price: $14.99
Today's Bonus: 63% Off
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Twisted Metal (2012) is based on a great franchise with excellent core gameplay. However, this newest release tries to apply an assortment of mode variations (taken from FPS and racing games) with questionable results.

Instead of being able to choose from a macabre cast of characters (as in past titles) you find yourself tied to (3) players: Sweettooth, Mr.Grimm, and Dollface (which are unlocked in that order). Each character has (3) 2-3 min movies that blend live-action and CGI to great effect, even though the middle cinematic is partially relegated to flashbacks from the original video.

Combat and vehicle handling are tight. Weapons are varied and mostly balanced, and the helicopter Talon is actually pretty fun to use. As a result, online play can be enjoyable if you select the right matches and modes. However, in an attempt to add variety, the modes too often stray from what is fun.

Once vehicles have been unlocked by a character's gang they can be used during other matches. It seems kind of odd to use Sweettooth on Mr.Grimm's motorcycle, or to drive Shadow with Dollface but that's what you'll find. (Axel is only playable as DLC). The good part is that you can use your favorite car in almost every level. However, the PROBLEM is that the new level designs almost force you to select certain cars to proceed in single player or be competitive online.

Ultimately, you end up choosing what works best for certain scenarios and less of who you would LIKE to play as. Twisted Metal was always a car combat game built around single elimination death matches. The new game changes that, and not necessarily for the better. On the rooftops there will be an inordinate number of people using the helicopter Talon.

Likewise, in checkpoint races everyone will choose Kamikaze or Crimson Fury (paint variations of the fastest vehicle). Here you must beat your opponents to certain destinations without missing too many gates. The problem is that this is NOT Mario Kart, or Blur where weapons will knock people off the track. In those games, any vehicle has a CHANCE to win. In this game Crimson Fury or Kamikaze will ALWAYS win. Unless you choose one or the other, you have absolutely no chance of winning. Missles and even special moves (with the exception of the magnet) will never knock the cars off of their path. In addition, going through checkpoints replenishes health.

Cage Matches force you to do battle in certain sections of a level surrounded by lighted green grids. If you stay outside the grid for too long, you take damage. The problem is that vehicles with less health/shields will usually die if you are not concentrating on making your way back into the "cage" at EVERY given moment. Less shields = more damage = death if you get lost enroute. I finally beat these levels with Mr. Grimm, but only because his special move does an insane amount of damage once you charge it up (160) and I killed each car with two direct hits and no misses. This does NOT work online with skilled players. Most people end up selecting the same tougher vehicles.

Other levels have Juggernaut trucks that endlessly respawn enemies. You must either destroy them and all the other vehicles on the map, or continue killing cars until you have reached a quota. This is more frustrating than fun, since it offers little opportunity to search levels for new weapons or ammo. Instead, you must destroy everything as quickly as possible and hope your vehicle spawns in a good location.

Throughout the 18 levels or so of single player there are only 2-3 REAL deathmatch battles. Ultimately this is where I feel most disappointed. Twisted Metal is NOT a FPS. Capture the flag (with gang leaders you return to a missle launcher), races, and cage matches really do not do the game mechanics justice. Combine that with a limited number of characters and cinematics, and I feel somewhat let down.

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OVERALL:

So, all in all the core mechanics are still great. Graphics have low textures, but are still manageable. The 9 cinematics are well done (although more would have been welcome), and the helicopter is a decent addition to gameplay.

Yet aside from VERY SPECIFIC online modes, a lot of this game just isn't as fun as previous entries. The bottom line is that most of the new modes do not work in context. I wish this had been a game that played to the strengths of the series without trying to revolutionize the core gameplay.

Twisted Metal is probably still a game worth buying, but I ABSOLUTELY recommend waiting until the price goes below $30.

7.5/10

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Mmkay, how to start... First off, don't hate the messenger! o_o This review is purely opinionated and should be taken as such. I'm the kind of gamer that's in it for the story and single player experience, thus I'm most likely not going to touch upon Online play. Sorry peeps. :( Plus, I'm doing this for the casual gamers out there, the ones who play for mindless fun, want a new game, and aren't hardcore 50+ hour gamers. If you're on the fence, I'm writing this for you! :) With that said, lets roll!

I really liked the game as a whole. Why? I'm glad you asked! :3 The graphics are were very nice! Very few levels to play, but they were huge! The cars are well made. The graphics don't go as far as KZ 2 or 3, but there is vast improvement since the release of TM: Black!

My moment of disappointment... Yes, it is true as other reviewers mentioned. There are only 3 characters who have a story in the campaign. The way it works is the cars that have different abilities, not the driver. So much for character individuality :(

I could go on about what other reviewers mentioned, but what I really want to put emphasis on is gameplay! I'm surprised people mention so little of it. If you wanna hear about characters and story, many others have written such. >_>

Ok, let me say that I'm am an avid gamer and I enjoy various genres and challenges! I can comfortably say I'm not the best gamer ever, but I'm pretty good (I'm not boasting, I swear!). o_o So now let me place the warning here:

CASUAL GAMERS BEWARE!!! lol

Having played the campaign mode on Normal difficulty, I'll admit, it was tough! O_O There are 3 difficulty levels, (Normal, Hard, Twisted). That's 3 difficulties of kicking player butt! D:

On top of a tricky button configuration, there is a LOT going on... When you play this game, you'll be dodging bullets and missiles, trying to aim a chargeable weapon, AND trying to maneuver important obstacles! This isn't a simple game, by no means! This game WILL in fact test your dexterity!

Something else to consider is your patience as a gamer! Personally, I can put up with a lot, but there were times where I became VERY frustrated! In the campaign, it will feel as if you (the player) are public enemy #1 at all times. The AI rarely fights each other, keep this in mind! ._. This is especially apparent when you fight a mini boss called the Juggernaut. It's a semi that has increased armor, has potent firepower, and spits out a new opponent to fight every so often if you don't beat him fast enough. When this mini boss gets a twin to help, and other enemy drivers are trying to kill you, it becomes one Hell of a fight... Then they make you fight 2 of them with badass upgrades further into the campaign... I nearly cried when I got to that stage... T-T

The races (yes, TM has races, crazy, I know :P...) can be tricky to maneuver when people are tossing your vehicle around with various explosions and ramming. They were fun, don't get me wrong, but in those moments of cheap shots, I was ready to use words that would stupefy an entire nunnery for generations to come! o_O

Oh I must absolutely mention the Electric Cage matches -.-

In a level, there will be a barrier that changes positions. Think of "capture the zone" type of gameplay. You have to fight in this barrier. If you stay outside the barrier for too long, health depletes. Now the challenge is trying to race to the next location, and often the AI would cheap shot me by freezing my vehicle (a special move that can be done) in place.

At the end of it all, I will say that this game made me work for that victory, lol! I personally appreciate that, but I also understand some gamers out there don't want an uphill battle, but in contrast seek mindless, casual fun. Just know that playing the campaign will be a challenge! :3

To conclude, my recommendation on buying this game, especially if you're the casual type, is to wait. I don't confidently think it's worth a $60 experience. BUT I will say I'm so happy I pre-ordered this, because Amazon had an offer to upgrade to the Limited Edition version, which came with a Redeem code that gives you a downloadable version of the PS2's Twisted Metal Black for free! I loved Black, so that was quite a bonus! The more skillful gamers out there will have a lot of fun with this game, but everyone else should know that there will be a struggle. I'd almost say you'll want to have the attitude of, "This is meant to be more challenge than entertainment". Definitely rent or borrow from a friend first, because the only way to know for sure how you'll like it is to play it personally! Other than that, I wish all of you happy gaming, good luck, and thank you so much for taking the time to read my review! :D

P.S. I'm so freaking sorry it's a long review, I was caught up in being informative! D:

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PROS

The visual of this game is better than I expected. Environments and cars look pretty good.

Insane multiplayer mode, this game has probably one of the most exciting multiplayer modes.

I really could give this game 4.5 just because of the greatness of the multiplayer mode.

Sound effect and Soundtracks are just great, fits really well to the game(and i love More human than human by Rob Zombie)

Pretty dope campaign mode cutscenes

Huge maps and variety of weapons and vehicles.(which proly makes up for the lack of characters)

MP server is fixed!!!!

.

.

CONS

To be honest, Campaign story does not really live up to my expectations. I was expecting something close to TM Black.

Balance issues, especially Mr. Grimm's bike, it seems that there is really no point of choosing Mr. Grimm's bike, because you will die so quickly.

Little bit of Camera angle issues..

.

.

To be honest, i thought this game was going to be another overhyped disaster like the Brink

but Twisted Metal PS3 is actually a great game and it was definitely worth preordering.

I would give it 4.5 stars out of 5

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Twisted Metal does it again. I'm not gonna go ahead and spoil the good stuff, but this game is crazy. And of course twisted... Graphics are good, storyline and gameplay is awesome. If you've played the previous TMs, you'll see what I'm talking about ;].

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Like many others, I've been a long time fan since 1995. This is without a doubt the best Twisted Metal game ever made, but there are alot of issues that slightly disappointed me.

After already finishing story mode, I can say it is probably the most disappointing thing of all. The live action cut scenes are done very well, but the stories just aren't as interesting as I hoped they would be. Twisted Metal Black remains the highlight of the series as far as story telling goes. In Black we witnessed the depressing tale of Dollface, a terrifying realistic look at Mr. Grimm, and found out why Sweet Tooth's head remains in flames at all times. I was hoping for a story line with only 3 drivers to at least give an in depth look at these characters and see what really makes them tick. It doesn't even try to explain why Sweet Tooth has a flaming head. In one scene he's a normal guy, the next his head is on fire when he puts the mask on. What? Having such a quick shift with no explanation is no better than Twisted Metal 4's opening movie. Come on guys.

It's just disappointing in general not having all the unique drivers the series is known for. It was so much fun to go through with different characters to see their motivations and fate after winning the tournament. It added alot of replay value to the games, and I really do miss that aspect. Even though we have many familiar vehicles and special weapons making a return, there's just something strange about Mr. Grimm driving the iconic clown's ice cream truck or seeing Dollface fitted into Axel's killing machine. Another thing I really don't care for are the races. You race through checkpoints around large maps while blasting each other and trying not to fall off cliffs or rooftops. This can become very irritating, especially due to the fact that if you miss a certain amount of checkpoints you self destruct. Also, some of the boss fights are a little cheap, but they are epic encounters to say the least. These are gripes from a long time fan, but I just felt I had to address them.

In the long run, it's all about the gameplay and amazing multiplayer. Offline or online this game is so much fun. Fluid controls, dozens of levels, and tons of awesome vehicles make this game the best in the series by far. Co-op is as fun as ever, and being able to hop online with a friend in split screen is a blast. Custom paint jobs for all the cars is a nice little addition as well, plus a nice selection of different side arms like shotguns, semi-autos, and even magnums. I don't regret buying this game at all, and I'm so happy it's finally made a comeback. If you have never played a game in the series before, this is the place to start.

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PlayStation 3 40GB Metal Gear Solid 4 Gray Kojima Bundle

PlayStation 3 40GB Metal Gear Solid 4 Gray Kojima Bundle
Customer Ratings: 5 stars
List Price: Price Unavailable
Sale Price: Price Unavailable
Today's Bonus:
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Necessary disclosure: I do not own this model but do I own the 60GB model, recently upgraded to 320GB. I am also very familiar with the latest 80GB model (which is basically this one with a larger disk) because one of my neighbors has one and I am the neighborhood's unofficial and unpaid 'computer' consultant :). I did some research in anticipation of us purchasing a second unit because I promised the kids 'their own' if their grades were going to meet a certain standard.

As compared to the 60GB model (see this model's pluses and minuses and what all PS3s have in common):

______________________________________________

+ Less expensive (I paid $599 for my 60GB PS3)

+ Improved power efficiency 110w vs. 180w for my old 60GB

+ Dual shock controller (rumble)

+ Bundled MGS4 game and extras

+ Amazon Blu-ray movies promotion (buy 4 movies from list and get $100 off through end of 2008)

+ Mate, easier to maintain finish (can't see the fingerprints)

= Wireless Wi-Fi or wired Ethernet network connections

= Bluetooth for controllers, keyboards, earpieces, etc.

= Controllers charged via USB wires

= Free, unlimited access to the PSN network, including online play

= Full PSOne compatibility

= Blu-ray player

= DVD player

= CD player

= HDMI, component video (component wire included)

= Surround sound

= Internet browser

= Allows for installation of third-party operating systems such as Linux

= Disk is easily upgradeable without voiding warranty

= Quiet operation

No memory card interfaces

50% less storage (not really a problem if you upgrade)

2 USB ports vs. 4 USB ports on the 60GB

No PS2 compatibility

No chrome trim

______________________________________________

STORAGE and STORAGE UPGRADE:

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This model comes with an 40GB drive. As crazy as this may sound, this is the best machine your money can buy today IF you are planning to upgrade and IF you dig MGS4. On the other hand, DO NOT buy this model if you do not consider upgrading the disk because 40GB won't take you very far.

To give you an idea of the amount of storage you may need on your PS3, I recently checked the status of my 320GB disk and I found that I had 198GB free. That means that, one year after purchasing my (then) 60GB box I was using 122GB already. The space is taken by family pictures, a little music, lots of demos, many 'disk' games that dump gigabytes of data to the disk to improve performance, many videos the kids are making with the 'Eye' camera, game saves. I suspect that 'Home', when it becomes available, may require a few more GB's for its own use so 320GB may be what you need if you don't want to constantly worry about deleting old stuff before you run out of space.

If you are on the upgrade path, $100 would buy you a 320GB drive. I used the Western Digital WD3200BEVT 320 GB Scorpio Sata 5400 Rpm 8MB 2.5 inch myself. 1TB drives are available these days for a few $$ more and you should try to get one of those if you are planning to store lots of videos. The nice thing about upgrading your disk is that you are also going to be left with a perfectly good 40GB drive which you can place into a cheap enclosure, and the StarTech AT2510U2 InfoSafe 2.5-Inch USB/SATA Hard Drive Enclosure worked for me. I am using the free leftover drive as a backup device for family photos.

Upgrading the disk is (relatively) easy and you can find a lot of advice on the Net. Search for "PlayStation 3 Hard Drive Upgrade (HOWTO)" for a nice video so you'll decide if you are comfortable with it. If upgrading is the first thing you do, everything becomes very easy because you need not worry about backups or restores. I upgraded my box in a couple of hours WITH the backup/restore steps.

MEMORY CARD INTERFACES:

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The lack of memory card interfaces is annoying but you can get around it. Copy your stuff to a USB drive or flash drive and... problem solved. You can then upload your things through the USB. It's somewhat inconvenient but it's no big deal.

USB PORTS:

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My old 60GB model has 4 USB ports and I am using all of them. One for the PS3 Eye (camera), a second has a wireless keyboard dongle, the third is where the racing wheel plugs in and the last one I use to charge controllers. Of course, you can and you WILL be able to live with 2 slots but it is likely that you will be doing some plugging/unplugging if you begin adding peripherals. One way around it is to get a USB port multiplexer. Another solution is seek Bluetooth peripherals (wireless) if you can find them. Bluetooth keyboards, for example, are available.

PS2 COMPATIBILITY:

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This model does not support PS2 software. Since the original PS2-compatible PS3's are hard to get, this has to be accepted as reality. I assume that Sony, after polling existing and future PS3 users, found that most users don't need PS2 compatibility. Soon after we upgraded to a PS3 my kids were playing Kingdom Hearts and Destroy All Humans but I haven't seen them doing so in quite a while. It is nice to have PS2 compatibility but its lacking would not stop me from buying a PS3.

PSOne GAMES:

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The PS3 has full PSOne compatilibity. Lots of them are available for download at the PSN store. They are quite inexpensive and some of them are still fun to play.

SUMMARY:

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If you like MGS4 and you consider upgrading, buy THIS model.

If you are planning to upgrade regardless, you're better off with this model because you can use the $100 you save to upgrade, you get the MGS4 and you should be able to get Drake's Fortune (new) for about $40 from Amazon. Not to mention that you don't have to wait for 3 more weeks.

If you don't care much about MGS4 AND you feel that you can live with 160GB AND you think Drake's Fortune is a cool game, then wait for a few more weeks for the 160GB bundle.

Get yourself a USB port multiplexer if you need more than 2 ports.

Transfer your photos to flash drives to get around the missing memory card interfaces.

Keep your PS2 if you have one and still wish to play PS2 games in the future.

Enjoy your new PS3.

_____________________

Note: I am not taking off one star for the lack of PS2 compatibility. I understand that Sony must compete on price and make a profit and times are tough. However, I simply can't see why Sony cut the number of USB ports from 4 down to 2 and this explains why this unit gets 4 stars instead of 5. This is a relatively significant inconvenience and I can't see how it would cost Sony more than a dollar or 2 if it provided 4 ports instead of 2.

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This model is different from the current 80 gig playstation 3 in the following ways: it has a 40 gig HD, it is gun metal instead of piano black, and it includes a limited edition copy of Metal Gear Solid 4.

If you plan on using this system as a true media center, than the HD is probably too small. This would most likely be the case with an 80 gig HD as well. Fortunately, the PS3 uses laptop HDs which are plentiful and cheap. Another reviewer has already addressed this.

The system itself is beautiful and the production run of this package is supposedly very limited. This means you will have a unique PS3 many will envy. It also means that many accessories (ie: additional control, headset, etc.) will not match the color scheme. If you have never played MGS, the series is very engrossing; this game was created to sell systems. Despite the smaller HD and the lack of matching accessories, I am very pleased with this purchase.

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I had a PS3 before but it was too noisy and overheated so I sold it. I read that they had fixed the problem. I wanted this Grey PS3 when it first was offered by Konami. I couldn't pay $600 so I stuck with my PS2 until the right time. I just lately typed in "Playstation Console Metal Gear" in the Amazon search thinking I was going to get the 80gb version and this popped and I couldn't believe that this was still for sale and for $400. I grabbed it as fast as I could. I've heard that this is basically the same as the new 80gb version, I don't care about storage that much and I don't like the Piano Black the only other color for me would be the Ceramic White but they never have sold it in the United States.

The Grey is very nice and I got MGS4 with it. I am very satisfied!

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I ordered this through Amazon and they shipped the next business day. Got the item very fast, even when I picked "Free Shipping." Now on to business....my initial impression of the item was just...WOW. The system looked awesome when I took it out of the box (it still does). The gray finish went well with the system. What's best is that you won't have to worry about finger prints showing up all over the system nor about visible dust particles. It came with all the regular wires which it normally comes with (no HDMI cable which you have to buy seperately). The bundle came with Metal Gear Solid 4 and two bonus disks (one BlueRay with the background story of Metal Gear and one music CD). They included a cool case for the DVDs (you can see the picture of the case on the snapshot of the PS3 box). As for performance...it's really quiet when I was playing the BlueRay disk. It didn't make any sound at all. It took pretty long to upgrade the system software though (it was upgrading from 2.30 to 2.52 or something like that). Overall, I am extermely pleased with the purchase of this special edition. Not only it's in different color but also MGS4 and bonus contents are included. It's 40GB and the price is the same for the 80GB system. But the bonus contents and the different color of the system more than makes up for the hard drive space difference. And the PS3 box looks really cool as well. In conclusion...if you're a Metal Gear Solid fan (I wouldn't consider myself as a fan as I've played only a few games of the series, none for the PS2), thinking of buying a new PS3; now's your chance to get the "limited edition" for the fraction of the price for which it was being offered earlier (this is the main reason I bought the system).

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I have one of the original 60GB PS3 systems but always wanted the gunmetal gray. Unfortunately the crazy price this was originally selling for through Konami was not justified based on the specs. The amazon price is a great deal love the gunmetal color. The fact that it doesn't retain fingerprints is a real bonus.

The biggest upgrade in my opinion is that this PS3 system is so much quieter than my old 60GB. The fan is nearly silent whereas my old system would ramp up to a level that was VERY audible in quiet parts of movies.

The 40GB was not a drawback at all in my opinion. Just swap out for a bigger one its easy to do and the drives are not that expensive. I already had a 160GB 7200rpm drive that was waiting to go.

Since I already had MGS4 game I didn't need the LE version, but since it is going for big $ on auction that will further offset the cost. I don't care about being able to play PS2 games cause they look like bad on the big screen anyway. The memory card slots were used a total of 1 times on my old system so I don't think I'll miss this either.

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Mugen Souls

Mugen Souls - Playstation 3
Customer Ratings: 4.5 stars
List Price: $49.99
Sale Price: $27.30
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I pre-ordered this game from NISA when it was announced to support their continued efforts in bringing more JRPG's stateside. Anyway, it came with a cool sound-track as a bonus. I'm going to comment on a few of the more prominent features of the game.

BATTLE SYSTEM: Moving on to the game itself, the most easily understood depiction of his game is probably "complex." The battle system is incredibly varied with several different ways to end a battle (TCS, Moe, kills, etc...) as well as a mini-game involving turn-based space battles. In terms of battles themselves, the free-movement semi turn-based style is reminiscent of Hyperdimension Neptunia MKII, except with a lot more variables to consider. You not only have the option to attack enemies directly with skills, AOE skills, or normal attacks/combo atacks, but you can also use "moe attack" to subjugate your enemies with a mood system that varies based on what archtype (there are 8) of your main character you currently have equipped. To add to this complexity, you can pinball enemies into each other with "Blast" attacks and even knock them into the air, where you can hit combo boxes for increased loot. In addition to all this, you have a peon meter that charges up a bomb (that can backfire on you) that you can unleash every once in a while. Yes this game is quite complicated, but in actuality you are not required to master most of the different battle systems in order to advance. Therefore, this game is actually quite easy to play, but very difficult to master if you want to be a complete boss in every fight.

CHARACTER UPGRADE SYSTEM: This is where similarities with Disgaea games beyond just the humor and voice acting comes out. You have the option to dive into an infinite level dungeon on your main base and continuously grind levels as long as you have the requisite character/mood %. This is a very streamlined and easy to access version of diving found in Disgaea games. What this means for you the player is that you can very easily grind your characters to ridiculous power and stomp the story mode of the game with relative ease. I actually had to double-check the developer on the box of the game and make sure it was Compile Heart because the system was so similar to Disgaea.

PLOT/CHARACTERS: The plot is very simple and very similar to Disgaea games. Your main character wants to conquer the galaxy and subjugates a merry band of heroes to help her do it. In addition, you can create additional heroes/characters (Again, similar to Disgaea) and make custom characters to your liking on top of the slew of named heroes you can control. The plot itself is not the strong point however, the character interactions are nice and while the writing isn't spawned from Oscar level talent, you will enjoy it if you are familiar with Compile Heart's previous games.

SOUND/VOICE ACTING: The score is excellent and adds to the mood. The quirky music and epic tunes combine to make a decent atmosphere for the game. The English voice acting is for once in a JRPG, one of the strong points of the game. The litany of characters, not to mention 8 personae of the main character are all voiced competently.

VERDICT: I would say this is Compile Heart's best game in recent memory and a huge improvement on the Hyperdimension Neptunia games. They either borrowed or stole a lot of quirky humor and gameplay elements from the Disgaea series with great success. If you enjoy the typical Japenese anime/moe type characters, you will like this game. If you went into it expecting Final Fantasy level drama, you will be disappointed because it's simply not that type of game. To me it was worth the $50. A solid step below Atelier Totori and Meruru in terms of overall enjoyment, but a good step up from Hyperdimension Neptunia MKII.

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OMG! It's been quite a few years since I've enjoyed an RPG video game like I've enjoyed playing "Mugen Souls!" I have all of the DISGAEA games, and I enjoyed all of those, so I was naturally curious about this one.

I won't lie: the Moe Kill system confused the heck outta me at first. But now that I've more or less gotten the hang of it, it's fun to see which silly phrase will have what effect on this monster or that monster.

Here is a quick rundown of my highlights:

GRAPHICS = A Plus (I'm playing on PS3, and I think the graphics are gorgeous!)

PLOT = C (Average; you have a little girl who wants to take over the world. what little girl doesn't?)

BATTLE SYSTEM = B Minus (you have lots of bells and whistles, lots of different ways to kill the baddies. pretty cool)

ENDING = (A Minus; for spoiler reasons, i won't go into detail here, but the New Game Plus option makes replayability a very nice thing!)

CHARACTERS = A Plus (Definitely my favorite part of this game! every social disorder is well-represented in this cast of characters, and somehow they all coexist quite nicely)

So, my overall grade would be: A minus. Definitely a must have for all DISGAEA fans.

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I went into Mugen Souls with, admittedly, high expectations. Mainly due to my love of virtually anything NIS has ever made. So, admittedly again, this may be a bit biased. Or very.

I can confidently say that this game delivers on all accounts. From gameplay, to dialogue, to story, to overall feel.

Gameplay: The free-movement combat is perfectly implemented, and is a pleasant change from the usual tile based system used in most NIS titles. The use of a full circular range for the weapons was, in my opinion, better than Neptunia's system of specific areas that the weapons would hit. This allows for an easier time targeting enemies, but also forces you choose which enemy to attack, as opposed to trying to shove them all into a box as I found myself doing in Neptunia rather often. The use of fields in this game is also well implemented, having the events/scenes occur as you advance through them. The specifics of combat are also great fun. Chou-Chou's Moe Kill is by far one of my favorite abilities in the game. It's nice to be able to wipe out an entire pack of enemies by being adorable. The Blast Off and Fever Mode mechanics are ridiculously fun. As for skills, there are a plethora of them, as well as unique weapon types. One final point is the Peon Ball, which is just great. I actually thought to myself, "Do I want to use my giant energy ball of minions to wipe out this pack, or turn them INTO peons to further increase the size of my giant energy ball of minions?" At no point did I feel like I NEEDED to grind, except perhaps the sudden jump in difficulty between chapters 7 and 8, but the Mugen Field honestly makes grinding fun.

Dialogue: It's an NIS game. So that's pretty self-explanatory. Great humor, not-so-subtle innuendo, and a great voice cast. I consider having even a DECENT English cast for a dubbed game a rarity nowadays. Another point is that all 8 of Chou-Chou's personas are unique and endearing in their own way, as that's kinda the point. I also love all the characters, I can honestly say there isn't one I dislike. Not to mention all the little things like poking fun at how "Heroes" are often raiding homes and breaking jars. And the fact that most of the peon creation is based around characters fetishes is often hilarious.

Story: As for story, there isn't exactly much to it, but it still manages to be engaging. Whether it be the revelations that occur as you progress, or little things revealed about the characters through their interaction. Though Chapters 2-7 are a bit formulaic (go to world, find Hero/Demon Lord, peonize continents, conquer, repeat) the way the characters go about their business keeps it fresh.

Overall Feel: Fun. Great fun. It's got everything a JRPG fan could want with all of the NIS spice added in. Peon creation, equipment upgrading, the Mugen Field, and so on.

So I can easily give this game 5 stars, as both a NIS fan and an avid JRPG player.

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I essentially own all NIS America, Idea Factory, and Compile Heart game that has been released in America. That being said, I always get excited about the games and expect an 4 or 5 star experience, simply because I always have high hopes. Sadly, in most cases, the experience is about a 3.5 star experience. This game, however, was an exception.

This game was really fun, the gameplay is interesting, and the story and dialogue is mostly funny. That being said, neither are for everyone.

The dialogue mostly pokes fun at JRPG tropes and breaks the fourth wall. Many sexual innuendos are made, and some of the characters can be cliche. However, I enjoyed it for the most part.

Gameplay-wise, it's complicated. They throw a lot of things at you at once, and don't have a knowledge database, so you essentially have to memorize everything the first time. You do end up figuring things out along the way, but I thought that was half the fun. The game excites you when you finally execute some special mechanic correctly.

I personally enjoyed the entire experience, even with its flaws. They game can be endless with the Mugen Field aspect, which I liked. I would recommend this game to any/all JRPG fans. Happy Playing!

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I knocked off one star due to censorship and not really caring for the expensive and silly DLC model. The game itself is fun to play. It's often humorous. If you're over... I'm guessing 19 years old, you're going to feel like a bit of a creep playing it.

I'm not sure if the age of the girls you're playing as in the game is defined, but they look pretty young to be so sexualized. Other than that, I've not had any issue. The dialog is full of innuendo and humor, the art is very nice, I even enjoy the music. Mugen Souls is fun to play, if a bit complicated.

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PS3 Street Fighter IV Round 2 FightPad - Zangief

PS3 Street Fighter IV Round 2 FightPad - Zangief
Customer Ratings: 4 stars
List Price: Price Unavailable
Sale Price: $59.99
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got these on 12/22 (this one and a sagat one) and both work flawlessly .can use both at same time no signal interference. dpad is awsome. no problems

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I have gotten one Ryu wireless controller back wwhen it first came out and it just konked out about 3 or 4 years later after intense use.

This was my fourth Zangief controller and it broke, too.

Could it be because with Zangief I use a lot of 360 motions? (I switch controllers when I switch guys.) I don't know, but it seems like the Zangief controllers might be a little shoddy.

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This controller is much better than the ps3 controller for fighting games. I didn't notice any problems with the wireless and its much easier to do moves now. With the 6 button set up I can pull off combos much easier and the d pad is a lot better than the one on the normal ps3 controller. With this controller my Zangief is beast

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