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The original Deus Ex(DX) hit the market back in 2000 and with its combination of a Cyberpunk atmosphere and fusion of RPG and FPS elements, became a hit title that eventually won game of the year amongst many other awards. The game was ahead of its time in a way, similar to how Blade Runner (the movie) was ahead of its time for back in the 1980's. With this new release, DX: HR, does the game fall into mediocrity or does DX continue to be a a beautiful melody of various gameplays in an immerse environment?.... A few technical details aside, I would say this game easily marks a new generation in the Deus Ex line and could just be one of the best SP based campaign game released in 2011.
GAMEPLAY
And a whole lot of it! This game is massive and the cyberpunk vision of the future is captured beautifully. DX:HR I feel, tends to be a blend of FPS meets Stealth meets Espionage meets Social. You play as Adam Jensen who is a security officer for an Augmentation company. After an attack leaves him so badly wounded he needs heavy body augmentation the game begins. Who plotted the attack? Why? Terrorism? Self-Sabotage? The conspiracy runs deep and it is your job to figure out it! At your disposal is a very immerse and game changing set of mechanics that shapes how you play the game, yet adapts to your play-style. Need to get to the 5th floor and hack a terminal.. no problem go in guns blazing...or maybe stealth past the guards taking them out one at a time... or maybe break in through a vent system...or combine all 3! Not only can you approach objectives and quests from various methods, but there often are quite a few options available to you. You don't always need to take that grate on the left. You could hack the janitor's closet and steal the keycard and just walk right in on the objective. Maybe there is a guard wandering who has a keycard also, or someone wrote it in an email message that you found when hacking terminals. The variety is just huge and never gets old! To top it all off you can upgrade Mr. Jensen to better suit your play-style
As you complete objectives, side quests, or basically do anything you gain XP. Shoot a mob you get XP, stealth him instead XP, Avoid combat all together get XP! Hacking amounts to bonus XP as hacking is more of a mini-game than a mandatory tool in this game, but I found it worth my time to hack. It was fun and provided some interesting bits of information that paid off in the long run. Anyhow, the XP you gain is used to level up Jensen, and as you level you gain the ability to further boost the level of mods you have. What is so beautiful about this the upgrades compliment your play-style. You are not forced to pick upgrades you do not want, however I rarely found that I picked something that felt like a waste. It is a solid system that gives you the freedom to play as you want for the most part.
GRAPHICS
Deus Ex: Human Revolution is not the flashiest of games. It isn't the latest and greatest game engine that might choke your PS3/360 or stress your video card until it explodes. The game still looks very good though. It captures a cyberpunk / blade runner style atmosphere very well and uses a darker color pallet which makes for a slightly darker vision of the future. Character animations can seem a little stiff or awkward at times, but do remember people are walking around with augmentations so the body movements might seem a bit unnatural for a reason. On the PS3 version the Frame-rate dropped from time to time, especially during one or two intense cut-scenes but it wasn't that bad. There was similar frame-rate issues on the 360 but occurring in different areas spots so the drop is probably relating to how the system is handling the engine itself. Graphically, the PS3 vs the 360 have differences but not enough to sway me to one or the other. It really depends on what you are looking at, at the time you are comparing. Sometimes PS3 looked better, sometimes 360. PS3 lighting was better in some spots, yet the 360 had better coloring in others.
In short... The Graphics, while not the best, are very good and despite the PS3 and 360 having some frame-rate issues, either system is a perfect option for this game; each boasting pros and cons over the other.
SOUND/STORY
The music for this game is awesome! The style of music chosen fits the environment and setting of the game perfectly, going well with the cyberpunk theme. It helps immerse you into the game which is a big plus. Voice acting however is a sub-par as often the same voice actor played multiple characters and didn't even change their voice. You may even find multiple characters who say the same line of text. I'm not surprised by this though as the original Deus Ex had some of the Worst-yet best! voice acting of any game I played. .... Storyline wise, while I honestly have not completed the game at this point (the game is LONG!), the storyline is great! Everything you do has influences on the game, and the storyline is very deep and balanced. It is full of plot twists and surprises that had me hooked.
REPLAY/LENGTH
While this game lacks multiplayer, you are getting your $'s worth here. The game easily has 25+hrs of gameplay, more like 30-40 hrs if you factor in side quests and taking your time to really immerse yourself. Not only does this game boast a huge amount of varied gameplay, but I could easily see myself picking it up and doing it all over again! The variety in gameplay is just that amazing. You stealthed your way into the building for Mission 6, replay it and try going Rambo. You might find new items or bits of information, or even slightly influence events of that mission. Deus Ex reminds me a little of Mass Effect in this sense. Every new gameplay can be filled with little bits and pieces you may of missed, or simply did not see in a previous playthrough; plus there are multiple endings to this game which only tempt you to try alternative paths and methods.
CONS
Normally I integrate my Con's into each section, but Deus-Ex is the kind of game that you need to see the entire picture. The game can clock it easily +25hrs and has such a wide variety of elements to it things were bound to go wrong in some spots. This comes in the form of frame-rate problems(see graphics), boss encounters, and AI problems. Frame-rate has been covered but Boss Encounters were a disappointment simply because there is only one real way to fight them. RAMBO style! If you specialized in hacking that won't help you during the fight. The illusion of choice is removed here and you are forced into a play style you might not enjoy. This isn't a major problem but for someone who didn't specialize in guns, since the game is forgiving, it feels like bosses were rushed in rather than fully thought out. AI problems well, it was to be expected. Sometimes enemies just become stupid and forget you are there or have such obvious pathing it makes you wonder how they were even hired to be guards. Despite their AI problems however they seem to have eagle eye vision when it comes to accuracy with guns (which makes for a good challenge!)
OVERALL ... 93% (9.3 / A)
Deus Ex: Human Revolution is a product of its sums. Individually each part of the game, from the shooter, to the stealth to the social aspects 'could have' been done better. Instead each element was created specifically to balance the other and what you end up with is a game that has multiple play-styles, gameplay which caters to the needs of the player, immerse storyline and environment, and a wide variety of methods to tackle the problem; so much so alternative play-throughs are a must! DX: HR has technical issues, but when a single game can easily surpass 25-30hrs and contain such variety, a few problems might slip through the cracks or be inevitable.
In the end, we have a beautiful game that will keep you glued to your PC, 360 or PS3.
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I have been playing Dues Ex Human Revolution since yesterday and this may well be the Game of the Year for me. The gameplay feels so good and fresh. I love that you can completely avoid the enemies, sneak about and take-em down with awesome melee attacks or just assault them with weapons blazing. You don't have to play one way or a different way the whole game. You can play however the situation calls for to your taste. There is no penalty or special reward for doing something one way vs. another. It is all just good gameplay to achieve your goal / objective.Every encounter, even the ones where I die and then replay has played very fresh. The AI is really very good (playing on Hard) in terms of being both fun and challenging.
As an example, these four dudes walking below and I shot one of them, the others started firing at me. I ducked behind cover and then migrated while out of their sight.
Two of them continued to burst fire on that position while the 3rd slowly moved to flank it. I had moved away from there and was just watching them. Once they realized I wasn't there anymore, they started fanning out and searching... then I took them out silently one at a time. It was great.
That is what I mean by the gameplay feels so good. It is rewarding without giving you an achievement / trophy to make you feel good.
Mix in all your augmentation possibilities and you get even more options on how you can handle different situations.
It almost feels like Rocksteady and original Deus Ex team got together and decided to put the best parts of original Deus Ex and Batman Arkham Asylum together for the gameplay and the best parts of Bioshock and Half-Life for how the story is presented and the rich feel to the characters. I am not saying they achieved on all these levels, but it feels like they reached for those standards.
This game doesn't give you choices like Mass Effect or others that overplay the whole good vs. evil action dialog choices. This game gives you choices more along the lines of Heavy Rain with the noted exception that you can get a game-over if you die but other than that in this game, the world goes on and unless you replay you won't necessarily know that things could turn out different if you had played different or had different success or failures. It just plays out naturally and you may think that is how it was supposed to play out which in terms of keeping things immersive, it was :)
I think this feature is very important to immersion in role playing games or really any game. Let the player make choices, but don't do it all through dialog trees where you indicate good or evil action. Actions can just be actions and still have distinct natural consequences (positive, neutral, or otherwise).
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I'm not big on FPS games. In fact, Morrowind, Oblivion and the newer Fallout games are about as close as I normally get to FPS. I couldn't resist this game, however. Being from Detroit kinda influenced that; I wanted to see how much of my hometown they incorporated. I have to say, some things are familiar (including bums digging in the trash cans!) They really encouraged exploration here, with shops and hidden passageways scattered about. The streets of Detroit are more accurate than I expected, and they also included some nice landmarks.At any rate, I'm pretty much blown away by this game. I really dig the story! The game play is remarkably fluid, and I really love the graphics and the music. The voice acting, for the most part, is top notch. One thing that really draws me in is that combat isn't exactly forced on you. Sometimes it's easier to simply take out the thugs. Other times, moving a box and exposing a vent shaft will take you around them. When it does come to combat, it seems pretty well done. I'm terrible at FPS type games, but I seem to hold my own here (I am playing on "Tell Me A Story..." I admit, I'm lame in that sense!) Ultimately, this feels like a role playing game with a FPS twist. You're not going to get a lot of sandboxing here like you would in Fallout or Oblivion, as the world you're in feels a bit smaller. Don't get me wrong, there is some exploring to be done but not as much as the other titles mentioned.
The level-up system is also nice, and leaves a lot of room for customization. It seems like you really can't go wrong with whatever build you take. It also allows you to focus more on stealth, or combat too, if you so desire. Experience is given by completion of quest, as well as for kills and take-downs. Yes, you have plenty of quests available! Once you complete the first mission (after the introductory mission,) you'll be given several side quests, as well as "main quests" that push the story forward.
Another really nice feature: I've noticed no bugs! Granted, I try to get from point A to point B asap, and haven't seen everything I could. Over all, I highly recommend this title!
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My tastes in gaming run along the lines of Metal Gear Solid, Assassin's Creed, and Devil May cry. And I like games that offer flexibility in the way you play them, as well as a decent plot and likeable characters. To which Deus Ex: Human Revolution exceeds, and possibly sets the standard in those aspects.The visuals leave a bit to be desired, but the color scheme and cyberpunk look and feel make up for it well. The game is literally a more modern rendition of the cybepunk story, one rife with the consequences technology produces on society and our lives, from fashion to medicine.
Honestly, if you find this game too difficult, it's because you aren't creative enough to find another way to complete what you need to do. And this game literally has something for everyone, sneaking, first person shooter, hacking, and wordplay all add up to an experience no other game this generation has produced.
Get it, play it, then play it again. You wont be disappointed, unless you simply can't comprehend what this truly great game has to offer you.
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I've got to say, this Deus Ex blew my mind. I had no good expectations going into this game with all the butchering of classic franchises nowadays. I was expecting a less than par game, but I was hooked about an hour in. Human Revolution is a worthy and true to the franchise entry. You can easily tell alot of love went into this game; with all the Easter egg references the developers drew inspiration from. While playing there are noticeable references to movies like RoboCop, and BladeRunner. This tells me the devs poured their hearts into developing this game. What stands out about this game is the fantastic augmentation system. There are a good amount of augmentations you can upgrade and the special abilities make the game incredibly fun. I don't want to go all "college thesis" on this review so I'll make my points brief below:PROS:
+ Augmentations are great and add alot of strategy to gameplay.
+ You can play the game any way you want to (stealthy or run and gun etc)
+ The environments are HUGE (especially Hengshua)
+ Hacking is fun unlike other games
+ This game has great pacing, you'll be playing it for a long time and won't get sick of it.
+ LOOT (need I say more?)
CONS:
The graphics on characters look a bit bland, but it doesn't bother me too much.
The voice acting is inconsistent in believability (some characters are voiced perfect and others make you cringe)
Reloading after a game over is a long wait.
I don't typically ever go for a platinum trophy on any PS3 game period, but Deus Ex Human Revolution is so much fun that I feel its worth it going for a platinum trophy. I don't even know why I am typing this review on Amazon when I could be playing this contender for Game of the Year!
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