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Splatterhouse returns with a big "Splat" and brings back a classic game with a bit of twist. In the original Splatterhouse, the premise is simple, Rick is killed and with the help of a demonic mask, returns to exact revenge and reclaim his girl. The story remains more or less the same but with a few changes, after all, this is a relaunch of the series and not exactly a remake.
The first level prepares you for the challenges ahead while previewing the powers you will eventually be able to use to obliterate the forces of evil. The mask has a more Willem Dafoe's green goblin personality and assist you in rescuing your helpless girlfriend. A few classic enemies return and new ones await in Dr West's mansion.
Overall the game is fun but a lot of the enemy characters are used over and over again, so half way through the game you will have seen all the monsters and demons you will demolish along the way. Hidden pictures of Jennifer are scattered along the way and once revealed add a bit of an incentive to find them all (especially if you are trophy hunting).
In addition to the main game, there are challenging bonus stages that challenge you while not been overly frustrating and during the main game you can unlock all three original Splatterhouse games, so in effect you get four games in one. A great value to any Ps3 collection.
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If God of War and Dante's Inferno had kids, Splatterhouse would be the crazy emotionally disturbed adolescent that lives in the basement. Great aspects from both games that i loved in both games are in this one. Dante's inferno had a more sexual theme to it than GOW so what does Splatterhouse have? Hidden pictures of your naked girlfriend scattered throughout the game that you can put together and veiw as sort of amateur porn pics. Gow had great visuals and story. Unfortunately Splatterhouse has none of these but when you get a game where you grab an enemy and dismember it in a text based minigame you can't help but compare it to GOW.Visually as i said this game does not compare to GOW or Dante's Inferno. It looks and plays like Afro Samurai except for TONS of blood, Humor and endless ways to kill your enemies.
Gameplay can be a bit hard to figure out. You can't really stand up and mash buttons til everyone on the screen is dead (not until you unlock a bunch of skills first atleast). You have to use the block/roll button for defense if you get surrounded or if you unlocked certain skills you can bulldoze your way through it or just grab the nearest enemy and swing them 360 til you have enough room.
One cool aspect of the game is the healing feature that uses spilt blood that you have accumulated by killing enemies to heal yourself. Which is incredibly useful if your getting your ass kicked and your surrounded by a ton of enemies, you just throw out spikes that literally suck the blood out of the nearby enemies completely refilling your health.
Fun factor all depends on how much gore you can stand. If you think gutting a centuar in GOW3 was gross then you haven't seen anything yet. In Splatterhouse Rick opens the mouth of a enemy snapping the skull from the jaw then shoving his hand down their throat pulling out the lungs and throwing them on the floor. If your opposed to that type of gore and violence then this game might not be as fun for you.
Update and Spoiler alert sorta: Sickest part of the game is pulling out the sphincter of a mutant demon frog man.
Much like Afro Samurai the music was a great compliment to the game but unlike Afro Samurai this game is not Repetitive or easy.
Beating certain chapters of the game unlocks the original Splatterhouse games (1,2 & 3) as well as different versions of the survival arena where you go to a certain level and beat wave after wave of enemies until you die.
Overall great game for fans of blood and violence period. If you want something that looks amazing buy God of War: Collection/God of War III. If you want something other than GOW with an incredibly perverted storyline from begining all the way to Satan's dong swinging end battle then Dante's Inferno Divine Edition is for you. If you want a game that is all about blood, gore, violence, humor, heavy metal and beating enemies with dismembered parts of your or your enemies body then get Splatterhouse. It has lived up to my expectations and it just might surprise you how much fun it really is.This game is exceedingly gross, which the producers know . . . they said that on one of their interviews I read off of gamespot, but . . . it is addictive!
In the absence of a review from any of the major critic websites--due in part to, I guess the Thanksgiving holiday and people actually taking a break from their jobs to enjoy themselves and relax, everyone needs to--I thought I'd put up a quick review to get things going.
This review is based on a 30% completion rate, so I still have more to go, but after probably close to 10 hours, I think I'm safe as to sharing an opinion as to what it's all about.
Yes, it's worth full price. Definitely. I was very skeptical at first, I though it would be like Golden Axe, playing off of a strong name, but being one of the worst ever games to play. Not at all! They took the title and improved upon it. If you were around to play the original games from Genesis and the arcade version, never saw that one in an arcade myself, but I remember seeing the Genesis version and wanting to buy it, but I had my Nintendo, this game is all of that gory fun x10. Be ready to see blood splatter. The game is fun in that it knows it's gross, and at one point, **one line spoiler alert** the actor for the mask even says, "That right there is why we got a f#$@in' "M" rating." Funniest line so far breaking the 4th wall.
There is no repetition in this game. There are a variety of evil demons to kill, and then there are similar ones, but they have different colorings and slightly different move set, just enough to keep things fresh throughout the whole game.
The most challenging part for me so far was Stage 3. Near the beginning you're jumping from roof top to roof top, but there's one part, where if you miss, I had to restart the game to reset the timing on it so the roof didn't collapse down around me before I was able to make the jump. So, you'll play for the challenge, but some parts where you just have to memorize the sequence in order to make it past, yes it's challenging and that has kept me playing it for the payoff reward when I finally do get through, but if you don't like that kind of game play it could be a major turn off point.
I also thought I'd like this game because the old ones were thrown in free, but once you get to today's current graphics, while there is some nostalgia about playing the older games, you'll be thankful the developers cared enough to really concentrate on this last iteration and pack if full of new material and new challenges. This is without a doubt a mature game, wouldn't want to play this with children in the room. But on the upside, it reminded me a lot of the first Ninja Gaiden Sigma and a little like God of War. Once you get past the learning curve, seeing all the ways you can obliterate enemies even starts to make you chuckle. I can only imagine the design teams meetings when they were thinking up all of this stuff. Someone asks, "Another question . . . how else can we make it more gory?" But the challenge is undeniable, the graphics are smooth, but some of the sequences can be frustrating, and one more of my biggest peeves, not enough variation in the load screens. I'd rather have a spinning mask than some of the creatures it shows while the game reloads after you die.
I rented this, but it is worth the money. I'll most likely grab a copy for Christmas. Fun game that you must give a try.
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I don't usually play modern beat 'em up's. I never tried any God of War game at all, as the theme just doesn't appeal to me. However, I always liked the original Splatterhouse on Turbographix 16, and this game was on my wish list for a while. It is a wonderful specimen of modernization while retaining all the details from the original. A lot of the reviews said that the game had broken controls, buggy, etc. Well that's just not true. Technically it plays smoothly and enjoyably with no bugs at all. It is challenging from a gaming perspective, but so was the original, and I'm glad that this new one isn't a total cakewalk. You have to actually know what Rick's moves are, and use them for certain enemies, rather than just button mashing. You can get a good little beat 'em up trance going when you're in the zone. The 2d parts are great; just what fans of the original would want. At first I thought the graphics looked odd and couldn't put my finger on it until I realized that they were using the same weird palette of colors that the original had. Quite unsettling for some reason. The story elements are simple, fast paced, unobtrusive, and fun, as they should be. I read that this game lost all support from Namco shortly before release due to company leadership shake ups, thus a sequel is unlikely. That said, I am super happy to have gotten this game at all, and will probably play through again--something else I don't do too often in modern games. I like that it's short enough to beat in a weekend. I can't tell you how many times I enjoyed beating Contra, or Bionic Commando, or Splatterhouse over and over. This modernization retains that kind of feel. Go ahead and order it. Splatterhouse still rules!Splatterhouse is a decent game. Not stellar by any stretch of the imagination but decent overall.Lets start with the good:
The graphics are solid and it's evident that the developers put a good deal of time into creating a detailed, interesting and appropriate atmosphere. The creatures you battle are creative and varied and overall the game succeeds in this category.
The voice work is above average and there are plenty of humorous comments scattered about to break up the monotony. The soundtrack fits the game play. You may not like heavy metal but really, what else would fit a game where you are basically destroying everything in your path?
The mechanics of the game are good when you are fighting and moving around throughout the levels, with one noted exception which I'll address later. Make no mistake, this game is a button masher. Yes, there are combos you can learn as you work your way through the game but they are just more button mash-y goodness.
A plus with the game is the ability to restore your health during battles. This feature impacts the game significantly. Early on it makes it practically impossible to die but as the battles get harder, you'll need it believe me.
The game is a gore fest. I mean an arm ripping, decapitating, sick, twisted, bloody, mutilated, gore fest. It's called Splatterhouse so what did you expect? This is good for some I suppose but read on and see that it can be bad as well.
Now onto the Not-So-Good:
My number one complaint about this game without a doubt is the platforming portions. First off, they seem gimmicky and don't really fit the game overall and no, I don't care about any throw backs to previous games. Worse yet is the fact that they are fixed camera and the camera is almost always in an awkward position where you can't really see what you are doing. When you need the camera beside you, it's positioned behind you, etc. It adds a layer of difficulty that is just irritating and completely unnecessary. Then to make matters worse, the controls while playing these areas are not nearly as responsive as they need to be. For example, you have to sprint past some giant something-or-other that is trying to squash you but your character keeps on running even after you release the button so you typically run into some other object that smashes you or slices you in half, etc. Nice, lovely. The same is true for rolling under objects too. Jumping thankfully doesn't seem that bad but the other moves mean you'll get to play the same section over and over again.
Another issue is with the LOAD times. They are ridiculous. I'm not talking about load times between chapters either, I'm referring to the load times when you die. Get used to seeing the same scrawny monster load screens because they are frequent and way too long. If you are a player that is having problems and dying a lot, who knows how many hours you'll see of the load screens. Seriously.
The game is a gore fest. Now, again I'm not saying that is a bad thing because it is called SPLATTERhouse but there were times when I was on a killing rampage and there was so much blood splattered all over the screen that literally I couldn't see the characters,including the enemies. I mean, blood splattered all over the walls, ceiling and floor is fine but is it really necessary to have it completely coat the camera lens? No, it is not.
So in summary, this game is decent, pure button mashing, mindless fun. The kind of game you can pick up and play a bit and then move on. I wasn't expecting much in the way of storyline so I wasn't disappointed. If you were a fan of the previous Splatterhouse games then buying this is probably a no brainer. It is a great looking shiny upgrade to previous versions. If you are looking for deep or complex storyline, then look elsewhere. Personally, I think the game is worth the purchase but not at full price. Buy it when its on sale, pick up a used copy or rent it first and see if you like it.
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