Showing posts with label xbox video game. Show all posts
Showing posts with label xbox video game. Show all posts

Ghostbusters: The Video Game

Ghostbusters: The Video Game - Playstation 3
Customer Ratings: 4.5 stars
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Sale Price: $39.99
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I had been eagerly awaiting this game for over a year, as I believe the original release date was supposed to be last year. I finally got it in the mail and loaded it up to experience a since of nostalgia as the famous Ghostbusters music blared. Your character is a no-name recruit who gets to work aside the original cast, all voiced by the real actors, and the graphics immediately gripped me, along with the nostalgia and I was hooked--but not for long.

The story takes place shortly after "Ghostbusters 2" and has you revisting most of the locations from the first Ghostbuster movie (i.e. the library and the Sedgewick Hotel, etc.). You also battle some familar ghosts (i.e. Slimer, etc.). The plot also involves Gozer and more or less pays homage to the first movie, while kind of ignoring the second one (which is fine by me).

The graphics are spot on with the character models and weapons and vehicles. You will be amazed how detailed everything is, including the locations. The variety of locales is nice, but you often find yourself repeating some venues. The sound and music are all on-spot with Elmer Bernstein's classic score played throughout the action and cutscenes. Some of the sound effects can catch you off-guard and spook you a little which is always a good thing.

All of the original cast do a great job voice acting their original roles; there is a lot of the same comedy and it certainly helped with the original screenwriters.

The gameplay is a mixed bag and really makes this a 3 star game, which isn't bad, but isn't great either. It's not hard to control your character per se, except for maybe the run button being mapped to the circle button for some reason. Controlling your weapons is another story. I think the game company got caught up in adding so many secondary fire modes and additional weapons that they never made any one weapon really that good. You'll spend most of the game with the traditional particle beam weapon as seen in the movie. There are other beam weapons such as the one that shoots out a freezing-like beam; one that shoots out green slime; and one that acts almost like a fast response gun. You will find annoying the short length of time you can use any of them before having to hit the button to "vent" them; this usually happens in the middle of a battle when you don't have the time. The PKG goggles are a bit gimmicky, but do help you locate some ghosts and more specifically add to Tobin's Spirit Guide info you may find interesting and sometimes useful (i.e. weaknesses of the ghosts, etc.)

The teammate AI is perhaps one of the worst I have seen in a game in a long while. Not only are they incapable of holding their own, they rely on you to risk your own death to go "recover" them, which is a quick press of the X button when close to them. Most times this results in you falling down and you hoping there is a Ghostbuster around to return the favor--most times there is not or you can hear them coming and they get knocked down and it's "Game Over." Often, you and only one other Ghostbuster will be in a certain area. The ghosts will gang up (wait till you get to the graveyard battle--you'll know it) and throw a lot at you and if you aren't saving your fellow Ghostbuster constantly, you will most certainly die. Dying wouldn't be as bad if it didn't have a ridiculously long load time. (Mind you, the game does an install on the PS3's HDD, so why such a long load time every time you die?)

Among the issues above that seriously take their toll on your enjoyment as the game progresses, there are some inexplicable glitches (one in the library) where your character will just freeze for no reason (and it's not part of the game). Not often and definitely not something that bothered me too much, but it shows a lack of polish.

I've read a lot of high score reviews and can't help think they are based on the feeling of nostalgia. This is the BEST Ghostbusters video game ever released. I can't deny that. Was it fun? Yes, though it was short (about 7-8hrs). I recommend as a rental or as a purchase when the price comes down some. It is a good example of how movies and games can become seamless these days. With more polish, better AI, and a reduction in load times, it would easily be a 4+ star game. Hopefully any sequel will take these flaws into account.

3/5 stars

Pros:

*Superb graphics and sound.

*Great voice acting and nice plot that ties in with the first Ghostbuster movie.

*Nice selection of weapons.

*AI for the enemies is pretty good.

*Nice variety of locations.

Cons:

*Load times. (Inexcusable for a game that has a HDD install.)

*The worst AI in regards to your teammates.

*Running is mapped to an inconvenient button.

*The targeting is not always great.

*It is short at 7-8hrs.

*Minor glitches.

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Ghostbusters is a solid game. I'll start with the gameplay.

Single Player: In general I would say it's about average for this type of game. By average I mean the game play and controls are good, just nothing revolutionary. Sometimes it gets a little repetitive in spots but all in all a worthy effort. Using the proton pack is fun but loses a little bit of the fun as you use it so much sometimes.

Multiplayer: Good fun with your buddies or other online people. There are modes such as: Survive survive waves of ghosts, Destruction basically wreak havok and destroy these ghost container thingies, and Ghost Trapping Basically trap as many ghosts as you can in the time you have. There are the typical "gun power ups" you can earn along with new costumes, etc. There are weapon spawn points which are helpful so you can shoot different types of projectiles at the ghosts. Overall this is a pretty fun multiplayer but again nothing revolutionary.

As for the story, voice acting, cut scenes: The voice acting is super cool. I mean you just can't beat having the REAL voices of the ghostbusters as you play through the game. It really makes you feel like it's the real deal. The story is well written with the dialogue containing the usual witty banter you've come to expect from the Ghostbusters movies. I thought the cut scenes were well done, actually a little better than I expected. The voices, story and overall ambiance of this game really give it that extra polish that other games sometimes lack.

I would say the gameplay is about 3 to 3.5 stars but the great voice acting and story convinced me to rate this as a 4 star game. Considering most games based on movies are not very good this was a pleasant surprise. If you are a big Ghostbusters fan definitely pick this game up as the voice acting and story alone will bring back great memories. If not or you are on the fence you might consider renting this game first to see if you enjoy it enough to drop the cash on it.

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I am one of the people that grew up watching the two Ghostbuster movies and every incarnation TV series. If you are a fan of the movies, you will love the game. The story is full jokes and is just as funny as the two movies. There were many times that made me laugh out loud. While playing, it felt as if I was actually in the movie because the game has such great game/gamer interaction.

I have to admit that there are a couple of flaws with the game, mainly the running, which isn't the greatest. Besides that, there is really nothing that I didn't like. I had forgotten how much I loved the two movies and this really brought back the nostalgia, and I actually had tears in my eyes at times. The series just holds a lot of great memories for old-time fans such as myself. If you are a fan, you will want this game. It's great!

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Anyone who is a true video game junky knows that there is one written-in-stone, undeniable rule when it comes to video games that are based on movies.

They suck. Not only do they suck...they suck like a transvestite prostitute at a Hell's Angels rally. They suck like a court-appointed attorney. They suck worse than St. Louis style pizza. They suck worse than an animal shelter owned by Michael Vick. They suck worse than Chicago.

Well...okay, it's hard to suck as bad as Chicago. At least no video game based off a movie was ever home to the worst politicians EVER.

This game shatters that rule. It not only shatters it...it obliterates it.

The gameplay is actually innovative and fun. I had a bit of trouble at first figuring things out (the game didn't tell me how to deploy a trap...or at least I didn't see or hear it) but it has a little guide book to help you if you go into your menu. There's research to be done (although it's hard to get a scan of a creature on the PKE meter when it's throwing a bus at your head). It's neat to zap ghosts and feel like a real Ghostbuster like when I was a kid. I grew up watching the Ghostbusters and remember how excited I was when they released Ghostbusters 2.

Which brings me to what makes this game shine brighter than any star in the sky...the story and voice acting.

You have the ORIGINAL Ghostbusters voicing their characters from the movie. Bill Murray is fantastic (of course), Dan Akroid is absolutely hilarious as usual, Harold Ramis absolutely rocks the character of Egon with his usual intellectual wit, and Ernie Hudson returns with the straight-faced "I didn't see no ghost" one-liners. Every. Single. Scene. Had my girlfriend and I laughing out loud.

That's the important thing about this game...it feels like it wasn't made to sell to as many people as possible, it was made for the fans of the original Ghostbusters as a way for Murray, Akroid, Ramis, and Hudson to say "Thanks, everyone".

I honestly view this game as a gift for my years of watching, quoting, and stopping on a channel that happens to be showing the Ghostbusters movies to grin because I know the funny part is coming up next.

"GET HER!"

That was great, Ray. "Get her". Real scientific.

"I just panicked..."

"Ray...if someone asks you if you're a god...you say YES!"

"THE FLOWERS...ARE STILL...STANDING!"

"Must have been some cockroach..."

"It'll bite your head off, man."

If you don't know the movies...and quite possibly if you didn't GROW UP with the movies and cartoons then you probably won't "get" this game. You'll play it and maybe rate it as average or slightly above average.

If you, however, ate, slept, and breathed everything Ghostbuster and can answer the question "Who you gonna call!?" in less than a second and with GUSTO then this game will have you looking around with a feeling of creepyness one second and then crying with laughter the next and then RIGHT back to jumping out of your skin and madly flailing around with your proton beam.

Back to the game as I'm getting off on a nostalgic rant. There are bonus items in the form of "Cursed Artifacts" to collect. There are ghosts to read about by scanning them and entering them into your Tobin's Spirit Guide. There are also "power ups" to buy to improve your equipment and a running total of damage caused to all of the locations you visit.

If you, your children, spouse, best friend, or your pet are a fan of the Ghostbusters then you owe it to yourself to get this game. I have a half played copy of Call of Duty: Modern Warfare 2 sitting in the video game drawer that is seeing little playtime because I am now taking a trip down memory lane with the guys with nuclear accelerators on their backs.

So I'll say it loud and say it proud as I aim for the flat-top!

"Bustin' makes me feel GOOD!"

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2 years after the events of GB 2, it seems the boys in uniform known as Ray (Voiced by Dan Ackroyd), Egon (Voiced by Harold Ramis), Winston (Voiced by Ernie Hudson) and Venkman (Voiced by Bill Murray) are thinking of opening up franchises through the states in each major city. A new recruit just joined in, however more bizarre things have been going on from the Sedwick Hotel to all the way to Central Park as a new force of evil conducted by the Gozer-Worshipper has been happening as it's up to our boys to literally go through hell and back.

One of the best games i've ever played and i've been a huge GB fan for 26 years, it really satisfies any fan of this movie franchise. It co-stars Annie Potts back as Janine, William Atherthorn back as Walter Peck, Brian Doyle Murray, Max Von Sydow and Alyssa Milano. Here this game gives us clues on what lead us to the first 2 movies especially GB 2's river of slime cause.

The graphics are outstanding here especially the facial capture of the characters and the writing by Harold Ramis and Dan Ackroyd is amazing as it's based on GB 3's original concept called "Ghostbusters Go to Hell". Some familar faces like Slimer to Stay-Puft return but this time with a vegneance, you also get to battle some new ghosts like Shandor for example.

Some levels are hard but you have to get use to it and the controls are very good, you do different tricks like boison darts to all the way to sliming black slime that is very poisonus. This game is a major improvement on the horrible NES GB 1 & 2 games and as good as the arcade Real GB games and Genesis game.

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HDE LED Black Dual Controller Charging Stand Station for PS3 Controller

HDE LED Black Dual Controller Charging Stand Station for PS3 Controller with 2-Port USB Hub
Customer Ratings: 3 stars
List Price: $14.99
Sale Price: $8.95
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This is requiring me to write 18 words about something that works great and is self-explanatory. I don't need 18 words.

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First day of having it the metal tips on the dual stand charger started to get loose and fall off i though wow what a peace of crap just writing this to let people that u get what u pay for

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Acceptable for what it is, great for the price. Really good way to keep track of your controllers, and looks pretty spiffy too. It's a bit difficult to get the top controller in place, especially when the bottom one is on. However it works fine (gets everything charged), and is a great thing to have around if you have multiple controllers.

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It is way better than having to connect the controllers straight to the ps3 console. Love it and recommend it

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When you put the controllers on only the bottom one charges the top one doesn't work I wanted to send it back but they wanted me to pay for the shipping... Wasn't worth sending it back wouldn't buy again.. Don't waste your 10 dollar spend a little more and get something that actually works right.

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Call of Duty: Black Ops Hardened Edition

Call of Duty: Black Ops Hardened Edition - Playstation 3
Customer Ratings: 4 stars
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REGULAR BLACK OPS HAS ZOMBIES THE HARDENED EDITION COMES WITH THE 4 PREVIOUS BUT UPGRADED ZOMBIE MAPS FROM W@W!

The fact this is sold out goes to show just how popular zombies was in the previous call of duty. I got a little pre-release info on black ops zombies you ready for this.

I will update this review when I have more information on the four old zombie maps that come with the hardened edition.

Please search AskACapper on YouTube if you want to see some of my tips on how to reach high levels in the zombie modes!

It seems BO only comes with 2 new zombie maps and a 3rd game mode called Black OPs arcade which is a top down zombie shooter. You unlock this mode by looking down at the man menu at your hands while in the chair then press L1 7 R1 repeatedly and you'll break free. then walk over to a computer in the room press x and type DoA (Dead OPs Arcade) and enjoy the fun.

New maps include Keno Der Toten (Theater of the Dead) which is a 1940s era German theater much like the one inglorious bastards where they had the final shootout. It is definitely very cool looking and the new crawler zombies who when killed exploded leaving the green cloud that larger vision. These crawlers I believe will make their appearance in all the zombie maps. This map has a teleporter like some of the previous zombie maps and it looks like a good time.

Pro tip: on this first map save your money and open the door on the left as there is a submachine gun there. Do not buy the shotgun in the starting room as it will not give you the points you need to open doors and to progress to the power switch and a box.

Another new map is located in the Pentagon and it is called "Five". And in this map you play as JFK, Fidel Castro, Richard Nixon and some other random guy (I haven't taken the time to figure out who he is but a kinky some cabinet member). And their one-liners are hilarious. From what I know the Pentagon has three levels that use elevators to move to it looks super fun.

***Something new in this release is the quick revive perk which in the previous zombies did nothing when you played solo now revives you. And you can buy quick revive up to three times so basically of three lives in solo player zombies now and that is very cool. Plus when you are down you get Akimbo PaP handguns that are like canons!

Pro Tip: If your playing solo and the doctor comes to steal your gun just cook a frag and go down and you get akimbo pack-a-punched guns while you are being revived. then blast him and he dies quick.

Fire Sale puts a box in evey location for 30 seconds and the box only costs 10 points. Firesale Pack-A-Punch opens the PaP room & upgrades only cost 1000pt vs. 5000pts like normal.

New weapons I've seen one is the thunder gun and the other is the freeze ray. Now both undergone as I believe 12 shots with a two shot magazine. It basically shoots a pulse wave that takes out large amounts of zombies. But with only a two shot magazine is kind of limited. The other new gun that I've seen is the freeze Ray and what it does is turn the running zombies in the slow walkers for a short time. This linked with a teammate using the thunder gun could be very effective for killing large quantities of zombies at once.

The orignal maps are updated & somewhat harder. I believe these maps will be DLC soon.

Okay that's all I have so far I will update this as I know more. Please check out my YouTube channel just search AskACapper and support my custom button remapping petition that will help handicapped gamers.

I am Chuck Bittner the capper and I approve of this message!

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I must admit, I was a bit worried about this game before it came out. There was a ton of hype for it, even though it was being developed by Treyarch a company known for creating mediocre Call of Duty titles in gap years while Infinity Ward was still working on something big. But this time they've truly stepped up to the plate, bringing a game that's fun, well-made, and may revolutionize the franchise. The single player story is one of the best so far, and while at first confusing, has a much clearer narrative than Modern Warfare 2. Though I prefer MW2's multiplayer, this is still very fun and I love some of the new features they've added. The level of customization is also incredible, though at times all the micromanaging can become a bit cumbersome at times. Oh and I almost forgot, wager matches are AMAZING. Sticks and Stones is my favorite multiplayer mode of all time, hands down.

Excellent game.

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Bought it as a gift. I had pre-ordered it so it came a few days after it was out on sale. It cheaper than at the store.

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While this game was good, it wasnt at good at any of the previous call of duty games. They get worse every time..its a money hole! The content in the hardened edition was great though, got all the old maps.

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The game came in a metallic case. I typically only purchase special edition that have that feature. Personally, the game is a little slower that Modern Warfare, so it did take some time to get use to. The multiple player option is addicting. I mostly purchase the game for that particular reason. However, I enjoy a good story and the game definitely delivers.

Game play and graphics

Graphics look a little lower compared to Modern Warfare, but it may be due to the type of setting (Vietnam Era)

Play with multiple people online with internet connection or by connecting various system (I use PS3)

Online gameplay, you select the type of weapons and skills to have before a battle

Online gameplay offers various modes: team death match, capture the flag, domination, etc

To beat the game takes about 10 20 hours, longer if you are looking for all the secrets and enjoy the view

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Grand Theft Auto IV PS3 Game

Grand Theft Auto IV PS3 Game
Customer Ratings: 4 stars
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I remember Grand Theft Auto when Liberty City was Brocklyn, Kings, the Brix, Manhattan Island, and Staten Island. I remember when they changed Liberty City to Portland Island, Staunton Island, and Shoreside Vales for Grand Theft Auto III. The graphics were better. Now they've changed Liberty City to Broker, Dukes, Bohan, and Algonquin Island. The graphics are photo realistic. They shouldn't have changed Liberty City in the first place. Besides that it's good. I took a white getting used to the cover system after being used to the smart aim. The driving's unrealistically bad. And the police officers last unrealistcally longer than they did in previous games. Niko Bellic has nothing on CJ or Tommy Vercetti!

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Electronic Arts 19734 Madden NFL 13 PS3

Electronic Arts 19734 Madden NFL 13 PS3
Customer Ratings: 5 stars
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Sale Price: $27.06
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This game was an exciting addition to my nephews collection. Being a college student he and his friends love playing against each other. Keep bringing them.

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PS3 500 GB Assassin's Creed III Bundle

PS3 500 GB Assassin's Creed III Bundle
Customer Ratings: 5 stars
List Price: $299.99
Sale Price: $281.00
Today's Bonus: 6% Off
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This is a really good deal. The new PS3 is great, it is so small. I purchased this bundle to replace my 60gb PS3 that recently failed on me. This new console is quiet, small and works just like any other playstation. There are no new features so I don't see a need to upgrade your old PS3 but if you are in the market for a new PS3 it is great.

Assassin's Creed 3 is amazing, I have played it for a few hours now and all I can say is wow. This game really is deserving of the 3 moniker. Brotherhood and Revelations felt like expansion packs for AC2, but this game is the true evolution of the series.

I chose this bundle since I needed a new Playstation and I was planning on getting AC3 and I saved $10 off the price of AC3 this way and I managed to get a larger Hard Drive as well. The 500gb should be great, my 60gb was full and I had to constantly delete and re-download some of my games to manage space.

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As a long time Xbox 360 owner I decided to sell my old system and move onto the PS3. My logic was that I was going to buy the Assasin's Creed game anyways and selling my Xbox and all the old games I don't play practically paid for this bundle.

The system: A far more attractive black box than my roommate's original PS3, it looks aestheically pleasing and sharp sitting on my TV cabinet. The PS3 is very quiet (especially compared to the leafblower fan in my original 360). It comes with a wireless Duelshock 3 controller and a controller charging cable. The cable is very short and likely impractical for gaming while charging. The good news is once charged these controllers have FANTASTIC battery life. I thought I would have a hard time adjusting to the PS3's smaller controller from the Xbox 360, not the case. The controller is very comfortable and in my opionion looks better than the Xbox ones. Sticking with the theme of short cables, the power cable from the PS3 to the wall was also pretty short and barely reached the outlet. Not a huge deal but could be improved by Sony. The system comes with standard definition cables only, another cost cutting method no doubt. Luckily I had an extra HDMI cable and you'll want to make sure you have one if you have an HD TV (please don't buy one for $50+ at a retail store, get them online or ask your cable guy if he has an extra in his truck next time). These new PS3 systems have a plastic cover on top that acts as a sliding cover for the disk tray. This fixes the problem of disks being unremovable if the system has a technical problem. The cover feels and looks kind of cheap, but from a distance it doesn't really take anything away from the sharp looks of this system. The system is packed with a 500gb hard drive, which is just massive for a console. My Xbox was the 20gb original so I feel like I have limitless space for games and demos. I do find it odd that games need to be installed, but it's a minor gripe.

The game: I've only watched my roommate's play the other Assasin's Creed games, so this is my first go playing one. I'm having a hard time putting it down. The story is more engaging than the others, combat improved, and the graphics are very sharp. This is a great game that will keep you busy for a long time. If you're buying the bundle you probably know plenty about this game already so I won't go into detail.

Extras: This bundle comes with a 30 day trial to Playstation Plus, a premium online service. You'll need a credit card to use the trial and be wary of it auto-renewing once it's up. PS+ lets you download full versions of certain games as time trials, get automatic updates(not sure why this feature is "premium"), and certain other exclusives. I don't see myself using it as ditching the Xbox live fees was one of my motivations for switching.

Overall: If you're an Assasin's Creed fan and needed an excuse to finally buy a PS3, this is it. The bundle is a great value for the money. While not perfect, I do like this system more than my Xbox and the game it comes with is one of the best this year.

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I've been an Amazon.com shopper for well over 4 years now, and I follow the Warehouse Deals section constantly, looking for the best value.

This package supercedes ANY deal I have ever seen for a PS3.

I've seen last years Black Friday deal for a PS3 bundle with less memory, minus the Playstation Plus trial, for $350+. I've also seen a 160 GB offered for the same price as this bundle.

You get everything in the Assassin's Creed 3 bundle that you need to play right out of the box, PLUS a 1 month Playstation Plus membership (which, in this owner's opinion, if you're a gamer at all, is a must-purchase for a year ($50). Just since March, I've gotten TEN retail games for free, $600 would have been the retail cost, even at $20 a piece that's $120. That's not to mention the various discounts and FULL game trials you receive as well, along with early access to demo's, and much more.

One note about this PS3 vs. the other models. The "tray" to insert your game/DVD is now on the top. No more sticking it in and ejecting it. If you've got nosy/playful children, they might get a little *too* playful and wreck this newer system. So take that into consideration when deciding whether to go with the 2nd model or this one.

Of course, this system also comes with Assassin's Creed III, which is a triumph in gaming. To be able to go back to an "alternative universe" with the American Revolution, but keeping the heart of AC beating, for 20-40 hours of gameplay (at least) along with post-DLC support is well worth the investment. And, if you're not an AC fan, just list it for $40 brand new and people will beat down your door to buy it!

Bottom line: If you've had your PS3 for a long time, or have one of the older models (ESPECIALLY the fat one, unless you have it to be able to play PS2 games ;), don't even hesitate. Unless this bundle is priced at $199 on Black Friday, there isn't a better PS3 deal around.

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Sony did exactly what should be done to update a product, they looked at the biggest issues 1.) The previous console had a tendency to overheat and 2.) If id did overheat, it was impossible to get your game out before sending it in for repair. To counter these problems they 1.) Made a lighter, smaller, more efficient system and 2.) Made a spring operated release for the disc drive. After the obvious fixes, they outfitted it with a massive hard drive (500 GB) and bundled it with one of the most anticipated games of the year. All this for a reasonable price tag of $299.99. What more could you ask for? The console is amazing, much better (in my opinion) than the slim. It runs AC3 flawlessly and is whisper quiet. I would highly recommend this bundle as a first time buy or an upgrade. It is without a doubt worth every penny.

Pros: Virtually everything. Nice design, huge hard drive, new disc drive, smaller, quieter, ect.

Cons: Still comes with ONLY the composite video/audio cable, no HDMI.

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This was well worth the money spent.

I spent about $250 for a 120gb PS3 "slim" when it originally came out, but man....This is an amazing deal. An extra 380gb of memory plus a free game for just an extra $50 compared to the original sales price when the "slim" model came in 2010.

It was wonderful when it arrived. It actually came a day earlier than it's supposed to. In fact, it actually came about 24 hours earlier than it should have. The box was nice and secured, they left it at the front office, since I was not at home at the time, and picked it up.

I opened the box, and the box looks just as it was in the picture, amazing. It came with the 30-day free-trial of PSN+, however I did not like that they asked for credit card information to activate it. The Ps3 "slim" was impressive. I compared it to my old one, and wow! It was so small compared to it. I was thinking, whilst looking at the new Ps3 "Wow, now THIS is a Ps3 slim!". I hooked up all the wires, and had it working. The new disc slot is cool, press a button and it actually slides open, my only gripe is that it basically is just manually shut. Other than that, the system runs perfectly fine. It's incredibly quiet compared to my old Ps3, and just more aesthetically pleasing.

All in all, I recommend this product for buy as a replacement, or a gift for the holidays. I mean, think of it. It's around $250 for 120gb, about $279 for a 180gb, $299 for a 320gb, but come on! for the same price of a 320gb Ps3 you could get an extra 180gb and a free game! So buy it now.

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PS3 Guitar Hero World Tour Guitar Kit

PS3 Guitar Hero World Tour Guitar Kit
Customer Ratings: 4.5 stars
List Price: Price Unavailable
Sale Price: $159.95
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I choose to get the gh:wt guitar bundle over the bandkit for 2 reasons; 1) I heard the gh: world tour drums were having lots of issues and 2) I already owned Rock Band 1 band kit with guitar, drums, and mic.

Pros:

Rock Band 1 drums works seemlessly with gh: wt

Rock Band 1 guitar & mic works seemlessly with gh: wt as well

Well polished gameplay with a great song list! IMO better than rock band 2 b/c i am not a huge metal rock fan. GHero has more titles like sublime, micheal jackson, eagles, no doubt. A little more mainstream.

Cons:

I truely dislike how if one band member fails out the whole band fails out. When friends are over just having fun learning a new instrument this is very annoying that you can't "save" them like in rock band.

I also dislike the way you have to trigger star power on drums( by hitting both center drum pads at the same time) During the middle of a fast paced song on medium or hard this will certainly screw you up and I can almost never pull it off flawlessly) Rock band again gets props for adding short fills and landing the the last note to trigger star power!

not a huge fan of encores....after playing 4 longs songs i dont want an encore

Overall, feels very similar to rock band with slightly different animations and gameplay with all new songs. Definitely has been working great and a good choice if you like the song list however, if not I would stick with Rock Band 2...especially if you need a drum set.

UPDATE

After having the game for about 2 months along with RockBand 2 now. I'd have to say that time and time again i go back to play RockBand 2 instead of GH:WT. The reason is b/c i usually play when friends come over and we want the ability to play and pick from the most amount of songs. Since RB2 allows you to play all your RB1 songs as well as your RB2 songs it truly has more than twice the number of songs than GH:WT. Not to mention, RB2 has really polished how to search for songs to play...not only by song tile, artist, and difficulty but now you can search for songs by Genre and Decade as well. Makes life very easy when your in the mood to play a paticular song. While GW:WT is a fine game and works as advertised. RockBand2 wins Round 1!!

UPDATE

Also Rock Band 2 has psn trophies to obtain while GH:WT does not!

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I purchased the guitar pack for this game, because I thought the new features on the controller would be fun. I was right! The controller allows you to try some new techniques that make the game just that much more interesting. I didn't purchase the drums/mic full kit because we tried that with Rock Band and no one in my family really seemed to like those features so much.

As far as the play list, I was delighted to find so much newer music, as well as some amazing classics. Normally we start this game on medium, but it was way too easy on that level (maybe we are just becoming so experienced, lol). On the other hand, when I switched to hard, I was surprised to find how challenging it was, especially with the new controller and added techniques. I love the new guitar battles, which are not really battles at all. It is so much fun to play along with the likes of Ted Nugent and the other guitar gods.

All in all this game continues to amaze me. I note that you can add your own music, but I haven't tried that yet. We are just having way too much fun playing through the 80 or so songs provided with this game.

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Initially here are the things that strike me about the hardware.

The PS3 guitar despite the necessary DONGLE will not work with old PS2 GH games (GH1&II&80s.etc) on my 60gb nor does it work on my PS2,(bummer but not surprising, considering the upgrades. The guitar and its improvements are noticable immediately however. The length is a nice upgrade, and the new dpad knob is cool after you get the hang of it, also the bigger, clickier strum bar feels great, now when you are dropping notes you can be sure it is you that is to blame, not the hardware or wireless setup. The two start buttons and oversized SELECT button however are at a spot where I on occassion pause by accident triggering the games new 4 sec restart from pause upgrade. The touch pad felt okay at first as a strum bar, but has begun to show crosstalk in the music studio when I play drums with it, also it is way to far up on the neck and can be hard to locate in the heat of play. Other gripes are that I feel like I have nowhere to spend my tour cash in the game as there are no unlockable songs (just new sets) to buy.

I would have rather seen a new harder lever rather than the new BEGINNER mode but this should help even more people get the hang of these games.

I also miss the tour for each level of difficulty, now when you finish a song on any setting its finished even if you switch difficulties. The customization, along with alot of the details here really feel lifted from RB, but the customization is also fairly limited as the FACE really doesn't change much. Instrument customization is terrific however with every aspect fret board, inlay, pickups adjustable. The music selection is very eclectic with a few too many modern bands for my taste but there are many, many choice tracks, inlcuding the TOOL level which is the most amazing 3 song set yet in a RHYTHM game with Alex Grey inspired art as a stage and no musicians insight. The music studio features a nice set of tutorials to lead you into making your own GH tracks, and overall is fairly deep with 2 methods of making recordings(mixer/studio) and alot of effects for the instrument(s), with more unlockable through codes. The guitar makes a surprisingly good controller for navigating the music studio and the touch pad is promising as a music creation tool, but feels a little imprecise as a drumpad, During gameplay the touchpad requires a light touch as well to avoid crosstalk between notes when tapping, and a nice light touch when sliding over the new see-through notes (which remind me of GITAROO MAN but more hands on). On the hard levels the touch pad is almost impossible to reach at times however (Zak Wylde duel). Overall, it is hard to complain about a song list this huge, the ability to record your own tunes, a bass career, and a guitar with this many improvements. I do however miss some of the old features like a locally available HIGH SCORES table, not just online & not just by song. The career sets feel packed together but you can quit through the pause menu and still play one song at a time, or build your own sets of any length. I was hoping for 1080p graphics, but this is yet another 720p PS3 game. Online, drums, vocals are NOT REVIEWED here.

This is my initial reaction to the single player guitar bundle for offline play only, and I thought it might help some of you make a rhythm game buying decision. Also see line6.com/gh for the extra guitar effects that are unlockable in the studio.

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This is actually the first Guitar Hero game I have ever played, so I can't compare the game to the previous versions. As far as the hardware, the wireless guitar that comes with this kit works well and I've never had it mess up on me yet. It seems very responsive and is built well enough that I can jam on it without thinking it will break. As for the game itself... it's really addictive and has some great songs that are done really well. What I mean is, the button fret combinations are really fun to do and work with the songs. All of the songs are original recordings (as opposed to covers by other bands) and some of my favorites include Hotel California, La Bamba, On The Road Again (live), Float on, Eye of the Tiger, and Beat it. In addition to playing the guitar and bass guitar to these songs, you can also sing (if you buy a usb mic) and play drums in this game (if you buy the drums).

I can confirm that the guitar that comes in this kit is compatible with Guitar Hero 3, and Rock Band for the PS3. So more than likely it should work for Rock Band 2 as well.

Conclusion:

I've had lots of fun with this game so far and it's very hard to put down once you get started. The game design is great because it lets you pick from lots of different modes like "quick play" and "career mode". And even within career mode, there's even an option to pick the song list you want to play in a set for a show. The only thing I wish they would've done is throw in a free mic with this kit so you could try the singing option right away. But with that said, I'm really happy with this game.

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This is my first purchase in the Guitar Hero series. I must say, it was worth the investment...Great song list, Great downloadable songs, no problems with the wireless guitar. Love the challenge the gameplay is awesome, and I highly recommend it.

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Playseat World Rally Championship Gaming Seat

Playseat World Rally Championship Gaming Seat
Customer Ratings: 5 stars
List Price: Price Unavailable
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I have had my Playseat WRC for about 4 months now and can say it was worth every penny. Extremely comfortable, even for those multi-hour Gran Turismo endurance races. Solid feeling when you are in the unit -I had my doubts about the pressure locks when I first got it and can say that the unit does not move a bit during play, even with multiple drivers rotating through 7 hours of Suzuka in the rain.

Getting in and out of the seat can be challenging, especially with the optional gear shift holder in place. The wheel support coming up from the seat makes the positioning very stable, but also limits your positioning options (since height and distance from your seating position are tied together) and can be tricky to get your leg around when getting in. I've seen other reviews saying it interferes with pedal operation but nobody using my WRC has noticed that problem.

This unit was obviously designed for the Logitech G25/G27; my G27 mounted perfectly with the included screws. Cable routing can be a little tight but with a few zip ties or velcro straps you can keep everything nice and neat (A shame Logitech does not build longer/detachable cables into their devices...). A tray for holding the AC adapter would be nice, but you can zip tie that to the crossmember under the chair to keep it out of the way.

Recently upgraded to a Thrustmaster T500RS; the wheel fit perfectly, but the pedals did not line up to the foot plate. I have heard Playseat is working on an adapter kit, but in the meantime a few zip ties will hold the pedals solidly in place.

In all, very impressed, just a few rough edges would easily recommend.

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A pleasant surprise: The seat worked just as promised, and just as good as the other reviewers said. The wheel I am using is the new Fanatec GT2 wheel and the clubsport pedals.

Assembly:

The unit assembled with little difficulty. All of the parts and tools are included. The items were wrapped well and NO scratches on anything! I would say it took abut 15 minutes to assemble and faster if you have a ratchet driver. The upholstery on the seat smoothed better than I thought a folding design would, and the fasteners appear to be of good quality.

Comfort:

A solid fit for a 190lb person.The padding is fine in the seat and there are no rough spots. I will be adding a small lumbar pad to make it "just right". All of the metal parts are well finished as well.

Quality/solidity:

Quite good. No creaking and only a small amount of flex. No demerits here. The clamps on the sliders are VERY solid and secure.

Cons:

A few nits to pick: 1) the bottom of the seat's rails should have rubber feet. You cannot just drop the chair on a hardwood floor and go racing. It would be a disaster. Rugs would be damaged over time as well.

2) there should be mounting plates for different wheels. Lets be honest, there are only 3 or 4 wheels that anyone would use with this. (logitech, thrustmaster, and fanatec) Why can't they have a kit that accepts all of the models?

3) angle of the pedals. It should be adjustable. but, it is not hard to just shim and modify it a bit for a better fit. Still, it would have been nice to have it included in the kit!

I only give 5 stars if the item goes "above and beyond". This item does not, but it is very much a satisfactory product that is only a few small nits from perfection!!

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This is a review i wrote for a better version of this playseat cockpit but the construction and quality are all the same.

This racing seat/cockpit/mount is amazing. I need as much space as i can get, so out of all the available cockpits that are on the market now, none can be as compact as this. Not saying that it doesnt extend for us tall people, im 6'3" and ive got room to grow in this seat. I find the seat to be a little snug and not have much back support, but i doubt your gonna be sitting in this for over 5 hours.

Ive tried out tons of cockpits and done a bunch of research. This by far gives you the most bang for your buck. It does everything the other cockpits and more. But just like everything in this world there are downsides and room for improvement.

You cant adjust the angle of the steering wheel's mount. You can adjust the elevation and how close it is to you but not the angle at which it faces you.

The pedal mount will also require constant maintenance unless you buy some loctite in which case you run the risk of stripping your screws. There is a very inconveniently placed screw that requires and allen wrench and doesnt have a lot of room for you to apply down pressure to make sure you dont strip the screw. In my case, i most likely wont be removing that screw and if i need to, the construction is made of metal and heat allows loctite to dissolve/melt away so you can remove screws or what have you easier. The reason for all of this is because if you dont use loctite, or constantly tighten this screw, and the one next to it you will have a lot of play on the pedal mount. Eventually just pressing your foot on the throttle will cause the entire pedal mount to rotate to the right and same goes for the left side.

Other than that the only other complain i have is that the mount for a shifter has a lot of play as well. Im constantly feeling the shifter whether its from fanatec or the g27 racing wheel set to move forward and backwards. In order to solve this problem i needed to use popped bubble wrap to help, not solve this problem. But if your storing this in minimal space like i am, your gonna be removing the shifter constantly and the wrap will tear. Im currently trying to solve this problem now thats its been a year of owning a playseat. All playseats are constructed the same, the only thing that changes is the seat or the color of the metal.

The great thing is this thing has tons of room under the seat for mods and the buttkicker gaming amp you can buy. Even if you have a fanatec racing wheel like me you dont need to worry, the g27 bolts right on, but the fanatec wheel comes with a template for drilling the holes, so as long as you have a drill and a bit you can easily fit almost any racing wheel onto this thing. The metal is very easy to drill through.

Just remember that this seat is not at all a good seat for use with PC games unless you like getting out of the seat every time you need to use a keyboard/mouse and wanna hunch over your setup and or desk. For just a tiny bit more you can find tons of better cockpits that will come with or allow you to later purchase keyboard, mouse, and monitor mounts.

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First of all I just want to say thank you to Playseat for creating such a great piece of equipment. I have been playing GT5 now since 11/24/10 and I play every day. The game is a great game for the driving enthusiast, but after putting 42 thousand miles on my game cars before buying the Playseat, I am looking back and asking myself why, oh why did I not do this sooner. The Playseat just adds so much more to the driving experience. You really do feel like you are driving a real car with the low slung seat, which is not hard to get in and out of. I mean, once you are in... you are in for a long time. These things are that comfortable. Everything is adjustable and very well made. I had a very small hole in my seat cushion when I received the product. After I noticed the "hole", I contacted the company directly and asked if they would help me with this very minor issue. To my surprise, Playseat sent me free of charge a new seat cushion top... and bottom. They went above and beyond the call to satisfy their customer. I am very happy with the customer service I received from Playseat and very happy with the overall product. These seats might be expensive and all, but if you are thinking about getting one of these stop thinking and just buy it already. YOU WILL BE SUPER HAPPY!!! I know I am, Thank You Playseat WRC!!!

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I have had this seat for about one month now. I am very happy with this racing seat. It is made with a good quality of materials and is ergonomically very comfortable. It took me around 45 minutes to assemble. It has made playing auto racing videos so much more realistic. The only flaw that I have found so far is the steering wheel tends to shimmee down the mounting shaft when I race road courses because I am doing more shifting and probably tugging a little harder on the wheel. I alleviated this problem with a little duct tape on the mounting shaft to make it a bit thicker and now the wheel holds firm. I would definitely recommend this seat if you are into auto racing games. It makes the game so much more realistic.

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Playseat Gearshift Holder Mount (Silver)

Playseat Gearshift Holder Mount
Customer Ratings: 4.5 stars
List Price: $49.99
Sale Price: $42.78
Today's Bonus: 14% Off
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It's a no brainer this is a required add-on if you have a detached gear box (G25 and G27). Nice consideration for both left and right hand side. Adjustments to front/back, inside/outside are adequate. I do wish there is adjustment for height though.

UPDATE: My kids (4 and 7 years old) like to sit in my playseat, and sometimes ON the gearbox! The thing hold up pretty well. For clarification, I have a G25 and the review is on installing G25 gearbox. I don't know how G27 setup is different, but it's definitely a must have...

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First, it's a rock solid attachment to the Playseats Evolution chair! Second, if you've got the Logitech G25, this is a must! The pictures from Logitech make it look like the shifter can be attached to the steering wheel, but it can not!

Installation is very simple but, do yourself a favor and buy this thing with the chair and install it while you're putting the chair together. It will save you from a two (different sized) bolt removal later!

The kit includes braces for both sides of the chair, let and right operations. I'd recommend to anyone to install both of them1 First is adds support for those players who want to move the shifter to the other side of the seat; but, the brace also adds additional support to the seat itself.

If you are mouting the shifter for the Logitech G25, the large center mounting pin assembly must be removed or else it won't fit on the mount. To do this, there are four (undocumented) screwes that have to be removed (2 long and 2 short) and the entire plastic thumbscrew assembly comes off and leaves you with a clean mounting shifter!

There are two thumbscrews included for adjustment and there are two include hex bolts to mount the shifter with.

Nice. Solid. A bit pricey. A must if you're a serious racer!

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If you have a Logitech G25 racing wheel and you are tired of having your gearshift box hanging around, you need this.

You can mount it left or right (comes with 2 mounts) and you can adjust it on both x&y axis (no height adjustment). It fits well for kids and adults using the same seat.

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I bought this gearshift holder to attached my Logitech G27 shifter to my Playseat Evolution Gaming Seat. It came with all the requires parts and good instructions. It has a few adjustments that make finding the perfect fit/feel really easy. It comes with screws to mount the shifter directly to it, for a really secure fit. The only surprise was that you had to remove the mounting clamps from the shifter in order to fit it on the holder (not explained in the instructions), and required a long small screw driver which I luckily had.

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If you own the Logitech G25 you really want this gearshift holder. It installs easily and is positioned very nicely. It's sold and adjusts easily. I wish I could slide back just a little more, but it's OK as it is. I definitely recommend it. BTW, it mounts either on the left or right side, so UK/Oz drivers will feel at home, too.

If you have a racing wheel without a gear shift, you don't need it obviously.

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Playstation Move Motion Controller

Playstation Move Motion Controller
Customer Ratings: 4.5 stars
List Price: $49.99
Sale Price: $28.37
Today's Bonus: 43% Off
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The Motion Controller and the PS Eye are the minimum needed to bring 'Move' to a any PS3 console. No exceptions. If you already have a PS Eye then the controller alone is the only purchase necessary. On the other hand, to fully enjoy certain games, you may want TWO Move Controllers.

It's hard not to be impressed by the Move. While I can't see how the Move's Motion Controller can become PS3's 'main' controller, I believe that it's going to find lots of good uses and hopefully in hard-core games and in the RPG games that I'm usually playing.

SETUP

Press the PS button. If the controller is charged... you're done.

Of course, to do anything useful, you WILL need a PS Eye camera and maybe a game :). You CAN use the controller to navigate the PS3 XMB menus but it may take some getting used to I am still reaching for the DualShock.

MOVE'S MOTION CONTROLLER

The Wikipedia has a very thorough review of the technology inside the controller impressive. It's probably worth going there to get an idea of what's under the hood.

From a user's point of view, the Move could be viewed as approximately the right side of the DualShock 3 where the motion tracking function is the R3 analog stick, R1 is the MOVE button and the R2 becomes the Move's T(rigger). You also get the 4 Square/Circle/X/Triangle, in a square (not 'diamond') formation, the PS button as well as the START and SELECT. So far, the most used buttons during gameplay were the MOVE and the T(rigger).

In addition, you get a wrist strap. At the opposite end of the microphone or thick wand-shaped Move there's a USB Mini-B port for charging and another port that seems to be proprietary must investigate.

The controller is quite substantial as far as both size and weight I like that and liked its being shaped in a way that makes it easy to grab and hold. Very much like a microphone or a very thick magic wand; NOT a remote control.

Based on my experience so far, Move's ability to track your motions far surpasses anything that I'm aware of in the gaming universe. Every single movement, up/down, left/right, toward/away and wrist rotation are accurately captured and almost instantly reflected on the screen and so is acceleration that would usually translates as 'force' in games such as sword fights or ping pong. In addition, there is haptic (tactile/rumble) feedback, a little too weak in the games I played so far, making the gaming experience that much more realistic.

I am not writing a lot about the Eye camera because... it's just there and it's not the subject of this review. For as long as it can see you, it simply does its part so that you may enjoy your game.

PLAYING

I've tried so far everything in the Champions game and one puzzle game demo downloaded from the PSN. Our little girl is playing the Eye Pet demo and my boys are playing mostly the sword fight and the archery games in Sports Champions. Considering that Sports Champions is an early game, my expectations were not that high but, surprisingly, Ping Pong did meet my expectations. I've been playing real Ping Pong ever since I was 11 or 12 so I probably know what I'm talking about and the Move version of Ping Pong is GOOD. As for the others... sword fight, kids like it. Archery was okay, Bocce was so-so, Frisbee Golf not too bad. Three of the six Champions events benefit significantly from using TWO Motion controllers.

For the games I've played so far, this is NOT a couch experience. On the Sports events I was sweating after a few minutes and I had to get off the couch and stand up even when playing the puzzle because of its depth element. This is probably a good thing.

I am sorry for having to do this but, absent 'hard core' games, the only comparison I can make is between Move and Wii and... to put it VERY mildly, the Wii shows its age when placed next to the Move. Except for it lacking a built-in speaker, the Move controller is ahead of Wii in every single respect: precision, responsiveness, ergonomics. The fact that the Eye camera can and in certain games DOES track your body not just the controller helps too. Of course, the Wii has the games but the Move games should be coming fast so I'm not worried.

MY RATING

It's 5 stars for the technical merit, ease of setup and for the overall experience. Hopefully, the games will be coming quickly and in good quality.

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It's a shame that Sony's new motion controller Move is so much compared to the Wii. Aside from the basic principles, Move is a lot different than the Wii. And if you ever played Wii and then pick up Move, you'll quickly be able to tell the difference. The accuracy with this thing is out of this world. It follows the wand with 1:1 motion and no lag at all(not yet anyway) And you can go into 3D space, like going into the the picture and grabbing something out, something the Wii couldn't do. But this review isn't about the Move VS Wii, so I'll shut up. I've played Sports Champions and Start the Party and some demo games, and this controller is perfect. It's built solid and it feel good in your hand. The glowing orb on top is actually pretty cool, but it's not just for looks, it actually has a purpose, and it's purpose is to help the camera follow the controller by following the light. This controller is still very new so I can't note on reliability, but I'm sure it's great giving it's from Sony.

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After having bought the PS3 move all I can say is amazing at how easily it's to use and how incredibly it reads the hand and arm motions of the player while you are playing a game. The Wii motion Plus when it came out was suppose to help fix the wii remotes sometimes unsteady reading of the Wii remote motion during gameplay but even than it really didn't seem that much of a vast improvement, but with the PS3 move as you play the gladiatorial fights and archery or just playing ping pong reading the wrist movements and the location of the motion controller is vastly superior especially if you've just played a Wii game and start playing this a couple of hours later. Setting up the motion controllers is also vastly easier than the Wii remotes just use the usb hookup when you turn on your console and motion controller than go to the accessory settings on the PS3 and you'll see the motion control calibration setup to begin and within a few seconds you're set to go. It does seem a little more fun though if you have two motion controllers for some of the games on the Sports champion one, notably the Gladiator and archery one for the most part but not truly necessary to play the games if you just want to have one or just only bought one. So for the great price for this is it worth getting?, I definitely say yes while some have called it a clone of the Nintendo Wii I feel it's vastly more than just that with all it's been able to do and the great enjoyment you're sure to get while playing with the PS3 move as well...

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I already have a PS3, so I bought the bundle with the Eye, game, and controller, then I bought this controller for 2 player and more 1 player versatility. So far, I have had a lot of fun with the system. The camera and controller are very easy, just plug and play. You calibrate the controller at the start of each game, which basically entails pointing the controller at the Eye and hitting a button. Not difficult.

The game play is fun and intuitive, especailly when compared with the Wii remote, which was pretty cool for its time (I mean, they just took a Game Cube and made a new controller for it. I certainly didn't guess it would sell as many as it did). The Move just takes it to a new level. It's not shaky like the Wii, and you actually have to move to make it move around the screen. If you've ever played Boxing on Wii, you will have noticed that you don't actually have to punch, just flick your wrists. With the Move, you have to actually move around.

Anyway, I like the new controller and am glad I bought 2 to start with. I may buy more later, as the games are developed, but this is a lot of fun out of the box. One more thing: the glowing, color changing, ping pong ball looking thing on the end of the controller is not hard plastic, but a rubberized material, like silicone. So, if you whack it into things, it won't break or anything. Seems like a good design.

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When I got my hands on this device I realized instantly it was no Wii rip off. The precision is dead on, and trust me.... you won't be dissapointed. It's farrr more comfortable then it looks and it is truly 1:1. I do warn you, it does look a little bigger in real life than the pictures though.

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COMPONENT AV CABLE FOR SONY PS3

COMPONENT AV CABLE FOR SONY PS3
Customer Ratings: 4 stars
List Price: Price Unavailable
Sale Price: $3.66
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Product works very well. The fine details that you're used to in HD is not there but close. The regular video cable does not show details as good as this S-video cable. I used it to connect the PS3 to a Dell MP2300 projector so that my kids could play while I look at HDTV.

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Pro Evolution Soccer 2012

Pro Evolution Soccer 2012 - Playstation 3
Customer Ratings: 4.5 stars
List Price: $29.99
Sale Price: $21.69
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There are some improvements made on Pes 2012. The graphics are better with the players having some facial expressions, also the fans look better than they did in PES 11. The movements of the players are more realistic with each player having his attributes as in real life. There is this new thing that wasn't previously present in PES, you can instruct your teammates to move forward with the R3 button and choose them in corner kicks as well. One other thing I noticed is that it's harder to accurately tackle compared to PES 11 and it's also harder to get the ball from the opponent. PES has always, in my opinion, been steps ahead of fifa (although fifa has lately made some improvements) because of the fact that the game was never foreseeable (since Iss pro and pro ev 2 on ps1, where I remember in fifa 99, 2000, 2001 you almost knew what was going to happen) and it's getting better every year. PES is even better for people with high knowledge of football and that also play or have played in real life.

Of course, highly recommended.

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Every year I had faithfully coughed up $60 for the new FIFA. And every year I felt like it was a steep price for what was basically a roster upgrade. The game played like an arcade game, with balls sort of ping-ponging around from player to player. I love FIFA's licensing (obviously), and its glitzy presentation. But this year, I finally decided to try PES instead. And I'm definitely glad I did. I think the gameplay itself puts it head and shoulders above FIFA.

"Head and shoulders" makes me think of headers, which were nearly impossible in FIFA. It's been a huge problem for years with that franchise. The PES functions a lot like real life. I can get the ball out wide and cross it in headers, that guys get on the end of, and sometimes score or head out of bounds more times than not. This makes me happy because it looks like the real stuff you see on TV.

Teammate AI is better in PES the defensive help is quite realistic. I think the opponent AI is good too. Even on Amateur (yes, I'm old and I suck), if you do dumb things, the game will score on you.

The goals in FIFA always seemed to come from specific spots on the pitch year-after-year. Once you found those spots, you were golden. In PES though, I've seen all kinds of crazy goals from different spots, which I love. I had a low cross from the end-line (almost impossible to perform in FIFA's past) going across the front of the goalie ricochet in off a defender's back, for example.

Obviously it sucks for the licensing and the player names. You have to edit some team names, players, especially in the English Premier League since only Tottenham and Manchester United are fully licensed. I think we can all agree that it is annoying. But, if you don't mind tweaking some of the info a bit (or I'm sure there are downloads available online), it is a worthwhile time investment.

Also, you can customize a lot of stuff in this. So you can build your own team with your own players then sub them into the EPL for example. I wish more games in general, especially sports games, gave you MORE customization. If you wanted to make your own City Men's 40+ year old's League, with their complete jerseys, you could do it...

I like the Champions League presentation (with the epic song) too. I hate the PES main menu music though; FIFA has the catchier menu music. I never thought I'd notice it, but PES is kind of cheap there, and you hear it ALL the time. Master League/ Manager Mode is pretty good, and I would say better than FIFA's version last year, but to be fair, they're similar to each other. It's easy to go over budget on player salaries, though, if you are not careful. Also, selling players on the Transfer market is very difficult, so I just end up releasing them and paying the severance fee. I don't play online, so I can't say how good/bad that part is.

Overall though, if you like football/soccer a lot, then this is the game to get. I wish EA didn't have a monopoly on the rights to most sports games, since competition is always a good thing. I would love to see what PES would do with EA's full licenses!

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As a PES (Winning 11) fan since 99 and a very pissed Konami customer in the last couple of years, I am very happy and pleased this year. This PES by far better than any other PES on the current game console generations..

+ The graphics is revamped and stunning, beautiful.. (still some minor animations issues can be seen but you will not notice them)

+ The attack feels solid, passing is improved.

+ Team AI is unbelievably better than last year.

+ The defence system is changed than last year but it feels better (Still you have to redo the learning curve which might upset some customers.)

Same cheesy menus/ soundtrack --> who care about the menus/ sound track!!!!!

Some licence are missing .. this might be bad for those team fans.

In my opinion even this is not the most polished game but it is the most solid authentic football (soccer) game..

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if you like soccer, you must have this game. FIFA is a good option too, but for starters, pros play PES

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I've been a Pes fan for a very long time. This game is I think a move in the wrong direction.

Changes from the previous year:

Game is considerably slower

Passes don't go to strange places on the field

-Referees are slightly better although you will still find yourself playing online and sliding somewhere in the field away from the ball and getting a red card for it. Cursor problems remain.

Goal scoring has become way too easy. This is the biggest move in the wrong direction. Get Messi and you can walk to ball into the net.

-Online game is still shoddy. No way of choosing a player with a better connection over one with a bad connection. This is a consistent problem Konami refuses to solve.

This might be the last year I buy this game.

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BioShock Infinite

BioShock Infinite - Playstation 3
Customer Ratings: 4.5 stars
List Price: $49.00
Sale Price: $28.99
Today's Bonus: 41% Off
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NOTE 1: This is a review in progress. I got the game during the midnight release and have been playing through the campaign. More thoughts will be added as I finish the game.

NOTE 2: I AM NOT an employee of 2K or Irrational Games. All the writing you see are my opinions alone; see my other video game reviews (both positive and critical) if you need proof.

The first thing that's going to strike you about Bioshock Infinite is the setting of Columbia. No longer are you stuck underwater and going through tight corridors as in Bioshock 1 and 2. The openess of being on will be unlike anything you've experienced in an FPS before. Many games try to give you the feeling their setting is alive (Skyrim immediately comes to mind), but few immerse you with real life issues (racism, etc.) as B.I. does. You'll literally stop and listen to the various conversations, that is when you're not getting shot or melee attacked!

I don't want to give too much away, as I don't want to spoil the game for you. Needless to say, some of the language is going to shock and awe you, so there's a reason the big "M" is on the front of the cover. Definitely either have the kiddos away in bed or have a headset on.

The next thing is your trusty sky-hook. No longer are battles confined. Now, you can literally leap on the multitude of railings, slide down, see an enemy and drop on them to attack. The freedom this opens up to approach different situations is a liberation. Yes, some of the game is "on rails" and you won't have this opportunity through the entire game. But there are always going to be limitations with software, hardware etc. that restricts visions.

Those familiar with Bioshock and Bioshock 2 know you carry a power in your left hand (called "vigors" in this game, previous veterans of Bioshock recognize these as "Plasmids") and a weapon in the right. B.I. doesn't mess with this formula but DOES change your customization where it is much, much deeper.

You will also find various Gear lying around, of which you can equip a certain amount (4 to start). These effects vary as well, from giving your Skyhook melee a shock charge to increased damage against certain enemy types.

When you add in the random things that Elizabeth brings into the fray later in the story (called "tears"), the combinations are staggering and offers replay just to see how insane a setup you can create. For example, you could have Murder of Crows equipped, initiate it, switch to Devil's Ball, which will catch your crows on fire, which will catch your enemies on fire, and Elizabeth warps in a machine gun turret which finishes the job. It's honestly something hard to put into words. You simply have to experience it for yourself.

Sadly, the weapons are pretty standard-fair for this kind of game (shotguns, machine guns, etc). You could put a 1910 coat of paint on pretty much any COD gun and you have a B.I. gun. Seems like a lost opportunity here. The standard "spend this to upgrade that" is present in the game. You will find locked chests which will make you hunt for keys. However, what you find in these chests (infusions, which let you upgrade your shield, health or salt, respectfully, ala Skyrim) as well as Gear, etc. are WELL worth your time to seek and find the keys.

But what's a great action game without a story? The basic gist is you are Booker DeWitt, here in Columbia to rescue Elizabeth. Who just may be the most full-fleshed out AI character to date. Through her communication, both verbal and non, you feel an engagement with her that you haven't felt in other games. You actually CARE what becomes of her. And that leads you to got he** bent on doing anything and everything to leave with her intact. Again, I'm trying to keep this a spoiler-free review, but there are so many twists and turns in this story that by the time you hit 10 hours through the game you'll be like "what the heck just happened???" In a GOOD way.

Enemy AI is very smart, and just jumping on one of those sky-hooks isn't always enough to escape getting pummelled. They take cover and, especially at a point in the middle of the game, will make you bring all your skills and items to bear or else you will find yourself dying. Repeatedly.

Regardless of what you might have felt for Bioshock 1 or 2, or if you have never played a Bioshock game, the setting, gameplay and sheer scope of Bioshock Infinite are well worth the price of admission. When history looks back on the PS3, this will become one of the defining games of this console generation and simply should not and cannot be missed.

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I'm nowhere near your average gamer. I'm a 46-year-old wife and mom. I played games with my kid when she was younger, but hadn't picked up a controller in years. Then a year and a half ago I met Nathan Drake, and renewed my love affair with adventure games.

I recently branched out, took a chance on BioShock 1. That was okay, the story was REALLY different, but the gameplay got a tad monotonous after a while. I happened to finish that a couple weeks before Infinite came out. I really had no intention of playing Infinite. None whatsoever. I barely paid attention to its existence.

Then I saw a commercial for it. Which led me to investigate online. Which led me to buy the game, on May 19. I finished it tonight, June 15. Yes, because I work full time, have a family to corral and a million things going on, it took me almost a month to play this game. But OOOOHHHHHH what a month it has been! I have savored EVERY MINUTE of this game. It's been so damn much fun that I actually feel BAD for getting it on sale. Holy guacamole, the art, the story, the characters, the *everything*.

This game is simply stunning. Even if you're just a sorta-kinda-casual game player like me, you will enjoy the living crap out of this. I am so completely going to play it again, as soon as I can pry it out of my daughter's hands.

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I'll state right up front that I don't typically play first-person shooters, and that this was the first BioShock game I've played. My favorite games usually fall into the role-playing, action/adventure, arcade, or artsy/independent categories (i.e., Skyrim, Uncharted, Ratchet & Clank, and Journey, respectively). Things like Call of Duty and Battlefield just don't do a lot for me.

With that said, I loved this game. The designers did a good job of balancing combat, exploration, and story elements to avoid making you tired of any single aspect. I found myself growing surprisingly attached to Elizabeth as the game progressed, which made for an increasingly emotional experience as the story played out. And even though I expected some twists at the end, when they actually came I was floored... and sat through the closing credits in stunned silence.

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The Good

+Solid story and narrative that really draws the player in

+Very thematically ambitious

+Gorgeous world really draws you into the experience

+Solid gameplay mechanics

+A lot of variety in ability and gear to help change up the experience

+Elizabeth is a very well crafted character

+The music and audio is very good; the voice acting is fantastic

+Comes with a copy of the original Bioshock

The Bad

-Slight dips in framerate from time to time

-Death can feel a little disorienting

-Some choice decisions fail to have an impact

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Note: The Following Review is Long

In 2007 the original Bioshock came out and added a layer to gaming that few games have been able to do. The game was not nearly as big of a success as other titles of the year such as Halo or Call of Duty: Modern Warfare, but it quickly seized hold of an enormous cult following that became very emotionally attached to the game. The game was so beloved and so much of a success that when Bioshock 2 came out a year later it couldn't have hoped to be as beloved. After all, the original Bioshock was groundbreaking from a narrative standpoint. A game that reached so high any game which followed it couldn't hope to come within an arms length of its legacy. Nevertheless, Bioshock Infinite is here and it reaches. In some regards, perhaps even higher than the one that started it all.

You play as Booker Dewitt. He's got some debts to settle and believes he can do so. He must first venture to the floating city of Columbia. There he must rescue a young woman named Elizabeth. But it will not be easy. Columbia is a city ruled under the watchful eye of Father Comstock, a prophet who can supposedly see the future. It isn't long before Booker realizes that rescuing Elizabeth and escaping the city of Columbia will be much more difficult than he imagined. Quickly branded as a false prophet, Booker comes under attack.

Like the first game, Bioshock Infinite is a very thematically ambitious game. One that begins to elevate storytelling in gaming. There will surely be a lot of discussion to follow with this one. There's a lot of care taken with the world in which it takes place in, as well as with some of the themes it handles. And Bioshock Infinite opts to hold very little back. Here you'll be tackling themes such as racism, religion, false prophets, gender roles, even moments that will test your own morals. It's got a lot to say. The story and the world also come to life in the same way that Rapture does. While Columbia is not as dazzling as the trip into the underwater world, it does have a pulse just the same. You'll find Voxphones scattered throughout. These, like the original Bioshocks audio diaries, add a lot more to the tale at hand. They add to the story, the world and the atmosphere. To ignore them is to miss out on a considerable portion of the game. For those very curious about the world they're playing in, they will most certainly want to pick these up.

From the outset it doesn't seem as though there is much which separates Bioshock Infinite from it's predecessor. Indeed, it takes a moment to get there. Many aspects will be familiar to you from the outset. Instead of Plasmids, for example, you have Vigors. These allow you to do things such as possess machines and make them attack your enemies, or hurl explosive fireballs at your foes. If there are crows an area you can even turn them against your foes. There's a lot variety with the vigors, as well as many different ways to use them. There is a limit, of course, you need salts to be able to use them. Like the original there are also vending machines around where you can use currency to buy upgrades for your vigors or guns. You can also restore health.

Unlike the original, however, you don't stock up on health packs that will be used immediately when your life reaches zero. Rather you have one life gauge that doesn't recharge at all. You must find food or other means of sustenance to restore your health. There is, however, a shield you'll get early on that does recharge. If you can find cover in the midst of a gun fight or keep from taking damage your shield will recharge and you'll be ready again. This seems like it'll make the game particularly difficult at first, but Bioshock Infinite is not too challenging in and of itself. Sometimes the enemies can come in large waves. But should you bite the dust you are never punished too harshly. You'll respawn really close to where you died and you'll be given some health and some ammo. Your enemies will also have some of their health restored as well, so whatever killed you is usually still lurking. The only downside is that there will be times when you respawn and you'll need to take time to adjust to your surroundings. Though you never respawn far from where you've died, there are times when you'll feel disoriented and turned around when you do.

There is also gear you can put on to help you out along the way. These will enhance your abilities. And if you mix and match things will change. One piece of gear, for instance, allows you to run faster when your shield burst. Another lets you set people on fire when you attack them. This adds a layer of strategy and gives you a different means of approaching the bad guys. Get enough variety of gear and you'll be able to create different "builds" for your character. You might think of these builds as various job classes from an RPG. This all provides many different ways to tackle many of the big firefights in Bioshock Infinite.

Chances are you won't die too many times. Bioshock Infinite's biggest change to gameplay is adding Elizabeth into the equation. Elizabeth will accompany you throughout much of the experience and as such she is a companion. This isn't some game where you'll have to babysit, though. Elizabeth can't die. Although she will supply you with ammunition and health if you need it. This little tweak can make the game a bit easier than it has to be, but it won't make death impossible. She also helps you unlock doors when you come across them, although it is just a tad bit strange that you

What really helps Elizabeth along is how well realized of a character she is. How she develops and her facial expressions give her a lot of life. To say much more than that would be to spoil a lot of the fun of the game. Booker is not a bad character, by any means, but the story quickly lets you know it isn't about him. He's a man with a simple mission, but this is much more her story than his. She is truly a loveable and charming character. Not that Booker is bad, but he's primarily there to make sure you experience the story more so than to add a lot. While he makes commentary and quips (that are mostly to provide hints of where to go) every now and then the game makes no illusions about who is the star of the show here.

That being said, because of such a huge emphasis on its narrative and story, Bioshock Infinite often has a real clear path for you to go. It's a very linear game where you'll rarely (if ever) find yourself lost. That doesn't mean you can't explore. There is plenty off the beaten path where you can go off track for a moment to find gear, vigors and sometimes even going so far as to find a sidequest or two. If you ever find yourself exploring too much, a tap of a button will show the way to go in order to get back onto the right path.

Most areas are not too big, but they are filled to the brim with a lot of details. For the most part, Bioshock Infinite doesn't look that much different than the previous two games. This is fine as they were gorgeous looking. Here there is a lot of detail to the world. One of the chief criticisms lodged at Bioshock 2 was that we'd already explored quite a bit of Rapture. A return there wasn't exciting enough. Columbia definitely is. The tone is very similar, but the atmosphere is not. Instead of going down dark corridors you're exploring a lot of open spaces. Not everyone you meet is someone who has lost their mind either (and some do not even care to try to kill you). Especially in the beginning moments of the game, you may come across citizens having idle conversation. Likewise, where as the original Bioshock was pretty dark in its environment, Infinite is not afraid to let the sunshine in. Many of its set piece moments stand in contrast to the original.

The audio is just as good. The sound effects are great. But what is the most rewarding is listening to the voice acting. All the performances are great. Comstock, in some cases, can be downright haunting (particularly listening to him on Voxphone). It helps to make a pretty engaging experience. If there was anything about the presentation that might be a bit of a nuisance it might be that from time to time the frame rate can get a little choppy.

Bioshock Infinite is not for the weak-hearted however. It's a violent game with some pretty gruesome death moments. Nothing to cringe worthy for those who have played the original Bioshock or other violent games. What makes it more startling is that there is a much deeper context to much of it here. As in, moments in which you'll see innocent people brutally murdered before your eyes or treated very poorly. Much of this is put forth for thematic or story driven purposes. It can be brutal, but it isn't here just for the sake of shock or as a means to see how far they can push the envelope.

If there was anything about Bioshock Infinite that immediately sticks out like a sore thumb, it would be some of the "choices" and "decisions." Some moments you're able to make certain choices by pushing one trigger or another. The problem is that the impact of these choices isn't really clear--if they even manage to change anything at all. At the beginning of the game, for instance you can choose to throw a baseball at a couple or throw it at the MC on stage. Regardless of your decision things will play out the same. It isn't particularly obvious if this has any lasting impact. It has short term effects, but nothing that really impacts the story in a major way.

The PS3 version of Bioshock Infinite comes with a free copy of the original Bioshock. For those who've yet to play through the game it's a nice treat. For those who have already experienced Bioshock it may not actually be necessary, but it can serve as a nice reminder of the game in and of itself. But you're free to take it or leave it.

Bioshock Infinite isn't a perfect game, but it is a great one. A thematically ambitious game with a well told story, Bioshock Infinite is sure to delight fans who fell in love with the original back in 2007. It is a game that not only delivers well from a gameplay standpoint, but from a narrative one as well. If you enjoyed exploring the world of Rapture in 2007, then you'll love going through the land of Columbia, here.

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Note: May contain spoilers. Proceed with caution.

For video game enthusiasts everywhere the Bioshock franchise has become thee franchise this gen. From our trip to Rapture in 2007, and our subsequent return in 2010, this series has shown that the FPS genre is far from stale. It did so by testing your morality, giving you some small RPG elements, and creating an extremely strong and engaging narrative. Well I'm more than happy to announce that Infinite doesn't break that cycle and, at the risk of sounding premature, I'm willing to say that I think it surpasses the original in more ways than one.

It would be downright impossible to explain the story without lacing the entire summary with spoilers and that's not really what I want to do. For those who have already played the game they know exactly why the story is so fantastic. For those who are thinking about playing the game I would prefer not to ruin the experience. Normally I wouldn't mind having a spoiler or two, but I feel like that would take away from Infinite's beauty.

"Bring us the girl and wipe away the debt." This is a statement that you will hear countless times throughout this game's 10+ hour campaign. In short, it's this game's equivalent of "Would you kindly?" And no, I'm not joking. This one phrase is way more complex than what it appears to be at the beginning of the game. The entire story, in fact, is way more complex than what it appears to be. Which is why I enjoyed it so much. I was a little skeptical at first and I found myself expecting to be disappointed by a pretty generic story. I think this stemmed from past franchises having a weak third entry (Killzone, Resistance, etc.) but Infinite breaks that cycle.

What starts as a simple mission to free Elizabeth from her captivity in order to pay off some gambling debts soon turns into a complex story about infinite realities. I will admit that while I had a vague understanding of what happened at the end I wasn't 100% sure. A simple Google search let me know that I was right for the most part, but, just as there's an infinite number of realities, there's an infinite number of ways to interpret the ending. Some people have even gone as far as actually making connections between Columbia and the world of Rapture. Now at this point in time most of this is just speculation, but a lot of it makes sense in the context of this story.

One thing this franchise is known for is its sense of atmosphere. Even though we might not be in Rapture anymore it doesn't mean that element got tossed out as well. Walking through Columbia I felt like I was in 1912. The way the buildings were decorated and the racist comments overheard from common citizens are just some small examples of how this game transports you to a different time period. Then there's the music that does a fantastic job at bringing the already beautiful visuals to life. It makes you creep around corners in fear of walking into a huge group of soldiers. I remember one part of the game where I was looking at a monitor as Comstock talked to me and when I turned around there was a Boy of Silence right in my face. I literally jumped in my seat and screamed "JESUS CHRIST!" None of that would have been possible without the eerie tone set by the music. It does a wonderful job at enhancing the player's experience as he/she wanders around Columbia.

If you've ever played the first two games then you can expect more of the same in terms of gameplay. You move from location to location killing off enemies that get in your way. Plasmids are back in the form of Vigors and instead of being replenished with Eve they're replenished with Salts. Even with these similarities Infinite manages to provide some new ideas that branch out from the core gameplay. The most noticeable being the inclusion of the skyline. I will admit that I was skeptical about the idea, but after playing through the game my doubts were washed away. The Skyhook adds an extra layer to the combat that enables each battle to feel unique because not only are you able to hop on and ride around the battlefield in search for better ground, your enemies will too.

Then throughout the game you can find Infusions, Clothing, Voxophones, and Kinetoscopes. Infusions are basically personal upgrades. When you find a bottle you have the option of upgrading your shield, your health, or your salts. Clothing can be found in boxes wrapped in bright blue wrapping paper. These pieces of clothing give you an extra buff that ranges from a stronger melee attack to an easier Skyhook execution. Voxophones take the place of the audio recordings and Kinetoscopes are these short little film clips placed in these weird podiums. During my first playthrough most of the Voxophones seemed pretty insignificant, but as I'm going through 1999 Mode and picking them up again it's amazing to see just how many clues the developers gave you towards the big plot twist. You just have to pay attention. The Kinetoscopes are kind of boring and after watching the first 10 of them I started closing them as soon as I turned one on. The only thing missing in Columbia is the security cameras and bots.

So far the game has followed in the footsteps of its predecessors. Keeping what people praised (story, atmosphere, etc.) while taking out what most people disliked (the multiplayer). But what's a Bioshock game without interesting characters? Well, it wouldn't be a Bioshock game. Which is exactly why Infinite is filled with them. You have Daisy Fitzroy, Cornelius Slate, Robert Lutece, and Rosalind Lutece, just to name a few. The Luteces are, in my opinion, two of the most fascinating characters I've seen in years. Between their back and forth banter and their habit of constantly popping up throughout the story it makes you feel like they never really leave you even after they have disappeared from the screen.

Then there's Elizabeth. Usually games with escort missions turn out to be a babysitting disaster. Thankfully, Bioshock Infinite breaks that trend. The beautiful thing about Elizabeth's character is her purity. She's been locked up her entire life so when she finally gets out it's like a new world for her. The way she walks around the environments, the way she stops to look at certain items in buildings, she does so with so much wonder and awe on her face. It's like a blind person finally given the gift of sight. One of my favorite moments with her is when I was searching around this one building. I was walking down the hall and she said "Why is one bathroom for colors and the other for whites?" Booker replied with "It just is." Her response was, and I quote, "Seems like an unnecessary complication." At that moment I wanted to jump through my TV and hug her. It's also this genuine purity that makes you question your morals in a way the Little Sisters never did. After certain events she will look genuinely disgusted with you and it's hard not to question if what you did was right. It's not just her personality that makes her worthwhile, it's the fact that she isn't a drone. She can find money on the ground and toss it to you, she can pick locks (if you have lock picks), and she can supply you with health and salts during a battle. Just a tip though, the health and salts are not infinite. So don't go all Rambo because, in my experience, it's usually one of each during every fight.

Finally, as great as this game is, it does have some small technical issues. As I played through the game I noticed that there was some slowdown. Most of it occurred during automatic save points so it doesn't cripple you in a big fight, but it's there. Then there were a few graphical glitches as well. Off the top of my head I remember one instance where the Luteces' feet were submerged in the concrete and another where I was standing by a wall while Elizabeth was talking to someone and I kind of got sucked into the wall. I was able to pull myself out right away, but it did happen.

Overall Score: 9.5/10 To say I was blown away by my experience would be an understatement. I had chills throughout majority of the story and I found myself motionless when I reached the conclusion. The sheer complexity of the narrative makes you think in ways no other video game has done thus far. In my opinion this is the definitive game to own this gen. If you're a fan of the original games or just a fan of video games with a good story then it's a must that you play Bioshock Infinite.

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