Showing posts with label xbox gaming. Show all posts
Showing posts with label xbox gaming. Show all posts

Power Stand Charger for PS3

Power Stand Charger for PS3
Customer Ratings: 5 stars
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I was really excited for this charger. Finally something different! It looks nice, leaves the chargers on display when not in use which is nice. This product is solid and something different. In my experience most of the PS3 chargers don't know when to quit. They say you can leave on the charger and it won't harm your controller but it's not true. Look at the controller, it attempts to keep charging and continues to blink. This charger is intelligent enough to stop. If you're concerned this charger also gives the option to just store the charger on the base in display mode. Honestly, this charger is the best one going.

My previous charger was the energizer PS3 stand which turned out to be rubbish. Half the time I would put dead controllers on it, it would immediately turn green and stop charging causing me to play the on-again/off-again game. This never happens with this controller.

It's no surprise this is THE ONLY charger that is officially a "licensed PS3 charger" by Sony.

My only complaint is that I wish Power-A made this exact design with 4 PS Move controllers as a charging option (not the usual one move, one navigation. Most of us have two Move controllers which makes those designs poorly thought-out.)

Edit: My original review was only 3 stars because I thought the spring may have been defective. It was not defective. The UPS guy left it outside where it sat for 8+ hours in near 0 degree temperature and it took a few minutes to "thaw" and work quickly. While frozen it appeared like the spring was extremely slow. It's not, it was just frozen.

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Once you get the hang of how to slide the receiver down, this is easy to load. Much more durable than all the others out there. The blue lights are not to bright for our media room.

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I have to say this is a great addition to our PS3!

This charger is a dual charger but can also be used to charge just one controller.

It charges pretty quickly. Also, if you have multiple controllers you can charge 2 with this charger and plug the others into the

PS3.

It is easy to put the controllers in and get them out.

There is a blue light that lights up on the side that the controller is charging in.

We have an upgraded controller and the light on that controller also lights up when charging in it.

Its very easy to keep controllers charged with this and even though ours is hidden in a cabinetthe design of it is not

horrible to look at!

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If your like me your controllers are never left in the same place, and I always forget to plug them in until I actually need one. After purchasing this charger stand I automatically put the controllers on this to charge when I am not using them. External power is a plus so they can charge whenever. There are two lights on this stand the blink when charged or stay solid when fully charged.

Good quality and easy to attach, just push controller down on bottom piece that slides down and drop in, the piece will push the controllers charging port up in contact with the charger. Very easy to use and keeps the controller in one spot!

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great fit, great size, sturdy build, tidy cord..and yeah, cool blue lights :)The adapters are small and snug so you can play with them on the controllers, and the spring suspension to load the controllers are not harsh or "snappy" but just right.

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The King of Fighters XII

The King of Fighters XII - Playstation 3
Customer Ratings: 2.5 stars
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Normally I would NOT consider rating a fighting game so low for it's lack of 1 player modes...but coupled with an absolutely POOR online mode and confusing character designs, makes this one of the most disappointing fighters available. Comparisons will be made to BlazeBlue and SF4, as those were released not too long ago, although SF4 was but is STILL getting serious play.

The character designs are confusing in the sense that, techniques/moves given to the characters don't quite make sense for their fighting style. E.G. Ralph was in the past a grappler, well they've taken away most of his grappling moves, and replaced them with some special punches that I've yet to really figure out their advantages. Some characters are a given in design, ex. Iori, as they're templates make very little changes to their overall winning strategy. Most characters don't have enough moves may be the biggest complaint others may make...but MY complaint is that they've changed/removed moves for characters that make you wonder WHY? E.G. Mature had over 4-5 moves in KOF 94...she's been dumbed down to 2 moves and a super. Maybe she's like Guile in SF4 and doesn't need anymore, but you seen this trend in a lot of the characters, like Raiden, Sei Kensou (have NO idea how this guy is gonna win btw...) and Clark with the whole system of all moves/throws are "faster" than special throws. Kinda throws his game out the window.

The online mode is a complete disaster. I've never seen online modes on SF4,Blazblue, hell even Tekken 5 DR run as low FPS/high latency as this. I'm talking about watching a slide show. NO JOKE. Nothing seems to make it much better, and this is AFTER THE ONLINE UPDATE! If Blazeblue can do it, hell if SF4s 3d engine can do it, so can this game. Someone got lazy somewhere here...

Finally, no story mode, no incentive to play through against the arcade cpu (like unlocking artwork,characters, costumes... come on SOMETHING!) I would normally say who cares, that fighting games are 2 PLAYER games right? Well, not with the mentioned above problems.

It's hard enough to get people huddled around 1 tv to play a fighting game. It would make sense that a good but understandably not perfect online experience should be implemented. As said, the weaknesses FAR outshine any good this game could of had. Disappointing, as I've been playing this series since KOF 95 on my PSone.

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My first impression: All looks, no substance. Welcome to King of Fighters where the champion burns, the options are limited and the boys look like girls.

As an old school SNK fan, I must say that I was anticipating this new game to be one that would move the King of Fighters into the forefront of next gen fighting. I expected it to be like it's predecessors except have a nice interface, awesome art and special effects to trump the former titles. Almost weekly I would check the site and look at the clean images and the demo reels, salivating at the chance of playing my beloved KOF and who could blame me, being that KOF XI was fully loaded.

Before I start let's examine the aspect of sequels and how things have played out with the competitor in Street Fighter 4 . The original was a groundbreaking game which has had sequels to improve on the look, feel and play up until the point that the original seems stiff and unplayable by today's standards (I am talking Street Fighter original not Street Fighter 2). Let's take a look at the Fatal Fury series, the same can be said when you contrast Real Bout Fatal Fury 2 to the original Fatal Fury. If you tried playing the original now, you would turn it off after a few moments of the weird AI kicking your ass as you struggle to pull off a move. Real Bout is awesome fun in comparison. My point in these two comparisons is that sequels should be a step above their former game, it is what we have grown to expect.

Story:

That all being said let us examine the progress of the King of Fighters timeline. Originally story-wise the tournament was put together by Rugal, it transcended into a larger force called the Orochi who wanted to harness the power of the fire master Kyo Kusanagi (star of the KoF series) and produced a bunch of flawed clones that led to other circumstances. Although a bit hokey, there was always a story for the few people (myself included) who gave a damn. In King of Fighters XII, you do a Time Trial as the arcade game, no real teams, no story and no cool features to unlock from doing them. What is the point outside of earning Playstation trophies? This really upset me.

Fighting:

The original King of Fighters `94 is still a fun game to play even though the contestants have been tweaked, changed and perfected by the time you use them in King of Fighters XI. I am not sure why the producers felt it necessary to revert the series back to `94 which I am assuming was their intent based on the characters I have played for 11 games (sans Mai who isn't in the new roster). We are given the ugly jumpsuit Andy Bogart with traditional moves, diesel trucker Terry Bogart with classic moves (so no power dunk, power charge, or overheat Geyser), traditional Ryo Kusanagi and an uber chibi version of Athena. For players who had gotten used to the massive 10+ hit combos of the King of Fighters series this game will feel enormously dumbed down.

Online Gaming:

kof 2 The King of Fighters XII (4/10)After the disappointment that is the Arcade mode for people who don't have a little brother or buddy to beat up on in versus, you can try to go online and fight people. This is one of the few positive things that I have to report... well not the fighting online but the new Clan feature. A group of friends are allowed to create a Clan and get people in to support the point system by kicking ass online. This, if combined later with Playstation Home could be a real gem and a necessary component for later fighters. This feature is very cool since it allows for your friends to stay together and help one another out in reaping the rewards of being up on the leaderboard.

Playing online however has been less than stellar for me and I will describe it the best I can through a metaphor: It felt like playing against someone with my fighters having to wade through mud in order to pull of their moves. It is so sloooow, I blamed this on the fact that I am used to the fast pace of Street Fighter 4 . I have also been playing King of Fighters `00 recently and going from that pace to King of Fighters XII is beyond brutal. I wanted to turn the game off and play something else. But the Clan feature is good and I really wish that this will be a feature made into other fighting games and linking it to Playstation Home will give that feature even more possibilities beyond logging in and dancing with trannies. Speaking of trannies, why does half of KOF's roster consist of men who look 100% female? This isn't limited to Ash or the once effeminate Bennimaru. Key up Aerosmith's "Dude Looks Like A Lady".

In Conclusion:

With the slowed down pacing of the fights and the fact that the engine rewards button mashing with the light and heavy buttons. New players will no doubt be pulled in to like the King of Fighters 12. There is an advanced move that I am sure was made to attract vets (like Street Fighter 4's Focus) called a Critical Counter. The Critical Counter is done by pressing a heavy button when close to your opponent and your green Critical bar is flashing. A newb's dream come true a nice accidental heavy punch press will start a combo similar to a Z-ism in Street Fighter Alpha 3 which goes on for about 5 seconds, allowing you to link hits and moves that normally wouldn't link. Once the counter is wearing off, you can finish it with a super or a special. Remember those pretty videos of KOF12 combos? Well those were all criticals.

I see what the developers were going for in dumbing down the series and reverting it back to the original. The thing about doing so is the slow gameplay and limited moves reminds me too much of `94. Street Fighter 4 managed to dumb down their game engine and add in elements that would keep vets like myself happy, while maintaining the interest in casual and new gamers. The King of Fighters XII is not successful in this. What is good about the game though, aside from the horrible load times even when you install it on your harddrive (I mean what the hell) is the crisp new art of all the characters. This gives me hope that in XIII or whatever, they can re-use them to make a fast-paced, fun version. Sorry I know that was mean.

The fact that there is a Playstation Store embedded into the menu makes me scared that later on down the line we will be sold more characters, stages and possibly a turbo upgrade to make it playable (there I go again being an ass). I give this a big no-thanks even with a little K' and Mai sprinkled on top. I already own King of Fighters `94 and even with the opportunities that a Clan can present, I still find this a really hard game to get into.

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07/28/09

Eh uh... Let me start by saying that I AM a KOF faithful; always have been and will be proud of it. On a wide scale, it was always written off as the knock off of Street Fighter, and while that may have been true in terms of gameplay and controls/overall mechanics, KOF always made up for it with "style." Even with identical commands, KOF characters pulled off more fighter-worthy moves, and KOF offered a true variety of characters, most of them with reasons to be anyone's favorite character.

However, I am not so sure if I could vouch for all the goodies KOF had to offer thus far in this highly-anticipated entry, KOF XII.

Otherwise known as 'KOF Rebirth,' KOF XII was to be THE fighting game of this year. Street Fighter IV came out early, but it only elicited a strong disappointment among the fans. KOF XII was to be THE game to truly rekindle the 2D fighter-fire that had diminished over the years. Then, BlazBlue of AKSYS came out; it took the critics and gamers by storm and by now there probably isn't a fighter-fan who has not even tried the game. AND, about a month after BB, KOF XII came out (with GameStop breaking the release date, nice).

And that's probably both the biggest advantage for BlazBlue and disadvantage for KOF XII, expectations.

BlazBlue offered not only colorful visual and orchestral fighter music (which is quite fresh) but also super-fast and sometimes ridiculous gameplay. And character design? out.of.this.world.

KOF XII, frankly, fails to deliver. I mean, it DID deliver, just not as strongly as BlazBlue.

I thought I was not what my friends (and I) call a 'graphic-whore,' but I guess underneath it all, I am. Hand-drawn sprites (which was the sellint point of this game) are most certainly nice. But even with the provided soft filter on, there are gaps, holes, rough edges, and sketchy animations to be found just about anywhere in-game, and when you put in BlazBlue right after playing KOF XII, one can't HELP but make comparisons and they are not in favor of 'the King.'

and the sound does not impress, either. SNK has not evolved much from before the franchise's "rebirth" and I really can't feel the exciting, engaging atmosphere from the soundtracks.

however there is a pro to this game that stands over all others gameplay!

it's the most fluid game motion i've ever had the pleasure of experiencing. therefore, the fighting can only be simple and fast, which every fighter is meant to be (i'm not talking about commands or battle systems). even with deadlocks, a common mechanic which SNK decided to embed with KOF XII; Rebirth, bouts are never slowed down or lagged. critical counter is, in my opinion, also interesting. while you can't be moving at all when using it, when timed right, it literally opens up an opportunity to just beat your opponent senselessly.

now for the reason this review has to be dated the roster and online play.

to be honest, it's weak. i know SNK had a complete overhaul in mind and they focused on rather more important things but it's KOF, for god's sakes. 22 fighters? not even CLOSE to enough. most fans seem to want and almost definitely there will be DLCs for widening the character roster (Mai and K' in highest demands) but it's... ya, disappointing.

and WHAT is next-generation fighter without decent online playing? i know i'm doing this a lot, but BlazBlue had PERFECT online experience laid out for its players. whereas KOF, in 20 or so online matches i've played getting frustrated there was not one single legit match. there were updates even as of now to make the game at least PLAYABLE online but if this issue isn't dealt with promptly and correctly, the fans WILL turn away.

SNK succeeded in a sense in turning the never-changing game upside down and welcoming it to the next age, but perhaps not quite as well as they'd hoped to. Luckly SNK is very receptive of fan feedbacks so who knows? i'll probably be able to give stars of the number i want in the near future.

p.s. don't use Iori

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not a good game , is boring, what about the characters so bad, i ate ho the did those characters, o well not a good game play, dont buy it until you are a fan of kof and want to have all the games from the saga even if some of those are bad!!!

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I've been a KOF fan since KOF 94.. I LOVE KOF... but i was so apalled with KOF XII that i returned it the same day to Gamestop and got my money back... Thank God for KOF XIII that came out recently.... now that one... I love!!!!!

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IL-2 Sturmovik: Birds of Prey

IL-2 Sturmovik: Birds of Prey
Customer Ratings: 5 stars
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Best WW2 flight game for PS3 hands down.Control takes a little getting used to.Graphics are great and the AI is smart.

I find it more challenging than HAWX.If you like flying games buy this one.

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Great game. I love playing it and I'm glad I finally found a flying game that I really like. You won't be dissapointed, it's top rate.

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I Love this game the day after I got my PS3 I downloaded the demo I couldn't get enough I love the look of WWII planes and I love the dogfights this game was perfect.

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Silver Bullet Buttons for PS3 Controller Nickel Plated Silver (Circle, Square, Triangle, X)

Silver Bullet Buttons for PS3 Controller Nickel Plated Silver
Customer Ratings: 4 stars
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To start, these are made out of, what feels to be, actual metal. They look beautiful, and are made really well. They also function perfectly. Absolutely worth the price.

However....

The fit of them is a bit loose...a little too loose for me to say they're perfect. Very close to, but not quite..They were manufactured to be universal, meaning any of them will replace any button, as opposed to each of them having button-specific retaining tabs. They only have 2 tabs, one directly opposite of the other. I'm thinking that may be the reason for their loose fit.They also tend to look a bit cockeyed when they're at rest. If I give the controller a slight shake, they'll readjust. Other than that, I'm quite happy with these buttons.

So to recap;

Pro:

-well made

-great looking

-great function

Con:

-a bit loose

-looks a little cockeyed when at rest.

Overall, I'd reccomend these to anyone else. They look sharp, and unless someone with perfection issues is using the contoller they're put in, no one will really notice the cons.

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Final Fantasy 13-2 XIII-2 Limited Edition Future Shop Steelbook Only New

Final Fantasy 13-2 XIII-2 Limited Edition Future Shop Steelbook Only New
Customer Ratings: 4 stars
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It's not really like most steel cases because of the fact that it has an almost "glossy" paint finish (which appears to scratch off easily). Another kinda thing i could nitpick about is that lightning's face IS the front cover and the ff13 logo is the back which just seems kinda backwards to me but its not a big deal. However the inside of the case also has some pretty cool images.

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great looking case

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Dual Shock Gamepad for PS3

Dual Shock Gamepad for PS3
Customer Ratings: 2.5 stars
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This product, being half the price of normal PS3 controllers, isn't bad for the money. It connects through a wire and my PS3 connected with it right away. The cord is a little short and doesn't allow you to sit more than about 10' from your console, but if that isn't a problem for you, this is a good purchase!

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Absolutely does not work. No support available for this device. Avoid at all cost. Tried the wireless dongle and directly wired the controller but it will not connect, the lights just flash dully.

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Rogue Warrior

Rogue Warrior - Playstation 3
Customer Ratings: 3 stars
List Price: $59.99
Sale Price: $10.80
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To be blunt, this is probably the worst PS3 game to date.

Even the packaging itself was crappy. The pictures on the case were grainy and pixilated, as if they had been enlarged and printed off an early 90's printer .

Graphics The graphics are comparable to those of a poor quality PS2 game. There is no realism, it all seems so thrown together and it is quite obvious that very little effort was put into the graphics.

Gameplay Its all about the kill moves. Period. That seems to be the only thing in mind when the gameplay was developed, running up to an enemy and pressing the X button so marcinko could stab somebody. Don't get me wrong, the kill moves had potential to be both incredibly graphic, and highly satisfying, but they fall short. Again, the pathetic graphics make the kill moves more silly than anything. The AI NEVER notice you coming, so you can run right up to them-no sneaking required (or possible for that matter), and the enemy never hears you, sees you, or even seems to be performing his guard duties, they just stand around with their back to you so that you can stab them. And the hand grenades he uses are ridiculous, its almost comical to use them. Instead of a hall-clearing, shrapnel throwing, enemy killing explosion, you get a flash and a pop that rarely takes down enemies. There is no imagination in this game. It's a -follow the dotted line, kill unsuspecting enemies as you go, off the rackgame. It is pathetically short and has zero replay value. Blind fire is a joke. Well, accuracy in general is a joke. My accuracy in most shooters that I play tends to be better than average, but in this game I couldn't hit anything, and it wasn't from lack of trying. And when you do hit an enemy, it usually takes more than a few hits to bring them down. And I'm sorry but if you shoot someone, ANYONE, in the chest with a 7.62 mm round from an AK-47, they are going to die, or at the very least stop shooting at you. The Koreans in this game can take a double tap to center mass and still keep coming, like little north Korean terminators.

Sounds -I've never heard so much unnecessary swearing in my life. You cant go more than 30 seconds without hearing some incredibly foul language. Every hand grenade, most kills, and every time he gets shot it is a string of profanity that would make most rappers blush. Its just constant "F-ing F-ers, Go F-ing F yourselves you F-ing Communist F-ers" And it seems to be a cornerstone of the game itself. In the second level (if you really can call it that, it only takes ten minutes), as I approached a fast-rope that was clearly the only way into a building he said "like the ex-wife used to say, if I go down, I get in", and then proceeded down the rope. To which my response was simply "Wow."

The gunfire itself is mediocre, I've never fired an AK-47, but I've heard plenty of them, and the ones in this game are more firecracker than assault rifle. The PS2 game "Black" had far more realistic sounding weapons, and "Medal of Honor-Airborne" for PS3 recorded the sounds from authentic period weapons, tanks, artillery, etc, from various ranges. Their effort was clearly heard in the game and made for much better realism.

Overall

The replay value is nonexistent. For $ you should be able to play every penny out of it, but after two hours you're done with the entire game, and likely so pissed off that you just wasted two hours, that you'll trade it in or sell it immediately (at a huge loss I might add. Gamestop was only offering $ cash/trade for it three days after its release). Rainbow six vegas 2 is an example of a game with considerable replay value. Or for that matter GTA4, its down to $ give or take, and how many hundreds of hours can you play that game?

This game should not have even been released. I consider it a crime (theft/fraud if you will) to charge people money for this game, let alone $! I feel that the developer/publisher should issue a formal apology to anyone who purchased this game, and offer at the very least a partial refund. My review does not do justice to how terrible this game is. For perspectives sake you should rent it and play it for as long as you can stand, at least that way you'll only be out $.

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I am not ignorant, nor naive. I do realize this game is one of the worst reviewed games in recent memory.

With that said, I do agree with most of the flaws this game is being held accountable for. However, I feel they are being greatly embellished, at least some of them. The gunplay and hit detection are sketchy, but not dreadfully bad like most would lead you to believe. Infact, this aspect of the game is hovering around mediocre, in my opinion. I've experienced better....but also worse.

The graphics and level design are outdated, and rather uninspired. The gameplay is straightforward, with basically no variation. The story is forgetable at best, and completely absurd at worst. The cover system can be more of a burden than an asset, and the enemy AI is less than brilliant, to put it politely. Micky Rourke attempts to put his best foot forward, but the material is so insipid.

So....this must be sounding like a negative review, huh? Allow me to actually highlight why i enjoyed this game, regardless of it's glaring flaws. Even though it's an outdated "run of the mill" shooter, it is a pretty darn fun one at that. I enjoyed progressing through levels, and mowing those commie's down. While the language is certainly vulgar, I was never the less ammused by it most of the time. The takedowns in this game were cool, though over the top. There are many different ones to perform, so this never really got old for me. I am not going to claim that this game should be considered award worthy. I am merely suggesting that perhaps it isn't quite as bad as some have stated.

PROS:

1. A variety of brutal takedowns that are fun to perform.

2. Mowing down commies, and insulting them while doing it is pure bliss.

3. Simplistic control scheme, levels are fun to replay.

4. Micky Rourke does a decent job, even if he doesn't have the best material to work with.

CONS:

1. A two hour campaign does not justify selling this game at full retail price. It does have online multiplayer, but good luck finding anyone to play with you, considering that just about everyone hates this game with a passion. If this were sold for $10 bucks on Xbox Live/PSN, instead of the full retail price of $60 when it was initially released, I think you would have seen less hatred directed towards it.

2. Dumb enemy AI has rendered stealth rather pointless. Sneaking up behind them is easy, since their backs are usually towards you anyway!

3. Only six missions to be found here. Pretty bare bones stuff too. I would have liked to have seen more variation.

4. Visuals and lazy level design will not impress anyone.

Closing comments:

Rogue Warrior should have been a cheap downloadable title, and that is it. The content it offers, does not justify spending more than $10 bucks. I bought mine for around that, and don't regret doing so. I had some fun with this game, and I do realize I am one of the few.

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I bought this based on a couple cool still shots from the game and the fact that Mickey Rourke was voicing the main character. What a piece of garbage this game is. I honestly can't believe a game like this got put into production. Zero skills required. Zero fun. Zero playability. This game is wretched trash. Don't even rent it. Don't even read another review on it cause this game isn't worth any more of your time.

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This was fine at the beginning, but basically all you do is shoot at the enemy while Mr. Marcinko constantly comments with the same stupid phrases throughout the entire time. Great if you just want to "shoot 'em up" and curse like a drunkin sailor but other than that, i am sure there are other games more challenging. Oh well, i gave it a chance .. Can always trade it in !!! Hope others enjoy it more than we did.

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There is nothing and i mean nothing about spending your hard earned cash for this game. Things like the lack of great graphics, a bad plot make this game seem like it was rushed to market. All the powers that be should be FIRED. I cannot get my money back, i warn you do not spend one thin DIME on this crap. P.S ZERO STARS.

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Sony PS3 Controller Decal Style Skin - Lightning Blue

Sony PS3 Controller Decal Style Skin - Lightning Blue
Customer Ratings: 5 stars
List Price: $8.95
Sale Price: $6.95
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This bad ass skin has survived hour upon hours of non-stop gaming, hasn't got in the way in anyway what so ever, and STILL looks amazing. These folks know how to make a damned good skin.

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AmazonBasics HDMI Male to Female Swivel Adapter

AmazonBasics HDMI Male to Female Swivel Adapter
Customer Ratings: 4 stars
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Customer review from the Amazon Vine Program If you're looking at this adapter, it's probably because of two reasons: You need to make a connection in a tight space, possibly a 90 degree angle. Or, you have an HDMI port that is constantly having HDMI cables connected to and disconnected from it. This is a well-built adapter with excellent video and audio pass-through. It makes connections more convenient since it swivels and can allow you to connect cables at a 90-degree angle. Perfect for those tight spots. Recommended.

MORE DETAILS:

Due to the adapter's design which allows swivelling, the wiring inside has to curve and then straighten out again in the casing. Despite the curve, the audio and video signals were not affected in my tests.

CONNECTORS: The connectors on both ends are gold plated, as are the pins inside the connectors.

Both HDMI cables I tested slid in easily and held tightly. The connection is strong, and the video and audio pass-through is also excellent. The first HDMI cable I used was an Amazon Basics HDMI cable which is a thinner cable. The other HDMI cable was a thicker Belkin cable.

SWIVEL: When laying the adapter flat, the head of the adapter can swivel/move almost 90 degrees to the left or right. The middle of the adapter is on a hinge that allows the adapter to swivel up or down vertically in a 90 degree position.

QUALITY: High quality hard plastic with gold connectors.

This is a useful adapter for either making connections in tight spaces and limited areas. It also serves the purpose of providing an endpoint where HDMI cables can be connected/disconnected multiple times without causing damage to the main connector on your equipment. Most people probably won't remove HDMI connections once they are connected, but if necessary, this is a great adapter. If I have any issues with the pass-through signal, I will update this review.

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Customer review from the Amazon Vine Program I just installed a new LED LCD HDTV on the wall with a slim mount. After installing the TV I realized that the HDMI cable would not fit between the back of the TV and the wall. I am so glad to have this adapter as it allowed for the cable to be installed easily. It also prevents the normal bending of the cable that normally occurs in tight spaces. Works perfectly. I will be getting more of these to have on hand!

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used it to connect my TV, Blu-ray, Satellite box and AV receiver to TV. all 6 adapters did not work. One adapter did not work, some adapters did not transmit the sound and the other ones transmitted the sound (only background music, strangely) without the picture!

Be careful when you buy this item. I would srongly recommend finding an alternative.

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I tried this device and it didn't work with three different HDMI cables. As soon as I take this device out of the picture, everything worked fine.

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I bought 2 of these units to use with my wall mounted TV. One for this TV and one for a future project. I attached the TV using my HDMI cable, selected the proper input and got a picture. I disconnected the wire from the back of the TV and added one of the adapters. No signal. OK, I say to myself let me try the other one. No signal on that one either. I put the HDMI cable back in directly and the TV picture came back. These adapters are garbage. Back to component video since the HDMI cable is quite bent behind the tv, thus the need for an adapter. RETURN ALL THE THINGS!

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The Beatles: Rock Band PS3 Wireless Gretsch Duo-Jet Guitar Controller

The Beatles: Rock Band PS3 Wireless Gretsch Duo-Jet Guitar Controller
Customer Ratings: 5 stars
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This is by far the best videogame peripheral I have ever used. The feel of the guitar is great. The buttons don't make that "clickity clack" that other guitars do, so it's not noisy and it feels very good when you're using it. The guitar itself is much larger than the normal GH or Rockband guitar, in fact it looks like a real guitar from across the room. All the chrome bits, the wood grain neck, and the inlays really make this a loving tribute to Mr. Harrison. If you love the Beatles and Rockband, I highly recommend it.

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The guitar is basically a RB2 guitar (with the same automatic calibration features and what not) created to look exactly like George Harrison's old Gretsch, and it looks fantastic. You can tell a careful amount of work was done to make sure it was replicated properly. All the buttons are solid and the strum bar work great. Although the price is a bit steep at $100, if you love The Beatles and the guitar style this is a good pickup.

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Sure. First off, I picked up this guitar because I had the game but no peripherals (I had been barrowing my brother-in-law's RB2 guitar and eventually he wanted it back). There are many cheaper guitar options I could have gone with, but if money is burning a hole in your pocket, you are best off buying this beauty.

The controller is visually stunning. Curvy, sleek, and solid. The white binding is a great nod to detail. The fret buttons work terrifically and feel much more responsive than the RB2 & RB1 guitars. One thing I absolutely love about this peripheral is the effects knob. Harmonix has replaced the toggle switch for overdrive effects with a round knob. That way you are not always bumping into it, changing the effects and what not (I like keeping mine on echo). However one thing I didn't really like was the placement of the 'select' button. I've never really been one to tilt my guitar to go into overdrive, I've always hit the select button because it helps to keep me focused. On the Gretsch however, the select button has been moved significantly farther down and away from the strum bar making it harder to locate. Good thing the tilt mechanic works great (unlike the other guitars that would either fight the tilt, or set off for no reason). Speaking of which, If you want to pick up an overdrive stomp box, you can plug it into the jack at the bottom of the guitar. That is also where the 'PS' and 'connect' buttons are located. The whammy bar is a bit deceiving. In the pictures it looks really different to what we are used to, but in all reality it's just a standard RB whammy bar with a chunk of plastic clipped on top. Still works great. One thing I noticed about the guitar (right out of the box) was that it sounds like something is loose inside. I've actually opened it up to see if I could find the culprit, but to no avail. Minor gripe. Auto-Cal works great.

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If you are a Beatles nut like I am, then having the guitar that George played is a great treat. However, I still prefer the Rickenbacker controller because that is a facsimile of the guitar John actually used on stage with the Beatles in 1964. George stopped played the DuoJet in 1962 and was never seen on stage with it in the US.

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The guitar is an excellent replica of George Harrison's Gretsch. The buttons and strum bar work great and the tilt mechanic works just like you would expect. This is a must have if you love the Beatles! My friends will be impressed.

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Medieval Moves: Deadmund's Quest

Medieval Moves: Deadmund's Quest - Playstation 3
Customer Ratings: 4.5 stars
List Price: $19.99
Sale Price: $6.07
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Medieval Moves: Deadmund's Quest was developed by the same studio that developed Sports Champions, which to this date was one of the best Playstation Move game developed. Question is, can they continue their success with this game? I'm happy to say the answer is yes.

To play the game, you can choose to use one or two Move controllers--I definitely recommend two for the most natural gameplay (for example, as with Sports Champions, with two controllers you can hold a shield in one hand and a sword in the other; with one you're constantly switching between the two). You can also choose whether you're right-handed or left-handed. For purposes of this review, I'll be speaking from a right-handed point of view, but just reverse everything if you're left-handed.

The first thing the game does is take you through a little training session so you can get used to all the tools at your disposal in the game. In a nutshell, here they are:

Sword: You swing the sword with your right hand. As with Sports Champions, the controls are one-to-one, and by far the best, smoothest, and most precise on any platform.

Shield: You hold your shield in your left hand and press the Move button to activate it. You can use it to block attacks or to deflect objects that are thrown at you.

Ninja Stars: You can throw Ninja stars with either hand by holding the controller horizontally and flicking your wrist while pressing and releasing the "T" button. It's essentially the same motion as throwing a Frisbee in Disc Golf on Sports Champions.

Bow and Arrow: The bow and arrow are also similar to Sports Champions. You hold the "bow" with your left hand, make a motion to take the arrow out of your quiver with your right hand, and draw back and shoot by aiming with both hands, pressing the trigger button with your trigger finger of your right hand while aiming, and releasing the button to shoot the arrow. It takes some getting used to the motion, but once you get it to work it's very natural.

As the game progresses, you'll pick up other gadgets and tools, including:

Grappling Hook: There will be certain times in the game where you need to scale walls or use grappling hooks to swing your way from place to place. Hooks will be marked on the walls. When you see one, you point your right-hand Move controller down, hold the trigger button, and point the controller forward towards the hook, and release the button.

Milk Bottle: As you withstand attacks from enemies, your health will go down. You need to collect and drink milk to replenish your health. To do so, hold your right Move controller over your moth like it's a bottle of milk, press the Move button, and make a "drinking a bottle of milk" motion.

Dynamite: Later in the game you'll be able to use your Move controller as a stick of dynamite; you'll be able to carry three at a time. To "light the fuse" you cup your hand over the light ball. Then you throw it. It is an absolute blast (no pun intended).

Throughout the game you'll see objects to collect like more Milk and Coins which you shoot or strike with your sword. As the game progresses, there will be certain times when you need to use the controllers to do other things, such as pull down a drawbridge, turn a lever, or pick a lock.

As with other games of this type, you'll reach milestones called "bookmarks". If you lose your life, you go back to the last saved bookmark within each chapter.

The one thing that some people may find constraining is that you don't control your character's movements as you do in other FPS games; in that sense the game itself is more like a rail shooter than an open world game. In other words, your character will run automatically through the world and will automatically turn to face whatever "action" is going on at the time. The reason they chose to do this is obvious: with two hands controlling the weapons, you would need a third one to hold a Navigation controller. Where this becomes most frustrating is when there are objects in the room you need to collect; the game will pause for a few seconds and you need to frantically try to shoot whatever you can before it automatically moves you on. But overall, I think they made a good decision: the game was plenty fun and busy enough just handling all the weapons you have at your disposal.

Now that I've finished the game, I do have a little gripe about the boss battles. Here, the motion controls got a bit gimmicky and tedious. At some point it felt less like a realistic simulation and more like the game developers were thinking, "hey, we have cool motion controls--how can we stuff them in over and over and over again". As such, they made the boss battles very, very repetitive, with a ton of emphasis on archery. Yes, the archery mechanics are pretty cool, but not when you have to repeat them a hundred times for no particular reason. Worst of all, there will be times when you think you're doing the motion correctly, but because of the nit-picky game mechanics the game will say you've failed and penalize you accordingly. In some cases you may die a thousand deaths before you finally can get past these levels.

I don't mind clever use of their innovative controls nor tough boss battles, but these felt terribly contrived. It was as if you were contending with both the motion controls and the game. A little moderation and perhaps something a little more clever than just archery practice would have made the game more enjoyable (that said, there is some interactivity to finish off the big boss at the end of the game which is pretty cool).

Overall, the best way to summarize Medieval Moves is that it feels very much like an extension of Sports Champions. It takes many of the same mechanics and tools and applies them to an adventure story. I tested the 3D on the new Playstation 3D Display, and it really enhances the game play tremendously.

As for the story itself, my best advice would be to come with the right expectations. Don't expect anything like Resistance or Uncharted. The storyline and cut scenes is definitely more geared for kids and families. It's a fun but not-too-deep story about how a young prince is attacked by an evil creature, which disfigures him into a skeleton and turns all the subjects of his kingdom into evil skeletons. The game is the prince's quest to "free" the subjects (by doing away with the skeletons), find the villain and restore his kingdom. You don't really get too much of a chance to get too emotionally attached to the hero nor to his friends. Also, when I reached the ending I found that it was very anticlimactic--for all the work I'd put into the game, I would have preferred a much more satisfying end.

Aside from the story mode, there are two mini-games; one where you fend off waves and waves of attackers, and one where you stand in a sniper's position and have to defend a royal statue from being destroyed. These are fun, and allow for multiplayer play, both using the same system and online (when sharing the same system, each player will see the action on a split-screen, and can choose either one or two Move controllers, depending on how many you have).

There's a tremendous amount of customization in both the story mode and the mini-games--you can adjust everything from the difficulty level (squire / knight / champion) to the language used (both spoken and in optional subtitles) to the vibration, handedness, and number of controllers. Oddly, in my version the voice-over narration didn't work at all so I had to rely on subtitles. Hopefully they'll fix this in a future patch.

Overall, the novelty of being able to wield various weapons and gadgets in a realistic way makes this one a game a positive step forward for Move games. While the storyline and premise may be a little rudimentary for some, what more than makes up for it is that you're actually wielding a sword and shield and throwing ninja stars by just making natural motions. This ultimately provides an experience that goes way beyond old-fashioned button mashing, and one area where the Move definitely outshines the Kinect (in general, I find the Kinect stronger for "full motion body detection" games like dancing games, while the Move is definitely more powerful for any game which requires you to hold and manipulate an object like a sword or a bat).

As they did with Sports Champions, I think Sony is sending a message here to game developers--start developing games that don't treat motion controls as a mere gimmick and stop just trying to ape the Wii or the Kinect. Instead, develop games which really enhances game play and really takes full advantage of the strengths of the Move platform. Medieval Moves does this with great success.

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My kids absolutely love this game. My 12 year old son was playing it, and I wanted to kick him off the PS3 to play Uncharted 3. He loves Uncharted 1 and 2. He told me "This is more fun than Uncharted." I was floored. So I had to wait for my turn and see what this game was about. It was a lot of fun to play and family friendly. How can you go wrong with sword fighting, bow and arrow, and skeletons?

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This game really shows the potential of the move controls. All of the actions work perfectly the sword in your hand, the shield, your throwing stars, bow and arrow, grappling hook. I was really impressed by the move controls in this game. However, much like arcade shooting games like House of the Dead, the game does all the walking for you, and the pace you progress is established by the game itself; there's no diverting from the linear progression here. I just kept thinking how cool it would be if the game was more open ended and felt more like a role playing game along the lines of zelda. They could create a totally immersive experience. In the end though it feels like a shallow arcade game despite the awesome controls, because of how linear it is. I wish they would have used the navigation controller and made this game more open ended and given it more of a sandbox feel. They could've knocked it out of the park with this one.

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As an older gamer this game didnt appeal to me that much. I am happy i got this used for cheap otherwise i would have been very upset after paying full price. I have yet to play through the whole game because my arm starts to hurt after a while of swinging the controller around. I enjoy playing Sports Champions which is why i got it. Even though the move motions are the same in this game, it just isnt as fun having to constantly flail around to use the different weapons. I found myself just using the sword a lot and only using the others if i absolutely have to. I am sure kids would have fun with this game but i just cant say the same for myself.

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I really enjoyed this game, it s the best game for PS move in my opinion, but it lacks from more content.

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Wii, PS3, PS2, PC Universal Wireless Guitar for Guitar Hero and Rock Band Games Color Red

Wii, PS3, PS2, PC Universal Wireless Guitar for Guitar Hero and Rock Band Games Color Red
Customer Ratings: 4 stars
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Bought this for a Xmas gift. It was selected by my grandson, who seems happy with it, so I guess it was good.

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Gave this as a gift to my brother, sister-in law and nephew. I don't live close, but love the videos they send of them using it as a family. Great family gift!

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Package very good in the bubble package, well put in the guitar bock, also the box is presenter without problem.

Five year old child, with Lego Rock, will do work well all keys. A friend toll me the center button is too flexible, but I use it and have no problem with it so ever. At the bottom of the guitar is a four swith mode (don't remember is three or four sorry) so you can enable compatible issues. Is good plastic. Just a little problem to fit the wiimote I have a old wiimote so I put it inside, old I refer to non-wiimotion remote. It have a ribbon so you can pull out the wiimote.

The guitar como with aditional hardware for you PS2,PC,etc.and a manual to house to configure specific game or console. English only.

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Call of Duty: Black Ops II

Call of Duty: Black Ops II - Playstation 3
Customer Ratings: 4.5 stars
List Price: $79.99
Sale Price: $77.00
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I just can't help but laugh at those sellers trying to pounce on the opportunity that the Hardened edition is currently sold out for the PS3. They jacked the price up more than double the original value for these. For those who are panicking and did not preorder these before they sold out, stop and don't fall prey to these overpriced sellers, these will be available i repeat these will be available on release day if not the days after launch day. This happens every year namely last year with MW3 and the year before with COD Black Ops, Activision is pretty good with meeting the demands of the public, what happens is Activision alots a certain retailer a number of copies initially before launch date, then resupply them with addtional copies after release day, by doing this Activision can project close to how much copies will or needs to be made (example if you mass produce a certain product but the demand is low, your going to get stuck with those in your hands). Sure you might have missed out the cool stuff that comes from preordering it but the most important aspects of the game is still included, if you missed out on preordering the Hardened edition for the PS3, my advice is keep an eye out for these on launch day or days after on big retailers such as Best Buy, Walmart, Target or Gamestop. They get the most copies and restocks the fastest.

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PROS:

Game is extremely fun if you are a seasoned veteran. And is also fun for new comers, what I like about this game is that Treyarch did an outstanding job of making this game fair. Once you sign into multi-player they give you some important info on league play and boot camp. I definitely recommend going to boot camp because you will earn XP and level up while playing with people who also just started the game. It gets your feet wet before you go onto the real online and play with the big boys. I also like how lethal grenades are not active in the first 5 seconds of a match , NO MORE GRENADE SPAMMING. I also like how the split domination into two rounds, it makes the game fairer and not as frustrating. Overall joining a party of your friends is way easier than in previous games, and yeah the servers are down but that was expected during the first few days of a major release. Overall I am enjoying this game very much and can't wait to finish this review and go back to playing. If you're on the fence about it , I suggest you rent it first and give it a try before you buy it so you won't be disappointed but you might get hooked.

CONS:

When I pre-ordered the hardened edition from gamestop i was under the assumption that by doing this I was going to get at least some of the future DLC map packs with the challenge coins. Much to my surprise all you get from the hardened edition that you won't get in the regular one is:

Steelbook Case (which is beautiful btw)

Challenge Coins that have a code to download the Black ops 2 soundtrack and will also unlock some exclusive PS3 themes and playercards and the exclusive Camo.

Nuketown 2025 Zombies was supposed to be exclusive to this version but it seems as they are releasing it for all other players in December.

I wish that I would have done some more research because although some of these items are cool , I don't believe it justifies the $79.99 plus tax price. If you want the 4 future DLC map packs you will need to buy a BO2 Season Pass which is selling for $49.99 @ gamestop and best buy.

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the game didn't fail me one bit the story line so far is awesome im on campaign mode ! i haven't played online yet but ill be back to update this review on that! the graphics are dope fantastic first person shooter the guns are awesome a few old favorites are here [ Galil etc ]! ive got ALL the COD games but this one is definitely a MUST GET if your an action / 1st person shooter junkie !

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This was my first time ordering any special edition of a game and i was pretty excited for it having enjoyed the first black ops. the box is nice to look at, the coins, game case and the soundtrack is cool(but in order to access/download the sountrack you have to sign up for a call of duty account), but the game itself isnt good. the game freezes a lot (froze my ps3 3 times within one hour and i had to do the hard restart), sometimes the audio goes out and it sounds like a garbled mess, zombies was kind of a let down (the maps felt very small and crowded),multiplayer seems like the same (stupid foul-mouth kids running rampant and hackers galore) but the pick 10 system seems good and i like most of the maps (my favorite being nuketown 2025).

The one thing i loved the most about black ops that was ruined for me in black ops 2 was combat training, you see im one of the few people who dont play multiplayer cause of the two reasons stated earlier, so i would usually play combat training as an alternative and i really enjoyed it on the first black ops. but now ct has been merged with the multiplayer and you can no longer play against bots now you have to play against human players, which once again ruins things for me but at least i can play against bots on local mp or custom games.

Campaign is ok but it wasnt all that interesting and the strikeforce missions are a crappy attempt at a strategy game. all in all i regret buying this all the game as it didnt live up to the hype, the "extras" you get with it are nice but its not enough for the 80 dollar pricetag but the main problem is that even with the patch this game is still a wreck and it can destroy your ps3 with all the freezing that occurs while playing this game and i just cant risk my machine getting wrecked over it. If you HAVE to have this game at least rent it before trying to buy it let alone the hardened edition i wish i would have, but at least the box will look nice on display...

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Bought this to keep my inner child alive! I am an avid player of COD and this is the first time I purchased a hardened edition! It was worth it. It came in a couple of days after it came out but I wasn't in a rush and it opted for faster shipping so I am satisfied with how mine was dealt with! Would recommend for anyone who loves this series!

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Ultimate Boxing Gloves for Playstation Move

Ultimate Boxing Gloves for Playstation Move
Customer Ratings: 3.5 stars
List Price: $19.99
Sale Price: $15.50
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The positive reviews are most likely plants from the company.

These gloves by themselves are fine i'm sure but to be used for The Fight Lights Out is impossible. I think the company made them before the game came out. They should have made them after the game was released and they'd have a better product.

The Fight Lights Out requires you to push a button or two as well as tilt the controller during gameplay. This cannot be done using these gloves.

Also, to block properly in the fight lights out you twist your hands in such a manner that while the move controllers are sitting in the gloves, the blocking motion cannot be done.

Save your money and enjoy the fight lights out without these gloves.

CTA, check out a game first before making a product for it.

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These gloves were purchased to make the fight game feel more realistic. We were so excited to use them. But, as soon as we (my son and I) tried to put them on--well, we had a hard time. It seems these gloves are made more for men. The finger holes are wide, especially where you're to put the pinky finger. The gloves spread our fingers too far apart and prevented us from being able to make a fist around the controller. So, they ended up totally useless. I just haven't had the time to return them.

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My wife and I waited till we could get our hands on "The Fight" to try these out. These gloves work for the game and feel like they can be used for regular gloves. I did have a grip or two about them, and also some suggestions.

These Gloves for the most part worked well. However my wife's hands are smaller than most guys that will be playing this game. That being said, she used them for about an hour without complaining about the gloves. Initially she had mentioned that the area around the pinky was tight. Even on my average size hands I agreed. But I did not notice that once I playing. Another gripe I had with them is the move controllers are hard to put in the elastic band and there is nothing to hold the wrist strap although you can sandwich it in between the wrist velcro strap. One more thing is that fact that the padding quite thick and actually hinders squeezing of the triggers and ps move button. I think using this on the real large bag we have at home will help.

All that being said, they do their job. And yes it is nice to open your hands and not get the controller all slippery. while i would have prefered some better MMA type gloves with segmented padding, these are not actually for sparring.

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The gloves are perfict and work great. It makes you feel like you are in the fight. You can feel the rush.

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got plenty of exercise trust me. used it with the fight what a combo I really liked it made you feel like I was getting beat up in person lol

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