Showing posts with label video games 2013 ps3. Show all posts
Showing posts with label video games 2013 ps3. Show all posts

Ratatouille

Ratatouille - Playstation 3
Customer Ratings: 3 stars
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This game is intended for either younger kids or casual gamers. For that audience I think it is a fun game. The graphic quality is 720p. It is not as good looking as most other PS3 games, but it is a level above the PS2 or Wii versions. I have played those versions as well by renting them. I think the Wii version is the most fun to play due to the controller. But the PS3 version is nearly as much fun to play while looking better and adding some new gameplay elements not included in other versions. The PS3 version is slightly more challenging to play than the other versions, but the average 10 year old can figure out all the puzzles.

There is a glitch in the first level where the voice audio is missing. After about five minutes you can hear them talk.

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We bought it thinking it'd be cute for the kids.

Well, it is cute. At first. Then you realize that some rule-loving capo must've designed it. It's a maddening game. You get hardly any direction at all, which would be cool if you didn't get stuck. And remain stuck because you have no idea what the next step is.

The kids like the mini games but the actual adventure? Such as looking for all the charms in a scene? Drove them crazy. They ended up abandoning the game.

I peeked for cheats online, but it seems like most users get sick of this game. Such an unfriendly one. : (

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Got it for my 5-1/2 year old son. He likes it a lot, but has trouble with some of the controls and seems to be stuck perpetually on level 1. Also, does not have 1080p High Def output but still looks great on the screen.

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We purchased Ratatouille for my Son and he loves it. It's really cute. He is 5 years old and finds some parts are difficult for him complete so I will help him out.

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My 5 kids under the age of 10 say it's an alright game but not easy play and gets boring and not what they expected in purchasing. Win some, lose some.

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Buzz! Quiz TV

Buzz! Quiz TV - Playstation 3
Customer Ratings: 4.5 stars
List Price: Price Unavailable
Sale Price: $189.98
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Customer review from the Amazon Vine Program Tired of "You Don't Know Jack"?

Bored with "Who wants to be a Millionaire?"

With Buzz! Quiz TV, you'll never need another trivia game for your Playstation 3.

Inside the box is the game, four wireless controllers and a USB dongle. The dongle can connect up to 4 controllers, 2 dongles can be used to connect up to 8 players in one room. Two AA batteries are needed for each buzzer.

The instructions for turning the buzzers on and off are included in the game manual. For the less tech-savvy, the Buzz! website has a 5-page PDF file which explains how the buzzers work.

Buzz! can be played alone, with friends, or online.

The following categories are selectable for Buzz! games:

(1) All types

(2) Movies & TV only

(3) Brainiac only

(4) Sports only

(5) Lifestyle only

(6) MyBuzz! questions

There is the option to choose "Mature" MyBuzz quizzes (online only), view online leaderboards, or test the Buzz! buzzers.

So what rounds are available?

For the single player, there are 3 rounds of "Stop the Clock" the faster the player answers a question, the more points are awarded.

In multiplayer mode, a single game consists of 7 rounds:

(1) Point Builder Players answer questions with a time limit, each answer is worth 250 points.

(2) Short Fuse A random player gets a bomb and must answer a question correctly to pass it. The player holding the bomb when it goes off loses 300 points.

(3) Fastest finger The player who answers a question the fastest receives more points.

(4) Pie Fight Answering correctly grants control of the host to throw a pie at your opponents if hit with 2 pies, a player is eliminated. Point bonuses are given for 1st, 2nd or 3rd place.

(5) Point Stealer The player buzzing in the quickest can steal points from another player.

(6) High Stakes Players are given a category description and bet from 100 to 500 pts correct answers reward the bet value, incorrect answers detract the bet value.

(7) Final Countdown All accumulated points are converted to the player's platform height. Questions are asked while the platform descends and players that touch the floor are eliminated. The last player left wins the game.

When playing online, another category is available:

All That Apply a VERY interesting category. A question is asked, with several possible answers. Players gain points for correct answers and lose points for incorrect ones. A popular tactic is to purposely choose incorrect answers, wait until online opponents copy them, and then change them before time runs out to lower the opponent's score.

Here are just a few of the in-game question categories:

People and events

Recent music

Gadgets & gizmos

Blockbusters

Science & technology

Mind & body

Buzz! Quiz TV is the FIRST online game to support the Playstation 3 trophy system an achievement-based incentive for online players. The following trophies can be earned for bragging rights:

Sofa Subjugator: Bronze / Silver / Gold

The Barnard Award: Bronze / Silver / Gold

Lonesome and Loving It: Bronze / Silver / Gold

MyBuzz Enthusiast: Bronze / Silver / Gold

Sofa Surfer: Bronze / Silver / Gold

Socialite: Bronze / Silver / Gold

Buzz's New Best Friend

There are even hidden trophies to earn:

He's on Fire!

Channel Hopper

Casting Agent

Flawless Round

Amateur Quizwriter

Lightning Reactions

All in all, Buzz! Quiz TV is a fantastic trivia game. With 5,000 questions in the basic package and free downloadable content, the material can NEVER run out. Players can create and upload quizzes. A "report content" button can flag inappropriate questions, and parental controls prevent free downloading by minors.

Recent updates have allowed new character selections and costumes, new buzzer noises, and even support for the PlayStation Eye.

I brought this game to a party as a field test, and everyone LOVED it. After trying the online portion, my hosts earned two trophies with their trivia prowess!

If you only want to buy one trivia game for your Playstation 3, look no further.

Don't delay! Find out what all the Buzz! is about.

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Pros: Great variety of questions, nice level of difficulty in questions, wireless buzzers work great, game interface is fun & easy to use.

Cons: Character models are a little generic, lack of variety in in-game question modes.

This is my first experience with the Buzz! game series, and so far it's been very enjoyable. My wife and I invited over another couple, and we played multiple games of 4 player head-to-head matches. The questions are just about the right diffuculty, with some being easy, while others were stumpers. With 4 buzzers going, it's nice that they were all wireless, although you'll have to make sure you buy a bunch of AA batteries to power all of them. We also jumped online to check out some of the top-rated user-created quizzes. These are shorter than the regular game mode (8 questions each), but it is a nice change of pace if you don't want to play the full game.

A few nitpicks; I would've liked to make my own custom character, which is a standard feature in many other games. As it is, you get to choose from about a dozen characters, pick an outfit, and that's it. Also, the game show follows the same format each time, meaning the it has the same series of sections as the game progresses (pie fight, fastest finger, etc)...we felt it could have mixed in a few other modes so that the experience is slightly different each time, and you wouldn't know which mode to expect as the game progresses.

But these are minor complaints, and overall this game was a lot of fun for a few 30-year-olds. grab a few beers, order a pizza, and spend a night inside throwing pies at your friends and family.

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This is one fun game! The wireless buzzers are great. The format of the games are lots of fun and the characters are hilarious. There are almost 5,000 questions on the disc so you will probably go for quite a while without repeats. Also, there are already three sets of questions on the Playstation Network you can buy that contain 500 questions each.

On top of all that there is also My Quiz which allows users to make their own quizes and play them on your PS3 as well. Buzz even has online "sofa vs. sofa" so you can play against people online. Overall this game is WELL worth the money! Very fun!

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Customer review from the Amazon Vine Program Buzz! Quiz TV *can* be played as single player game or online as a multi-player game, but I would discourage anyone from buying it unless there will be evenings where you can play it as a group of people sharing the same physical place. I think that's about the only scenario that will make this a decent purchase.

Visually, the game is rendered in High Definition, so it looks bright and crisp on your screen. I don't have any complaints in that area. My primary disappointment is that it's sort of what you'd expect after hearing about the game. It's a quiz show in your living room using your PS3. There just doesn't seem to be a next level of creativity involved that would make it stand out.

You can write your own trivia questions, try out other user's trivia question, but the interface isn't as easy to you as I wanted.

My suggestion? Try before you buy.

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Customer review from the Amazon Vine Program Whenever I have friends over for a party, invariably we end up playing some type of trivia game, usually while imbibing our drink of choice. In fact, it's become a tradition at parties to break out a console and get our trivia game face on. I love trivia questions, as do my friends. Usually, we've gravitated to the Scene It? series on the Xbox 360, but that changed when I received Buzz! Quiz TV.

On the surface, Quiz TV is basically your typical game show brought to virtual life. There's nothing super exciting about it. You just answer questions. Sometimes questions are asked after looking at various pictures; sometimes it's a movie clip; sometimes it's an audio clip. But it's always the same thing: a question is asked and you want to be the quickest to answer. The categories are very wide-ranging, from the biggest blockbusters to different periods of music (90s, 80s, modern, oldies, etc.) to scientific questions to geographical questions...Buzz! Quiz TV has it all. And with 5,000 questions out of the box and more available online, there's a ton of replayability inherent in the game.

What makes Quiz TV unique and more entertaining than other similar games (Scene It? Lights, Camera, Action, I'm looking at you) is the wink and nudge, smarmy humor encapsulated in the host. Buzz, the host, has that voice that can only be described as smarmy and says provocative things. But it's all done with a wink and a laugh, a send up and parody of some of the really bad game shows hosts out there. Additionally, while you can't create your own character, the selection of available avatars is terrific and, again, full of character. Whether you're playing as a mime who strikes poses, the cheesy and egotistical super hero, or the 80s-style mall rocker, there's a lot of humor to be had. Very expressive and, more interestingly, the host will respond based on the character you've selected. So, playing as the super hero you will hear different remarks than if you were playing the has been 80s mall chick.

Additional features add to the value. For instance, if you have enough controllers, you can play with up to 8 people. Or if you can't even find another person to play with, you can take the questions online. Also, as seems to be the thing to do these days, there's a community section where you can craft your own trivia questions and spread them to the world or play other people's trivia questions.

It would have been nice if you could play online and in the same room at the same time; that is, take your "team" of local players and compete against others online. But, unfortunately, the online portion seems to be just one player. This is a downside for me because games like these are more of a social activity and playing online, while still technically social, isn't as fun as having a group of people with you.

Other small issues abound, though. One thing to note is that the game doesn't come with batteries, so you'll need eight AA batteries to play it. But the biggest problem for me is the lack of variety. Sure there's variety in the groups of questions and the types of questions being asked, but the game types are set in stone. For instance, you'll always begin a game with "the point builder" where you simply want to get an answer before the time runs out. The second round will, again, always be the same and has you playing hot potato with a bomb where quick and correct guesses will get the bomb out of your hands. The third round will always be the same, etc. all the way to the end. It's not that the game types included aren't fun because they are (and have brought out tons of laughter amongst my gaming group), it's that there's not enough variety or randomness.

One of the features I've enjoyed with Scene It? is that the game types are completely random and so it doesn't feel like you're playing the exact same game over and over. I wish there were more game types and it was random, but I understand that the way it's created mimics typical game shows.

Overall, though, Buzz! moves into the Playstation 3 world with a great solid entry. I love the character of the game, whether it's the host or the individual contestants. The questions verge on being a little too easy, but there's so many categories and fun questions that cover a wide section of our world that it's forgivable. By far the best part is the post-release support. Already there's at least one question pack, a Horror Movie Question Pack just in time for Halloween that included an additional 500 questions. That kind of support will help give Buzz! Quiz TV longevity. I just wish that there was more variety in the game types and rounds.

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Darksiders II

Darksiders II
Customer Ratings: 4.5 stars
List Price: $49.99
Sale Price: $17.89
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I will start this review by saying that I did indeed play the first Darksiders, but will not make this a comparison between the 2 in any way.

Story: The story for the game is more of a backdrop for the great level design and combat to playout in a meaningful way than it is a driving force for the game. Essentially, Death has to clear the name of his brother War (from DS1) and sets off to do so but before long is wrapped up in a larger story involving the Makers. Suffice it to say the story is there but nothing too great, though Death has some funny quips (like telling a crow to be quiet..) as he has a sarcastic tone throughout the game, and the game does allow you some dialogue choices as you interact with NPCs. These NPCs serve as trainers for your new combos, weapon and item dealers, and obviously they provide you your quests and sidequests that propel the game forward.

Graphics: The graphics in this game have a wide range. From beautiful to meh depending on your location. You will notice bland textures, and muddied walls in certain areas but will also see great dungeons and large bosses that push the consoles, but never quite to the edge. The game in motion is spectatcular though. Death has great animations, and every combo you unlock looks a little different as Death has realistic movements that keep you glued to your screen amidst the fighting chaos. I have heard of some slowdown in the game but truthfully have noticed hardly any, so don't let that dissuade you from picking up this gem.

Gameplay: OKAY, this is where Darksiders brings the metaphorical hammer down. Talk about infusing so many elements together in one game! Darksiders "borrows" ideas from many different games, including: Zelda (the dungeons, horse exploration, Z targeting), God of War (frantic combat based on combos and timing), Prince of Persia (smooth platforming that becomes second nature after a few hours), Diablo (tons of loot to collect and equip) and even a little Assasin's Creed (verticality) and Shadow of the Collossus (larger than life bosses). This game is like the ultimate dutch oven of video game ideas blended in a way that never feels like it rips any one game off, but rather pays homage to the brilliant ideas that have come before it. Like "Z" targeting from Zelda where you can lock on to one enemy and easily flick the right stick to shift your focus from one enemy to the next. Or wall-running from PoP that gives Death a fleet of foot feel versus his bulkier brother. But the game makes its milk in the combat. Thrashing multiple enemies just plain feels right on as a bringer of the Apocalypse. The combo timing takes a little bit to get used to, but once you do you can pull off so many different moves (on ground and in air) that you will be stomping through hordes of enemies in no time. And the BOSSES! Wow, the developers really love huge bosses, and won't hesitate to throw back to back mini bosses at you where most games have one, a cutscene, and then right on to the main boss. The main bosses are a marvel, and will rival the colossi from SotC in size and scope. Defeating them feels very "Zelda" like as you utilize a new item you gained to defeat them. No spoilers here, so sorry no examples are being given of these great battles, you should expereince them for yourself. Death also has branching skill trees which start with a few core skills (a teleport slash, summoning minions to help you fight, etc.) and expands into a very customizeable spectrum that begs experimentation (you can re-spec Death at any time to try out new skills you may not have originally chosen). The combat is so satisfying you will find yourself just itching for the next fight to show off that new combo or weapon. Speaking of weapons...

Customization: I believe this belongs in its own category as adding a true loot-based rpg system to the franchise was a genious move. Death is a totally Bada$$ character, and a beast of that magnitude deserves some bada$$ equipment. Not 5 minutes will go by in this game without you finding a new piece of armor, weapon, secondary weapon, or amulet to deck out Death how you see fit depending on the character you'd like to play. Want a Death built with pure speed? Equip a pair of lightning fast gauntlets as your second weapon to throw more punches in a second than Pacquiao throws in an entire fight. Want to do brutal amounts of damage in one swing? Equip a giant axe or hammer to demolish your foes while sacrificing some of that speed. The level of customization is great, and adds to the gameplay. An example: I picked up an "Axe of Rending," which restores your health partially but only when you execute enemies with it, so I immediately found myslef considering the situation before using it: Is my health low? Better beat those enemies close to death then bust out the axe to get that health boost before moving on. What's better is that every piece of equipment looks different and immediately affects the look of Death. Even better still is that THQ instituted a great system that allows you to pick up equipment, or even equip it immediately right in the field. The intensity of the battles is great, so in the midst of a battle I can be fighting 5 enemies, one drops a new weapon (that can immediately be compared to what I have equipped on screen), I roll over to it, hold select to equip it in game, then BAM right back into the battle with my new scythes equipped without missing a beat. More games need this type of system.

The Negatives: I'm not going to sit here and say DS2 is a "perfect" game, it has some hiccups, but they are diminutive in nature. Sometimes when scaling a wall, in order to climb up, you have to be in the middle of the rail, if you are off a little to the right or left, Death will jump straight up instead of climbing, basically the game thinks there is nothing above him to grab, even though there is. You move right a centimeter and then it kicks in and recognizes the ledge. It will happen a few times to everyone that plays, but again it's minor. For it being an "open-world" game, there isn't a ton do in said open-world. You will ride around on your horse to get from one location to the other, but aside from a few "hidden" chests (they show up on the map) or a random scalable building, the open world mostly serves as your mechanism for travel and little else. Also, they did not do a great job of showing what Death can and can't climb, meaning he can scurry 15ft up a wall, but can't jump up onto a 5 foot ledge. Once you realize this it does not affect you in anyway, but it's funny to see him wall run and acrobatically swing from post to post, but can't jump up a 5 foot block. Again, all these issues are minor and in no way detract from the overall experience, which is an absolute blast.

Closing: By now you probably want the "should I buy it or not" answer, and I will say YES absolutely everyone should experience this game. If you like adventure, puzzle solving, great dungeons and finely tuned combat wrapped in a replayable package, this game is for you. It even tracks tons of statistics for you (best combo, most damage, a TON of things) that get posted to leaderboards so you can compare against your friends. You can even gift items to your friends! I will say, please avoid the IGN review of this game as the clear bias of it baffles me. As of now, they are the only reviewer to give this game less than an 80, and as an avid gamer and review reader will openly say they got it wrong. Read or watch any other review and you will see nothing but admiration for this title. It was a long time coming, but THQ finally has a game that fits the hardcore mold, and Darksiders 2 is the perfect game to pick up now and dive into before the fall / year end bonanza of games come out. Go get it now!

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Let me begin by saying I've never written a review for a game regardless of how strong I feel abou it. I would of written one for Batman Arkham City, but enough fans and critics gave the game the credit it deserved--Reviews are to help potential buyers make a choice after all. With the lack of user reviews so far about this game, I felt I should include one. I've only been playing now for about 3 hours, and I will say without a doubt, it is the best game of 2012....If Batman hadn't come out last year, I would say for the last 2 years! Most reviews are saying if you liked the first one, give this one a try--This obviously being true, even if you couldn't get into the first one, or didn't play it, this game will change your mind about the franchise. Its is much more fluid and responsive than its predecessor.

The "look and feel" of the game is taken straight from The Legend Of Zelda....Dare, I even say improves on it, as the combat is taken from God of War (which is a lot more exciting than Link's combat styles). That combined with the fact that the visuals are as though were taken from Lord of the RIngs coupled with the amazing score....'EPIC' is all I can take out of this game. One of the finest action/adventures I've played....and I'm just beginning.....

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FOR BETTER:

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Darksiders 2 is an impressive follow up to THQ and Vigil's apocaplyptic journey. Even if you never played the original, don't have any reservations about picking up the sequel. Death is an extraordinary character: well-acted, well-animated, enigmatic and engaging.

In this installment we take on the guise of War's brother Death, one of the four horsemen, who has undertaken a quest to absolve his brother from the punishment of the Charred Council for destroying humanity. Realizing that his brother had been framed, Death vows to do whatever is necessary to restore the balance between angels and demons.

Like its predecessor, Darksiders 2 does an EXTRAORDINARY job of pulling concepts from other licenses and making them feel original within a common theme (the battle between Heaven and Hell at the End of Days). This time around the primary draw is Ubisoft's 2008 Prince of Persia. Death will perform wall runs, extended climbs and other free-running tactics that are visually identical to the unnamed Prince. Yet despite references to other genres and titles (Portal, Shadows of the Damned, Legend of Zelda, God of War, Devil May Cry, etc.) Darksiders 2 manages to move beyond the driving concepts to deliver a wholly unique experience. From background art, puzzle implementation and narrative framework Darksiders 2 manages to mold its own identity by successfully working RPG elements into a visually striking hack-and-slash world.

This time around Death can choose between his primary weapon (scythes) set to the [] button, and a secondary weapon (armblades, gauntlets, hammers, axes, glaives, and claws) which is set to the /\ button. Attack combinations can be purchased by trainers, and are easy to execute during battle. Although most sequences are little more than a mix of both buttons with pauses between inputs, the simple commands belie Death's flashy and intense moveset. There are an extraordinary number of different weapons to find, each with their own perks (damage types, stat bonuses, exp. increases etc.) that can radically change your playing style. In addition, these weapons are found based upon your character's current level and come in increasing rarity: white common, green uncommon, blue rare, purple unique, and gold legendary. The most interesting addition are "possessed weapons" which can be upgraded by "feeding" other items to them. These weapons can be enhanced a set number of times before reaching their maximum potential by taking on the attributes of the weapons and armor that are fed to them. With each new progression you have the option to choose a perk that will subsequently improve with further item leveling. In most cases a fully upgraded possessed weapon will be better than a similar level unique or rare one. In all cases combat is visceral, fast paced and exciting.

Armor is likewise found in differing rarities, although there are no legendary or possessed pieces of armor. Based upon the attributes you use with your playing style, your version of Death may greatly vary from your friend's. Both weapons and armor can also drastically improve the effectiveness of skills chosen from the Harbinger and Necromancer skill trees. Although the diversity is not as great as in a game like Dragon Age it is still enough to keep your character evolving throughout the duration of your playthrough. The best part is that the demon merchant Vulgrim can respec your character for a very low fee, so you can try any other skill combinations at your leisure.

FOR WORSE:

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Despite all of my praises, Darksiders 2 is not without faults. It pains me to list them, because I TRULY LOVE the direction of the game. The real problem that keeps it from becoming a masterpiece is overambition and not enough time to see it through. Darksiders 2 makes multiple trade-offs from the original and unfortunately not always for the better.

Graphically the sequel takes a hit in texturing and even character modeling. Things are not quite as smooth as the first time around, and you will notice some "near-polygonal" edges on some of the characters. When swimming or in confined areas walls look bland and occasionally dip to PS2 quality. Fortunately this is not the norm, and most vistas are gorgeous and stunning. Despite some pixellation when viewing further draw distances, the artistic design and bold coloration of the sequel TRULY save the day.

When I first started playing Darksiders 2 I was blown away by the sweeping orchestral movement and striking vista of a foreboding icy fortress. In retrospect, I feel this cathartic moment at the game's onset might have set the bar a little "too" high for the rest of the game. After 35 hours, I can safely say that both the narrative and bosses take a back-seat to those in Darksiders 1. All too often the story is revealed via comic book style cutscenes, rather than full out CGI. There are also not very many moments that ramp up emotionally or deliver sweeping orchestral keynotes like the first game. Although there is an attempt to tie in to War's tale, Death's episodic journey also seems to be much more flash and less substance. He has relatively clear motivations for why he is going somewhere, but the enemies and challenges he faces are more often typical RPG fare than the "ultimate battles" faced by his brother. Prepare for a lot of fetch quests set between largely open areas (Unlimited quick travel saves the day!). There are also more dungeons, but less differentiation between areas in a similar zone. Dungeons are also MUCH smaller, and require less coordination or logic when choosing between various tools. In addition, because of the revamped combat system the enemies and bosses are more like those found in God of War/Devil May Cry than Legend of Zelda. These are no longer "puzzle bosses," but more hack-and-slash.

Yet most of these issues are a matter of creative opinion, if not the results of time constraints. The real commonplace issues are the small bugs and technical flaws you will find along the way. I had to hard restart my PS3 8 times while playing Darksiders 2. Several of these were due to complete freezes during combat or platforming, but even worse were the several "almost" game-breaking glitches. Thank God the developers had the intelligence to insert fail-safes when a save was reloaded from initial start-up.

1.)I had a NPC who was supposed to carry a heartstone for me get stuck on a door, and I could not get him to pick it up until I restarted the system. Thankfully it reset the heartstone to a point where I only had to complete a small portion of the dungeon, and the character did not get stuck again.

2.)I had the audio completely cut out when speaking to the Lord of Bone. I had to do a hard restart and erase my dungeon waypoints to get it to trigger properly.

3.)I completed several Forge Land dungeons later in the game and was not able to recover a special item required for an earlier quest.

4.)A contextual button that was supposed to appear and allow me to place a lantern on a statue would not trigger. This was the first time said puzzle was used. Thankfully, I understood the level design and realized that something was supposed to happen here. The button prompt allowing me to progress through the dungeon only appeared after shutting down and restarting the PS3.

5.)One of the primary bosses known as "the Wailing Host" froze mid-strike for about 20 seconds with its health bar half depleted. During this time Death was still able to circle around the battle arena and attack as normal (further reducing the boss's health bar). However, the boss became invincible after the temporary freeze and would not die when its health reached zero. This is because the battle is actually punctuated by several button prompt actions that were not triggered after the glitch. This was the only major glitch that inexplicably resolved itself without having to fully restart the PS3, BUT I had to restart the boss battle from a checkpoint three times before it was fixed.

NO GAME MANUAL:

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THQ also decided to cut down on cost by NOT including a physical game manual. They didn't even include an in-game manual like the one in Kingdoms of Amalur: Reckoning. Instead, they give you a web address for finding the contents online. This wouldn't be a terrible problem, but many of the finer details regarding collectables, locating/setting quests, and the HUD are not directly explained. Be prepared to do a few internet searches before fully understanding the game.

TIL DEATH DO US PART (Summary):

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I wish Darksiders 2 had more CGI, better music, a more focused narrative and more/bigger boss battles. Yet when all is said and done it is still an EXCELLENT addition to the franchise. I feel that the pressure to release the game by mid-August after an initial delay hampered the artistic and technical design of the game. THQ's president even released a statement saying two things:

1.)The game had to release this summer because he felt it could not compete with games like Assassin's Creed 3 and Call of Duty. Obviously this drove the decision to cut out the more difficult to develop aspects like full CGI.

2.)If Darksiders 2 fails to perform up to sales expectations, he will reallocate all of Vigil's staff to other games, effectively ending the series before it really had a chance to take off.

So, Death's journey may not be a perfect one. It might not even be quite as good as his brother's before him. HOWEVER, it is still a journey worth taking in every sense. Breathtaking landscapes, multitudes of loot, New Game +, hundreds of collectables, memorable characters and stellar voice acting await.

If you have any interest whatsoever in the material or genres that Darksiders 2 represents do yourself a favor and purchase both Darksiders 1 and 2. Keep the series alive and give Vigil the chance to craft a truly epic game in Darksiders 3. I spent 35 hours trying to find out what happens next, and I feel Vigil deserves the chance to tell me.

THQ, Let's see this war through to the end!

(8.5/10)

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I have liked this game a lot!

It's similar to Darksiders 1 in terms of the history, characters, dungeons and enemies. But, it differs a lot to Darksiders 1 in:

* This game is a lot more RPG, there are other characters that give you missions, you collect gear like boots, gauntlets, and weapons, and you choose which to use to boost your abilities (magic, strength, health, wrath, etc).

* It's far less linear than DarkSiders 1, with a lot of optional dungeons that you choose to do only if you want to complete a side-quest, there are also optional-bosses that give you rewards for beating them but are not essential to the game history.

* The bosses are a lot harder (Apocalyptic mode), very much like Silitha in the first game

* You can create your own weapons by getting something called a "Possessed Weapon" and feeding it with lower-level weapons, those "sacrifices" make the possessed weapon stronger. You can choose to certain degree which qualities of the sacrificed weapons are inherited by the possessed, thus tailoring the weapon to your needs.

If you liked the first game I recommend playing this one, and if you like RPG that would be one more reason.

In total you'll need some 30-40 hours to finish this game, and 50 to platinum (it's not a difficult platinum but it's time consuming). If you buy the Limited Edition it comes with the "Crucible Pass" which is needed for 2 of the trophies, if you don't have it you can buy it from PSN Store.

The game features a DLC called "Argul's Tomb" that adds 2 more dungeons to the game, the dungeons are not difficult and the DLC can be beaten in 1 hour. This DLC is visually appealing and the final boss is ... great :) and hard even when you are at level 25.

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After having worked directly with the customer service folks at THQ and having posted asking for help on their forums, and now having waited more than two weeks, I feel I should share a comment with the Amazon review community.

First off, this game is amazing. The graphics, gameplay, sound, acting...all of it...It's just awesome.

Unfortunately, there is a bug that causes some players (others have reported the same issue) to not receive a mission critical item (the Soul Splitter) and prevent the game from progressing.

THQ's response has been to restart and try again. Since they have opted for a save system that does not allow you to go back a short time in your progress, you are left with no option other than to simply start over and ___hope___ you don't get the same error. No fix, no help...just cross your fingers.

Well, after 25+ hours invested and no way to know if the exact same thing would happen again, I am now going to have to just eat the $60 I spent on the game. It's not like you can get your money back.

The truth is, I don't really want my money back. I want a solution so that I can pick up the action from where I got stuck and keep playing.

Anyway, if you are willing to roll the dice, then go ahead and play this otherwise amazing game. If, however you are like me and think that a company should not profit from selling _known defective goods and refusing to fix them_ then stay away from this and all THQ games (I was looking at Saints Row next...not anymore).

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PS3 USB HUB 4-Port With SD Card Reader

PS3 USB HUB 4-Port With SD Card Reader
Customer Ratings: 3.5 stars
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i would like to point out, because i didnt realize this at all, that this is for the PS3 Slim, good thing i got both right. this works great, the sd slot immediately tells the system the card is there, not any latency that i can see between the system and this add on, a great buy if you ask me.

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First off props to Sony for making a System with only 2 usb ports on it when there are so many 4 player games and accessories that require USB connections.

So I was in major need of extra slots. I saw this product and liked its design thinking it could be a great add on to my ps3 slim.

Wrong. This device plugs into both slots as one peice changing your two slots to 4 with an additional SD card reader.

First problem I had with it right away is the fact there is nothing to fasten it down firmly to the system. It just hangs there so when its full of plugs it gets pretty heavy and can easily come out alittle. There were many times I could not get the addon to respond to my keyboard.

It had potential but it really needed a fastener so it could just become part of the system and not slip out due to the weight of plugs.

I have since bought a 4 port squid add on which just dangles but at least never comes loose.

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I used to use all 4 ports before I bough a charger for my controllers. Very nice product and would recommend it

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I was excited about this one. We definitely needed the extra ports. However, I connected it and was pretty upset to find that it just did not want to stay attached. Very annoying :(

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It is exactly what I wanted, the delivery was perfectly on time and it was very easy to install it. I will definitely recommend this product. Thank you

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Tony Hawk: Shred Stand-Alone Software

Tony Hawk: Shred Stand-Alone Software - Playstation 3
Customer Ratings: 4.5 stars
List Price: $29.99
Sale Price: $5.99
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This was the perfect gift for my son! He enjoys riding the skateboard that came with the game. It also keeps him out of the gaming chair.

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But we don't know anything else about it. We can't play it because it doesn't come with the board & as far as I could tell the page doesn't tell anyone that they need that to play. So we are waiting to order the board. I am sure it will be just fine when we do get to play it though!

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EXCELLENT SELLER THIS PRODUCT IS ONE OF THE BEST I HAVE PURCHASED LIKE presentation and quality is everything I expected THE SELLER WAS VERY SAME eficas And the product is genuine

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the adapter did not come in the package, in order to play with the skateboard and the need, Thanks You

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I got 5 Stars worth of fun watching my grandbabies play this on Christmas morning. I think they enjoyed it as much as I did watching.

I was very happy with the vendor's prompt delivery.

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PS3 - Officially Licensed Modern Warfare 2 Wireless Combat Controller

PS3 - Officially Licensed Modern Warfare 2 Wireless Combat Controller
Customer Ratings: 3 stars
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I was a little worried about buying this because Mad Catz doesn't exactly have a wonderful history in my experience with them. I gave this a shot because I really like the idea of mapping the L3 and R3 buttons to the back of the controller and I read a few favorable reviews on it.

First off, it's a super comfortable controller with rubber grips on the sides that keep the controller in your hand. It's much lighter than a dual shock as it does not have rumble (which I prefer, rumble is annoying) and it's also slightly larger than a dual shock which I like as well. The buttons on the face of the controller work just like a first part controller. The D-Pad is larger and is slightly mushy. Don't take that as "not responsive", it works fine, it just isn't as firm as the Dual Shock. The analog sticks feel very similar to Sony's as far as texture goes, but they are much more stiff than Sony's. That means using them is a slight adjustment because you have to press harder than you would with the first party controller. Not a negative in my book, just an adjustment. The R2/L2 triggers are probably the biggest improvement over the Dual Shock. They are wider and have an actual trigger feel to them. They are also super snappy, they snap back to place instantly.

I need to mention the additional buttons on the back of the controllers as that is the main reason I purchased this. The default is to have the buttons replace the R3/L3 (which replaces pushing down on the analog sticks) but you can customize that to other buttons as well. The buttons sit on the back of the controller right where my index fingers rest. The buttons are responsive and actually turn out to be a nice advantage over the Dual Shock. Instead of trying to press down an analog stick (which lead me to aim incorrectly or run in a wrong direction) I can just press the buttons on the back and keep my view/aim/direction correct with no issue. If you find the analog stick button press annoying, this is a great controller for you.

The R1/L1 triggers are my only real complaint. They are mushy, similar to the D-Pad, and need to be pressed a certain way to get them to work. It's just an adjustment as to where I need to put my fingers instead of how I was used to using them before. After an hour of using the controller, I was fine.

The last thing to touch on is the look of the controller. I love the digital camo (I got white) and the LED's under the analog sticks are a nice touch to give the controller a unique, custom look. In the box you get a USB dongle (sorry, it's not bluetooth), charge cable and carrying case. The case is a throw away, but it's nice to get an extra charge cable.

Overall, this is a great controller, probably the best Mad Catz product I have used. Is it as good as Sony's Dual Shock? No, but it's very close. For me the controller was worth it for the comfort (love those grips), re-mapping of the R3/L3 buttons and the aesthetics of a nice design. It might not be for everyone and it might not be as useful to other types of games, but it works very well with FPS games, which are my favorite. I'd gladly recommend this if you just want something other than a Dual Shock.

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sure it looks cool and everything and feels good or whatever but whats the point if you cant pop heads with it. When you press the shoulder buttons if your not directly over it then the buttons dont press. There terrible, the regular dualshock 3 is the best most responsive controller to use. The sticks on this controller lag as well. Basically if you want to show off to your friends about how you wasted 50 dollars buy this controller. If you want to pop heads and decapitate fools keep the microsoft of sony controller that came with the system. Save your money the manufacturing if this controller is criminal. Its junk.

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I have the arctic camo version and love the feel of the controller. It has rubber on the sides and the L3 and R3 buttons light up green when you turn them on. The instructions suck that came with it. I have definite lag when playing online. That's the main problem. Even playing a campain game the controller still lags. Love the controllers looks, hate the response and playability. Also need to have the vibrate/shock system in it.

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I was hoping I'd find this controller more favorable for playing FPS games since it has concave triggers instead of the convex ones on the DualShock3. They performed ok for me, not really any better or worse. The issue is the analog sticks. There is no precision. The sticks have a huge dead zone where no input on the stick will register in the game. When you finally get outside the dead zone it moves too much. This leads to your crosshairs passing right by your target. Another thing that bugged me a little was the responsiveness of the L1 and R1 buttons. I tended to hit the outside parts of these buttons, and when I did that they would not register unless I pressed harder than I normally would. If I focused on hitting the buttons more towards the center lighter presses registered fine. I also would have preferred concave sticks as I feel I have more control over them that way. I played NCAA Football 10 with this as well and playing that felt a little different but not really in a bad way. It worked fine for that. It also doesn't have rumble, which I could care less about, but other people do not like. The controller does have some nice things about it. It fits comfortably in your hand. The rubberized grips are comfortable. It has two buttons on the back you can map to one of three buttons each. R3, SQ, and TR for the right side and L3, X, and O for the left. They work well as alternatives to analog stick presses, but for me the could have been about 1/8 inch closer to the middle, but that's nitpicking. The dongle is nice and small, the size and shape of a flash drive. The lights on the analog stick are actually kind of cool but I never leave them on as they are too bright and distracting. If you are going to use this for an FPS, and since its Modern Warfare 2 branded I imagine you are, I would certainly avoid this controller. I'm not sure if you could do worse since the only other controller I've used is the DS3, which is superior to this. I've gone back to the DS3 for MW2 and will be getting rid of this controller.

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This product is the best because it helped my in so many deferent ways, and I can't get enough of it.

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PS3 Audio Drum Rocker Core Rock Band 2 Drum Set without Cymbals

PS3 Audio Drum Rocker Core Rock Band 2 Drum Set without Cymbals
Customer Ratings: 4 stars
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Let me start by saying that this is the real deal. Especially if it's made by an electronic drum company who knows what good quality is. The drum kit itself is very sturdy and is 30 lbs mostly metal parts. Nothing is cheap on here for sure.

-Pros-

Rubber material

Great rebound

Registers 99% of hits

Consists mostly of metal material

Customization with the pads

Pedal is loose making it easier to hit the double bass notes

Pedal is made mostly of metal

Great design

Pad is bigger than the regular

The pad sounds cool when you hit it haha

-Cons-

putting the drum kit together is somewhat confusing

Lots of wires but once you wrap it around the bar, you'll be fine.

-Things to improve-

Make it wireless

-Conclusion-

It's a good investment for only $200 dollars. Probably how much you're going to end up paying if you stick with the regular ones which will break

eventually.(yes I have 3. 2 of which are broken)I highly recommend this drum kit if you are an expert

rock band player. If you have any questions about the drum kit, just leave a comment on this review.

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Husband loves these. We had to replace our original Rock Band drum set when the stand broke. These are sturdy and look great too.

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I bought this set to sort of celebrate the release of Rock Band 3 a week ago, but was disappointed in what I found. I hooked them up to play Rock Band 2 and was instantly underwhelmed at the response and sensitivity of the pads. My RB1 stock set with silencers is much more quiet and responsive, even when I re-calibrated. The pedal, as many know, is loud and clunky, also inferior to the steel plated RB 2 stock pedal. One big reason I wanted the Ions was to expand to double bass. I have a Destroyer pedal and was eager to hook it up, only to find that the jacks in the Ion module are NOT sized for headphone-like inputs. The ports on the module are probably twice as big plus there is no port for a double pedal. I come to find out I'd have to pay for the cost of a second roadie pedal along with a coupler if I wanted the double bass capability, and after sinking $200 into the set already, going a step further seemed rediculous. Yes, I realize there is a cap out there so you can plug the Destroyer into the Ion module, but it would still mean only one pedal at a time. Simply put, this did not live up to the hype and I just got back from the UPS where I shipped the set back to the vendor AMS, who were very nice and understanding and also were good on the initial shipping time, so I would at least recommend them. If you're a novice at the drums and have the money then by all means buy these, but any serious player worth their salt can get by just fine on a stock set, and I warn you to either save your money or buy some $2,000+ set of modded Roland v-drums or something like that.

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This is about all there is without going BIG budget if you want to rock a little harder than the stock fake drums that go with Rockband. Overall I like it. Quieter than stock kit, more realistic. DON'T BUY ION cymbals, buy Pinntec cymbals. The Ions are crap, they are loud and the break and are just cheaply made. Don't expect much from the pedal either, it is cheap too, I bought a Rock Pedal. I am not impressed with the "brain" either... i have had 2 and when I use 3 cymbals the blue cymbal causes green hits occasionally which is obviously not good for maintaining a streak. But, what else ya gonna buy?

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After we literally beat our original RockBand Drum set to pieces, I was pleased to find a more solid looking option. The box was reassuringly hefty on receipt.

Setup was pretty straightforward, although maybe a little more complex than most tweens are used to with about 20 pieces that need identifying, wiring and attaching.

The disappointment started when we set up our first song, the drums started working right away but failed with a connection error about 75% of the way through the song. This happened 3 more times...and when we started trouble shooting with a few different versions of Rock Band (2 and 3) even with a solo drummer...the same failures happened again.

On further investigation, there are numerous poor reviews of this product on line, so our experience is not unique.

Not Recommended.

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WWE Smackdown vs Raw 2009

WWE Smackdown vs Raw 2009
Customer Ratings: 4 stars
List Price: $29.99
Sale Price: $14.68
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The Smackdown game series since about Here Comes the Pain has been on a downward spiral. Many loyal fans of the series abandoning it because they felt like THQ were putting the minimal effort into the game, simply because they knew it would sell. In many ways they were justified for turning their back on the series as it gave THQ the wake up call they needed. This game seems like one of the very first games in the series that a hell of a lot of effort was put into it. With a massive roster, an easy to use yet detailed controlling system and a beefed up tag system this game was bound to be a success. First off THQ needs to reassure the abandoning fans that this is a very different game from the originals. One way in doing that is giving them one thing the fans have always wanted, a "create a finisher" mode. The very notion that you can now create your own finisher is something that the fans think will make a massive difference to such a game. Anyway, the modes are going to be discussed in a minute but in a nutshell this game is really good.

The Roster: This contains over 60 wrestlers, none of them legends but the sheer size of the roster itself is enough to allow you to effectively use the newly updated tag team system. The real gem for this particular installment is the announcement that in order to keep the rosters from becoming out dated, THQ are going to finally utilise the Playstation Network by allowing downloadable content. This will not only feature wrestlers but will allow other additions such as possible new storylines or looks for current superstars to match what is going on in TV land. The first announcement of the DLC is although there is not yet a date, superstars Evan Bourne and Ted DiBiase Jr. are confirmed to be a part of it along with a few other little things.

Game Modes: In exchange for the previous installments WWE 24/7 mode, we're now given Road to Wrestlemania and Career Mode. Road to Wrestlemania is essentially a shortened Season Mode starting from around the Royal Rumble and is tailor made for specific superstars. A drawback to this is that you can only play as either Triple H, CM Punk, Undertaker, John Cena, Chris Jericho or Batista & Rey Mysterio as part of a co-op RTW play. There's also a career mode which is basically a never ending thing with no story, it's just fight to earn a shot at a title, win, then fight for another title. You can do that with anyone.

There's also the new Create A Finisher which I haven't tried yet but will get around to eventually. I've never really been fan of the create a wrestler things so if you really want to know then I'd check out other reviews.

To wrap it up in 4 simple words? I Love This Game. It's fun, it's easy and it's packed. The only problem is that when I've managed to complete all the RTW's I can imagine becoming quite un-interested with it until we get the DLC anyway. Hopefully along with new superstars, THQ will be able to give us new RTW storylines and arenas to keep us occupied with the DLC until the next installment. This type of thing will also allow THQ to give us a lot more to the game with constant updates instead of trying to put as much on the disc as possible before release date.

I'm also praying that trophies will follow eventually although it's looking doubtful for this particular installment. I would highly recommend this to anyone and everyone who's a fan of wrestling.

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The main thing about this game that is better are the controls. Anybody can grab the controller and perform suplexes or superstar finishers. WWE Smackdown vs. Raw 2010 is around the corner so I expect that game to be awesome as well. If you want to get this game for the lower price at this time I highly recommend. You will be amazed by the various match types, numerous superstar selection to choose from, the realistic graphics and great overall gameplay.

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I was impressed with the graphics and realism of the wrestlers, if not the originality of the game. Just like all wrestling games before it, but still fun to play.

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I like this version. Its better than 2008. The latest version (2011) does include many other features. But overall, 2009 is not bad either.

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I don't know but over the last few years the Smackdown vs Raw series just isn't as fun as it was when SVR 07 and before then. It was okay but could have been better.

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Street Fighter 25th Anniversary Collector's Set

Street Fighter 25th Anniversary Collector's Set - Playstation 3
Customer Ratings: 4.5 stars
List Price: $149.99
Sale Price: $133.98
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Things to know about this collection:

The digital download code is a bundle package SSF2TurboHDRemix, SF3:3rdSOE, SFA1-3, and all DLC are one code to redeem. So, if you already have, say, SF2 downloaded, and were planning to maybe give the one included in this box to a friend, no bueno.

The light-up Ryu statue is plastic. The detailing is awesome, but the entire thing is super light and has a plastick-y feel to it not a problem if it's staying in the box or going on a shelf. Also includes batteries, so (Shirley voice) that's nice.

The belt is high-grade, seriously, this thing is thick enough to whip someone with. And the embroidery is nicely stitched.

Art book nice, hard-bound, but pretty thin; Certificate of Authenticity attached to the inside of the lid, must be removed to get to the art book; soundtrack CD's nicely presented, individual slip-in plastic sleeves, going right back into the box after getting ripped to the computer; game discs, natch; and finally, the Blu-ray discs of the Animated Series (awful), the Street Fighter 2 Animated Movie (excellent), and other visual goodies.

The box itself comes in a slip-sleeve, black with the kanji in white on front. Silver hinges and corners, a nice pseudo-suede feel to the box, again the kanji in the lid. Feels solidly built, good construction. This box won't fall apart anytime soon.

Hope this helps.

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I don't write too many reviews but let me just say, I am a huge street fighter fan and if that's what you are then you are in for a treat because this amazing collection comes with:

Street Fighter X Tekken

Super Street Fighter IV Arcade Edition ver. 2012

Street Fighter III 3rd Strike

Super Street Fighter II HD REMIX

Super Street Fighter II Turbo

Street Fighter Alpha

Street Fighter Alpha 2

Street Fighter Alpha 3

Street Fighter Alpha MAX

All the Costumes

All the Extras

All the Avatars

All the Match Packs (3rd Strike)

All the Music Packs (3rd Strike)

11 CD's of the Street Fighters BGM in all the aforementioned games with 2 of them being fan made remixes

An Amazing Costume 8 " Figurine of Ryu doing a Shoryuken that also lights up via battries (included).

The "I am Street Fighter 25th Anniversary" Documentary

Street Fighter II:The Animated Movie

Street Fighter IV:The Ties That Bind

Super Street Fighter IV:Original Film

Street Fighter The Animated Series

A replica of Ryu's Black Karate belt

A book of tribute art to street fighters 25th anniversary made by fans

and a certificate signed by yoshinori ono (producer) signifying the authenticity of the items and he's thank you to the fans.

As a street figher fan, this review may be biased. But let me just say, that this is Yoshinori Ono's Thank you to fans in the most appropriate and most sincerest way. The price tag may seem too much but with the items above, I say it is worth every hard earned dollar fan or not. I give this collectors set, 5/5 Stars.

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I just purchased this yesterday and im very happy with it. I already have Street Fighter 4 and SF X Tekken, So I did not purchase this set because of these games, For the PS3 version you do also gett SF Alph 1,2,3 and Alpha 3 Max for the PSP download. The Box is nice, it has the Japanese Kanji Character "Heaven" with some sort of leather and metalic corners. I would value the empty Box at least $25 itself. The Ryu statue is pretty cool, it lights up, I just wish it were bigger. If sold alone that would be worth at least $20. The Ryu Black Belt has the embroidered Japanese Characters "Furinkazan" Meaning Wind, Forest, Fire, and Mountain. That thing is worth about $20 also. Then we got 11 CD Soundtracks, worth about $ 7 each. 2 Blue Ray Video Discs including a Documentary, Street Fighter 2 the Movie(which is the Renegade Censored version), the 2 Street Fighter 4 Anime videos, and the complete Street Fighterr Animmated series which has 26 episodes. Alone these videos would be valued at about $35. The Tribute Art Book , with submission from people all over the world is really amazing. Many of these pieces are professional quality works that are on or above quality of official Capcom Artwork, it could be work $ 25 if sold alone. If all these items were sold separately this is already over $200. Given the Limitted Number, this set could go for more, than that, Christmas is only 3 months away too. Im really happy I got this set.

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Am I the ONLY one a bit disappointed that this collection does NOT come with the original Street Fighter game?!

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Being a Street Fighter fan since the SNES, I've never been more excited for an anniversary set. That being said, I really can't believe they didn't include some form of the very first title, since this set IS celebrating the release of that game and not the release of the seminal SF2.

That doesn't mean this set isn't completely worth it though. Super Street Fighter 2 Turbo HD is a glorious resprite of the game that helped put fighters on the map. 3rd Strike Online Edition runs smooth as butter. And the addition of the SSF4 Arcade Edition was great as I already bought SSF4 and didn't want to spend on the AE dlc or disc. Street Fighter X Tekken is a wonderfully executed experiment for the series, bringing a Marvel vs. Capcom style tag team playstyle and some of the crazier Tekken characters into the fold.

The soundtrack discs are a fantastic addition, especially the fan remix discs, spanning the sounds of the entire series (SF1 soundtrack IS included but again no game, curious). I'm a big fan of art books and the one included in this set is great, including some great art of your favorite characters and a solid construction. There's also a Ryu statue and black belt which are both well made little touches. The box itself is a nicely constructed felt chest with a storage spot in the top for the art book and certificate of authenticity (another funny little addition to all of these collectors boxes but nice to have none the less). The ONLY complaint I really have is how the soundtracks are packaged. The concept is right, as each disc has a small sliver in the box that they should fit nicely into, but the plastic they put the discs in is too flimsy and gets bent easily. No damage to the discs, just looks a bit janky in this otherwise beautiful collection.

The set also comes with a download voucher that, at least for the PS3, makes the price tag COMPLETELY worth it. All 3 Alpha games, Alpha 3 for PSP, hundreds of Avatars (if that's your thing), and every bit of costume dlc for both SSF4 AE and Street Fighter x Tekken. That's a ton of money saved.

I also cannot recommend the beautifully produced Area 5 documentary "I Am Street Fighter" enough. The doc features interviews with some of the most important players in the original rise of the series and the great return it's had since SF4 launched a few years back. It's especially great seeing Seth Killian talk geek about his love of the series. The discs also include the Street Fighter Animated Movie, SF4: The Ties that Bind (which was included with the original SF4 collectors edition), a SSF4 original animation, and the animated series that you should remember if you were a Saturday morning cartoon fan.

This is nearly the perfect box set. If you already own all of the games that this set presents, I'd still recommend checking it out almost based on the documentary and the box itself. Again, the only complaints I could possibly have, and the only reason this isn't a perfect 5 star review, are that the soundtracks could've been better packaged and there is no SF1 included anywhere in the set. Enjoy this great set if you do happen to catch it, and get online and enjoy the flash kicks!

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Soldier Of Fortune Payback

Soldier Of Fortune Payback - Playstation 3
Customer Ratings: 4 stars
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This game is sorta a ripoff of Duke nukem if you could say that, boss fights, easy enemies to kill. the graphics are pretty nice, the guns are customizable with scopes and grenade launchers. Its fun but the end is not rewarding like mass effect 3.

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15ft. CableMax USB Extension Cable - PlayStation Move

15ft. CableMax USB Extension Cable - PlayStation Move
Customer Ratings: 5 stars
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My PS3 is in my theater room, where it is a good 10+ feet away from the center of the room. So, this cable did a perfect job in extending the connection of my PS Eye to the console. Worked as advertised.

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KONNET PS3 and Xbox 360, Xbox Elite, Xbox Slim Power Pyramid Charger

KONNET PS3 and Xbox 360, Xbox Elite, Xbox Slim Power Pyramid Charger, Charging and Storage Dock / Tower / Kit / Stand for Four Game Controllers / Consoles - Silver Supreme Limited Edition
Customer Ratings: 5 stars
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I've been using this for a few weeks now, and I'm quite pleased with my purchase. It's incredibly convenient for charging purposes and looks really nice on my shelf. If you own both Xbox 360 and PS3 then It's cheaper to purchase one of these multi platform pyramid chargers than to buy two seperate ones for each system.

The pyramid was much lighter than I expected but it does it's job and I'm sure glad I bought it. Aside from color It doesn't seem to differ from the slightly cheaper model, but I thought the silver looked nice and I have a soft spot for "Limited Edition" accessories.

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The product is just as describe. I had a charger before, but wanted something more aesthetic. The design and look is great. The package and product was not damaged and nothing was missing. The price you pay I belive is for the design. I had separate chargers for both systems controllers. Now, All in One. Great product and very happy with this purchase. Delivery was very quick.

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Dynasty Warriors 7: Xtreme Legends

Dynasty Warriors 7: Xtreme Legends - Playstation 3
Customer Ratings: 4.5 stars
List Price: $39.99
Sale Price: $28.50
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Let me start by saying that I've followed this series since Dynasty Warriors 3. In my opinion, that was its peak. I've bought every game, and many of the expansions. Upon hearing that battles from previous games would be included, I was hopeful that the good old DW3 maps would be a focal point. They were not. There are a couple maps from each installment from DW3 to DW6. There is really only one mode with significant replay value, and that's legend mode, which features a nice collection of battles to be unlocked and played with any character you want. You return to your castle town after each battle. The town features a strategist from which you can purchase increased attack, defense, points, speed, or power for the character you have selected. You also can purchase weapons from the weapon-smith, and choose which of about 10 places to send a merchant who brings back gold, weapons, or guardian animals. You also appoint an adjutant to watch over the castle town, but he really doesn't matter. The battles feel no different from DW7, but they are quite enjoyable. You can play with friends now, which is nice. I'm glad Koei remembered that some people still have friends. The new characters are fun to play with and I love the new weapons. I've nearly beat the game, and I can't help but feel rather unsatisfied. The game feels kind of empty. I realized this was because of the lack of cutscenes and no progressive story for each character. Before each battle, the story is read to you as the stage loads, but this hardly takes the place of the epic, mood-setting movies and unique stages of the older installments. Some of the battles are rather cheesy. For example, on one of the last battles, you follow Liu Shan around as he says stupid things and looks for childhood toys and friends. There are a few cutscenes, but they are rare and not all that exciting. One thing that really disappointed me is that you can't choose the BGM for the battles. Basically, this is a collection of new battles and a good way to level up characters. If you liked DW7, you should enjoy this, but there is little that is really "legendary" or "extreme" about DW7 Xtreme Legends.

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I have been a long time fan of this series. So, when a new one came out, of course I bought it. While there are some nice new features (described in the description), and three new characters, I found Legend Mode to be where I am spending most of my time. The new weapons, as always are neat, and the OMG THIS IS INSANE mode is exactly what it promises. However, Legend Mode lets you pick a character and bring a dead town back to life. There are plenty of new scenes for this Mode, new stages (or just ones from old games and revamped ones), and a new ability....buy ups in your life/attack/defense/etc. The most annoying areas were the still disappearing characters (the enemy gets too far away and vanishes) and having to change disks between XL and 7 to play Legend Mode. This is a great addition to the series with a great deal of replay value.

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its an awesome expansion to the dynasty warriors 7 game but i wish it had more modes. i highly recommend getting the original dynasty warriors 7 for the games full story because this game is kind of short in terms of game play

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The title says it all. The amount you enjoy this game will depend on which systems you enjoyed the most. I started with Dynasty Warriors 3 so it's hard to say that I really loved this game because you can't create your own officers and I miss the body guard system. Regardless, good game and if like me you will play every game in this genre regardless of quality then I recommend it.

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It's been since the 4th game since I've been into the series, mainly because I had heard it was falling away from what makes it fun, but decided to give this one a chance, and I am not disappointed. It's a the series upgrade I've been waiting for since the PS2 for the PS3.

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