Showing posts with label the show 2013 ps3. Show all posts
Showing posts with label the show 2013 ps3. Show all posts

Black buttons, D-pad, Thumbstick set for Playstation 3 controller

Black buttons, D-pad, Thumbstick set for Playstation 3 controller Custom mod
Customer Ratings: 5 stars
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I was looking for a pair of thumb sticks because mine was chewed up by my dog. I just replaced mines recently with this pack and everything works fine. The only differences between this and the original is that its pitch black instead of gray. Also, the thumb sticks are slightly smaller than the original but it shouldn't affect gameplay. Also, the buttons are all black and don't have the shapes on them. Highly recommended if thumb sticks need replacement.

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Sony PLAYSTATION 3 80GB (PS3) System

Sony PLAYSTATION 3 80GB System
Customer Ratings: 4.5 stars
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It was used and came to me as advertised works perfectly and its the 3rd one I have in my house pluse a few x boxs and I just never liked the X Box Bill Gates has enough of my money and the fact Micro Soft charges you 50.00 a yr to watch Net Flix or Amazon through their systems I put my Box's away I'll never pay it..

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Definitely a solid system with a solid library of exclusive titles. I definitely gave this 5 stars because it is a very solid machine and one of the best selling points is, the online gameplay is free. It isn't quite as reliable as XBOX Live (in my opinion), but it is still a very viable option. I have found personally, that the Sony Playstation excels more so at single player games whereas the XBOX 360 tends to have a better multiplayer experience.

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Namco Bandai Games 11096 WRC 3 FIA 2012 PS3

Namco Bandai Games 11096 WRC 3 FIA 2012 PS3
Customer Ratings: 5 stars
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At such a bargain, I was hoping to buy at least 10 and flip them on ebay. Two isn't really worth my time, though.

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I'm planning on working another 15 years to build up a large balance in my 401K so I can purchase this game, a modest house, and a DMC Delorean. Wish me luck!

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yo dogs, dis s*** be so tit 12/10 its alright might buy again, as you should buy all copies of dis game if possible

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PlayStation 3 320GB System

PlayStation 3 320GB System
Customer Ratings: 4.5 stars
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UPDATE: Aug. 16, 2011

Only wanted to note that the PS3 keeps adding value to itself. Granted, the competition are not sitting on their hands either. The latest system update added Hulu Plus, MLB.TV and Vudu HD Movies to Netflix as 'video' services and Qriocity for 'music'.

As for its versatility, I recently paired a Bluetooth keyboard that Logitech claims it's for iPad only with our PS3. It took about 10 seconds.

And, yes, I am probably going to get the next generation when it's released but, until then I am very happy with our 2 PS3s. One of which is the original 60GB console, still as good as new.

____________________________________________

PS3 VS. OTHERS :)

Ever since the launch of Slim, the PS3 has been undertaking a quiet revolution or... could it be the console's midlife rebound? :) Here's what happened recently and I will only note the more important developments going 12 months back (writing this in Oct., 2010):

NetFLIX streaming, now disc-less, 1080p, 5.1 surround sound

Much larger disk (this one is triple the size of the original Slim)

Move

3D gaming

Blu-ray 3D

This is a lot of new 'stuff' for a 4 year old console. I am not going to go into bean-counting mode and compare the PS3 improvements with what we see at the other guys but, clearly there is a lot of life in the PS3 and, with the 320GB models, the PS3 continues to maintain the largest disk advantage over the competition, is the only Blu-ray console and, when you consider the services and the array of Sony-made and third party peripherals built around it, the PS3 is a well built, well rounded entertainment hub.

THE 320GB MODEL

Over the past year or so, Sony added to the original 120GB 'Slim' model, itself a greatly optimized and streamlined PS3, several submodels sporting larger disks: 160GB, 250GB and, with the Move launch, the 360GB version. You can view this model as the original Slim with a three times larger disk or, if you want to take a more recent point of reference, the PS3 Move bundle without the Move.

DECIDING WHICH MODEL TO BUY

I happen to own the PlayStation 3 320GB System with PlayStation Move Bundle model myself in addition to an upgraded 60GB 'classic' model our current Blu-ray/DVD player and overall media center and the Move bundle. We also owned the original 120GB Slim at one time and, before each purchase the main decision wasn't whether to buy a PS3 but rather which model was best suited to our needs.

At the time I'm writing this (November 2010) there are 4 basic models to choose from but, since the 250GB sells for the same price as the 320GB, it's safe not to discuss it so the 3 basic options are:

A 160GB model: the original Slim with a slightly larger disk, lowest price, same as the original launch Slim

B 320GB model: sells for $50 more than the 160GB, offers double the storage (this model)

C 320GB Move bundle: for an extra $50 it adds the basic Move peripherals, plus a Move game, same large disk

Depending on what your needs are, one of the 3 should make more sense than the other.

OPTION A

If 'price' is an issue go for this one. The good thing about the PS3 is that it's possible to upgrade the initial disk to a larger one later. I'm not going to go into detailed accounting but, if you can reuse or maybe sell the original 160GB disk, upgrading this model to 500GB can be done at very little cost. Some basic technical skills will be needed.

This is the choice for anyone who absolutely NEEDS 500GB (rather than 320GB).

OPTION B

Those who can use the extra storage intense gamers or anyone planning to keep thousands of songs and photos on their PS3, are okay with 320GB and therefore don't want to go through the disk upgrade process should go with THIS MODEL. $50 for double the disk capacity is a fair deal in my view.

This model makes a lot of sense if you don't care about the Move.

OPTION C

This is the model I picked because we wanted to have the Move option. It's the best way to enter the Move world at this time. The extra $50 will buy you:

* Move motion controller, of course

* PlayStation Eye camera (must have one for the Move to work)

* Sports Champions (Ping Pong is simply awesome, some of the games play much better with a second controller)

* A demo disc so you can see what Move can do for you (most of the demos can be downloaded from the PSN)

Given that the price difference over the 'plain vanilla' 320GB model is the price you pay for the Move controller, you basically get the PS3 Eye camera and the Sports Champions game for free and you can sell the camera if you already have one and the shrink-wrapped game if you have no use for it.

In fairness and based on my own experience, you will almost certainly end up buying a second Move motion controller. You may also want a separate charger so keep these in mind when budgeting. But, regardless, this is still the best Move starter.

DOES DISK SIZE STILL MATTER?

Probably not as much as it used to. In my view, 320GB is probably enough storage to last till the PS4 comes around and I'm one who did upgrade his original PS3 to 500GB.

You can store an enormous amount of photos, songs, demo games, home videos and game installations on 320GB. Two years ago I thought that 500GB were making a lot of sense because movies needed so much space but, since then, the pressure to having huge disks installed on a PS3 lessened a little due to the advent of technologies such as NAS (network attached storage) and Home Servers that allow you to have thousands of GB worth of 'media' stored safely off your PS3 and streamed in when needed. And, of course, Netflix streaming eliminates the need to save many thousands of movies if the somewhat lesser quality is not a big issue. Not everyone may agree but I have no plans to replace the 320GB disk with a larger one at this time.

WHAT ELSE YOU MAY WANT/NEED

Depending on how you are planning to use the PS3, this is what you don't get but may end up buying eventually:

HDMI cable for HD output (a component cable should work too but you can get a decent HDMI for $3-5 or so)

One or more extra USB wires same as above, don't pay more than $2-3 for one

One more Move Controller if you buy the Move bundle (some games will either require two controllers or will play better with two)

One or two Navigation Controllers (no big pressure because you can use the DualShock in your left hand but it feels weird)

Dedicated charger, especially if you have more than one Move controller or you also have a Navigation controller

PS3 TV remote controller to use when watching movies

MY RATING

I just love the PS3. I've been a PS3 owner ever since the 60GB classic became available and I've been impressed with the PS3's reliability, versatility and its sheer power and I've owned both 'classic' and 'slim' models, upgraded most, gave away a couple. In the end it's a matter of personal taste but the PS3 is increasingly the most popular 'gaming' or 'entertainment' implement in our household. And we DO own an Xbox too.

I will not go through the long list of PS3's features. It would be an exaggeration to say that it does 'everything' but it does a lot and it's doing it increasingly well. Agreed, features and capabilities do not come for free and sometimes they don't even come cheap (see my list of possible add-ons above) but I can't say that I have the feeling of being constantly nickeled and dimed when I upgrade my PS3 or I buy a Sony-made or a third-party add-on. I have no choice at this time but to order the extra Move and Motion controller from Sony but the charger, the larger disks I used to upgrade my old classic, all of the cables, the headset and so on came or will come from third party vendors and even for the old SixAxis and the remote controller there were alternatives at the time I decided to buy the Sony-made ones. In addition, the 'basic' PS3 console can take you pretty far as it is and you can have a lot of fun without having to spend one extra penny.

To conclude, any of the 3 options get 5 stars because the PS3 continues to be being the most feature-rich, well-balanced console you can get these days

--

>> Brush your teeth, it's the law!

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Monster Madness: Grave Danger

Monster Madness: Grave Danger
Customer Ratings: 3.5 stars
List Price: $39.99
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The reasons why I bought the game were because 4 people could play and that it was under $20.00. I thought it would be a monster killing, zombie bashing game that wouldn't take more than a couple of hours to finish.

Boy was I wrong.

It is in fact a monster killing, zombie bashing game. However, it took us (2 players) 8-9 hours of continuous play in order to finish it.

The story is akin to those of zombie movies: The evil undead arise and a rag-tag team of teenagers are amongst the few who can fight against them. As the game advances, other type of monsters appear. Aliens, werewolves, demons and B movies cannon fodder.

There are cutscenes between missions, which help the story advance and at least let you know why you're actually walking into the wolve's den.

Gameplay is simple. You choose a character and proceed to kick evil butt in isometric view. Each character has a "reccomended" melee weapon hidden in each scene. If you get on that isn't suited to your character, he/she complaints and attacks slower with it. You can also buy and upgrade other "home made" weapons, like nail guns, flame-throwers and CD Launchers. They use ammo though, and you'll have to buy that too with crystals left by monsters when they are destroyed.

There are scenes in which you can ride a tank, buggy or hovercraft. Some have some kind of weapon, like a cannon or a machine gun. Others will just be used for transportation.

There are also in-game achievements. For example, if you find the weapon for a character during a mission, you'll discover a new suit/disguise for that character.

One of the downsides of the game (from my POV) is that the main characters are practically immortal. What happens after losing 3 lives is that you drop some of the crystals used to upgrade weapons/buy ammo and start again exactly where you died (I think you can choose another character, but I could be wrong).

There's also a versus option, in which you can just whack other players. It's not Super Smash Bros, but it is rewarding being able to deal with a human opponent using a nail gun.

All in all, it's not a bad game for $20.00 or less.

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I tried the demo of this game, and fell in love with it. I bought it for a great price (10 dollars plus shipping). It has a fun, classic feel to the game play, and even though it may be more "kiddie-centric", it really has some gameplay value for older players (I'm 35!). On top of that, it has 4 player simultaneous mode! Too many games nowadays are lacking this type of feature. For parents, it's a great game to play with the kids. And it has plenty of upgradeable stuff and little tidbits to keep adults interested too (see if you can pick out all of the old monster movie cliches ;) ).

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This game reminds me of a game I used to have a few years ago I think it was called "Zombies Ate My Neighbors". I've only played the demo version, but I intend to buy the full game in a few days I liked it a lot. Its not very hard you just wander around and kill zombies that get progressively more imaginative and harder to kill. It's a good thing to play when you have some energy and don't want to think too much. Actually, it some respects, its one of the best games for ps3 I've seen in a while I'm really looking forward to getting it.

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My family has a great time playing this game together. The graphics and story line aren't so good but it's still very fun to hack and slash our way along. Good party game!

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I got to this game at a time I was looking for something I could play with my girlfriend, as she isn't fond of shooters. The demo alone was loads of fun, best of all, the loved it!

So I went for the full game. Colourful graphs, more funny home-grown weapons (which can be upgraded) and lots of action killing (?) the undead. It's a pretty straightforward game which was worth every penny when my girlfriend, who doesn't like gaming, asking 'so, are we playing Monster Madness today!?'.

Sadly, the game looses interest once you've finished it once, despite the side games (which are independent from the main one).

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YT Wired DualShock 3 Controller for PS3

YT Wired DualShock 3 Controller for PS3
Customer Ratings: 2.5 stars
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No tracking available

Arrived LATE

Still needed 3rd party software to use on a pc, regardless if you downloaded the driver via net or cd

Very light

Requires buttons to fully be pressed in to register

Slightly sticky buttons

No problems with joy sticks

2star

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Controller does work, its very lightweight and aesthetically pleasing. My only gripe is that the buttons seem kind of sticky, not literally but I seem to be getting input lag when I try to do combos with fighting games, other than that it works fine.

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Phineas and Ferb: Across the 2nd Dimension

Phineas and Ferb: Across the 2nd Dimension - Playstation 3
Customer Ratings: 4.5 stars
List Price: $19.99
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Ok, so let's get this disclaimer out of the way first: I've done reviews on lots of games but I have an 8 year old son show loves Phineas and Ferb, so this was pretty much a must-purchase.

And if you're ANY kind of gamer, this game will not challenge you at all. I beat it in less than 3 hours. So in that case (maybe if you want an easy platinum trophy?) you could rent this in a weekend and get everything.

For everyone else, those who have kids or maybe a spouse who doesn't play video games that often, this game is easily accessible. It's literally impossible to get stuck and not know what to do next. The combat is simple (I stuck with the Baseball gun the entire game and it worked fine). The platforming can get semi-difficult at times in a couple stages but other than that it's a very linear, straightforward game.

The replay value, since this is such a short game, is buy buying everything from the store, and playing the mini-games (A Claw Game and a Skee Ball game). The claw game will also give you figurines and sound/appearance mod chips which means you won't have to buy them in the store.

Graphicwise, the game looks awesome during the stages but if you've watched the cartoon the cutscenes are just awful. I would think with something as powerful as the PS3, they could make the actual characters look a lot better.

The sound is very good in the game, especially with the ability to change the sounds on the weapons. The kiddos will love that one (i.e. they shoot and their weapon moos for example).

The game controls are very sharp, the developers nailed that one.

However, I do have a couple gripes:

There are times I fell right through a platform, even though I clearly landed on it.

The only "replay value" is if you're a trophy hunter or want to buy everything. For a near full retail title ($40), getting only 3 hours of real gameplay to beat the game simply isn't acceptable in 2011, even if this is a game geared towards kids. Spyro was too and would give at least 15-20 hours.

There isn't a ton of originality in this game, as I saw elements ripped off from several (Ratchet and Clank, even Super Mario Bros 3!).

So, as with most of my reviews, here's the bottom line:

If you have a kid who's just starting to play video games, or one that loves the show, definitely buy it. But understand the actual going through the game is very short.

If you're any kind of a gamer you'll crush this game in a couple hours.

Not a lot of replay value unless you're trying to get everything.

This IS one of the better "cartoon/movie" based games I've played so if you've got kiddos, definitely make the purchase!

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This is a fun game. I've been playing it for a few weeks with my boys (5 & 3 year old). They really enjoy the animated TV series so we purchased the game as a reward for good behavior. My 5 year old has picked up the game mechanics quite well and even my 3 year old can play, although he frequently just runs into a corner/wall and doesn't help with objectives he still has a blast. Luckily because of the game machanics applied to player 2, player 2 is automatically dragged along with player 1 as player 1 progresses through objectives. I've found this to be especially helpful when I play with my 5 year old and it also allows a younger sibling to play along allowing them to be part of the action, while not disrupting gameplay and frustrating an older sibling.

Pros:

-Cooperative play

-Player 1 centric (letting player 1 control pace and objectives)

-You don't die when you run out of health (you have to shake the control to 'revive')

-Simple controls

-Its Phineas and Ferb, duh

Cons:

-None that I can think of

So far, great game.

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When I started to play, it only took me two days to finish the story. There were 4 HI-DEF episodes in the hybrid disc so that was a good thing.

However, I felt that the creators were going way too easy on the consumers and heres why:

1. You would never get a game over or actually lose completely. Like health is really needed.

2. The levels are too short and mostly obvious by the way.

3. Its not really as accurate as the movie.

4. The Dr.Doof robot(Final Boss) did not convince me that it was an actual boss battle but a run.

5. The ending itself was stupid and pretty lame.

Overall, maybe the little kids would enjoy and then get bored by the end of the week. Yeah, NOT worth spending $39.99 to keep, but maybe as a rental. If you got all the acheivements, good for you then.

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My son just turned FOUR last month and he and his dad finished this game in a few HOURS!! Should def. take longer to beat at retail of 49.99. Disappointed, BUT my son LOVED it!!!!!

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This really is a great game, full of great graphics and put together very nicely. However, as others have stated, the game is very easy to get through and beat.

The game is broken into six worlds, each with 2-5 levels, requiring a somewhat linear progression through the game to acquire characters, weapons, prizes, etc. Very easy to navigate through but many of the levels will literally take only minutes to complete.

As a reference point, my 4-year old and I play a decent amount of PS3 games mostly the Lego series (Batman, Batman 2, Indiana Jones, Lord of the RIngs, etc.) We can play a Lego game for weeks (we only play a few hours of PS3 per week) but had the Phineas and Ferb game completed in two nights with about 2 1/2 hours of gameplay. We went back through the game a second time to acquire the coins and prizes we missed, decked out the characters in various alternative costumes, and mastered each of the levels to the fullest extent. All in, including the second time through the game, we spent about 7 hours playing it.

I would easily give this game five stars if it had more levels, worlds and a tad more difficulty to it. With any luck we may see add-on's or a sequel to the game. It is, again, very well put together but don't expect to play this game for hours on end and have it still mesmerize you.

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Wireless Controller for PS3

Wireless Controller for PS3
Customer Ratings: 4 stars
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I bought this controller because I thought it looked unique. It's a pretty good controller but does feel a bit cheap.

Pros:

It looks good(IMO).

Built in rechargeable battery.

Buttons and joysticks feel good.

L2 and R2 feel more like triggers but not like the 360's.

Wireless.

Cons:

A bit too wide for my preferences. Guess I'm too use to the DS3.

No rumble or Sixaxis controls(which I knew when purchased but would have like it included for $30).

Feels light and cheap.

Lights don't turn off right away(10-15 minutes) after the PS3 turned off.

Uses a USB dongle.

Overall, I like this controller. It's a good controller for my little cousins whenever they come over so they won't break my DualShock3s. Still nothing beats the DS3.

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Not as great as a real PS3 Control but pretty close for the price. If you would like to save a few bucks this is definitely a good choice. It does the job and is still pretty comfortable.

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It's a controller. Agree with the previous reviewer that it has a wider feel. There are added steps in setting it up to use, i.e., plug in a USB dongle into the console, but I got these on sale at Amazon for about a quarter for what the Sony wireless DualShocks are going for. Obviously the issue of quality is a concern. Will see how long these last. But, overall, pretty happy.

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Sony PlayStation 3 Slim Skin (PS3 Slim) - NEW - POPPIN PURPLE

Sony PlayStation 3 Slim Skin - NEW - POPPIN PURPLE system skins faceplate decal mod
Customer Ratings: 4 stars
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I got this skin because the PS3 color is boring black. I followed directions and was careful during application. This is a very pretty color if you like purple. Not quite like the picture; I'd say it's really a shade darker. It's not a perfect fit, but close enough. I would buy again, for my other PS3.

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Final Fantasy 13 XIII/XIII-2 Dual Pack NEW SEALED PS3

Final Fantasy 13 XIII/XIII-2 Dual Pack NEW SEALED PS3
Customer Ratings: 5 stars
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So there is no reason for me to write an introduction about the game ...right? going to write small one.

Final Fantasy are serials of RPG games which are so well known in the gamers world.

This one is just the best ..when I bought my English edition of the game I had a hug problem liking the English voice for the characters & if you played the English Edition you would know how ugly the voices is really are. This Pack was the best thing ever released caz you can adjust the voice in Japanese and the sub in English in case you don't know Japanese.

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AC/DC Live: Rock Band Track Pack

AC/DC Live: Rock Band Track Pack - Playstation 3
Customer Ratings: 4.5 stars
List Price: $33.99
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I purchased this game with the sole intention to load the songs into RB2 using the code on the back of the booklet. This code can only be used once, so I was sure to order a new copy, not a used one. The seller, Worldwide Distributors via Amazon, sent me the game, which appeared new, with plastic wrap and a clean disc, but the code...the code did not work.

I contacted the seller, explaining the situation, and requested either a new game, or a refund. They said suck it not our problem contact the manufacturer.

So did they send me a re-packaged game as new? You be the judge.

I will say that EA customer service was terrific. They indicated the code should have worked, and there is no such thing as an "expired" code as the shady seller would have had me believe. EA gave me a new code, and $20 off at the EA store for my trouble. EA rocks.

Hey Worldwide Distributors suck it.

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As long as you like AC/DC and Rock Band, then this is a great marriage of Rock music and video games. Do not be alarmed that there are not as many options as there are in Rock Band 1/2. This is a TRACK PACK companion. The sound quality of the music sounds pretty decent over a standard Dolby set up. The original concert was in 1991, but the sound equalizer that was used at Harmonix to establish the chords and power chords do work. A shame that Brian Johnson or Angus Young couldn't 'jump out' ala Guitar Hero to perform, but hey, they're busy touring off their Black Ice album. So download the tracks through your PS3 Network and give back to society (Game Stop or CD Exchange)! "For those about to rock, we salute you!"

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I am a huge fan of both AC/DC and Rockband so this seemed like a no brainer. Considering that each download on PSN for rockband is around $1.99, 11 songs for $5.00 is an absolute steal. I did take off a star for the fact that it is the LIVE version and some songs especially Back in Black are hindered by the live preformance. In closing if your looking to upgrade your Rock bank library (even if you simply "kind of like" the band) 11 songs will easily update to RB3 or RB2 smoothly. At $5.00 give this a try!

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I love this track pack. Sure, it is a little pricey at sticker price, but then again, it IS AC/DC! We have been waiting for our Aussie / Scots friends to hit the music game scene for a while. Great songs, same as the LIVE CD. Fun to play, Fun to finally have some AC/DC to play along with.

Have fun no regrets, great purchase.

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My husband and I are big fans of Rock Band, and casual fans of AC/DC. Be aware that this game contains all live versions of the songs. This is cool in some regards, but be prepared to play some 7-9 minute songs. My husband plays the guitar in Rock Band and I play the drums. We both usually play on expert, with maybe 10-15% of all Rock Band songs being out of our reach, which we then play on hard. The AC/DC format has one long setlist that you are required to unlock one song at a time in tour format. This means if you get stuck on one song, you cannot proceed further (unless you are able to play on an easier level). The very first song my husband failed on expert. He had to play on hard for most of the game. The guitar parts are very challenging. The drum parts, however, are fairly easy. I completed all the songs on expert the first time through. The songs that I considered difficult were only so because they were so fast. Overall, I like this game. I love Rock Band and I like AC/DC, though, so that's not a hard grade to get from me.

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Grand Theft Auto: Episodes from Liberty City

Grand Theft Auto: Episodes from Liberty City - Playstation 3
Customer Ratings: 4.5 stars
List Price: $19.99
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It took forever and a day, but PS3 owners finally have access to the two outstanding "Grand Theft Auto IV" expansions on one reasonably-priced disc. As is custom for the GTA series, the game includes a small booklet and the ubiquitous full-size fold-out poster. In addition to the disc version, the Playstation Store has both expansions available for download as well. This is an option of convenience or useful if you only want one of the expansions.

Buying both, however, is the same price or more than the disc, so you might as well buy the disc. You'll get the nice poster and booklet in addition to the hard copy you can either sell or give to a friend when you're finished. The poster has an image of a party girl in a pink dress on one side and a detailed map of Liberty City on the other. The booklet contains brief paragraphs outlining the premise of each expansion, a full list of the radio songs, and the game credits.

Both "The Lost and Damned" and "The Ballad of Gay Tony" are amply sized and playing through both took me around twenty hours, and this is considering I ignored much of the many interesting diversions and side-quests (everything from arm wrestling, gang wars, bike races and more) present in both. A very dedicated player could easily spend forty to fifty hours completing all the side-quests and obtaining all the trophies, making this disc a nearly mandatory purchase for PS3 owners who enjoy a good sandbox-style romp.

Of course, both games are rife with the bizarre hallmarks of the GTA games. The nudity is particularly bizarre, including a scene of full-frontal male congressman nudity, which is ostensibly intended to be amusing but only elicited a furrowed brow from this gamer. This sort of thing is nothing new to the franchise or even the genre, so I'm not complaining, just making note. The language is often coarse but I wouldn't have it any other way. It lends atmosphere to the storyline, and after all, we're dealing with a biker gang and a bodyguard/drug dealer. Speaking of which, it's amazing to me how many parents complain about the content of games when specific ratings are provided on each title's sleeve and detailed content descriptions of games can often be found online. But that's another story entirely.

Unfortunately, much as in GTA IV, the AI scripting for your teammates is rather weak. Occasionally they can even become a hindrance, as they get in the way during chases, and even with relatively high attributes are often unable to hit their targets (particularly if the enemy is behind cover). Another slight mark against these expansions are those missions that frankly don't even make much sense. For instance, during one mission on "The Lost and Damned", your character is to ride his motorcycle to find three rival gang vans driving around Liberty City. Once you find a van, you're to throw pipe bombs at the van until it's destroyed, all while the heavily-armed crackshot gang members are leading you with semi-automatic weapons. To be fair, the mission can be completed without resorting to the pipe bombs (I stood in the street and used a rocket launcher instead), but I just couldn't shake the feeling that Johnny Boy had taken too many knocks to the skull. Well, no one said biker gangs were very bright to begin with, right?

This is admittedly a small complaint. Besides, I appreciate that Rockstar tries to add a bit of variety to the missions so that each one isn't simply a full-throttle shootout. At least no mission on these expansions is as ridiculous as that one in "Vice City" where you had to plant bombs using a very unwieldy remote-controlled helicopter! Story-wise, however, neither expansion disappoints in any way. "The Ballad of Gay Tony" is colorful, amusing and more characteristic of a typical GTA storyline. As far as mission variety is concerned, "TBOGY" wins hands down. One moment you'll be piloting a high-tech aircraft, the next you're in a speedboat chase, and before long you're parachuting from a skyscraper to escape the police.

My personal favorite storyline, however, was "The Lost and Damned" which features a darker, more involving plotline. It's nothing terribly complex, mostly a series of drug deals gone awry, mixed with gang wars and internal conflicts within your own gang, but Johnny Klebitz (the player character) is my favorite of the entire franchise. This is due in large part because, despite the limited and somewhat dated graphics (keeping in mind GTA IV was released almost exactly two years ago) I'm always impressed with how solid the acting is. The voice acting and scripting are top gear, but what really sells the cutscenes is the dead-on body language and gestures from the characters.

The numerous multiplayer modes add nearly endless replayability to the title and are often a source of great amusement. My favorite multiplayer games include: "Chopper VS Chopper", where one player rides a motorcycle through a series of checkpoints while another player in a helicopter tries to destroy the biker, "Lone Wolf Biker" where every other player is trying to kill the one who is tagged the 'lone wolf', and "Witness Protection" where one team is trying to destroy a bus full of witnesses while the other team is trying to protect it. There are also a multiplayer motorcycle race mode, a "Club Business" mode where the players act together as a team to carry out various tasks, and a "Own the City" mode where the players attempt to take over the city piece by piece.

My personal favorite addition is the mission checkpoint system, which really cuts down on wasted playtime after a failed mission (i.e. having to take a ten minute drive back to the mission site after every mission failure). I hope this becomes the norm on every subsequent GTA title. All things considered, it was well worth the wait. For the modest price this title typically averages, it's highly recommended, and a great way to stave off the waiting for the next GTA title (or, in my case, the upcoming "Red Dead Redemption").

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Don't get me wrong. GRAND THEFT AUTO IV is a great game, but the lack of checkpoints and the wonky driving mechanics slow the pace and make missions tedious to retry (eg. Do I really need to steal another car and spend 5-7 minutes driving across the city again just to retry a mission? Argh!)

That being said, my grievances with GTA IV were all fixed in EPISODES FROM LIBERTY CITY. The driving mechanics, especially the motorcycles, have been smoothed out. Driving in the game has now actually become fun, and it is now easier to handle a motorcycle than a car. Also, when you get killed on a mission, the game will take you back to the start of the action. These two changes alone radically change the gaming experience and make EPISODES one of the most fun video games I've ever played. I literally didn't want it to end.

The stories are compelling and fast-paced. If you've played through GTA IV, you'll notice and appreciate some intersections with that story, but by and large these are standalone story lines. And the characters are quite a lot more fun than the rather dour Niko Bellic of GTA IV. I won't give away any more than that.

The main point I'd like to drive home is that if you haven't played GTA IV, I strongly recommend skipping to this game, Episodes from Liberty City. If you have played GTA IV and are on the fence about getting Episodes, don't even think twice. Make this your next game. You won't regret it.

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Quite how it's taken so long for this to be released on PS3, I cannot understand, but after the long wait, you won't be left disappointed.

Although the game plays exactly like GTAIV (there was never going to be a major upheaval on this front), there are enough additions to make the two included games feel new. Plenty of new, more fun weapons (grenade launcher anyone?), and a sprinkling of new vehicles around the streets.

Liberty City is opened up completely from the start, and a lot of the weapons you may have taken several days to earn in GTAIV are available within half an hour of playing this one. But that's a good thing; I imagine most gamers buying this will have completed GTAIV, so there is no need to go through the same process of slowly earning better weapons as you progress.

If you're like me and you love the radio stations on GTA games, you'd be pleased to hear a totally new radio soundtrack to complement the game. My favourite by a country mile would be Vice City FM being an 80s music fan, I am of the opinion that Vice City had the greatest soundtrack to a game ever. Fernando Martinez hosts, and hearing an excellent selection of not-so-obvious 80s tracks playing in Liberty City just brings back a little bit of that "Vice City feeling" when playing this one.

The Episodes are notably shorter than GTA, with around 25 main story missions each. Looking on the bright side of this, you won't end up with the ridiculous unspendable amounts of money Niko had in GTAIV, which I suppose makes money a little more valuable.

Difficulty wise, there doesn't seem to be much difference between IV and the Episodes; I would say the Episodes are maybe slightly more challenging (the harder missions naturally come along a lot quicker with there being fewer missions overall). The missions themselves offer more variety to the gameplay, you'll have heard about the parachuting etc in Gay Tony for example. For those who like this sort of thing, missions interweave with Niko's progression in IV, adding depth to the original plot and providing interesting background to some of the tasks you carried out as Niko.

All in all, Episodes from Liberty City are two superb games if you loved GTAIV, and whilst not entirely new games, they are just new enough to be well worth the money.

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Long time fans of Grand Theft Auto know that each of the games in the post-PS1 era is thematically linked to a particular genre of movie. GTA III is heavily indebted to Mafia movies such as Goodfellas and The Godfather, as well as to the cable television series The Sopranos. Vice City is clearly influenced by Miami Vice and Scarface, while San Andreas draws a great deal of inspiration from Colors and Boyz N the Hood.

Episodes from Liberty City carries on this tradition by transforming Grand Theft Auto IV into an homage to Akira Kurosawa's Rashomon. As in Kurosawa's film, a set of events is seen from multiple points of view, leaving the player to decide which perspective he or she believes is the most credible. Niko Bellic, Johnny Klebitz, and Luis Lopez, the main characters, each bring a different experience and interpretation to GTA IV's story line. Niko is an immigrant, forced to assimilate and adapt rapidly to a world completely new to him. Johnny is caught in a classic master versus apprentice situation. Luis, who is the only character with any kind of insider status, must choose between building his future and honoring his past.

These are all familiar character situations in videogames, of course, but Rockstar creates deeper and richer stories and characters than most other game developers. The majority of games stick to the bare rudiments of character motivation and development. Rockstar has given us THREE strong stories in the GTA IV series, each with a complex and compelling main character. It was ambitious of Rockstar to release Niko's view of the story first, in isolation, without any indication of what was to come later. Many of the events in the Niko version of the story, in fact, aren't fully explained until the Luis and Johnny episodes. Compare that to the usual rote or clichéd story arcs found in too many games, even multi-episode games. There are a few studios that consistently produce well-written games in addition to Rockstar--Bungie, Valve, and Kojima Productions are three standouts--but the vast majority treat story and plot as afterthoughts.

Story and influences aside, the bigger question is whether or not Episodes from Liberty City is fun to play. The answer is YES, even though it is clear that Rockstar devoted a lot more development time to Luis' episode than it did to Johnny's episode. TLAD feels somewhat stripped down and is similar to GTA III in many ways. You'll spend most of your time following the main story, driving or riding to combat missions. If you fully explored Liberty City in Niko's episode, there isn't a whole lot to discover or do that you haven't already experienced. On the other hand, TBOGT contains a much broader variety of missions, side activities, and minigames. Most players will spend more time with TBOGT than with TLAD--but now that they're both part of a value priced twofer disc, it's no big deal. The important thing is to play the series in the order in which it was released (GTA IV then TLAD then TBOGT). If you don't, you'll miss out on properly experiencing how the full story unfolds.

Well worth picking up.

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"Episodes From Liberty City Stories" is comprised of two games that were originally only available via downloading. They both use the world, gameplay, and story of "Grand Theft Auto IV". If you can stomach some of the problems with these two games, then this will be a fine addition to your collection.

The Two Games included:

* The Lost and Damned

* The Ballad of Gay Tony

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The Premise

* Both games take place during Niko Bellic's criminal activities from "GTA 4". Although both have their own unique story, they will often center around what happened with the diamond heist that went horribly wrong in "GTA 4".

--------------------------------------

The Story

* "The Lost and Damned" chronicles the turmoils of a biker gang, currently led by Johnny Klebitz. However, when gang president Billy comes home from prison, Johnny clashes with Billy's more violent, care-free way of doing business.

* "The Ballad of Gay Tony" tells the story of Luis Lopez, a man who was saved from a lowly life of crime by Tony Prince, owner of the hottest nightclubs in Liberty City. But Tony's indiscretions and personal demons force Luis to get involved with some dangerous people to keep the businesses and his personal & working relationship with Tony stable.

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Gameplay

* "The Lost and Damned" is heavily based around running with the biker gang. You often ride with other gang members to complete missions, your home is the L&D bar, and several members are available to call for backup or sell you weapons. Most of the missions take place in the state of Alderney.

* "The Ballad of Gay Tony" is mostly based in Algonquin, since that's where Tony's businesses and dealings are. You have your own safehouse and more fanciful wardrobe, and the gameplay is more similar to "GTA 4" where you tend to be more of a solo operator with some friends on the side.

--------------------------------------

Side Activites

* Both games feature unique mini-games outside of the main story. Because "Lost and Damned" is mostly based around the gang, your side activities revolve around them. You can fight Gang Wars, where your crew will try to take out some competing gangs. The biker hangout allows you to arm wrestle, gamble on a hi-low card game, and just hang out.

* "The Ballad of Gay Tony", on the other hand, allows you to fight in an underground fight club, do some baseline jumps off the skyscrapers, shoot at the golf driving range, help a couple of old friends with Drug Wars (take out the competition), and watch over one of Tony's nightclubs.

Either title's minigames are good and bad. It's nice to watch over a nightclub, but it gets repetitve. I love playing hi-lo, but you can't increase your gambling wage. The Gang and Drug Wars are very fun, but they don't do much except increase your completion percentage.

--------------------------------------

Which Game Is Better?

* I prefer "The Ballad of Gay Tony" in almost every way. I think controlling a motorcycle in any of the "GTA 4"-based games is annoying (though it's probably more realistic than past "GTA" games). I love doing missions in Algonquin (the Manhattan-inspired city), but pretty much hate doing missions in Alderney (the Jersey-inspired state). "Ballad of Gay Tony" is a more colorful story and world overall, whereas "Lost and Damned" features a more grungy, hardrock kind of backdrop. I had a hard time telling the L&D gang members apart; in "Ballad", I never once forgot who anybody was. I enjoyed the minigames in "Ballad" more than the activities available in "Lost".

Overall, I thought "The Lost and Damned" was a pretty good, whereas "The Ballad of Gay Tony" was even better.

--------------------------------------

OVERALL

* Now, I want to be clear about this: Both games are good, and both are worth playing. I just thought that "Ballad of Gay Tony" had a more compelling lead character in Luis Lopez, and the story flowed smoother from start to finish, especially since many characters play a part in the main story. In "Lost and Damned", I knew where the gang's infighting would lead, and I wasn't terribly surprised by the conclusion.

The great thing about "Episodes From Liberty City" is that both games are unique enough that there will fans of both. The bad side is that I believe players are gonna really like one, and feel indifferent towards the other, just like I did.

The sad part about this is that even when you combine the games together, there still isn't much to do compared to "Grand Theft Auto IV". The characters were deeper, the story more surprising, and the things to do to kill time more plentiful. These two expansions had a lot to live up to, and for the most part, they're satisfying add-ons.

I recommend picking this two-pack compilation up. Both "The Lost and Damned" & "The Ballad of Gay Tony" are good games. Just don't expect the masterful epic that was "GTA 4". They weren't meant to surpass that game in the first place.

THE LOST AND DAMNED = 8.0 / 10

THE BALLAD OF GAY TONY = 8.5 / 10

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SOCOM: U.S. Navy SEALs Confrontation bundled with Bluetooth Headset

SOCOM: U.S. Navy SEALs Confrontation bundled with Bluetooth Headset - Playstation 3
Customer Ratings: 3 stars
List Price: $59.99
Sale Price: $24.30
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THE GAME

I'll start by saying that this review will NOT be about SOCOM's various technical snafus. I've played the game through several revisions and I've had a fairly smooth ride from a technical standpoint. I'm going to review this game as though it runs perfectly, since I assume Slant Six will have it patched to that point in the very near future.

Instead, I want to discuss SOCOM: Confrontation as a game. And as a game, I've found that it ultimately falls short of being worth its retail price.

The game is ambitiously conceived, and the whole reason I purchased it in the first place was that the designers worked very hard to implement a number of features that I found very appealing and intelligent. Chief among these are the voice communication system and the motion-sensitive cover system. Ultimately, however, both fall short.

The voice system is for the most part well-implemented, but the team-wide chat is the same as any other multiplayer shooter, and the local-area open-mic chat is too quiet and erratic to be useful in combat. In addition, I've found that very few players put these features to use. This is not necessarily the fault of the publishers, but it's unfortunately typical of the experience you'd have playing this title.

The cover system is a nightmare. The game is full of awkwardly-proportioned obstacles that ensure that you will be firing into your own cover time and time again. The game punishes you for finding tactically valuable high ground by sticking a railing in your face that makes shooting downwards impossible. The only bright spot is the fact that you can make your character duck all the way to where he's kissing the dirt, then pop up and shoot. Assuming you don't shoot your own sandbags, it's a good tactic that's proven itself in ambushes.

As for the mechanics of the game, they're decidedly sub-par. The controls are needlessly complex. For example, there are three zoom levels, which means you need two buttons to navigate among them. Weapon switching is an incredible chore, and even though you have a quick-swap button, you can't configure which weapon comes up when you press it, so it defaults to your mostly useless pistol when grenades would be a far more desirable option. Instead, you have to hold the weapon select button, fiddle with the D-pad to find the weapon you want, then release the swap button while holding the D-pad. Even knowing how to do it, you still mess it up some of the time. Also, for a game bent on seeming "realistic", it is decidedly unbalanced when it comes to movement and shooting. Characters walking at full speed suffer no accuracy penalty vs. characters that are crouched still or even prone. Call of Duty 4 and 5, which are more arcade-y in other areas, offer far more realism in this regard. You have to slow down and use your sights to shoot at even moderately close range. But since the 3rd person view makes shooting difficult, and players have learned that you might as well charge, the game devolves into a lot of close-range circle-strafing, which is decidedly unrealistic, unenjoyable, and just plain stupid.

To make matters worse with SOCOM, the online experience itself is not well-designed. After using Call of Duty's simple, streamlined, easy matchmaking system, going to a PC-style menu of servers is a major step backwards. When you make yes/no selections in the menu, the cursor lags and jumps around, often picking the option you DIDN'T want. Another annoyance is that, while you can configure many different character loadouts, you can't switch among them without leaving the server! Not to constantly compare the game to the Call of Duty series, but this is clearly inferior. In COD, you can switch your profile any time you wish to adjust to the game type and map. SOCOM does not allow this, which is a major annoyance given the fact that multiple equipment loadouts come in handy depending on the game type, and most ranked room run in medley form. True, you can change your weapons and secondaries between lives, but these all have to be done one item at a time. Also, you can't change your armor settings mid-game at all.

There are some good points to this game. Character creation is deep, fun, and the instant availability of weapons and camouflage let you design your warrior just how you'd like. The weapons have a realistic feel, aided by the outstanding sound design and excellent explosion and impact effects. And Crossroads really is the best multiplayer map that's ever been made. It's just spectacular. I score markedly better on this map than any of the others. I'm going to miss it when I sell this game next week.

But the best part of this game isn't part of the game at all, it's...

THE HEADSET

There's no denying it. This headset is an outstanding piece of kit. It's discreet, light, it functions perfectly, pairs easily, sounds great, is comfortable enough, and the battery lasts a long, long time. It also survived a fall from about six feet up onto a hardwood floor, so I'd say it's durable. I had to use the included smaller ear disc, since I have funny ears, but hey, they were nice enough to provide it. Assuming future titles will have headset support, this is a must-own.

SOCOM: Confrontation is a disappointing, frustrating game whose many bright spots fail to outweigh its even bigger annoyances. In an online shooter market packed with two Call of Duty games, Resistance 2, and the upcoming Killzone 2, there simply is no room for this game among its many superior competitors.

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I've been playing this game for 2 months now and have found no end in the entertainment it can provide.

The game received bad reviews initially for server issues and bugs that have now been resolved. The developers are clearly committed to fixing problems, improving the game, and adding more content in the future. A poorly designed menu system is immediately apparent, but should not reflect the quality of the game itself.

Previously I played SOCOM:Combined Assault, and this game is completely redesigned, featuring smaller maps that provide for a more intimate, engaging fighting experience. The game play is truly second to none. All the press attention may go to Call of Duty 4 and 5, and those are great games, but the realism and graphic detail is nothing compared to SOCOM:Confrontation.

All the maps (Fallen, Urban Wasteland, Crossroads, Kasbah, Frostfire, Desert Glory, and Quarantine) are well designed and provide for a fair engaging competition between the two teams. This game now switches sides between Seals and Mercenaries halfway through the game to insure that any unfairness in the map is not reflected in the final score. The new communication system allows for better communication between teammates. Each player's audio can be heard by other players (friendly and enemy) physically near them in the game, while pressing L2 will broadcast over the radio to all teammates regardless of location in the map. Playing this game without a headset is unacceptable.

The new Player Profile section allows your character to be fully customized (including Camouflage Color, Skin Color, Face, and Attire) for both Seal and Mercenary. It will also allow you to predefine your default firearms and gear.

The audio provides realistic gunfire and a dynamic soundtrack that changes based on what you are experiencing in the game.

I highly recommend this game, it should definitely be the bestselling PlayStation 3 game currently available.

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Wow, how this thing was ever considered as a finished product is beyond me. This has to be one of the worst PS3 titles I've encountered. The biggest complaint I have involves the numerous bugs.

Installing the game itself and trying to play it for the first time gives you an error message. It seems as if the 1.10 patch which you are forced to download corrupts your save game. Since the game creates a save game when it first launches it is an impossible error to avoid. After patching the game you will be informed that your save game is corrupt and that you must manually exit the game and delete the save game. Seriously, the game forces you to delete its own save game just to play it for the first time.

While playing this game you will encounter the following: You will get lock-ups leading to a frozen console. You will see other players' characters missing weapons. Most of the servers' "channels" will be full and open games will be difficult to find. You will encounter serious lag during play. Closer aiming will inexplicably cause your character to stand up. The menus will respond slowly to your input.

There are other issues with this game beyond the glitches alone. The graphics are poor for a PS3 title. The textures are muddy and low resolution. The game has plain lighting effects which fail to impress. The blood effects appear to lifted directly from Mortal Kombat. The control scheme is unnecessarily complicated with poor default mapping. All buttons on the controller are used and some serve multiple functions based on the duration of a press. Unfortunately, this doesn't really lead to superior control versus other, similar, games. It's complex for the sake of complexity. Features you expect in a modern game such as the ability to join one of your friend's games in progress, player muting, or even something as simple as your own name being highlighted in a long list of party members are absent. Trophies, which are indicated on the box itself, are nowhere to be found. They are promised in a future patch.

I'll write briefly about the headset as it's likely that's a main draw in the purchase of this bundle. There are a couple of minor problems with the device. The unit itself is quite heavy. It is by far the bulkiest Bluetooth headset I've used. You may feel your ear getting fatigued earlier than you'd hope for because of this. The ear cushion is not adjustable in size so it may flop around in your ear as it dangles from the headset's hook. The main attraction to be found is the giant mute button in the middle of the device. Most headsets created for use with cellular phones have an inconvenient mute function. You will also receive on-screen notifications when changes are made to the unit such as volume adjustment, the mute toggle, and a battery charge indicator.

SOCOM: Confrontation isn't ready for prime time. It has far too many show-stopping bugs and feels unpolished in most aspects. I would stay far away from this game. The headset is worth a purchase, but the game itself is not.

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I was using a Blu Ant headset with my PS3. Unfortunately, it died and I needed a new headset. My goal was to purchase the official PS3 headset. Unfortunately, it was sold out everywhere UNLESS I went with the bundled Socom:Confrontation package. I'd read very mixed, mostly negative reviews, but I figured the bugs had been fixed by way of patch and it was really popular Sony exclusive, so there would be a community that would be able to help me figure it out.

The headset works great in fact, it's awesome. First party peripherals rarely dissappoint and I reccomend it if you are using brand x.

Socom:Confrontation is garbage. It has a lengthy patch after the lengthy download. It promptly froze the first time I booted up. And the second. Once in the main menu, you will find absolutely NOTHING in way of tutorial or explination. There are no training missions and no option to play against bots. The ONLY option is to go straight online. Not only does this suck for people new to the game, but for those who are already online, it's no fun having people jump in that are totally clueless.

Once online, using my nifty new headset I said "what's up guys, I'm new to the game, any pointers?" I was promtly booted. Next game I wondered about, picked up five kills (lead the room in kills) and was promptly booted as soon as the next match started. These were 8 (of a possible 32) people matches. The quality of players was sketchy and I checked and there were only 9500 people globally playing. Compare this to 350,000 people playing Killzone 2 at any given time or 900,000 playing 2 year old COD:MW in any week. I gave it a few hours and found the game boring and maps nearly empty. Furthermore, even an experienced gamer will get wrecked by experienced players in any given game (I pwn on Killzone, but get pwned in COD). There aren't a lot of players and on a weekend over the course of several hours, no skilled players that made me think I was outclassed.

The actual nuts and bolts play isn't bad. Playing 3rd person is differnt after 1000's of hours playing in the first person, but it's okay. The graphics are last generation. I understand that this is a PSP game ported to PS3, but this is really terrible. The load out is simple enough, but in most of the matches I joined, I had equipment that was restricted and I almost always played with whatever the host wanted me to play with. The pacing is MUCh slower than COD and Killzone 2, in my opinion, too slow. After having played games that require thought AND move very fast, whipping up on the SOCOM players felt almost unfair. Again, the quality players seemed to be playing something else.

When you play Killzone or see videos of COD:MW2 running, it really makes you wonder who Sony and Slant 6 thought would play this game. Graphics aren't everything, but Socom is not user friendly, it is not something you can pick up and play and offers nothing to entice new players to comeback and get better (hence the few number of people playing). I thought there was no way Socom could possibly be as bad as some of the reviews and it's my favirote genre of games. Turns out the negative reviews were right on. This is a bad game. Go buy COD, Killzone 2, Brothers in Arms, Dora the Explorer. DO NOT SPEND MONEY ON THIS GAME YOU WILL REGRET IT. Consider yourself warned.

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Looked forward to getting this game, and found out, there was no game. The only thing is that you are connected to the internet, choose up sides, and kill each other, with somewhat varying landscapes. A real loser and waste of money. Gamespot basically put no worth in it, not even giving me the cost of the bluetooth headset. What a rip! I wanted to rate this no stars, because it did not deserve even one star.

Oct. 8, 2011

Haven't changed my mind about this game. What is truly telling, is that Amazon is offering a whopping $2.55 to you if you want to trade this game in. That is pitiful for a $59.95 game. Really sucks.

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Alecias Swirl 01 Colors Skin by WraptorSkinz fits Guitar Hero 4 World Tour Drum Set

Alecias Swirl 01 Colors Skin by WraptorSkinz fits Guitar Hero 4 World Tour Drum Set for Nintendo Wii, XBOX 360, PS2 & PS3
Customer Ratings: 2 stars
List Price: $29.99
Sale Price: $23.95
Today's Bonus: 20% Off
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The rating here is a bit confusing. I love the Guitar Hero and Rock Band games, but am not too happy with these stickers. They definitely added to the look of the drum set. Unfortunately they didn't last long, especially on the snare and floor tom pads.

I would recommend for the casual player, but appose for the regular or hardcore player. I ended up purchasing the "Rock Band" pads, which are surviving pretty good and they are actual pads instead of stickers.

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