Showing posts with label the latest ps3 games. Show all posts
Showing posts with label the latest ps3 games. Show all posts

EyePet

EyePet - Playstation 3
Customer Ratings: 4.5 stars
List Price: $19.99
Sale Price: $11.48
Today's Bonus: 43% Off
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I just finished playing a few hours of EyePet for the new Playstation Move, and decided to make a quick video review. This game is a lot of fun and great for kids, it really is awesome to see this little guy projected right into your living room. Check out my video review to see everything with your own two eyes!

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My daughter is 10 and has played this game more then 5 hours already and she loves it. My son is 12 and even he created his own pet. Its fun for the whole family and easy to play too! You need a Move controller and a PS3 camera to play. We went out and bought a white board today for all of the pictures she can draw and bring to life in the game. There's even trophies.

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The EyePet is showcasing just about everything the PS3 has as far as features and technology and the outcome is fun, fun, fun for your kid and very much for the rest of the family.

Ours was only 17 days old at the time I wrote this and, since she hatched from her Eye egg, she ate lots of cookies, played with a dozen different toys, was used by our little girl as a bowling ball, jumped through hoops, took baths, played with our girls for hours, learned to draw, flew little airplanes chasing bubbles and, since it's our GIRL's pet, she changed tried out dozens of clothing items, changed the color, length, pattern and texture of her fur countless times. She took pictures, starred in videos and she kept our little girl engaged and happy. When she got tired she took a nap and she dreamed about all the fun times she had playing with our girl.

So... what is the EyePet about? It's mostly play, of course. Your kid will be using the Move controller that magically transforms itself into toys or tools as needed and sometimes she'll be using her own hands to interact with her custom-designed cutie. She will be drawing on paper or on screen with the Move controller. The pet has a mind of her own but she needs to be fed, groomed, educated, cared for and challenged and, the better care she gets the more fun and smarter she becomes. As challenges are met, the EyePet Central sends over more prizes usually clothing or toys and more challenges become available. And then, there is the PS3 magic. Your kid draws an airplane or a car on a piece of paper or directly on the screen with the Move controller and the 'blueprint' magically turns into the 'real thing' a car or an airplane that the pet can drive/fly and so on and so forth.

Then, there is the online dimension. If you are happy with the way your pet is dressed up and her overall style, it's okay to post her photo for all to see. You can even post a video and everybody else out there in the Eye Pet Net land can rate it if they like what they see.

Like I said, we just started our Pet adventure. Just by looking at the stats, there are 60 challenges, 202 prizes, 35 trophies... a lot. And you can have up to 4 different pets at any given time. Add to that downloadable content some of it free and it's a game meant to last.

The 5 stars I am rating this game are not mine. It's my 8 yr. old girl telling me that she loves her 'Cutie' (it's her pet's name) and Amazon's star count for "I love it" is 5.

_______________________________

Technical notes:

EyePet requires a Move Motion Controller and a PlayStation Eye. It will take 256MB or your disk space and the video resolution can be as high as 1080P. While it takes advantage of network connectivity to share pictures and video, it is a one-player game.

--

>> Brush your teeth, it's the law!

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Uncharted: Drake's Fortune and DualShock 3 Bundle

Uncharted: Drake's Fortune and DualShock 3 Bundle - Playstation 3
Customer Ratings: 4.5 stars
List Price: Price Unavailable
Sale Price: Price Unavailable
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I am new to the PS3 world and needed to get another Dualshock 3 controller for my system. Before I threw down a bunch of money for an overpriced controller, this deal caught my eye. At the time I bought it, this packaged bundle actually cost a couple of dollars LESS than an "a la carte" black PS3 controller. After you toss in the PS3 Greatest Hit game Uncharted: Drake's Fortune, this is an unbelievably good deal. Saving a money is a no brainer. Even if you end up hating the game, it essentially only cost you the price of a fast food value meal. Thankfully, Drake's Fortune has received great reviews on Amazon for graphics and gameplay, so there must be some truth to the "Greatest Hit" distinction. Yes, the game is a couple of years old and the sequel (Uncharted 2: Among Thieves) has received even BETTER reviews than "Drake's Fortune", but if you're trying to expand your game collection like me, this is a steal.

One note about the PS3 controller--it does not come with a mini-USB connector cable like the controller that came with the PS3 console. This seems to be the case whenever you by an individual PS3 controller (not just this one that came in the bundle). At first this made me pretty mad that Sony was being a cheap punk, but I eventually calmed down because it really isn't that big of a deal to just switch out the cable depending on the controller that needs more juice. I was thinking about getting one of those charging stands anyways to help organize the controllers. Apparently these mini-USB cables are pretty common for a lot of electronic devices, so you might have a bunch around the house and not even know it.

All in all, this is an excellent deal. Despite Sony's best attempts to swindle me into buying an overpriced controller, I was able to stick it to them and get a free game out of it. At the time I wrote this review, the price had gone up a few dollars, but it's still a great deal if you need another controller and don't have this game in your collection. Or you could even give it away as a gift if you already own it...

UPDATE: Jan 4, 2009

Have played about halfway through the game and it's incredible. The controller works as it's supposed to as well. This bundle probably is one of the best values on Amazon. Get it now!

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I think this is a fabulous way to save money on two things any PS3 owner should have--an extra dualshock 3 controller, and Uncharted.

The controller is undeniably fabulous... but well, chances are, if you're looking into buying this you already know that. I'm a huge fan of gaming with friends, and my primary purchase reason was for the spare (ironic bundle, really... uncharted is a one player game!).

As I said, I originally bought for the deal on the controller, thinking I could sell Uncharted. But I decided to give it a shot... and did not regret it. I don't even like shooter games! But this one is great... very natural feeling controls, great aiming system, etc. Ultimately someone who never plays and doesn't like shooters was able to pick it up and get the controls in no time and really enjoy the experience. Uncharted 2 also rocks, looking forward to the 3rd once it comes out(hopefully it doesn't take the trail that oh-too-many failed sequels do... though based on the current sequel, it won't).

So go for it... great way to get two fabulous products at a good deal.

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First, I will say that you do not want to buy this game if you have a 'fat' PS3. It will work for awhile then stop. There is no way to fix it.

Now on to the review. This game is both a great game and has a great story. The hero of the story is not some super powered guy running around rescuing damsels and punishing bad guys. Drake is an average joe who does not like being shot at, and the ladies want to slap him. The scenery is fantastic. The game play is top notch. The storytelling will keep you glued to your TV for hours, and Drake is a character that people can believe in and also get behind.

Read Best Reviews of Uncharted: Drake's Fortune and DualShock 3 Bundle Here

You get an awesome adventure game plus a Dualshock controller. If you really can't make your mind up then I will for you. Just go ahead and buy these items. Amazon is the best thing on the planet. Amazing is what they should be called. Heck of a deal for your buck.

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I bought this bundle because of the controller not knowing much about the game .To my surprise I could not stop playing the graphics are top notch & a good story line to go with ,a must have for PS3.

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Shin Sangoku Musou 7 PlayStation 3 PS3 GAME aka Dynasty Warriors 8

Shin Sangoku Musou 7 PlayStation 3 PS3 GAME aka Dynasty Warriors 8
Customer Ratings: 5 stars
List Price: $179.99
Sale Price: $90.00
Today's Bonus: 50% Off
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it's a great dynasty warriors game with plenty of things to love.

It hasn't got everything but to expect more when they've given soo much feels silly

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A must have for DW fans or people who are into hack and slash. It surpassed my expectations, props to tecmo koei.

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Final Fantasy XIII

Final Fantasy XIII
Customer Ratings: 5 stars
List Price: Price Unavailable
Sale Price: Price Unavailable
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I don't think you can find this version anywhere else. The chinese version is the only one that has Japanese audio and English text. Although the English dub is already pretty good, this makes a pretty cool collector's item for an already amazing game. Japanese audio has a different ending musical theme. So if you don't really like Leona Lewis, this version let's you enjoy Sayuri Sugawara's voice!

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Although hearing the Japanese voice actors is much better than the English ones, the translation is not actually a literal translation, since they just use the subtitles designed for the English version, which is full of action movie cliches. A literal translation would have been best like in anime, but hearing the Japanese voice actors is still much better than the English ones (although the English voice actors are not as bad as their analogs in anime fortunately).

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I bought the us version first only to realize how terrible the English voice actors and actresses were in this game.. If you don't know Japanese don't worry this is subtitled in English and well worth it! The Japanese voice actors and actresses fit the characters so much better! You won't be disappointed!

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PS3 PLAYSTATION 3 Silver/Chrome Modded Controller (Rapid Fire) COD Black Ops 2

PS3 PLAYSTATION 3 Silver/Chrome Modded Controller COD Black Ops 2 - QUICKSCOPE, JITTER, DROP SHOT, AUTO AIM
Customer Ratings: 5 stars
List Price: Price Unavailable
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He wanted a more expensive controller. Then I found this one, and he loves it!! This one has all the modifications that he wanted! He is a happy camper, and that makes me happy! :) Now all of his friends want one lol

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Bayonetta

Bayonetta - Playstation 3
Customer Ratings: 4.5 stars
List Price: $29.99
Sale Price: $16.68
Today's Bonus: 44% Off
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I've been playing games for 20 years, and I honestly can't think of one quite as insane as Bayonetta. The character and level designs are gorgeous. The bosses are ridiculously huge, and there's lots of them. The combos and special moves are wicked and fun to pull off. And I actually liked that the soundtrack wasn't the typical heavy metal. The story is a little hard to follow, but you can seriously skip the cut scenes and still have an amazing experience.

Now, I heard some negative things about this game before I bought it. The biggest one is that the Xbox version is far superior, allegedly. While I can't compare the two, I can honestly say I was surprised at how much I enjoyed the game. Yes, it has frequent load times. But, you know what? There's so much happening on the screen sometimes, I didn't mind the break. The graphics seemed a little low-res, but the inventive style more than made up for it. I will say, though, that if there is a sequel, I hope the PS3 port gets the development attention it deserves.

A couple other things to consider: You can beat the game on easy in 8 or 9 hours (the difficulty is set so easy means normal and normal means you'll throw your controller a lot). If you want tons of play time for your money, you may want to rent this instead. Also, I'm aware some people are saying that the game is offensive. While the female characters are hypersexual, I didn't see a huge difference between this and something like Tomb Raider.

Overall, I highly recommend this game. It's one of the most memorable I've played in a long time. The good stuff far outweighs the bad. There's a tsunami of amazing games gushing out this year, but don't overlook this one.

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Alright, I'm sorry the title was a little rude, but it's true. For all those who complain of lag and lousy graphics, just download a patch that's available as soon as you select the game after establishing a PlayStation Network connection. It makes the game go faster, the graphics shine brighter, and the game that much more fun.

BUT... having played it for 3 weeks WITHOUT the patch, I could say it's a solid game regardless. You play as a witch with an insane hairstyle who summons torture devices and demons to kill angelic enemies. Welcome to backwards land people!

I'm really hoping for a sequel, as all of the characters brought something to the fold.

Imagine a game directed by Quentin Tarantino. CONGRATULATIONS! You purchased Bayonetta!

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First of all, to put this review up as a critical review, I cheated a little by giving this game 3 stars. (Please, don't burn me alive!!! I'll explain now) So, sorry fans, I'm dragging the score down a little.

Actually, this is a solid 4-star game for me. I just want to draw attentions of gamers who are on the fence and still considering about buying this game with an analytical point of view.

Let's start,

GAMEPLAY

Light: The game is everything you'd expected from the creator of Devil May Cry. Fast paced, over-the-top, cool heroine with attitude, cool guns and melee weapons, crazy combos and evasive moves. Combats are satisfying as hell.

The 2-button-attack system makes it simple to do combos. You can either get away with a couple of combos or go crazy and be the martial arts master. A lot of unlockables give the game a good replay value.

Dark: Yeah, it's everything you'd expected from the creator of DMC all right, including the difficulty. Remember that DMC3's difficulty had to be dropped down when they released the special edition, according to complaints from fans. This game is not exactly Ninja Gaiden or Demon's Souls, but it can be punishing at times.

You can't button-mash your way through the game. Your attacks don't really have a powerful impact or knock-back effect, so enemies counter you all the time. That makes remembering the sets of moves and plan how to execute them in the right moment important.

Dodging is crucial to your survival, maybe a little too much since you don't have any blocking move. Screw up your dodge once, and the consequence is severe. Health bar can be drained half by one set of 3-hit combo from an enemy.

If you don't hunt down the item that extends your health bar, you'd better excel at dodging. And health recovery items are scarce too.

Boss battles may need quite specific tactics. You will die and die and die again, get frustrated, curse, cry for your mommy, until you figure out how to fight. If you can endure the gaming-induced anger and frustration, you'll be okay.

They don't let you customize the button config. I don't understand why. How hard is that? It's an action game. Players should be able to set up the control scheme according to their preferences.

Check points don't really have very good consistency. Sometimes they are too far apart and it forced you to suffer hordes of enemies and die easily at the boss.

Loading time of a PS3 version is a little too much. Normally I don't really care, but this one is getting on my nerve quite a bit. The game takes some considerable loading time even when you open up the pause menu or pick up an item. It's not very long each time, but they add up to an annoying amount. I heard that a 360 version doesn't have this issue, so if you also have a 360, I recommend that one.

STORY & CINEMATIC

Light: Story doesn't make much sense at first. But as the game progresses, it will unfold and you'll understand more and more. There are some cool cinematic cut-scenes. Actors' performances are over-the-top, but since the story doesn't take itself too seriously, that turn out to be quite hilarious and fit for the game atmosphere.

Dark: Story doesn't give you any 'wow' moment, just a typical Light VS Dark stuff. And it looks like the developer didn't finish all the cut-scenes in time. They put in a lot of film-strip animatics with just character poses and voice-overs where there should be fully animated cut-scenes. Doing so gave a weird result, consistency wise.

The overly-sexualized characteristic of this game might pluck some feminists' nerves. With the amount of butt, crotch, and boobs shots in this game, it's too much to be sexy. While I myself found it hilarious and I'm willing to bet that those animators must have done their serious research from porno and strip club, feminists with no sense of humor would find this game greatly offensive (since, to them, everything that guys think sexy is objectifying women)

VISUALS & SOUNDS

Light: Character designs are good, very unique. They cleverly made angels look threatening and ugly while they still look like angels. Environments and props are intricate. Effects are lush and abundance. I'm not gonna go deep about models and textures since I'm playing this game on a very old TV. Soundtrack is a little bit on the weird side. They pick 'Fly Me to The Moon' and pop-jazz mix songs for battle BGMs. They go well with the atmosphere of the game though.

Dark: Yes, effects are lush and abundance. But that turns into the downside as well. With all the razzle-dazzle going on the screen at the same time, dodging the attacks of 3 or 4 enemies becomes deadly. Effects can be very distracting and lead you to cheap death. Many times my mind just went blank and helplessly keep mashing the buttons just because I was overwhelmed by the visuals. Oftentimes after the fight ended, I had no idea what the hell I just did.

You'll also fight with camera quite a bit. Mostly it does a decent job, but it twists into weird and undesirable angles at times and big enemies can completely block the view of your character. In those epic boss fights, they were so epic that your character sometimes shrunk down to about no bigger than half an inch. Playing this game for a long time can make your eyes filled with tears, but not of joy.

IN CONCLUSION

Despite some rough edges, it's good-looking, fun to play, and has a good replay value. Critics giving it 5-star or 40 out of 40 maybe a bit of a stretch. Nevertheless, the game is worth its full price, especially for Devil May Cry fans.

Button-masher and casual gamer beware, by the way. Under the sexy guise, Bayonetta is a younger sister of Ninja Gaiden, and she's a real feisty one. You're not gonna pass this game with one hand on something else. If you can't satisfy her, she'll punish you hard.

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After reading countless of reviews on how the porting was done horribly on PS3 I was a little worried about the quality of the game on PS3. I have not played through the entire game, but overall the game looks and feels great. The graphics are crisp and looks good, people that complained about the frame rate dropping horribly during gameplay must have one hella of a TV. I run a 120hz 1080p TV and I do not notice it at all. The only issue (which I do not see it being as bad as people state) is the loading time is a little longer then the normal games that I have encountered. The most annoying thing is that when you pickup an item during mid fight you get a loading screen (displaying the item) for about 3-4 seconds. Also when you pause the game you get a delay of 2 seconds. I find it hard to believe that the 360 version is far superior to the PS3 version, it is possible that the load times are slighlty better but I do not have a 360 and would not know.

Anyways its a great game, and PS3 owners should not be afraid about the horrible reviews that people have been giving without even playing the actual game.

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I purchased Bayonetta after the patch became available so I can't really compare with the unpatched version, but I can tell you this; loading is only noticeable during the beginning of the stage, or when skipping scenes. Overall, the game didn't suffer any framerate issues during my whole "normal difficulty" gameplay. This may be due to my 500GB 7200rpm Hard drive that also helped speed up the loading, but my experience with the game was fun, fast and epic.

GRAPHICS:

I have no complaints with the graphics although I read that the 360 version is much sharper, it didn't detract me from enjoying the game or cause me to die because of any graphical glitches reported; if I die is probably skill related. Background color seems lacking, but this is probably due to the fact that Bayonetta fights multiple/huge Angels which makes it easier to identify them for combos.

GAME MECHANICS:

If you've played Devil May Cry then you pretty much know how Bayonetta plays. Battle is fast paced with epic boss battles that can take minutes to defeat, and will get better and bigger the farther you get in the game. Battles will take you from the ground, air, water, and even space just to name a few. Weapons can be equipped on both hands and feet from guns, whips, katana, to claws etc. and can keep two weapon group setup so you can switch between them during battle for different combo effects. Also besides weapons, you can equip accessories, costumes, create/concoct items, and assign consumables so you can use them on the fly without interruption. Shooting galleries follows each chapter allowing you to trade points on items that can enhance/support your HP/MP for the next level. Items can be bought at the "Gates of Hell" bar accessible through a red portal you'll find in each chapter. If you want a challenge, just start in "Normal" or if you want to take your time and accumulate special items you can start in "very easy" or "easy", "Hard" is unlocked after "Normal" is completed.

MUSIC:

Well shes no Dante so don't expect any metal soundtrack during battle but in a good way. Personally the music in the game is perfect for Bayonetta since it fits her personality. Never once did I think that the music didn't fit the situation Bayonetta was in. The way she moves and the music accompanying her (i.e. Fly me to the Moon remix/Mysterious Destiny) is right for her... and since shes fighting Angels you can pretty much expect choir/orchestral soundtrack during boss battles.

STORY:

Well story wise... its nothing revolutionary but not bad either since I can tell you the whole story in a good three to four sentences... so its best not to say it. Just accept it to what it is. Have fun!

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MLB 2K13

MLB 2K13 - Playstation 3
Customer Ratings: 4 stars
List Price: $32.00
Sale Price: $25.99
Today's Bonus: 19% Off
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Let me start by saying I have MLB 13 The Show (which I would give 4 stars). MLB 2k13 can be fun, the commentary is superior to The Show, and the pitching is challenging and unique. As many have mentioned, there is very little new in this year's version compared to 2k12. One of my big complaints about this game is that the graphics and player likenesses are very weak compared to The Show. The Show does a pretty good job of making sure the player pitching and hitting motions in the game are identical to the player motions in real life -you will not see that very often (or at least to the same level of detail) in this game. Still, I find this game to be an enjoyable alternative when I need a break from playing The Show. But if you're looking for realism and a game you will play on a more frequent basis, pick up MLB 13 The Show or the Japanese Professional Baseball Spirits 2013 (by Konami).

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Even though almost anyone who both owns a PS3 and likes baseball/baseball games plays The Show series, I still find that the 2K series has the most realistic mechanics. The graphics aren't great, the players glitch a lot, but the mechanics are still there. I've been a strong supporter of the series ever since I played the MLB2K7 Demo 6 years ago; I still have that Demo on my PS3, and I still play it from time to time, because, I think, having played baseball for many years, it still shines through with the most realistic player movement system. Over the years, however, I have noticed what appears to be a simple case declination in effort by the 2K team. In the 2K8 installment, the series showed that it was pushing forward, with the addition of something that may seem trivial, but, to me, it was a huge step: jersey movement. They attempted to make almost every part of a player's jersey move, depending on wind, player movement, limb movement, environment interaction, etc. Not to mention, they seemed to have found a fix for players magically going through each other, which has tainted a players' experiences in all types of games for years. They did so by creating a collision system. This means that, if you run into another player, they will collide, and fall/drop the ball, depending on who ran into who. After this huge accomplishment, 2K seemed to taper off, almost as if they had given up trying to compete with The Show series, and just continued to produce SOMETHING that allowed Xbox360 players to still experience a baseball game.

The other area in which the game/game series thrives is player data. The game updates player data EVERY DAY. Player data is not just statistics and rosters, it includes things like player tendencies, hot streaks/cold streaks, etc. MLB13TheShow only updates statistics and rosters, and, it only updates once a week. If I want to play my own version of a day's game, I play MLB2K13, because it will have the exact roster that the team's have (including injuries, lineup changes, etc.), and the players in the game will perform similarly to how they did/do that day in actuality.

In conclusion, MLB13TheShow LOOKS amazing, but MLB2K213 FEELS amazing.

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Awesome game! I love the "make your own player" mode! I DO NOT like how the field is flipped when throwing the ball though. Triangle button is home, circle is 3rd, X is 2nd, and square is first...kind of obnoxious when trying to do double plays and you get to mashing buttons. I'm getting used to it, but that's the only downside.

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love the game , spend way too much time playin it , but what the hell it keeps me occupied

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I am not good at vedio games,I am interested in obtaining games for my godson he is 8 years young,he plays the uncharted 2 and 3 and grand theft auto, army naval games. I want baseball and sports for him that is why I ordered this,he tried to play game and did not work out that well, could not get it,read the booklet and I tried and did poorly,its complicated. I tried to do as the instructions showed and not good.

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KONNET PS3 and Xbox 360, Xbox Elite, Xbox Slim Power Pyramid Charger

KONNET PS3 and Xbox 360, Xbox Elite, Xbox Slim Power Pyramid Charger, Charging and Storage Dock / Tower / Kit / Stand for Four Game Controllers / Consoles - Silver Supreme Limited Edition
Customer Ratings: 5 stars
List Price: Price Unavailable
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I've been using this for a few weeks now, and I'm quite pleased with my purchase. It's incredibly convenient for charging purposes and looks really nice on my shelf. If you own both Xbox 360 and PS3 then It's cheaper to purchase one of these multi platform pyramid chargers than to buy two seperate ones for each system.

The pyramid was much lighter than I expected but it does it's job and I'm sure glad I bought it. Aside from color It doesn't seem to differ from the slightly cheaper model, but I thought the silver looked nice and I have a soft spot for "Limited Edition" accessories.

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The product is just as describe. I had a charger before, but wanted something more aesthetic. The design and look is great. The package and product was not damaged and nothing was missing. The price you pay I belive is for the design. I had separate chargers for both systems controllers. Now, All in One. Great product and very happy with this purchase. Delivery was very quick.

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PS3 Skylanders Spyro's Adventure

PS3 Skylanders Spyro's Adventure
Customer Ratings: 5 stars
List Price: Price Unavailable
Sale Price: $22.75
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Skylanders Spyro's Adventure (Game Only) is a great addition

for my grandchildren's adventure games.

They have many of the Skylanders Giants figures and didn't

need any figures with this game, since they had them.

Fun game for girls and boys.

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If you have children particularly boys you are most likely familiar with Skylander's. I recently found out this game came out before Skylander Giants and a lot of the skylanders we owned were compatible with this game. It's fun, a good game to add to your collection.

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Our 4 year old absolutely loves this game. She plays frequently with her dad and she learns about taking turns and cooperation. She has ever character and has memorized their names and knows what each of them do.

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Kane & Lynch: Dead Men

Kane & Lynch: Dead Men - Playstation 3
Customer Ratings: 3.5 stars
List Price: $14.99
Sale Price: $13.55
Today's Bonus: 10% Off
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In all fairness, I really wanted to like this game. I gave it a fair shot and rented it out. After completing it, I've decided that Kane & Lynch had a lot of potential that got turned into a 16-level rehash of Michael Mann's bank robbery scene from the movie Heat.

The game description tells us:

"This is a violent and chaotic journey of two men a flawed mercenary and a medicated psychopath. Each hates the other but must work together to save themselves. Play Kane in single-player mode and either character in two-player co-op mode."

The reality is: Yes, two men who hate each other are teamed up but they should direct their hate towards the game control system. We can only change two buttons in the options screen, so if you don't like the layout of the controls, you've got to suck it up.

Passing a weapon to another character is not fluid holding the R3 button and using the D-Pad to choose a weapon is simply not possible in a heated firefight.

In single-player mode, Kane shows up to the left of the screen, not centered, as one would expect. If you play as Lynch (which can only be done in co-op mode), he's on the right side of the screen.

It's usually standard for games to offer playability as either of the protagonists, but that wasn't done here.

The game description tells us:

"Violence Erupts in Meticulously Created Safe Worlds: Realistic and responsive environments and crowds react when events get of out control. Manipulate the environments and crowds strategically to complete objectives."

The reality is: Yes, if you fire a bullet in a crowded dance hall, the characters start screaming like an 8-year-old girl who saw Michael Jackson in 1983. However, the crowd movement is totally inaccurate. Everyone is able to make it outside but mysteriously, no patrons are trampled to death, as one would expect.

I don't know what it means to use the crowds to complete objectives, as the crowds in this game act like medicated sheep that don't react to much other than gunfire.

The game description tells us:

"Wide Variety of Intense 3rd Person Game Play: Rappel from buildings, firing on the run or from moving vehicles, launch surprise attacks, lay down cover fire, and shoot blind from around corners, hurl smoke, tear, and incendiary grenades."

The reality is: You can do all these things, and the variety of weapons is impressive. However, Lynch usually starts every level with the shotgun as his primary weapon. In a game where most of your adversaries are firing from afar with rifles, Lynch's shotgun is virtually useless. Sure, you can change the weapon out with a better one, but why is the crappy weapon always the default?

Also, the camera angles in single-player mode are agonizing. Since the camera has Kane left of center, if you're behind an object and try to do a close-up aim on Kane's enemies, you'll get a screen full of Kane's bald spot instead. It doesn't help that the targeting reticule is the size of the period at the end of this sentence.

The game description tells us:

"Fast and Intuitive Combat: Lead a crew of criminal mercenaries to increase your chance of survival. You can also fight alone, you will automatically draw fire, throw grenades, lay down cover, and engage in close combat with their own signature moves."

The reality is: The description doesn't mention that the criminal mercenaries have no survival instincts whatsoever. If you don't keep them on a tight leash, they'll walk right into a heated firefight and try to stop their enemies with a devious trick: jumping in front of the bullets they shoot.

You will typically do most of the work yourself, while the mercenaries pick off the leftovers. As far as signature moves, once you've seen Kane break someone's neck for the 79th time, it gets boring.

The game description tells us:

"Two-player Co-operative Game Play: Team up and play the full story with a friend as either Kane or Lynch. At any point in the game you can choose to play the next, or previous, levels in co-op. Innovative Multi-player Levels: Up to 8 players."

The reality is: I don't see what they mean by playing the full story in co-op mode the only real difference between single player and co-op mode is seeing some events from Lynch's perspective, which we can already deduce from Kane's reactions in single player mode.

Playing previous levels or present levels is a standard feature, so there's nothing innovative here.

I haven't come across 8 players who want to tackle Kane & Lynch, let alone 8 people who want to play it at the same time.

Kane & Lynch is entertaining for a little bit, but the gameplay degenerates quickly into a repeating loop of showing a major gunfight then another then another and then another. Excessive gunfights and generous heapings of cursing can't save this game. I wouldn't recommend Kane & Lynch for anything other than a rental.

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I was really excited when I first heard about this game. It was made by the guys over at IOI (Hitman series), and they have never let me down . . . until now. The trailers and hype make it seem like this is a high-budget game, but the actual gameplay comes out incredibly short:

The sounds and environment are bland, so there is really no sense of urgency or intensity. The cutscenes are choppy and lackluster and they don't add to the "action-movie" style that this game could have achieved.

The graphics are incredibly poor for a game of its time. I shot a window, and it cracked. The next time I shot it, the entire window just disappeared. And this wasn't because of a glitch, the animation is just that underdeveloped. When I died, my teammates came up and their big blocky arms went through me when they adminsitered the adrenaline shot. This game really looks like an early PS2 game at best . . .

The gameplay is the most underdeveloed part of the game. Hit detection sucks, and even though it claims to have a cover-system, it also sucks. In fact, there is no cover button even. Walk up to a wall and jiggle the joystick around and hope that your character will eventually take cover. It really is annoying. Your character constantly pops in and out of cover whether you want him to or not.

Stay away from this game. I really wanted to like it, but I had to return it after about an hour and a half of play. With game prices as high as they are, you'd expect to have some half-decent quality delivered. Kane & Lynch fails. If you really have to play this game, rent it and you'll be happy you read this review.

This game had everything going for it: a quality developer, a quality storyline, and very capable next-gen systems to support it. However, laziness and greed on the developers' part totally ruined everything this game could have been.

Buy Kane & Lynch: Dead Men Now

First lets start with what is wrong. Yeah the game play is a little laggy, I personally hate the controls, and I thought the story play was totally unbelievable. One second your in a prison, then to a bank, then to amazon rain forest. Seriously?! The aiming is messy, and I found the zoom on most weapons to be sub-par. I also personally had trouble aiming while in cover, or getting into cover for the matter as well. But I do love this genre of game. So onward -

I played most of this game on the split screen co-op mode, on Aspirin setting. I found it a little hard in some parts.

But its not all bad, here is what I really liked about the game. First off, its violent, and the cursing is fine with me. But What I really liked which I found to be unique to this game was when you play on co-op Lynch and Kane sometimes have different missions to complete on story mode, they can't help each other, and if one dies the mission is over. I thought that was pretty unique and cool. I also like that the game has two endings, based on what Lynch picks. Sure, maybe the game was slightly a let down, OK fine I'll give you that. But at the same time, I still think it's a decent game.

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Postives

The game is fun

Some missions are long

Easy to like characters

15Missions

Negatives

Can be killed easy

Most weapones have bad accuracy

A ruthless mercenary A medicated psychopath an alliance in hell Kane and Lynch in an epic drama offering volatile single and co-op explosive crew-based combat and a treaerous multiplayer experience vicious and visoeral it's the new breed of hard edged criminal action

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Kane and Lynch is a co-op based third person shooter. The game's dark storyline and interesting characters and character development add personality to an otherwise lackluster shooter.

The game can be thought of as a combination between a third-person shooter and a squad game. Playing the game involves a lot of use of cover and blind shooting, similar to Gears of War. You can aim more carefully, which zooms your view in (there's no first-person mode, though). However, the controls are kind of awkward as a whole; moving into cover is haphazard, as you'll only "take cover" by standing next to an object that can provide cover, and there's no visible indicators or buttons to press to actively try and take cover. Shooting is equally questionable; despite their highly visible bullet trails, none of the guns really feel that solid, and none are particularly accurate. Even when you're zoomed in, shooting is pretty much a random exercise where you spray as many bullets as you can at a target and hope you hit them. The bullet spread is really unrealistic and almost all the bullets go completely off course.

In most cases, there are only two characters, the titular Kane (the first player) and Lynch (the second player, or AI-controlled in single-player mode), but in some missions you will receive extra subordinates. Your subordinates are controlled with a simple "Attack/Move/Follow Me" command setup similar to many squad-based action shooters. However, they never seem to do much, really; sure, they're each an extra gun firing at your enemies, but their contributions never seem particularly significant. If one of your allies is downed, you must go to them and administer adrenaline before they die; if you yourself are downed, an ally will try to get over to you and administer adrenaline to you. However, the latter seemed to be about a 50/50 chance of them actually reaching you in time, so it really just seemed easier to load a checkpoint.

Multiplayer only has one mode, but it's at least fairly imaginative all the players must try to escape from the (AI-controlled) police after a bank heist. It's not a simple matter of cooperating, as players can kill each other to take their victim's share of the money, but by doing so they become a juicier target themselves. The interaction between players and the combination of paranoia and necessary teamwork is at least a nice effort to separate the game from traditional deathmatches.

The graphics are okay, but not cutting edge. In cutscenes, they look okay, but once the game is actually going the motions and animations change from being reasonably natural to being awkward and jerky. The most annoying thing is the bullet trails mentioned earlier, which make the game feel silly and unrealistic and detract from the serious atmosphere that it's trying to promote. The sound is pretty good, but not noteworthy except for the voice acting, which is done well.

The best part of the game, hands down, is the characterization, the acting, and the plot. All of those are done well, and this game would make a great movie. Unfortunately, the gameplay and the graphics drag its actual value as a "game" down, and all-in-all it's not that fun to play.

6/10

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Gel Tabz Universal Silicon Grip

Gel Tabz Universal Silicon Grip
Customer Ratings: 4 stars
List Price: $4.99
Sale Price: $2.50
Today's Bonus: 50% Off
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I was hesitant to buy these after seeing reviews mentioning "riding up", "comes right off", and needing "permanent superglue" (yikes!), but I am really glad I gave them a try. Simply put, these things are great! I've had them on my 360 controllers for 2 weeks now, and I will never go back to the stock 360 thumbsticks. I haven't tried them on PS3 controllers yet, so my review is primarily for Xbox 360 use.

Installation: This was a breeze. Invert, place on top of the regular thumbstick, then flip the sides down.

Fit: VERY snug fit on my official 360 controllers. They never move during play (and no, I didn't use any superglue!) In fact, I just tried wildly flailing the sticks around and they still didn't move at all. I don't know why others had trouble I'm curious whether they used aftermarket controllers, or maybe pulled off the original stick coverings before putting these on.

Control/feel: Very comfortable and provides excellent control; precise movements seem easier to make. Each grip has a slightly raised surface with 16 tiny bumps for texture and friction. Also reduces concavity and covers up those 4 big uncomfortable bumps on the 360 sticks (I think those bumps are supposed to be for grip, but they just irritate the skin on my thumbs when I play.)

Overall: A hearty two thumb(stick)s up! Will it double your K/D ratio? Probably not, but for $5 you can hardly go wrong!

Pros:

+ Pleasing to the touch and comfortable to use

+ Gel material provides excellent control for precise movements

+ Fast & easy installation

+ Very snug fit on 360 thumbsticks

+ Reduces concavity and covers the uncomfortable bumps on stock 360 sticks

+ Package includes 2 (black) universal grips for Xbox/Playstation, plus 1 (blue) for the Wii nunchuck

+ Low price

Cons:

Seems to pick up grease from fingers easier than the stock thumbsticks, so keep them clean! (Maybe this is why some found them slippery?)

Clicking in the sticks takes a bit more effort because of the extra gel material

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btw, neither are necessary

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I bought a pack of these online elsewhere and it came with 3 grips, two black ones and a smaller blue one. The black ones are designed for the PS3 and 360 analog sticks while the blue is designed for the Wii Nunchuk (though all 3 can work on any analog stick I believe). The blue one is VERY good for the Nunchuk analog stick which only has one rib on it (unlike the ribbed GC analog stick). The blue Gel Tab has a lot of pronounced bumps which give it a good grip. The black ones are terrible. The bumps are fewer (despite being bigger) and not as raised. I actually found my thumbs slipping more than when I used the PS3 analog sticks without them. That pretty much defeats the purpose of them. I don't think they're necessary for the 360 controller since that has concave analog sticks. I haven't tried since the black ones on a Wii Nunchuk since the blue one is perfect for it.

I'd only recommend this if you really want a grip for your Wii Nunchuk.

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I was looking for something to go over the thumbsticks of my 360 controller since my 1 year old son decided to chew off the rubber that was on them. They're pretty easy to put on, they look great, feel great and the price was easy on the wallet. They cover up the exposed plastic on my thumbsticks and now I can play forza 3 without getting a callus on my thumb, and its much cheaper than going out and getting a new controller! I recommend them

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Terrible for ps3 analog. Slips off whole using. Makes playing extremely difficult as you feel as your fingers will slip and any second.

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Super Street Fighter IV Wireless FightPad - Ken

Super Street Fighter IV Wireless FightPad - Ken - Playstation 3
Customer Ratings: 4 stars
List Price: Price Unavailable
Sale Price: Price Unavailable
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I picked this controller up today and am pleased. Moves are easier to pull off, it's lightweight and the response time seems to be better than the standard PS3 controller. The only reasons I don't give 5 stars are because:

1.) It's only for fighting games. Any game that uses an analog stick won't be compatible with this pad. For $40 I'd like it to function for all my games and not have to switch it out when I play Madden or Batman.

2.) The select and start buttons aren't elevated above the rest of the controller so it's harder to find them without looking at the pad. This is probably something I'll get used to, but I don't like it right now.

Edit 1. So there's this little switch at the bottom of the controller that allows the directional pad to function as either the regular Dpad OR the right or left analog stick. This should allow the controller to be used for at least a few more games but still not for games that utilize both analog sticks or the Dpad and sticks simultaneously.

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Dead Island

Dead Island - Playstation 3
Customer Ratings: 4 stars
List Price: $59.99
Sale Price: $17.80
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Small Disclaimer: I have not yet finished the game but feel I have experienced it enough to give an accurate description of mechanics, atmosphere etc. There are no spoilers in this review. If me reviewing the game before completing is a problem for you then please stop reading here.

It's truly difficult to talk about Dead Island and do it any justice. This is an experience, one that each player will make unique for his or herself. I can't tell you how sprinting away from a horde of infected and listening to them screaming in rage as they give chase makes you feel. Or locking yourself in a bungalow, frantically searching for a couple of energy drinks just so you can descend a little further into the nightmare that is Dead Island.

It's those moments that make it so hard to describe. It's amazing how much this game changed me in the nine straight hours I played last night. The minute I was unleashed onto the breathtakingly beautiful Island Resort with only a paddle in hand I thought I had this game figured. At first I ran into every encounter headfirst, merrily swinging my paddle around like a manic zombie slayer. After being torn to shreds several times I rethought my strategy. I became a survivor. The enemies in this game are dangerous and relentless and melee combat is brutal and unforgiving. I will now avoid large mobs if I can and when I can't I am using my head and searching for a way out while trying to keep the zombies in front of me. I am no longer trying to rack up my kill combo; I am fighting to stay alive.

I could draw many comparisons on this game comparing it to the likes of fallout, borderlands, resident evil, dead rising, left 4 dead etc. But tons of other, better reviews have already done that and yes I will concede it does take things from all of those titles but the game itself is completely original for one big reason. It's the feelings you have when playing this game. Never in my life have I ever felt so much dread in rounding a corner praying I don't walk into a group of the infected. Then the sense of complete and utter hopelessness when I do, you back yourself into a corner and get ready to fight with whatever you have on hand and the sense of grim victory when you finally win the hard earned battle. Yes this game takes parts from all those games, but this isn't a game, this is an experience and I urge you to go in with that in mind. Now lets delve into what makes this game good and not so good:

Pros:

Combat:

The combat is what truly makes this game shine. You aren't a super hero or a generic soldier; you are an average person thrown into something bigger than his or herself. The infected will show you no mercy. If you are mobbed with them then you are as good as dead. If you run in swinging your stamina will deplete quickly and you will be left defenseless and you again, will die. You must be methodical in combat, use any advantage you can find. This game will not hold your hand, if you are outnumbered then you need to find the upper hand or flee.

The combat is gritty, realistic and satisfying. I feel like a human when I am fighting. If I am mobbed then I don't have a chance in landing a blow, being off balance makes you feel powerless and defenseless and rightfully so. But if I stay just out of reach by using tight alleys, obstacles and backing away I might get out of the battle alive.

Each infected reacts differently when struck; I might break a zombies arm sending it stumbling back into the rest of them buying me a moment or two to replenish lost stamina. I did this a couple of times and thought I had found a winning formula for the rest of the games mobs. The next battle I found myself in I broke the zombies arm only to have it lash out with the ruined limb and send me stumbling back allowing the rest of the creatures to move in for the kill. And kill me they did all because I got too complacent.

Now every time I walk into a fight I don't know what the outcome will be but I have learned to be careful. It's this that makes the game so exciting and engaging. I have never experienced such a savage glee smashing a zombies head only for it to cut into slow motion to show me the creature spinning through the air after a hard fought battle.

Zombies:

I'm giving these guys a category all of their own because they are so well done. They all look unique, you will never see the same creature in a mob and it really lends to the immersion of the game. I like how in the resort you will be fighting bikini clad beasts but the further you venture into the town you will find them sporting work clothes and gang wear. It again adds to the immersion.

The zombies aren't just eye candy they are also believable. In the combat section I wrote how well they reacted to me, but they also interact with the world in cool ways. Driving by zombies you will see them eating their fallen victims. You will see them pounding on survivor's doors trying to gain entry or skulk around aimlessly waiting for their next victim. If you are driving they will give chase to your vehicle and try to knock it off the road. All of this again makes me feel so much more immersed in this world. Instead of them standing around idly waiting for you to walk by they are active in their world.

In combat they are savage and ruthless and are really a terrifying foe to do battle with. From the generic walkers to the sub boss character each infected feels challenging and scary. Something I really appreciate in this title.

Game play:

The rest of the game play feels like an action RPG. You kill zombies for exp which makes you a better zombie killer. There are some surprising skills one skill I particularly enjoy is when my character is drunk he becomes twice as powerful. There are four character templates to pick out and each have their own unique skill and look, but there are so many skills to choose from you will have a character completely unique to your play style. The zombies also level with you as you level meaning the only thing keeping them at bay is your weapons and skill choices. I liked the leveling because it keeps the game feeling challenging the whole way through but doesn't stunt your sense of progression either.

You collect weapons rated a colour based system White for trash to purple for legendary. This is one of the best parts, there's nothing better than finding a rare machete, the hunt is addictive and it's exciting never knowing what you will find.

Driving is actually really nice and a convenient way to get from point a to point b. It's not perfect though as you can't look out your back window making reversing while surrounded by the undead pretty tough.

There are some pretty cool ways to interact with the world, if you attempt to breach a barricaded door you will need to use brute force to open it. It's dealt with in a cool little mini game where your character tries to use his or her shoulder to break the door down and you are more successful the closer you are to the middle. It might not sound like much but try frantically entering a building like this while the infected are hot on your tail. You will also break down computers take apart vehicles and raid any container you can find in search of items to craft with. Speaking of crafting...

Crafting:

The weapons you find are great and all a machete will take off limbs and heads with ease but how about an electric machete? Or a flaming baseball bat? This is where it feels the most like Dead Rising you will find crafting supplies around the island and so long as you have the blueprints can modify your weapon to your liking. It's easy and worthwhile.

I wasn't too excited about crafting but it feels pretty realistic and makes the weapons look great. The effects are brilliant too, every time I score a critical hit on a zombie with my electrified machete he becomes a conductor and spreads it to all of his zombie pals wreaking havok on an entire mob!

Quests & Story:

I find the story very interesting so far, you are immune from the infection and so become the errand boy for several survivors camps. On the surface it's nothing but fetch quests, but it's not as simple as kill X amount of zombies for reward. Instead one quest may see you driving to a nearby gas station and frantically trying to fill up tanks of gas and fend of zombies in the process. The reason? to burn the infected the camp has killed so as to not attract more with the smell. Another quest has you reinforcing a car to make a daring run deeper into town to find more survivors and supplies, or building a help sign out of discarded luggage that can be seen from the air. The quests really make you feel like a survivor in a zombie outbreak they are realistic and enjoyable and I have yet to become bored by them.

There are a ton of side quests to be done and two out of the three above quests mentioned are actually side quests. They are fun and original and really help boost your XP.

Graphics:

The games graphics are rich and varied and adds to the atmosphere of the game. From the lush tropical beaches spotted with long abandoned beach towels and sand castles to the deadly silent streets with overturned trash cans and wrecked cars everything is rendered beautifully and lends to the atmosphere.

Sound:

The music is surprisingly melancholy and lends to the sense of hopelessness you feel when traversing the island. The sounds the zombies make are terrifying they will let out a scream when they spot you that chill the spine. Each creature sounds unique and terrifying.

Cons

Combat:

How is combat both in the pros and cons list you ask? Well as amazing at it is it is not without its flaws. There has been more than a few times where my attacks fail to register or the attack button becomes unresponsive. Throwing weapons while a great way to keep the zombies far from you is not without it's problems. In the heat of battle I would have to stop swinging my weapon, hold down my throw button for a couple of seconds until the reticule showed up and then throw. It broke the flow of combat and felt clunky and out of place. I would use it when starting a battle, just be sure you don't throw your favourite weapon!

Weapon Degrade:

The degradation of weapons is really cool and all and it lends to that same sense of fear that's prevalent through my whole game. There is nothing worse than getting attacked when your baseball bat's ready to fall apart. The only problem I had with it is that it's too fast, that legendary weapon I had? It's awesome but after a few run ins with the undead it's nothing but a hunk of junk. That wouldn't be such a problem but because it's a legendary weapon, it costs a lot of cash to repair as opposed to a regular weapon which makes using those awesome, kickass weapons feel prohibitive because I just don't have the funds to keep up with the cost of maintaining them.

Mini-games:

That cool mini game I mentioned up above are good and all but there are so many missed opportunities to break up the monotony. Lock picking for instance is only a skill if you don't have the necessary skill to pick a lock you can't. If you level up it opens like any other container. That's it. There are a multitude of tasks that require you to just hold down a button, something that makes the game a bit dull.

Voice Acting:

Some of the accents are just really bad. Some are fine but none are spectacular.

Sounds:

I had a couple of issues with sounds where it will cut out altogether for a few seconds, not a big deal until the zombie you didn't hear screaming is now chewing on your face.

Shooting:

When I found my first gun eight hours in I thought the game would be easy. It's not, Zombies soak up bullets like you wouldn't believe and ammo is scarce. The reasons it's in the cons is because when fighting humans they dive in and out of cover and I can't. I have only my crouch button and in a game made for melee combat that's fine but when in a gunfight it's irritating. You get used to it, it just feels like an overlooked aspect of the game. Aiming feels off too, I haven't poured any skill points into firearms though so that could be the problem. Thankfully you don't rely on guns too heavily. They are useful for thugs though ;)

Death:

I don't know if this is a pro or a con but when you die you respawn a few feet away from where you fell and lose a bit of money and exp. Your health is filled up and you're ready to go again. The thing is, despite the lack of punishment for death I still fought to stay alive and dreaded walking into a fight with only a few bars left, so it doesn't break the immersion.

Online:

I'm not placing this in the pro's or con's because I have yet to get a chance to play it, it seems the servers were overloaded on release day. Looks good though :P

Conclusion:

For a game coming so late to the zombie party and using techniques that many games have used to a better degree this is a standout title. It feels fresh and original in an over saturated genre and the experience of true survival horror you will feel while playing this game is unparalleled to anything I have ever experienced before.

This game is huge and varied and a delight to play. It will be filled with a ton of awesome water-cooler moments, the experience you have will differ greatly from mine but you will have an experience I guarantee you that.

This deserves 4 out of 5 but I'm going to be generous and give it a 5/5. For a low budget title such as this the list a gripes are nothing compared to the hours of fun you will have playing this stellar title.

If you want to slay some zombies with me when online is up add me: tastyhobo

Thank you for reading!

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I'll admit that I had my doubts on this one, even after reading all I could find on it and watching trailer after trailer of graphical zombie goodness. It turns out that, so far, this is the most fun I've had playing a game this year. I currently about 10 hours in playing it and have just found some guns. Yes, it does take a bit of time to acquire guns and ammo is somewhat scarce, but this adds a whole new element that melee doesn't. It took me about 2 or 3 hours to get used to the controls and menus and such. Select pulls up your map. Up on the D-pad pulls up your inventory. There is a bit of experimenting to be done with Dead Island before it becomes second nature as the instruction manual is very lackluster and there are no in-game tutorials. But don't let that detract you from this superb zombie game!

The graphics looks amazing on my 47" LED TV. The music is quite diverse and fits the mood of the game perfectly. You can play as one of 4 players, but choose wisely because each one has a different skill path they can embark upon. Let me also say this: This is a MAMMOTH of a game as far as length is concerned. By the time you go through the main campaign and all of the side quests I wouldn't be a bit surprised if it ended up being a 30 hour affair! Fine by me! The more the merrier.

To me, what really stands out with this game is how fun and addicting it is. Once you get going and figure out the basics, putting down the controller is the equivalent of a crack addict going cold turkey. I couldn't stand waiting for my copy from Amazon to come via UPS today, so I went to GameStop at midnight last night, got it, then went brain dead(pun intended) for 6 hours straight, slept for about 3 hours and played another 4 more. I'll lose return shipping sending it back, but it'll be worth it knowing I've already gotten to play a large chunk of the game. Needless to say, I had to take a break from my 2nd assault on Banoi Island because my eyes were/are still burning. But what amazing fun the game is and I'm sure will continue to be! There are certain times where you have to use your brain to get out of hairy situations and it will get your pulse racing. The fall onslaught of games is upon us and Dead Island starts off the assault with a BANG!

I wouldn't be a bit surprised if this ends up being a sleeper hit, since the developer(Deep Silver?) is not well known and they did have a huge budget with which to promote the game. What they achieved with the limited resources they had is nothing short of amazing. Go buy this now!

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I've only had 2 hours put into this so far but I can already tell this is going to be one of my favorite games this year.

First of all, if you're buying this game because you liked the tacked on afterthought zombie mode in any of those overrated Call of Duty games, you're going to be majorly disappointed. The whole point of this game is survival on a zombie infested island, not to fight off hordes of zombies from a house. If you enjoyed Borderlands or like games where you have to do quests, loot and kill zombies, this will surely be one of your best purchases this year.

The graphics in this game aren't going to win any awards, but that's not to say they're horrible in any way. The landscape has a lot of pop in textures at times. The physics are kind of hit and miss as well since you can kick through solid things to hit zombies/they can run at you through things but the items never budge (usually an umbrella and sometimes a fence). I was also disappointed to find that throwing a knife at a throwable propane tank didn't blow it up. But never fear, for if you have a gun and find a propane tank, throw it and shoot it to burninate any zombies around it.

As with Left 4 Dead and Borderlands, this game is best played co-op. As you do quests, many of the zombies you encounter may be a bit too much for just 1 person. It's doable, but know that if you die, you lose 10% of your cash. Sadly, split-screen isn't supported so you do need 3 psn/xbla friends who all have the game online to play with them.

The story in this game takes a backseat for those just wanting to get to slaying the undead. You can skip every cutscene and not feel like you're missing anything, or really care. The dialogue in this game is pretty stereotypical anyways so unless you like hearing f this, f that, jc this, jfc that, skipping every cutscene and dialogue will become second nature pretty quickly.

There are tons of weapons scattered through the game but this game has a very heavy focus on melee weapons so you're going to find a large supply of paddles, bats, pipes, knives, brass knuckles, wrenches, etc. Guns are pretty scarce in this game but with the ability to run around kicking the snot out of zombies, it feels ok. Health packs are scarce as well however energy drinks replenish your health and seem to always be near by in areas you'd need them the most. You can't inventory them however so unless you really need them, just leave them for later in case you need them. You're going to do a ton of backtracking/exploring in this game and you're able to drive vehicles after a few quests. You eventually are able to modify weapons after obtaining blueprints/mod abilities to create things like a baseball bat with nails sticking out of it or an electric paddle. Don't put too much money into your weapons though as you're likely to constantly be finding something better. You can carry 4 weapons at first but unlock more slots as you progress and you can swap out your inventory at any time. You have to pull up your weapon wheel to select your current weapon rather than hitting triangle or Y. Also, like the first fear game, your flashlight battery depletes so conserve your flashlight for the pitch black areas only. You can find batteries laying around but they aren't too common.

Each character has their own specialty. One is good with ranged weapons, the other melee, another with guns and another with short ranged weapons. There isn't much to differentiate them outside of the skill tree. Like Borderlands, your character has 3 trees of ability upgrades. As you level up, you get ability points to use on these that do things like increase your accuracy, increase critical hit damage/chances, decrease the amount of money needed to repair weapons, etc.

All in all, this game offers a whole lot of content and a rather large island to explore. With a group of friends, you'll have no trouble sinking hours upon hours into this game as you loot and lay waste to the undead. Any zombie slaying fanatic will love this game.

Note that this review is based on the PS3 version of the game.

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Update: Techland fixed the save game problems several weeks later. The game is still glitchy as a mad hatter, but I've actually started considering the glitches, at least occasionally, charming. The audio will glitch so that a dead zombie is still screaming at you, or it will glitch so you never hear the zombie at all. Has the awesome effect of either keeping you on your toes by creeping you out without a cause or simply scaring you silly because you get attacked without ever realizing a zombie is near. Glitching producing the kind of random effect that ought to be built into any horror game. Other glitches are ridiculously hilarious. Few are game-breaking and I don't believe I've come across any since the fix that couldn't be fixed by loading a save.

As for the co-op, Dead Island beats Left 4 Dead 2 and Dead Rising 2 for sheer fun, especially once you get to the city. While the game starts you out on a beautiful tropical beach, eventually you get shifted to a heavily infested city. Me and two friends accidentally wandered into the Quarantine zone before we knew what it was. I was the only one playing the Asian chick which meant I could run away fast enough to find safety. One of my friends was not so lucky. I had the joy of watching him die over and over and over while he tried to run down a single block. I laughed until I was blue in the face. The constant respawn of the infected in the Quarantine zone might be a headache when you initially reach the city, but once you get a feel for the lay-out, it's the funnest part of the entire game. I could do without the sewer levels, however. There isn't a lot of fun to be had when the option of running away or around a special zombie is taken away. The rainforest-type levels weren't too bad. I didn't think you could make a sunlit rainforest creepy in any way, but I was wrong. Don't get me wrong, the game isn't terrifying on any level, but it gets the feel of a zombie apocalypse down pretty well.

A lot of people negatively compare Dead Island's weapon customization to Dead Rising 2. I honestly think Dead Island is more superior in that respect. There is certainly less variability and silliness, but the modded weapons are often far more durable than DR2's were. This is primarily because DR2 was about improvising on the move and DI is more about finding what kind of strategy works best for you. I tended to go for Deathstalker weapons, but a friend of mine loved the fire-based ones. And really, comparing DI to DR2 puts DR2 in a bad light. The world is much bigger and the zombies much more dangerous than DR2's.

Most of the side and story missions occur in the first two maps (the resort and the city). Later parts of the game are skimpier compared to earlier parts, to be honest. Perhaps when they release the sequel, they'll have ironed out some of the less amusing glitches and given it a more robust shine. Dead Island doesn't really have anything in the way of plot, but the setting and the various zombies make it far more enjoyable than L4D2 or DR2 ever was, in my opinion. Glitches and all.

Original review: Had I written this review 20 minutes ago, it would've been fairly glowing. Yes, the game is extremely glitchy, but it's rare for the glitches to cause a major problem. The only one that did was an escort mission that was interrupted; it would fail (death of NPC) when we tried to re-trigger it, only to find the guy hanging out around the corner later. Usually it's just a matter of fast-traveling or restarting from a checkpoint to correct any mission blocks. Other glitches are usually mildly irritating. Quite often, they're hilarious.

However, there is a save glitch that may currently be specific only to the PS3 version. I started a game that had saved during Chapter 2 when I was a level 8. The problem is, when I'd last played that save game, I ended in Chapter 5, on a totally different map and a level 14. When I talked to a buddy I'd been playing with the day before, he'd made it to the hotel area only to have his game reset him to Chapter 1 (he lost far more progress than I did). This is an extremely common glitch. Google it, you'll see. The patch they released for the PS3 version hasn't fixed the problem, because all of the progress I made was post-patch.

This game was released in a form that I wouldn't even describe as beta. Techland couldn't or wouldn't push back the release date so what we have is a game whose testing was extremely incomplete. You are buying an unfinished product, and it's not like Minecraft (which was functional even in beta).

Techland: if a gamer cannot save their progression through the story, then they have two options. One is to simply not turn the game off until you've finished, but that is both wasteful of the hardware and completely ruins any replay value. Two, they simply repeat the same small section of your game, endlessly. And I don't care how awesome a game is, that gets old real fast. You know what could've prevented this glitch from being a game-killer? Manual save option. Invented long, long before Dead Island went into development.

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Ok first off ill start out by saying this is my first review of anything in a long time so don't be to critical.

Gameplay

Ill admit it is a bit repetitive but the ample amount of missions and the hordes of zombies and the different ways to kill them make up for the running back and forth to the same places. Another thing that kind of annoyed me at first was the weapons. I hated that you don't get a gun for quite some time. But after playing the game i realized that is what makes this game great. That you have to learn how to fight with a measly stick before you can take em down with a rifle. I love the skills you get to upgrade along the way. Also you have a special ability that once your meter gets high enough you become like a ninja throwing chinese stars and you can take down a whole horde of zombies. I love the mini bosses in this game you think you will just run up on them and chop chop they go down but no you chop off one arm and think oh they will be easier but they wack you with the other arm so you chop off the other arm and what happens now, they head butt you. This in itself i found to be really unique. Some of the quest are a bit cheasy but overall they are all pretty exciting. Driving a vehicle is great in this i love thats its first person behind the wheel and not some third person overhead cam. It reminds me of how you drove a car in Farcry 2. Overall i would compare this game to Left 4 Dead meets Fallout 3 meet Farcry 2. Its just too amazing to say anything more.

CO-OP

The co-op is amazing i love that you can take 3 friends along and work on each others missions together. I always said they needed a game like fallout but where you could go online and work on each others quest together. Well here it is.

Weapons

The weapons are great. You have a huge array of weapons from machetes to small throwing knives to a rifle. The weapons go on and on. Thing i dont like is how quickly they wear out but they do have a bench you can go to to repair them that look exactly like the benches to create ammo in fallout.

Well thats pretty much it i hope it has been helpful and sorry i didnt go more in depth but my hand was starting to fall asleep.

I am not one to really get into a game. Fallout 3, New Vegas, Dead Space 1 And 2, Bioshock 1 and 2 and the Parasite Eve Games are the only real games that i would replay again and again. Well i will now say Dead Island is also on that list.

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Tales of Vesperia

Tales of Vesperia
Customer Ratings: 5 stars
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If you made your way here, I don't think I have to go too in depth about the Tales series and the fact that it is Japanese. Unfortunately this great game did not get a Western release (PS3), but luckily for us Japanese speakers, we can still enjoy one of the best Tales games to this date through importing.

For those that have played a Tales game before, the mechanics and combat is pretty much the same. Although there are much appreciated refinements and additions, such as beautiful Hi-Ougi, greater importance on equipment and skill setting, slick and easy combo chaining. Though if I were to complain it would be that game is too easy on the default setting.

Now to the most important part; the story and the cast. Vesperia has a very engrossing story with memorable characters that develop as the story plays out. You will love all the characters by the end of the game. Which is a standard in Tales games, but I felt that they did an especially good job with the Vesperia cast. The story is fresh and never feels tried, Vesperia has one of the best stories in the Tales series. And of course the voice acting is excellent. I have played this game 5 times and still don't skip scenes or skits(which you can do).

This is the best looking Tales game before Xillia. You will see the return of enhanced animated scenes and in game cell shading. I've played quite the few JRPGs and I can easily say that Vesperia is one of my favorite to look at.

For those of you unaware or wanting to know, there are minor but still major differences between the Xbox and PS3 release. These being off the top of my head: More Hi-Ougi (even dual with Flynn and Yuri), Two new party members; Flynn and Patty, tie ins to ~The First Strike~, new places to explore, new costumes and some other things. And oh more voice acting if not fully voiced.

Bottom Line:

Pros: Great story and cast, beautiful in game and cut scene, fun combat (that can include 3 others [as in living beings]), great voice acting, tons of cool extra content, helps you pronounce those tough Kanji, and a lot of game to play (You can easily put in a lot of hours into a Tales game, and this is a very good thing).

Cons: Combat is easy unless adjusted, ummm... I don't anything else besides that Raven could have been appreciated more by the cast and Judith could have worn more clothing. And oh Amazon doesn't seem to restock this too often, so you will have to order from someone else, I always go with AkihabaraGames but you can choose whomever you are comfortable with.

Importing the PS3 release of Vesperia is worth every dollar, every Tales fan and most JRPG players will like if not love this game. For Japanese speakers only, I'd like to remind.

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Only three things need to be said here.

This game has:

1. A lovable cast.

2. An engaging story.

3. A FANTASTIC battle system.

Plus, it's a tales game, you can't go wrong. Even Legendia had it's charms.

Go out and get it.... online because it's an import. :D

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I'm not a Japanese speaker, however as a tales fan (and only got a ps3) I had to have vesperia too. I enjoy playing it and even if I don't understand most of it I know how to play it because I played the other tales. Vesperia is DEFENTLY one of my favourites together with Xillia and symphonia. :)

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this is the best game ever beats the hell out of the 360 version plus patty and flynn as characters. great and the secondary mystic arts are so op its fun to hit duke with giant glowing feather.

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Imported from Japan, bought it used for 30 and import costed 20 so I got it an a reasonable price of 50 USD. Box was clean, disc was clean too. It looked like it was new, but only costed half the price of importing a new one. Akibihara Games (Probably butchering the name, lol) does their work fantastic, proposed ETA was January 20-February 20, I got it around the end of January, about January 25. It's a bit hard to understand it if you've never played the Xbox 360 version like me, but there are plenty of Xbox 360 story scripts that you can read while continuing through the game to make sense of what is happening.

5/5 would purchase from Akibihara Games again

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