Showing posts with label ps3 video game reviews. Show all posts
Showing posts with label ps3 video game reviews. Show all posts

PlayStation 3 HDMI Cable

PlayStation 3 HDMI Cable
Customer Ratings: 2.5 stars
List Price: $29.99
Sale Price: $20.38
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Connects my PS3 to 52" plasma delivering great picture & audio. Unbeatable price for HDMI cable. Compare Monster cables at more than quadruple the price!

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Having trouble with PS3 to Samsung Plasma 650 TV HDMI cables. Swapping different cables proved the cables to be the problem as one worked excellent, one just quit.

Purchased new dreamGEAR HDMI cable with the codes CDE-01 092313 and DGPS3-1300 on the bar code label. Their 6 foot High Definition HDMI 1.3 connection.

The resulting picture contained white dots (snow) and interruptions (popping loss of video) that daughter starting counting. When she got to 12 inside of a minute, told her that was enough.

Not Acceptable.

Swapped back to the other HDMI cable off of the Blue-Ray player (which is providing no such signal interference) and now I am taking the dreamGEAR cable back to the store.

Hope this helps someone.

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I've had some trouble buying a good hdmi cable, but once i bought this one uffff.!!!! i'm set. easy to use plugged it in my new ps3 slim and to my 32" sony bravia and i'm happy playing games in full 1080p HD. great product.!!!!

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I purchased this item for a New Playstation 3 Slim and it absolutely did not work. I tried to set the display to 1080p and kept getting an error message that this resolution was "not supported". My niece's boyfriend who works at a video game store tried to fix the problem and got the same message. The next day I called Sony and spent 2 hours on the phone with them trying to get the gaming HD and the Blue Ray to work they couldn't figure out why it wasn't working. Next spent 30 minutes on the phone with Samsung Sony thought it may be a problem with my tv still nothing. Well today I went to WalMart and bought a different HDMI cable hooked it up and Voila my playstation automatically recognized the 1080p and adjusted the resolution. If you have a Playstation 3 Slim I would not recommend purchasing this product!

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This cable doesn't have te original connector to the PS3, its only 2 HDTV connectors, no PS3 and HDTV.

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Turbo Fire 2 Bluetooth Controller with Rumble

Turbo Fire 2 Bluetooth Controller with Rumble - Playstation 3
Customer Ratings: 3 stars
List Price: $39.99
Sale Price: $29.99
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I bought this after returning a Nyko Raven controller that didn't work right at all. I didn't know what to expect with this controller because it didn't have very many reviews, and most of the reviews I could find only talked about the Turbo function instead of things like build quality and performance.

The controller itself is much bigger than the Dualshock 3 and it's much closer to a 360 pad in size. In fact, the original controller was almost a complete copy of the 360 controller (which means they probably changed it for legal reasons). It feels a bit heftier in the hand and more solid than most comparable controllers. It uses Bluetooth to connect to the PS3 so no annoying dongles that make you waste a USB port. Unfortunately it uses an external AA battery pack like the 360 controller and there are no rechargeable packs or anything like that so be sure you have plenty of batteries ready. The other problem the battery pack brings is that the PS3 can't accurately gauge the battery life of the controller and will randomly put up low battery messages.

The D-Pad is slightly clicky and loud, but not too bad. As long as you aren't playing a game that requires expensive use of the D-Pad it serves its purpose fine. The face buttons all feel fine. I'd say they're somewhere between the hard feeling of the 360 buttons and the soft feeling of the PS3 buttons when pressed. The analog sticks are a bit more resistive than the Dualshock 3's, but they feel a bit smoother in some ways, but that may be because of the height difference. The sticks themselves are set higher, but are also shorter. The top of the sticks has a blue coating that looks like it may be for grip, but it's actually quite slippery. The start and select buttons are horribly placed and require you to reach pretty far, which can hurt a bit when you're trying to check the score in a game like Call of Duty. Finally the shoulder buttons are different. The triggers are shaped a bit more like real triggers but are still a bit off. They're also fairly resistive and not as sensitive as the Dualshock 3's. The L1 and R1 buttons are digital buttons instead of analog meaning they feel more like the 360's bumpers and not like the L1 and R1 buttons normally do.

Now a lot of the reviews I've seen state that they have problems with the turbo working in most games, and this is not the fault of the controller. Most game developers cap the amount of times you can press a button in a set time period. Often this completely breaks the turbo function. In Black Ops, they coded it to disable your controls for a few seconds so don't use the Turbo function in a game and expect it to work.

The Breakdown:

Good:

+ Good build quality compared to other 3rd party controllers

+ Bluetooth compatible, no USB dongle

+ All buttons are responsive

+ Turbo can be useful in games like Resident Evil 5 with "Press X quickly to not die" sequences

Bad:

Bumpers instead of regular shoulder buttons which feel uncomfortable when a game doesn't properly support switching to triggers

Start and select buttons are poorly placed

D-Pad isn't good for anything beyond a basic quick press

Uses AA battery back instead of rechargeable built-in battery.

Overall I'd say this is a decent controller for most games and it's a decent buy if you really need to save $15 on a controller (buying retail not on Amazon). The Dualshock 3 is still better overall and with a set of $5 Real Triggers will serve you much better.

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The controller worked at first, but can not switch between a regular controller to a turbo controller in the game to use rapidfire. After a few months of use R1 stopped working first then L1 also stopped working. Forget trying to get a hold of these guys for Tech support, they are in Europe No customer service. No phone and they do not answer e-mail

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I read many reviews before purchasing this controller. I didn't see many negative reviews at all. The "D"pad was really the only part that was taking hits. I'm not a "pro-gamer" nor was I born under the PS or Xbox generation. I just like to unwind with a good video game or play one with my kids. I do, however, take my game play seriously. I own both a PS3 slim a Wii and I love them. I have played the Xbox as well and love it too. They are all great gaming systems, each with its' own advantages and disadvantages. For example, I like the feel of the Xbox controller because I have big hands, but I don't like the offset joysticks. So, this controller is perfect for me. Yes, the "D" pad is a little loud and takes some pressure to activate the buttons, but this is an extremely minor point and nothing to get bent about when selecting controllers. As far as the Blueray function: It functions exactly like the PS3 controllers in every respect. It does not miss a beat, no lag. Buttons are only slightly less smooth as DualShock3's but, no less responsive. My only real qualm is the charging the batteries; I don't think you can charge while you play. No worries, the LiIon rechargeables and NiCads I have last a good, long time. That's about it. It works like a champ and has everything I like. BTW, I don't sell or review these things on a regular basis (first time). But, I wanted to throw this out there because it's really a great compromise controller for those looking for a larger, DualShock3-like controller. It's great.

UPDATE: Several months later, the pad is still working great, no dead spots like others have said. I did notice that if you try to use the turbo function in COD BO, you might get banned. Sony appears to have disabled that function and blacklists those who use it. I guess that's justified. It's a cheat, right?

UPDATE: Over a year later. The joystick is still a great joystick, save one important flaw; there is a nagging message that appears saying that the joystick is low on power. It appears periodically and is large enough to distract you from game play. I believe it is a Sony attempt at discouraging the use of a non-proprietary joystick that also has a turbo button. I never use the turbo, but I think Sony picks it up just the same and sort of penalizes you for its use. That's my best guess. Nothing I've tried stops this from happening, even if I plug it in while playing (as I mentioned previously, I don't think it is chargeable in the usual fashion. Batteries must be removed to charge as far as I know). Overall, if you can get over the badgering messages, it's still pretty good.

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i like this controller becouse you dont need to dongle or wires its connect directly to the ps3 and its work with the ps3 wire without battery but you wil face problem of control the player in call of duty if you but the sensitivity 8 to 10 hard to control it .

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Haven't had a chance to hook up and test the controller yet so my review may be edited at a later time. The thing that bothers me about this is that the product picture does not remotely look like what I received. For example in the picture you see a silver inset with blue controller sticks. What I received was totally black with a lighted selection screen on the controller. I'm not saying the controller I received isn't a good substitute but it was totally different from what I was expecting.Buying on the internet product pictures are really important.

Update: After playing with the controller for about a week I found that whenever I clicked the right thumbstick it would turn the controller off. Imagine playing a fast paced game and then right in the middle, everything freezes and you have to reconnect the controller. As you might imagine this is totally unacceptable from a playing point of view.

So in summary, doesn't match the picture and then doesn't work properly. What more do you need to know to go to a different controller.

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Professional Baseball Spirits (Pro Yakyuu Spirits) 2012

Professional Baseball Spirits 2012
Customer Ratings: 5 stars
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This baseball game is awsome. Its challenging and the batting cursor works perfect. I just wish Konami can make the menu in english also. I dont mind the comentaitors speaking japanese. Americans will enjoy this game here in the state just because is different. English menu will make me buy this game every year. works on U.S PS3. its region free.

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This game delivers on all fronts I would compare mlb the show to the old mvp baseball games of ps2 fame and I would compare this to an old snes classic ken griffey jr. baseball with abit more of a simulation feel great game well worth the import.

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This game is so good. The commentary obviously is in Japanese but it's almost like you know what they're saying. My only wish is that Konami would get the MLB license so I could play with my Phillies and have another option other than "THE SHOW". The gameplay is a mix between sim and arcade which makes a perfect blend for baseball. The animation and presentation are actually fun to watch. After every play if you hold down select you can watch replays on the fly. They're quick and awesome to watch when you turn two.. My Pro baseball Spirits 2013 arrives today and can't wait

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PlayStation 3 320GB System

PlayStation 3 320GB System
Customer Ratings: 4.5 stars
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Sale Price: $319.95
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UPDATE: Aug. 16, 2011

Only wanted to note that the PS3 keeps adding value to itself. Granted, the competition are not sitting on their hands either. The latest system update added Hulu Plus, MLB.TV and Vudu HD Movies to Netflix as 'video' services and Qriocity for 'music'.

As for its versatility, I recently paired a Bluetooth keyboard that Logitech claims it's for iPad only with our PS3. It took about 10 seconds.

And, yes, I am probably going to get the next generation when it's released but, until then I am very happy with our 2 PS3s. One of which is the original 60GB console, still as good as new.

____________________________________________

PS3 VS. OTHERS :)

Ever since the launch of Slim, the PS3 has been undertaking a quiet revolution or... could it be the console's midlife rebound? :) Here's what happened recently and I will only note the more important developments going 12 months back (writing this in Oct., 2010):

NetFLIX streaming, now disc-less, 1080p, 5.1 surround sound

Much larger disk (this one is triple the size of the original Slim)

Move

3D gaming

Blu-ray 3D

This is a lot of new 'stuff' for a 4 year old console. I am not going to go into bean-counting mode and compare the PS3 improvements with what we see at the other guys but, clearly there is a lot of life in the PS3 and, with the 320GB models, the PS3 continues to maintain the largest disk advantage over the competition, is the only Blu-ray console and, when you consider the services and the array of Sony-made and third party peripherals built around it, the PS3 is a well built, well rounded entertainment hub.

THE 320GB MODEL

Over the past year or so, Sony added to the original 120GB 'Slim' model, itself a greatly optimized and streamlined PS3, several submodels sporting larger disks: 160GB, 250GB and, with the Move launch, the 360GB version. You can view this model as the original Slim with a three times larger disk or, if you want to take a more recent point of reference, the PS3 Move bundle without the Move.

DECIDING WHICH MODEL TO BUY

I happen to own the PlayStation 3 320GB System with PlayStation Move Bundle model myself in addition to an upgraded 60GB 'classic' model our current Blu-ray/DVD player and overall media center and the Move bundle. We also owned the original 120GB Slim at one time and, before each purchase the main decision wasn't whether to buy a PS3 but rather which model was best suited to our needs.

At the time I'm writing this (November 2010) there are 4 basic models to choose from but, since the 250GB sells for the same price as the 320GB, it's safe not to discuss it so the 3 basic options are:

A 160GB model: the original Slim with a slightly larger disk, lowest price, same as the original launch Slim

B 320GB model: sells for $50 more than the 160GB, offers double the storage (this model)

C 320GB Move bundle: for an extra $50 it adds the basic Move peripherals, plus a Move game, same large disk

Depending on what your needs are, one of the 3 should make more sense than the other.

OPTION A

If 'price' is an issue go for this one. The good thing about the PS3 is that it's possible to upgrade the initial disk to a larger one later. I'm not going to go into detailed accounting but, if you can reuse or maybe sell the original 160GB disk, upgrading this model to 500GB can be done at very little cost. Some basic technical skills will be needed.

This is the choice for anyone who absolutely NEEDS 500GB (rather than 320GB).

OPTION B

Those who can use the extra storage intense gamers or anyone planning to keep thousands of songs and photos on their PS3, are okay with 320GB and therefore don't want to go through the disk upgrade process should go with THIS MODEL. $50 for double the disk capacity is a fair deal in my view.

This model makes a lot of sense if you don't care about the Move.

OPTION C

This is the model I picked because we wanted to have the Move option. It's the best way to enter the Move world at this time. The extra $50 will buy you:

* Move motion controller, of course

* PlayStation Eye camera (must have one for the Move to work)

* Sports Champions (Ping Pong is simply awesome, some of the games play much better with a second controller)

* A demo disc so you can see what Move can do for you (most of the demos can be downloaded from the PSN)

Given that the price difference over the 'plain vanilla' 320GB model is the price you pay for the Move controller, you basically get the PS3 Eye camera and the Sports Champions game for free and you can sell the camera if you already have one and the shrink-wrapped game if you have no use for it.

In fairness and based on my own experience, you will almost certainly end up buying a second Move motion controller. You may also want a separate charger so keep these in mind when budgeting. But, regardless, this is still the best Move starter.

DOES DISK SIZE STILL MATTER?

Probably not as much as it used to. In my view, 320GB is probably enough storage to last till the PS4 comes around and I'm one who did upgrade his original PS3 to 500GB.

You can store an enormous amount of photos, songs, demo games, home videos and game installations on 320GB. Two years ago I thought that 500GB were making a lot of sense because movies needed so much space but, since then, the pressure to having huge disks installed on a PS3 lessened a little due to the advent of technologies such as NAS (network attached storage) and Home Servers that allow you to have thousands of GB worth of 'media' stored safely off your PS3 and streamed in when needed. And, of course, Netflix streaming eliminates the need to save many thousands of movies if the somewhat lesser quality is not a big issue. Not everyone may agree but I have no plans to replace the 320GB disk with a larger one at this time.

WHAT ELSE YOU MAY WANT/NEED

Depending on how you are planning to use the PS3, this is what you don't get but may end up buying eventually:

HDMI cable for HD output (a component cable should work too but you can get a decent HDMI for $3-5 or so)

One or more extra USB wires same as above, don't pay more than $2-3 for one

One more Move Controller if you buy the Move bundle (some games will either require two controllers or will play better with two)

One or two Navigation Controllers (no big pressure because you can use the DualShock in your left hand but it feels weird)

Dedicated charger, especially if you have more than one Move controller or you also have a Navigation controller

PS3 TV remote controller to use when watching movies

MY RATING

I just love the PS3. I've been a PS3 owner ever since the 60GB classic became available and I've been impressed with the PS3's reliability, versatility and its sheer power and I've owned both 'classic' and 'slim' models, upgraded most, gave away a couple. In the end it's a matter of personal taste but the PS3 is increasingly the most popular 'gaming' or 'entertainment' implement in our household. And we DO own an Xbox too.

I will not go through the long list of PS3's features. It would be an exaggeration to say that it does 'everything' but it does a lot and it's doing it increasingly well. Agreed, features and capabilities do not come for free and sometimes they don't even come cheap (see my list of possible add-ons above) but I can't say that I have the feeling of being constantly nickeled and dimed when I upgrade my PS3 or I buy a Sony-made or a third-party add-on. I have no choice at this time but to order the extra Move and Motion controller from Sony but the charger, the larger disks I used to upgrade my old classic, all of the cables, the headset and so on came or will come from third party vendors and even for the old SixAxis and the remote controller there were alternatives at the time I decided to buy the Sony-made ones. In addition, the 'basic' PS3 console can take you pretty far as it is and you can have a lot of fun without having to spend one extra penny.

To conclude, any of the 3 options get 5 stars because the PS3 continues to be being the most feature-rich, well-balanced console you can get these days

--

>> Brush your teeth, it's the law!

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DVI to HDMI Cable 3ft Male-Male

DVI to HDMI Cable 3ft Male-Male
Customer Ratings: 3 stars
List Price: $5.99
Sale Price: $3.45
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I ordered the wrong thing. I kept the cord as I thought I might have a use for it later, but so far I don't.

It's a great cord as it's an actual DVI to HDMI cable and not an adapter.

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PS2-PS3 & PC controller convertor

PS2-PS3 & PC controller convertor
Customer Ratings: 4 stars
List Price: Price Unavailable
Sale Price: $6.66
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It works. just be sure that the you press the analog button on the PS2 controller. I didn't and I had a mini heart attack when the joysticks didn't work! it is no replacement for a proper PS3 controller, but if you want to do some co-op every now and again, it is a good substitute. (unless you also have to buy a PS2 controller, in which case, you might as well go for the PS3 controller. i already had a PS2 controller ^^)

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I bought four of these, and ever one of them worked.

I tried a PSone dualshock controller, a PS2 dualshock 2 controller, 3rd party dualshock 2 controller, and every one of them worked fine.

The only thing that does not work is force-feedback.

You'd need a special driver, and I was unable to find one.

I searched and found several drivers that worked with this adapter, but it didn't provide force-feedback.

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Reviewing the "PIII CONVERTER, Model: 538".

Preface: To start off, the box says it's a PII-PIII&PC CONTROLLER CONVERTOR... (Yes, CONVERTER on the item, CONVERTOR on the box.) Doesn't sound like it's really meant for the Playstation 3 at all... rather some half-compatible clone of it which seems to exist for every "official" gaming console out there... and you'd probably be better off thinking that, since they seem to advertise just that.

Contents: The one I got was a USB connector connected to a node, which then connected to a Playstation controller connector (just like pictured, but who knows if another seller takes over the picture and uses another). It connects to PC, and shows up as 2 controllers. I was going "Huh, feels like something I bought before that I know doesn't work on PS3." The ones I got before were similar to these from a place known as "DX", but in a black casing, which was a USB connector connected to a triangular box with 2 playstation controller ports:

this, this, this, this, this, this or this (how many of these are there on the Similar Items list??).

PS3: The basic buttons work... so I can press X to get into the game; just don't expect the select or start buttons to on the PS3, and don't even think about the PS button. For games like Ratchet and Clank: All 4 One, which insists that you use the Start button to get to the main menu, and the PS button to add an additional player, well, you'd have to temporarily swap controllers (through the system menu too since the connected one is already assigned a controller number), which would be a huge pain, even if you had something to swap with, such as an almost-drained PS3 Sixaxis controller.

PC: On the PC every button shows up, including R3 and L3. I'd rather get ones that actually came with 2 ports, though... at least if some PC game can use 2 joysticks but won't let you pick which, it wouldn't cause you to pull out your hair on the phantom joystick. I didn't actually game with it, but I did use the Game Controller test in Windows and it works fine there. I assume that once it tests out fine there then it works... at least it does with the other converters, which I use to play Descent 3, although with some difficulty since I can't quite get it to make fine maneuvers to actually shoot with much accuracy in time; but hey, I got what I paid for, and it saves some dedicated equipment that I'll rarely use.

Something better: I was hoping to score another that's similar to one that came with:

Hyperkin New Playstation 3 SX-3 Wireless Controller Ultra-Responsive Dual Analog Sticks Directional Pad Black (may need to search for Tomee, which was the logo that shows on the controller, on other sites)

That one was sweet. It comes with one that has a USB connector (marked with V2 on the underside) connected directly to a Playstation controller port. That wouldn't work when connecting standard Dualshock 2 controllers to Windows, but it works great on PS3 (can even use the PS button, which shows as SX on the Tomee controller, if you press the "Analog" button on a standard Dualshock 2 controller; the "Analog" LED just stays lit). The SX-3 controller is advertised as having the PS button working, but sadly, in-midst of the first test session, the left joystick started giving out and won't go to max on certain directions, and the mid-boss literally ate my character because of it :-(. The converter is worth it, though, since if the PS2 controller breaks, just swap the controller (I have a lot of them), which I did do, after which that same mid-boss can't bite me anymore :-P.

Or... at least get the one that actually had 2 Playstation controller ports.

Afterthought: I wouldn't comment on the durability, since I won't be using it much, given I already have a few of the other converters lying around.

Conclusion: I'd give this a 2.5 star... dock 2 off for not fully working on PS3, at least with one game which I can't even start because of it, and 0.5 off for showing that phantom joystick without an actual port to go with it. Caveat emptor.

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Sacred 2: Fallen Angel

Sacred 2: Fallen Angel - Playstation 3
Customer Ratings: 3.5 stars
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I love me some RPGs. I also love me some offline 2-player coop games, a residual effect of having grown up on Atari and NES platforms. So it is a rare day indeed when an offline 2 player RPG coop comes down the pike. Unfortunately, this one does more to reveal what is missing from a good RPG than to stand out on its own.

Sacred 2 is basically a poor man's Diablo 2. It has good visuals, but that's about where any favorable comparison ends. For example, combat in Sacred 2 is fairly uncertain and frustrating -you can cast a spell that goes right through someone without injuring them, or continue standing in place and swinging a sword and hitting someone who is running away over a distant hill. It really drops you out of the game when you can actually "feel" the combat code locking you into a fight with a foe, artificially rotating your character and triggering combat moves and the like, instead of just intelligently dealing damage like Diablo 2 did. Btw, Diablo 2 came out like a decade ago.

A variety of other frustrations require you to actively ignore elements of the game in order to enjoy it -never a good idea in a game:

1) Horrible, hammy in-jokes by the programmers. I don't even try to read the "hilarious" gravestone warnings anymore. And the catchphrases spouted by your characters are beyond atrocious. Remember how annoying it was for Anakin Skywalker to shout "Yippie!!!!!!!!" in The Phantom Menace? Well, apparently the 1 person in America who loved that movie ended up working on Sacred 2, particularly the Seraphim character. She shouts that phrase about every 5 dead monster. I recommend playing with earplugs.

2) Numerous broken skills. For example, on the PS3, the Blacksmithing skill doesn't even work. At all. Good thing I told you that before you built up that level 40 warrior, right? Wish someone had told me. Another skill claims that it will unlock "additional powers" of various divine relics that you pick up, in addition to their basic armor boosting abilities. Like an antidote relic might do more than give you more poison "armor". At least, that's what the skill says. However, pumping points into it does exactly nothing. 30 points later, I finally looked it up online and apparently none of the relics actually have any other attributes you can unlock. Another character goes onto the trash heap.

3) Extremely elaborate skill system. If you even figure out what fraction of player skills actually work, pumping them up and distributing related "modification" points is confusing in the extreme. Modification points are additional points that might make a given skill do more damage, or last longer, or have a greater area of effect, or the like. They are in addition to just pumping up a skill directly from runes or skill points. Get it? Me neither. Anyway, they unlock at seemingly random, and you get trapped in the "modification" page, so sometimes you end up having to modify and waste points on a skill you never use just so you can get back to the game. Better still, the higher a skill level, the longer it takes for cooldown between uses. The game itself warns you to NOT make skill levels high quickly, because you won't be able to use them often. Fantastic.

4) Every fetch quest known to man. "Fetch" quests are common quests in RPGs where you have to get Vial X or Lump of Metal Q and take it back to NPC Y to do something. Who cares what. Well, this game has hundreds and hundreds and hundreds of those quests. They are everywhere. Seemingly every single person in the game world has a burning problem, and none of them can solve them alone. It's all up to you. I had a 45th level undead warrior character chasing rabbits around a city park. They're faster than you can run, so eventually he had to go buy a longbow for the sole purpose of helping a groundskeeper kill rabbits. Again: rabbits. What makes this worse is that once you wise up and start ignoring these people, you actually miss some good stuff. 99.9% of the quests are worthless time sinks that require you to run or teleport halfway across the globe to recover someone's teddy bear (actual quest!) but that 0.1% of real quests will net you a unique longsword that deals 250 damage or permit you to, say, actually use Runemasters. It's beyond annoying -it makes you wonder if the game is actually a gigantic social experiment thrown together by our space ant overlords to see how well we could be trained to chase sugar cubes across the galaxy. Answer: quite well.

5) Loot. Most of everything you find is garbage. However, occasionally, completely at random, you will find unique armor or the like. Unless you happen to see a suspicious name pop up when auto-collecting another field full of trash ("Axe," "Broken dagger," "Alex's Firey Blaster Mace of Tyrannical Justice," "Boots"), odds are you will just sell it by accident at some point. Better still, many items are class-specific AND CANNOT BE TRADED DURING OFFLINE COOP. So if your warrior picks up that unique magic staff that only a dryad can use, the only way to give it to your friend is to sell it to a shopkeeper, and then spend millions of gold pieces buying it right back with a dryad character. Brilliant.

6) Uniques. Most foes are a dime a dozen. There are vast fields filled with annoying kobolds just waiting to lard up your inventory with worthless equipment. To paraphrase the Matrix, for the longest time I wouldn't believe it, but then I saw those fields with my own eyes. So too will you discover the beaches of a Million Identical Pirates, or the Forest of a Thousand Nearsighted Wolves. But the truly interesting monsters are unique. Once you kill them, they apparently never ever come back. For example, one time I followed this random river deep into the mountains. It kept going and going and going. And going. Honest to god, a good 30 minutes later, I popped out into this cave in which I was assaulted by a gigantic, screen-filling dragon. It was AWESOME. Then I killed that dragon, and got some mediocre loot. Later, after some saves and reloads, I went back. Dragon was still dead. Confused, I checked online, and learned I had killed one of maybe 7-8 dragons in the entire game. If I want to fight it again, I have to start all over again -including a reset of the eleventy zillion quests I'd already completed. If it was a quest-related foe, I might understand -but why purposefully make it so you can't fight any of the FUN monsters more than a few times? Why??

A related annoyance is that monster difficulty can vary wildly, and XP is related. Now when I start a new character, I simply take an hour and sprint -literally running and ignoring everything -until I reach the desert area where I can actually stock up on XP. It's far, far faster than popping skeletons on the head for 7 XP a whack.

7) Two player offline coop is very lukewarm in terms of fun. This is probably the kicker for me. Basically, one character starts a typical quest, and the other joins as the character class of their choice. In addition to the stupefying idiocy of not actually being able to trade with each other directly, it's also random as to who the computer will even permit to pick up dropped loot. Sometimes you can, sometimes your friend can -and it bears no relation to which person opened the chest, which killed the foe, or anything like that. You just have to hope for the best. Having two players also reveals enemy pathfinding to be a joke: foes usually gang attack one player and ignore the other. You can kite a vast herd of foes in a circle with your friend as the hub and your friend can just kill and kill and kill and nobody notices. It's even more hilarious when you have NPCs travelling with you because of some stupid travel quest you may have picked up -some NPCs, apparently chosen at random, are immortal. I've had NPCs in full plate with magical swords die almost immediately (you fail the quest, of course), while at present my 38th level Temple Guardian has an accompanying NPC fishwife -literally an unarmed woman who screams and runs away at the sight of a foe -traveling with him for a good 20 levels. She won't die. She can't die. And she's awesome at drawing all the incoming fire. It's like a Monty Python skit where she just runs by screaming in one direction, we blast her pursuers with magic or arrows, she runs back screaming in the other direction, etc etc.

All told, Sacred 2 could have used about another 6 months of development work. Some of its foibles are traced back to the old PC game and apparently were deemed "good enough" to keep (although I note that game at least had Dragons come back to life so you could fight them again) but others are sheer laziness. If there are character skills that don't work at all, and players cannot trade items, your game should not be released. It's just one of those rules gamers have collectively decided upon.

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I've been waiting for a good hack 'n slash for the PS3 for a while, like Baldur's Gate Dark Alliance and Champions of Norrath. In some respects, this fits the bill but it is lacking in others.

First of all, this game is pretty complex. Learning about forging, runes, and upgrading Combat Arts takes some time. I've been playing for a few hours and am just starting to feel like I understand all of this. Also, the quests are plentiful, so it can be interesting trying to keep track of them all and determine the order in which you'd like to do them.

I found several frustrations with the "couch co-op", or offline multiplayer. There is no way to zoom in the camera for this mode, and the camera is zoomed pretty far out, so the characters are pretty small. Also, there is no way to trade between characters in this mode (currently), so it can be annoying when one person picks up some cool gear that is meant for the other person. I did find that drops are so plentiful, though, so this may not be a big issue later on when lots of stuff is being picked up by both parties.

The combat is fun and the world is huge.

Once I felt like I knew that I was doing, I've been having a lot of fun questing, exploring, and trying out the various combat arts.

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This is a solid dungeon crawl. Plenty of loot, and lots of Diablo style killing. There are a few things that are curiously absent from the game. First, the ability to customize your character. I know this is a small thing in the bigger game picture, however not being able to change the gender of your character is odd. Even stranger is they give you two options for hair and eight or so hair colors. RPG games tend to be all about customizing your character, and you really can't do this in Sacred 2. Maybe they will add some more options in a patch or future release, but for the time being you are sort of stuck with the few flat character options.

The character classes are all solid. Nothing too exciting. The Temple Guardian is sort of silly, but unique (he is a laser totting Egyptian robo-dog). There is a token spell caster (elf), warrior (shadow warrior), ranger (dryad), and warrior mage (seraphim in the light campaign, inquisitor in the shadow campaign). These are all rough descriptions of the classes, as combat is central in the game so one way or the other it all comes down to your weapon load out.

Being able to play co-op is a huge for a game in this genre. One major complaint, you can't give items to the other player if you are playing co-op on the same PS3, which is really odd. I have no idea why the programers would have set things up this way.

All in all it is a fun game. If you enjoyed Diablo this is a good option for the PS3. Nothing really unique or original here, but not a bad game either.

I heard there were a number of glitches with the game right out of the box. When I put the game in my PS3 it auto-updated, and I can't say I have had any major issues with the game.

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My husband and I bought this game because it's an RPG with a multi-player (offline) option. Not many games allow cooperative play, especially in the RPG genre, and whenever one comes out we scoop it up.

This particular game also offers gorgeous graphics, lots of customizable player options, and tons of potential playing time in a huge, well-developed fantasy world.

With all these ingredients pulling in its favor, it is frustrating as you go along to discover one stupid oversight after another by the developers, who in all their success in creating this vast adventure seemed to have forgotten a few crucial details which would have made this game really amazing.

Prime irritations:

1. The game cannot be paused. Let me repeat that: the game cannot be paused. This includes times when the player is consulting the map or inventory screen, at which time enemies can approach and maim your distracted character (at which time the border of said screen flashes red), forcing you to quit those screens and return later, again at his or her peril.

2. The game logistics are IMMENSELY complex, and the manual explains NONE of them. We are 40 hours in, and I still can't always judge whether one piece of armor is better than another. You find yourself asking (your fellow player, or the air, since you can't ask the manual) lots of questions that are hard to answer via intuitive investigation, and left frustrated as to what half the basic terms used to describe your inventory even mean.

3. Two players in offline cooperative play can pick up armor that would be potentially useful to another, but cannot trade. This would be less frustrating if the "trade with player" option did not constantly pop up. That option is, apparently, only for trading items with online players using other consoles. grrrrrrrrrrrrrrrrrrrrrrrrrrrrrr. "Yes, we'd love to trade, but you won't let us, so stop asking!"

4. The "trade with player" option appears whenever two cooperative players are nearby one another. To trade (or attempt pointlessly to do so), you push L1. You also push L1 to inspect/open treasure chests, open doors etc. Thus, two players seeking to open/inspect nearby chests, doors, etc. end up inadvertently opening the "trade" screen which, of course, tells you that trading is impossible. Awesome.

6. Jerking graphics and freezing are rare, but do occur, especially in certain areas. There is one annoying town where the game requires a lot of loading, and we've had to reset several times due to freezing.

7. The landscapes are really beautiful, but navigating the topography is completely infuriating. Your super-strength magical character who can shoot magic out of every orifice and smite every enemy is unfortunately burdened with the Achilles heel of being unable to climb a slight incline or step over a small shrub, much less a fence or fallen log. And this particular landscape is replete with inclines, shrubs, fences and fallen logs. The circuitous routes required by this feature are truly ridiculous, especially inside the towns. It isn't always obvious when a way will be blocked, which often means running around in circles and getting stuck until you chance on the exact spot where the ground is sufficiently devoid of bumps to let you pass.

I think those are most of the things that have caused us to rip out our hair during this game so far. Still, there is lots to enjoy about the game, too. The developers could end a lot of the frustrations with a few minor fixes, the easiest of which (it seems to me) would be to expand the manual. That would REALLY help. Really.

Most of all, I'm glad someone is still trying to make games like this. I wish there were a lot more like it, and would and will continue to brave any number of glitches and deficiencies for the pleasure of an action RPG with cooperative multiplayer play.

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I actually own two copies of Sacred 2, that is how much I loved the first game. I own the PC version and PS3 version but for a reason. The PC version (I am on Vista x64) just wouldn't run right for me no matter what drivers I used, vista patching etc. It has been the only PC game I own that ever gave me nonstop problems and I wasn't about to build a new PC just to play one game :P So I purchased this for PS3 to be able to just sit back and enjoy (I purchased this May 2009, for PS3 Jan 2010... re-installed it up a few weeks ago to replay it for reviewing)

GAMEPLAY

Sacred 2 changed very little from the original game, Sacred. This is a good thing as the system they had in place was just amazing I thought. Combat is handled very similar to Diablo and other point/click hack n' slash games just on the PS3 you just move and the game will auto target for you and outline the mob you are attacking. While this really was helpful vs blind hack n' slash... at times you might end up selecting the wrong mob because it path'd by and have to reacquire the mob you were pounding on. There is even mounted combat! The entire game is going to be pretty much sending you on a giant quest throughout the vast map Sacred 2 has to offer. With so much to offer here is a breakdown of what Sacred 2's gameplay will throw at you

1. Hordes of mobs! Mobs mobs everywhere . It is raining mobs sometimes with how many show up. This provides nonstop hack n' slash action but with so much combat going on I actually began to get a little bored with the unnecessary combat. To much of a good thing perhaps but there is no downtime in Sacred 2.

2. Skill / Combo System Mobs will drop skill charms that you use to increase your skill level often increasing effectiveness at the cost of cool down time. You can take charms for skills you don't have and trade them for a skill charm of your choice. There also is a combo system you can advance by spending skill points. Map skills to the combo button and with a single cast of the combo you could perform multiple skills at once. Very helpful just be cautious of skills with different cooldown values

3. Quests tons upon tons of them in fact, after the first 15hrs of gameplay I began to get bored with the quests. They are very repetitive and are "fetch" quests pretty much. GO run and kill this mob and return. Kill this guy to get this item . Kill x mobs. Not that this isn't bad but after your 50th quest to go kill a bunch of mobs for quest drops you'll start twitching. By the time I got about 3/4 through the game I simply did storyline quests only and just ran past towns. There are just an insane amount of quests to do; it is just a shame they are incredibly repetitive.

4. LOOT! if you enjoyed diablo/diablo 2 or two worlds/two worlds 2 where loot basically rained from the sky this is going to be loot heaven. Only problem I had is that just like in other hack and slash RPGs, the loot often is just total junk. I found better items at vendors

*** I found the PC handled far better than PS3 when it came to managing inventory, controls etc. There is no replacement for a good mouse/keyboard in games like this ***

GRAPHICS / SOUND

For its time, Sacred 2 has some pretty good graphics. The PC easily is superior to the PS3 version but nothing to the point that ruins the PS3 version. Armor and weapons look very detailed, maps look very high quality and crisp coloring. Mobs are detailed well but I did run into some hiccups if you would sprint through heavily detailed areas; loading times were actually very short when I did run into them. *** SOUND was actually average in my book. Weapon sounds, effects, voices were actually not bad however the repetitive nature of combat dialogue did get very annoying, fast. The Music was really really good! Blind Guardian did a few songs in the game and you actually will hear them in game when visiting towns and there supposedly is even a quest where you meet Blind Guardian (in game, their "sacred" likeness') but I never ran across it (might of skipped it w/o realizing it)

REPLAY / STORY

Sacred 2 takes place BEFORE Sacred in terms of storyline . If you played Sacred you will recognize some elements from sacred that gives a little more background to events in Sacred; but you are not missing much if you never played Sacred before. The storyline isn't bad but does lose some of its punch if you consistently do your side quests. This is because there are just so many side quests so there is a lot of downtime between the storyline quests. Replay value is exactly what you might expect from like Titan Quest, or Diablo. Multiple difficulty levels that will turn your Super Powerful character into a newbie all over again. Rinse and repeat pretty much as you continue to get stronger and stronger. I enjoy that element as replaying the campaign is a whole new experience. You still get better item, stronger armor sets and bosses require new strategies sometimes, just keep in mind you are redoing the same side-quests all over again ^_^

OVERALL (79% 7.9/C+)

Is sacred 2 a great game? No... a good game YES. There is plenty to do, with tons of mobs to fight and lots of quests to keep you busy. However things do get repetitive and there are some broken elements to this game that hampers gameplay(will be in pro/con section below) Sacred 2 scores a 79% (7.9 / C+) in my book just missing the mark of a 4 star game. A few more months of polish and some better quest variety would of made this game a much more enjoyable trek. I'll be honest, if you had a choice between Sacred 2(PC) and Titan Quest(PC) I'd pick Titan Quest.. BUT Sacred 2 is a decent game but expect to start finding some tediousness after 20-25 hrs

PROS

Great skill/combo system setup

Tons upon tons of loot and wide variety of gear

Classes are generic but handle very well for their specialties

World map is MASSIVE

Tons upon tons of quests (to many I think) , and Loads of mobs to hack, slash, nuke etc

Mounted Combat

CONS

Combo system is buggy sometimes especially with skills that have varying cooldowns. Your combo might say "READY" to use, but will only attack twice then stop not sure why the combo cooldowns don't match the longest cooldown skill bound to it

Blacksmith was very iffy and in fact I stopped using it by level 30 because I was finding far better drops

Skill leveling was very unbalanced sometimes. I would upgrade a skill and get +1.5s cooldown for basically +20dmg?! So NOT WORTH upgrading but you have to for stronger skills at higher difficulties. (not every skill level had this problem and it was only with certain skills)

Quests are just far to generic and repetitive. By the time you are 70% or so through the game you might find yourself so sick of questing only to find out you only did 60% of the quests and still have 90+ more side quests to go for 100% completion

Mob XP and targeting is iffy. Sometimes I found myself doing quests in areas I was getting barely any XP for yet it was where I had to be for my storyline quest(easy to overlevel an area at times) and on PS3, auto targeting can sometimes play games with you

** As you can see, in my book this game has lots of pros and cons... many of the Cons could of been resolved with some polishing. Sacred 2 is a good game that did improve upon the original but just did not improve enough to put it in the heavy hitter category **

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Rock Band Guitar Skin, Fits Xbox 360 / PS3 (Stratocaster Guitar)

Rock Band Guitar Skin, Fits Xbox 360 / PS3 BoneCollector - Red
Customer Ratings: 5 stars
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Really spiced up the guitar. The instructions aren't quite right though. you don't have to take the whole guitar apart (it says to remove the neck) for the Rock Band guitar. In fact, it's easier to apply with everything intact since the screws end up getting covered up.

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This skin was used w/ the original rock band guitar style that was released. I have had this skin on my guitar since I bought the first rockband and this material is great! This is no simple decal or thin coating. It has a decent thickness and looks great. I would recommend this to anyone who wants a different style on their guitar. Spices things up! Enjoy!

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I thought this everything I thought it was going to be. It was easy to put on the Rock Band II guitar and looks great!

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I just applied these skins to my strato and it looks superb! Product is nice and thick with clear bright graphics. One bit of advice...backing glue is serious stuff so take your time and you will be "rockin with the big boys". Highly recommend this product to dress up your "plain jane" look and set you apart from the crowd!

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Final Fantasy XIII

Final Fantasy XIII
Customer Ratings: 5 stars
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I don't think you can find this version anywhere else. The chinese version is the only one that has Japanese audio and English text. Although the English dub is already pretty good, this makes a pretty cool collector's item for an already amazing game. Japanese audio has a different ending musical theme. So if you don't really like Leona Lewis, this version let's you enjoy Sayuri Sugawara's voice!

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Although hearing the Japanese voice actors is much better than the English ones, the translation is not actually a literal translation, since they just use the subtitles designed for the English version, which is full of action movie cliches. A literal translation would have been best like in anime, but hearing the Japanese voice actors is still much better than the English ones (although the English voice actors are not as bad as their analogs in anime fortunately).

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I bought the us version first only to realize how terrible the English voice actors and actresses were in this game.. If you don't know Japanese don't worry this is subtitled in English and well worth it! The Japanese voice actors and actresses fit the characters so much better! You won't be disappointed!

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PS3 Controller Silicon Sleeve Protector - Green

PS3 Controller Silicon Sleeve Protector - Green
Customer Ratings: 4 stars
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i was hesitant about buying one of these only because....i heard that different covers tore easily. but i cant say that i was gentle putting it on but it held up great now my controller feels better in my hands and about 70% is protected from dirt and food and whatever else my be on my hands.............only complaint is there is a seam where the rubber was put together that runs up the sides of both handles of the controller that seem unimportant until a few hours of play later and you can feel your palms getting a bit irritated..and that sounds weird and maybe thats just me but other than that its a good product

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HDE® Wireless Controller Replacement Battery for Playstation 3 & USB Data/Charger Cable

HDE® Wireless Controller Replacement Battery for Playstation 3 & USB Data/Charger Cable
Customer Ratings: 3 stars
List Price: $19.99
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Exactly the part I needed, note that the battery itself fits into the controller, but depending on which model controller you may end up with old battery internal cradle or the battery might just end up plugged in with nothing securing it in place...either way it work great and at the price so worth it. The USB cables were all standard, though short. Shipping cost more than the part itself ...only downside.

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PS3 Wireless Racing Wheel

PS3 Wireless Racing Wheel
Customer Ratings: 4.5 stars
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It is a good product. It works ok, feels fine, solid and easy to configure.

The wheel have a gap on the beginning and in the end off the rotation, so is not good for simulation games, but you can have a lot of fun with arcade games.

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Well I bought this wheel and it is great for games where the bottons and gas peddles are mixed up cos you can change them the only thing is the wireless needs batteries, games like motor storm and full auto battlelines,Blur you can fix the buttons to work like gas and break peddles, its more fun to drive with a racing wheel.

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This product makes the video game a whole lot more fun. I really recommend it.

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Army Green buttons, D-pad, Start/Back, Thumbstick set for Playstation 3 controller

Army Green buttons, D-pad, Start/Back, Thumbstick set for Playstation 3 controller Custom mod
Customer Ratings: 4.5 stars
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We got these to go with our camo remote and they are awesome! They actually blend in. Exactly what we wanted.

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These are just replacemnet buttons, outside of color and quality not much else to say about them. They are as advertised.

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Give your old worn out controller a sweet new look ten fifteen min to install but not for the faint of heart do your home work first! Lol

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Bought these because my kids tore the top off of the thumbsticks. They were fairly easy to install (about 15 min and a small phillips head) and they fit very well. No issues at all. Good product.

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PS3 Multi-Functional Vertical Stand

PS3 Multi-Functional Vertical Stand
Customer Ratings: 5 stars
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I just received this stand and attached it to my PS3 system. I've been shopping for stands for quite a while before settling on this one and I am happy with my purchase. It fits well, looks neat, and holds up to 15 games or movies.

The only thing that is 'wrong' with the design is that the way the games sit in the rack, you can either have the games face you(like in the picture) or reverse them and make the backs of the cases readable from the side. So you have to choose which way you prefer it.

Other than that its a very good accessory for a great price!

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Great stand, looks very stylish and matches the PS3. The game rack is placed in such a fashion that either you get the side tags to be viewable or the front of the games. I just placed the first game front first, and the ones in the back "turned around" so that the side game labels where viewable.

I am very happy with the product. Great quality/price ratio.

One note though: This stand is designed for the regular PS3 systems, not for the PS3 Slim. I imagine the Slim WILL fit comfortably, but with a lot of left over space.

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GOT IT QUICK, WORKS GREAT PS3 PHAT! THE GAME HOLDER SUCKS! BUT I DIDNT GET IT FOR THAT, JUST WANTED TO HAVE IT VERTICAL!

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Sega Superstars Tennis

Sega Superstars Tennis - Playstation 3
Customer Ratings: 4 stars
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When I first saw this title, I was skeptical "Isn't this basically a Sega version of Mario Tennis?" While it doesn't exceed that expectation or comparison, Sega Superstars Tennis is still a better game by itself than I expected.

Unlike Mario Tennis, which only uses characters from the Mario franchise, Sega Superstars Tennis is more like "Super Smash Brothers" with tennis. Characters from almost all of Sega's series are here, with 8 in the beginning and 8 more that can be unlocked by playing the game. The series represented are Sonic the Hedgehog, Jet Set Radio, Samba de Amigo, NiGHTS, Space Channel 5, Super Monkey Ball, and even classics like Alex Kidd and Golden Axe. There are characters from each series (5 characters from Sonic, while most of the other series have 1 or 2 characters each) as well as a themed stage. Furthermore, some series that didn't get characters in the game still have stages, such as House of the Dead, Puyo Pop, and Virtua Cop. Basically, if you've ever owned a Sega Dreamcast, there will be at least one series in this game that you will enjoy.

The gameplay feels a little more realistic than Mario Tennis; the only "gimmick" is the Superstar Mode that each character charges up by hitting the ball back and forth and getting points. Once the Superstar Mode gauge is filled (represented by a star underneath the character going completely golden) the character can activate Superstar Mode. The main effect of Superstar Mode is to change the pattern that the ball is launched in. It's different for each characters some characters cause the ball to spiral around, some cause the ball to zig-zag, and some cause the ball to make sharp, sudden turns. There's usually another effect as well, some sort of obstacle launched at the enemy to make it more difficult to hit the ball. For example, Dr. Eggman's SS Mode launches waves of electric mines with each hit, and the opponent has to dodge those in addition to hitting the ball. Using Superstar Mode makes it more difficult for the enemy to return the serve, but it's by no means impossible once you get the patterns down, which is nice.

Other than that, the game is pretty simple tennis. There's no "charge levels" like in Mario, and there's no items or anything on the field either. The characters handle noticeably different from each other; characters like Beat from Jet Set Radio move really fast but don't hit hard, and when you switch to a heavy character like Dr. Eggman, it's easy to notice the difference in power and speed. However, the game also feels sort of empty because of this simplicity, as well; it's just tennis that happens to have Sega characters playing it.

To offset this, there are some thematic minigames (involving tennis) that can be played on some stages. The House of the Dead stage has a minigame where you need to avoid zombies and knock them down with the tennis balls that a machine is launching at you. Jet Set Radio's stage has you collecting spray cans lying around the court. These minigames use the same controls as the main tennis game and provide a reasonably interesting diversion from the main game.

The graphics and sound are both pretty good; there's a diverse selection of music for each stage, and both the stages and characters are rendered reasonably well. There's some voice acting in the game, but it's limited to grunts and post-game taunts. Neither is worth getting the game for by itself, but it helps make the package more solid.

Probably the main problem with this game is that despite the array of characters, stages, and minigames, it doesn't feel "Sega" enough. There's a good array of games represented, but the gameplay itself is basically Tennis with a single charge-up gimmick. Whether or not that's good or bad is up to you, but to me personally it didn't feel like there was enough character in each match. However, as a whole the game is pretty good, and worth it for a fan of any of Sega's series.

7/10.

Written by James Shea

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It's really a great game. Kind of like mario tennis with way more mini games and online play. If you like mario tennis, you'll love this.

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This video game is okay overall. It plays tennis pretty well, and you can play with two players. The bad thing is that's all you can pretty much do. The adventure mode has a few other variations of play, but the basic game of tennis is basically all you are going to get out of this game. Also, the later adventure levels are pretty hard to beat! Maybe a good game to rent, but not to buy.

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This game is fun to play with the family! Its not a difficult game to play great for all ages if you have children.

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this game is very cool and fun to play im glad i bought this game even tho it has been out a long time you can always go ahead and play it just for the fun of it best game i ever bought

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