Showing posts with label ps3 to buy. Show all posts
Showing posts with label ps3 to buy. Show all posts

Soul Calibur IV

Soul Calibur IV
Customer Ratings: 4 stars
List Price: Price Unavailable
Sale Price: $24.07
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Really loved this game especially the create fighter feature online community is still active took a while to find a game but single player also fun would recommend to any soul calibur fan

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this is the first of the soul calibur games that i own...i only got this version because you can play as DARTH VADER..How cool is that ! the graphics/enviroments are stunning to say the least and shine on the ps3..the gameplay is fast and intense.. sure the storyline might be weak but this is a fighting game..so ill let that slide...

i know some people that have the xbox360 version with yoda..which is great and all but for some reason the ps3 version is a bit superior.. sure people might gripe because you can kick everybodys butt as vader..sure its true but there are moves you can master as well ..also there is another little surprise you can also unlock vader's secret apprentice from the force unleashed games also.. nice bonus.. but going up against him in arcade mode is a pain..

soul calibur 4 is a great addition to your ps3 library..i found this on sale for 10 bucks brand new..not a bad deal..

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I tend to hear people call this particular Soul Calibur the worst, that the combat is poor or lacking, that the additions from III are negligible or worsen the experience. I'm not a particularly hardcore fighting game player so perhaps I don't know as well as others, but for the most part, I find this the second best title in the series gameplay wise after II. So... well, I'd recommend this title before Soulcalibur V to anyone who isn't just interested in the Create a Soul mode. Even then, while not as robust as V's, IV's is serviceable enough to create some very interesting characters.

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Is a good game to play, it is similar to the soul calibur 2 game i owned. A lot of the old characters still have the same moves with a couple of new ones. If you like this kind of fighting style then this game if for you. Don't buy this if u are into mortal kombat, marvel vs capcom kind of fighting. This is a little more confusing on the move list and not a lot of chain combos.

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I always get really bored of fighting games, but I love the detail that goes into the Soul Calibur series. I like the character customization and all of the unlockables. Another good story mode and bonus characters. I just personally get bored of these games after a while and pick it up a month later or so. I'm more of a FPS/Platformer/Racing gamer.

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eForCity Silicone Skin Case Compatible with Sony PS3 Controller, Blue

eForCity Silicone Skin Case Compatible with Sony PS3 Controller, Blue
Customer Ratings: 4 stars
List Price: Price Unavailable
Sale Price: $2.99
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First off I received it in this cheap little clear bag about 2" by 3". no brand name or sku # on the bag or anything but the biggest disappointment is that it wasn't the same cover. It had no side grips like the one in the picture. another problem that the skin covers the lights on the front of the controller. There is a skin that Sony sells at Target which is Sony licensed that fits a lot better and is a cooler looking dark blue color, has an opening for the front lights and is way better quality. It sells for $8.00.

BEWARE It seems like Eforcity has Schillers working on the ratings of their products. If you don't believe me look at the history of some of their ratings to see for yourself.

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The PS controllers are so small and smooth that my big hands often get cramps. This bad boy solves that! I put it around new Dual Shock 3 controller I ordered from Hong Kong and it works dynomite! Came quick too. I highly recommend!

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One of the few purchases I've ever made that is in the "comfortably exceeded expectations" league. The Playstation controller has been the best designed of any for a long time until the Xbox 360 controller which is, I think, a better size, texture, and trigger design making it, overall, the best now. Now the PS2 controller seems too small and cramped.

On top of that, the smooth plastic worsens sweaty hand issues and just doesn't feel as stable as the "tackier" texture of the Xbox 360. Well, this grip solves at least the texture problem. It not only reduce the impact of sweaty hands, but seems to actually make my hands sweat less. Much nicer feel than the smooth plastic, plus it adds a bit of color.

A bit tough getting it on, but once there, it's a great fit. It sounds ridiculous to say a product like this can have any noticeable impact on your gaming enjoyment, but it not only does have an impact, but one far beyond it's price. Killer value.

One of the best accessories purchase and just straight up ANY purchase I've ever made. Well pleased. Highly recommend this product.

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I did not want light blue, but that is the least expensive one. This cover is really nice, makes the contoller way more comfortable. I wanted to make the contoller bigger and this helps with that. Now all I need are analog stick covers

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I ordered a red one a while back and it was great, after recieving that I ordered another for my other controller. This one came from somewhere else, and not eForCity. It is a cheap version of what is shown, and is nothing like it. If you want one of these I suggest you continue looking because the one I recieved from this particular page is a fake.

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Designer Skin for Playstation 3 Remote Controller - Rebel

Designer Skin for Playstation 3 Remote Controller - Rebel
Customer Ratings: 4 stars
List Price: $9.95
Sale Price: $4.97
Today's Bonus: 50% Off
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I had previously bought an American Flag sticker kit for another controller and thought this would be a ice compliment for the 2nd player controller. I was disappointed a little because this one doesn't have crisp, clean graphics. It is a bit hazy looking an the flag looks more like a colored pencil drawing than a real image of a flag.

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I purchased this to go with the Protective skins for FAT Playstation 3 System Console, PS3 Controller skin included REBEL that I purchased. After two years of heavy use, the skin is just now beginning to peel back around the "square" button. It matched the PS3 skin kit that I mentioned above perfectly, and hasn't faded at all over time. It looks great over my matte blue controller!

The stickers are forgiving enough to peel back off if placed poorly the first time, but somehow stick like they are part of the controller after you rub them down. If I remember correctly it was 5 individual stickers and they are pretty obvious where they belong.

The cutouts are precise and at first glance the skin looks like its how the controller is colored. Good product, impressive quality.. get one and you won't be disappointed.

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Doctor who the eternity clock - ps3 - uk import

Doctor who the eternity clock - ps3 - uk import
Customer Ratings: 4.5 stars
List Price: Price Unavailable
Sale Price: $23.50
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This game is certainly not meant for young children as the puzzle difficulty is very high, even when set to easy. It's fine for children to watch though just like the show, this game is family-friendly.

Overall, a great game, I just wish that it were a proper 3D game and not side-scrolling. There are a few moments here and there where the logic of the side-scrolling game conflicts with the 3D environment that is displayed. Other than that though, no complaints. The graphics are quite good, not the best out there but still very good, and the story line and gameplay are enjoyable, immersing, and intellectually challenging, just like Doctor Who should be. My personal favorite puzzle is 'sonicing' doors to open them, you feel like the Doctor doing it.

The shipping was extremely fast considering I live on the west coast of the United States and this game was coming from the UK. It came within 12 business days, when the shipping was predicted to take between 15 and 18 days.

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Great product, my sister and I love Doctor Who and the co-op is so much fun. Lots of puzzles. It works on US consoles even though it's a UK game.

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This game got mixed reviews on some sights. But we really liked it. My daughter is a HUGE Doctor Who fan. She loved the game because she knows every character in it. I have never seen Dr. Who but I thought it was a very fun game when I played with her. I loved that it was a 2 player game and that you have to work together to solve the puzzles and move up levels. We felt it was challenging even on the "easy" level. We loved that it had puzzles to solve and that it was not just a "running and shooting things game" . I would definitely recommend this game. Shipping from this company was great. I was worried that I would not get it in time for Christmas since it was coming to the US from the UK but it arrived super fast :-)

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Got this since im a huge fan of the show ... Little disappointed as a game goes thought it would be more of a free world or 3d maps not a scroll-er

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My wife and I love everything The Doctor. This two player game, while frustrating at times, is a blast. The puzzles are a bit tricky, but the graphics, actor voice overs and plot really make this a fun adventure. Probably about half way done with this game, when is the next one due out? No compatibility problems with my NTSC PS3 for the U.S.

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Premium High Resolution Component AV Cable + HDMI Cable

Premium High Resolution Component AV Cable + HDMI Cable 2M 6 Feet for Playstation 3 PS3, Playstation 2 Ps2
Customer Ratings: 4 stars
List Price: Price Unavailable
Sale Price: $4.67
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The component cables experience for the PS2. High-Quality games like Resident Evil 4 with progressive scan look visibly sharper and more vibrant and you can make out more detail especially in distant objects and text. Unfortuantely, it has an issue where I lose video for a moment every now and then. I cannot comment on the supplied HDMI cable. However, it does seem like an added-value having one.

Even without progressive, it the component cable makes a difference. I put in Fantastic 4 and looked at the bonus content comic-book covers have readable text now. It is interesting they put the detail in the game but the standard cables can't take advantage of it. I also fund the motion to be significantly improved (even without progressive). Some of the Chopping or frame-loss I thought was a result of the PS2's hardware limitations was resolved with the upgraded cables!

The trouble came with losing video occasionally. I lose the signal (resulting in a completely black screen) about once every 1/2 hour to hour for about 3 seconds with the cable. Truthfully, it is not that bad. I just look at it like one more enemy in the game. But when my friends come over to play, one of them really complains about it. He says it is terrible and ruins his chance to play his best. He says I should just use the stock composite cables and not look back.

So I love the cables, but my friend crabs at me :p

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Can't really say much about a cable, but honestly for the price, I expected a minimal to non-existent improvement, but holy cow was I wrong. The difference between using this cable and the supplied AV cable is literally out of this world. AND it comes with a free HDMI cable, which, between it and my other HDMIs, some of which are "high quality name brands", I can tell no difference.

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Ok.. I realize it was cheap and didn't expect it to be thick gauge or super high quality but... did expect it to work. Have tried playing with the wires to check if its just a simple short and did get a very distorted, off color image for a second but then nothing again.

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Sure these cables worked for my ps3, and they allowed me to go up to 1080i, my tv doesnt have 1080p.

However these cables will give off very bright tones of colors, making it seem like your tv's contrast is too high when it is not, no matter how much I tried to adjust every setting of my tv/ps3 nothing worked. No matter what you do details will be lossed, and they are bright enough to hurt my eyes. They even made some of my text unreadable. Thus I had to return back to my composite RCA cables which gave me accurate colors, and much better picture when I was only at 480i. I will be looking for other high quality cables.

The HDMI cables I cannot review as my tv's insert for hdmi is broken.

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Bought these cables only to find out that the red wire of the component cable doesn't display at all. I tried multiple tv's and a variety of other solutions, all of which failed.

I would suggest going to a different manufacturer for a PS3 component cable.

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Front Mission Evolved

Front Mission Evolved - Playstation 3
Customer Ratings: 3.5 stars
List Price: $29.99
Sale Price: $13.44
Today's Bonus: 55% Off
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I am personally an avid FM fan and had this pre-oredered for the Xbox 360 for quite a while, and as of this review I have completed the game on Normal and Hard, and I am a Staff Sergeant 2 in Multiplayer.

Story/Characters/Cutscenes 2/5

The story (about 10 hours in length), though cliched, is truly weakened by how forced it feels--a little more exposition and well-placed dialogue explaining some of the under-lying themes/plot holes would have improved the otherwise average story I felt like I was watching a new addition to the Gundam series with no fight choreography. However, since Motomu Toriyama, the lead writer for Final Fantasy XIII wrote the story, it should come to no surprise that it has all the same issues as FFXIII's story; that being a lack of exposition manifested in unspoken themes and massive plot-holes. Additionally, The Character development was predictable, but the voice-acting, produced by Hydrogen Whiskey Studios, wasn't too bad. However, the dialogue provided to record was terrible--thank you Toriyama. The Cutscenes, also outsourced to Hydrogen Whiskey Studios, were quite good and went a long way to enjoying the otherwise below-average story.

Gameplay 4/5

Gameplay mechanics are tight, (Double-Helix did a great job) and the additional modes: On foot infiltration and Gunship Defense are well thought out and fairly fun (except on hard in which case they're a nuisance). I was very pleased to find no bugs in either of my two playthroughs, and quite frankly, a little shocked. It was quite refreshing as it has been too long since I have been able to say that. The gameplay, though not anything revolutionary, is the highlight of the game and makes the game worth buying for Hardcore FM fans and Hardcore Mech fans alike.

Customization 3/5

Customization mirrors that of FM, FM2, and FM4, so fans of the more open upgrade driven advancement in FM3 and FM5 will be disappointed. At different campaign levels and cash milestones more parts are available, and these new parts will yield the old parts obsolete (in most cases these new parts are upgrades to the previously purchased Wanzers). This doesn't bother me much, but I know this will be a concern to some FM fans and AC fans. An issue I have with the customization is the lack of strategy involved in the campaign and multiplayer as a result of customization restraints. For instance in FM4 and Evolved a Ballistics Wanzer could use a Recon Wanzers sensor backpack to extend the Ballistic Wanzers Range, and though the repair backpack makes a come-back, it comes at the cost of mobility as the roller-skating ability, though still accessible, is less maneuverable without the A.G.I.L.I.T.Y backpack. It feels like the strategic component is overall lacking in a series that has ever emphasized strategy.

Overall 3.5/5

For all its faults it was better than I expected. The story was written by Square-Enix, The voice acting and Cutscenes by Hydrogen Whiskey Studios, and the gameplay by Double-Helix, and despite this, the overall cohesion of the product is exceptional and exceeded my expectations. I truly enjoyed the full experience of it all despite it's shortcomings, so I recommend this for the true die-hard fan of the FM series and die-hard Mech Fans starved for more robotic slaughter, but everyone else should consider renting first.

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Glitchy, after one patch the level "Percival" is unplayable. I loved Front Mission 3 and 4. This is more like Armored Core or even Robotech. I am all for evolution, but this game has lost it's identity by giving up it's strategy for pure action. Call me old school but a game shouldn't use every button unless it can be intuitive. Did I mention glitches? I rounded a corner in the level "Percival" and the ground and buildings disappear. Enemy silhouettes floating around. I hope the game gets fixed. If you like Armored Core you may like this game, but it wasn't the game I have been waiting for. Back to Fallout 3.

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I pre-ordered this game and finished the single-player campaign in about 12 hours, including some frustrating boss battles that took significant time to get past.

I've had no prior experience with the Front Mission strategy games; however, I played MechWarrior 2 and 3, MechCommander, Shogo, and Heavy Gear II on PC, and Armored Core on PS1. These games were all complex, varied, and fun. I rate Front Mission Evolved far below them. It is an arcade-version of a mech sim. In fact, I'd rather play Shogo: Mobile Armor Division from 1998 (which similarly has on-foot missions), because the story and voice-acting are much better, and it's actually fun. FME can't do better than a 12-yr old PC game? Skip it.

1. Complexity

While FME gives the illusion of complexity in the number of optional parts and weapons to customize your wanzer, there are really only a few you end up using. I found a few favorites and stayed with them, unless I was forced to customize by the story, or just to get through one of the boss fights. You won't find the need or inclination to use 75% of the options since their negatives outweigh the positives (if they have any). I used a rifle once, only when forced by the story, and tried grenade launchers but quickly abandoned them. Specific equipment changes were important and critical for me to make it through the boss fights (a shield became highly useful from mid-game on).

2. Varied

I liked the various visuals you see during the SP campaign, but besides texture and lighting changes, there wasn't much to make them play differently. The wanzer models and graphics are detailed an look good, but the rest of the graphics are a bit dated.

The on-foot missions are terrible and form an after-thought dung heap. It's sort of cool to destroy two wanzers and a few helicopters with the shoulder-launched missile, but if it only takes 2 or 3 shots, why does it take many salvos of wanzer-mounted missiles to achieve the same destruction?

3. Fun

The boss fights got increasingly annoying. Figure out the boss's move and time your dodge, then wail on him/her. Certain part or weapon changes can be crucial to get past these battles.

Multiplayer:

I have been playing multiplayer, and it is a little better than SP, mainly because your opponents have intelligence and there is a small amount of stategy in Domination and Supremacy game modes.

There are plenty of bad things that stand out, though. The game lobby is a ridiculously bare bones mess that lets you communicate to the other players only through a microphone, but most players don't have them. You can't pick your team (and auto-balance always does strange things), you must leave the MP lobby in order to quickly see the equipment on a wanzer; otherwise, you must access the slow wanzer customization menu. You can't see what wanzers the other players have chosen (including your teammates) and you can't change wanzers after you die before re-spawn.

It's not fun at all to work up from a low rank just to progress high enough to get decent weapons, because you will spend many hours and die hundreds of times to get there. It wouldn't be as bad if you could limit ranks when setting up a MP match. There is no reason to match rank with part/weapon access; skill should be the determining factor, and there is too little of that required. The biggest gun always wins, and that means the high-ranked officers usually clean up. The weapons have ended up being unbalanced. The heaviest hitting missiles and bazookas rule over all. The firing delays should be much longer on powerful weapons.

Launching a ranked match from the lobby is irritating. It's an automated affair, with a 60-second countdown starting after an even number (at least 4) of players is present.

If someone leaves or enters to make it an odd number (4 on 3, or 3 on 2), the timer pauses, which is good since this difference will determine the outcome of a match 99% of the time. This is easily discovered when a player leaves a match due to frustration or lag when:

1. the countdown freezes after reaching zero and stays in the lobby stating "waiting for players". If you wait long enough (minutes), the match MIGHT start.

2. the map is loading but it's taking longer than usual (just wait twice as long as you think it should take, and the match will start)

3. your teammate is getting repeatedly killed due to rank/weapon imbalance and leaves, so then YOU are even worse off

I wish this game was a turn-based tactical game with action elements (AND a better story AND acting AND replay) like Valkyria Chronicles, but then it wouldn't be multiplayer. In it's current form, it's an arcade shooter with little thought required.

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I liked it for a bit. The game voicing is not that good, and the multiplayer is online only, and the servers for the online mode are no longer up.

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I'm new to the mech genre of video games. I have played zone of the enders before as a playable demo, I thought I'd start with this game as my first mech game instead. From what I've seen from the previous game in the series those game were heavily strategic/rpg mech type. This game on the other hand goes for the straight shoot em' up route its non stop action there's little thinking involved. I think this is square enix's way of making their game series "harder edged". Well they kind of failed the gameplay is to basic it plays like a mech game from the ps2/xbox era.

The graphics are ok but its nothing special. The wanzers all animate nicely and you can customize them to your hearts content, this is the only part of the game where strategy is needed (and of course in the harder difficulty) choosing the right type of weapons and gear for your wanzer is very important. So i give the game credit for that and because i like the developers Double helix games, they do good work and can make great games if given the right license this game was great I personally enjoyed it because I never really played theses type of games before. But i'm going to have to play the earlier titles in the FM series to know what the series is really about.

I picked it up for 5 bucks from the gamefly store maybe thats why... but I still think it was well worth it and its definitely not a bad game. Give this game a shot at the very least its a rental

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Major League Baseball 2K7

Major League Baseball 2K7 - Playstation 3
Customer Ratings: 4 stars
List Price: $29.99
Sale Price: $6.95
Today's Bonus: 77% Off
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I've only had my PS3 for about a month now so I'm still amazed every time I turn the thing on. I still remember my Atari 2600. That said MLB 2K6 was my favorite on the PS2 so I had to give 2K7 a shot. I'm very impressed with what I see so far. The graphics are amazing, game play is solid, and the announcers are great.

I'm an old school gamer so I don't care much for franchise modes and managing what flavor sodas the concession stands will serve. I just want to pick a team and play ball. This game is great for that, not too simple and not too complicated.

Once you get used to the controls you'll have a lot of fun. I was half way through my first game before I realized it was set to sixaxis instead of classic batting. Once I got through feeling stupid the game was really fun. I will be spending a lot of time on this game. Unless you're a complete game snob who's impossible to please I don't see any reason why you wouldn't like this game. Individual batting stances, trips around the mound, game highlights, (most) faces look more like the real players, this game is very impressive. My only gripe is the multiple batting camera angles are gone, other than that so far so good.

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First off, I am a huge fan of baseball games. I was one of those people who's heart was broken when the mvp series was discontinued so then the decision had to be made...2k series or the Show. After last year there was no question that the show was better. I recently picked up a PS3 and since the Show is not out yet for it, I decided that I would RENT MLB 2k7. Bottom line is that the graphics are brilliant. But that goes the same way for every game that has been released for PS3 at this point. These graphics, however, are ruined by gameplay that was unchanged from last year on the PS2 which was the biggest reason why i went with the Show. For example if you have anyone at the plate that has any power at all...you will have an 85% chance of hitting a home run if you make contact and are pressing up. (Chipper Jones hit 4 home runs the first game I played). The computer will rob an average of 1-2 homeruns per game as well.

A projection that I have for the Show for PS3 is this. If it looks anywhere near as good as 2k7 and plays like the Show plays, then It will be the best baseball game ever made. Keep your money in your wallet until the Show comes out April 31.

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I love baseball games, so when I saw that the Show wasn't going to be released until May, I figured I would just get MLB 2k7 instead since it was already out. Initially I really liked this game, until I started a season and played about 20 games. The graphics are great but, this game is so phoney as far as stats go. I have played 28 games and Alfonso Soriano has 27 home runs. I have the batter power turned almost down to zero and my guys are still hitting everything out. If you play in a stadium where the fences are short enough to climb, you will be robbed of homeruns at least 1-2 times a game. It is a rarity to score a run without hitting a home run. During a season teams get hot when they go on a winning streak. You might as well skip these games because it is impossible to win them. Cincinatti hit 12 home runs in one game against me and won 2 games 16-5 and 18-2. Everything was going out of the park. I thought I was buying a realistic baseball game not some pumped up steroid fantasy where Ozzie Smith could make a run at Hank Aarons record.

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Word is one of the lead designers of MLB 06 the Show jumped ship to the 2K team. Another issuethe Show was pushed back to April. Makes you wonder whats going on over at SCEA. Maybe they got a hold of 2K7 and freaked because they realized their game looked lastgen. NBA 07 Stunk for the PS3 and they probably dont want to repeat that fate, especially with the acclaim the PS2 versions have gotten in past years.

As for MLB2K7, the graphics are amazingespecially the windups by the pitcher. Some have complained of "slowdown" but I havent noticed thatI think the stadium "shakes" a bit on occasion with multiple players on base, but thats more realistic of the atmosphere and how the pitcher would feel anyway.

It may take you a bit of time to get a hang of the controls, but when you do, I dare say you'll be in love. The fielding in particular takes a bit of time to getting used to.

In any event, I believe its better to get the PS3 version and really "swing" with your sixaxis than the old school way of doing things on the XBOX360 (although I am told the graphics may be a *tad* more polished on the XBOX version, despite the fact the console has less power).

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First, IGNORE all reviews that bash this game, they either haven't played it or want a game that you can dominate the first time you play it. The game takes a little time to get used to, but once you do it is great. The first two times I played I sucked, I was bad at fielding and could not hit anything. But I got used to the fielding and usually go error-free now. Batting with the motion sensor actually is a little fun when you get used to it (do a few homerun durby's to get the hang of it, like 20 of them). Pitching is the best I have ever seen in a game, graphics are great, I have seen no frame problems. Stealing is way too hard, not a simple tell the runner to go, you have to do it yourself. Baserunning takes a while to get used to. Computer makes too many great plays, like 6 a game instead of 1 or 2. Options are great, although I don't see the difference between GM mode and Franchise mode. Can customize anything you want and I mean anything, down to if the player wears 1 or 2 earrings. I played NBA 2K7 and NBA 07 the show and NBA 2K7 was a lot better, so I am thinking the same with their baseball games, plus with MLB the show not coming out until mid May now, BUY MLB 2K7. Still need create a team in baseball games and improved in basketball, nothing beats creating a team with your own logos like Madden for the PC (even though they won't put next gen. graphics in that version).

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MOVE Precision Shot 3

MOVE Precision Shot 3 - Playstation 3
Customer Ratings: 4 stars
List Price: $24.99
Sale Price: $10.65
Today's Bonus: 57% Off
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By integrating both the MOVE (motion) controller AND the Nav Controller, this little accessory has the ability to add A LOT of fun to just about any shooting game.

Lacking an actual Move-based shooter, as in 'a real game' I could only test the Precision Shot 3 with the Time Crisis demo but, from what I experienced, I'm now a believer. And this is saying a lot from someone like me who is not that much into shooting games. I will take a few paragraphs to report my findings.

PACKAGING, SET UP, etc.

The gun comes in a nice cardboard box, easy to open.

Setup consists in sliding in the optional Nav Controller holder (gives you an optional second grip) and attaching the MOVE and the Nav. Very quick. Both controllers can be easily and quickly removed.

The gun comes with a little instruction sheet, useful because it shows how to properly handle the wrist strap and a warranty card. Warranty, by the way, is limited to 30 days.

FEATURES

I will list what I believe it's important to know about this gun:

All buttons no exceptions can be reached while the controllers are mounted on the gun. Having the MOVE button on top of the gun may seem awkward initially but... this is the way it's going to be on any gun prop AND it took me only a couple of minutes to get myself used to it on the Time Crisis Demo you press the MOVE button to lower your shield so that you can shoot and it felt natural quickly.

Gun's trigger pulls the MOVE's trigger. Once the MOVE controller was attached and locked into the gun's body, the MOVE responded instantly whenever the gun trigger was pulled.

The Nav attachment gives you a SECOND grip. This is a good thing for several reasons. It makes the weapon easier to handle, the targeting is more precise, you actually get a second trigger (the Nav's) that some future games may be able to take advantage of and, of course, all the buttons are on the weapon. The demo I played did not allow for movement but Nav's analog joystick the D-pad and the trigger felt in the proper place and I'm looking forward to actually use them in a game.

This gun has sights. It's one of the many little features that makes using this prop so much fun.

The back of the gun has an opening used not only for taking out the wrist strap but it makes it possible to charge the MOVE controller while mounted.

Finally, one not-so-good thing: the second hand grip, where the Nav is mounted, is not as solid as I would have liked it to be. But, this being a gun, not a sword or an axe, I don't expect it to break for as long as I am aware that this is a breakable plastic prop, not a real weapon.

GAMING EXPERIENCE AND EVALUATION

I noted already that the only 'game' I was able to play so far was the Time Crisis demo. It's something that you can finish in 5 minutes or so and all you do is aim and shoot you don't move around independently or duck for cover. I played the demo with a Dual Shock and with the Precision Shot and so did my kids. We all agreed that 'the gun' was far superior to the Dual Shock in every respect other than the rumble which is weaker on the MOVE. With the gun, you can easily strafe and quickly kill dozens of foes if in automatic fire mode because aiming is quick, precise and intuitive. The shape and the weight of the gun, the pulsating light it's red when you fire and the little rumble that is transmitted into the gun's body while firing make using the Precision Shot a lot of fun and a lot MORE fun than the Dual Shock control.

Since all the buttons are within easy reach, with the gun's trigger pulling the MOVE's trigger, this should work with any and all future shooter games. The second Nav grip is just genius in my view. When it comes to MOVE-enabled shooters, it would be hard to beat this gun. Now, only if we could get SOME games. Please?

Amazon's 5 stars are awarded when you can can say "I love it" about the reviewed item. Well... I really do. Just about everything other than the second grip being a little weak is well thought and well designed. This gun prop really adds value and enjoyment to Sony's MOVE when playing a shooter.

--

>> Brush your teeth, it's the law!

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eForCity Dual Charge Station with Stand

eForCity Dual Charge Station with Stand Compatible with PS3 Controller, Black
Customer Ratings: 3.5 stars
List Price: Price Unavailable
Sale Price: $10.55
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great price exact same thing in local store for like 50 dollars product works great I would recommend this for anyone with a ps3

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great product it came fast and looks great most people ask me where did i get itwhen in charging the stand has a red glow then turns blue when done wonderful....

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Does not work. It's worthless. At least the cable that it comes with charges the controller when you connect it to the ps3.

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I looked at best buy sears , ect and they all wanted over double what I paid and its the same dam thing in fact its even better cause it only costs 12$ Haha big stores I win this thing is great for my ps3 controllers even lights up a cool blue thanks amazon

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it works well just like it states i like how if your controller is dying and you plug it into the charger station is red and when its about to be fully charge it blinks red and blue then a solid blue. Its a little tricky to plug in the controllers its not much space for the two controllers.

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Sapphire Abstract Design Protector Skin Decal Sticker for PS3

Sapphire Abstract Design Protector Skin Decal Sticker for PS3 Playstation 3 Body Console
Customer Ratings: 5 stars
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This decal is in very good quality and looks awesome on my PS3, although it's a bit more purple than blue. I also bought the matching controllers, one red and the other blue, both pretty cool as well. Pretty much all decals are the same (great quality) & Lately I've been buying some other decals for some of my electronics, such as... My RAZR cell, Zune MP3 player, and for my Guitar Hero Les Paul controller. ALL of them look like it's not even a faceplate at all if placed on there correctly. The PS3 decal takes some time though, so be patient.

What I like about decals is that if you place it on the PS3 wrong and you want to take it off and start over, well you can, it will not loose it's sticky or rip, very strong. It took me about 8 tries before it was perfect. What makes it look even cooler is with a Darklite Lightbar and Glow Stand, so I got blue lights surrounding it and it looks freakin' cool man. I'll recommend all decals, they are all great!

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Command & Conquer Red Alert 3

Command & Conquer Red Alert 3 - Playstation 3
Customer Ratings: 4 stars
List Price: $29.99
Sale Price: $24.99
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Since the very first Red Alert came out so many years ago on the PC, I have been a fan. Red Alert was the first RTS (Real Time Strategy) game I had ever played and I absolutely loved it. Red Alert 2 was even better in gameplay and with the addition of Hollywood stars playing the character roles in the cut scenes, the game became even more fun.

When I first heard Red Alert 3 would be coming to the PS3, I was both excited and skeptical. Excited because of my love for the franchise, and yet skeptical because I had never played Command & Conquer on a console system. The mouse and keyboard interface was something I was not sure I could part with and I didn't know how playable the game would be without it.

With that said, I took a leap of faith and bought the game anyway. Although it is a different play experience on the console, I find that the new interface using the PS3 control pad is very manageable and after a game or two, it was no problem for me to know where to go and what to do. A radial menu has been added that allows you to select various construction options simply by pushing the stick in one direction or the other. Pretty soon you will find yourself knowing exactly what to click when, so don't let your familiarity with the keyboard dissuade you from buying and/or trying this game.

The graphics are crisp, although the tips and writing are a bit hard to read on a non HD television. The factions have a nice variety of weapons and styles and more has been promised via downloadable add-on content at a later date. The new Empire of the Rising Sun faction has some really cool new weaponry, including large mechs and transforming robots in the classic anime realm. There are a nice variety of included maps with more promised to come via download later.

Online play so far has been very smooth. I have played three online matches as of this review and have experienced no lag or connection issues when playing others. You also have the option to play the computer in skirmish/base building mode. Up to 4 players can play head to head online at a time.

The cinematics, although classically over the top, are great as always, with some great Hollywood talent playing key roles yet again. The soundtrack is awesome and keeps you immersed in the action. The soundtrack is included as a stand alone bonus feature on this addition as well, along with plenty of other nice bonus features and behind the scenes videos.

All in all, once you adapt to the interface changes, this game is good old Red Alert on steroids. You will have a blast and I think you will find that this is the first real console RTS to stay true to it's origins and keep the long time fan interested. It will also be easily adaptable to the new player who is making their first venture into the C&C universe.

If you still have any doubts, go online to the Playstation store and download the free demo. It lets you go through tutorials as well as two missions to get a feel for what the game is like.

I highly recommend this game to all fans of the PS3 and the Red Alert/C&C franchise.

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This latest installment of the Command and Conquer franchise was clearly built around what made the previous Red Alert installments popular. The story is zany and often cheezy. Big name actors play the parts of generals and commanders and even do so with real live-action footage. The graphics are great and I have not experienced any glitches at all. Online plays smoothly as well. When playing online, you can even pause the mission to talk to your co-commander(if it's not a computer!)

Overall, there is lots of attention to detail and plenty of options. You can choose between the Red Alert classics(soviets, and the allies) as well as the new faction, the empire of the Rising Sun. It's great fun and I think it's a worthy successor in the Red Alert series.

Those who are worried about the lack of mouse and keyboard controlls shouldn't be. The command menu works well and only takes a game or two to get used to. So far, my only complaint about the game is the price. I know the Playstation version had a couple small exclusive goodies, but we shouldn't have had to pay the full retail price when the game had already been out(and selling for much less)on PC and Xbox for over 6 months.

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There really seem to be only two true RTS franchises that made their way over to the consoles, so I thought it would be beneficial to compare and contrast the two.

After having played both games extensively, I don't understand the lack of press coverage this game is getting.

This game seriously superior to Halo Wars in Every Single Area.

The basic controls are pretty much identical, but there's a ton of advanced controls available as well that make this game a pleasure to play. I control the game faster with the PS3 version than the PC version using a mouse oddly enough.

The Graphics in this game are better than both Halo Wars and the 360 version of Red Alert 3. The extra time that EA spent polishing up the PS3 version of the game really shines through. The game has more depth and strategy than Halo Wars as well.

The game has three different factions that really play out very differently, and they're all a lot of fun to play. Reminds me of Starcraft. In Halo Wars, you're stuck with only one faction in singleplayer mode, and two in multiplayer that happen to play out almost identically.

And most importantly, the game has a lot more meat to it and is all around more fun than Halo Wars.

he basic controls were nice and easy to learn, but there's a lot of advanced controls (hold one button while pressing another, double tapping specific buttons, etc.) that will be picked up during the course of playing the game.

9.5 Presentation

The best cutscenes anywhere in any game, period! They really pull you into the story

9.0 Graphics

Better than the 360 version and most RTS games.

9.5 Sound

The Soundtrack Rules.

9.0 Gameplay

Great all around. But a split screen mode, mod support, and yes, KB+Mouse support would've been nice to have.

10.0 Lasting Appeal

There's tons of strategies to try out in single and multiplayer. I haven't been able to stop playing the game since I picked it up at launch.

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I used to play the 1st C&C and Red Alert 1 on a PC back in college and it's great to see a version for PS3. I've spent hours playing this game on a slow week night.

This version is great fun, somewhat harder to micromanage units with a console control, and I have yet to beat all the soviet AI commanders in skirmish mode on Medium. My only complaint is that about 30% of the time, if you load a saved game, there is no sound. I am using stereo 5.1 surround, but it seems EA should provide a patch to fix this issue, I've seen none yet. It works after I re-load, but kind of a hassle.

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Update. I have had this for about a week and I am very happy that I purchased the game. I have played two of the campaigns and I am finding them a challege which is good. Graphics are Great and yes, I am having fun. I am glad I made the purchase and I think most everyone else that is a fan of the series will as well.

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Intec G7724 PlayStation3 Smart Charging Cable (8 feet)

Intec G7724 PlayStation3 Smart Charging Cable
Customer Ratings: 5 stars
List Price: $14.99
Sale Price: $11.36
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At first this cable worked great but after 2 months I noticed that my controllers were only lasting about a day if not less when i usually get 2-3 days out of them. I hook my controllers on a another cable and one been all day and barely went down a bar. This cable is good while playing to maintain current charge but if you want a full battery charge use your original cable

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Works spectacular and the charging lights help out alot so u don't have to pause your game or bring up the PS home to see if ur controller is fully charged yet.

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finally got a ps3, for the blue ray feature, can't beat a ps3 a long cord is needed if you want the controller.

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I bought two of these and I can not say enought good things about this charging cable I would recommend getting an extension if you sit far away but it lets you know when your stuff is char

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Good quality cable. Long enough without becoming a spool of cabling. nine more words required ha ha ha ha ha

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Need for Speed Hot Pursuit

Need for Speed Hot Pursuit - Playstation 3
Customer Ratings: 4 stars
List Price: $19.99
Sale Price: $17.70
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I was so pumped to hear that Burnout developer Criterion was behind the new Hot Pursuit. What could be better than that? It's like double chocolate chip cookies and half & half cream together. Fans of the series, such as myself, have waited almost a decade for a return to the roots. Unfortunately, I was disappointed to see so many aspects that made other Hot Pursuits great completely removed from the finished product.

First of all, there is no manual transmission. That's right. You get to go through the whole game enjoying lazy automatic transmission. Last I remember, driving are much more engaging, exciting, and nerve-racking when you can control shifting.

The soundtrack, while having some quality tunes, really is not put together well. There is no flow i.e. jam to adrenaline-pumping electronica followed up immediately by slow-paced hip hop. Doesn't exactly transition well and really kills the vibes you get going. You can't pick and choose what tracks you listen to either. You can choose to add your own playlist of custom songs which is an alternative, but they don't fade-in/out and just continuously play as long as the disc is running.

OK, so I can attempt to make due with no manual transmission and an unbalanced soundtrack, at least I can still rocket these cars off some jumps while I'm racing in traditional Hot Pursuit fashion, right? Not this time! Well, I'm over 60% through the Career and I haven't experienced any air time yet, I'm assuming the worst...

All is not lost though, at least I can say I have exclusive cars thanks to ordering the Limited Edition. One of my biggest selling points to purchase on launch was because I could receive the Ford Shelby GT500, "EXCLUSIVE" to my version with the code included with the Limited Edition, one of the sickest in muscle car history. Turns out, you can simply unlock it, as I did before punching in my code, along with different variations, playing through the story mode... Seriously?!

...what ELSE could I also possibly complain about?! Bombs away... NO REPLAYS!!! Whaa...?

Did I say there was no steering wheel support?

While I'm on a roll, other things that annoyed me but didn't necessarily take away from the experience: most time trials are tedious, restrictive (bump into anything, automatic +2 seconds added), and there's a bit too many of them in the game. Mandatory cutscenes and forced in-game advertisements are not classy, EA/Criterion/whoever's idea it was to do that. Oh yeah, Need For Speed: Facebook. As if the common American doesn't spend enough time on normal Facebook, you can enjoy Need For Speed: Facebook by uploading in-game shots to your wall, commenting on them, and also comment on your friends' walls and their pictures instead of actually playing the game. Also, restarting a race results in you having to watch a good portion of the original intro cutscene instead of just restarting at the beginning of the actual race.

I do digress though, this game has some definite highlights. Graphics are stellar. Incredible, really. Handling is a good balance between arcade feel and realism. It seemed only appropriate that Criterion would add a constant nitrous system à la Burnout. The selection of vehicles is top-notch and pretty diverse, at least they kept that positive aspect of the series. The online is actually pretty entertaining and surprisingly smooth without tons of lag. Pre-match wait times seem longer than most online games though. The photo mode is fun and a good distraction, you can capture your special moments but it's really is just there for novelty and an addition to Need For Speed: Facebook. I'm glad to see they included some offensive/defensive choices to use against the law, such as the epic "Turbo", the "Jammer", or your own spike strips to use against the piggies.

Don't get me wrong. This is a fun game... for about a week or less. Actually, it's an amazing game... if you've never played any other Hot Pursuit titles before. In reality, I don't see myself replaying this lackluster title again, let alone finishing it 100% knowing I am missing out on all the standard features. The flat-out boring and "safe" track designs alone make me not want to continue. It's a simple, featureless game that is probably loved by simple gamers. As EA unsurprisingly has been doing largely these days, they are again "feeding the masses" with this one.

I feel I need to be critical and analytical towards a product that has such a strong history. If I'm not, who will? A series of legendary caliber should have simply delivered a better experience. Forwards, not backwards, guys. Let's try to aim for that. I'm sorry EA, but I am going back in time almost a decade ago to enjoy your true racing masterpiece; Need for Speed Hot Pursuit 2 for PS2, where I can enjoy manual transmission, an excellently balanced soundtrack in which you can choose what songs you listen to, air time and jumps, more creative, detailed, and quantity of tracks, and customizable replayswho's with me?!

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Let me start by saying this is the last time I am pre-ordering a game. I was clearly blinded by the hype machine. I certainly have to applaud EA and their marketing department because I was hotly anticipating the release of this game. With the knowledge that Criterion Games was behind the wheel bringing back the classic cops and racers gameplay, I was pumped. But the reality soon hit me once I got my hands on it. There are a number of features that are mysteriously missing. And knowing EA, I fear will probably be added eventually, as paid DLC.

The biggest problem for me, is the lack of split screen and the huge focus on online gameplay. I have never been a fan of online multiplayer as the biggest joy of multiplayer is to talk smack with friends you know, when they are in same room as you. Online is just about the same as playing with AI bots, especially in a racing game. If you do not have an internet connection this game is going to feel very limited. Acknowledgement about the demand for split screen has been all but absent from Criterion who continue to be focused on Autolog. I have done several hot pursuit events online and while it functions just fine it felt no different from the single player events. It's just not anymore compelling when you don't know who you are racing against.

Besides the lack of local multiplayer, also absent is any replay functionality. While some games only let you view a replay such as Need For Speed Shift, Hot Pursuit does not even give you that option. Your only option is to take a photo during gameplay which of course can only be uploaded to the EA servers so again, if you do not have an internet connection, you can't even save photos. What is the problem with saving a photo to your console's hard drive and then uploading it later if you choose to do so?

While I do not mind, others might be also disappointed to hear that there is no manual transmission to speak of. I personally do not see the need for it in an arcade racer but if that is your thing, you won't find it here.

Now besides the lingering absence of these features, the game is still very slick on the presentation and gameplay fronts. The graphics are gorgeous, the environments are lush and believable and the cars look almost photo-realistic. The strobes from the police cruisers bounce off the environment and driving at night with your headlights off is a blast. Cars are a treat to drive as you slide through the turns and use the turbo to blast down the highway at 230mph. This is a seriously well put together package. And yet, at the end of the day, I feel like I still didn't get everything I was expecting. I expect more content and features to be added in the future...for a price.

Pros +

+ Gorgeous graphics

+ A wide selection of cars (even though some are repeated multiple times)

+ Fantastic sound effects and music choice

+ Fun to drive physics

+ Best photo mode ever in a racing game

Cons -

No replay functionality

No split screen

More time attack events than hot pursuit events

Cannot change any settings in free roam

Cannot save photos to hard drive (must be uploaded immediately or they cannot be taken)

Bottom Line: If you have yet to buy a racing game this year, pick this one up after the price drops, and expect to fork over a little more when the standard features are released as DLC.

EDIT: Updated 12/23/10

After coming back home to a stable and reliable internet connection I have been able to try out more of the online features and I am happy to say that I really do enjoy them, particularly the photo mode. You are able to pause the game at any time (provided you are not in an online race) and jump into photo mode where you have complete control to pan and tilt the camera, change filters, and really get awesome shots of your car and of the action. When you save the photo is is automatically uploaded to your Autolog account (which is separate from an EA account), and you can view it on the website in literally seconds. Speaking of which the website is surprisingly very useful and functional. You can view all the autolog recommendations you have in game, view and delete your pictures, and post comments.

I had a lot of fun using the photo mode and will most likely spend a lot more time just cruising around in free drive taking shots.

But as I said this all will only work with a solid internet connection, otherwise you are in the dark and missing out on half the content.

With this being said I increased the score to 4 stars. I still cannot give it 5 with that list of cons.

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Let's get to the point...The game is awesome! If you liked the older version of this game, then you will love this one. If you are a little new to the Need for Speed "world" and if one of the only NFS titles you ever payed played was Shift, expect something a little different. As Game Informer and Gamepro Magazine says, "this title takes the NFS back to its roots" and they are not lying. The previous reviewer, somehow put "Grand Turismo" in his review on Hot Pursuit....How can that happen?! In no way, shape, or form can this game or should this game be compared to Grand Turismo. This game is as "arcade" as you can get, but if you are looking for more of a "Sim" racer, look elsewhere. If you are familiar with the old school version, then you will be familiar with the gameplay of this one. The graphics are beautiful and the framerate is "Wipeout" satisfaction. You can play as the cop and the street racer in which you can climb the ranks of "Most wanted" by the police...or The most badd@$$ cop that no one can outrun.

The controls are spot on and fully custom. If you dont like the default R1 acceleration...take it old school and accelerate with X. The sound is really nice as well..if you are familiar with NFS games (starting with underground) then you know you can expect some really nice "driving music" to set the tone of the Hot Pursuits. Also, the game does a nice job of giving you the history, specs, and special qualities of each car with really nice voiceovers..(This can be compared to Grand Turismo, but being that GT is a Sim, GT goes more into depth with this.)

As always, this Need for Speed is fast!! Sometimes too fast! Remember the shortcuts you could take from the old school version? Well, they are back..but this time they are really easy to miss because the game is so fast! So far, I havent seen any customization options for the cars other than color. If you are buying this game for the sole purpose of trickin our your rides, then from what I see so far...you may want to look elsewhere. IMO, you really don't need to do much to the cars anyway. In other professional reviews (Gameinformer, GamePro, PS magazine ect) you will read that this game is very much compared to Burnout. I myself never really got into Burnout, but if you are a fan of that series..I am sure you wont be disappointed with this game. One other thing...the game does not offer an Interior Camera View..this was a little upsetting to me, but hey...it wasn't in the old school version and with the absense of this view...IT DOES NOT take away from the excitement of this game.

This review is based on the PS3 version of the game. I hope this review was helpful.

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Wow, you think the developers would keep improving on what works.. Take, NFS Undercover, this game is the ultimate compared to this sad attempt. I don't know what they was thinking.. Sure it works, but the interface is NONintuitive, the options for what you can do are very limited. And I paid 60 bucks for this to find out a few days later it's $39.99! I'm depressed.......... When NFS undercover came out I couldn't stop playing for 3 weeks straight! This one I avoid on purpose....... what a jip! Buy NFS undercover instead... u'll be happy, in fact, i'm going to play that again right now : )

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For the last 3 or 4 years I have sat in complete awe at the complete and total stupidity of the marketing and design teams that have screwed up the NFS series. The were revolutionary with Undergrounds 1 and 2 and Most Wanted was easily one of the best racing title of the decade. For some reason, they decided that sticking with the formula that had been so successful was not a good idea and we got the abomination known as NFS Carbon. To add injury to insult, they produced Pro Street (if you didn't play Pro Street don't worry you can find a copy in the bottom of any of your neighbors' garbage cans.)and Undercover. Finally, last year they figured "what the hell, lets re-do the concept behind Pro Street because it was successful last time." and came out with NFS Shift which wasn't completely terrible, but was a woefully overused concept (Grid, GT5, and PGR) -_-. This year we are graced with the presence of NFS Hot Pursuit. Any of the reviews above will tell you that its a crappy long term game and lacks the basic elements of a game from this century. If you are able to read this review without help, odds are that you have a higher IQ than the entire NFS team put together. Just do yourself a favor and buy Undergrounds 1 and 2 on the PC.

My Prediction (if u care): The next NFS will be titled NFS 1880's where you will race horse drawn carriages and customize your horse's color. It makes about as much sense as the last few games.

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