Showing posts with label ps3 new games releases. Show all posts
Showing posts with label ps3 new games releases. Show all posts

Angry Birds Trilogy

Angry Birds Trilogy - Playstation 3
Customer Ratings: 4.5 stars
List Price: $29.99
Sale Price: $19.99
Today's Bonus: 33% Off
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Bought this game for our 7 year old grandson to play when he comes to visit. He loves it and he could play it for hours if we let him. And, if there are adults in the house while he is playing everyone wants to play the game. My sister who is not one to play games had fun playing this one. The game said we would need the camera eye and hand held motion controller to play it but it works just fine without these. The regular controller that come with the PS3 are all you need. No need for the extra expense.

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As a longtime fan of the game on multiple platforms, I'm happy to say that this is a really great port of the game. Once you get over the initial oddity in controls you'll be right back to where you were when playing it on PC, Android, or iOS. There are however some things that bother me about the game. First of all the volume.. it's loud VERY loud. Even if you adjust it via the settings the music and effects are still almost unbearably loud with my tv at normal volume (11 or 12). If I turn down everything to the first or 2nd notch under settings it's ok but still a bit on the loud side. Any other game on PS3 sounds fine at this volume as does other media such as music or movies. That aside even after you have set your volume preferences they're pointless on startup. The game starts at full volume until you press the start button to get past the main menu then it throttles down. I usually just have to mute my tv when I start the game otherwise it'll startle me from the other room when I run to get a snack after inserting the disc. Aside from the volume the credits are crazy long, this isn't super important but anyone who's played the original will understand why I mention it. I was scrolling for a good 3 minutes. Anyway back to the game itself. All the promised levels are here and more. The gameplay is a tad different but still fun and the layout of everything as decent enough. I don't like that I can't scroll backwards through the chapter select screen but it has always been like that so not really an issue. As others have mentioned price is a factor here.. I purchased the game for 19.99$ around the time of amazon's black friday sale. 20 bucks for 3 angry birds games is perfect imho. Now that the price has gone back up you may want to wait for a sale or buy it used. There is no DLC code included nor is there any available at this time so buying it used/like new won't hurt ya. I very much look forward to DLC possibly being added in the future so that I can play Space and possibly Star Wars, but I'm not going to hold my breath in the meantime incase it never happens. Anyway I need to go play now before my lunch is over. :p

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My wife and I played the down loadable PS3 game (we are in our 40's). She loved it.

I got the Trilogy because it's the only game she likes and it gives us more time together. We get to poke fun at each other for bad shots, it's good honest fun.

It was very expensive as far as I'm concerned, but well worth it.

The game it's self is great. Lots of (new to us) levels. Hours and hours of play time.

This game works much better than the $3 PS3 downloaded game.

Great scenery, better control and new (to us) features.

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but I expected more from this video game than just angry birds. It is just Angry Birds Rio, Classic and something else. I wouldn't have paid that price if I knew it was the same game we play on our iPads.

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the purchase was fulfilled by 100%, everything turned out as expected and as always happens in this website, all perfect forever.

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Virtua Tennis 2009

Virtua Tennis 2009 - Playstation 3
Customer Ratings: 4 stars
List Price: $19.99
Sale Price: $10.99
Today's Bonus: 45% Off
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Ok here my review:

I pre-ordered the game as I am a huge tennis-fan and always waiting for better and improved games to come out to the market. The game play is better than the previous Virtua Tennis. You can customize your players better than in the first game. Also this time you can buy equipment not earn it from winning tournaments.

But I have to say I would have expected Sega to work a little more on the graphics. The graphics in this Virtua Tennis is not as detailed as in the previous game, does not look like a game coming out in 2009. Another thing that I disliked about the previous game was that the tournament mode lets you play only 2 games and 1 set. Come on Sega, a tennis game goes up to 6 and has at least two sets, let us at least have the option to choose it... So I hoped that Sega would bring it to this game, but wrong hope... still only 2 games and 1 set :(

What I like better about this Virtua Tennis, is that now you play your way up against unknown players like in the real tennis rankings. In the previous Virtua Tennis you had to play against the top seeds right away which made the game kind off unrealistic. So for that good job. I just wished they would come out with a game that lets you play 6 games and more than 1 set.

But game play is much better than Top Spin 3. So all in all not an AMAZING game, but for tennis-fans like me, still a lot of fun ;)

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I have been a fan of the VT Series from the beginning so I was really anxious to get the "sequel" to VT3, however I was a little disappointed. The Graphics didn't seem as polished as VT3 and they brought back the annoying original VT music (noise pollution). The ball is still way too big in the game which makes it feel cartoonish like the Wii tennis. The Drop shot is really hard to pull off.

Going through the Amateur tour is a pain, because even if you win tournament after tournament your ranking goes up very slowly. The mini-games are back with some new additions which are equally lame. But even though the graphics are average and the music bad (thank goodness you can turn it off), the game has some good qualities to it.

For the first time in the VT Series you have an amateur tour just like in real life, you play the junior and challenger series before you officially go pro, so that is a good add on. In addition you get to play wanna-be created characters in the amateur tour instead of playing the pros the whole time through the Tour in VT3.

The environment changes as you see the shadows creep across the court which is a new add on, plus the game gives you a better feel of the crowd being involved in your match. The Crowd is now 3D and before every match the camera pans over the stadium which gives you a feeling that you are really playing on a center court. Also SEGA fixed the annoying "dive" shot where in VT if you barely reach the ball you dive for it. Instead now you stretch for it and try to recover more normal.

Also I feel that in VT2009 the players are quicker and the ball goes through the court a little slower than VT3 which gives you more time to set up for your shots. Also I feel that in a way the ball bounced way too much in VT3 and I feel that VT2009 you hit the ball a little more flat which is good. I also feel that the Lob shot has been improved. In VT3 you would be very lucky to score on a lob, but now the lob feels like it goes deeper into the court.

There are new players in the game, but I'm still confused as to why they would have Davenport who is basically retired, and Juan Carlos Ferrero who is like outside of the top 100. I feel they could have added more updated characters like Juan Martion Del Porto or Gael monlifs, etc. I can tell this was a rushed game, but all in all its not a bad game. A little inferior to VT3 in some aspects, but some of the new features make up for it.

Pros: Amateur Tour, Game play, fast pace, updated players, more options in the create a player, more tennis gear to buy and wear.

Cons: Poor graphics, poor sound, getting your ranking to #1 in the amateur tour.

Over all: 7/10

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I bought this game for around 25 bucks because I love Tennis and have never played a Tennis game for the Playstation console. It is worth it for the Career mode alone. You get to start from the bottom and work your way through the ranks playing hundreds of amateur and pro players along the way. Lots of stadiums, shots and players make this game a must for any tennis fan looking for a good game to play. Unless you need 1080p graphics or extremely flawless graphics this game is for you. There are a couple of glitches during game play, but it doesn't affect the game itself, and the graphics aren't "Top of the Line". Overall I am very happy with my purchase.

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I have played this game for quite a while now. It can pass time away, but it definitely can get repetitive. I like tennis and I like playing tennis games. This game is a better multiplayer game in my opinion than a single player. The career mode starts off pretty good, but it really gets repetitive. I don't really know what they could do to fix that though. I do like the fact that you can buy your gear and unlock gear to buy by winning sponsership matches. I recommend this game, but I would say wait for the price to drop.

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Almost everything you could want in a tennis game. I've been playing them since I got addicted on the TG16 and Sega has just hit the zone with this series. The AI is about as good as it gets in a modern pong. Load times are not great, but they don't detract from the fun too much. Graphic engine needs an update, as it looks a touch dated IMO. The amateur seasons leading to pro lets you build slowly overtime. That's a plus in my eyes. Re-playability is amazing. Quick matches, multiplayer and one of the best single player tour experiences. I've had the game for a couple months and it is still at the top of my play list. That's a great value for $20. I'm not that big on collecting trophies on most games. This one is actually pretty fun, as you slowly earn skills and a few trophies through the tennis academy. Which also teaches you some of the more advanced moves. Nice touch. Still room for improvement, especially on the players facial expresions and a few very minor glitches. So close to being perfect.

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BlazBlue: Continuum Shift EXTEND - standard edition

BlazBlue: Continuum Shift EXTEND - standard edition - Playstation 3
Customer Ratings: 4.5 stars
List Price: $29.99
Sale Price: $17.68
Today's Bonus: 41% Off
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To anyone that has never experienced Blazblue first-hand, this is the game to buy. Or if you missed out on the previous game, this "Extended" follow-up is really the way to go. People who may have bought the first version of Continuum Shift, please note that this isn't a continuation as much as it is an update with a few character additions and changes to modes.

**Why Newbies to Blazblue should buy:

The first game is re-told: In story mode, the Extend version gives a condensed retelling of the first Blazeblue game, Calamity Trigger. The re-telling of the Calamity Trigger tale is actually pretty lengthy and Arc System Works discovered ways to involve more characters in the story that were vaguely featured in the first game (such as Tsubaki, Makoto and Hazama). The drawback to the condense version is that it doesn't feature some important unique characterizations found in the first game. You don't learn about Tager and his connection to Kokonoe, Hakumen's role is awkward and never really explained, and the fun-loving Bang doesn't get his moment to shine (does "talk to the hand girlfriend, for I am Bang Shishigami" ring a bell?).

Not as demanding the the previous Continuum Shift: The last game was hardcore. I would put it on the same level as Super Street Fighter IV due to the online and offline requirements for trophies/achievements. In the Extended version, the game still finds ways to challenge you like the previous game, but it's much more relaxed. Combo trials now feature a lot more variations (15 trials instead of the previous 10), which can help the player learn tactics they may not have even thought of using in battle. Another change involves the way the player levels up in the game, which is no longer dependent on playing online, but playing offline counts much more this time around. Basically, doing anything in the game will earn you points to help you level up!

**Why Blazblue Fans should grab this:

New stories for new faces: The last game introduced three new DLC characters. In the Extended version, their never-before told tales get included in the Blazblue saga. This version also introduces a brand new playable character, Relius. If you've played Continuum Shift's story previously, you might want to know all the stories featured in the last game are exactly the same with no changes. Players that have completed parts of story mode in the previous version of Continuum Shift will be happy to know a nice feature is made available to import the save file from the older game into the new game. It will definitely save you time from having to unlock items in the Gallery mode all over again.

Legion mode begone and enter the Abyss: That's right. Legion mode this time around has been traded in for Abyss mode. The Abyss is you taking a character into the depths of world and facing waves upon waves of enemies. The further you travel, the more powerful and complicated your enemies become. You'll eventually unlock perks to use in battle to make your character more even against your foes.

**Overall: If you've never had the pleasure of playing Blazblue, do yourself a favor and give it a try. What makes Blazblue special is that it does something many fighting games don't do. First, story is just as important as the fighting. It's rare to find a fighting game that takes time to not just create a story, but create a world of history and interweaving relationships. Secondly, every character is unique, different and down-right bizarre. You won't find character clones or similar move-sets in this. Lastly, the voice acting is top-notch. Usually if a Japanese game gives the option of selecting the original language track, I go for it. Blazblue is a rare, shining example of how an English dub can be as equally great as the original voice-over work. This is seriously one of the best fighters you can own.

To those familiar with Blazblue, it might be discouraging for some players that it's just an update of the last game. To those who really are true fans of the series and even if they may own the original Continuum Shift, you can't go wrong with this.

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I would have given this game five stars if it weren't such a rip off for people who own Calamity Trigger and Continuum Shift! Also, I would advise against paying another $20 for the Limited Edition because you can look at art and listen to sound in game and the calendar is not worth it! That said, Blazblue is one of the greatest fighting games ever and if you have never played Calamity Trigger or Continuum Shift it has a ton of content. Blazblue is very easy to learn but difficult to master so you'll be busy for a long time. The characters are very interesting. There are 19 in all. All of the animations are hand drawn not just the movies! The game does a very good job of teaching you how to play.

Presentation: The story is a little too chatty. Interface works well. 3 stars.

Graphics: Absolutely beautiful hand drawn characters. 5 stars.

Sound: Both the English and Japanese soundtracks are excellent. 4.5 stars because there are a few times when it suddenly switches from English to Japanese on you.

Gameplay: Very deep, easy to learn but tough to master battle system. 5 stars.

Lasting Appeal: Lots of stuff to do for people who are new to Blazblue but not a lot to offer people who own the previous installments. 3 stars.

Overall: 4 stars.

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BlazBlue: Continuum shift EXTEND is big update to the original Continuum shift ( Sorta like Super Street fighter 4 arcade edition). This game includes the original story from CS and adds on. Best part its only 40$!!!. Game has a very in depth tutorial mode and challenge mode like most Street fighter. If your new to the series and do not want to learn how to play but just have fun they added a mode called stylish mode ( Automatic combos). Overall the game is great has a lot of modes to keep you busy offline and online.

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Additional comments that other reviewers haven't touched on enough yet:

This is a letdown in the way that Super Street Fighter IV AE was, albeit not quite as insulting, as AE somehow managed to make the previous version *worse*. There's very little new content, very close to the point of total redundancy. But AE at least let you upgrade via DLC for $15 ($10 during a sale at one point) instead of another $40 without any choice given. If EXTEND had this upgrade feature, it might be a little more forgivable, but as it stands, EXTEND is simply potentially unnecessary for people who either A) Have CS and all its DLC already, or B) Have CSII, which was PSP and 3DS-specific (the former version being far superior and is in some ways better than EXTEND--more on that later).

CSII wasn't a terrible idea, since there was indeed a lot of overly expensive DLC available, and some of it wasn't even complete--the DLC characters like Makoto, for instance, didn't even have an arcade mode to play with, and were only available in versus matches, and that was it. So you got those three extras, a couple of extra story sequences, some revised gameplay and balance, and a pretty wide variety of stuff in addition to what was offered as DLC. You didn't get what they held back on for this version, though, which was stories for the DLC characters. They got arcade modes, sure, but they did absolutely nothing for the plot.

EXTEND, on the other hand, puts AkSys in the same position that Capcom put itself in by having the audacity to release what is fundamentally a re-release of the original...-twice-. There is no excuse for this. None. Unless you've missed both iterations of CS completely, EXTEND doesn't offer nearly enough to warrant the $40 price tag, as it's barely a few more hours of gameplay, at best, and one single, lone new character who is already oddly boring to play as, not standing out very much compared to other characters. Compared to CS' original Hazama, Tsubaki, and Mu-12 additions, all of which were very significantly different from others, Relius is a lame duck, especially for being the one and only character they added here. Without any doubt, they're hard at work waiting to make them just like CS' DLC characters for $7.99 a pop. I think it's safe to say we can at least expect to see Kokonoe as DLC soon (her omission in this version is insensible, as there is clear evidence in the dialogue that, while we never see her get into fisticuffs, she is clearly strong enough on her own to take on her own creation since the original CT, Tager, whom she has made serious threats of physical violence toward--further, even EXTEND itself hints that she'll be playable soon during Valkenhayn's bad ending), and possibly some form of Jubei, but that's just my speculation.

Yes, you get four and a half new character story modes. I say "half" because the game includes a brief version of the original Calamity Trigger from a new perspective so it makes more sense in the grand scheme of things (there were just too many unanswered questions that weren't addressed in CS, and EXTEND more or less forces answers for these questions because it's pretty clear they're making all this up as they go along). However, don't expect anything incredible to happen in any of these stories. Remember, none of this is a continuation; all of this is still the CS story, just from those four characters' perspectives during it. None of it is particularly entertaining or even interesting, nor are any of the joke endings (always some of the best treats from CS) particularly funny. Relius', Valkenhayn's, and Platinum's aren't particularly funny, with just Makoto's feeling like it had a little inspiration behind it. Speaking of the series' trademark comedy scenes that are always done non-canon and out-of-universe, there are no additional "Teach Me, Miss Litchi!" episodes for comedic intermission value, either. Sigh.

What pains me the most is the loss of Legion as a playable mode, which was replaced with the far-less-entertaining Unlimited Mars mode. I found Legion 1.5 in CSII to be easily one of the most entertaining parts of the game, and I loved creating my own roster of characters with individual stats to take on entire maps of foes with varying degrees of difficulty. To see Legion just disappear was just crushing when I discovered it. Abyss mode, which was never all that fun to begin with (and is kind of just a slower version of Unlimited Mars when you think about it) because of the constant interruptions during matches (all of which require totally new loading screens for matches before the match is even finished) and mechanics that just were never any fun to begin with, is still there, though, and a little modified. But losing Legion for what feels like a throwaway extra mode with no thought added is just no good. Legion was by far better than this new Unlimited Mars mode, which is simply a boss rush with the difficulty jacked up to 11, in which the AI is clearly cheating, forcing you to play differently against them than you would an actual person. You never forget that it's still AI difficulty, not competition against other people, which is a big deal for quite a few, because that invariably means finding something that works and spamming it incessantly, because the AI never seems to learn. And, ha, good luck if you by some miracle manage to make it to the sheer insanity of Unlimited Ragna in this mode. Beating him will require doing things you would not normally do in a match, as he will always be faster, stronger, and will predict anything you think you can do against him. Nothing you do will get through if you try it the typical way, and he will counter every single attack you throw at him and punish you back tenfold every time. Further, if he manages to catch you off-guard with his Life Leech grab for a measly 50 Heat which he will almost always have handy, *it now is a rushing grab that, if you're unlucky enough to get caught in, can almost completely deplete your life bar in one hit and give every bit of it to him*. It's a poor replacement for Legion, no question.

ABOUT THE CARRYING-OVER OF SAVES: You *CAN* carry over save data from CS, but NOT CSII from the PSP or 3DS. You do *NOT* have to start from scratch with everyone's story modes along with everything else. The mistake most people seem to be making is that they don't fully read the first screen that pops up when you boot the game for the first time, which asks what initially looks like nothing more than creating a new save file, but at the end is where it says you can use CS data instead if you choose not to create a new file. In other words, DO NOT CHOOSE "YES". Instead, choose "No", and you will be given the option to use your previous save instead, which will be transferred. If you screw up the first time, simply reset the save data completely from the options menu, which will automatically reboot the game, where you can try again.

This leaves a bad taste in my mouth after the unbelievable disappointment of SSFIV AE. The AE edition of SSFIV was such a bad idea and done in such poor taste, most people simply reverted back to the original SSFIV and ignored AE altogether, as every change they made seemed to be for the worse, buffing what never needed buffing and further nerfing the useless characters, as well as changing the mechanics in a way that made the game less about skill and more about spamming the same moves repeatedly. AE was an embarrassment. EXTEND isn't quite that bad, but it's on the same wavelength, for sure. Not a lot of new content, some changes that most certainly did not need to be made, a serious lack of innovation, and is simply not what we wanted, which was a continuation of CS, not a re-release with just more minor stuff added that still doesn't change the grand scheme of things.

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if your a makoto user lets say i hope you can deal with her nerf hammer'ed stats, over it it didn't bug me at all since she still got some potential.

i haven't own blazblue but do play at my friends house and this game is worth your money if your planning to start blazblue but if you want to know the rest of the story get camimty tigger as well along with this game

also the unlimited characters and colors will be in the gallery menu so don't worry if you got rip off

trust me this is a fun game

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LEGO Harry Potter: Years 5-7

LEGO Harry Potter: Years 5-7 - Playstation 3
Customer Ratings: 5 stars
List Price: $19.99
Sale Price: $16.25
Today's Bonus: 19% Off
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My kids are huge fans of the LEGO Video game series we already own 5 of them (Star Wars, Harry Potter 1-4 , Pirates of the Carribbean). So far, we're about 20% of the way into this game, and my kids think this is the best one. The graphics, animation, and details keep improving with each new Lego title.

What I like most about the Lego games is the number of hidden secrets which encourage the kids to explore every single item on the screen. It's a must-buy for any Harry Potter or Lego fan.

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I am not really a video game person, but I decided to give this one a go since I am a huge Harry Potter fan. My husband recommended this game to me as something that I might like playing and how right he was!

I give his game a 10/10. There really is no way around it. The graphics are funny and the extra hidden abilities throughout the levels are what really make this game so great. As you unlock more and more items you can go back into free play and get what you couldn't before. I admit it is a bit addicting! :) I'm about half way through the game currently and there is still plenty of more game time.

I definitely recommend this to anyone who is looking for a game to play that is challenging, but also fun. There are just so many things to do. I like the variety of spells that you can unlock and purchase. Plus there are so many characters to choose from when going into free play. You can even customize your own characters by purchasing them. A lot of characters have their own unique sets of skills as well that I personally really like. Not everyone is the same.

What really makes this game as well is playing with 2 players. Single player is fun on its own, but there is definitely some bonding there when you're yelling at one another to not let the "mushroom man" kill you.

Definitely get this. It's so worth it.

Sidenote: this is a following of the movies, and not necessarily of the books. That is something I noticed. Nonetheless, it's still amazing.

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I am not a big fan of the Lego games, EXCEPT for Lego Harry Potter. This new title has the same replay value as the first installment. The amazing graphics along with the music from the movies, plus the fun of the game itself, will keep you playing for more. There are all sorts of extra stuff for players to explore as well. What I really love about the game is that there are plenty of challenges without the game being nearly impossible. I give this game a 10/10!!!!!

Read Best Reviews of LEGO Harry Potter: Years 5-7 Here

If you're like me you're already a fan of the lego game series. I picked up Lego Harry Potter years 5-7 and it was better than the first. If your looking for a family game or just something fun and silly to unwind I definitely recommend this one. If you played the Harry Potter years 1-4 you know the game was plagued with bugs that were thankfully not present in this newest one. It also introduced some of my favorite characters from the series, such as Luna and Xenophilus Lovegood.

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This game has been loads of fun to play with the family. The level creativity in this one is better than the last and there are plenty of places to explore. Highly recommended game for low key gamers who like the puzzle/adventure type. Only reason I took a star off is because it's the same ol Lego game you've come to love just in a new shell with a few added features. Some good additions but overall I can only play for about an hour at a time as it can get old if you have played lots of Lego games already.

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Rocksmith Guitar Bundle for Guitar and Bass

Rocksmith Guitar Bundle for Guitar and Bass - Playstation 3
Customer Ratings: 5 stars
List Price: Price Unavailable
Sale Price: $209.49
Today's Bonus:
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This was my brothers Christmas gift and he is playing it right now. He is very happy. Real guitar, real strings and the game knows how good you're doing and introduces more difficulty as you play the guitar. Amazing! Makes you feel like a rock star.

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I've always wanted to play, but didn't like the idea of paying and going to weekly classes. This game works like guitar hero/rock band. The best part is that as you are having fun with the game, you are learning how to play an actual guitar (not just a controller that looks like a guitar). Its much easier to pick up the guitar at home and turn on the game... especially if I have 15 minutes here and there. I am very satisfied!

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Still learning how to play the guitar now, I'm a slow learner and haven't had much time to even get the basics. This has definitely taught me a lot about how to change your hand and finger placement while playing though.

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Pro with this and a playstation console you have everything you need to start from ground zero.

Pro the game is amazing and a fantastic way to learn. The games force you to learn to feel the position of the frets and strings and this alone is worth the cost of the game

Pro The quality of the guitar is fine but not supercritical when starting from zero and you can begin your journey while you save up for a high quality instrument and become more familiar with the features you want in a guitar.

Con if you dont have a playstation console, the cost of learning this way jumps ...

but I took the plunge and bought a ps3 slim 250 GB just for this game and I feel that no other method of learning the guitar can compare to the ease of playing this game to learn.

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The best teacher guitar.

Learn while playing. Use your guitar to play, learn notes while having fun with your play station

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PS3 + XBOX 360 + PC CUSTOM COMBO Console Super Case Mod

PS3 + XBOX 360 + PC CUSTOM COMBO Console Super Case Mod
Customer Ratings: 3.5 stars
List Price: Price Unavailable
Sale Price: Price Unavailable
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If that thing works thats awesome but, I wanna see that thing in action before I pay A thousand dollars for it. But if that thing works its well, worth it.

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I would love to purchase a system like this, but $1,000 for something that's never been seen, I'm "iffy" about... Can the seller please upload a video of the system in action, showing everything working? If it is as awesome as it sounds, then at the guy above me, I agree, well worth the money!

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I doubt this thing can do what they saY IT CAN do. No video on amazon. It probably doesn't even look like the pic.

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Designer skins for FAT Playstation 3 System Console, PS3 Controller skin included

Designer skins for FAT Playstation 3 System Console, PS3 Controller skin included - VEGASBALLER BLACK
Customer Ratings: 3 stars
List Price: $24.95
Sale Price: $12.97
Today's Bonus: 48% Off
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Pros: The quality of this product is good. The graphic work is well done, and the cutout fits nicely.

Cons: The Seller is either clueless or flaky. They completely left off the actual PS3 Skin, and sent only the bonus skins for the controllers, for the full price of $12.97 + $3.00 shipping. I was understandably livid, as this purchase was a Christmas Present.

Resolution: Amazon stepped up and made the seller physically check stock before sending another set. ( The seller should have done this in the first place). Then Amazon had me re-order, and gave me a refund on my first order. Amazon also gave me free One-Day shipping, fully rectifying the issue.

I am glad for Amazon's professionality. At least someone in this transaction knows what they are doing. If you buy from Gear-Junkies, make sure that they check stock before your order gets screwed up like mine did.

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Bionic Commando

Bionic Commando - Playstation 3
Customer Ratings: 4 stars
List Price: Price Unavailable
Sale Price: $18.68
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My first day of playing this game yielded anger and frustration. I had a hard time attaching the wire and swinging where it didn't feel like I was just beating around, not to mention the screen gets all red when you start dying which makes it harder to see whats going on. I played the second day and was much better swinging by working the right stick better. Now I feel like I have a pretty good handle on the mechanics and have beaten it through once. All games have problems you will get tired of as does this game, but once you can control him you get a much better experience than initially. It has a learning curve without question, and now I am glad cause I appreciate it much more. Bottom line great game, entertaining, top-notch graphics. I highly recommend this game just don't expect to pick up the controller for the first time and be a pro. Stick with it and you'll get it down cold. Also the arm has plenty of beat down moves, I only use bullets to complete in game challenges so be ready to get your mechanical hand dirty. If you liked any of the BC series this one will definitely blow your hair back. (Don't let the nay sayers who can't adapt discourage you from this game)

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The critical reception to Bionic Commando was anything but kind. The PS3 version of the game is sitting on GameRankings with an aggregate score of 72%. I've seen games get the short shrift before, but never so much as Bionic Commando. I have a small confession to make; I'm only halfway through the game, but I'm so enamored with it that I couldn't wait to write a review. Here's the breakdown:

Graphics: Stunning throughout. Animations seem realistic (considering the subject matter at least) and environments are breathtaking. Not much to say because there's nothing to complain about.

Story: I've heard that this aspect takes some criticism; apparently the ending is love it or hate it. I'm enjoying the story partly because of the effective voice-acting. Steve Blum always puts on a good performance, and he's effective here as Super-Joe. I'm not familiar with the VA for the main character, but he certainly does a good job of making me believe he's enjoying the swinging as much as I amwhich brings us to...

Gameplay: There's nothing else on the market like BC. It's not an FPS or even a standard 3rd person shooter. The main focus is on effective use of the bionic arm. The result has been compared to the Spider-man games, but such a comparison leaves out the nuances that BC brings to the table. First of all, the level design is superb. Whereas the Spider-man levels games are typically limited to swinging around the same old skyscrapers, BC's levels are filled with all kinds of broken buildings, suspended railways, caverns, and more. Even if the mechanics of the swinging were identical, the game would play much differently. But the swinging requires more precision than SM. Some players make the mistake of giving the game five minutes and deciding it sucks. It takes a bit of practice to get the hang of using the arm, but once you've got it, you're in for some gameplay gold. The reason the game "works", in my opinion, is that it doesn't focus on split-second reactions and near-impossible jumps. Instead, the emphasis is on tactics. How does one effectively navigate the war-torn landscape and attack ones' foes while evading their gun-fire? Answering this question is the job of the player. Using the arm, for instance, to swing into battle and then swing out to recover is a rewarding experience. The boss battles, in particular, do a fantastic job of highlighting the difference between this game and your vanilla third person game.

Sound: WOW! If you're familiar with the themes from past BC games, you'll recognize some remixed themes. This soundtrack, however, is simply outstanding. From the elegant piano theme in the main menu to the thundering symphonic arrangements during battle, these pieces do much to elevate the gameplay to something truly special. On a related note, I intend to do some serious searching for the sheet music to the menu music; I would love to play that on the piano.

Let's talk downsides for two seconds. I've heard a lot of criticisms, and these are the two that I deem to be accurate:

1) Radioactive out-of-bounds. Linear games have the difficult task of creating some means to provide limits to the environments. The standard but laughable solution of times past has been the familiar "invisible wall". BC tries something new by simply killing the player if they stray out-of-bounds for too long. It is explained that much of the city is irradiated and that our protagonist must avoid this stuff like the plague. Most of the time, this radiation is clear enough to see. But those few times it surprises you can get pretty annoying. This solution to an old problem might even be elegant if well-implemented, but there are some weird choices here. Sometimes, the UPPER HALF of a building will be irradiated. Usually, level limits are lateral in natural, so coming across this can be vexing.

2) Collectables. See, you're gonna die a lot; this isn't an easy game (on Normal, at least). Most games don't make you re-collect collectables if you die before reaching the next checkpoint. Well, BC does. Get used to it.

These cons are really quite minor in comparison to the fantastic gameplay on offer. Every major aspect of BC screams high production values, and the gameplay offers something truly novel and rewarding. The price of BC has plummeted in most places. I found it new for 20 dollars. Don't believe the critics; Bionic Commando is an astonishing accomplishment.

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First of all, the story.

It's kind of cool. The hero is sent to jail for life, then bad guys attack the city with a lot hell nuclear power, then the hero is released from jail and suddenly he is the only hope, the original, the BIONIC COMMANDO.

Controls are hard at the beginning, mastering the swing is hard but in my case, after I worked it for a while I got it pretty nice.

I find the picture quality very nice at 720P. The concept of a destroyed city, very big place to explore (careful with the radiation and the SNIPERS) is awesome.

The things that you can do with the Bionic Arm are awesome, attack skills that you will get as you progress through the game.I just bought the game and I'm still playing the single player missions and all I can say is that it's fun, I recommend it.

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It is a great game. I don't know why it got such reviews. It's difficult? Yeah. You're going to die a lot? Yeah. But the idea is NOT TO GET KILLED. If you fall and die, it was your fault. The controls are responsive, the production values are really high, and probably the biggest concern would the the story. But what would you expect from the concept of a guy who has a bionic arm who is fighting bio-terrorists? There's not much you can dig on that.

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I did my research on this before getting it and all you ever see is people complaining about how this game is "too hard!" oh noes!

Look, it's not that bad. The only thing I can deduce from these people is that they are simply too lazy to practice and get better at this game. If that is the case then please go back to playing Call of Duty.Sometimes that is completely the problem with games today; they hardly feel as challenging as they used to. As much as I enjoy playing fps there are too many of them nowadays. Bionic Commando breaks out of that same pattern.

That being said this game is a lot of fun with some practice. After you get the hang of things, probably after playing through it once, then you can go back and have a whole lot more fun getting the collectibles and beating it on a harder difficulty.

I found out about this because of Mike Patton (voice of Bionic Commando, Nathan 'Rad' Spencer) as I am a big fan of the Darkness I&II as he was also the voice of the Darkness. I was cracking up at his voiceover all the way through the game so if you like Mike Patton (Faith No More, Mr Bungle, etc) then def get it.

If you want a different kind of game than the usual then def get it. It can be frustrating at times but once you get used to the controls you won't have a problem.

-Stephanie, 20 (obsessive gamer and Patton fiend)

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World Soccer Winning Eleven 11 2013 NEW SEALED PS3 13 GAME

World Soccer Winning Eleven 11 2013 NEW SEALED PS3 13 GAME
Customer Ratings: 5 stars
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The Winning Eleven Game franchise has always been reliable and dependable just like the PES soccer series. Pro

Evolution and Winning Eleven have minor differences!

Highly recommend this seller and product to any true soccer sports fan!

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PS3 Fighting Stick V3

PS3 Fighting Stick V3
Customer Ratings: 5 stars
List Price: $59.99
Sale Price: $59.51
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This is my first fightstick. Just unboxed it not too long ago and played some SSF4 AE. It was different feeling since I am still in the stage of transitioning from console controllers to a fightstick; however, I was able to pull off all the moves I wanted to with this stick.

Pros: This fightstick is made for the PS3 and the PC. My windows 7 was able to recognize the fightstick once it was plugged in. The buttons and joystick may not be of Sanwa descent, however, they are very responsive and have a quality feeling. Overall, the fightstick has some heft and will more than do for newcomers like me into the game fighting scene.

Cons: None really; I ordered overnight shipping and ONTRAC cut it a bit close on the delivery but I got it as promised.

Overall, its a good buy for the price and performance. $59.99+Shipping isn't bad for a quality fightstick.

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I just got my V3 yesterday and I played some SFIII:3S Online Edition for a few hours on it. Having been used to the USA Happ-style controls (baseball bat topped sticks, smaller buttons), the transition to a more Japanese layout on this Hori stick takes some getting used to. The cool thing is that the button diameter is larger than Happ, and the button height is nice and low so that you get good response time on your inputs.

Additionally, the Hori stick feels shorter and less stiff (that's what she said) than a Happ competition stick, although so far I kind of prefer the feel of the Happ over the Hori. The Hori stick also tracks on a square gate so you can feel the corners, as opposed to the Happ competition stick where it feels smooth in all directions (octo gate). I just think it'll take some getting used to.

If you're used to Japanese (Sanwa / Seimitsu) arcade layouts with the curved button layout, the closer proximity between buttons and stick, the 30mm diameter pushbuttons, and square-gated motion, then the Hori Fighting Stick V3 will make you feel at home. Additionally, if you're hardcore like the top players in SFIII:3S or any other fighting game you should choose to play, I've heard that this stick specifically is made to be moddable, where the button holes exactly fit Sanwa snap-on pushbuttons, and the stick can be swapped out with a Sanwa JLF stick with flat mounting plate. I've seen pictures of it done without any soddering. You'll just need to crimp some wire, yank out a PCB (where the buttons are) and connect using crimp quick connects. I haven't done it myself, but if I do and it's successful, I'll update this review.

Enjoy!

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This is my first fighting stick and I love it. It connects to the computer. It is square-gate though but you can change it.

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Most of the time you have to pay top dollar to purchase a good fighting stick, but this stick is an exception.

For an awesome price of $59.99 you get all the qualities that you get from most of the arcade sticks in market and more! The HORI Fighting Stick V3 has a sleek design and light weight which makes it easier to carry around and transport. It has turbo functionality for all of the buttons and the six button layout keeps the stick nice and compact. The buttons are not Sanwa but are very responsive and so is the stick.

I am still new to fighting games and playing with arcade style stick controllers but found that this was a great starter stick for me to learn the ropes and get used to executing moves. I feel that this product is a great stick for anybody who is starting off in fighting games and looking to purchase a stick without spending over $100! You'll definitely feel that you have gotten your money's worth! Thanks HORI!!

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I have been looking for a fight stick that worked well and was a great bargain. The PS3 Fighting Stick by Hori is the perfect match for me. I bought a previous MK styled fight stick and that was a peice of crap.The button layout was god awful and the button resonse time was lagging. This stick however, this stick is like recieving a gift from the gods themselves!!!! It is extremely responsive and the button layout is perfect for any fighting games needs. I like the 6 button layout as it's just what the gaming doctor recomended. Yes it does have a square restrictor gate as opposed to an octogonal one, but that dosen't matter. I was still able to pull off killer combos on Blazblue CS Extend as well as dominate on Virtua Fighter 5 Final Showdown!!!

This is a great fight stick for those who want one without shelling out a fortune for one. It works like a charm and performs extremly well. Also, I chose 1 day shipping on Friday and came at my doorstep on Monday morning so jolly good there as well. 5 stars for this stick is not enough for how great it is. More like a 10 star product. MUST BUY FOR FIGHT FANS!!!!

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Sorcery

Sorcery - Playstation 3
Customer Ratings: 4.5 stars
List Price: $19.99
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Sorcery should have been one of the Move launch titles because not only does it take full advantage of both the Move and the Nav controllers but it does it in a fun, energetic and often imaginative way.

THE STORY

Sorcery is NOT an open world adventure. It's highly scripted and it follows the story of a fairy tale where you are the sorcerer's apprentice on a quest to, of course, rescue the charming princess who... but we're not supposed to reveal the plot, right? It's probably Okay to note that the story is a lot closer to a Brothers Grimm tale than Tolkien's.

I can reveal that you go through the story, page by page, chapter by chapter and, as you overcome increasingly difficult challenges, your sorcery skills grow. I've only covered the first 5 or 6 chapters so far and I'm looking forward to playing some more after I'm done spreading the word through this review :)

GAMEPLAY

Sure, there's a story and sure there's adventure and exciting combat but a lot in Sorcery is about showcasing the Move controller which is why I thought this should have been a launch title.

You would normally play standing up because there's a lot of wand waving, shaking and turning. You move in the world and initiate certain actions through the Nav controller and you cast spells, aim them and perform various other combat actions such as shield-bashing with the Move. It's hard to describe and it does involve learning new skills and it requires some coordination and good reflexes but you are learning things and tricks as you go and you have the opportunity to practice a lot on the weaker enemies before you fight the first really difficult boss.

From time to time you do die but you simply get back to where you were before the last battle started. It sounds like too easy but combat is hard and you may end-up dying 5 minutes into the battle so if you manage to die a couple of times in a boss battle it CAN be painful.

Like I said, the game is highly scripted and sometimes the dialogues that make sense the first time you engage into some specific melee don't the next time you face the exact same enemies how many times can you be 'surprised' that a certain enemy is immune to a certain spell and then here your wise companion suggesting that maybe you should try something else?

Oh, and there are several levels of difficulty. I'm surviving on the normal level but I can see how very challenging it would be to beat the game while playing in the hardest mode.

OVERALL QUALITY

The graphics are so-so, not exactly impressive with most of the enemies looking like Macy's parade floats but they fight... not too well or too smart but their relative ineptitude is more than made up by their numbers. Or this seems to be the case so far.

What makes the game fun is the original Move-based combat system. You get to use specific gestures to select your spell and specific moves to aim it including the equivalent of throwing curve balls. The Move-as-a-wand is also your key to opening doors, the stir when you make potions and the shield when you must deflect incoming missiles or bash back enemies that get too close. The Move interface is surprisingly good, precise and responsive.

THE FUN FACTOR AND MY RATING

Scripted as it is, the game has been very fun to play so far. My first 5-6 hours of playtime took me through several chapters. It's hard to tell how far from endgame I am now but I assume there must be at least a dozen hours or so left to play because there seems to be more powerful spells to learn, potions to make and tougher bosses left to defeat.

I'm giving the game 5 stars in the 'fun' category but I am not going to rate it as a 5-star overall, mainly because of the poor graphics quality and the overscripted and almost dumbed-down story line but this is not why most of as are going to play this game. As bad as the graphics are, the active waving of wands is immersive enough to make Sorcery a fun little game to play.

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UPDATE: I'm downgrading this game on the fun factor after playing 95% of the game because there are a *number* of annoying problems with this game. At times, the frustration really makes you want to stop playing.

**Be advised that you cannot play this game without the PlayStation Move, it might not be the clearest in the description, but it's clearly labeled on the box. You can't even start the game without calibrating the Move controller. **

After forcing gamers to wait way too long for a game that was originally a launch title, Sorcery is finally here, and it was worth the wait. The 1:1 tracking of the Move controller showcases the motion controller gaming like it was demoed, and it's quite fun using the controller as your magic wand. There are times it can be oversensitive, and you might miss your targets, but you'll get used to it over time.

Move controls include swiping left and right to move objects, drawing circles to 'mend' broken objects, and flicking your wrist to cast spells accurately based on how high you aim and what direction (and many more). Potions that you can craft are activated by shaking the motion controller, and then tipping it upside down like you are drinking the potion. Twisting your wrist and flicking to the side can also curve your spells which is fun to do and satisfying when you hit enemies behind cover with your spells.

This is definitely not the greatest game ever made. The game world is incredibly linear, annoyingly so. Instead of an adventure game that allows exploration and back-tracking, this game *prevents* backtracking after you move onto the 'next area'. So far, I have not been able to return to areas previously missed, and with trophies for finding all of the treasures, this is screaming the word annoying the entire way home. Some places the game does not tell you which is the "main" path, and some times you will find chests like you hope and other times you will skip them completely because the game only lets you move forward. While there are treasures to be found and sold, you are always restricted to following the path the game wants you to go; invisible walls are EVERYWHERE.

The Move is very accurate at spellcasting. However, since the game has a feature which allows you to curve your spells by 'side-casting', I found myself twisting the Move wand in my hand. If the Move wand isn't held correctly in your hand, I found that Finn will not cast any spells no matter how hard I tried. The movements which are required to 'select' your spells are a bit awkward and hard to do correctly and consistently while being in tight combat situations. When it works it's great, but when it's not, eh, not so much.

Voice acting is pretty good, although you can tell that it is more centered towards younger crowds. You get tired of hearing "Oh, you showed that rock!" pretty quickly. This actually improved as the game went on, no problems with the voice acting in this game.

There are 3 levels of difficulty, Casual, Gamer, and Hardcore. I've heard that there is a 4th difficulty which can be unlocked by beating the game the first time. I'll be able to confirm this in the next few days.

The combat in this game is *surprisingly* unforgiving. There have been a number of times where I have been knocked down or frozen, only to be knocked down and/or frozen as soon as I get back on my feet. I'm playing the game on CASUAL difficulty and I have died a number of times in some pretty ridiculously overwhelming combat scenarios. If you're looking at this game for someone who has never played video games, you may want to warn them that it's not going to be a cakewalk.

One last gripe, the save system. This is just atrocious, and I'm really hoping that it's something they patch on a future date. The game gives you the opportunity to "save the game", but this just saves it at the waypoint you LAST found, and nothing after that. Keep this in mind when you meet the alchemist and mix 4 different potions and then you die in the next encounter. (I just encountered this at a boss fight; made 4 or 5 potions, and was creative about how I chose my potions, etc. Boss killed me, and I started before talking to the alchemist, no potions mixed, and all of my stats were reset. The thought of having to do this 20 times if that's how many tries it takes to kill the boss just is *incredibly* annoying. You've been warned.

I can't say that this game would force me to buy a PlayStation Move if I didn't already own one, but it has definitely solidified my purchase from years ago, and I don't regret owning this thing anymore. This is one game that you'll definitely want to play to show your friends how the Move works. Adding in the spell combinations that can be unlocked later in the game, this game is inventive in ways that most games could only dream of. The spell combinations are surprisingly satisfying, and you'll have fun slinging your Move wand around throwing the various spells at different enemies.

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First, let me say that the Move controls are great! The game functions (for the most part) as advertised. I would definitely say the game is worth $20, but no more. It is way too short! I was not expecting Skyrim, but 6 hours is the most you can squeeze out of this game. I beat it on the next to highest difficulty, but there is absolutely no reason to go through it again, other than bragging rights (and let's be honest, who cares?). I had fun, but once it ended I felt completely ripped off! I have paid a lot less for downloadable games with more content!! As I said $20 is a decent price and it might be worth it, but $40 is way too high!

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If you are looking for a title that uses both the Move and navigation controller, then this is the one for you. After playing this game you can fully realize the potential of the Move controller. I would say that this title is probably the best Move title that I have played to date.

GRAPHICS

The graphics won't be taking on a title like Crysis by any means but they are still pretty good. The art design of the game is interesting and the array of characters and enemies I have encountered are unique. Cutscene art is interesting and is done in a style that makes sense and works for this game.

VOICE ACTING

The voice acting isn't going to win a 'best of' award but it is pretty solid.

GAMEPLAY

The gameplay is unique, providing an experience that can be addictive at times. The Move controller is used as a wand and the navigation controller is used to move your character around. The Move button is used with specific move control gestures to change spells, and it works seamlessly. This is the Harry Potter game people were looking for when Harry Potter was still relevant. Better late than never. There is also a potions mixing mini game so to speak. Your permanent ability increases are handled by researching and discovering new potions to increase your overall health, mana, etc. An interesting aspect to health potions is that you need to shake the bottles up with the Move controller and then tilt the controller to drink them. Drinking the health potion is done in real time, which adds some excitement if your health is aleady low because you can still take damage while trying to drink the potion. You can tell that the game developers put a lot of time into integrating as much Move motion controls into the game as possible. The good thing about it is, they did it without forcing it. Each move makes sense in the context of it's application in the game and the environment.

The fighting in the game is enjoyable and satisfying. Casting spells is fairly accurate although I have experienced the occasional errand cast. Enemies are designed such that certain elemental types affect them more than others. The developers made a deliberate effort to send enemies at you in groups that require you to switch spells often. For example, shield bearing enemies are impervious to all spells as long as they still have their shield. This requires you to cast an earth borrowing type of spell to hit them and make them drop their shield. The earth spell doesn't do much damage, so your are then forced to switch back to your Arcane Bolt in order to damage them. You can also combine a number of spells for increased damage. For example, you can lay down a wall of fire to keep enemies at bay and then cast a whirlwind, which combines with the fire making a fiery tornado. This tornado will suck enemies up into the funnel as they enter the tornado's path and do massive damage.

One draw back is related to character movement. I have had issues with movement where my character gets temporarily stuck when trying to move. It hasn't happened a lot, but when it does it can be annoying.

STORY

The story is about a young apprentice wizard that, due to circumstances as the story unfolds, is reponsible for protecting a princess. I don't want to spoil anything so I'll leave it at hat. There is more to the story than I expected for a Move title. It's no Heavy Rain by any means in that department, but it also is no Super Mario Brothers either. The story is enough to keep you interested without affecting the action and pacing of the game.

There is an epicness that surrounds getting new spells that as the game progresses you get the real sense that you are becoming a more powerful wizard, even if physically you still look like a puny apprentice.

SOUND

The sound is pretty good in this game. There is an orchestral score that adds ambience that is not obtrusive and pleasant to hear without becoming repetitive.

SCORE/RATING

As far as Move games are concerned, I would give this title 5 stars. The game is shorter than I would like, but I think it demonstrates the Move better than any other title I have played to date.

As for racking it up against other titles across all control types, I would give it 4 to 4.5 stars. There are enough minor things that need improvement that I can't flat out give it a 5 star rating overall. If they gave it another 6 months of polish the game might have earned 5 stars because it definitely is 5 stars in terms of fun.

As a gamer I think the game is a buy.

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SORCERY REVIEW

The game itself is very fun. The graphics are mediocre but the two main characters (one you control and the cat sidekick) have a really good story and voice acting. This surprised me in a very nice way. This is the first full game (not party games) I have ever played with motion controls that actually felt like the controls were a positive and not some side gimmick to sell extra controllers. The Move controller works well with the spells and it feels good plus there are some strategies. I would recommend the navigation controller for moving your character around. The camera can be slightly off at times but it's not a big concern.

My 7 year old son played most of the time (I played a little myself, especially in the hard parts) with me watching a lot. We've also had it on the lowest difficulty (apprentice) so he doesn't get frustrated and for the most part he rarely died. There are six different powers you accumulate throughout the game (like earth, wind, fire, ice, and lightning) and that keeps it fun and interesting. The game is a bit short as it took us around six hours to complete. I don't think it's fair to compare game length of a $40 game to a full $60 game though so I didn't have an issue with this. I would suggest playing on a harder difficulty so it takes a little longer but I have no clue how hard the game is on the higher difficulties (there are four settings).

The time you are playing is fun and the new powers the game introduces keeps the game from feeling repetitive. There are actually quite a few things to do with the six main powers you get through the game (secondary things with them too) plus a shield. The games powers and controls develop nicely so you are never confused as to how to do things. Some enemies can only be hurt by certain powers so you have to figure that out as you go. Some powers can be combined as well for some cool effects.

You can't jump up on things and the game is fairly linear and pushes you in the right direction which is a good thing for younger gamers. Some different potions you get also add some variety although this is an area where we have neglected to a degree. You have to collect a bunch of things and try mixing them together which provide powers and upgrades for your abilities. There are tons of slots for new potions and upgrades and I don't know if we got half of them. There is an alchemist who shows up occasionally that you can buy and sell stuff and I think we screwed that part up. Since we are on Apprentice it didn't hurt us too much. One thing that hurt us initially was not realizing you had to switch to the ingredients tab to test combinations for potions in order to be able to create them on the powers/upgrade tab.

There are a decent variety of enemies throughout the game with some cool boss battles, especially at the end. The motion controls are fun to use and don't feel like a gimmick. The story was really good and my son loved this game. I have to admit I enjoyed watching and playing quite a bit myself. Definitely a worthwhile purchase for the family.

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Wolfenstein

Wolfenstein - Playstation 3
Customer Ratings: 4 stars
List Price: $39.99
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Pros

+ A new chapter in a classic game which many of us love. If you're a fan of Wolfenstein 3D or Return to Castle Wolfenstein, you'll LOVE this game.

+ Gripping story. Greatly evolves as you progress in the game.

+ Some very cool new twists in the story as well as the game play. Things like gravity and the Veil which is further explained in review.

Cons

Slightly dated graphics, level design, and game play

Online multiplayer can be a little dull. Mostly due to the level design and difficulty level.

Graphics: 3 1/2 out of 5

Game play: 3 out of 5

Story: 5 out of 5

Sound: 4 1/2 out of 5

Originality: 3 out of 5

Multiplayer: 2 out of 5

I am a fan of classic Wolfenstein 3D and Return to Castle Wolfenstein. This game is fun. It reminds me so much of the classic games from years ago. For what else is out right now and how far games have come, to me, this game takes a step back. It is an old game, with better graphics and some slightly new ideas. Don't get me wrong, there are new little surprises and cool additions to the game play and storyline, but all in all, this is a basic game with a simple style and classic game play/menus/control.

After playing Killzone 2, Infamous, Dead Space, Call of Duty 4: Modern Warfare, and Resident Evil 5, Wolfenstein seems like a game which may have come out a few years ago, and been pretty good. With what else is out right now, and how far developers have pushed the limits of what can be done in a video game, this game does seem very dated.

The pros of this game are a pretty solid story and the little new twists in the atmosphere of the game. One new idea with the game play is the Veil. The Veil is a green blanket which covers the gaming world which you are in and transforms everything around you. It basically is a doorway between two worlds or detentions. You activate the Veil with a medallion you found. Let's say you are in the regular world walking around and come to a dead end. You activate the Veil and where there once was a wall, there now is a doorway. There is more to it as the game progresses and you can use it anytime and in more creative ways. You can collect four crystals to add to the medallion which give you different powers. Powers like the Veil, slowing down time, a shield, and intensifying your weapons. These powers drain your medallion which will then need to be recharged by standing over one of the little recharging portal peppered throughout the game. They are everywhere.

One simple yet really fun thing in the game is the anti-gravity tanks that are tossed in levels from time to time. If an enemy is near them, shot the tank and they'll go floating off. Much more fun to shoot.

This games mission design is set up a little differently. You can speak with people about mission and choose to do them in the order you wish. At times you may only have one mission. At others you may have 3 or so missions which you need to complete. And you can do them in any order you like. I wouldn't say it is a free roam game, but I think that is what they were going for.

You can upgrade all your weapons in the black market. Your medallion and Veil powers can also be upgraded. There are a lot of neat little supernatural weapons. The Particle Cannon for example is a weapon you collect from a big guy you must defeat. The Particle Cannon shoots this lightning like beam and completely disintegrates enemies.

Over-all, this is a decent game, but it is very basic game play and has been done hundreds of times before. The Veil is very interesting and carries this otherwise dull game. Yes you can shoot bad guys heads off. Yes there are these Nazi zombie skeleton dudes. But the AI kinda sux. Very basic.

I didn't hear too much about this games release and I took a chance and went out and bought it. Am I disappointed? Not to the extent where I would totally regret buying it. But I was expecting a little more. Better graphics and tighter game play. I find that the further I get into this game, the more I like it. It should keep me busy until Batman Arkham Asylum comes out next week.

I hope this review helped those of you out there wanting a basic idea of how good Wolfenstein is. Thanx.

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I don't play multiplayer very often, mostly the single player. At first the graphics were not impressive, but as you play the game and start to enter and exit "The Veil", I was starting to feel more comfortable with the graphics. The missions and bad guys are excellent. The AI is also good. The nazis don't just stand there and wait to be shot they will move around and hide behind things. And the supernatural things you have to fight are crazy. These nazi women from hell start to come out of nowhere and kick you butt! They know when you are reloading also and will try and storm you.

The sound quality of the explosions and supernatural happenings are outstanding! I have a yamaha receiver with klipsch speakers throughout my living room, and the first time a grenade exploded close to me, I was amazed.

The game really doesn't seem that difficult until you put the setting on hard (bring them on).

I loved the original wolfenstein and return to castle wolfenstein, so if you enjoyed these 2 games then you will enjoy this one.

Wolfenstein is not about having the very best graphics or best sound, even though it has very good graphics and excellent sound, it is about kicking the crap out of germans! Having sueprnatural things happen to you that are the result of nazi engineering, which makes you want to kick the crap our of more germans!

I will play this game many, many times just like I have resistance fall of man, and resistance 2.

And you can carry every weapon you pick up. Not realistic, but who cares, its fun!

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Wolfenstein 3D was the first shooter I ever played and it holds a deep place in my heart. It not only made me interested in video games outside of platformers, it also inspired me to look at the history of World War II.

This new installment in the Wolfenstein series is a lot different from the previous games. For starters, you're not breaking out of a prison cell or out of a castle. Instead, you're in the middle of the war, helping resistance soldiers with their quest. When I first read the previews, the game seemed to be as if it were an open world, sort of like Far Cry 2. However, the reality is that while the game is pretty open, there's a lot of load times in between areas. One part of a map is the west side of town, the other is the east side. This was a bit disappointing since it is very possible to make a town that's very open world with today's gaming hardware. This is one of the let downs of the game, as in even the earliest of Wolfenstein games, the maps are really well thought out. The maps in the new Wolfenstein, while aren't terrible, just aren't as creative as you'd expect coming from the masters at id Software and Raven. One of the more disappointing things is the tribute to the secret areas by pressing your action button against walls. There are secret areas, but they're just not as fun to find since it's not a wall just pulling back to reveal a special area.

While the maps aren't as impressive, the story is very well thought out and fits perfect in this occult shooter. The architects have uncovered crystals that possess power from a Sun dimension, and now the Nazis have their hands on them. So this time, as B.J., you are on your way to uncover the secrets of these crystals and try to take down the occult once again. This story line is truly faithful to the Wolfenstein series.

One thing I've always been a fan of in these games are the weapons. They're a blend of actual WWII weapons, while mixing in a few 'what if' super weapons. The new gun, the particle gun (which instantly vaporizes enemies into dust) is one weapon that is incredible to use. Now, the weapon does feel a little cheap the first time you use it, but after you discover how limited the ammo is, it feels pretty well balanced for the game. You also sport a veil, a device that holds your power crystals for slowing time or seeing things in another dimension. All of the weapons, including the veil and the grenades, can be upgraded using gold that you find throughout the game. The upgrade system is pretty impressive. It doesn't just allow you to unlock everything you want. You have to find secret tomes and intel throughout the maps to unlock features for your upgrades. While this system is pretty fun to use, the weapons are a bit limited compared to other shooters. However, I don't think Wolfenstein was designed to be more than a typcial Doom-style shooter with an actual story to back it.

The graphics are a bit dated, but they're not bad at all. It's the Doom 3 engine. The engine still looks really good, has great lighting, and still impresses. It's not going to blow anyone away like Crysis or Killzone 2, but it does it's job at providing a smooth and sweet looking Nazi shooter. The framerates stay smooth throughout all of the action, even during switches between one dimension to another. I was pretty impressed with the sound quality. The running waterfalls when falling near your character on a surround sound system really sounds life-like. The gun sounds are most impressive, as they each hold a booming sound instead of the typcial light sound most shooters give.

Now, the multi player is where the game is a little messed up. The game is less inpiring in this area, and it really doesn't feel like they put much though into it. The maps aren't horrible but the whole system just feels a little cheap. When you come from games like Return to Castle Wolfenstein and Enemy Territory: Wolfenstein, you expect that excellent experience to carry over. The game is a typcial deathmatch style game with a few objective maps, however, they just don't feel as strong as the aged 'Return to'. It's still fun in some ways but don't expect this to take the place of many better multi player shooters out there. There's at least a ranking system, which is always better than nothing.

If you're just looking for a relaxing shooter with classic gameplay (and then some), this is the game for you. If you're not into single player adventures, I'd wait until a price drop or at least until they patch up the multi player. But for those who don't care and just want a classic Wolfenstein Nazi hunting game to go through, this game will keep you busy.

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There are just some titles you can't wait to play, aren't there? For me, Wolfenstein is one of them.

id has long been one of my favorite gaming companies. In their own words, "[They] love corridors. We're not big on open worlds, but we're getting there." Wolfenstein is a title that is helping them reach this goal.

Wolfenstein is a halfway open-ended world comprised of different parts of town, sewers, and distant places which are traveled to during missions. Although the player isn't stuck on a linear path, it does become clear after a few missions that you are ultimately "forced" to go a certain direction in order to progress. Regardless, it's a blast!

The story is in-depth and kept me interested through the entirety of the game. As a player of Wolf3D (who wasn't/isn't?) and Return to Castle Wolfenstein, I have been waiting to see how BJ would continue his fight against the Nazi regime and the occult. This latest installment was a pleasant surprise to see BJ take almost guerilla-like tactics against the Nazis. Rather than simply running and gunning, the entire city is open for hiding and striking.

The ability to use some of the occult to assist yourself through the game is a nice change. The Veil, which is upgradable as the game progresses, is a great added feature allowing you to manipulate the environment, enemies, and even time. There is a slight feeling of an RPG in this game as you can upgrade the Veil, weapons, and acquire gold to purchase goods. This is nothing cumbersome and never feels like you need to go out of your way to reach these upgrades. Beware, however, that you don't have enough gold (even if you find all hidden treasures) to upgrade everything, so choose wisely.

The graphics and physics are quite good. There seems to be a slight decrease in framerate while in the Veil, which is disappointing since you use it rather frequently, but it's nothing severe.

Overall, I couldn't be happier with this game. I have since become nostalgic and went back to playing Spear of Destiny, Wolf3D, and Rise of the Triad (originally planned to be Wolfenstein 3D II) . I hope they make another Wolfenstein despite the terrible sales of this installment.

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Wolfenstein is one of those games that sat on my shelf unopened for a while. It came out well before I got a PS3 and was just one of those titles I'd not thought of until I bought it on sale somewhere and figured, it can't be "that bad."

About a week ago, I opened it on a whim, just to kill a bit of time when winding down.

Then I was immersed. Wolfenstein is a shooter with mystical qualities and a sense of location I haven't encountered since the first Bioshock game. There's plenty of reviewers who went into more and better detail, so I won't echo what they said. However, I did want to give this game some well-deserved props.

I haven't finished Wolfenstein yet, nor played the multiplayer, but I can say that the time I've spent with it has been great fun. If you're looking for a GREAT game to fill the summer lull in games releases (before an insane November) BUY THIS GAME NOW! You won't regret it.

I hope the developers are working on a sequel. I can tell you, I won't dismiss this title again. Or let it sit on my shelf unopened.

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[Upgraded Version] Ultra-comfort Black & Orange Wireless Bluetooth Ps3 Controller

[Upgraded Version] Ultra-comfort Black & Orange Wireless Bluetooth Ps3 Controller for the Playstation 3 Console By Avalid
Customer Ratings: 3.5 stars
List Price: $40.00
Sale Price: $14.97
Today's Bonus: 63% Off
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OMG. I have read so many horror stories about these knock offs. This one had no complaints though. I took the risk and got it. It works just like the Sony. Its all the same parts from what I can see on the outside. It feels the same. Buttons and joysticks are good. It vibrates like its supposed to, it connects, its wireless. Even my kids said why spend 3 times more when they are the same. I'm going to buy two more of this exact one.

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This controller is way cheaper than the original sony ps3 controll. I bought it because it had a lot of good reviews. For games that do not require precision, like racing or fighting games, this controller is excellent. Can't really tell the difference. For first person shooter games, like call of duty and modern warfare, you will notice the difference. Let me explain, I have a very accurate aim in shooter games. Every time I aim with this controller, it seems to slightly aim around the player I'm shooting. It feels like there is an invisible force field around the player that causes my aiming to shoot just outside the target. It is more noticeable from longer range. Its very frustrating, and has caused my accuracy to go down. At first I thought the auto aim was disabled, not the case. Ive used it to play God of War 3, Rachet and Clank, little big planet, etc and you cant tell the difference. However, its made me scream my guts out and almost slammed the controller once after playing Black Ops and Modern Warfare. Very frustrating when it comes to first person shooter games. Hope this helps!!!!

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When you hold this controller it really does feel like a cheap knock off that in reality, probably costs around 2$ to make. I thought it would last a few months at least, but it stopped turning on after 3 days, out of which it was used for about 1 hour. Stay far away from this product, otherwise you'll just be throwing your money away.

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This is a great fill in for the original PS3 wireless controller. Have not figured out how to feel the shock vibrations yet, but this is a much cheaper way to play my PS3. And the color if this particular controller is cool and looks great.

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Didn't expect the long wait to receive them. They die pretty quick so keep ur cord handy. Oh and they don't come with the usb cord to charge them so that sucks!!

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