Showing posts with label ps3 game uncharted 3. Show all posts
Showing posts with label ps3 game uncharted 3. Show all posts

HKS Racing Controller

HKS Racing Controller - Playstation 3
Customer Ratings: 3.5 stars
List Price: $44.99
Sale Price: $36.88
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I just received the controller and so far it's amazing. Keep in mind that these are simple first impressions, but thus far, color me impressed. Right off the bat the controller itself feels solid. Build quality is easily a 7 or 8 out of 10. The auto-centering wheel is going to be great for oval races in GT5 and the new NASCAR game. For once I can hold a fairly steady racing line, which has definitely improved my laptimes a bit. So far I've only tested the controller with Burnout Paradise and F1 2010. Burnout I noticed the tighter analog stick helped out while on F1 2010 the steering wheel was smoother. The pressurized gas and brake pedals are phenominal, specially on F1. The great thing about this controller is the ability to change setups on-the-fly. There is a little switch on the back that is labeled "NFS/GT" which swaps the Square/X with L2/R2.

For fast maneuvers like in Burnout, the steering wheel doesn't respond *quite* as fast as I would like, but it still works very well. I think the best part about this controller is how versatile it is. With F1 2010 the steering wheel really helped in the middle of turns where I usually have to put a bit more wheel into it and often spin or get really loose requiring me to get off the throttle. Speaking of which, the throttle on the controller compared to R2 on the official PS3 controller is like night and day. Everyone knows how loose the analog sticks and triggers feel on the official PS3 controller. That is all tightened up quite nicely with the HKS controller. Much more control.

With Gran Turismo 5 now out, I have been putting this controller through it's paces and am happy to report it is holding up quite nicely. The steering wheel on the controller really shines through on the license tests where the difference between Gold and Silver can .001 of a second. With the steering wheel I can hold a steady line through the turns which allows me to keep as much speed as possible. What I'm finding I like most about this controller though is how I can use the analog stick for the hard turns but I can immediately switch to the steering wheel if I come up on a turn that requires just a little more finesse.

My only complaints would be the digital led readout...it's not so much a complaint, but rather that I find it useless as I'm paying attention to the screen, not the controller. This leads me to my second complaint; the controller is wired. While InterWorks has included more than enough length in the USB cord (which is gold-plated, MAJOR props for that, excellent connections!), I'm curious to see if they could have possible removed the led and put in a bluetooth chip and small battery...perhaps gen 2?

Overall, I'm really digging this new controller. There are a few racing games coming out in the future that I look forward to more now that I have this controller. NASCAR 2011 for instance should really benefit from this controller. For anyone who can't afford a racing wheel/seat, or who just don't have enough room for a racing wheel/seat, this is a near-perfect substitution. Definitely recommended!

*UPDATE* September 1, 2011 I've had the controller for almost a year now and I still use it every week on GT5. I'm almost always in the top 3 and that's racing against guys with actual wheels. We usually race 4-5 races during our racing night and Over the past 6 months or so, my average finish is 2nd ;) I have since expanded to NASCAR The Game 2011 and the HKS controller works great. I can hold a pretty smooth line through the turns at every track, but most importantly Daytona and Talladega. You can clearly tell the difference between people using a regular controller and a wheel and this HKS could easily pass for a wheel. I've had people complain that I must be using a wheel and I simply tell them to Google "HKS Controller for PS3" and it shuts them up :)

With F1 2011 coming out in less than 3 weeks (can't wait!) I'll have yet another game I'll be using this controller on an almost daily basis. Still "definitely recommended!" :D

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Here is my small review for this racing controller.

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I've been playing Gran Turismo 5 with the HKS Racing Controller for 2 weeks. Here is a list of pro's and con's:

Pro:

Same size as a normal controller

Button layout feels natural

Well built and has a nice weight

Topside has a racecar design

Underside of controller is of a different material and doesnt get sweaty

MACRO button lets you program the controller how you want

Wheel is precise

Wheel snaps back to center

Takes hardly no time to get adjusted to the wheel

Gas and brake pedals improve throttle use through corners

Switches on the underside can easily be changed from GT to NFS

Con:

Gas pedal becomes uncomfortable during a long race (it would be nice if the pedals were made of rubber)

Center marking on wheel can become uncomfortable

LED display in middle sometimes goes crazy (displaying random h's and U's)

Triangle and Circle buttons feel like you have to reach for them (bad if you use handbrake)

These are things that I dont feel are either pro or con:

It is NOT cordless (which is fine with me)

I dont ever look at the LED display

USB plug-in is gold plated

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Note: I have only used this controller for GT5, I can't comment on how it works in Need for Speed or other racing games.

I bought this controller for GT5 and have had it for 3 months. All in all I'd say this controller is not that great and I got tricked by positive reviews. What bothers me the most is that the professional reviews (Kotaku, Gameinformer, etc.) didn't address the main problem. The LED display shows the real problem with this controller, it's extremely inaccurate. I would attribute this to the lack of support from Sony, PD, and Eagle 3 (Controller Developer). Someone needs to develop better drivers for this. As is a value of 24 is full throttle. The pedals are also made out of a hard plastic that really dig into your thumb after a few races.

I attempted to drive a F1 car with this controller and found it didn't make things any easier, compared to a normal controller. I may not be the best driver but it's impossible to get the throttle response you need while exiting corners, and the brake isn't any better. I found that even when I was gentle I'd usually end up spinning out. Going back to my previous point, the error in the pedals is exponential, as you get closer to 24, each step is equal to a bigger chunk of acceleration. So while 24 is full throttle 21 is about 3/4 throttle.

The steering wheel was a nice departure from the analog, but after using for 2 months, it isn't much better. It helps with holding constant turns, but that's about it.

Since I bought this controller I tried to like it. I am even still using it now, but that's mostly attributed to my attempt to justify this purchase. I haven't heard anything about future driver support for this so this controller, the newest update to GT5 did nothing to improve this controller's performance. If Sony, Eagle 3, or PD develop drivers for this than the controller is worth it. As is I would not recommend this controller to anyone.

In my frustration I bought a Logitech G27 Wheel, I understand that something like this isn't for everyone, but if your in the market, it's 100 times better than this controller.

I also know that Fanatec offers their own PS3 racing controller, I can't comment on how good it is but it might be worth checking out.

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Great product for racing car games at an affordable price compared to a steering wheel system. This allows you to be more precise with the turning, accelerating, and braking. Great for controlling higher power cars as you can easily control the pressure in acceleration and braking. You also have the ability to memorize different button choice options for different racing setups and change the upper buttons on the fly for different race styles.

However, there's 2 things I didn't like. This controller is not wireless so the cable can be somewhat annoying; but, its long enough to make it comfortable. Last the middle acceleration percentage meter is useless as you really can't be paying attention to that; it's just a cool little feature for cosmetic purposes.

Overall, I recommend this product if you're looking to get faster in the game and be more precise in racing and yet not spend $100s on a good steering wheel system.

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eForCity Silicone Skin Case Compatible with Sony PS3 Controller, Blue

eForCity Silicone Skin Case Compatible with Sony PS3 Controller, Blue
Customer Ratings: 4 stars
List Price: Price Unavailable
Sale Price: $2.99
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First off I received it in this cheap little clear bag about 2" by 3". no brand name or sku # on the bag or anything but the biggest disappointment is that it wasn't the same cover. It had no side grips like the one in the picture. another problem that the skin covers the lights on the front of the controller. There is a skin that Sony sells at Target which is Sony licensed that fits a lot better and is a cooler looking dark blue color, has an opening for the front lights and is way better quality. It sells for $8.00.

BEWARE It seems like Eforcity has Schillers working on the ratings of their products. If you don't believe me look at the history of some of their ratings to see for yourself.

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The PS controllers are so small and smooth that my big hands often get cramps. This bad boy solves that! I put it around new Dual Shock 3 controller I ordered from Hong Kong and it works dynomite! Came quick too. I highly recommend!

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One of the few purchases I've ever made that is in the "comfortably exceeded expectations" league. The Playstation controller has been the best designed of any for a long time until the Xbox 360 controller which is, I think, a better size, texture, and trigger design making it, overall, the best now. Now the PS2 controller seems too small and cramped.

On top of that, the smooth plastic worsens sweaty hand issues and just doesn't feel as stable as the "tackier" texture of the Xbox 360. Well, this grip solves at least the texture problem. It not only reduce the impact of sweaty hands, but seems to actually make my hands sweat less. Much nicer feel than the smooth plastic, plus it adds a bit of color.

A bit tough getting it on, but once there, it's a great fit. It sounds ridiculous to say a product like this can have any noticeable impact on your gaming enjoyment, but it not only does have an impact, but one far beyond it's price. Killer value.

One of the best accessories purchase and just straight up ANY purchase I've ever made. Well pleased. Highly recommend this product.

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I did not want light blue, but that is the least expensive one. This cover is really nice, makes the contoller way more comfortable. I wanted to make the contoller bigger and this helps with that. Now all I need are analog stick covers

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I ordered a red one a while back and it was great, after recieving that I ordered another for my other controller. This one came from somewhere else, and not eForCity. It is a cheap version of what is shown, and is nothing like it. If you want one of these I suggest you continue looking because the one I recieved from this particular page is a fake.

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PlayStation 3 40GB System

PlayStation 3 40GB System
Customer Ratings: 4.5 stars
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I have both the Xbox 360 and Nintendo Wii. I never thought I would buy a PS 3 but after hanging out at the stores to long during the Holiday shopping I ended up buying one. I must say, so far I'm very impressed. Its easy to see why Sony was charging a lot for this when it first came out, this thing is loaded and the fit/finish seems top notch. Compared to the Xbox 360 the PS3 seems very well thought out. The Xbox some days seems like something I built in my basement. The Xbox is so loud when you are playing a game. I can't figure out why MS would think anyone would want to watch a movie through their HD-DVD player as you would have to turn the movie sound way up to block out the 360's fans.

The PS graphics are very very good, and the blu ray dvd is just an added bonus to a very good game system for the new lower prices. Also, its nice to have the on-line game play be free, compared to the Xbox $50 a year. It's not that the xbox is bad, the PS3 is just more refined. I also expect fewer problems with the PS3 than the Xbox. I have only had one issue with the xbox, the tv connector cable went bad, but I know several people who have had 2-3 360's just die on them.

The Wii shouldn't be compared to the PS3 or the Xbox. Its a great game system with the innovative controlers and the easy to play games. Its the only system my wife will play and she never played games before. That is the beauty of the Wii, it truly is a game system for everyone.

So far I see a lot of pro's for the PS3 and a couple of cons.

Pros

Graphics

Blu Ray DVD

Wireless internet connectin built in

Rechargeable wireless controler

Very quiet

Doesn't run very hot

build quality

free on-line game playing

Cons

Not many games yet

No hdmi cable included.

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For all of you considering the PS3 this is one of the best choices you can make when it comes to home entertainment. Gaming and multimedia are taken to the next level.

First getting my hands on the PS3 made me realize that this is the largest Playstation conosle by volume and weight they have ever come out with. I quickly realized how sturdy and well made this product is. The plastic that is used is solid and heavy duty. I also realized how easy dust and fingerprints attract to the shiny finish which is both plastic and fake chrome. Connecting the PS3 was the easy part. Unlike the Wii and 360 Sony has left the power station inside the console. Which means you only need one heavy duty plug to connect. From the back of the console you have many choices for video and audio outputs. The standard AV outlet is there which allows you to play with the cables it comes with or to buy component cables for high definition viewing. You also have a optical digital output for full digital sound. New to any video game console is HDMI output. This allows you to have the PS3 in full high definiton video and audio. HDMI is capable of a full digital signal allowing 1080p true high definition picture. It is also capable of unleashing 7.1 high definition sound. So audiophiles should be happy about what this console offers. On the front end you get two USB ports. This allows you to connect various devices like a photo camera, internet camera, mouse, or even a printer. The Sony PS3 has a feature that allows it to be on standby at all times. Which is similar to the other consoles. I will talk more about this feature on the PS3 further in the review.

I would like to cover all the interface options the PS3 accompanies seperately so consumers can become aware of all the advantages this console carries. For those of you familiar with the Playstation Portable this interface is almost exactly the same.

You are able to create seperate logins for anyone who uses the PS3. This allows for each person to go online with their information. Although it doesn't really have many more advantages than that right now it is rather insignificant.

Next is the system settings. This allows the user to adapt the PS3 to their television and sound system. You can adjust the high defention settings to fit the maximum resolution of your t.v. You also have setting for your blue tooth devices and internet connections. The PS3 comes with built in wi-fi which seems to have a strong connection that gives you almost seamless online use.

The PS3 also has a photo viewer. You can download pictures by using your camera and connecting it via USB. I haven't checked to see how viable this option is. Generally you get your standard slide shows although they have a fun feature. One of the features takes your pictures and gracefully places them onto a blank canvas. I think the slide shows are best when you set them to music.

Next is the music player. You can download your pics via CD which is rather quick. I have done this numerous times putting quite a music collection on my PS3. Although Sony has talked about having downloads via the internet which I think would go over very well. You can listen to music while viewing a feature that uses colors and textures. It is your standard music viewer...nothing special there.

I want to talk about one of the most notorious features of the PS3. The Bluray player. Most of you now know what a Bluray player is and does. I have viewed numerous movies on it. I have also viewed these movies on two different hdtv's. One a 1080p and a 1080i. I really did not notice much of a picture difference. After viewing a few movies on the XBox 360 hddvd player and the PS3 Bluray player I really did not notice much of a difference. One thing I have noticed about hd movies is that the ones more than a couple years older have a slightly grainy appearance since they were remastered for high definition. Newly made movies appear crystal clear with vivid colors and tremoundous definition. The PS3 does allow you to view regular DVD's which can make the transition that much easier. The regular DVD movies are upscaled on your HDTV allowing an excellent picture. For many of the new movies it is almost difficult to notice a difference in a DVD picture and Blu-ray picture.

Now would be the gameplay part of the interface. This keeps track of the game disc you may have in the player or also games or demos that you have downloaded. This interface is rather simple and easy to negotiate. One feature that is sadly missing from the 40 gig is backwards compatibility. Although you can still play PSone games, PS2 games are a no go. As far as the games go I have played numerous games plus several demos. The games that are non exclusive like Madden Football are deficent on the PS3 compared to XBox 360 counterparts. The game speed is smooth and polished. The visuals on exclusive PS3 games like Heavenly Sword and Ratchet and Clank is quite impressive. The PS3 seems to create a living vivid environment with the ability to create many textures and surfaces. Game demos like Motorstorm and Gran Turismo HD show what the PS3 is capable of. Amazing graphics and sound quality will become apparent in many of the games this holiday season and beyond. I have also enjoyed the few full games that are downloadable. The games have enhanced hd graphics and are affordable at only $7.99-$9.99. What I have enjoyed is online gaming. With the PS3 you don't have to pay any added fees. The gameplay was seamless and quick and allows you to use a blue tooth headset when playing. I also believe you can use your PS2 headset via USB. The online gaming is virtually the same as the 360.

Lastly I will cover the online features of the PS3. On the interface online is a big part. From the browser to having friends and checking your mail. Of course the largest feature is the Playstation store. Which is obviously not very unique. The 360 has a market which could be considered the pedigree for consoles. The Wii is limited to just classic video games. The Playstation store is decent right now with very numerous items to download. You have games, demos, and movie trailers. The store will continue to grow and has a nice feature that allows you to dowload PSone games for the Playstation Portable (PSP). After dowloading it to your PS3 then you transfer it via USB to your PSP. Also a very intriguing feature that I think is really amazing is called remote play. When your PSP is integrated into your PS3 you have the ability to view and listen to stuff on your PS3 anywhere in the world with your PSP. All you need is a wifi connection. I have tried this feature out and it's really enjoyable. I was able to view movie trailers and listen to my music on my PSP. The feature is nice although it is supposed to work when the PS3 is on standby. It did not work for me then. Only when the PS3 was on and set for remote play.

There are also two features that are becoming more apparent for owners. Folding at Home is a beneficial program that works with Stanford University. The program runs when your PS3 is idle. What it does is run computations that help scientists work for many cures to diseases. A beneficial plus to the PS3. I can vouch for having my PS3 on nonstop 24 hours a day 7 days a week for many months without any problems. Secondly I want to talk about HOME. No not your real home but the PS3 program that will be available early 2008. This program will be a virtual online social interface allowing you to meet numerous other PS3 players. I have been allowed to participate on the Beta version and I must say this has extreme potential.

2008 will be an exciting year for PS3 owners. The experience is already excellent with over a dozen very good games. The PS3 will have over a half dozen superb games releasing next year. Games like Gran Turismo 5, Killzone 2, Little Big Planet, Metal Gear Solid, Final Fantasy are just the beginning. If any of these games suit you it would be an excellent reason to own a PS3.

In closing I will say without a doubt the PS3 has been quite an experience. I feel the $400 is well worth it for the features you get. Wifi, Bluray, HDMI, and of course the game playing.

I believe many of you are on the fence and trying to justify a large scale purchase like this. The games are here and the experience is superb. If you want a wonderful living room centerpiece that will provide numerous hours of use the PS3 is the way to go.

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All the news I read said 60GB was the only way to go if you wanted a PS3 with backward compatibility. Therefore, I rush into nearest BestBuy to get a 60GB when I saw online news said 60GB was sold out in most of retail stores on 11/02/2007.

I was not very happy when I realized my new PS3 was running HOT and LOUD, believe me it was very LOUD. I exchanged it for another 60GB next day. This one was a little better, IMO; however, it was still running HOT and LOUD. I went to Target, and got another 60GB. This one was not any better. I told myself this had to be a design flaw but I would give it for another try. Therefore, I returned it and bought another 60GB from Target again. Four out of four, they were all running HOT and LOUD. I gave up at this point, and returned the last one purchased from Target. At this point I almost wanted to learn to live with the noise since I enjoyed the Blu-ray so much and had some fun playing those demo games.

I went online and did some more research. I found 40GB should consume a lot less energy than 60GB and 80GB. IMO Energy = Heat; therefore, I was in BestBuy again on 11/10/2007 with my family and bought a 40GB. Installed it in the evening, watched a regular SD DVD and left it on over night for downloading. WOW, it ran much quieter and it was even running quieter than my HR20-100 (a DIRECTV HD DVR). Off course, I return the last 60GB I had the following day.

My decision metrics:

1. Can I watch movies with the PS3 running so LOUD?

NO WAY!

2. How important is the backward compatibility to me?

I can keep my PS2 connected to TV, still; however, I should move on and focus on PS3 ONLY for game playing.

3. Do I need two more USB ports and memory card slots?

Not such a big deal.

4. Is 40GB big enough?

I DON'T care.

I would buy another PS3 when it starts using 65nm processor rather than the current 90nm in the near future. Now 40GB is the only way to go IMO. I hope my journey to a 'QUIET' PS3 can help you make your decision on your future purchase.

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By now, everyone knows the details of the system. I had to chose between the 40GB and 80GB system. For me, it was easy. I don't need any of the extra features of the 80GB system. (limited PS2 compatibility, extra USB, card reader, Motostorm game etc.)I also didn't need the 80GB because I upgraded the 40GB HD with a faster 120GB HD, and it only cost me an extra $55. The 40GB system also has the 65nm Cell Processor. So for less than the 80GB system, I have a faster, quieter, cooler, and more energy efficient 120GB system.

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A hands-on review, going over:

-What's included in the package and their purpose

-Actual PS3 performance and load-times

Note: This review was for the outdated 60-gig version, but the functionalities and features demonstrated in this video do not differ from those of the 40-gig version, except the extra USB ports and Memory card drives)

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Rock Band 2 Single Cymbal Expansion Kit

Rock Band 2 Single Cymbal Expansion Kit
Customer Ratings: 4.5 stars
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I must admit that when all the Cymbals were functional it added a great "authentic" feel to my Rock Band 2 drum kit.

However after about 3wks of drumming I noticed the Cymbals where not responding well until they eventually stopped working all together. It was fun while it lasted but not worth the price for the quality of the product.

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Let's face it, the double cymbal set is the one you're most likely to find in a store (say, Gamesmop or Fest Fry). But once you have that, you realize how much you need 3 cymbals. Well, if you manage to find the single set anywhere, you're in luck it comes with the same mounting tools as the triple, so you can upgrade the double set very easily with this one.

I rated 4 stars instead of 5 because really, what you want is the triple set. But since that's pretty impossible to find, getting the double and then this is a good way to fake it.

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My son and I enjoy playing the drums more with the expansion pack. We purchased both the two-pack and the single cymbal pack. But we've had some issues which limit our enjoyment of them--especially for the cost.

A NOTE FOR LEFTIES:

I you play in left-handed mode, the left-hand red tom becomes a crash or even a ride cymbal. The cymbal expansion packs don't allow for a RED cymbal. They give you BLUE, GREEN, and YELLOW which is perfect for the RIGHT handed player.

NOTE ON CONSTRUCTION:

We've now broken two cymbals. The plastic pin assembly just below the cymbal is a weak point and with some energetic playing, easily crack and break. I managed to repair them by installing a hose clamp over the pin assembly. Also, the clamps that grab the drum set itself don't lock tightly enough so the cymbals slip down while playing. I repaired this by wrapping tape around the shaft of the cymbal mount to widen it so the clamps can grab better.

In summary, the cymbals are fun, but the poor construction is a major issue.

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Easy to install and comes with two brackets so you can set up a three cymbal kit.

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I was a littel scared that this and the two-pack(sold everywhere) would not be as good as getting the three pack but, it came with everything I needed to either install it as a single cymbal, or to make the set of three. (There are two separate attachments, one that makes it easy to set it up as a crash and ride cymbal)

I love the game, and this really lets you immerse yourself into the drumming.

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PlayStation Move & DualShock Charging Station With Stand For PS3 Slim

PlayStation Move & DualShock Charging Station With Stand For PS3 Slim
Customer Ratings: 3 stars
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The stand seems pretty sturdy, although it's kind of in a corner so nothing bumps into it.

The controller chargers work perfectly, and shut off when they're fully charged. I don't have the Move so I don't know how well those chargers work.

The PS3 fits into the stand, and I didn't know if it would grip it well enough to hold but it seems fine.

Overall, good stuff, worth the purchase.

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Had charger for a few months then it quit charging. Very fragile. Does not connect very well. Needs a lot of space to charge.

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I was looking for a charging station which could charge my 2 move controllers along with my two dual shocks. This was the perfect product for what I needed. I ordered and got it with in the estimated delivery date. Plugged it in and worked for a couple days but after plugging and unplugging the move controllers a couple times due to repeated use the back right charging dock stopped working. The LED didn't didn't turn on and the move controller wasn't charging. Upon closer inspection I discovered that the metal prongs which connect to the move control when its charging where not fixed to the dock and had broken off. They are very fragile for some reason and if you buy this product you should be careful when plugging in the move controllers. Although, the left one dock works just fine and didn't break. Anyway I am waiting for my replacement from Amazon. Overall the product does what it say it does, just be mindful of the move charging dock. I'm not sure why they didn't just go with the USB connector like with the dual shock dock.

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Sure, this product does what it intended to do: it recharges PS3 equipment without using PS3 USB ports. Nice. But, it comes with a short power cord, which necessitates plugging it into a power strip. Would have been nice if the cord were 2 or 3 feet longer.

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As stated above: plug did not stay in and did not charge when plugged in! Amazon made the return easy so I am expecting my refund once they receive the returned item. Did not want to take a chance on an exchange as it seemed cheap with no quality control. Great concept.

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Uncharted 3: Drake's Deception

Uncharted 3: Drake's Deception - Playstation 3
Customer Ratings: 4.5 stars
List Price: $19.99
Sale Price: $14.87
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Greatness is a word I want to stress regarding this game. Drake's Fortune was great fun, a welcome departure from the end of the world/futuristic shooters predominating at the time. Among Thieves was the ultimate sequel and built wonderfully on all aspects of the first. Drake's Deception, the third entry in the series, is something else altogether. This game sets a new precedent for how inclusive and engaging video games can be. There will be some who won't feel so strongly but most anybody who loved the first two is going to LOVE this.

>Graphics 5/5 As always, fantastic! They have managed to improve on the sequel. While the game still looks the same overall it is the details that ND continues to add that makes each game an improvement over the previous one. This entry specifically seems to push the already present cinematic feel as evidenced brilliantly by its opening scene and chapter as well as numerous times during the game in cutscenes and gameplay.

They show off their abilities by purposely trying to show us different settings than the previous games. The London Underground is wonderfully designed, the Colombia streets are populated and lively, a temple found in Syria has a wonderfully cinematic design, etc. They also show off their ability to render fire, sand, some excitingly trippy hallucination style sequences where everything is warped, and a fantastic (if slightly out of place in the overarching story) swaying environment on a ship. Another nice touch is some levels occurring during day and others at night.

Character acting has again improved as much between this and the last game as the last game did over the original. Faces are fuller and more expressive (Chloe's face is major evidence of this). This game looks so good family members will stop to see what I am watching and so entertaining they then wind up sitting down to watch me play.

>Gameplay 4.5/5 Drake's Deception has everything you loved about the first two games, only more finessed and perfected. Enemies are now slightly smarter and diverge on your position quicker (though in some ways I'd argue this makes them easier to take down, no more pin downs). The weapons system has been updated and tweaked (anyone who played the beta knows aiming is more particular, but you quickly adapt). Drake now grabs weapons automatically when out of ammo, another nice added detail.

The best new feature seems to be the updated brawling system. In what reminds me of the recent Batman Arkham games, Nate can now evade, counter and take on multiple opponents. It's all great fun and plays well. The ability to dive underwater becomes well utilized in later chapters. The new ability to ride a horse is simple but works well, think of the jet ski from the first game only updated, you sort of just steer and shoot. Another nifty new detail is the ability to throw back grenades, though you have to time it well.

Having finished the game I will say objectively that any faults to be found are in gameplay pacing/mechanics. All games I've experienced have a sometimes clumsy quality to gameplay. On occasion you press a button and it doesn't do what you want, that's just part of gaming. In Uncharted this manifests itself when sometimes trying to reach for a specific ledge, it can look like Drake is doing calisthenics.

The other issue is more subjective but this game seems to have less prolonged gun fights (which I always enjoyed) and more of the game plays itself in a sense. Another reviewer said it best noting that the game holds the players hand more this go around (press square now, circle now, etc), this may please some but will definitely aggravate others looking for more challenge. Though this may be due to my having a better handle on the gameplay by this third installment it would still be nice if some new/larger challenges were added to compensate for those who have learned from the previous entries.

>The story 5/5 I won't give anything away but well crafted stories are a key reason for the popularity of this franchise, this entry doesn't disappoint in that regard. The actors perform great as always, so many nuances brought to the characters. This game takes the world of the previous games and expands on it. If the second game was a continuation of the story from the first then this game is an opening up of the characters, their world and the story being told.

A wonderful backstory for Nate and Sully is crafted and played out and a flashback of sorts is handled in a respectful way when it could've felt cheap or forced. There is a very Indiana Jones and the Last Crusade feeling here. This game has the mix of action, humor and romance that previous games had with strong emphasis on emotion in some key scenes (and for those concerned I felt Elena and Chloe's respective returns were well handled and logical continuations).

Another possible criticism though, the villain in this entry is formidable and compelling but when you finally reach the ending I don't feel she is as well utilized a final boss as either Navaro or Lazarvic. The villains overall are also not well explained, not that they have to be, some mystery is always nice, but how this one guy appears and vanishes almost magically at several points I'll never know. Then there is no real boss showdown. There is also a character, Charlie, who is fun but severly underdeveloped and largely used only for story purposes. These don't detract from the game at large but I mention them as I hope they aren't issues that will magnify as further installments are released.

>Online Content 5/5It was adding the online content to the sequel that propelled this series to a new status within the gaming world and here it looks like they aim to keep that status. So far it looks like all the fun of the Beta without most of the bugs or any of the restraints. Everything seems to run smoother and it feels more like playing Uncharted 2's online content, though perhaps this is because I'm more used to the updated mechanics after playing the full campaign? Anyway, you get more customization, more options, more everything.

>Conclusion > Game of the year? You better believe it. Certainly if you are new to PS3 or debating the commitment this game makes it well worth it. You don't have to have played the first two for this to be enjoyable (though I suggest both based on their own merits and to make this story even more enjoyable). While some game studios dream in the recesses of their mind only to wake and find it vanity, Naughty Dog are dreamers of the day. They act their dreams with open eyes to make it possible, and in making Drake's Deception, this they did.

The game is 22 chapters of greatness and should be a good 8-10 hours on the main story depending on player ability. Then there is the treasure hunting/trophies and acclaimed multiplayer to ensure you get well worth the $60 price tag. Overall I'd say this game could be critically rated at the worst 4.5/5 but as a fan I'll say anyone else who enjoys these games is going to rate it 5/5, no doubt.

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Greatness from small beginnings is the phrase that starts out this story.

Uncharted 3 takes us to a whole new world of treasure hunting like never before. In this game, not only do you play as Drake, but as a young (child version) Drake as well. The story jumps back in time through out the game, where we learn how Drake and Sully met and become friends. A new woman is brought into the picture. This time, she's a former love interest of Sully and not Drake.

Rather than starting out the game in the middle of nowhere like Uncharted 2, this time you're in the heart of Europe in a British pub. But just as in past games, you are quickly jumping from location to location throughout the world. Each scene remarkably done and visually stunning.

On thing I really like that's different in the Uncharted 2 storyline is this time there's less issues with your team mates turning on you. In Uncharted 2, people on your team were often taking off, and you lost your allies as quickly as they joined you. In Uncharted 3, your team of 4 sticks with you and works together. Your not getting abandoned because you partner ran off with the bad guys, even if they were just pretending to be on their side.

The story is just as compelling as it has always been. Uncharted 3 plays out like a blockbuster movie, only you get to control the moves. Climbing, running, fighting and shooting your way through everything you can imagine, Uncharted 3 has managed to even out do their last game. As usual, while playing you also look for treasures throughout the game to collect. You have your journal again to help you solve puzzles as well.

Online game play is set up by using a pass code that's included in the games case. Once set up, you have game play options such as:

Team Deathmatch

Plunder

Team Objective

Three Team Deathmatch

Free-for-All

Hardcore

Co-op Arena

Co-op Hunter Arena

Co-op Adventure

The online game play benefited quite a bit from the open beta testing. The online matches are smoother and have less issues than there were months ago when they first opened the testing. I played quite a bit during that first month and can definitely see much more fluidity in the online game play movement versus how it was during beta.

This is not a game you will want to rush through. There is so much to see, treasure to collect and story behind it all.

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I have noticed anyone saying anything bad about this game is called an "xbox fanboy" or the reviewer gets insulted.

Everyone has the right to their opinion and I happen to agree with the negative reviews about this "game".

This game was recommended to me by a friend and I had never played any of the Uncharted games before, but this game just seemed like very bland and repetitive gameplay. The chases especially drove me crazy after a while, it was like enough already.

New age games have all kinds of cut-scenes and very deep storylines, but its like you watch a little and you need to play through a little bit just to get to the next part so as opposed to it being like interactive it's much more one dimensional. This is the same type of complaint from everyone who gives this game negative reviews because it's true. The difference is some people enjoy this type of gameplay, I like many others personally do not.

The story is very good and so are the scenes and at points I found myself wanting to fast forward the gameplay just to watch the rest of it as I couldn't care less about playing it and in fact preferred not to as the gameplay was not that fun and seemed more like an interruption to me.

With a story like this and the way its setup the gameplay really is not necessary.

This game is very reminiscent of Tomb Raider with the puzzles and adventure and everything which is great, although I find it to be much slower paced and I found the gameplay is too forced and as I already mentioned feels almost unnecessary. There is no strategy involved or skill really you just need to make your way through to get to the next scene.

In any regard this game is certainly not worth 1 star like others have given it, but I just found it very slow and boring to play, but the story and cut-scenes are very good and anyone who likes a game like this will certainly love it, but if you are into more fast-paced arcade style games this is definitely not the game for you.

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Uncharted 2 ended up being a smash hit. Perhaps one of the best video games sequels ever produced. It was better than the first game in almost every conceivable way. It's hard to imagine any follow up to Uncharted 2 being half as good but rest assured, Uncharted 3 is just as good as it's predecessor. If you played the first two games and enjoyed them then you simply have to play Uncharted 3.

The story in Uncharted 3 is a bit more rich and defined than the first two games. Nathan Drake is back and this time he's searching for the Atlantis of the Sands. It has something to do with the ring he inherited from Frances Drake. But a woman by the name of Katherine Marlowe believes that ring is hers and it ultimately holds the key to finding this lost city. On paper Uncharted 3 sounds pretty basic, but watching the story in action showcases a strong character driven narrative. In particular players will learn more about the dynamic between Nathan Drake and Sully. The cast is remarkable and charming. And we learn about them not just through the cutscenes but how they interact with one another during some of the moments in between the actual cutscenes. The dialog and banter between them is charming, humorous and sometimes even heartfelt. There are also moments that can, and often do, feel as though they've been ripped from a summer blockbuster. Though some of it is definitely over the top, the character driven nature of the story is what ultimately makes it so good. Like the first two there is a distinct human element at play that makes the simple situation an interesting one.

The cutscenes are aided by extremely good direction and motion capture as well. The characters feel human. But more than that, Uncharted 3 is simply a beautiful game. The environments the game takes place in are detailed and the animations are smooth. The Uncharted games in general are some of the prettiest you'll ever see. But it isn't just that they're visually astounding, it's that their detailed and encompassing. The environments come alive. Other details also stand out a lot. Water or sand is amazing and the way the physics work is also amazing. If there's one thing we can clearly say about Naughty Dog, it's that they'll never skimp on the presentation of a game. The voice acting is equally as good and charming. Some of the best you'll hear in the industry. As you play and watch the characters interact and hear their voices it's hard not to love them. You'll be drawn into their personal hell and anguish, but also their joy. It's all great on the eyes and ears.

Gameplay wise, Uncharted 3 hasn't changed too terribly from the first two. There is a good amount of gunplay, platforming and puzzle solving throughout the adventure and the game does a very good job of balancing them all and pacing things along. The gunplay in and of itself hasn't changed much. You'll find yourself charging from one firefight to the next, taking down the bad guys and picking up their weapons or replenishing your own supply of ammo. You'll also take cover to avoid fire and pop up to shoot when the time is right. You can also enter melee combat which is fun as well given how much it has improved over time.

The platforming sections are generally among the easiest to acquaint yourself with. You'll find yourself scaling walls or jumping from ledges or hanging off objects all in an attempt to keep yourself from falling too far. Despite all the detail, the path is usually laid out for you. This is also true throughout the entire game. You'll rarely get lost or not know where to go next. You'll also rarely find yourself backtracking as a result. Aside from a few of the hidden treasures off the beaten path, there's no reason to really deviate from your destination. And if something should happen where you find yourself stuck, the game will point you in the right direction. The puzzles are pretty creative and simple. You won't find yourself stuck for too long, given that the game will provide hints thanks to a journal that Nate carries around with him.

The game handles all of this well, rarely keeping you in any given situation for long. What is more amusing is how much adventure is truly packed into this game. The second game, in particular, had amazing moments: A helicopter chase across rooftops, an amazing train sequence, a game of cat and mouse with a large tank and a jeep chase were just some of the second game's highlights. Uncharted 3 does a little more. Without spoiling anything, you'll find some of these moments leaving you quite breathless at the spectacle. It's not the situations themselves that are amazing as it is how the game presents them. You'll even find yourself scaling and shooting at enemies firing from above and watching as they tumble forward and fall past you. It's amazing stuff.

Without a doubt the biggest overhaul is multiplayer. Before the versus primarily had you on teams but here you can do a free for all or three teams against each other at the same time. You still have other modes such as the co-op survival mode or a variation of capture the flag. You also still have tons of different boosters to equip. But you can also enter matches with temporary boosters (called kickbacks) which you can get by earning a certain number of medals. They're not permanent but they help for those who may need that small boost. Likewise, for those who want a truly hardcore experience you can always go onto the hardcore battle arena. The maps are also ingeniously designed. Not only are your opponents people you have to look out for, but so are some of the environmental effects. In one level a sand storm rolls in, for instance.

The most rewarding is the co-op experience. Sure you can still go into an arena and do a survival mode and whatnot, but there's actually a co-op campaign here as well. And it's a full blown story campaign, complete with cutscenes and everything. You can team up with two friends and go at it. It's remarkably satisfying and pretty addictive.

Uncharted 3 isn't perfect by any means. Like the first two before it, there's a lot of precision in playing. For example how the game times some of its jumps when say... platforms are falling from beneath you. Or cutscenes that run seamlessly into gameplay. If you're not on the ball you may find yourself retrying certain segments constantly. Some moments can feel like a trial and error practice simply because you don't know WHERE to go immediately and thus you fail until you figure it out. Since Uncharted 3, like the previous two, is very straightforward and linear you generally only have one option out of a situation. If you don't find it fast enough in some of the more time sensitive moments you're done for. In other situations your timing may be off by just a second. Uncharted has always been somewhat of a challenge but most of it comes from the first hand experience. When you play through a second time things tend to flow more seamlessly when you know exactly where you're going and what you're doing. The good news is that checkpoints are everywhere. If you end up failing a platforming section or a gun fight you usually tend to start right next to it. So the game won't punish you too badly.

Uncharted 3 is a great follow up to Uncharted 2. Whether or not the game is better is up for debate. The multiplayer suite certainly is, but for some fans who were truly blown away by Uncharted 2, they have to face the fact that the third game isn't exactly the same leap forward that the second one was. You've got new weapons, a revamped melee system and you can now toss grenades back to your enemies... but for the most part Uncharted 2 didn't have much that needed fixing to begin with. It was a near perfect game, addressing each and every issue the first game had. With not much to address there isn't much for Uncharted 3 to really improve upon. Or add, for that matter. In seems the only part that Naughty Dog strived for more with was the story. And they succeeded. You certainly get a much more emotionally involved story but the gameplay is primarily the same thing here. If you've enjoyed the gameplay of the series thus far, there's no reason not to jump into this one. The story and characters alone make this a must play for Uncharted fans.

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Uncharted 3 is a solid, well-put-together first-party AAA PS3 title. However, I don't feel it's as good as Uncharted 2. That's not an entirely fair comparison, since Uncharted 2 was a masterpiece, one of the best games ever produced from a design, pacing and story standpoint.

The third Uncharted was really very fun, and one can tell the game design was absolutely top-notch. Really interesting and varied environments, can't-put-controller-down pace it's all there. But it just failed to draw me in. Whereas Uncharted 2 had me on the edge of my seat most of the game (especially with Elena's story near the end), 3 was very good but a little predictable. I didn't really care for most of the game what happened to Sully, and frankly the small plot twists were far from unexpected.

This type of game needs, I think, solid character relationships to draw you in. Elena Drake is a great relationship: an on-again off-again attraction of opposites. Once I had extended playtime with her by my side, I was really interested / attracted to her character. Sully? It's whatever. Somehow the character feels a bit too one-dimensional. To me, Kid Drake is a very bad design call the sort of hokey thing a AAA title really doesn't need to have.

And Uncharted 2 was HARD. If you cranked it up to Crushing there were some parts that were nearly impossible. Even on Normal the campaign was tough and long. Uncharted 3 feels a bit short by comparison, and really quite easy overall. Only two or three times did I feel really frustrated in an encounter / gunfight.

I also thought the Tibetan / mountain art style trumped the desert. Guess that's a matter of personal preference, but it does seem as if Naughty Dog had a lot more time to flesh out the art and level design in the 3 years between Uncharted 1 and 2 than in the one and a half between 2 and 3.

Definitely a great game, probably 8.5 / 10 I think, but not a must play game of the generation.

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Assassin's Creed: Brotherhood Collector's Edition

Assassin's Creed: Brotherhood Collector's Edition - Playstation 3
Customer Ratings: 5 stars
List Price: $99.99
Sale Price: $73.00
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As a girl who is extremely specific in the games I play, I was amazed at how drawn I was to the Assassin's Creed franchise and the whole concept. Having played all the games except for the one on PSP, I was interested to see how the whole story and concept could develop further.

MULTIPLAYER:

Ubisoft has really outdone themselves. The game is just as epic as the trailer made it look. The multiplayer is addictive and not only good to play, but intense to watch as well. The best thing is, it's the first multiplayer of its kind and it has delivered. It would be great if there was split screen too, but I'll wait for the next game to see what Ubisoft adds to the experience. I'm not too pleased about how multiplayer levelling caps at 50, and I was hoping to see more perks and characters unlocked as I went along. Maybe Ubisoft will add more downloadable content in the future.

SINGLE PLAYER:

As for the story, it was shorter than I had hoped. It is a full game, but it seems to be just an ending to Ezio's story. What it lacks in story length however, it makes up with loads of side missions, oppressed memories unlocked by better synchronization, and best of all, the puzzles left behind by Subject 16. They're also quite interesting and even creepy. The new capabilities such as better horseplay, the assassin's guild and new weapons were extremely handy, especially if you're not in the mood for a big fight. Fighting is also faster now though, with an easier ability to create kill chains with a cool variety moves such as the stab and then gunshot. The story itself is a bit jumpy towards the end, as if the developers may have rushed it. The gameplay near the end is great too though, and the cliffhanger is driving me crazy. There is also more Desmond gameplay, which gives us a fuller story and more information about what's happening now (and what may really happen to us in 2012. :O).

COLLECTOR'S EDITION:

The Collector's Edition itself was quite pleasing. It's not available in Australia, so it was exciting for me to get mine shipped over (quite quickly too). The packaging is well done, with an attractive box and well-planned protection to protect the jack-in-the-box and bonus disk. The extras aren't too exciting unless you are a real fan. For example, the art book is really great for art-lovers like me, but I'm not too sure about it pleasing many guys. The bonus disk doesn't have too much to offer either, with most of the content findable on Youtube. It's nice to have the soundtrack by Jesper Kyd though. The jack-in-the-box is nice and intricate, but not really a plaything. If you are a collector of Assassin's Creed stuff, this is definitely something you should have. The map was useless to me, but on the back is a poster with signatures from the key developers. That was extremely cool. I don't see why they didn't advertise that.

Last but not least, the extras such as the single player maps and the Drachen armour from pre-ordering. The single player maps were fairly short, but they're good if you're very much a single player person rather than multiplayer. They're not relevant for the main story though. The Drachen armour looks extremely cool, so again if you're a single player person, you might want to try get the code for this because it's a nice addition. Important if you aim to complete the game completely, including all the unlockable armours.

Overall, I'm very pleased with the game. I can sit and entertain myself with it for hours, even when nobody else understands why I'm running around getting feathers.

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Assassin's Creed Brotherhood starts right where AC II left off. From the very start you are thrust into battle in this non stop action game. This is one of the very few series that actually has dramatically improved after each sequel. This game is well worth the investment for people who played the last game. It's not necessarily worth it for people who haven't played any AC games.

Ezio Auditore is the main character of this well thought out game. In Assassin's Creed II he started off as a fun loving teenager who seemed to have everything going for him until tragedy struck his family. Ezio end up turning the tragedy into revenge and found out he was an elite assassin. Their to take out this mysterious group that has control over religion and the government. Like the first game the quest is to actually finding this object called the Apple of Eden. The Apple is basically what holds all mysteries of life. Needless to say the Assassin's aren't the only ones looking for this Apple. The Templars are also trying to find this. AC II takes you through most of Ezio's young adulthood. Watching the transformation from teenager to a man with a mission makes the story compelling.

In Assassin's Creed Brotherhood we now have Ezio continuing his mission. The Apple that was shortly on his property has once again been taken by the Templars. The story takes place in the turn of the 16th century Italy. To be more precise Roma or Rome as it's known to us. Although the back story which was generally pretty limited with Desmond Miles is actually advancing quite a bit. What new players to the series may not understand is that this game does not just take place in the past, it also takes place two years in the future. Ezio Auditore is the ancestor of Desmond Miles. Desmond is now realizing that he is also part of a long line of Assassin's that are also in a present day fight against the Templars. The Templars have all the money to invest in this fight to secure the Apple the Assassin's are limited.

What makes this game remarkable is everything they added to it. Sometimes it can get a little overwhelming. Whereas the previous games had cities that were decent size as a player you had the option to complete certain parts of the game before you worked on the rest. Now with Brotherhood you have the huge city of Rome. Which is overwhelming but also beautiful. If you are like me you may spend much of your time just exploring. There are so many side missions it can literally add many hours unto your game play. Although I would say for a big fan of the series they are almost a necessity. Brotherhood takes everything from the previous games and one up's it. It is easy to get overwhelmed by the amount of content. Even building up the city can become quite a task.

Multiplayer is the completely new element to this game and it is well worth it. Unlike games like the Call of Duty series that is based on using guns to kill your enemy this game relies on close combat weapons. The whole objective of multiplayer is to be stealth like and not get detected. You are assigned as assassination target which can be one of several playable characters. Which makes it more complicated it that there can be several characters that look the same which makes detection sometimes impossible. If you can find your target without the target noticing you, you are awarded many points. If you still manage to assassinate your target while being seen you will be awarded with a limited amount of points. In my plays I found this addition to the game well worth it. Although I did notice several players that generally play the online portion like they would the single player it only makes it more exciting.

AC Brotherhood is an exciting sequel to AC II. This game may have new players wondering what is going on and that is why I wouldn't generally advise this game to people just getting in the series. AC II should be a pre-requisite. Brotherhood has it's spots at times where you may be wondering what to do next. The large city can be overwhelming and make travel tiring if you haven't invested in the underground tunnels. This game is a must have for fans of the series.

**The question becomes is the collector's edition worth the extra forty bucks? I would say no. Even as a fan I find the content to be lacking. The best thing is the jack in the box which doesn't necessarily work like it should. You also get a small collectors book with artwork and a disc filled with bonus features like a comic that doesn't make much sense and some behind the scenes. I would venture out to say that they are making a huge profit off the collectors edition which it probably should only be valued at $80. I am a big enough fan I bought it but I would say it's not a good investment for collectors.

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the "jack in the box" is pretty cheap.. not really a jack in the box it makes no sound and you turn the cheap plastic key a quarter turn they could have made this a really cool nice piece.. but they didnt

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I couldn't wait to get my hands on the collector's edition of Assassin's Creed 2: Brotherhood because I love getting video game collectibles like this jack-in-the-box! I got the Harlequin in the box and it is awesome! I know some people have complained about the quality, but I personally think the quality is great! The box is study and looks really nice, and the detail painting on my Harlequin is done very well. I've also heard complaints that it's not a wooden box and that it should have been a crank jack-in-the-box. While I think those two things would definitely make it nicer, I think you are getting your money's worth for the $40 additional bucks.

I also think it's important to buy this product because I want to send Ubisoft the message that there is a market for this stuff. This is by far one of the coolest collector's editions so far, and I want companies to continue to come out with this stuff, and get creative with the collectibles. I like getting toys, figurines, and physical artwork-type colelctibles much more than some plastic or wooden box with the game's name on it, or an artbook.

With the collector's edition, you also get a small artbook which is cool but worthless, along with some other extras that are just ok.

The game is awesome, so I won't review that part, since there are already a million reviews out there about how great the game is.

Overall, I think this is a great buy just because the game is amazing, and you get a really cool toy that you can scare your coworkers with!

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I have been playing this game for the past few days and I absolutely love it. I expected nothing less from a continuation of the Assassin's Creed series. It takes place right after ACII ended and It takes some very interesting turns in both Ezio and Desmond's story line.

However I do have one complaint. I pre-ordered this product off of Amazon so that I would receive the exclusive armor that came with the game. However I have received no codes to get the armor. This was a major bummer because the exclusive armor was the deciding factor in getting this game off of Amazon.

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Resident Evil 6 Anthology

Resident Evil 6 Anthology - Playstation 3
Customer Ratings: 4 stars
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I love Resident Evil. I've played every single one since the very first one came out for the Playstation. Survival horror is a genre that has changed quite a bit since that original entry and I'm happy to say that at least part of this game is an homage to that bygone era.

Gameplay: The gameplay is quite solid. The cover system works well and being able to move around while shooting is a welcome change. While it may not satisfy the purists, it's a step up from Resident Evil 4.5/5. The controls are quite responsive and I had almost no trouble at all (I caught some trouble sometimes :).)

Story: There are three separate campaigns, each with a very different feel. My favorite by and far was the Leon portion, which gives that sense of impending dread that the originals in the series gave. Chris and Wesker's son both also had interesting campaigns, and it was really cool when the campaigns intersected in the story. This is also a pretty long game, so you really get some serious playtime out of it.

The Health system has greatly changed. Instead of using your entire herbs at once, you can use them as pills adding them to your case just by pressing R2. They do let you hold more weapons than Resident Evil 5, an improvement.

Graphics: Everything in the game looks great. The action looks good, the new bad guys are pleasingly disgusting and the boss fights look top notch and Interesting how The MT Framework processes the Graphics too.

Overall a very engaging entry in the series. Well worth picking up if you're a fan. I haven't tried Mercenaries yet but hopefully it'll be fun.

Two Wishes:

First: The Anthology version that the Playstation recieved. Poor Xbox 360, Every Resident Evil game should've been on that console too!

Second: It would have been nice if Sheva Alomar made a small Appearance in the game (Or later in DLC).

Playstation 3: One Bluray Game Disc, 1,2,3,4 and 5 Games DLC.

Xbox 360: R6 Two Seperate DVD Game Discs, Resident Evil CODE Veronica X HD, Resident Evil 4 HD , Resident Evil 5 Gold, and Resident Evil Degeneration.

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Just to clarify again since Amazon product feature isn't update yet... "RE5 Gold" is included in this edition.

You get the PSN codes to download to download all the previous RE games... Code Veronica X NOT included (which you can still get from PSN for $20).

There are no instruction booklet at all, so that's a bit disappointing.

Notice that after the prelude opening, you can freely choose which characters you want to start with (Christ, Leon, Jake). But if you focus on one of them from start to finish, some of the story may not make sense to you later on... after doing a bit of research, here is the suggested path:

After Prelude:

Chris #1

Chris #2

Jake #1

Jake #2

Leon #1

Leon #2

Leon #3

Jake #3

Chris #3

Jake #4

Leon #4

Chris #4

Jake #5

Chris #5

Leon #5

I liked that they allow player to choose to play with which ever character they want, but I think they should at least give players a 'suggested' path to understand the story better.

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Now I am going to say this right off the bat. I have not completed the game yet. However, I have had a good amount of time with the three initial campaigns. From the amount of time I have played, this is my honest review. I might get some flak from this.

Story: The story is put together in an interesting, yet confusing way. There are three initial campaigns to play through: Jake, Leon, and Chris. The fourth campaign is Ada and it is unlocked after you have completed the first three. The first part of the story goes in this order: Jake, Leon, and Chris. After a certain point, it gets a little confusing. The reason being is that if you progress too far through one campaign, some thing may pop up where you had to have played one of the other campaigns first to understand. Hope that did not sound too confusing. The newly emerged C-Virus has emerged and the protagonists travel across the globe to contain it and find out who let it loose.

Gameplay: This is where I will get the flak. I will not lie. This is not the Survival-Horror game hardcore fans have known and played in the early years. This is more action packed and more modern. More like a game of the third person shooter genre, if you will (Future Soldier, Uncharted without the adventure aspects, etc). However, even though this game strays from it's name, the game is still very fun and enjoyable. With shooting, you can now move more freely while aim. Whereas in Resident Evil 4 and 5, you could not move while aiming. You can also customize the type of aiming laser you like and the color of the laser. They also added action abilities. These include quick shot, counters, dives and rolls, and the ability to shoot while laying on the ground. They added a melee button too. They also added skill points. These are used to purchase skills and level them up. Unlike past Resident Evil games, you cannot upgrade your weapons through a store/menu. They changed the inventory system too. They have brought back the Mercenaries game mode but have added the Agent Hunt mode, which I have not played yet. If you neglect the fact that it is named as a Resident Evil game, you could possibly enjoy it.

Specific to this edition: Resident Evil 6 Anthology comes with Resident Evil 1-6, hence it being called Anthology. This edition costs 90 dollars, about 30 dollars more than the standard edition which is 60 dollars. I believe this is a very good deal. Even though a physical disc(s) would be ideal, I am perfectly fine with these digital downloads. These are the premium editions of the games too (Of the games that had one). As of now from where I looked, Resident Evil 5 Gold Edition is 20 dollars. From the Playstation Store, Resident Evil 4 HD is 20 dollars, Resident Evil Director's Cut is 10 dollars, Resident Evil 2 and 3 are 7 dollars each. If you add this up along with Resident Evil 6, the total cost is 124 dollars. You are saving 34 dollars when you buy this. Even though this does not come with Code Veronica, you are already getting a lot for you money. Six games for 90 dollars.

Final Thoughts (as of now): Even though Resident Evil 6 strays from the rest of the Resident Evil franchise, it still maintains some of the Resident Evil features and it is a great and fun game nevertheless. The four campaigns add longevity to the game (all playable in co-op except for Ada, I believe) and each adds its own different feel. The game feels much smoother and the controls are not very confusing. Longtime, hardcore Resident Evil fans may not like the change but I gladly accept it. Most of these bad reviews are coming from longtime resident evil fans. I perceive these reviews as biased but I can see where they are coming from. If you like an action packed shooter that has some of the Resident Evil feel to it, get it.

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It would be nice if the product description stated that not all the games listed are included as disks (which is the only reason I purchased this). All versions other than RE 6 must be downloaded. This is not an all-inclusive anthology, but rather RE 6 with download codes...way false advertising!!

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I have been with the Resident Evil series since the beginning. I remember going over my buddy's house, him saying, "Man...you gotta try this game!" and he sat me in front of the TV with the controller, dimmed the lights, and I swear I totally freaked when I ran into my first Zombie...you fans remember don't you? A man hunched over a body on the floor, then you approach and he slowly turns and you realize...ZOMBIE!!!! There had never been anything like it before, at least not to me. The clues you had to find, the puzzles, a big spooky mansion filled with zombies. It was the best!

Fast forward sixteen years and quite a few additions to the series. Now we have 6.

RE6 is fun to play, I guess, but I find myself getting a headache from being tense all the time. It's almost non-stop action...which gets exhausting after a couple of hours. There is almost no breaks where you have to do some exploring and puzzle solving. Don't get me wrong...there are a few lame puzzles you have to solve that don't take any kind of thought at all and they are very short. Disappointing to say the least. I like that we get to see the familiar faces of games past...but I'm tired of the non-stop trucks blowing up, planes and buildings and whatever else falling on you and you having to do a couple of button presses to dive out of the way or else get crushed. (Reminds me so much of those books I had when I was a kid where it would tell you to turn to page XX if you choose to open the door or turn to page XX if you want to ignore the door and move on. So you choose to open the door and BOOM! you die.) There is a lot of that in this game...rather than just beating the crap out of a boss or zombie it gives you a timer and the x button on the screen and you have to push the x button at the right time in order to push the zombie off of you. Too much of that...so it feels kind of like the game is playing the game for you. I don't like it. I just want to explore and beat some zombies up by doing a cool move I learned or something. But instead while I'm beating up a group of zombies the R1 and X button show up so I push them and my character automatically takes the axe sticking out of the zombie (that was there already...assuming from some guy he tried to eat) and chops his head off automatically.

I don't know...I just really miss the old action of previous games and the puzzle solving and exploring...It's like the whole game is explosive. And I mean it...I really do have a headache from all the sudden "Oh SH*T...HURRY HURRY HURRY!!!!"s in the game. One right after the other.

If you like action a lot...go for it. It's worth a play to get the story. It's fun to play with people on line. Not a bad game, but not my Resident Evil of old.

EDIT (weeks later):

I just want to add that I've been playing the game for weeks now and I do appreciate it for what it is, even if it isn't like my Resident Evils of old...I have been enjoying the online features very much. It is fun to play it with other people out there in the world. This is new to me...as I had not yet ventured into the online multi-player experience. However, just judging from this RE6 game, it was easy to use it online and when I was new to the game, I had multiple Veteran RE6 players help me out on my quest first time through the campaigns and now that I am a veteran, I am doing the same for others. When you are low on ammo and haven't got all the guns, it's nice to have a vet join you who can blow all the zombies away that are overpowering you when you are low on ammo and are still getting used to the controls. So I thought it only fair to change it from three stars to four.

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Playstation 3 Dualshock 3 Wireless Controller - Cosmic Blue

Playstation 3 Dualshock 3 Wireless Controller - Cosmic Blue
Customer Ratings: 4 stars
List Price: Price Unavailable
Sale Price: $84.99
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the remote u get will be your normal metallic blue that you find at walmart/target. so dont buy this product if u want the exact same look at the one from the pic. other than that, it works like every other remote

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Looks awesome and have had no problems with any of the buttons. I definitely recommend this item if you want a snazzy controller.

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Red Faction Guerrilla

Red Faction Guerrilla - Playstation 3
Customer Ratings: 4.5 stars
List Price: $19.99
Sale Price: $12.99
Today's Bonus: 35% Off
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Red Faction: Guerilla is a sandbox game that has a enough unique elements in it that separates it from the recent influx of sandbox titles. The environment is uncommon and and the main character is a revolutionary that actually fights for a cause that isn't. selfish, and he isn't a thug.

DESIGN

Guerilla is designed like most snadbox titles with a unlockable map, safe house, mission objectives and a weak story. You drive around a decent sized landscape using a varied set of vehicles that are different than most sandbox games. The Mars environment is a nice change and the day/night cycle is put to great use to illiminate the barren, mountanious landscape. Compared to most open world games that involve cities, Guerilla's design is very plain in and rather monotonous. Most of Guerilla's innovation comes with the Geo Mod 2.0 Engine that allows you to destroy any man made object with great detail.

GAMEPLAY

Red Factions gameplay is typical of all the recent sandbox games. The unique environment provides a different twist on the missions, while the repetition and weak story continues the grenres shortcomings. Guerilla's gameplay involves expanding a map by completing mission objectives, and furthering the Red Factions cause inside the different Mars colonies. Red Faction'smost endearing quality is that you play as a good man, with good intentions. The shooting is competent, the vehicle controls are good, and the citizen involvement is impressive. The enemy faction known as the EDF (Earth Defense Force) are everywhere, and the moral meter that controls colonists involvement within your actions is an important element. However, the most important gameplay device is the building destruction, and this is what takes Red Faction: Guerilla above most sandbox titles. You can use the destruction element in your favor during missions, and some objecives strictly adhere to destroying everything. This gameplay mechanic is very fun, and nicely detailed.

PRESENTATION

Guerilla is nice looking for a sandbox game. The environment graphics are nice, and the mountain terrain and sky are detailed and immersive. The character graphics and sound are less impressive, but still convey a decent amount of reality. Most impressive is the sound and look of crumbling buildings. Whether you blow up a foundation and watch as it slowly falls under its own weight,or you plant five charges to a single vehicle and watch as it lights up like the fourth of July, the small nuances of the destruction engine are incredibly impressive. Red Faction: Guerilla boasts a decent symphonic score and the games overall presentation is honorable for a sandbox title.

FINAL WORD

If destroying buildings is your thing. Buy Red Faction: Guerilla. As a sandbox game it plays well, has good production values, and allows you to play as a character with a cause, but it still comes with the typical sandbox games shortcomings like repetition, and a weakly told story. It is a lengthy and fun game, that still has yet to perfect the flawed trappings of the sandbox genre.

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I love the original Red Faction, I played on the PC and PS2 (pssst it's better on the PC) anyway, RF2 was alright but not as fantastic as the first one, RF has a pretty good story and the humor was great, but both where FPS games, so I was really worried they where going to hack up RFG as it is now a TPS.

Well I'm about 50% done the single player campaign, and have logged many hours of online, I can not get enough Red Faction Guerilla.

Single Player:

This is great, we have tons of fun here. The maps are really nice, very easy to navigate, and very large. There is a great selection of missions ranging from destroying a building or structure as fast as humanly possible to extracting hostages' who are being probably tortured from your terrorist actions as new member of the Red Faction, all with out them dying.

Driving around is actually really fun, I don't normally like driving in a game, but this was nice, all your vehicle options are distinctively different from each other, if you drive a big dump truck, it's slow and is terrible at cornering but you have a massive destructive power, being able to drive it through a building with ease. But if you are looking for fast and small with great handling, there is that to, but at the same time you give up that fantastic crushing capability.

As far as weapons go you can upgrade everything at one of your safe houses after you collect "salvage" I actually liked doing this, it's like my goal to get as much salvage as I can possible get, the more the better. There is really a weapon for every situation your in, and when you run out of ammo, get your hammer out and start bashing everything in sight, you can take out buildings people walls trucks and just about anything that looks like it could brake, all with a little mining hammer. As like most games the more you play the more weapons you unlock and then you can buy them.

There are ammo crates all over so if you find that there are to many EDF (Earth Defense Force, they are the enemy) around and not enough bullets or rockets then just load up and at the same time you can change you weapons selection as long as you have them unlocked.

And the whole moral thing they have is neat, the higher the moral of the Red Faction the more ammo will be in the crate for you to reload with, they also help you fight when they are happy. If you die or a member of the RF dies, you get less ammo and they will also freak out and run away from a fight when the moral meter is low.

Over all the single player is great so far, anyone who does not like it has not played for long enough, it's easy at first but once you get in to it, it's a quick jump to becoming more difficult and hopefully you have collected enough salvage to fight the good fight and free mars from the tyranny of the US government......Umm I mean the EDF, there couldn't be a major political parallel in RFG could there?

Multiplayer:

I won't spend to long on this but wow this just as fun as single player, maybe even more fun. They replace the run with a whole bunch of different backpacks, like a jet pack, my fav is the Rhino pack where you are able to smash through enemies and walls or both.

The game types are the same as you would find in most multiplayer games, nothing new here, just that an enemy can come from anywhere, so essentially no cover, they will just hammer there way to you, and beat you down, as you cower in fear because you're out of ammo with no back pack and wish you picked up the Thrust pack to shoot out the top of the building only to die mid flight from some kid with a rocket launcher.

RFG multiplayer = hours and hours of destructive endless fun.

As for graphics, no it's not like there KZ2 or anything like that, but I just think it leaves miles of room for improvement in hopefully RF4 for whatever they call it. And it seems to be smooth, no jerking around or getting stuck on a corner, just great game play.

My only real complaint is that there is no Co-op campaign, because come on that would be stellar in so many ways, maybe next time.

And I do think if you play online this is totally worth full price.

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I've played and beaten about 75% of the PS3 games out there, even the bad ones. I don't play sports or kids games, but everything else I buy and beat. So I feel I'm pretty good with comparing and rating games.

Pros: It's a unique game, cars are fun to drive, map is cool, making your own holes into compounds and such.

Cons: Sigh. The game is incredibly boring. The story is terrible and completing missions doesn't make you feel like you've really accomplished anything.

Also, the gunplay in the game is pretty bad. You don't feel like you're firing a gun, but rather a rubber-band gun. Boring.

Using cover is incredibly frustrating. You have to push towards a wall, then 'tap' (very lightly) L2. Make sure it's a light tap, because L2 is also used for sprint. So if you do anything but 'tap', you'll sprint out into the open and get creamed. Very frustrating.

The graphics are very average at best...and the difference in the districts is simply a different colored hue/filter. When driving, you can cross over into a new district and all the sudden the environment has a blue or tan tint rather than red. Whoop-dee-do.

The thing that actually caused me the most frustration is this: you choose to mark a place on the map to go destroy and collect scrap metal, but on the way you get interrupted and your buddy calls you and says the guerrillas need help. So you drive literally 5 minutes sometimes to get there and if you die in the fight, you re-spawn at a safehouse. The only problem is that when you re-spawn that mission you died on is gone...or is it? See now you have to pretend like you're driving to a whole other mission before the girl pops on again and tells you to go to the mission you died on. So you get to try again...but oh wait, you have to drive the 5 minute trip all over again! This is incredibly frustrating.

To be honest, I had to push myself to beat this game. It got boring and frustrating really fast. I can see where if you really jive with the style of the game, you can have a lot of fun. But it's not for me at all. I prefer games that are engaging and make sense.

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THIS GAME IS A BLAST TO PLAY!!! Both literally and metaphorically!!!

I will make this very short, BUY THIS GAME!!!

Everything in this game is great! Graphics, sound, animation, physics, controls, and lighting!!!

The story is a little too much to the point but it has to be, 120 missions!!! come on!

I thought this game would ruin the Red Faction title, NO, I WAS WAY WRONG!! I LOVE THIS GAME! If you have destructive tendencies, look no further!!!

Anyone who gives this game a bad review has never played this game or has no life but to ruin titles that deserve the fame that the creators worked so hard for.

10/10 *****

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If you like great big maps and endless amounts of destruction, this game is for you. The Geo-mod 2.0 system works incredibly well, and though I do miss the ability to tunnel through walls/hills etc. as in the other Red Faction games I don't know that it would be particularly useful in this one.

The game play is very good. Controlling your character feels a bit like Mercenaries or Lost Planet, but much smoother. The vehicle physics are also very good, though I've noticed a glitch where smaller vehicles abruptly and inexplicably accelerate forward from a dead stop. It is rare, however and helps as often as it hurts. The ability to stick to walls is kind of useless, considering that 90% of the time you're working to demolish every wall in sight, and the rest of the time enemies are rapidly demolishing any walls you use as cover. Perhaps they could've found a better function to assign to that button.

The story line is ok. Is it on par with Fallout 3? Not a chance. While they worked in a little bit with an "ancient" race descended from the Ultor Corporation of the earlier games, I think there was probably more potential in that particular vein than they made use of. Otherwise the story of Martian colonization is fairly interesting. The use of modern news-media jargon on the bad guys' broadcasting system as they put their own spin on you and the Red Faction's exploits is a nice touch. Story is very much secondary to the action, however and there are some pretty big holes in the plot. You have to wonder why your character quits using the awesome satellite guided artillery, for instance, in favor of driving a tank through swarms of enemy soldiers who could have easily been vaporized with said artillery.

The visuals are pretty good. Of course, the game takes place on Mars, so if you're expecting something other than lots and lots of rocks you clearly need to spend more time familiarizing yourself with the solar system than you do playing video games. The Martian sunsets are brief but if you catch one from atop a big rock in the Badlands its kind of pretty. The character graphics are also pretty good.

Bottom lineis this game fun? Lots.

Is it worth $60? It depends what kind of game you like. If you like open worlds and lots of destruction, then yes. And though I have not taken it online yet there is some good replay value in the single player alone.

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