Showing posts with label play station 3. Show all posts
Showing posts with label play station 3. Show all posts

PS3 Eye Camera Mounting Clip

PS3 Eye Camera Mounting Clip
Customer Ratings: 4.5 stars
List Price: $12.99
Sale Price: $6.29
Today's Bonus: 52% Off
Buy Now

I needed this so I could have put my Playstation Eye on top of my TV for the PS3 Eye camera mainly for the better angle. I recently just bought the PS3 Move bundle. I didn't like putting it under the TV, because of the corded wire the Playstation Eye comes with, and it got in the way of my other things I put on the TV stand as well. I now have it sitting on top of my tv because of the clip, and the cord is behind the TV. Now my TV stand is more clear, neat, and organized.

The PS3 Move Clip is awesome. I opened the box, clipped on the Playstation Eye to it. I just then rested it onto top of my TV. It was that easy. It has a secure fit, and you don't have to worry about it slipping or falling off. No worries about damaging your TV as well. It has padding in which it will protect your TV. It will also protect your Playstation Eye from scratching as well because it fits right into the clip. As shown in the video clip my LCD didn't have a flat surface on top and even if it did have a flat surface, I'd still buy it so I wouldn't have to worry about my Playstation Eye falling off. Due to things like from gaming (vibrations). I have an Philips LCD which has the outer ring for the ambilight feature, and because of this I couldn't put the Playstation Eye on top of my TV. So I bought this clip for it, and it's simply perfect for it. Gaming will be more fun now, and not having to worry about interference. When the Playstation Eye was on the bottom of the TV, I didn't like the angle that much. Even though you can adjust the Playstation Eye, it didn't cover the entire range I wanted it to be in. Now that it's on top, it has a better view of me. Playstation Move will be fun to play with more now, and I can't wait for the other amazing games to come out such has Time Crisis: Razing Storm and Fight: Lights Out. I already own Tiger Woods PGA Tour 11, and recently just bought Heavy Rain (from amazon's goldbox deal). I bought it mainly because it's PS3 Move compatible.

Click Here to Read More Reviews >>

Purchased 2 of these and they both work great! One now sits on top of my older Sony KDS-60A3000 rear-projection LCD HDTV and the other sits on top of my Samsung 46C750 LCD HDTV. The clip adjusts nearly 180 degrees so each fits snugly while accommodating the Playstation Eye perfectly.

As a long-time owner of the PS Eye, I don't know why someone didn't come up with this sooner. Well worth the $12.99 purchase cost to easily and harmlessly mount the PS Eye on top of your flatscreen TV and to avoid the PS Eye slipping off its high perch.

Buy PS3 Eye Camera Mounting Clip Now

I have a SONY 52-XBR9 and was worried that this would not fit correctly or would scratch the top of the TV, but fortunately there is padding in place of where it clips onto the tv. It does not clip on hard to where it would damage any part of the TV. It is snug and just sits in place. Also, the camera lens is still adjustable.

I would recommend this for anyone who is wanting to place their PS3 Eye on top of their LCD.

Read Best Reviews of PS3 Eye Camera Mounting Clip Here



In this video, you can see the unboxing of the PS3 Eye Mounting Clip, as well as a quick hookup guide and view of the final setup.

Want PS3 Eye Camera Mounting Clip Discount?

I didnt want to spring for the 40 dollar TV mount for the Xbox Kinect so bought this instead. It works absolutely fine and fits nicely for a Kinect. Note it of course does not lock it into place like the PS3 Eye, but provides a flat spot on the top of your TV where you can simply set the Kinect. If you have a solid TV you should be fine. If your TV wobbles some when you are jumping up and down from playing your Kinect then it might fall off. So just use a little tape and common sense and save yourself nearly 30 bucks by getting this instead of the official Xbox Kinect TV mount.

I've added an image showing me using it with my Kinect.

Buy Fom Amazon Now

Move Dual Shot for PS3

Move Dual Shot for PS3
Customer Ratings: 4 stars
List Price: $29.99
Sale Price: $24.81
Today's Bonus: 17% Off
Buy Now

Controller snaps in securely and it gives a better feel for shooters than pointing the controller itself at the screen like a wand.

But the trigger is squeaky and a bit stiff and the grip is too short for me. It's a pretty big grip in terms of circumference, so I was surprised it's so short. I'm a 6'-tall guy with probably average size hands for someone of my height, and my pinky finger just doesn't fit on the grip which causes my hands to cramp up faster, especially since the grip is a bit fat as well.

Bottom line: I don't really care for these guns. Got them at $29.99 with free shipping so they were one of the cheapest options. Better than shooting with just the move controller by itself until my hands start cramping for the poor ergonomics of the design. Would recommend spending $5-10 more per controller if it means a more comfortable experience.

Click Here to Read More Reviews >>

This is an excellent item if you need two pistols for multiple players on a game. Unfortunately this product does not utilize the "Move" button, so that is a huge disappointment when trying to use it with Killzone 3 or any other first person shooter game where the "Move" button is an essential button in the game. Over all the item is very cool, and from what I researched none of the hand pistols use the "Move" button...which in itself is a huge let down.

Buy Move Dual Shot for PS3 Now

The shell of these guns seem strong (appears to be plastic). Taking off the top cap in order to insert the controller needed some practice. The controllers fit good.

The triggering is like your typical toy gun. Don't expect real trigger weight or pull behavior. The grip is a good fit for adults with regular size hands. The circumference of the grip seems fat, but my 7 year old can hold OK.

All in all a good value. But if the game can benefit from using the addition of the navigation controller, this one won't hold it. One example is the Time Crisis Razing Storm. On the game disc the original Time Crisis 4 works fine with the move controller on the gun alone, but Razing Storm requires a wireless / navigation controller to move. Either you use the other hand for moving with this gun, or look at other models with slot for the navigation controller.

Read Best Reviews of Move Dual Shot for PS3 Here

These dual shots are the best for your money you get two for the price of one and the kids and I love playing the shooter game better with these.

Want Move Dual Shot for PS3 Discount?

I was a little reluctant to buy these because they were cheap and you got two. To my surprise they're made exceptionally well. good sturdy plastic construction. the Move controllers fit in very nicely and securely. Although they wont fit if you have the silicone case around the controller. But really, you cant expect that. For the amount these are going for, you would be ripping yourself off by buying the other guns where you get only one at this price

Buy Fom Amazon Now

Sony PlayStation 3 Slim Skin (PS3 Slim) - NEW - BLACK CHROME MIRROR

Sony PlayStation 3 Slim Skin - NEW - BLACK CHROME MIRROR system skins faceplate decal mod
Customer Ratings: 4 stars
List Price: Price Unavailable
Sale Price: $24.95
Today's Bonus:
Buy Now

Pros:

-This skin is beautiful, and it really adds a lovely shine to your PS3 console without covering vents, ports, logos or buttons.

-Tough, scratch resistant (though not scratch proof), and protects your PS3's body from nicks, dings, dust and other nasty things that could mar its sheen.

-Good directions, explicitly entailing how to prepare your system, apply the decals, and help it dry.

-Has not caused any discoloration on my plastic or left any adhesive behind.

Cons:

-The skin package does not come with the solution necessary to adhere each piece to your PS3. You can either use the adhesive that's on the back of each piece (does not allow you to reposition the piece after application), buy some from the vendor, or create the solution on your own (included in the instructions, roughly 1 part dish soap to 40 parts water).

-Some of the smaller edges that cover the rounded corners take a lot of time and working to get to stay. You may have to hold those pieces in place for some time before they will actually stick on their own.

-The application solution is water-based, which can be BAD news for electronics. Be careful when making your applications.

Overall:

I found that the process was really quite time consuming and far more involved than I initially expected. That just goes to show how comprehensive this skin really is.

I also did not realize that I needed to buy the solution to apply each of the decals either. Procuring some of my own wasn't too difficult though. I just used an empty Windex bottle to spray the solution.

For some reason though, a lot of the edges of each piece would not stay down. I had to spent a lot of time reapplying the solution, squeegeeing, and then holding it in place so that it would not peel off. This was very frustrating for me as that is probably what took half the time. One piece I had to use tape for as it dried. Hopefully it will stay down when I lift the tape off.

Also, when sliding each piece into place, be sure not to have any of the vinyl edges hanging over the edge of the body. They may catch and peel later on down the road.

Buy Fom Amazon Now

GRID

GRID - Playstation 3
Customer Ratings: 4.5 stars
List Price: Price Unavailable
Sale Price: $49.90
Today's Bonus:
Buy Now

Realistic non-F1 or NASCAR racing for the PS3 currently consists of two titles, GT 5 Prologue and Grid. This is a brief review to address the pros and cons of both programs:

Graphics: GT 5P is a very limited version of the full program which will be out later this year or even in 2009. As such, we need to bear in mind we are comparing a limited scope product to a finished one. That said, graphic elements in each program are still a wash, which I guess is testimony to GT 5P considering its graphics will probably improve a bit before the final version. The cars in GT 5P have more polygons and so the models look better, but Grid features a full-fledged damage system so the lower poly count and smaller number of cars in Grid are fully deformable, hence damage and collisions are quite dramatic in Grid. As of yet, GT 5Ps cars are not at all deformable so to some extent we are comparing two different types of graphics. Background track visuals are roughly the same in both games, so what we have is nicer undamaged models versus fully deformable models.

Sound: GT 5P wins hands-down. Engines sound nicer and more realistic, and the in-music is diverse and licensed. Grid truly fumbled the ball here with similar sounding rather weak engines and generic butt rock bgm that has not a single memorable riff. Admittedly one doesn't buy a racing game for the music, but the licensed tracks add some aesthetic appeal to GT 5P.

Scope and Size: GT 5P offers 75 cars, many of which are pretty tedious to drive. Grid offers 45 cars, most of which are lots of fun to drive. However, the fly in the ointment is that GT 5P has more varied and realistic handling among its cars. The 911, the Viper, and the Lancetti all handle remarkably similar in Grid, which really should not be happening. GT 5P by comparison offers a more diverse driving experience. GT 5P however only has 6 tracks while Grid has 15, so Grid offers a bit more to see. However, as mentioned, GT 5P is a work in progress, so we can expect to see many more cars and tracks by the time the finished version appears. Same deal applies to game play Grid offers many different race modes and championship types, while GT 5P has a limited set of events, 40 or so, so the game can be tapped out very quickly. (Assuming you can get past some of the annoyingly difficult races, more on this later). Grid at present has a lot more to do and experience, so at present it will keep the average gamer occupied and interested longer. When the final version of GT 5P appears, we may see a different picture.

Simulation Aspects: Damage is the issue. GT 5Ps car handling is far superior in terms of realism, but when you see the cars bouncing off each other and walls at 150 mph undamaged, the realistic handling seems to take a backseat in consideration of simulation accuracy. The damage system in Grid is superior simply because it exists. However, the lads at Codemasters have retreated a bit from the more realistic damage system in their TOCA games, and your Grid vehicle can take quite a bit of damage before any in-game performance is affected, and the parameters for cataclysmic termination of the race have been raised considerably, so your car can be a veritable wreck on wheels and still win a race. The earlier TOCA games had far more realistic (i.e. harsh) damage modeling, and your vehicle was easy to either wreck altogether or to see it's performance degrade to the point where it could not compete against other racers after a few hard collisions. I guess the Codemaster gang had too many complaints about the high number of restarts needed to finish the average event, so the cars in Grid (as in Dirt) are more Hollywood style in their robust durability.

The current system in Grid is far superior to Forza inasmuch at least there is the possibility of complete elimination from the race for particularly severe collisions. Forza has the silliness of 170 mph head-on crashes that scar your car's skin and then make it pull to the left, a rather unlikely outcome that is only slightly superior to the Gran Turismo invulnerability. Grid is a good compromise in terms of damage modeling, and the added tension of the risk of crashing and the extra graphics pizzazz as you see bumpers fly off and windows shatter make Grid more entertaining and realistic. However, if you hope to see the handling differences between a Skyline and a WRX, Grid is not going to be of any use, so simulation fans have to make a hard choice here, between semi-realistic damage and simplified generic arcade style handling in Grid, or no damage at all and meticulous handing details in GT 5P.

Finally, the GT 5P developers promise there will be a damage system and deformable graphics added to the final build and perhaps even added to the 5P version as downloadable content as soon as this August. I personally am skeptical as to how this will be implemented, as I resemble the Forza-esque "damage" system from GT 2, and have my doubts that the GT 5P programmers are going to be able to give us several hundred deformable graphically detailed and realistically handling cars by the time of the final build, but we will wait and see. Polyphony has gone the extra mile in the past, so a fait accompli in this case would not be impossible.

Gameplay: Grid gets the nod here. The races in Grid are more thrilling due both to the damage system, the superior AI of the other drivers, and the campaign style racing career that is part of the game. Many of the individual races in GT 5P are fun, but the AI of other drivers is still robot-like, and they almost never screw up, never seem to interact with the player or other drivers, and respond little if at all to the player's movement on the track. They will at least avoid you if you park stationary in the middle of the racing line (unlike GT 4 where they would crash into you like cruise missiles repeatedly during the course of each lap) but that is about it. The other drivers in Grid are smarter, more "human" (failable), and at higher difficulty levels will be both aggressive and also willing to retaliate if you clip them. This programming plus the damage makes Grid races more white-knuckle affairs, full of drama and tension. The invulnerable cars racing against robot clones in GT 5P in comparison make that game seem more like you against your own best rather than you against other drivers, and therefore less intense and involving. It is a source for joy and entertainment in Grid to see a rival spin out due to a judgment error or crash into another driver in overtaking gone bad, and this is pretty much absent in GT 5P.

The annoying campaign structure (or lack thereof) of GT 5P should also be mentioned, as your progress in the game can be quite effectively stalled if you cannot finish one of the 10 events in each tier. The Ferrari "pass them all" event in the A level races in particular can literally bring your enjoyment of the game to a halt as you struggle again and again to meet the unpleasantly tough challenge of trying to pass 13 other cars in only one lap on a tough narrow and twisting course. Grid deals better with failure and there is always something else to do to progress in the game if you screw up a particular event. The diversity of Grid events is also appealing, with top speed challenges, touge races, even demolition derbies. The one mis-step in Grid's events are the idiotic drift races, where you compete on a closed course against an opponent whose score is unknown to you and who you never even see on the track. This is not only unfair, but also a bit dull. But you can mainly ignore drift races for most of the game and still have a lot of fun with it.

The lack of a fully developed campaign in GT 5P may well be due to the incremental nature of the game. The final GT 5 will presumably have the same wide range of events that GT 4 did. We may also see improved other driver AI and a damage system added to the final build, but at present, Grid is far more entertaining. The addition of the excellent "flashback" feature in Grid makes a strong package better, and this is a truly revolutionary feature that is very welcome in racing games.

Interface: Grid has many limits in its interface and structure. There is no learning mode, no racing line "cheat", no tutorials. The instant replays are very limited and you cannot change which car the camera focuses on, or save the replay. Stat tracking is limited to some basic numbers that pop up only in the loading screens. GT 5P lacks many of these features too, but the replay system is far better, the racing line feature is invaluable for the less skilled, and the finished build will presumably have the same full feature set of GT 4. Grid could have used a bit more polish here, though to be fair the more arcade like handling makes education of new players a bit less imperative. Still, a tutorial on drifting technique for instance could have made Grid more accessible and friendly to new players. The personalized commentary by name in Grid is cute at first, but the voices say the same thing at the same time over and over again, and you soon find yourself wishing these guys who know your name would just shut up for a bit.

Overall: A tough call the damage system in Grid is a bit deceptive in its leniency, and the game markets itself as more of a simulation than it is. The 45 cars are already exceeded by GT 5P and the final GT 5 will probably have close to 10 times as many cars in it. However, as in GT 4, many of the hundreds of cars will be uninteresting to most players. The limited number of tracks in Grid is more troubling, but the various types of racing make the most of the small number of tracks. The interface in Grid is also a bit rough, and Forza still sets the standard in this area, with Gran Turismo running a close second.

The real issue to me though is game play, and here Grid is the bird in hand versus GT 5's potential bird in the bush. At present, GT 5P is a step forwards for the series only in graphics, and the null damage and tired competing driver AI are very definitely last generation. The races in Grid are more thrilling, and the campaign structure more engaging. This may change with the final build of GT 5, but to expect radical revisions in damage and compu-racer intelligence may be a tad optimistic. Even compared to the final build of GT 5, Grid may well have more exciting racing, better handling of damage, and more unpredictable and reactive AI. The final ace in the hole for Grid is that it is fully functional now a more competitive GT 5 may well take 6 months or more to come down the turnpike. If you need something to race now, Grid undoubtedly is the better deal even at its $60 price versus GT 5P's $40 list. If you are choosing between buying Grid and Prologue now buy Grid, finish it, and wait to see how the final build of GT 5 addresses the series' traditional weak points. Prologue is a tech demo and money maker for Polyphony, worthy at most of a rental, and if the final build of GT 5 does not make significant progress in core game play elements like damage and AI, then Grid will seem all the more of an achievement.

Click Here to Read More Reviews >>

My review of GT5 Prologue elsewhere on Amazon reveals how disappointed I was with that preview to the full game. Things are a lot different this time around though. I downloaded the demo for Grid from the PS3 store first of all. 983Mb, so it took a while, but once it was installed and I was able to start playing wow. The next day I went out and traded GT5 Prologue at my local games store and bought the full version of Grid. Why? Because Grid is exciting to play.

How can this be? It doesn't run at 60Hz. It doesn't run in 1080p (it's a 720p game). The graphics aren't as clean. The physics isn't as accurate. Surely GT5 Prologue ought to be head and shoulders above Grid?

In the computer graphics world, there's a concept called The Uncanny Valley it's when CGI becomes so real that humans no longer accept it as being real any more. GT 5 Prologue has crossed the Uncanny Valley. Grid hasn't and it's so much better for it. The graphics are grubbier, dirtier and rougher more like the real world. That's not to say they're worse. Not by any stretch of the imagination. In fact the detail on the cars and tracks in Grid is every bit as complex as that in GT 5 Prologue. Pause a replay or look around the cars in the garage the detail goes as far as manufacturer logos on the wheel rims and brake calipers.

The single big-ticket item for me though is that Grid has solved the two biggest problems with GT 5 Prologue. Grid has car damage, and it's AI for the other drivers is stunning. First the car damage it's incremental. Starting with scratched paint, bent wings and cracked windows. Keep up the reckless driving and bumpers will work loose and windows will pop out. Keep going and you can bend just about every part of the car. It all affects the car handling too not extremely, but it is noticable. Steering can pull to one side or the other, acceleration can be dulled, brakes can lose their efficiency. Cracked radiators, bent air intakes all affect the performance of your car. It's more arcade than simulation, but frankly it's so much better for it. Best of all, like Forza and other racers, when something drops off a car, it's persistent it stays on the track creating a hazard for competitors behind. Same goes for tyre walls whack into one of those and the tyres will fly all over the place, scattering into the crowd and track. Oh and the crowd 3D people that cheer and chant, and if you smack the wall right next to them, jump back. A nice touch.

On to the AI front, a breath of fresh air from the awful GT 5 Prologue disaster. Drivers jostle for position all over the track. They will get aggressive with you if you get aggressive with them. They make mistakes, often spinning out or crashing into each other or trackside objects. Fabulous. Love it.

You can whip up a paint job for your team from some basic choices of patterns and colours. It's got nowhere near the amount of tunability and customisation that some racers do but really do you need it? There's plenty of variety in Grid to give you a custom look to your team. On top of that, the more you race, the more sponsors become available to you, so you can stuff sponsor stickers all over your ride to make more money when you race.

Other graphics touches are nice the tyre smoke effects, dirt and sparks from the odd hard landing or excursion into the grass. Realtime reflections and shadows from everything. It's all gravy but it's all brilliant.

There are a raft of racing events to choose from Pro Stock, Touring Cars, Destruction Derby, Open-wheel, Drift, Pro Togue the list goes on. There's a large choice of tracks and a reasonable good choice of cars to choose from. Most tracks have a couple of different versions with forward and reverse options coming up later in the game.

The in-race music is patchy it only seems to exist in a couple of races and I'm not sure why. Nobody in the Codemasters support forums seems to know why either but it's not a biggie. When racing there are plenty of ambient sound effects going on around you, even if the engine sounds are all a bit samey.

The replay facility is exciting to watch but it is a little limited. You can only focus on your car and you can't rotate the camera around, and there's no save facility. There are 5 or 6 predetermined camera choices including TV-style coverage which is nice, and the ability to slow the action down to ultra-slow-motion is really a nice addition. Grid also comes with a flashback feature. If you cock something up in a race, you can watch an instant replay and then choose the point in the replay from which you want a do-over. You'd think that would make it easy to win the races but in reality it doesn't. You only get between 2 to 6 chances in a race depending on your difficulty level. Each time you use one, you lose potential cash and reputation from your end-of-race winnings. The more cash you have, the more cars you can buy. The more reputation you earn, the more you can demand for racing for other teams. Yes you have your own team, but you can also race for others as a sort of 'gun for hire'. Once you've progressed far enough you can also hire a second driver to drive a second car for you, doubling the chances of making money. As you work your way through the game your reputation level also unlocks more licence classes to race in 10 in all, split 3 ways between US-, Euroand Japanese-Racing once you've won your way through the basic licence.

Grid's online mode is also a lot better than GT 5 Prologue's too. It's intuitive and easy to use, and doesn't seem to really care about how your internet connection is set up. There is not a lot of noticable lag which makes for a nice, smooth racing environment. You can opt to join an existing lobby on the internet, or set up one of your own and wait for others to come to you. If you set up your own lobby, you can set a couple of different options, like damage levels and whether or not the race employs 'catch up' to keep the racers closer together. The only thing that marrs the online play is that you'll inevitably get one or two idiots who, once they've realised they're not at the front, will turn around and race the wrong way around to try to crash into everyone else. But I guess that's the motor racing equivalent of the 5 year old Korean kid who knows every glitch in first person shooters and appears to be able to snipe you from across the map.

Most importantly though, Grid is exciting to play. Properly exciting enough to annoy you when you lose a race and make you want to run it over again to try to improve your ranking. It has plenty of eye-candy, plenty of replayability and plenty of variety. And that is why, for the time being, Grid trumps GT 5 Prologue in every category. Sure GT5P is a "preview" or "expensive demo" but if Polyphony don't learn from what Codemasters have done with Grid, the full version of GT5 will falter and ultimately fail. Grid doesn't fail it wins comprehensively. Download the demo and I bet you'll end up buying the full game.

Buy GRID Now

You've already read other people's reviews and they are generally spot-on. However, they don't make it obvious that you can't have a friend over and play one-on-one. WTF? This is a COLOSSAL downgrade in my opinion. I can only play with people online or find a friend and drag him over and set him up on LAN play with his dedicated PS3/TV.

Great game, but you've been warned...

Read Best Reviews of GRID Here

I love racing games but am not a huge fan of the realistic-type racing games (Gran Turismo, Forza, etc.). I read a lot of reviews of GRID before buying it and wasn't sure whether I would care for it or not. I am a big fan of the Burnout series. I am not a huge fan of the Need for Speed series because I am not really into cars that use spoilers as decoration and use blown-out mufflers to make them sound louder.

That being said, GRID is probably the best racing game I have ever played. I like the fact that you build your own racing team including designing your own "branding" for that team but you don't get bogged down with choosing decals and other countless inane customization options. The cars in GRID are actual cars (Corvette, Lamborghini, Aston-Martin, etc) as opposed to the Burnout cars that may be modelled after real cars but have silly names.

The racing in GRID is NOT realistic like Gran Turismo but it's more realistic than Burnout. You start the race with one car and if you bang up that car during a race, it can affect the performance of that car. You have several (usually 5) opportunities during a race to cue the instant replay and re-start just before you crashed so you don't have to completely avoid crashes altogether but you can't just bounce off of walls and other cars for the entire race like you can in Burnout, for example. Unlike the latest Burnout offering (Burnout Paradise), you CAN restart any race at any time. There are drifting events and head-to-head races as well as endurance events like the "24 hours at Le Mans" race.

As you progress with your racing team, you can add drivers to your team so that you have multiple entries in the same race. The tracks vary depending on whether you race in Europe, U.S. or Japan but you don't get bored racing the same track over and over again because they change the tracks for different races. Sometimes, you race in the opposite direction on a particular track and sometimes they add sections to a particular track. So, you don't get bored racing the same tracks all the time.

I found a lot of conflicting reviews before buying this game and was still not sure what I was going to get when I played it. That's why I have posted this review. Hopefully, it will clear up any confusion there might be about what kind of racing game GRID is for those of you who may be on-the-fence about purchasing it.

Want GRID Discount?

Bought this game after reading a great review from Game Informer. There is a genre of racing games like this one (GT particularly) and they have always seemed too realistic to meI am not looking to spin out every corner because I failed to take the perfect line or crash into a wall given the extra ounce of pressure I placed on the R2 button. I can see the attraction for GT etc but I am more of a Burnout or MotorStorm racing fanjust let it be fun and fast.

For those like me Grid comes very close to crossing the line into 'too realistic' territory. I am just in the early levels and spinning out and crashing into walls and finishing last are the norm.

Yet I stuck with it because the graphics are awesome and the sense of speed is beyond belief. And when I finally won a race the feeling was greatthere is a sense of accomplishment that I did not feel when I was tearing up Burnout.

The career mode is deep and the race choices are varied so I feel I can find my niche. Overall, Grid not only shows what my PS3 is capable of but offers a fast and satisfying racing experience. I am glad I pulled the trigger here and bought it.

Buy Fom Amazon Now

Tom Clancy's Ghost Recon: Future Soldier

Tom Clancy's Ghost Recon: Future Soldier - Playstation 3
Customer Ratings: 4 stars
List Price: $49.99
Sale Price: $16.81
Today's Bonus: 66% Off
Buy Now

I still play the original GR.Which I believed set the standard for a tactical shooter.

The later titles I was very disappointed with and felt they were "Dumbed" down.

This review is my initial impressions and subject to change as I do in most of my reviews.

Pros:

1)Graphics were well done IMHO everything seemed to be going smooth.

2)Sound is excellent I have a lot of hearing loss and had no problems hearing the game.

Even with a intercooler running.

3)Weapons were well rendered and the ability to customize is fun.I do gunsmith work on the side and can say some of the mods were impractical but it's a game.They all had their own distinct sound.I recommend choosing random for your weapon as I could spend hours changing parts.I would have liked a jam or 2 thrown in for a touch of uh oh.

4)Voice acting is good so far with the usual wisecracks and such as troops tend to do.

5)Some of the future tech is very cool I enjoy sneaking around with the cloak and the UAV is fun to use.

6)I enjoyed doing sync shots and the fire fights could get intense on Elite.

7)The controls were easy to learn not much of a learning curve.The Tutorials are make it easy to learn the game.

8)I like the challenges to unlock weapons and gear which make it worth going back to redux missions.

9)The hand to hand kills are a nice touch to the game.

Cons so far:

1)I find the maps a little to restrictive and not enough room to maneuver.

2)I have found the enemy AI to be very easy even on elite.Friendly AI seems decent so far subject to change.

3)I found I needed to get used to the camera angles.

4)The cover system seemed not to work well.As I play and get used to it I might change my mind.

My thoughts:

I approached this game with a open mind and find I am enjoying it.I like the sci-fi aspects of it.

As I have only played the first 2 missions I will not comment on the campaign length or the story.

Ubi-soft did a good job on the tutorials and there is not a big learning curve.I did find enemy AI a bit dumb but as I play I might change my mind on the AI of the game.The ability to customize weapons and load out for missions make this better than other shooters.I feel this game has a good cross of COD/BF and OFP.

Players will need to think and you can flank enemies instead of shooting it out with them.I would have like free roam like OFP DR as I felt the maps were to small not as bad as BF or COD.That is my opinion,I attempted to play like COD and found you would go down quick.I did find the stealth missions to be to easy IMO.This might change as I play.All in all I'm having fun with this game and have no regrets yet.I only hope the campaign is of good length as I feel that is lacking in many games today.

I have very poor internet in my area so I cannot do a review of online content.Please accept my apology on that aspect.

I will update this review as I play more and can't wait to get out of work to play.

Stay tuned for updates.

Update 5-24-12

After playing more I'm really liking this game.

I love using the UAV to scout ahead and mark targets for sync shots.The only habit I need to break is to not sit back during fire fights and just mark targets for my squad.I managed to not fire a shot during one engagement.

I agree with other reviewers on the cut scenes not looking as good as game play.To me that is minor and not worth trashing the game over.I also like that you do not get endless waves of enemies like other games once you secure a area it is secure.

I do have a few gripes.

1)I do not like the lack of control when you go into diamond formation during a rescue.

It seemed to me it was on rails and I really could not move or take cover.

2)Lack of control for your AI teammates I do not know why that is not on this game.

It would have been fun to issue basic move orders.I would have liked the ability to use formations such as wedge, line etc.All I can do so far is mark targets to focus fire on.The AI will move on it's own.

On a positive note your teammates do not get in the way of your fire and are good at reviving you if you get shot.

I like trying to do the challenges during the mission to unlock weapons.

I do find the missions to be short but that might change as I progress.

I am getting used to the cover system as I play.

Update 5-25-12

I'm finding as you progress you unlock more gear NVGs a UGV which kicks serious butt.

So far the story is progressing along with a semi-predictable plot.I'm sure there will be a twist somewhere along the line.The missions are starting to get a little more tactical and challenging.There is also a mission where you get to be a gunner from a Helo like GR AW2.Players can also issue orders to heal a squadmate.

I consider the campaign to be far superior to MW3 or BF3.I only wish I had better service to try it online.

I recommend trying to complete the challenges as it is worth it to unlock better weapons and parts.

So far I have found no glitches and framerates are smooth on my PS3 Fat.

5-29-12

Final thoughts I give this game 4 stars overall.

I enjoyed the campaign and the challenges will keep players going back to complete them.

It took me around 16 hrs to complete this game on elite.I felt it was to short hence why I gave it 4 stars.

I did find as you progress the missions got more challenging and I had to think and not charge in.

Gamers of all levels should enjoy this game it is simple to learn and well done.

As a Ghost Recon "Purist" I could have nit picked this game.I chose to approach it with a open mind and I'm glad I did.

Click Here to Read More Reviews >>

The game requires 6.5gigs of hard drive space, there is a very small update already, it is PS Move (gunsmith use only) and 3D compatible, an it requires a Uplay account and passport code to play online (which is included).

I've always been a fan of the Ghost Recon games because of the third person military action as well as the strong stealth aspect of the game play. I have been waiting for some time now to get my hands on Future Soldier as I waited through all of the release-date push backs and delays. I must say it is an amazing game. The graphics are phenomenal, the control is tight and the over-all game play is very realistic and entertaining. Sync Shot is a really cool feature where you tag multiple enemies and your team takes all of them out instantly. I think I am more into being alone in the game, however working as a team greatly has its advantages in Future Soldier. The game is very well put together and I can tell a lot of time went into the menu, weapon and inventory system.

PROS

+ Well detailed graphics, very realistic and natural looking. The scenes and maps are very well laid out.

+ Perfectly crafted control and weapon system. Creating your own weapon is a blast.

+ The game is fast, controls are very well responsive and not sluggish at all. It is a smooth running game, no glitching or lagging.

+ Music, voice-acting and sounds effects are very well produced. I was blown away by the clarity and the level on my surround speakers.

+ Weapons are fully customizable and gadgets are very helpful. Camouflage is very cool.

+ Multiplayer is incredibly fun when you have the right teammates.

CONS

Some of the cut scenes and the character models seem dated and less detailed than the actual game play.

There is no slit-screen (couch) co-op in the game. All co-op is online.

Like in past Ghost Recon games the area is limited and you are warned when you are leaving the area. It gives the appearance of a larger area, yet it still is quite linear.

In combat your progression options are sometimes limited and you must stick with your team.

There are a few small clipping issues like floating objects or your characters arms not linking around an enemies neck when doing a stealth kill, very minor though.

In the snow levels you cannot see your footprints in the snow. Also when you are invisable you can still see your shadow, which you think the enemy would see.

Multiplayer is a huge amount of fun and quite a challenge, but it is a must to have good teammates. It makes it difficult when your teammates just shoot everything. When you get hit you can spawn back to a standard location or to a teammate. It is very fast paced and cover is the key. Cover is also important in single player, however with it is a necessity in multiplayer.

This may be the first time I have ever said this, but I enjoy the multiplayer much more than the single player. The single player is great and it is a very solid game, however the multiplayer is just so much fun.

I like having the option to play how I want to play in the single player campaign. Ghost Recon Future Soldier gives you a large area to work your way though, you could either go in guns blazing or you could take your time and sneak in and stealth take down your enemies. I have played one area over and over again until I am happy with the way it went down. It is very well put together and the maps are well designed and laid out. If you stealth sneak into an area and are seen, you will alert many more enemies than if you were quiet and careful and were not seen. It is a lot of fun and quite an enjoyable challenge.

The fictional futuristic style gadgets are very cool and as you progress through the game you get more and more, however you don't always have all of them for every level, it depends on the mission. The gadgets give you a heads up on the enemies and sometimes makes the game too easy, however using the gadgets in different ways and in different areas really mixes the game up and keeps it interesting.

Over-all Ghost Recon Future Soldier has met what I was expecting out of the game. I am very happy with it and I highly recommend this for gamers who want a smart military shooter. Future Soldier is not for gamers who are expecting another cookie cutter Call of Duty game. This game is smart and realistic in that you need to plain your missions and attacks and take your time. It is a stealth shooter which requires you to think. The movement and sliding from cover to cover is very fast and the controls come very naturally. Highly addicting game.

Game on!

Buy Tom Clancy's Ghost Recon: Future Soldier Now

Well, Ghost Recon is finally here. After all of the videos, hype, and especially the many release delays, could this game be worth it?

CAMPAIGN/STORY: The campaign is a 14 mission and 12 plus hour experience across the globe in order to track down the person responsible for smuggling a warhead.

GAMEPLAY: The game play is just outstanding. I have never played a military shooter that makes me feel like such a bad***. The game is based on being tactical, which means patiently sneaking around maps, eliminating enemies, and capturing the objective, without alerting an enemy, just like the Navy Seals do. With that being said, I feel like I am playing a gaming version of Act of Valor. With that being said, it is not a SEAL game, but it definitely has the essence of what one SHOULD be.

The game play is very fast and every movement is VERY responsive. When running to get cover, the camera shakes, reminiscent of the football game, Backbreaker Football. The shootouts are very realistic and intense, especially in the urban maps. There is just back and forth shooting. Meanwhile, civilians are caught up in the midst of it. Engage enemies carefully, when surrounded by civilians! Kill too many and the mission is over.

Cover can be manipulated by gunfire. Therefore, if an enemy is behind weak objects, such as wood, it can be shot through. This goes both ways for the player. Sometimes, cover cannot be relied on, too heavily because it CAN be manipulated by gunfire. Sometimes, the player can be "suppressed" by heavy gunfire. The player is virtually stuck behind this cover, until the heavy gunfire ceases. Meanwhile, camera shakes and the sixaxis controller vibrates vigorously.

The hit detection is also outstanding. No unloading a full clip to kill enemies. A few shots and "tango eliminated!" Hand to hand tactics can be used, as well. They are random action via snapping an enemy's neck, butting him with the weapon and "finishing" him off with a brutal stomp. I like using the stealth kills, such as snapping enemies' necks or shooting them in the back of the head from point-blank range.

Keep in mind, stealth doesn't ALWAYS apply during parts of certain missions. Sometimes, a mistake can be made by the player and alert enemies, which leads to massive firefights. In addition, when an objective is obtained, many enemies may arrive, which means also means a massive firefight. Reverting back to stealth, some parts of missions does NOT allow alerting enemies. In other words, if an alert is raised, mission over.

EQUIPMENT/GADGETS: A Ghost Recon game would not be a game, without gadgets. First, there is the infamous optical camouflage. The optical camouflage is the most important piece of equipment, which the Ghost have. This is what keeps the Ghost concealed, throughout the maps. Nothing has to be manually done to activate it. Just go in prone, crouch or find cover. Then, it activates. The only time the optical camouflage deactivates is when spotted or when firing. The optical camouflage cannot be seen from a distance, but if in the sight of an enemy, a warning signal will come up, which indicates suspicion upon the enemy.

The UAV is easy to use. Just send it through the air, and it spots each enemy throughout the map. Not to mention, it tells, which kind of weapon they have. Then, there is the sensor grenade. When thrown, it is able to detect nearby enemies on land AND through walls. Then, there is the magnetic X-ray. This device allows the player to detect enemies through solid surfaces, and detect metal objects, such as weapons. I once saw the engine on the inside of a truck. There are OTHER surprise gadgets to use on the game, but that is a secret......

GRAPHICS/VISUALS: Contrary to what some opinions, the graphics are very good in their own kind of way, meaning not to expect vivid colored graphics of games, such as Max Payne 3, Uncharted or MW2. The Ghosts, weapons, enemies, and maps are very detailed and sharp. However, the player models, without the mask on some cut scenes look dated. However, keep in mind that this is 3D game! Therefore, the graphics SHOULD be enhanced with a 3D HDTV and glasses.

GUERRILLA MODE: This new mode allows up to four players to face 50 waves of enemies. Of course, the more successful a player is, the increase of difficulty in the enemies.

MULTIPLAYER: Multiplayer plays similar to single player, meaning it maintains its 3rd person game play. Cover is a necessity and so is teamwork. The modes in the game are more mission-based.

SOUND/VOICE: This game has Dolby Surround Sound. However, it is not quite as crisp as Battlefield 3 Limited Edition. Still, hearing the weapons being fired is a realistic experience. Each weapon has its own distinct sound. Even the sound of the weapons being reloaded is authentic. The clarity in the Ghosts' voices during game play is just intense. The voices sound very gritty, especially when they inform each other on what is going on around them.

TEAM A.I.: Very smart and tactical. The player is in good hands with this group. They alert the player of the surroundings on the map. For example, if an enemy is spotted, they will tell the EXACT location and what type of weapon he has. Not to mention, they ONLY fire, when fired upon or given instructions to. With that being said, the team cannot manually be commanded to do anything, other than shoot. They mostly move about on their own. As a fan of the Rainbow Six series, that is sort of disappointing to me. However, I believe they do this on Future Soldier because it was very EXHAUSTING to command a squad and use all kinds of gadgets in the previous Ghost Recon titles.

The Sync Shot is outstanding. This is a feature that the developers of SOCOM 4: U.S. Navy Seals failed miserably to accomplish. The max of four targets can be marked via ground or UAV. In order to take down all four targets, one shot MUST be made by the player. There is nothing like commanding your team to mark targets, and simultaneously downing enemies with single shot in slo-mo, when this is done. On the contrary, mark less than four targets, and the team can be commanded to take out all three, simultaneously.

WEAPONS: A player can choose over 20 million weapon combinations in the all new Gunsmith mode. This mode enables a player disassemble and modify a weapon down to the barrel, gas system, magazine, muzzle, optics, paint, side rail, stock, trigger group, and the under barrel. In addition, the customized weapon combination can be tested out at the range.

VERDICT: If you are into tactical shooters, look no further than Ghost Recon Future Solder. The game has everything a player can want in a shooter, such as tactics, stealth, firefights, stereo sound, customizable weapons, gadgets, fast game play, and good graphics. The UbiSoft team took a lot of time to make this game, but it paid off and made this game definitely worth the wait. This is why I give this game five out of five stars.

Read Best Reviews of Tom Clancy's Ghost Recon: Future Soldier Here

I have been playing this game since 12 this afternoon and man is it addicting! Intense firefights in almost every corner but it is easily conquered with a good squad! You can either play single or co-op campaign with up to 3 players online! With gunsmith you can create/customize more than 20 million authentic weapons! (but you have to unlock those items first by playing the campaign). I pre-ordered Future Soldier from GameStop and it turned out to be a great move because with the pre-order (signature edition) I received a bonus map, bonus weapons (mk14, ak-47) bonus headgear and bonus weapon skins which look great! There are 10 multiplayer maps and for those who pre-ordered may be more according to where you reserved your copy from. This game is definitely SQUAD based as Ghost Recon games always been. Without a cooperating squad you will not do well. Or at least I didn't it also helps to have your mic ON. You need to watch each others backs and remember this is NOT Call of Duty or Battlefield, where you can run and gun even though they are great games. The graphics are fantastic and although it may not seem as real as Battlefield I believe it is still amazing because what good would it be to have two of the same games?

I just finished playing Guerrilla mode with my buddy and what it is are waves of enemies who try to beat the crap out of you and according to the difficulty level you select. The enemies become much harder and their tactics also change as you go up in waves which there are 50. Now when you and your friend(s) die you will need to start from the very beginning of the waves.. I'm just kidding it let's you start from the last wave so if you are on wave 30 and fail you will start on wave 29 since you didn't complete 30. You will need your friend(s) to be in complete sync with you but it is tons of fun and I'm sure you guys will enjoy it as much as I have! And there are 5 default maps you can play in with another map locked which you can purchase using Uplay points. You receive more points with completing challenges which Uplay have put up and this goes for selected Ubisoft games such as Assassin's Creed.

The resolution output for Ghost Recon is 720p as it says on the back of the case but do not fear because even if you are playing on a 1080p resolution TV, the game still looks fantastic! It's a shame it doesn't go to 1080p though.. :(

Again guys, this game is awesome! Epic single player with co-op and amazing multiplayer! You will not be disappointed!

I gave it 5/5 because it's just awesome! :D

Oh yes I almost forgot, Ghost Recon Future Soldier DLC comes out in June I believe and it is called Arctic Strike. On the instruction manual it reads, "New downloadable content coming this summer!

New maps! New mode! New weapons! And more!"

So there you have it folks, I sincerely hope my review has helped you in choosing to purchase this game because it really is tons of fun!

Want Tom Clancy's Ghost Recon: Future Soldier Discount?

unlike a lot of reviewers who have only completed 4-6 missions and wanted to get their reviews up (i don't really blame them, but how can you review a product you've not finished?), i have completed GRFS almost twice now. my first play through took 12-13 hours, with several restarted checkpoints. if you're an FPS pro, you'll probably complete it under 10. if you like to take your time and plan (and try to complete specific challenges), count on an even dozen or more.

this is my first experience with a ghost recon game and i have to say that i'm very impressed. in an age where most shooters keep you on the rails and have you kill endless waves of enemies, GRFS is indeed a breath of fresh air. this isn't a monster-in-the-closet shooter. it takes time, patience (i admit to more than few expletives while playing), and lo and behold, strategy.

as with most shooters, plot is secondary. there are some bad russians. weapons caches. coups. yadda yadda yadda. we all know the drill. thankfully, GRFS has enough going for it that you don't really need an intricate plot to have fun. the set pieces are varied and dynamic africa, russia, bolivia, pakistan, etc. the graphics look pretty good somewhere between COD (dated) and BF3 (impressive). i was particularly impressed with the lighting and color during the last few missions. the artists did a fine job. i have a 3D TV and found the 3D to just be ok. nothing special. it didn't really add much to the game, to tell you the truth (batman: arkham city still has the best 3D, in my opinion). the sound, too, is pretty good. not BF3 good, but close enough. the controls are responsive, but a bit fidgity. several times i accidentally vaulted over cover and got my head handed to me.

speaking of having your head handed to you, you will die. a lot. if you're not careful, it doesn't take more than two or three bullets to take you down. sometimes another ghost (30k, Ghost Lead, Pepper) will come and revive you, but sometimes they won't. depends on the situation. the AI can be dumb at times, but they're also nutty accurate. they will also suppress you with heavy MGs and LMGs. stay in cover! always!

the challenges give you a reason to replay the game. each mission has a weapon challenge (kill x amount of guys with x gun), a tactical challenge (make to checkpoint a and exfil without raising the alarm) and a ghost challenge (finish with a ghost score above 60 i have no clue how the ghost score is tallied, but hey). on your first play through, you simply won't be able to complete some of the challenges because the gun you may need won't be available to you or two tactical challenges will contradict each other and you'll have to pick one of the two, or three.

the highly touted gunsmith is pretty cool. sure, you have twenty million combinations at your disposal, but you'll probably find two or three guns you like best and stick with them. GRFS also has a gun range for you test out your creations (i've been wondering why COD or BF haven't been doing that for ages).

the multiplayer is OK. i played a couple of matches and didn't really find it all that compelling. it's kind of like uncharted's multiplayer, only with fancier guns and camo. guerrilla mode is pretty challenging. i tried it alone and lasted a round and a half. i'd like to try it with more people, but i don't know anyone else who has this game.

there's also subtle and not-so-subtle humor. towards the end of the game the ghost squad's gotta huff it up 15 flights of stairs to deal with some snipers. as they're ascending a flight of stairs, one of the ghosts says, "why do i feel like someone should be throwing barrels down at us" (donkey kong reference, i assume); in a cut scene you see a solder bragging about how he sniped a pilot out of a helicopter (obviously reference to BFBC2 bush wookies who think they're the hot shiz); and another time there's a veiled reference to russian strongman vladamir putin when the ghosts ask the russian president about a time who wrestled a grizzly bear to the ground. i'm not sure most people will catch the humor, but it's there.

all in all, i really had a great time playing GRFS. i'm already looking forward to another installment.

Buy Fom Amazon Now

Sony DLCHD20P High Speed HDMI Cable for Playstation 3

Sony DLCHD20P High Speed HDMI Cable for Playstation 3
Customer Ratings: 4.5 stars
List Price: $59.99
Sale Price: $12.88
Today's Bonus: 79% Off
Buy Now

I made the common mistake of ordering a generic HDMI cable on amazon.com made by abacus just to save a few bucks. After I received the cable I could only get 1080i resolution from my PS3 and TV. At the advice from my local Gamestop who advised to get the Sony brand HDMI cable, I ordered one. When it came, I unhooked the generic cord and hooked up the Sony one and BAM!!! 1080p resolution. Don't be fooled by cheap generic cables. Get the name brand Sony. The money spent on this cable is well worth it and alot cheaper than the Monster brand.

Click Here to Read More Reviews >>

This cable appears to be well made and works well. I use it to connect my PS3 to a Samsung SyncMaster 245T monitor to watch blu-ray movies in 1080p hi-def. Glorious! If it matters to you, be advised that the cable I received (as well as the ones I've seen in local stores) was black, not white as shown on Amazon.

Buy Sony DLCHD20P High Speed HDMI Cable for Playstation 3 Now

Works flawlessly with my Sony PS3. This is the best hdmi cable you can buy!!! It is compatible with all digital equipment. Note: If your HDTV does not support 1080p, then you will not see a difference between using this cable and the component cables. However, if you are fortunate enough to have a HDTV that supports 1080p, you will definitely see an improvement over the component cables. Don't waste your money on the overhyped and overpriced Monster brand cables. Get this one!

Read Best Reviews of Sony DLCHD20P High Speed HDMI Cable for Playstation 3 Here

This cable is really great. Awesome picture quality and much less expensive than the Monstercable b/s. What do you want more?

Want Sony DLCHD20P High Speed HDMI Cable for Playstation 3 Discount?

A tad pricey for just a cable, but still cheaper that most brands you would find at Best Buy for example. Works excellent with my HDTV. Don't but a knock off cable. It's worth the investment for the sony cable. Call of Duty 4 looks amazing!!!!!!! Thanks sony and amazon!!!!!!!!!

Buy Fom Amazon Now

NBA 2K9

NBA 2K9 - Playstation 3
Customer Ratings: 4.5 stars
List Price: $29.99
Sale Price: $13.48
Today's Bonus: 55% Off
Buy Now

I used to be an NBA Live fan and other EA Sports game, mainly Madden. But I remember playing demos when I bought the PS3 and was comparing what I like better. There was NBA 2K7, NBA Live 07, and NBA 07. 2K7 just was just more realistic to me and had better gameplay. I play it with my little brother and friends, and it's just the small details that make it better then the rest. Players wear their signature shoes and even the real shots that players do. Especially Shawn Marion's horrible looking jumper.

2K8 was fun last year as well, except that lockdown feature really was broken. I can be Shaq and guard Tony Parker or Allen Iverson just by holding down a button. This one improves ont he lockdown defense and none of that Shaq on any point guard defense.

A few things I noticed, which is the same problem 2K8 had, is goaltending is way off. The ball will bounce off the rim or backboard and someone would touch it after and get called goaltending. This usually happens only once every 5 games in 2K8, but already it has happened in about 2 or 3 times in every game I played. Not sure what is up with that.

Also I don't understand what's with all the confusing menus. The menus also was bad, but they tried to change it and seem to have made it worst.

The one main feature that is missing and I don't understand why is, Sixaxis control for the PS3. I don't understand why this was taken out, were they too lazy? Just trying please everyone and make it exactly the same as the 360 version. I mean that's what set it apart from the other games. And made the free throw feel a lot more "real" then using an analog or watching a ball bounce across the backboard. Last year you can either have it on or off so the choice was yours, if you didn't like it. This has thrown me off, and I still hold the controller with 2 hand awaiting to throw a free throw when I realized that it doesn't work. So what was wrong with it? I can't imagine people complaining because you were able to turn it off. Now it's just gone........

Overall the gameplay is fun and better then the other NBA games. I only tried the demos for Live and 09.

The online I haven't tried much, I usually have people in the same room to play with........ But if you don't have anyone to play with and need online, I guess it would suck if it freezes like all the other reviews said. I will give it a try later.

Click Here to Read More Reviews >>

Every year I look forward to the season opener and a new NBA 2K. This year is no exception, the quality of the upgrades on this game justifies spending $60 on it.

#1 Graphics I thought 2K8 was good, somehow 2K9 made it even better, even more realistic. Countless times my wife walks past and says there's basketball at this hour?

#2 Controls The post play controls are really tight, there's a lot of moves and fakes, it may take time to learn and get comfortable with all of it, but once you do, it feels very realistic.

#3 Commentary Unfortunately this is a bit of a backstep IMO. I liked Steven A. Smith, and there's more bugs than last year like wrong names, wrong teams said in the wrong situation.

#4 Updates 1 month past the release and there's a big patch out that allows 2K8 to update the roster as soon as the real NBA roster updates, now that's really cool. That one was function EA's NBA Live had and missing from 2K.

#5 Association It's very deep, yet can be fully automated as well. The trades system got easier to manage, option to automate parts of the scouting or draft if you don't want to micromanage everything.

Other than Yao Ming getting blocked by AI, the rest of the game feels very realistic. Overall, well worth the $60 spent, now it's another year of waiting until 2K10 comes out. Hm... Wonder if they'll change the name, that doesn't sound right. Two K Ten.

Buy NBA 2K9 Now

This is one of the great game. highly recommended. I have been playing everyday, oh no.. I can not stop. you get addicted to it.

Read Best Reviews of NBA 2K9 Here

This game is the finest to come out yet. The detail is awesome. For those that notice the little things, you will be impressed. The crowd all do different movements, are dressed different and can be seen walking in and out as if they are going to consessions, etc. . The player movements are improved and they look more real than ever. Muscle tone and small details are enhanced. Probably the biggest thing I noticed was the individual players have their own shot movements just as they do in real life.

Want NBA 2K9 Discount?

1) Love play-off games and the extra (including Questlove ;p characters)

2) Love the online play with friends and best for settling scores ;p

3) The bad thing is they (NBA2K) do not update the roster (tho there are people who do put up their own point version updates) :( as they just get newer game version to buy. I wish they atleast keep supporting their year old game rosters !! :(

Buy Fom Amazon Now

Playstation 3 Lava Glow Wired Controller without Rumble - Red

Playstation 3 Lava Glow Wired Controller without Rumble - Red
Customer Ratings: 4.5 stars
List Price: Price Unavailable
Sale Price: Price Unavailable
Today's Bonus:
Buy Now

This joystick is amazing. I bought a PS3 awhile back, and needed another controller. I didn't feel like shoveling out $ for a second Sony controller. After searching I found this one. I was skeptical at first because the price was so low. "How good could it be?" I thought. Well, it was worth it. The controller looks awesome when plugged in all light up with a lava lamp effect. It works well as the Sony controller and even has a handy turbo button. The only thing that some people may not like is that the controller is made of a slipper plastic. If you have problems gripping, it may be difficult. However, I have severe arthiritis in my hands and I have no problem using this controller. This is more than worth the price.

Click Here to Read More Reviews >>

Bought this for our play-station 3 and its been over a year and it still working. I would recommend this to a friend.

Buy Playstation 3 Lava Glow Wired Controller without Rumble - Red Now

This controller looks very good and i have no problems with sensative spots or any hardware problems. I hardly use it but when i do its perfect!

Read Best Reviews of Playstation 3 Lava Glow Wired Controller without Rumble - Red Here

I had mistakenly assumed that this had six-axis support and purchased it. I decided to keep it because I already had two six-axis controllers and needed a spare controller (for bomberman and commando). The buttons work great, and the red isn't as distracting as the blue version. I had no problems adjusting and using this controller. It is definitely worth the price just be sure you do not need six-axis support for the games that you will be using this controller for.

Want Playstation 3 Lava Glow Wired Controller without Rumble - Red Discount?

The glowing was cool, but the controller itself was crap/ It was used as a secondary controller to begin with and then after about two weeks of play the buttons either stopped working or got stuck under the plastic. Waste of Money!

Buy Fom Amazon Now

NCAA Football 14

NCAA Football 14 - Playstation 3
Customer Ratings: 4.5 stars
List Price: $59.99
Sale Price: $56.99
Today's Bonus: 5% Off
Buy Now

NCAA 14 is a pleasant surprise over last years addition. A new menu system is much smoother to use and load times have decreased. (NOTE I have yet to play online.)

Game Play:

Tackling feels more real as players bounce off each other and breaking tackles feel more honest.

Passing is much easier as receivers often will pull off amazing one handed catches. This also helps with more interceptions and should be toned down a bit in a patch. So if you like a passing offense you will love this game.

Defenders feel a bit more sluggish getting off the line in 14 over 13. I think this is a better fit for the game as in 13 you could easily jump the snap every play now you have to work for it.

Over All:

Well worth the money and a huge improvement over NCAA 13. I can't help to feel the game was made to be on the PS4 as the graphics look a little more cartoonish similar to what you saw when they made NCAA for both the PS2 and PS3. The PS2 felt slightly brushed over and cartoonish but the PS3 looked beautiful and smooth.

Click Here to Read More Reviews >>

The NCAA Football franchise has suffered some lean years of late, especially last year's entry; when the "Infinity Engine" was announced for Madden NFL 13 to introduce physics to its gameplay--a feature NCAA Football 13 would be lacking--fans of college football were left waiting anxiously for this year's release. With only months remaining before the start of a new console generation, NCAA Football 14 has sounded a triumphant cry to unofficially close the current console generation, delivering arguably the best iteration of the franchise since the launch of the PS3 and Xbox 360.

It all begins with gameplay, which benefits from the implementation of "Infinity Engine 2," helping to create more unpredictable play results. The game has also seen improvements in the Option run game--including the addition of new schemes and plays--and basic running controls where the left analog stick controls hard cuts and the right analog stick controls special moves. The "Infinity Engine 2" also brings the Hit Stick and the Truck Stick back to prominence, while making the Stiff Arm a viable tool in the offensive arsenal again.

Blocking has been improved as well, with new assignments and interactions between offensive and defensive linemen to freshen up the running experience. There are still instances of missed assignments and frustration, but the frequency of their occurrence is significantly less than previous games.

Dynasty and Online Dynasty modes have seen new additions through the introduction of XP and Coach Skills. Players in the mode earn XP by achieving goals in gameplay and recruiting, allowing them the ability to level up their coaches and unlock new Coach Skills. Coach Skills are broken up into skills which affect the game on the field as well as skills which assist in recruiting.

The tried-and-true (and tired) system of recruiting from previous versions of NCAA Football has been overhauled this year with Power Recruiting. The system simplifies recruiting, eliminating the time-consuming "phone call" mechanic and streamlining menus to allow the same amount of depth in while allowing you to more quickly complete your recruiting responsibilities and get back to the game.

Presentation has seen some upgrades as well, though not all will be fully embraced. The unique "tradition" introductions to the games were judged to be over-long, and have been replaced by "music videos" which use highlights to lead into each game; people who liked seeing what makes each of the 126 schools on-disc unique might be disappointed with the loss of these pre-game sequences. Less polarizing are the additions of new statistical overlays and a better-functioning "Living Clock" from the ESPN scorebug, which helps the NCAA Football 14 experience look and feel more like a broadcast. The addition of a halftime show with highlights and commentary from Rece Davis and David Pollack also helps to spruce up presentation, though the in-game commentary from Brad Nessler and Kirk Herbstreit continues to feel old.

The game introduces the popular EA SPORTS staple, Ultimate Team, through NCAA Football Ultimate Team. It functions similarly to Ultimate Team from other EA SPORTS titles, though it uses cards for current and former NFL players representing their college years. There's not much here to convince non-fans of Ultimate Team as a mode to commit to NFUT, but Ultimate Team fans will have something to keep them busier than in past years.

There is also a "Play a Season" mode in NCAA Football 14 which strips away much of the newly-introduced XP, Coach Skills, and Power Recruiting and allows players to simply play through the 2013 season. While it will surely have its target audience, it feels strange to introduce new features to the Dynasty experience and then offer a way to avoid using those new features.

Fans of Road to Glory mode and last year's Heisman Challenge mode will be disappointed to find that not much has changed, though the gameplay experience benefits from the addition of the Infinity Engine 2. The lack of improvement for the "single player" career modes is a weak point in the overall package, and fans will be desperate for news about these modes in NCAA Football 15.

NCAA Football 14 is a vast improvement over what the franchise has offered in the past few years. From a personal standpoint, it has given me significantly more enjoyment than any other version of the series released for current consoles. Usually I have to work to stay committed to a Dynasty through a season, leaving me to spend my time in Play Now one-off games; I've already played an entire season in my Dynasty, and the gameplay revisions combined with XP and Coach Skills have me looking forward to many more seasons. If NCAA Football 14 is the last version of the game that will be relevant on current consoles with the series making the jump to PS4 and Xbox One next summer, then at least the series will be going out with a BCS Bowl-worthy effort.

Buy NCAA Football 14 Now

First let me say that Ive played every NCAA game since 03. Many of the games had there pros and cons and i dealt with them with a grain of salt :) NCAA 14 is a very big step back for the EA sports franchise and below (if you have the time) i will explain in my opinion why.

I was a very excited guy thinking that another year another improvement for this game. The first thing i noticed is that there is very much a lack of smooth play in this version. It seems very choppy with a lot of lag at times and very little defensive note. The Defense is almost ridiculous for many reasons maybe due to very slow play. As a Defensive player in all the versions im very disappointed in the stupidity of the AI to literally watch that ball hit there helmet. Zone is very slow to respond and man to man is weak at best.

The hurry up system that many players love to play (i really despise people that do this every play) has a very big slow down because the QB always looks to the sidelines for a play. I like this for people that love to hurry up every play but when theirs 1 minute left and you need to hurry up the QB still does this every play which is just slow and non realistic. Even if u call a spike at the line he looks to the sideline for the play. Also while in hurry up mode it takes forever for the play menu to show up.

I will say that i am not the Offensive GURU that this game seems to make out every player. This game is based on a Madden 13 engine which has been criticized many times buy players and reviewers alike. As a final note i will tell you if your looking for the classic NCAA feel this game is not for you, but if you love no defense, run it up and hope for the best, then you may enjoy this game. Best of luck!

Read Best Reviews of NCAA Football 14 Here

I really enjoy playing sports games on my Playstation 3 and I found NCAA Football 14 to be really challenging. It really takes skill and the tutorials really help you to develop and improve your game playing abilities.. If you like watching college football, then you'll really enjoy playing this video game. The on screen graphics are excellent and the team stadiums are really authentic. I would highly recommend this game because of the many offensive and defensive variations this game has to offer.

Want NCAA Football 14 Discount?

Great game with excellent new features and graphics. Additionally, they have added the new uniforms for the teams. Great buy and shipped fast.

Buy Fom Amazon Now

Eye of Judgment Bundle with Game, PS3 Eye

Eye of Judgment Bundle with Game, PS3 Eye, Camera Stand, Starter Deck, Booster Pack and Battle Mat
Customer Ratings: 4.5 stars
List Price: $99.99
Sale Price: $32.72
Today's Bonus: 67% Off
Buy Now

If you are into trading card games like Magic: The Gathering, or other TCG's then this game is for you! It came out early in the PS3 life cycle and was unfortunately passed over by most. The basic gist of the game is you use your monsters to take control of the majority of the 3x3 board. Each square has a different element that can either help or hinder or outright destroy your monster (if it's a opposing element to the type of monster you summon onto it.) You then defend each square with your spells and use your monsters to attack other squares to hopefully gain the advantage. The gimmick of the game is that the monsters and the battles are all played out on the screen via the PlayStation Eye camera. Each card has specific markings on it so the camera knows what it's looking at. The added visualizations on the screen are really cool! Though if you want to speed up game play the length of animations can be turned down to your liking or turned off completely. As of now the multiplayer servers have been shut off, but the game is still fun to play locally with friends. The cards aren't sold in stores anymore either but can easily be found on eBay or Amazon.com, and for the most part they aren't overly expensive either. I only own 5 of the pre-built theme decks that I scored off of Amazon.com from anywhere between $9.99 and $11.99. Not to bad. In closing I have a lot of fun with this game that is fairly cheap to get into. It's great fun to have people over and play.

Click Here to Read More Reviews >>

I have wanted to get my hands on this game ever since I heard about it, back in 2006. Alas, I was in the U.S.M.C and was too busy to really play video games. Once my schedule became a little more open I ended up buying an Xbox 360 because all of my friends had one. Only now do I have a PS3 and honestly I am happy to have this game. It is amazing. After updating to the latest version of the game, 3.0, I sat down and jumped right in. The mat is actually cloth so there were some issues with the creases making hills and giving the PS Eye as hard time of reading the cards but I ironed that problem right out and now I can say that I play the game with little to no hitches. Te animations are crisp and really cool, the sound and music is pretty sick, (a little to heavy metal for my taste), and the cards are cool. The game has a steep learning curve but once you break through that barrier it is quite complex and intuitive.

Buy Eye of Judgment Bundle with Game, PS3 Eye Now

original package...so its new....very nicely packed for delivery.now i just need to open the box a play my new card game....thank u ....

Read Best Reviews of Eye of Judgment Bundle with Game, PS3 Eye Here

The game is just amazing and the package I got it in was a steal. The box arrived a little damaged but the content was safe from harm.

Want Eye of Judgment Bundle with Game, PS3 Eye Discount?

So I bought this game for a friend of mine for christmas so we could play it over the internet because he moved away. but come to find out sony doesn't support this game anymore. so if you have put hundreds of dollars into this game it's pretty much a waste because you can't play it online anymore.

Buy Fom Amazon Now

CrazyOnDigital Travel Messenger Protective Case for Sony Playstation 3

CrazyOnDigital Travel Messenger Protective Case for Sony Playstation 3
Customer Ratings: 3.5 stars
List Price: $69.99
Sale Price: $19.99
Today's Bonus: 71% Off
Buy Now

I bought 3 of these cases for the ps3

The quality is excellent

its a little tight but fits the ps3 slim or phat nicely, has cd pockets to put discs, like the strap that allows you to carry it

It is a good deal for the price of $5 + $3 shipping

but now that it is $15 plus $3 shipping each, it is not worth it

you can get these in chinatown/ downtown for the same price of $5

These are excellent qualtiy leather made in China

Very worth it

bought these from crazy on digital, fast service

will buy more if it is $5 each

Click Here to Read More Reviews >>

The picture shows a red and black bag but i recieved and all black bag with a pink and blue ps3 logo instead. delivery was fast, i guess it will work for a xmas gift but i was just a little let down when i recieved it.

Buy CrazyOnDigital Travel Messenger Protective Case for Sony Playstation 3 Now

This bag is very nice! It's exactly as pictured, contrary to some other reviews.

Has plenty of room for my fat Ps3 and all my accessories for it.

The only thing I could possibly find wrong with it is the awkward placement of the disc holder for games.....will not be using that as they would likely end up broken!

Other than that, I would definitely recommend this bag to any owner of a Ps3 fat who travels with their system!

Read Best Reviews of CrazyOnDigital Travel Messenger Protective Case for Sony Playstation 3 Here

This bag looks great and has plenty of space for your ps3, I would recommend this bag to anyone who needs one

Want CrazyOnDigital Travel Messenger Protective Case for Sony Playstation 3 Discount?

my Phat PS3 fits inside it nicely, and I use it every time i take it somewhere. A great case.

Buy Fom Amazon Now

The Golden Compass

The Golden Compass - Playstation 3
Customer Ratings: 3.5 stars
List Price: $19.99
Sale Price: $7.00
Today's Bonus: 65% Off
Buy Now

Wow...graphics are awful for next gen...looks like a ps2 game. Camera is pretty bad. Combat is remedial, repetitive and just plain boring. I can't believe somebody gave this a 5 star rating. Please, don't trust me or the other person...go to a games site and check out a "professional" review...guaranteed to save you money on this. It'll be in the bargain bin before the movie hits dvd. IMHO, you'd be crazy to spend the full sixty bucks on this game. I suppose if you are a hard core fan of the books/movie, then anything with this theme will be desirable to a degree, but if not for the license, this game would be DOA. Actually, it pretty much still is.

Click Here to Read More Reviews >>

This is more like watching a trimmed-down, horribly rendered, poorly scripted version of a movie only it costs more and takes longer!

Gameplay is virtually nonexistent. You don't really do much of anything but guide the characters down short paths, engage in minor button-pressing battles, and press sequences of buttons to manipulate objects for some odd reason. Walking across balance beams is exceptionally slow and tedious.

Most of your time is spent engaged in ridiculous dialogs which cannot progress until you play three or more extremely poor-quality mini games such as "push the balls into a hole", "avoid the balls", "match the symbols" and so on.

Your Pan discovers symbols throughout your journey which make it easier to answer questions using the Alethiometer. Keep the target to the center until a button symbol appears, then press the button and then go through that two more times for the answer to the question to be revealed, allowing you to pass on to the next pointless activity.

Graphics are minimally detailed. Not much to see, and it all looks similar. Enemies include the dude in a tall hat, the dude with antlers on his head, the flamethrower guy in an underwater helmet, the witch, and the bear, maybe one more. Each class of character comes in only one flavor and is barely articulated it's pathetic.

Audio is the only thing cool about this game, although at points it gets choppy and cuts out on occasion.

Is this what the gaming industry is coming to? What a waste of programmers' time! What a waste of everyone's time, really.

They had it at Wal Mart for $10, so I thought I'd play it through. Absolutely dumb game. I'm not sure how others justify a five star review.

Buy The Golden Compass Now

Bought this game for my 10yr. old daughter and she loves it as much as she loved the movie...thats all that matters to me on this one.

Shes well pleased with it so...so am I.

Read Best Reviews of The Golden Compass Here

With graphics that certainly cannot be considered high-quality, and a plot that does not even follow the movie correctly--let alone the book, this game really was no more and no less than I expected it to be. When it comes to games based off movies, it is rare that you'll find one that is truly good. And seeing how the movie wasn't exactly a smash anyhow, you can only expect the game to be half (at the least) as good as the film. I finished the game within 3 days, it wasn't a challenge for me. And it was absurdly boring, but seeing how I had nothing better to do, I went on and finished it anyway. If you enjoy cheesy, slow-going, and horribly animated video games or are much to young to tell the difference between a good game and a bad game, this is for you. If you like games that are...well, not, then try something else.

Want The Golden Compass Discount?

My nephews didn't watch the movie and because of the game they are crazy to do it. Fun!!

Buy Fom Amazon Now

Defiance

Defiance - Playstation 3
Customer Ratings: 4 stars
List Price: $49.99
Sale Price: $11.35
Today's Bonus: 77% Off
Buy Now

Defiance came as a surprise to me. I must say first of all that this was my first MMO (Massively Multi-player Online Game). Before this I had only dabbled for a few minutes at a time in any MMO that I tried. None kept my attention whatsoever and at first, Defiance looked to be no different. I had actually downloaded the Beta(A test run for a game) but was severely underwhelmed at the first couple of hours I spent playing. I really only came back to it out of having to kill some time. The beta was pretty bad with glitches and bugs at every turn (that is why they run a beta though after all) and I teetered on the fence of whether or not I wanted to make the full purchase when the game came out. After spending a few more hours in the world of Defiance, I decided I'd give it a shot. I finally ended up downloading it from PSN because I had some points I needed to use up anyway.

Now as to the game itself, at present there are still numerous glitches but I haven't had any that were game breaking or more than an annoyance. First, if you are a passerby that has just taken interest in this game without knowing anything about it, know that it is an MMO. And as such you have to be connected to PSN via the internet to actually play the game. You will be playing with other people, though your interaction with them is up to you. This game is mostly player verses the environment(PvE). In other words, you'll be fighting computer controlled bad guys and you can team up with other players on the fly to tackle these baddies. There is no player verses player in the main game other than optional 'Shadow Wars'. PvP comes in the form of competitive multi-player maps that have you facing off against other human opponents. There are also co-operative maps that task you and three other players with objectives through mini-stories.

Defiance is a third person shooter(TPS) that plays like a cross between Borderlands and Fallout. There is a lot of loot but guns offer differing abilities instead of higher and higher damage output. In other words, you have to find what works for you and there are a lot of options. I personally found an assault rifle and semi-auto sniper (You equip two main weapons) to be my bread and butter but people had all range of load-outs from rocket launchers that rain down cluster bombs to pistols that infect their target with insects that break off and attack other enemies. You'll also pick from four abilities, one an invisibility cloak, one that increases damage output temporarily, one that speeds your character to a blur and one that creates a hologram of yourself that tricks enemies into attacking it instead of you. These can all be upgraded and given time you can unlock all of them if you want. In addition you can add perks to your character that give you a slight edge against the outside world.

The Bad

-The game takes hours to get interesting. As I said, the game starts out so underwhelmingly average or slightly below that I don't blame anyone for giving up. You very slowly gain new abilities and weapons. Very slowly. The game really doesn't get interesting until you've done a good handful of the main story missions, unlocked some perks and scavenged some decent weapons.

-Vehicles control like boats. This isn't really a problem until you try to do any of the racing challenges. Going for a low race time means making minute adjustments to your vehicle that the controls just don't allow without frustration. The courses go on too long for having to make a flawless run as well.

-Frustrating boss fights. There were two fights in the game, one about half way through and the other the final villain, that went on for far too long and without checkpoints. The first overwhelms you with enemies and a too difficult procedure to actually damage the boss. The last I actually managed to beat in one go but my hands were shaking by the time I laid the controller down. Add to this the fact that the bosses can effectively one-shot you into oblivion. I don't mind a challenge, just give me some checkpoints between the multiple boss forms. The final boss had me on edge as well because I was playing during a storm and was afraid my internet would go out, kicking me off of the server and restarting the whole procedure. Thankfully it didn't.

-Enemies re-spawn too fast. I can't tell you my loathing of clearing a room of enemies, proceeding to the next and having a gaggle of bad guys kill me from the room I just cleared. Luckily most of the time the only penalty is a very small fraction of your total scrip(cash) and having to get back to the battle from too far apart spawning points. But objectives you've completed carry over.

-Missions, while objective based, usually just boil down to killing a bunch of baddies, throwing a switch and then killing some bigger baddies.

-The Map doesn't have enough detail. Really it only shows you quests and the names of the main five areas. Looking for a specific farm to complete an optional objective relies solely on your memory.

-Schtako. The stupidest word I've heard in a long time. Come on SyFy, we know what you're trying to say and skirting the issue is frakking stupid.

The Good

-The shooting is tight, if you get a critical hit it's because you lined the shot up right.

-The driving. I know I said it's like driving a boat but you never have to use your vehicle so precisely besides the races. I spent a lot of time just driving the jagged terrain of the world and hitting jumps to my hearts content. Also just having to hit the up button to summon the vehicle meant a lot less frustration if you landed in say a tree or something.

-The assortment of weapons is varied and each one is useful in a different way. You can customize them with mods and equip any two you want at a time.

-Enemy variety. At first there are only a couple of types but after exploring the world, which is split into five zones(no loading between them) with new enemy types altogether in each. Different enemies require different tactics and some weapons are beneficial to some and not so much with others.

-I actually grew to like the characters in the story. Sure they're stereotypes, the burned out law enforcer, the scheming business man, the scoundrel of a bounty hunter, but in the end they were memorable in their own way.

-Side Quests and daily events. So there are a lot of side quests, some repeatable and there are Arkfalls which are massive land-spanning boss battles that you can participate in or completely ignore, but there are also daily and weekly 'contracts' that you can do to build up favor with in-game companies to get better gear. Most of the contracts are just to kill a certain amount of a certain type of enemy in a certain area but at least it adds a lot of keep-playability.

So in the end I am satisfied with my purchase. As my first real MMO I feel intrigued. If you're looking for a time sink that gets better the longer you play this game might be for you. If you just want something for the short term or aren't the patient type I'd advise you look elsewhere. I am interested in seeing where Defiance goes in the future, especially once the show starts on SyFy since there are already cross-over events in-game. I would like to see some events in game that weren't just going out and shooting up bad guys or racing. There are ample bars and meeting places where player congregate. It would be cool to have some arcade games set up or card games and the like to let people just unwind in a virtual world with their friends. But all in all I had more fun than frustration with Defiance.

As a final note to a too long review I offer some tips in getting the game running. Turn off motion blur in the options. In my experience it makes the game a lot less choppy. And if you get a 'you've been queued' message that says to wait for hours, just give it five or ten minutes. It's just a bug in the system and I never had to wait long to get into the game.

Click Here to Read More Reviews >>

The strangest thing about this game was how little information there was out there on it. I googled it a fair amount and couldn't find a whole lot of anything with substance. When I ordered it, it was because of pretty good Amazon reviews (ignoring the ones that were posted for some reason other than to help Amazon buyers.)

The good:

The game really is pretty fun. I'll be honest, I put off my finance homework for way too long because I was playing co-op missions and having a blast with them. There is a huge variety of weapons, just enough loot to keep you addicted to looking, and the story is pretty decent. Graphics and playability are pretty good as well and seem to be improving, I get the impression there is a lot of tweaking going on by the developers. It's a lot like Borderlands except that it isn't as smooth or polished, I'm guessing the MMO had a lot to do with this but they're getting there.

The bad:

Lag is hilariously bad sometimes, I've been kicked repeatedly, I'm writing this review because of constant server timeouts. People gripe about the PvP being ruined by Cloakers... to avoid this problem... pick Cloak as your power and be one of the guys people cry about. It's amusingly overpowered. I've also had several bugged missions and several bugged items. My best advice is to simply abandon the mission and keep trying with the items. Leveling is sporadic and comes in big clumps of levels gained but overall it's functional.

In short, when the game is working well it is seriously very fun. When it's not working well, just go find something else to do for a while and try again later. Trion is doing a lot of new things with this game and it clearly has some growing pains.

Buy Defiance Now

High action mostly for online gamers good game. It is with buying and playing and keep watching on tv great story.

Read Best Reviews of Defiance Here

I have been waiting for this game for quite some time now and I can honestly say it has been well worth the wait. I have been playing for about 15 to 20 hours so far and decided I would share my opinion of the game. As I progress further into the game I will update my review.

Graphics : The graphics in this game will not blow your mind but they are pleasing to look at. The closest example I can give you would be to compare them to Gears of War 3. The facial animations could have been a touch better but everything else is comparable to Gears 3.

Character movements : Everything seems to be spot on. character movements are smooth and easy. just like in any third person shooter you have your dodge from side to side where you do a roll to escape whatever you are trying to get away from. also the same is true from front and back. Control of your character is very tight and responsive.

Vehicles : This is the way you will get from point A to point B. At any time all you have to do is press up on your D-Pad and what ever vehicle you have equipped will appear a short distance away. The few vehicles I have been able to use so far handle just fine , I didnt flip my four wheeler once. This feature is awesome , being able to call for a ride whenever you want cant be beat. It is deffinately preferable to trudging the whole way by foot or scouting around for something to drive. You can walk/run everywhere if you please but I had rather ride.

Gunplay : Hit detection seems to be spot on. Your reticle will turn a bright red when you run it across an enemy and when you fire you can feel the effects through the controller. You can not only see that you are hitting your intended target but you can also feel it.

Skill Tree : Since I have just began to play There is no way I can remember everything about this but i will give you a general summary. You can choose a certain ability like Cloak where you become invisible to your enemies for a certain time frame. As you progress you begin to unlock perks for that particular ability. Since the cloak ability is a stealth ability the types of perks you unlock will be stealth based. The same is true for all the other available abilities. I really cant go anymore indepth with this because the cloak ability is what I have started with and am currently useing and have not tried anything else. Something I can tell you is that there are LOTS of perks to build around your abilities.

Character Progression : As you level your character up you will unlock new guns , perks , armor/clothing to make your character your own. You gain (XP = Experience points) for just about everything you do. the best way to get the most XP out of killing an enemy is to shoot them a bit then walk/run to them and meele them. This gives you about 40 XP per kill verses only 15 XP per kill if you just gunn them down. So shoot a bit then run up to them and give them a smack to the face.

This is about all i can tell you at the moment. I got this game as soon as Best Buy opened its doors then ran home and popped it in. You will have to be very patient when you first begin to play. Before you begin to play you will have to install the game , update patches , and you will recieve an Xbox live / PSN update. This will take some time so just wait and be patient. I am getting a 25 meg internet speed from comcast and this still took a while. So the slower your speeds the slower the install/updates and vice versa the faster your connections the faster the install/updates will be. When I first tried to play I couldnt get online because of everyone trying to get on at one time. I expected this as it happens with all online games on release date. I waited about an hour then tried again and popped right into the game without a hitch. For all of you that dont know THIS IS AN ONLINE ONLY GAME ( MMO = MASSIVE MULTIPLAYER ONLINE ). I dont want anyone to make the mistake of buying this game thinking you can play offline.

And in closing : In my opinion this is a great game so far, also I am extreemly happy with my purchase and reccomend this game to any action/shooter fan. The world is a huge open world just begging you to explore and kill the nasty alien/mutant. I just cant reccomend this game enough. There have been some rough spots with the PS 3 and the Xbox 360 versions but the developers have been working very hard to give us the game we were promised and as of 4-5-2013 at about 11:45 pm. I have not been droped from a game or had any server crashes, so Game on everyone , have fun.

Update : 4-11-13 I have just beaten the main campaign and I must say it was an awesome ride. the reason for this update is to tell you all that the last boss fight of this game is one of the hardest I have ever fought.I went through every gun in my inventory until I finally figured out how to beat him . You will need to have the magforce weapon equipped to beat him. the fight is three stages and your opponent can kill you in only a few hits. With the magforce equipped you can shoot him and also heal yourself. That is the beauty of this weapon, it will take a while to kill him with it but you can keep healing yourself and recharge your shields with it. If this is a little of a spoiler im sorry , I just dont want anyone rage quitting like I just about did. The magforce is a BMG ( Bio-Magnetic Gun ) and there are more in the game that are very similar that do basically the same thing. any of those will work, some just have a little more power than others. I promise by the end of the main campaign you will really feel like you accomplished something , and then you realize the game has so much more to offer that you will want to continue your journey in defiance for a long long time.

Want Defiance Discount?

Good game. You can play alone or with others, but it is better to play online with others. The tv show says it is a lot like it, but the story lines are a lot different.

Buy Fom Amazon Now