Showing posts with label newest video games for ps3. Show all posts
Showing posts with label newest video games for ps3. Show all posts

Ratatouille

Ratatouille - Playstation 3
Customer Ratings: 3 stars
List Price: Price Unavailable
Sale Price: Price Unavailable
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This game is intended for either younger kids or casual gamers. For that audience I think it is a fun game. The graphic quality is 720p. It is not as good looking as most other PS3 games, but it is a level above the PS2 or Wii versions. I have played those versions as well by renting them. I think the Wii version is the most fun to play due to the controller. But the PS3 version is nearly as much fun to play while looking better and adding some new gameplay elements not included in other versions. The PS3 version is slightly more challenging to play than the other versions, but the average 10 year old can figure out all the puzzles.

There is a glitch in the first level where the voice audio is missing. After about five minutes you can hear them talk.

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We bought it thinking it'd be cute for the kids.

Well, it is cute. At first. Then you realize that some rule-loving capo must've designed it. It's a maddening game. You get hardly any direction at all, which would be cool if you didn't get stuck. And remain stuck because you have no idea what the next step is.

The kids like the mini games but the actual adventure? Such as looking for all the charms in a scene? Drove them crazy. They ended up abandoning the game.

I peeked for cheats online, but it seems like most users get sick of this game. Such an unfriendly one. : (

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Got it for my 5-1/2 year old son. He likes it a lot, but has trouble with some of the controls and seems to be stuck perpetually on level 1. Also, does not have 1080p High Def output but still looks great on the screen.

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We purchased Ratatouille for my Son and he loves it. It's really cute. He is 5 years old and finds some parts are difficult for him complete so I will help him out.

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My 5 kids under the age of 10 say it's an alright game but not easy play and gets boring and not what they expected in purchasing. Win some, lose some.

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Watchmen: The End is Nigh The Complete Experience

Watchmen: The End is Nigh The Complete Experience
Customer Ratings: 4.5 stars
List Price: Price Unavailable
Sale Price: Price Unavailable
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I purchased this package and in my opinion it's a pretty good deal, especially for the price Amazon is selling it at.

Yes, the game is pretty much a button masher, but for a 40 year old dude like me, that's fine; I don't want to spend hours learning mutliple button combinations and special moves. I played the PS3 demo and enjoyed the atmosphere of the game.

The Director's Cut of the film is on 1 DVD and the game and additional features from the film are on a separate DVD.

The special features on the game disc are the same ones included in the 3 disc Blu-ray set. The only thing you don't get is the digital copy, which would be in standard definition only anyway, so no big loss.

*Here is an interesting point with this set* The bonus features on the game disc will play on your standard Blu-ray DVD player! I tried it in my Samsung unit and the menu comes up and they play perfectly.

So, if you think you want both parts of the PS3 game and the director's cut of the film, I think this set is an OK deal. As a small bonus, you also get a poster featuring Rorschach and Nite Owl and a fold out Watchmen Timeline taking you through key points in the Watchmen storyline. Neither is very impressive, but they are exclusive to this set as far as I know. The case is a standard 3 sided fold-out with a disc on the left and right panels and a slot containing the inserts in the center.

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The Watchmen have come home, and if you are looking for the best package to purchase for Watchmen: The Director's Cut and own a PS3 then I highly recommend the Watchmen: The End is Nigh Complete collection.

The games included are the two brawler games released as down-loadable content. These games look absolutely awesome, but the all brawn and no brains style of game included is only passable. The proceedings start off rather awfully as you begin with just a simple fast but weak and slow but painful punch combination, and a simple but rather useful dodge. Things get a bit better as you gain more punch combos, brutal finishers and throwing moves, but the action is never truly elevated over the 'walk in, clear a room then rinse and repeat' formula established in the first level of the game.

Non-Watchmen faithful will probably find the games mockingly awful, but as a Watchmen fan I found myself to be a cheap date for this game. It was just short enough to keep me playing, and was a perfect palate cleanser after digesting the all beef buffet that is the Watchmen movie.

The Director's Cut Blu-Ray is like a bundle of Watchmen goodness that keeps on giving. It is the Everlasting Gobstopper of Watchmen viewing. Not only is the possibly too epic for the theater cut of the movie much more of a pleasure to watch in the comfort of your own home, but it is filled to the brim with extra features that are actually worth viewing for a change.

Zach Snyder's 'Extreme Experience' might sound like it was named by the PR people for Mountain Dew, but it is a great way of getting a first hand walk through the Watchmen. It is like having Snyder in your house telling you all about making his movie, and the love that was put into this film by all involved really shines here.

I watched both versions of the movie in one hour segments, and I can already tell that it is going to be one of those movies that I will watch over and over again.

The Blu-Ray version of Watchmen: The Director's Cut is a good enough package alone that it does make buying the 'Complete' version a bit of fanboy overkill... but overkill is part of being a fanboy! Both this version and the standard 'Directors Cut' of the movie get a huge thumbs up from me. On it's own the game would be sub-par, so I would not recommend the 360 version which only includes the 2 episodes of the game.

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This is a great package overall, for starters you get the blue-ray movie with all the special features etc (which in and of itself is the price of the game) and on top of the movie is the game. The game itself acts as a prequel to the movie, with movie scenes based in comic form. The special feature of the blue-ray and the game fill in many gaps in the making of the movie and the concepts of the book.

The game play starts out slow, Nite Owl and Rorschach start with very basic moves but quickly works into a great variety of attacks and defensive moves that has the characters taking on hoards of people with relative ease. Each character collects tokens and find hidden areas for their upgrades. It is a challenging game with some decent replay value, the controls are easy but the camera angles, not so much, but if you can get over that hiccup then the game is a nice look at the Watchmen's world and some of the altered parts of it that made the history of their world so radically different from ours.

Overall, I'd say it's a good deal and great buy.

Read Best Reviews of Watchmen: The End is Nigh The Complete Experience Here

I originally purchased Watchmen on Blu Ray for around $21 and this was only a few bucks more. For the money, you get everything you get with the Blu Ray release plus a 4-5 hour beatem'up game. Its pretty simplistic, but a fun way to waste a few hours, that's for sure.

The graphics while good, are a bit on the drab side, the collission detection is a little lacking, and sadly, the story is non existent.

As for the movie, I really liked it. It fits well with the comic and was entertaining.

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When I first found the Watchmen Video game in PSN over a year ago I figured it would be a fun and engaging game. I even read a story about it in EGM which pretty much put it out there to be a great game with engaging game play and a bit more back story on one of my favorite characters, Rorschach. After playing through the first game, I found myself horribly disappointed. Being the fool that I am I still bought the second game in hopes of a slight improvement, what I found was pretty much the same game, just a few changes in scenery.

My biggest problem I had with this game is the game play. It plays exactly like one of those rail fighter games from back in the early playstation and playstation 2 eras. Kind of like fighting force, but much worse. Fighting plays the same through the entire game and earning new combos doesn't change up the fighting too much. Almost every time you take out an enemy you're treated to a 'slow mo' finisher move that seems pretty cool in the beginning but tends to get old after a few levels. I personally enjoyed the first 2-3 levels, because the game play was light and while repetitive, seemed enjoyable. My biggest problem with the original God of War was roughly the same. The game would be fun and but it would get really repetitive really quick. If you do end up purchasing this game, I suggest you take it a few levels at a time, maybe per week, to ensure you actually get some kind of enjoyment out of this game.

I figured hey, they're going to throw a wrench in the works and make this game more challenging or interesting by introducing game play elements into the mix, right? Wrong. The game play throughout this game follows this distinct formula: run 20 feet, fight gaggle of bad guys, run 20 feet, more bad guys, run 20 feet, bad guys, repeat 10-20 times, cut scene, ect. They do throw in puzzles like flip the switch on the perfectly accessible wall to open the door (sarcasm). These two games are more or less the same thing through and through.

The story for either game is pretty forgettable chase down the bad guys ordeals with slightly interesting endings. However these endings don't justify in any way the slogging through the horrible repetitive game play. The graphics on this game are stunning; you can really tell where all the time making the game went. It was difficult for me to really find anything in the graphics department to complain about. Everything looked very crisp in the environments, and character animations were well done.

To sum it up I found the game play in this game lacking to an extreme. Where the game is absolutely beautiful scenery wise, it's almost impossible to really get past the extremely repetitive game play as well as the not so good plot. If you love the Watchmen and can't get enough, maybe the story is worth slogging through. If not, your hard earned money may be better spent on a game with a more engaging game play and story.

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The ICO and Shadow of the Colossus Collection

The ICO and Shadow of the Colossus Collection - Playstation 3
Customer Ratings: 4.5 stars
List Price: $19.99
Sale Price: $18.82
Today's Bonus: 6% Off
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It's difficult to believe that over 10 years have passed since Ico was first released, alongside other 2001 classics like Metal Gear Solid 2 and Final Fantasy X. Unlike those two games, Ico fared poorly in the sales charts, despite its incredible graphics, great story and gameplay.

However, this was not the end, as 4 years later, the second game by "Team Ico", Shadow of the Colossus (SotC), was strongly promoted and achieved much better sales figures.

Now, Sony has breathed a second life into these games, thanks to this hi-def PS3 re-release.

Both games have been significantly enhanced in this PS3 remastery by Bluepoint Games (who also remastered the God of War Collection and the upcoming Metal Gear Solid 2 & 3 games), with the most important changes being:

+ 720p or 1080p @ 30fps framerate, with very little slowdown as found in the PS2 version during intense Colossus battles

+ Native widescreen support for Ico

+ Gameplay is ported from the European version, with the extra puzzle, weapon, and other small changes

+ Trophies! [16 for Ico, 31 for SotC]

+ 7.1 surround sound

+ Behind the scenes videos + 2 dynamic themes (yours to keep!)

+ Reversible cover insert containing original cover art for both games

= 3D support (but only at 720p, and framerate reduces down to 15fps during some of the battles in SotC)

Textures appear to be more detailed, but they still look blocky close up, and the polygons look the same

The menu/map in SotC is stretched on a widescreen TV, while the menu for Ico looks sharp and completely redone

I have already beaten Ico and the first few battles of SotC on PS2, and am finding this remake just as enjoyable, especially since there is virtually no slowdown even at 1080p. Do realize that both of these games are relatively short with limited replay value (

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Borderlands: Game of the Year Edition

Borderlands: Game of the Year Edition - Playstation 3
Customer Ratings: 4.5 stars
List Price: $29.99
Sale Price: $24.06
Today's Bonus: 20% Off
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while I think this is one of the best FPS/RPG hybrids ever made,

this is a crime that they couldn't put the DLC ON THE DISC and instead included a lousy voucher for all four packs.

I bought this to get everything on the disc like most GOTY editions (I already owned the regular ed.) so I felt a bit jipped however it

comes with a great full map of pandora and that's nice. if you have the regular edition no need for this BUT

if you haven't bought Borderlands yet this is THE BEST DEAL!

and a heck of a game with 4 player online co-op, two player split screen

and single player as well as playthrough the full game with or without friends once and then access PLAYTHROUGH TWO WITH HARDER ENEMIES AND VASTLY SUPERIOR LOOT!

a must buy game without doubt. I'm just miffed they were too lazy to

do as dragon age or the like (fallout 3 anyone?) and put the DLC ON THE DISC ugh. oh well it's still some of the most fun to be had.

and as of this writing it's EASY still to this day to find online games and players. a FIVE STAR TITLE ALL THE WAY

I took one star off the GOTY ed. due to no DLC ON DISC...

it's not that tough to do. :(

EDIT: as of this edit 2/4/11 gamestop is confirmed carrying

the new version of the disc with the DLC ON THE DISC NOW!! and even Gearbox

confirmed this on their forums. I also bought another copy (yeah I love it that much!) and lo and behold you pop the disc in and highlight it and on the XMB you'll see another disc with the DLC!!! now a worthy Purchase!

still, they should have done this from the very beginning but to their credit, they could have ignored the issue entirely OR create an expansion disc such as the pc and xbox 360 versions are getting.

MORE INFO HERE AT THIS LINKBorderlands regular ed (Ps3 only)

Borderlands

Borderlands GOTY ed.

Borderlands Game of the Year Edition

Borderlands strategy guide

Borderlands Signature Series Strategy Guide (Bradygames Signature Series)

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I'm treating this as a supplemental game description; others have adequately reviewed the gameplay elsewhere. For those wanting a one-sentence summary: the DLC does appear on newer discs, but as of Jan 2011 it is difficult to tell if you're getting a "new" DLC-on-disc version or the older version with just a voucher. (Maybe the content is on all GOTY editions and an update will unlock it one day?)

I was torn before ordering from Amazon, but pulled the trigger on a buy 2, get 1 free sale. I'm new to the ps3 as of this Christmas and am having fun buying up older, established games for cheap. Borderlands fits perfectly into this category, so if you're on the fence and want a quick push either way: BUY IT if this type of game is your thing.

The DLC is now on the disc. I was VERY skeptical that it would be, as the (almost) unanimous consensus online said otherwise. Only a few recent posters claimed it was on there, and I dismissed them as trolls or uninformed. I bought anyway. The front cover of my game says very clearly at the bottom "Voucher for All 4 Add-On Packs." On the back, in a yellow band? "Add-on game content requires a connection to Playstation Network and 4.41 GB of storage space to redeem SINGLE-USE VOUCHER."

I was bummed. I held out opening up the disc, on the chance that maybe a newer version had come out, and Amazon had sent me an older one. If some (newer) copies did have the DLC, I wanted that one! But I couldn't find anything online about a new cover, omitted text, or anything else pertaining to the voucher.

I opened up the game and popped it in and there it is. Below the Borderlands game icon in the XMB (Playstation menu, NOT the game menu.. where I first looked). There's a little disc icon that turns into an orange, one-wheeled robot labeled "BONUS CONTENT."

Sure enough, all 4 add-on packs appear here. The smallest is about 550MB, the largest is 1.6GB. No code needed... but a voucher code is still included. Mine was behind the map, before the instruction manual. I have not used it, but I did install the expansions to test they install with no code and appear in-game (the menu tells you they're available and you need to go to a fast travel station to get to them).

As of this writing, the "most helpful" one-star reviews bash the decision to not include the 4 expansion packs on disc. I can understand this, considering other games (Fallout 3 GOTY, which I purchased along with Borderlands GOTY) DID put the content on there. It made the game feel disposable once your voucher was used up, your resale is the same as the regular BL game. I am thankful for all those who complained. I can't help but think someone somewhere heard your logic and agreed.

Here's the problem as of now, there's no way to tell what version you're getting. I bought mine from Amazon so I can confirm that at least one batch of theirs has it but that's not to say everyone will get a "new" version. Same in-store. There was nothing physically on the outside that told me I was getting bonus content on disc. So until all of the old stock is purged, there are going to be some disappointed consumers. Even after that, there's sure to be fraudulent after-market sales of used GOTY editions.

Good luck in getting the version you want, and enjoy the game I'm pretty stoked about the hours in Pandora front of me.

-------------

Until it becomes established knowledge that there are in fact "on-disc" versions, check Gearbox & 2K's forums for official word. As of Jan 2011, I still feel things are speculative among the online community of BL players, even though I can personally confirm vouchers are not needed for the newest printings. This is what you get when game developers waffle, but I thank the powers that be for getting it right; sorry to those who "suffered" for the rest of our benefit. ;)

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The game itself is incredible, one little qualm though. I bought the GOTY edition because I wanted it all in one swoop, there was an issue. You need a coupon code that comes with the game. I got the coupon code, unfortunately it is only one time use. I guess I was second... This is only for the PS3 Borderlands GOTY edition. So, if you want to buy the GOTY edition; get it new.

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Amazon needs to change the description of this product, or else the sellers need to be sure that they are selling the On-disc version. Like the two previous reviewers, the copy I purchased on 3/20/13 is the Voucher version. It's ridiculous, because the game description explicitly states TWICE that the Add-ons are on the disc, and the image clearly states it's the On-disc version. Absolutely the epitome of FALSE ADVERTISING.

Thanks to information on this page I now know that the UPC code I should be looking for is 7-10425-37983-3, so I at least did not open the game and will be returning it for a full refund.

Original (Vocher) UPC: 7-10425-37881-2

New (On-disc) UPC: 7-10425-37983-3

Amazon, considering all these negative reviews this excellent game has gotten, can't you folks get your act together?

EDIT 3/29/13: Sorry, should have edited this post earlier. This is also in response to the first responder to my post. After returning the game, I actively sought out vendors who were selling this to find out whether they were selling the voucher version or the on-disc version. The key is providing them with the UPC code -that makes it very easy for them to check. I got mine successfully from NYC Electronics. Most others didn't have the on-disc. The one I purchased from Shark Distributors was the voucher version.

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I bought "Borderlands 2" a couple of months ago because of a friends recommendation. I like it enough that I wanted the "Borderlands: Game of the Year" Edition. I saw the negative comments about some people receiving the old version that requires the add-ons be downloaded with a voucher something I no longer do because of bugs and glitches I have experienced with DLC, in the past.

None-the-less, I ordered the game hoping to get lucky, and was thoroughly dissappointed when I received the voucher edition from "BIG GAME VENDOR". I double checked the listing and the package shown is clearly the new version because it does not mention a voucher on the front cover (the older version I received says "Voucher for All 4 Add-on Packs" on the front cover, while the new version says "Complete Collection: ...All 4 Add-on packs). Furthermore, the "Product Features" section exactly states "Includes all 4 add-on packs released to date (on disc)". I also noticed the manufacturers production ID number was covered by a seller sticker, which blocked it from view (I carefully peeled it up to confirm this is an old version).

I immediately returned the disc and spoke with customer service. I suggested, at the very least, that Amazon take down their advertisement, since it is misleading. I also recommended that Amazon dissolve its partnership with "BIG GAME VENDOR" to avoid the problem of "BIG GAME VENDOR" misleading buyers.

Since the old packaging included an obvious reference to the voucher edition, and many other people reported this same issue, I must conclude that "BIG GAME VENDOR" knew about the problem, but was more interested in moving the out dated product, than in taking care of their customers. It would be easy for them to ID the voucher version in their stock, and segregate it from the advertised product why didn't they?

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The Shoot (Motion Control)

The Shoot - Playstation 3
Customer Ratings: 4 stars
List Price: $19.99
Sale Price: $11.30
Today's Bonus: 43% Off
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Sometimes you are wrong about something and you are sad to learn you could be so stupid. This is not one of those times. I was a little disappointed with the length of Time Crisis: Razing Storm so I bought this game to use with my MOVE Precision Shot 3 and was glad I did.

The Good:

The different motifs and varied environments keep you entertained and ready for more.

The sections take close to thirty minutes to complete. Just about the time your hand starts to hurt you have made it to the end.

The set designs are AMAZING, and get better as you progress through the game. When I played the Western themed demo I was not impressed, the further you progress the more inventive and elaborate the sets get. The Sci-Fi Robots and Zombies are very detailed and well done.

Playing through a scene again you start to see combo shots that you may have missed last time.

Small details like reflecting light from lamps and robot lights would not be possible on the Wii.

I thought Time Crisis: Razing Storm would be the better of the two Move shooters but I was wrong.

The Bad:

The gun calibration has a tendency to drift. The problem starts when you calibrate the aim. The developer only provides two shots for reference points. This leaves you retrying the calibration multiple times to have it feeling right with the gun attachment. You will also notice while playing the aiming crosshair will, like I said, drift a little to the left or right from when you calibrated. I do not know if it is from scooting around on the couch from the spot you originally calibrated. This may be a problem with the move tech, I hope not. Some light gun shooter purist will find this unacceptable and I can understand why. I love the feeling of aiming down the gun sites with no onscreen curser AREA 51/Point Blank style. When they figure out how to do it with the Playstation Move I will be overjoyed.

If you can get past not using the iron sites then this game is worth the price of admission. Light gun fanatics like me should have a blast.

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...can someone tell me why the hell is the 2 player version of this game is locked!? so to be able to play 2players first you have to play the 1player version and unlock each level! its pretty sad when my nephew has to sit there and watch me play the 1player version first jus so he can play too!!! WTF are the developers thinking!? its 2011 why are game companys still making these kinds of mistakes!?

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Just a heads up for people who want this for two player capability. You must clear a level first to make it available for two in the score mode.

Note that you also must clear a level at a high enough score to unlock the next level what this means is you need to do a lot of solo playing to unlock levels before you can enjoy any casual two player action. I would also say that by the time you clear a level you aren't exactly in the mood to repeat the level all over in two player.

So this game is not a good choice if you want to jump right in and play with a friend. (Just another example of the ridiculous mindset that refuses to let you have fun playing a game with a friend because of some arcane code of logic that makes you spend hours of grinding to earn the right to use two player.)

Otherwise its a fun shooter for playstation move, but see other comments on the calibration there is some trial and error needed to get it to aim right.

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The move does one thing very well, and that is shooting games, the accuracy combined with the HD capability is giving us an arcade light gun experience at home. The Shoot plays like a classic on rails "light gun" game but sheds convention like a snake losing skin throughout the 5 episodes that dot the brightly colored cartoonish backgrounds and foregrounds. There is more to do than your average gun game as well, you are looking for poster pieces to unlock non shooter style minigames one for each scenario. You also have to focus on accurate shooting as unlocking the next movie requires a few tries in the later levels but you will master the tactics of the games RAMPAGE/SLOWMO/GROUNDBLAST doing so. Once you learn the tricks you can go for high scores on the individual chapters of each shoot, or play the challenges in co-op. Debris and set pieces will block your shot as the foreground and background and targets are all in their own space making this game highly replayable even though the targets pop up in the same places each play through and the bosses never vary their routine. This is where we get to the missing star if this game had randomized targets and didn't lose calibration sometimes when doing the slo-mo 360 spin I would go higher. As it is I was smiling all the way through the playable credits. Bring on the DLC.

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Don't get me wrong, this is a great game, but with some problems. The first problem is save points. I played this game about 30 minutes or so, and was taken back to the beginning after I died. I then started over, and the same thing happened. So, I invested one hour into a game, and have to start at the beginning with a scene I already saw. I finally decided to play again. I finally beat the train gang level, but was told I needed 400,000 points to open the next level. Are you kidding me? I work. I don't want to play the same level because I saw it, and want to see new stuff. Guess not. I played it a fourth time, and went to the Robot level, but was still upset with all the time I wasted trying to open new levels (the trick is to sit closer to the TV,instead of 15 feet away. LOL). This is a precision game, and is based off of multipliers. So, if you shoot 30 cardboard figures in a row, and then miss, your multiplier is now 15.

The second problem I saw was "Showtime". To activate "Showtime", you have to twirl the Move controller 360 degrees. I'm not exactly sure what that means, but moving the controller towards me and back to the screen in a full circle. The problem I found though is that if the Move controller is tilted upwards, Showtime doesn't work. The directions at the beginning of the game didn't really explain Showtime well enough, although I figured it out, and have activated it several times. The problem is that this motion feels awkward. Why couldn't I point at something on screen to activate Showtime instead of twisting my wrists?

The third and final problem I have is that you must move the Move controller to the left or right to avoid certain shots like the Quickdraw minigame or when the bad guys throw knives at you (if you don't shoot the knife). For me, this has no place in a light shooter game. Takes away from the fun factor IMO.

Overall, this is a very fun game, although very frustrating because of the save points and the movements to get special moves going. I think it would be better to press a button on the Move controller or point at an object on screen. I do believe if Sony addressees these issues, The Shoot 2 will be a hot selling game.

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Sorcery

Sorcery - Playstation 3
Customer Ratings: 4.5 stars
List Price: $19.99
Sale Price: $10.10
Today's Bonus: 49% Off
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Sorcery should have been one of the Move launch titles because not only does it take full advantage of both the Move and the Nav controllers but it does it in a fun, energetic and often imaginative way.

THE STORY

Sorcery is NOT an open world adventure. It's highly scripted and it follows the story of a fairy tale where you are the sorcerer's apprentice on a quest to, of course, rescue the charming princess who... but we're not supposed to reveal the plot, right? It's probably Okay to note that the story is a lot closer to a Brothers Grimm tale than Tolkien's.

I can reveal that you go through the story, page by page, chapter by chapter and, as you overcome increasingly difficult challenges, your sorcery skills grow. I've only covered the first 5 or 6 chapters so far and I'm looking forward to playing some more after I'm done spreading the word through this review :)

GAMEPLAY

Sure, there's a story and sure there's adventure and exciting combat but a lot in Sorcery is about showcasing the Move controller which is why I thought this should have been a launch title.

You would normally play standing up because there's a lot of wand waving, shaking and turning. You move in the world and initiate certain actions through the Nav controller and you cast spells, aim them and perform various other combat actions such as shield-bashing with the Move. It's hard to describe and it does involve learning new skills and it requires some coordination and good reflexes but you are learning things and tricks as you go and you have the opportunity to practice a lot on the weaker enemies before you fight the first really difficult boss.

From time to time you do die but you simply get back to where you were before the last battle started. It sounds like too easy but combat is hard and you may end-up dying 5 minutes into the battle so if you manage to die a couple of times in a boss battle it CAN be painful.

Like I said, the game is highly scripted and sometimes the dialogues that make sense the first time you engage into some specific melee don't the next time you face the exact same enemies how many times can you be 'surprised' that a certain enemy is immune to a certain spell and then here your wise companion suggesting that maybe you should try something else?

Oh, and there are several levels of difficulty. I'm surviving on the normal level but I can see how very challenging it would be to beat the game while playing in the hardest mode.

OVERALL QUALITY

The graphics are so-so, not exactly impressive with most of the enemies looking like Macy's parade floats but they fight... not too well or too smart but their relative ineptitude is more than made up by their numbers. Or this seems to be the case so far.

What makes the game fun is the original Move-based combat system. You get to use specific gestures to select your spell and specific moves to aim it including the equivalent of throwing curve balls. The Move-as-a-wand is also your key to opening doors, the stir when you make potions and the shield when you must deflect incoming missiles or bash back enemies that get too close. The Move interface is surprisingly good, precise and responsive.

THE FUN FACTOR AND MY RATING

Scripted as it is, the game has been very fun to play so far. My first 5-6 hours of playtime took me through several chapters. It's hard to tell how far from endgame I am now but I assume there must be at least a dozen hours or so left to play because there seems to be more powerful spells to learn, potions to make and tougher bosses left to defeat.

I'm giving the game 5 stars in the 'fun' category but I am not going to rate it as a 5-star overall, mainly because of the poor graphics quality and the overscripted and almost dumbed-down story line but this is not why most of as are going to play this game. As bad as the graphics are, the active waving of wands is immersive enough to make Sorcery a fun little game to play.

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UPDATE: I'm downgrading this game on the fun factor after playing 95% of the game because there are a *number* of annoying problems with this game. At times, the frustration really makes you want to stop playing.

**Be advised that you cannot play this game without the PlayStation Move, it might not be the clearest in the description, but it's clearly labeled on the box. You can't even start the game without calibrating the Move controller. **

After forcing gamers to wait way too long for a game that was originally a launch title, Sorcery is finally here, and it was worth the wait. The 1:1 tracking of the Move controller showcases the motion controller gaming like it was demoed, and it's quite fun using the controller as your magic wand. There are times it can be oversensitive, and you might miss your targets, but you'll get used to it over time.

Move controls include swiping left and right to move objects, drawing circles to 'mend' broken objects, and flicking your wrist to cast spells accurately based on how high you aim and what direction (and many more). Potions that you can craft are activated by shaking the motion controller, and then tipping it upside down like you are drinking the potion. Twisting your wrist and flicking to the side can also curve your spells which is fun to do and satisfying when you hit enemies behind cover with your spells.

This is definitely not the greatest game ever made. The game world is incredibly linear, annoyingly so. Instead of an adventure game that allows exploration and back-tracking, this game *prevents* backtracking after you move onto the 'next area'. So far, I have not been able to return to areas previously missed, and with trophies for finding all of the treasures, this is screaming the word annoying the entire way home. Some places the game does not tell you which is the "main" path, and some times you will find chests like you hope and other times you will skip them completely because the game only lets you move forward. While there are treasures to be found and sold, you are always restricted to following the path the game wants you to go; invisible walls are EVERYWHERE.

The Move is very accurate at spellcasting. However, since the game has a feature which allows you to curve your spells by 'side-casting', I found myself twisting the Move wand in my hand. If the Move wand isn't held correctly in your hand, I found that Finn will not cast any spells no matter how hard I tried. The movements which are required to 'select' your spells are a bit awkward and hard to do correctly and consistently while being in tight combat situations. When it works it's great, but when it's not, eh, not so much.

Voice acting is pretty good, although you can tell that it is more centered towards younger crowds. You get tired of hearing "Oh, you showed that rock!" pretty quickly. This actually improved as the game went on, no problems with the voice acting in this game.

There are 3 levels of difficulty, Casual, Gamer, and Hardcore. I've heard that there is a 4th difficulty which can be unlocked by beating the game the first time. I'll be able to confirm this in the next few days.

The combat in this game is *surprisingly* unforgiving. There have been a number of times where I have been knocked down or frozen, only to be knocked down and/or frozen as soon as I get back on my feet. I'm playing the game on CASUAL difficulty and I have died a number of times in some pretty ridiculously overwhelming combat scenarios. If you're looking at this game for someone who has never played video games, you may want to warn them that it's not going to be a cakewalk.

One last gripe, the save system. This is just atrocious, and I'm really hoping that it's something they patch on a future date. The game gives you the opportunity to "save the game", but this just saves it at the waypoint you LAST found, and nothing after that. Keep this in mind when you meet the alchemist and mix 4 different potions and then you die in the next encounter. (I just encountered this at a boss fight; made 4 or 5 potions, and was creative about how I chose my potions, etc. Boss killed me, and I started before talking to the alchemist, no potions mixed, and all of my stats were reset. The thought of having to do this 20 times if that's how many tries it takes to kill the boss just is *incredibly* annoying. You've been warned.

I can't say that this game would force me to buy a PlayStation Move if I didn't already own one, but it has definitely solidified my purchase from years ago, and I don't regret owning this thing anymore. This is one game that you'll definitely want to play to show your friends how the Move works. Adding in the spell combinations that can be unlocked later in the game, this game is inventive in ways that most games could only dream of. The spell combinations are surprisingly satisfying, and you'll have fun slinging your Move wand around throwing the various spells at different enemies.

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First, let me say that the Move controls are great! The game functions (for the most part) as advertised. I would definitely say the game is worth $20, but no more. It is way too short! I was not expecting Skyrim, but 6 hours is the most you can squeeze out of this game. I beat it on the next to highest difficulty, but there is absolutely no reason to go through it again, other than bragging rights (and let's be honest, who cares?). I had fun, but once it ended I felt completely ripped off! I have paid a lot less for downloadable games with more content!! As I said $20 is a decent price and it might be worth it, but $40 is way too high!

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If you are looking for a title that uses both the Move and navigation controller, then this is the one for you. After playing this game you can fully realize the potential of the Move controller. I would say that this title is probably the best Move title that I have played to date.

GRAPHICS

The graphics won't be taking on a title like Crysis by any means but they are still pretty good. The art design of the game is interesting and the array of characters and enemies I have encountered are unique. Cutscene art is interesting and is done in a style that makes sense and works for this game.

VOICE ACTING

The voice acting isn't going to win a 'best of' award but it is pretty solid.

GAMEPLAY

The gameplay is unique, providing an experience that can be addictive at times. The Move controller is used as a wand and the navigation controller is used to move your character around. The Move button is used with specific move control gestures to change spells, and it works seamlessly. This is the Harry Potter game people were looking for when Harry Potter was still relevant. Better late than never. There is also a potions mixing mini game so to speak. Your permanent ability increases are handled by researching and discovering new potions to increase your overall health, mana, etc. An interesting aspect to health potions is that you need to shake the bottles up with the Move controller and then tilt the controller to drink them. Drinking the health potion is done in real time, which adds some excitement if your health is aleady low because you can still take damage while trying to drink the potion. You can tell that the game developers put a lot of time into integrating as much Move motion controls into the game as possible. The good thing about it is, they did it without forcing it. Each move makes sense in the context of it's application in the game and the environment.

The fighting in the game is enjoyable and satisfying. Casting spells is fairly accurate although I have experienced the occasional errand cast. Enemies are designed such that certain elemental types affect them more than others. The developers made a deliberate effort to send enemies at you in groups that require you to switch spells often. For example, shield bearing enemies are impervious to all spells as long as they still have their shield. This requires you to cast an earth borrowing type of spell to hit them and make them drop their shield. The earth spell doesn't do much damage, so your are then forced to switch back to your Arcane Bolt in order to damage them. You can also combine a number of spells for increased damage. For example, you can lay down a wall of fire to keep enemies at bay and then cast a whirlwind, which combines with the fire making a fiery tornado. This tornado will suck enemies up into the funnel as they enter the tornado's path and do massive damage.

One draw back is related to character movement. I have had issues with movement where my character gets temporarily stuck when trying to move. It hasn't happened a lot, but when it does it can be annoying.

STORY

The story is about a young apprentice wizard that, due to circumstances as the story unfolds, is reponsible for protecting a princess. I don't want to spoil anything so I'll leave it at hat. There is more to the story than I expected for a Move title. It's no Heavy Rain by any means in that department, but it also is no Super Mario Brothers either. The story is enough to keep you interested without affecting the action and pacing of the game.

There is an epicness that surrounds getting new spells that as the game progresses you get the real sense that you are becoming a more powerful wizard, even if physically you still look like a puny apprentice.

SOUND

The sound is pretty good in this game. There is an orchestral score that adds ambience that is not obtrusive and pleasant to hear without becoming repetitive.

SCORE/RATING

As far as Move games are concerned, I would give this title 5 stars. The game is shorter than I would like, but I think it demonstrates the Move better than any other title I have played to date.

As for racking it up against other titles across all control types, I would give it 4 to 4.5 stars. There are enough minor things that need improvement that I can't flat out give it a 5 star rating overall. If they gave it another 6 months of polish the game might have earned 5 stars because it definitely is 5 stars in terms of fun.

As a gamer I think the game is a buy.

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SORCERY REVIEW

The game itself is very fun. The graphics are mediocre but the two main characters (one you control and the cat sidekick) have a really good story and voice acting. This surprised me in a very nice way. This is the first full game (not party games) I have ever played with motion controls that actually felt like the controls were a positive and not some side gimmick to sell extra controllers. The Move controller works well with the spells and it feels good plus there are some strategies. I would recommend the navigation controller for moving your character around. The camera can be slightly off at times but it's not a big concern.

My 7 year old son played most of the time (I played a little myself, especially in the hard parts) with me watching a lot. We've also had it on the lowest difficulty (apprentice) so he doesn't get frustrated and for the most part he rarely died. There are six different powers you accumulate throughout the game (like earth, wind, fire, ice, and lightning) and that keeps it fun and interesting. The game is a bit short as it took us around six hours to complete. I don't think it's fair to compare game length of a $40 game to a full $60 game though so I didn't have an issue with this. I would suggest playing on a harder difficulty so it takes a little longer but I have no clue how hard the game is on the higher difficulties (there are four settings).

The time you are playing is fun and the new powers the game introduces keeps the game from feeling repetitive. There are actually quite a few things to do with the six main powers you get through the game (secondary things with them too) plus a shield. The games powers and controls develop nicely so you are never confused as to how to do things. Some enemies can only be hurt by certain powers so you have to figure that out as you go. Some powers can be combined as well for some cool effects.

You can't jump up on things and the game is fairly linear and pushes you in the right direction which is a good thing for younger gamers. Some different potions you get also add some variety although this is an area where we have neglected to a degree. You have to collect a bunch of things and try mixing them together which provide powers and upgrades for your abilities. There are tons of slots for new potions and upgrades and I don't know if we got half of them. There is an alchemist who shows up occasionally that you can buy and sell stuff and I think we screwed that part up. Since we are on Apprentice it didn't hurt us too much. One thing that hurt us initially was not realizing you had to switch to the ingredients tab to test combinations for potions in order to be able to create them on the powers/upgrade tab.

There are a decent variety of enemies throughout the game with some cool boss battles, especially at the end. The motion controls are fun to use and don't feel like a gimmick. The story was really good and my son loved this game. I have to admit I enjoyed watching and playing quite a bit myself. Definitely a worthwhile purchase for the family.

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PlayStation 3 Skin (PS3) - NEW - SILVER CHROME MIRROR

PlayStation 3 Skin - NEW - SILVER CHROME MIRROR system skins faceplate decal mod
Customer Ratings: 3 stars
List Price: $24.95
Sale Price: $19.95
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Takes some time placing all of it in the proper place, but well worth it in the end. Placing the skin on the controllers was more complicated then the PS3.

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Plain and simple. This product is great. This particular item is sold and distributed by Systems Skins. Since this was my first purchase in years, I always wanted to skin my PS3. I ordered this specific skin to match my controllers. First off, the ordering was straight foward. The shipping was provided by USPS which always takes some patience. As soon as I received the shipment, I thoroughly inspected my product. The skin was neatly packaged and heat sealed in protective plastic. I found that installing the skin was quite overwhelming because you dont want to waste a good product if you mess up. But, system skins provided full instructions on how to install it. Included the shipment was their business card with a promo code on the back which they did not provide. I figure if a item is ordered from you that you'd want to entice the customer with discount and promo codes but thats just my insight. Continuing on, I installed the skin carefully and I am very happy with my results despite of one thing. I have a 1st generation ps3 which dont have air vents on the bottom front right side if the ps3 is sitting horizontal. The skin has pre-cut areas for the intended vents. So I had to cut the skin to accommidate for the pre-cut areas, which turned out great. All-in all, ordering from System skins was a great experience. I share this with all of you because my transaction with them was great. Only if they would include a promo code with their business card to order from them again.

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If you like to throw away $20 bills then this is the product for you. The application method is horrible, you only get one shot, it tears easily even from simply removing it from the backing, it creases easily, it sticks when you don't want it to, the instructions don't help enough. The only positive thing I can say about this is that it looks cool and is shiny its just too bad you wont be able to fit it on. I have never regretted spending my money on something this bad.

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The best thing about this item is the customer service I received. The first set of decals I received was junk. They are very easy to screw up on and are very sticky. Long story short the customer service sent me another set. Once again they were sticky (and yes i read the instructions) and the decals where ruined so i gave up. I also had a friend helping me apply them. waste of money!

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That was a complete disaster of the skin. It kept ripping more and more that every time that i put it on my PS3, it was either off track , bubbled up or ripping more.

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PlayStation 3 Skin (PS3) - NEW - SILVER DIAMOND PLATE MIRROR

PlayStation 3 Skin - NEW - SILVER DIAMOND PLATE MIRROR system skins faceplate decal mod
Customer Ratings: 3 stars
List Price: $24.95
Sale Price: $19.95
Today's Bonus: 20% Off
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Item arrived securely and in no harm. Application was succesfull. I absolutely love the outcome!

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IF UR GUNNA ORDER ANYTHING FROM AMAZON, BE SURE TO CHECK THE SELLERS SHIPPING METHODS. I ORDERED THIS SKIN, AND THE USPS TRACKING SAID IT WAS DELIVERED....AND I RECEIVED NOTHING. THE POST OFFICE CLAIMS THAT IT WAS DELIVERED, BUT I ALWAYS GET PROBLEMS GETTING PACKAGES FROM THEM,,JUST PAY EXTRA AND GET THE UPS OR DHL SHIPPING

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Very disappointed,I paid for two of this product, but have yet to receive them. I have no idea who to contact for reimbursement or replacement. This is the only problem I have ever had with one of Amazon's merchants.

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Cabela's Dangerous Hunts '09

Cabela's Dangerous Hunts '09 - Playstation 3
Customer Ratings: 3 stars
List Price: $29.99
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got this game a few days ago and boy was i disappointed.i had such high expectations for this title but it just didn't deliver on any level.the graphics are very poor and the realism factor (which this game is supposed to be known for) is just terrible.it's by no means a simulator.the animals reactions are very sudden and don't seem well thought out as far as real life scenarios go and the accuracy of the firearms are not great either.the levels end far too quickly and the voice acting is very cheesy.avoid unless you are a die hard fan of the genre but even so...you have been warned !!!!!

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This is a bad game, I finished the main adventure and optional adventures two days after I received the game. My first time thru the main adventure I had the 8th highest score on the Internet without even trying. The storyline is very linear and is boring. There are timed and non-timed sections but you find the animals easy. The best part is in the last adventure when you can have a .223 and you ride in a jeep shooting wolves. The first game in this series was the best.

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I ordered this game thinking that it was going to be a extremehunting thriller as suggested by all the inaccurate ads, but it did not fail to deliver some good quality such as the vast weapon upgrades and modifiers and also the well hunting sense and time slowing adrenaline but all in all was not much different from '08. If you own '08 I would wait till Cabela's Dangerous Hunts 2010 and see if it delivers anything worth my and most importantly YOUR money and time got to give it a NO BUY

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I got this game about two days ago an man was I mad it looked like a good game but its not. Its not worth payin for so if I was u an u was thinking about buying this game do ur self a big favor an save ur money

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I thought this game was going to be as good as the original Dangerous Hunts for the PS2 (which was awesome). I was wrong. The story mode is very linear and just horrible (unlike the old Dangerous Hunts where you could pick what challenge you wanted). The freakin' snakes are SO annoying, not to mention the bees/wasps/whatever. The animals are WAY too sensitive and it is too hard to track them without being noticed. It is also harder to see animals through the scope on this game, I found myself squinting until I had a headache.

In short, my advice would be to save your money, keep the PS2 hooked up and just play the older game.

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God of War Origins Collection

God of War Origins Collection - Playstation 3
Customer Ratings: 5 stars
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I love the God of War series, and its one of my all time favorite game series, alongside such other series like BioShock, Half-Life, It's easily one of the best action franchises to ever grace the medium of Video Games, and it's no secret that all Sony game systems benefit from having God of War on it. The highlights of the PSP's game library were definitely the two God of War games, so naturally I was very excited when I heard the two GoW games were being ported over the PS3. I've played both games on the PSP before, but ever since my aging PSP died on me, I was definitely bummed I would never be playing the two God of War PSP games. Rest assured, two of the PSP games are now available on the PS3, and they are better than ever.

First off, the games themselves. What exactly do these two new games offer for God of War fans? Are they worth the journey? The short answer is YES!!! (OK, that's pretty obvious, but read on anyway). (Minor Spoilers Ahead).

Both games have their own original plots, with CoO being a prequel to the whole series, and Ghost of Sparta being set after the second game. Both stories are well written and bring out entirely new elements and subtexts, filling out plenty of back story and developing the characters, especially Kratos. In particular, Ghost of Sparta does an amazing job at really setting the tone for the rest of series. More members of Kratos family appear, and it's the suffering and the negativity about that is caused by the gods, that really give an understanding of the agonizing ten years he spent serving the gods. It actually doesn't QUITE explain why Kratos went on a killing rampage in the beginning of the second game (it's actually because he was betrayed, in game, in the cell phone game God of War:Betrayal), but it really lingers on Kratos own suffering and more intimate feelings, really showing you as to WHY he's so pissed off. Chains of Olympus is an excellent prequel as well, highlighting the seemingly never-ending quest of serving the gods. At the end, it all comes to a deadly conclusion that would ultimately lead to the most harrowing journeys in video game history (at least for Kratos). In particular, the revelation near the end of the game is the light bulb moment if you always wondered why Kratos made the ultimate sacrifice at the very end of the series.

The games basically follow the same GoW formula, as you will perform combat, solve puzzles, execute quick-time events, and collecting red orbs in order to level up and gain new abilities. The same action-based, combo-stringing, combat is here and works as great as before. You will still gain access to awesome magic and weapons, including my favorite new weapon, the Arms of Sparta. You will be able to combine and use a single combat spear with a heavy duty shield. As a matter of fact, the two games contain some of my favorite magic and weapons. I also love the Djinn, which let's you summon a fire genie that pounds flames into the ground, and The Horn of Boreas let's you wield the name sake, with the ability to freeze enemies in a whirlwind of Ice and wind. However, I'll let you explore all of the new abilities yourself. The controls have also, actually, improved a bit thanks to the PS3 controller. The addition of rumble is a nice feature, and the the DualShock 3's extra buttons provide for easier controls as well (rolling with the analog stick, for one), since the PSP didn't have as many buttons.

Most of all though, those who enjoy the game series for it's awesome level design, excellent stories, great writing, emotional content, and the GoW experience will love these games like the rest of the series. None of the games feel redundant; they are always fresh in it's execution of its world. From exploring the monumental Helios temple, exploring the Pits of Tartarus from the very deep, being present during the seize of the city of Attica, and watching the world crumble beneath a stone pillar, I've always played these games knowing exactly why I treat this game series the ways fantasy fans do The Lord of the Rings. You will not regret playing these games, as you will gain more insight into the unique GoW series, understand the characters even more, and the God of War universe itself. After all, one main reason I play these games is because you love the art of the game, and all of the games here would be utterly indispensable to the series in my eyes. They are just that important to the series.

As you all wanted to know though, God of War Collection, besides giving a wider audience a chance to play these two games, is known for it's "remastered graphics". The team responsible for the previous collection did an excellent job with remastering the visuals for the first collection, as it was one of the big selling points of the first collection. For those of you unfamiliar with the process, the HD remastering adds better texture, speeding up the frame-rate to a constant 60fps, and cleaning up the rough edges and shoddy textures of many PS2 games. It really cleans them up and makes them look more vibrant enough they can hold their own against today's visuals. While these PSP games obviously show some graphics shortcomings due to the fact these are PSP games, they still look excellent. In particular, I personally think Ghost of Sparta looks terrific. Ready at Dawn used excellent graphic technique, and it honestly is the second best-looking GoW game, with the third with the lead. Colors look amazing, the liquid and particle textures looks ultra clean and dense, and the backdrops are stunning and slick. Chains of Olympus is a bit more rough around the edges, but it still looks great and much of the rough edges have been cleaned up.

Perhaps the best upgrade, however, is the HD experience. This may just be a selling point for those who still are able to play their PSP versions. While it's plenty possible to connect your PSP to your PS3, the image will not be very pretty, and it's definitely not as easy and you might end up spending around the same amount of money to do so. But with this collection, the crisp High Definition picture, the pounding, visceral, earth-shaking sound design, all work together and can truly floor your home theater system and your own God of War experience. This is what the medium/art game gamer mindset LIVES for! Besides, these games SCREAM epic treatment. You don't play GoW on a little portable handheld that only has a 4.3 inch screen. You play it with a TV, a home theater system. With astounding sound design, larger than life, awe-inspiring visuals, these are the types of games you buy a Home Theater system for. Thanks to this collection, you can finally translate the PSP games to the area it's truly known for.

On top of that, God of War Origins also features a lofty new addition for people who really enjoy such a thing (nothing wrong with that): 3-D. Alright, fine, I admit it. I did not get any time to check out the 3-D first person. I don't own a 3-D TV, and I agree with such figures as Roger Ebert that 3-D is largely unnecessary and a complete gimmick. However, I can definitely understand why people like the effects, and from what I heard, the 3-D works fine and really helps amplify many effects such as fog and other material. However, I'm definitely hear to tell you that It really shouldn't detract you either way from purchasing this, as 3-D or not, it should not disappoint. If you like it, great. If you don't, also great. It's not a make or break decision in buying the collection, as the main feature here are the games themselves.

As far as bonus features go, you can also unlock trophies. watch documentaries, and spend some time with the DLC. I didn't find the bonus features to be a "must-buy factor", the games included are, but they are fun and interesting. The DLC is definitely interesting and fun, and most GoW fans will definitely find some use and value in it. The Forest of the Forgotten is a brand new arena challenge similar to previous ones, and you will get all new objectives to solve in the vein of Super Smash Brother's challenges, like most of the challenges. The Kratos Legionnaire is basically a costume where you play with a very Golden Spartan soldier, complete with awesome helmet. The roundtable video is where all five creators of the series all meet together and discuss the franchise together. You also get Trophies, which are mostly just virtual bragging rights and a way to compare each others skills. Well, skills predetermined by the software company, but hey. Personally, I'm not a big fan of trophy achievements (I find them trivial and I never go out of my way to achieve them, I just achieve them unintentionally), but some people like them and they aren't too difficult to unlock, as you get them for activities such as beating the game on higher difficulty levels, using items for a particular amount of time, or achieving/completing/coming to certain plot points.

I easily give this five stars for what it is, as all God of War fans who haven't played one of the games here would be fooling themselves if they didn't own this one. The games here are essential to the series, and if you don't have these games, then you should buy this collection as soon as possible. It's true that, if you own the PSP versions, the value of this collection may not be AS obvious (although I don't think many would regret it, given that you can play these PSP games on an awesome Home Theater System). For everyone else, you will be spending your hard earned money very well. I can't think of a single God of War game not worth playing, and this collection is just as essential as God Of War 3 is. The games are, in many ways, more intimate, more personal, and emotionally satisfying, especially Ghost of Sparta, which has one of the best story lines in the series. Really, I'm running out of things to say here, just get it, and you will not be disappointed.

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I don't own a PSP, so this is the first time I've played these 2 games.

I'll keep it short.

Pros:

Well, it's 2 God of War games in 1 disc, it's fun, and it's in HD. That pretty much sums it up.

The games are kinda short and have little less contents than their 3 bigger brothers, but not by much, so I don't count this as a con. You could finish both games, on Normal difficulty setting, within 10-12 hours. Not too short, in my opinion.

Cons:

The puzzles can be unclear and get you stuck at times, so are the things you need to do in some boss fights.

The worst enemy is the camera. It's not so bad on Normal, but it will get you killed a lot on God Mode, and also be a part that makes you stuck on puzzles.

Chains of Olympus look just passable. They didn't redo any models or textures. It looks like a Playstation 1.8 game with a better rendering and anti-alias. The shadow casting doesn't look right in places.

Ghost of Sparta, on the other hand, looks quite a lot better.

In conclusion:

If you have never played these 2 games before, go for it. These are bite-sized God of War, but it's definitely a mouthful bite.

If you have never played any God of War before, then what have you been waiting for?

NOTES:

*** This doesn't affect the score ***

God Mode in Ghost of Sparta would probably make you want to stab your finger through your ear, and gouge your brain out, Kratos style.

I got stuck in one fight for 4 and a half hours, and I haven't been able to get pass it. Playing God Mode and Challenge Mode in both games could extend the play time up to 20 hours or more. Ghost's God Mode is harder than Normal Mode in Ninja Gaiden Sigma. Chains' God Mode is hard, but not as much.

Anyway, that's up to your skills. So if you're a casual gamer, like me, be warned. The frustration could easily turn a normal guy into The Hulk.

So, if you love to unlock everything, you'll get your money's worth. Though you may need some anger management sessions later.

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What else to say? The GoW series is a piece of true beauty, and FINALLY a 3D experience with Kratos. I see that people here have given a lot of decent reviews about this collection, so needless for me to say much about the gameplay itself. I see no one here has written anything about the 3D effect yet, so I would like to share some 3D experiences about these two games. I have played all GoW games on PS3 except for the ghost sparta. I own a Samsung D7000 series 46'' 3DTV, I got this collection on the second day it came out and have gotten platinum trophy on the Chain of Olympus, but I havent touched the ghost of sparta neither have I played it on the PSP. First of all, these two games are in full HD (1980*1080p), but that is if you play it WITHOUT 3D! When you enable the 3D the graphic degrades a bit into 1280*720 and the game becomes just a bit laggy compare to gameplays without 3D. However, the experience is completely different when you do play it in 3D, the depth the 3D offers is simply astonishing. It is like you are looking out of the window and watching Kratos smashing those monsters! The effect has to be seen to be believed. I also find something that is really interesting and that is, since the 3D adds depth to the graphic, so when Kratos happens to have to jump from a lower level ground to a higher level with a big gap in between (scenes like you will fall and die if you fail the jump), the 3D creates an illusion in which the gap seems a lot wider than it is in 2D, and as a result of that, I fail those jumps so many times simply because the gaps just seem impossible to jump over, and that makes me always look around for props to aid my jumps when in fact it is not necessary. Epic fails on me lol. And also, the 3D in these two games only applies to the gameplay, the in-game movies are still 2D. Anyway, off to my Ghost of Sparta!!!

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I have to write this review because it deserved to be written and published for worldwide audience. I have played all God of War games except Ghost of Sparta since I no longer own a PSP. At the time when GOS came out I wanted to own and play the game but was thinking it is not worth forking out $$$ for a new PSP just to play the game. Contrary some might say it is worth the price and I would agree on that now after just having finish playing GOS on my PS3!

GOS is Grand and Epic in its entirety. For a PSP game to have such an over the top and jaw dropping visuals and game play for GOS is incredible. I felt like I was playing GOW4! Remastered for HD what else GOW fans want? 2 magnificent games on 1 blu ray and for 40 bucks! Thats a steal.

Chains of Olympus is another stellar game. I used to play this on PSP beating all difficulty levels and I must say that I had a blast! I had hope I would be able to play it on the big screen. And now? Big screen with HD visuals it is. I will enjoy this game like I used to enjoyed it. No complaints. Full of praise for Origins Collection.

For those who have not played the PSP games, I highly recommend you to get it. Your experience with GOW games will never be the same. Stunningly done for PS3 owners and available for worldwide GOW fans. GOW is the only series that is available on 1 exclusive platform PS3. 5 GOW games for the PS3. This is definitely a treat for gamers and especially GOW fans.

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Origins Collection includes both Chains of Olympus, a prequel to the series, and Ghost of Sparta, which takes place between the first and second games of the series.

If you already own Chains of Olympus, then there really isn't much new to look at here. The graphics look clean, the frame rate is constant and smooth, but the fact of the matter is that the new HD look brings out the simple look of the environments. It is worth the price of admission if this is your first time playing it, and while it still remains my second favorite God of War game, the fact of the matter is that right now it is the worst looking game of the saga. Again, not bad by itself, but if you are just buying this collection for the updated graphics and already own Chains of Olympus, then you won't find anything new here.

Ghost of Sparta, on the other hand... wow. Truth be told, it is my least favorite God of War game, followed closely by the second one, but it still is a fun game. And here is where it shines the most, the game looks amazing, with updated lightning effects, a few retouches on Kratos' model and an outstanding improvement to the sound quality. Even if you already own Ghost of Sparta (I do), the collection is worth it alone for how good this one looks. To put it simply, it looks better than God of War 2.

So, is this worth it? Well if this is your first time playing both titles, you'll find that they are both excellent action games. The gameplay and controls are tight, and while the level design and story in Ghost of Sparta feels like a mess, it is not a bad game. Chains of Olympus has better story and dialogue, and while it doesn't look as good as Ghost of Sparta, it looks clean enough and the framerate is a solid 60 per second in both titles.

If you already own both titles (I do) but got money and time to spare, I recommend it. If this is your first time then, what are you waiting for!

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Wangan Midnight (PlayStation3 the Best)

Wangan Midnight
Customer Ratings: 4 stars
List Price: Price Unavailable
Sale Price: $26.99
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Genki brings the race series back collaborating with the race series anime Wangan Midnight.

Adjustable parts, aero, suspension using the new card system allows you to take to the widely known Japanese highway to overcome various racers from the series. Too bad no english subs for all the american fans out there.

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Dual SFX Frag Pro - Wireless for PS3 & PC V3.4

Dual SFX Frag Pro - Wireless for PS3 & PC V3.4
Customer Ratings: 2.5 stars
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First off I have owned the frag fx version 1 controller and I had some great fun with it. It wasn't the best and it doesn't make you godly. But for us PC players switching to console it was good enough.

So when the wireless version came out I jumped on this deal. However when I got the controller, it was to my dismay, completely unusable. Like the other reviews said, the controllers move in "chuncks" and I have noticed considerable delay between the controller and motion of the character on screen. On top of that the sensitivity of the Y axis and the X axis is not the same. It is way harder to look up and down than left and right. So it is pretty easy to just get disoriented when you are using this controller. Basically, you go from an "uber" fps gamer to a noob using this controller. Completely the opposite of what the company is advertising.

I returned my controller and I am going to try out the fragnstein. If that does not work out then I am stick with my version 1 fragfx. Which is actually a decent product and half the price if you really wanted a mouse and keyboard feel.

Edit: 12/9/2009

I bought the fragnstein and I have to say that I am completely blown away by it. It has far exceeded my expectations. The controller ,in terms of functionality and performance, blows the fragfx pro OUT OF THE WATER. The difference is night and day. With the fragnstein, the movement is smooth and crisp and it really feels like I am playing on my computer. It has even exceeded my regular fragfx in terms of performance.

Please save your money and buy a fragnstein.

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I recently bought the Frag Fx Pro wireless as my wired Frag v2 controller was starting to show signs of wear and tear. I so much loved my Frag v2 controller that I figured that the newest version, which was wireless, could only be that much better. Boy was I wrong. It took me only one night of playing Modern Warfare 2 to realize that this product is complete garbage. The mouse is HUGE, which you might think would actually make your aiming more precise and accurate, but because it is so large you almost have to use your entire arm to move the thing and aim. The 2000 DPI Laser also adds 8x as many points precision to the mouse than the previous 300 DPI Optic that the Frag v2 has, causing the player to traverse what seemed like much more of the screen while aiming. These two things combined (large mouse, 2000 DPI) slows down your aiming to the point you can barely track moving targets. On top of that the movement of the on screen pointer is jumpy. Not sure why unless it has to do with maybe a slight signal delay due to the wireless nature of the product. The new firmware v3.4 might help some of these issues, but I just can't see if fixing all the problems that I experienced.

If you are looking to up your game with a split controller I suggest you go with the Frag Fx v2 wired controller. It helped me increase my kill ratio by about 50% and lasted about 2 years before the wire started to fray.

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The fragpro remote is a cool idea if you used to play 1st person shooters on the computer.

The one I got works fine, just from time to time the mouse doesn't always want to link up with the system. Also when it does link up I still refuses to operate.

Overall a great setup (when working)

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I got my Frag FX Pro yesterday, and was able to use it for a total of 3 hours before it stopped working. At first I thought I just needed to put in new batteries, which is ludicrous, but I did anyway. It worked for another hour and then stopped working altogether regardless of new batteries. Splitfish has a history of poor quality, I owned the Frag FX V2 before the pro and I had to return that as well. Now that there is an alternative mouse controller from Bannco, I will try that instead.

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I used the v2 model and its been great to me. I just hated the cords! I got this model early from an Amazon email and was excited about wireless. Well, well, well. I set it up and all I was able to do was to get the mouse connected. The nun chuck connected only one time! I did the firmware update and all but the nun chuck would never update. The other parts did. I called SplitFish and man they were rude. The guy "Darren" on the phone seemed soo pissed talking to me. He really wanted to get me off the phone so bad and told me to try to update again and call back Monday or leave message and he will call me back. Of course he didnt. I'm sending it back for an exchange but I'm wondering if I should get my $ back! BTW, out of the box the mouse had something rattling in it too but it still worked. I even asked the Darren if that was normal and that pissed him off more! LOL!!!

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PS3 Hyperkin Wireless Keypad

PS3 Hyperkin Wireless Keypad
Customer Ratings: 3 stars
List Price: $24.99
Sale Price: $23.99
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I'm sorry, but this was the worst money I've ever spent on something for my PS3. I get the thing. Charge it. Plug in the USB stick and nothing happens. All I get is a green flashing light on the keyboard (which tells me it's charged) and a red blinking light on the USB stick. Not only that, I went to pull the stick out of the USB slot and the end cap broke off. I can't get this thing to work.

I think it may have something to do with the version of USB it uses, because I'm getting nothing. Save yourself the trouble and spend the extra $20 on a Sony brand.

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This keypad doesn't work. The dongle will flash red and you will have a green light on the keypad as you furiously try to type. Nothing will happen. SAVE YOUR MONEY. This item is absolute garbage. Not to mention, the "Outlet" selling it will charge you for shipping on the return. I will likely spend well over $40 on shipping back and forth for all the replacement units I'm going through because they will not give refunds.

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I love playing around on Playstation Home. The onscreen keyboard interface takes me a long time to type out simple messages. Because of that, I decided to purchase a keypad. The $40 for Sony's keypad seemed a bit steep, so I purchased this brand instead. Boy do I regret that decision. After reading these reviews, I faithfully charged up the keypad for a full 24 hours so that I wouldn't have any problems. Well... the keypad *does* work as long as I don't want to type any words with the letters "a," "w," "h," "e," or "l." For those letters, I need to go into the game keyboard which totally defeats the purpose of a keypad attached to my controller.

Even for this price the keypad is a piece of junk and not worth the overall hassle. After waiting the week for it to arrive, 24 hours to charge, and $20 price tag... it makes me wish I hadn't been cheap and just spend the extra $20, gone to Target, and had a well-designed quality product on the same day that I wanted it.

Read Best Reviews of PS3 Hyperkin Wireless Keypad Here

I have noticed that there were no customer reviews for this product at the time I purchased it so I decided to take a gamble and purchase this product instead of spending more money to buy Sony's Playstation 3's Wireless Keypad PlayStation 3 Wireless keypad I thought Sony's was too expensive, overrated, and had some negative reviews anyway!

The Wireless Keypad/Keyboard by Blazepro also had no customer reviews, was just as expensive as Sony's and seemed just too bulky! Wireless Keypad Keyboard for Sony Playstation 3 PS3

Then there was the PS3/Wii Portable Keyboard by CTA PS3/Wii Portable Keyboard which also seemed bulky, needed batteries to operate and comes with a Plastic adapter mount for the PS3 Sixaxis controller which would probally break shortly after some extended usage.

I would reccomend this particular PS3 Wireless Keyboard by Hyperkin above the as forementioned products. The keypad is QWERTY like SONY's keypad. The keys are blacklight and clearly legible. Keys are small, but supposely not as small as Sony's keypad. The price is reasonable! (About half the price of Sony's keypad) It fits well on the PS3 Sixaxis controller without being too bulky or cumbersome. It still maintains full gameplay functionality. I found that I don't really need to take it off and put it back on because it is light weight and doesn't interfere with the Sixaxis controller so I usually just leave in on when gaming or for internet purposes on the PS3. Rechargeable battery only takes 5-10 minutes to charge when needed.

Overall this is surprisingly a good product in my book. Hyperkin is a reputable company. I have brought a Hyperkin product previously like Hyperkin Nintendo Wii Glide Wireless Controller for my Nintendo Game cube and am satisfied with the purchase. Nintendo Wii Glide Wireless Controller You will also be satisfied with buying this PS3 Wireless Keyboard by Hyperkin through Amazon. The price is reasonable and I feel beats out the competition among other wireless keypads for the PS3.

*Cons: Comes with No instruction manual. Takes a little while to get used to it if using a wireless keypad for the first time for the PS3. The eternet cable it comes with it to charge it is much too small! So I use the eternet cable which origanally comes with Sony's PS3 Sixaxis controller instead which works out fine!

*Please note that my friend had alot of difficulty with this product and rather go with SONY's keyboard instead. He thinks that this product which he purchased may be defective while buying this product new! Again it does not help to have no product support with this product. I contacted Hyperkin myself and they told me that they no longer even have a downloadable instruction manual for this product.

Let me know if you too are having problems with this product, if so I will edit this review again to let people know that there have been problems with it and to look into buying SONY's keyboard instead because that would be the next prouct that I reccomend instead of this without having purchased it and experienced it hands on for myself.

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This thing didn't work at all and I couldn't get in touch with anyone online or on the phone about it

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