Showing posts with label new release games ps3. Show all posts
Showing posts with label new release games ps3. Show all posts

Driving Force GT Force Feedback Wheel for PS3?

Driving Force GT Force Feedback Wheel for PS3?
Customer Ratings: 5 stars
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I got this wheel and pedals about 6 months ago now. I mounted the wheel on my desk and plugged it into my gaming desktop. I bought the wheel specifically for the Dirt 3 (PC) games. The force feedback on dirt roads is really fantastic. The wheel will jerk when you hit bumps and is actually difficult to steer on some surfaces. It takes a little bit of getting used to, and the Gear on the right side isn't in the /best/ position. That being said though, this wheel does have paddle shifters which I use on manual vehicles anyways. Most racing games will let you bind the controls on PC and it works great! To be honest I've never plugged it into my PS3.

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Demon's Souls - Greatest Hits with Art Book and Soundtrack CD

Demon's Souls - Greatest Hits with Art Book and Soundtrack CD - Playstation 3
Customer Ratings: 4.5 stars
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"Demon's Souls is a game that will make you into a man. A scrawny fourteen-year-old, after two hours with this game, will be grooming his muttonchops and ready to ship off on the next boat to fight the Kaiser. If you are already a man, it will make you into some sort of bizarre double-man. What's that you say? You're a woman? You don't want to be a man? Too bad. That's the Demon's Souls way.

You've probably heard that Demon's Souls is hard. HA! Lots of games are hard. Some are even harder than this one. The difficulty is not the point. What sets Demon's Souls apart is the way that it doesn't just kill you, but also stomps on your genitals when you're down. And it will make you realize that that's what you needed all along.

It's a lot like life. Sometimes in life you win, and sometimes the giant armored skeleton stabs your face off because the flying mantis monster you didn't even see shot you in the back with a spike at just the wrong time. And when that happens in life, do you respawn at the same spot and carry on like nothing happened? NO. You go back to the beginning of the level, leaving all your hard-earned souls out there on the pavement, and you fight your way back. And you learn a lesson from the whole thing, because you should have been wearing your Thief's Ring, now shouldn't you? That's life.

The trend in hard games these days is to unlock "Easy" mode for you once you've died enough times. Do you think Demon's Souls does that? Do you think Demon's Souls is so much as aware of the concept of "Easy" mode? NO IT IS NOT. If Demon's Souls even knew we were talking about "Easy" mode, it would come over here and kick the sh** out of all of us. And we would deserve it.

I'll tell you what happens in Demon's Souls when you die. You come back as a ghost with your health capped at half. And when you keep on dying, the alignment of the world turns black and the enemies get harder. That's right, when you fail in this game, it gets harder. Why? Because screw you is why.

Have I told you about the online elements? At any time when you're in Body form, another player from anywhere else in the world can invade your game and murder you to regain his own body, or just to keep you on your toes. This happens when you're in the middle of fighting armies of unthinkable monsters that are probably already three-quarters of the way towards killing you. And no, you cannot opt out of this feature! This is what you signed up for when you agreed to be a man.

When this happened to me -when a guy strolled into my game like it was Taco Bell and exploded my torso, costing me my body and all my progress in the level -was I mad? No, because I was too busy being in awe at how friggin' hardcore the experience was.

Now, don't let this dissuade you. Demon's Souls is a pitiless master, but let it never be said that it is not fair. The game rewards handsomely those who stand up to it, and the greater the challenge, the greater the glory.

What the hell are you waiting for?"

Dredit Ciserus

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This game is nothing short of breathtaking and really reminds hardcore gamers of their roots. Do not be fooled with reviews stating the game is too hard and that it's a fool's errand to try and take it on, as this is nothing short of misinformation from people who gave up inches before tasting the forbidden fruit that is Demon's Souls.

The game is not as hard as it is unforgiving. Just like in Mario Bros Stage 1 that goomba will come walking towards you and kill you in 1 hit, so do the first Dreglings (generic grunts of the first world) wait in ambush to kill you, as many times as it takes until you either figure out the combat mechanic or start planning ahead since you know their coming. And just like that, Demon's Souls goes from being a mindless hack and slash filled with uncountable death's to becoming a masterpiece in planning, counter attacking and being cognitive/attentive to blood stains, other players whizzing by as white phantoms in their own worlds and the slightest signs of possible traps and ambushes.

There are many playstyles which you can assume, but all of them will have you fearing one thing that as gamers with re-spawns, check points and time rewinding daggers have stopped fearing: Death. Dying happens due to carelessness and has consequences. As frustrating as it may be (specially early on), your death's will always be fair and due to YOUR lack of attention. Once you accept this aspect of the game, you will have a truly amazing world with an incredible atmosphere at your feet, with practically unlimited replay value. The difference between a close range fighter, a miracle user, a wizard or a bowman is as clear as night and day, with each "class" (more like gameplay style) offering unique advantages in some stages and horrible disadvantages in others.

It's common that halfway through the game you finally start understanding several aspect that the game doesn't fully explain (character tendency, world tendency, unique weapons, demon's souls, blue and black phantoms etc...) and you may be tempted to start over, but don't! There's nothing greater than starting a New Game+ (which raises the difficulty by 40-50%!) with a character which reflects all of your past mistakes, like a journal with embarrassing stories. This is a character you will probably have played (and died) with hundreds of times, and that's something to be proud of!

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First off, I am not a gamer. I bought this because it was on sale for cheap. Also, my 7 years old son was playing the PS3 too much so I thought it was my turn to play :-). Wow, this game is awesome. I am glad that I bought this. It was hard-I was killed way too many times, but somehow I enjoyed it. The game challenge kept me going back and back and back to defeat the demon bosses. The online experience is very good as well. Playing against invading players is just too much fun. Yes, I can invade other players' worlds too, but I don't want to be a bad guy. :-) Overall, I rate this game a MUST BUY.

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Whats to say that hasn't been said about this game?

Its as difficult as its fun. Great graphics, great gameplay. Buy it. Now.

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I must say this is the first game I owned where I actually READ the manual multiple times.. This review won't be long just my likes and dislikes at 25 hours punched in.. The game world is detailed to the core,graphics were top of the line with amazing cut scenes..I died about maybe 30-40 times all together and keep coming back for more..what people don't realize they need to grind to advance,it's almost the same type of strategy with every RPG except this is a tad harder..Multiplayer is fun as it can be,choice to be bad or good and EVEN play as a Boss at a certain level in someone's realm..The only gripe I have about this game are those darn Phantoms that invade with a nutty level above mine..just unfair..lol I had a partner help me on a boss and the same guy invaded me later and killed me..this game takes a LOT of turns and really challenges gamers all over..If you are impatient DO NOT get this game..But if you have a set of n**s and want to give it a try grab it,really a game that challenges time itself..There is so much I can say but I really don't want to run on..20 out of 10 I say..

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Blizzard Entertainment the Amazing Spiderman Ps3 84347

Blizzard Entertainment the Amazing Spiderman Ps3 84347
Customer Ratings: 5 stars
List Price: Price Unavailable
Sale Price: $39.18
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I actually really liked this article, is excellent and is of good quality and I recommend others to buy it.

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This game is simply AMAZING!!!! It's the best Spuder-Man game and it's the best superhero game ever!!!! I know that some people disagree with this FACT because they think that arkham city is the best but just think about it for a second. This game looks great, graphics are awesome, gameplay is spectacular and voice acting is incredible !! Arkham city is great . Great Graphics, Gameplay voice acting ..... But it's pretty boring, silent and LONG!!!! I know spiderman is a short game but it's better than being insanely long like batman!! Ok I liked finding the riddles at first but it's got freaking boring after a while and I've had arkham city for 9 months and I still didn't find the freaking riddler. So I just went on YouTube and watched what happens when you find the riddler and defeating him and what not. I don't really like the free roaming because it's BORING. I did enjoy some parts of the story and the combat but it gets old and this is not just because batman is silent or dul or what ever it's the game problem too . The producers made the batman arkham city game pretty boring. One other big problem with batman arkham city is the achievements . I completed most of the achievements but I couldn't complete all because unfortunately I can't pay for every DLC to complete the achievements. I have to buy Robin,Knightwing,Harley Quins Revenge to complete the achievements . Batman arkham city is just not exciting and fun like spiderman. I know some parts of the amazing spiderman game gets repetitive but it's still not boring like batman and it's fun. And I know that the story is a little short but its better than not being able to complete the game because you get extemely bored. I also dis agree with the whole Beenox copied from batman arkham city blah blah blah. 1. Spiderman does stealth things in the cartoons and movies . But in games the only time spiderman did stealth things was in spiderman one and in shattered dimensions only as noir. That is why we are not used to doing stealth takedowns in spiderman games. 2 . The amazing spiderman didn't copy all the stealth take downs from batman . The stealth takedowns totally look like spiderman noir in shattered dimensions. I don't know If they copied the combat from arkham city or not but who cares it feels like spiderman . I love the web swinging and I like this cinematic web swinging better than the web attaching to buildings because this feels more real . I love the web rush too. This game is for casual gamers who like having fun and are a fan of spiderman like me. This game is good for people who are not a fan of spiderman too but perfect for those who are. I give this game a 10/10 for excellency. It's AMAZING!!!!!!!!!! :) :D

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PS3 Move Ultimate Dual Charge Dock

PS3 Move Ultimate Dual Charge Dock
Customer Ratings: 3.5 stars
List Price: $39.99
Sale Price: $19.99
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this item helped me in organizing my two Dual Shock PS3 control plus the move accessories. as it is obvious from the pictures :P. but the big advantage is that, they can be connected and disconnected smoothly each item has enough space and even though each item has enough space, together they occupy a small space at the table. the main reason I search for a charger is that if you want to recharge controllers from PS3, then you need to keep it running all the time. with this item i solved this issue since it is charging directly from the outlet. i hope my feedback helped other in their search.

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Since the product description (at the time of my purchase and review) is so vague, I wanted to point out to others (so that they don't have to buy and return like I did) that this charger will not accept two Motion Motion Controllers. One of the chargers is only larger enough for a Motion Navigation Controller. In the manufacturer's defense, this is clearly stated on the box (such that I didn't even have to open it when I received it), but Amazon has not set this forth on this product page to date.

If you are looking for the same solution that I was seeking (a charger that will take two Move Motion Controllers), here is the one I found: Memorex PS3 Quad Controller Charging Kit

I feel bad giving a star rating to an item I didn't use, but Amazon gives me no choice when posting my review. I'll knock it to an average star rating for not accepting two Move Motion Controllers, since it seems like a lot of people would have the same issue/needs as me. But I did like that this charger is flat and compact compared to what I ended up having to purchase.

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Wall-E

Wall-E - Playstation 3
Customer Ratings: 4 stars
List Price: $29.99
Sale Price: $21.88
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The graphics on the Playstation 3 version of this game are a travesty considering the console it was made for. The graphics would be considered a bit less than average on even a Playstation 2 console. Wall-E is not much more than a cube with a low-res wallpaper on it. Other characters don't fare that much better. While they aren't polygonal looking as Wall-E they still aren't up to snuff graphically. Even though The backgrounds are serviceable they are nothing near the potential of what the console can do. Debris effects hearken back to the original Playstation days. This is very sad considering all of the potential that can be had considering the source.

The game itself is a decent 3-D platformer that gives you various puzzles to solve. The solutions of these puzzles aren't all that obvious and can challenge you to a little logical thinking, but aside from that the game doesn't travel new ground. Seems more like just repeating puzzle after puzzle. I never felt that connected to the story because of it.

All in all the kids may enjoy it and once the price goes down it should be worthwhile. At this moment I can't really endorse it considering there are much better platform games out there that do take strides in making a good looking PS3 game with an engaging story like Ratchet and Clank. Wall-E doesn't endeavor to anything more than capitalize on the movie franchise.

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My most advanced game system before my PS3 was a Super Nintendo, so I'm always amazed by the graphics. I bought Wall-E because I liked the demo that I downloaded from the PlayStation Store. Once you figure out the general routine of what to do in the game, most of the frustration goes away, but there are still parts that I had to do over and over, almost ad nauseum, before I made it through. At least you have unlimited lives and your progress is saved often, so you don't have to do the whole level over. The best parts were flying around with Eve with the motion-sensing PS3 controller, unless you're like my wife and 3D first-person POV games make you sick. I think there are nine levels to the game, and each one can take a long time, especially if you try to find all the bonus items. But when I beat it, I had that "is that it?" feeling.

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It's pretty basic, kind of short but tons of fun. I got hooked on it immediately. The characters are really cute and fun, the levels are straight forward and most important to me I didn't have to have much skill in aiming or firing a weapon like most games. My husband is a huge gamer and he even thought it was pretty fun to play.

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I bought this game for our 12 year old granddaughter. She loves it! It is more challenging then what I thought it might be. Defitinely not for younger children.

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Fun but I probably wouldn't recommend it new unless you could get it for cheap. Graphics weren't all that good. Game play was fine.

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Sony PS3 Controller Decal Style Skin - Iowa Hawkeyes Herky Black on Gold

Sony PS3 Controller Decal Style Skin - Iowa Hawkeyes Herky Black on Gold
Customer Ratings: 4.5 stars
List Price: $8.95
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When they say "skin", it is really just a big sticker that fits on the controller. My 12 year old son likes it so that is what counts! You may need to help your child put the skin on so it is on smoothly.

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This decal skin went right onto my PS3 Controller as soon as I took it out of its package! It was super easy to put on, and it looks great! I suggest this to any Iowa Hawkeyes fan! it is an awesome decal skin and I love looking at it. The price was great and I got it asap! So I love it, so buy it you will really like it! Trust Me!

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PS3 PLAYSTATION 3 Silver/Chrome Modded Controller (Rapid Fire) COD Black Ops 2

PS3 PLAYSTATION 3 Silver/Chrome Modded Controller COD Black Ops 2 - QUICKSCOPE, JITTER, DROP SHOT, AUTO AIM
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He wanted a more expensive controller. Then I found this one, and he loves it!! This one has all the modifications that he wanted! He is a happy camper, and that makes me happy! :) Now all of his friends want one lol

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Bakugan Battle Brawlers

Bakugan Battle Brawlers - Playstation 3
Customer Ratings: 3.5 stars
List Price: $39.99
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Have you ever wondered what it would be like to mix pokemon, yu-gi-oh, marbles, Mario Party mini-games and, ummm, jumping in rain puddles? No? Well, neither had anyone else until Bakugan came along.

Here's the basic premise: two monsters fight it out on a board, and the one with the higher HP wins. That's it. However, the process by which you get to this point is almost utterly incomprehensible, requiring you to build decks of cards, use sixaxis motion control, exploit certain field advantages, and even use a modicum of strategy. You see, before this battle even starts, you have to lay out certain cards on the field (called "gate cards"), and, by using a variety of motions on the sixaxis controller, you have to throw and steer your bakugan onto these cards. During this process, you can collect a number of power ups, depending on the battlefield, and can also be hit with certain status effects, etc. Once you land on a card, you can claim it in one of three ways...blah blah blah.

Here's the weird thing: despite the huge number of things you need to do to set up a battle, battles are remarkably repetitive. I mean, no matter the field element, no matter the rules, everything feels...pretty much the same. And ultimately, this is the downfall of Bakugan there isn't enough other stuff going on to break the monotony of these battles. I mean, no one will deny that pokemon is incredibly repetitive, battle-wise. Yet, you still have the ability to explore a world. In Bakugan, you are pretty much limited to four environments, two of which offer nothing but battles, one of which is a store, and the last one is your room. You don't actually move your character the environments are static, and you are offered choices (in your room, e.g., you can "change clothes," "check personal stats," "check rankings" and "save".).

Another problem with this game is that it is very, very easy. I have no problem making a game accessible to a younger audience (and since this game arises from a television cartoon series, it's clear that this is the target audience). But there is little to nothing even approaching strategy in this one. If you aren't strong enough, you just fight in the park against opponents until you can power up your creatures or deck. Even a poorly made deck can win a lot of battles (and since there are only 9 cards in a deck, three of which are the creatures you fight with, it's not so hard to figure out what's going on). You are already two tourneys into the game before the enemies even become normal difficulty.

There is a story in the game. It is completely forgettable.

There is one big plus: the cel-shaded graphics look quite nice. Pokemon should take a cue for its next outing on the Wii.

There is a kernel of a good idea here: this is one of the very, VERY few titles that the sixaxis controls actually improve (although I don't know if that's merely because everything is so repetitive). The weird mix of things to do is oddly charming, but it just never comes together. Sure, you can roll your bakugan around the arena collecting powerups, but why would you? Most battles can be won without them (particularly since the minigames power up your character incredibly, and you will ALWAYS beat the computer). As a multiplayer game, this might be OK. But I don't play multiplayer, and since it lacks an online component, most others won't, either.

I would say give this game a rental before you purchase it. That's probably all you'll need, anyway.

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I bought this game knowing nothing about the series, other than the general idea of little toys with creatures in them. The game starts off with a tutorial which teaches you everything you need to know.

If you know nothing about Bakugan, like I did, and you are slightly interested in this, I would get it. The game is fun in many different ways. In a way I can see how people may think it's a tad repetitive, but there's so many different combinations of Bakugan and ability cards and gate cards that it makes it so easy to change it up and seem like new again.

If you are a fan of this Bakugan, like my brother, you should definitely buy this game. My little brother (15) loves the show and now loves the game since I bought it. He and I battle in the game all the time.

This game is very fun and addictive, and for such a low price it's almost a must buy. I bought it for $6-7 dollars, and that was money well spent. My only issue with the game was the way the graphics are designed. They do stay true to the tv show anime, but my seem a little childish at times. Nonetheless, an amazing game and I do not regret buying this game one bit!

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My son, who just turned 5, loves this game. He loves the Bakugan toys, and he likes the cartoon.

He loves playing this game. I just sit around slack jawed staring at the TV, wondering what the big fuss is. I stil can't (or subconciously refuse to) get it.

This 5 star review is for him.

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Easier than Bakugan-Defenders of the Core but still challenging enough for a 9 year old boy. Happy with the purchase.

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I originally bought it for myself but I didn't get the chance to play it before my cousin started begging for it, I enjoyed it for DS and it's pretty okay but shortly after I got it for Wii. It is completely different. I expect it to be especially different for the PS3.

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Stardust Pink WraptorSkinz Skin fits XBOX 360 & PS3 Guitar Hero III Les Paul Controller

Stardust Pink WraptorSkinz Skin fits XBOX 360 & PS3 Guitar Hero III Les Paul Controller
Customer Ratings: 4 stars
List Price: $19.95
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Easy to apply. Very durable. Will definitely make your guitars stand out. Fits perfectly if you read and order the correct one for your guitar. I also bought the purple lightning strikes for RB guitar. WraptorSkinz is a fantastic company.

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Trooper Mvp Laser Mouse Blu/bk

Trooper Mvp Laser Mouse Blu/bk
Customer Ratings: 4 stars
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Trooper Mvp Laser Mouse Blu/bk

Lightwieght, color coded on the fly dpi, very responsive.

plug and play is great. good cheep gaming mouse.

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Battlefield: Bad Company Gold Edition

Battlefield: Bad Company Gold Edition - Playstation 3
Customer Ratings: 4.5 stars
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Battlefield: Bad Company is probably the best FPS I've ever played. It brings a whole new mechanic into multiplayer with the ability to blow through walls, and has a huge selection of weapons that each have their own advantages.

Graphics: A. I'm not sure if the framerate is better then CoD4's 60 frames per second but all the animations are great and the explosions look very realistic.

Sound: A+. Best in any game. Period. From the shots from a machine gun to the clanking of bullet shells on the ground, this game has the best sound effects in any game. You will even notice how your footsteps echo while you're in small rooms.

Single Player: A. The main focus of the Bad Company campaign seems to just try to make you laugh. Although there is nothing funny about war, your squadmates will shout out hilarious one-liners and the cutscenes are even better. As for the story, it just seemed like a last-minute idea that the developers threw into the game. It's not a bad story, just not an epic one like in the Metal Gear Solid Series.

Multiplayer: A+. The multiplayer in Bad Company makes up for not having a two-player splitscreen or co-op. You fight on battlefields inspired by the campaign levels. There are two teams, attackers or defenders, and each on has to destroy or protect gold crates. The maps are huge, and you have a 3D mini-map that displays the objectives and where your friends are. With the ability to blow through walls, the game is entirely changed. Instead of shooting at a far away sniper with your assault rifle, how about your blow up the whole building he is hiding in. Or if a doorway is too well guarded, take out an RPG and make your own door. And with the new squad spawn (you can spawn with one of your teammates instead of back at your base), one attacker can become four in a second and the defenders will have to deal with that many more people. In addition, multiplayer matches always have great connection, being disconnected is practically unheard of.

Classes: There are 5 player classes who each have their own advantages, and here is a quick summary of them:

Assault: Use a quick firing and accurate gun to kill enemies. If you get shot, you have an infinite life source that you can use repeatedly. Disadvantages of assault: assault players don't really have a way of killing vehicles, despite the grenade launcher which is too weak to take down a tank.

Demolition: Use a powerful shotgun at close range to kill your enemies with one shot. You can also plant mines for tanks, or you can shoot them with an RPG. Disadvantages of demolition: the RPG will shoot far away, but there is no actual way to take down enemies from afar.

Recon: Use a sniper to take out far away enemies. If a tank or any other vehicle is threatening you, use a laser designator to target the vehicle and steer an air strike towards your target. Disadvantages of recon: even though your pistol is powerful, it can't stand up to an assault rifle or shotgun at close range.

Specialist: Use a gun with an extremely high rate of fire to quickly and quietly take out your enemy. You also have a tracer gun the can point out enemy vehicles to the demolitionists on your team. Also you have C4 which can be thrown and then remotely detonated, which is great for defending key points. Disadvantages of specialist: None really, except to take down a tank you have to walk right up to it to plant the C4, but other than that in my opinion it is the most well-rounded class. Many would say assault is well-rounded, but they can heal themselves which is really helpful.

Support: The medics, but don't get me wrong these guys are dangerous. Use a machine gun to mow down your enemies. You can repair vehicles and heal teammates for massive amounts of points. Also you can call in an airstrike and kill many enemies without getting your hands dirty. Disadvantages of support: None. With the ability to heal yourself and your teammates, and to keep a steady stream of bullets on your enemy while they reload their guns, support could easily be the best class. If only more people on my team chose to be them, I wouldn't have to hide in a corner after losing virtually all my health from an sniper shot or an RPG.

Well, so much for keeping it short and sweet. But I really think this much information is needed when you decide to buy a game. I could go on and on, but this should give you a nice taste of the game.

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I hear a lot that people who like COD4 are looking for a new online shooter and this is the next best thing out there.

I will say for one COD4 is a faster pace game but the things you can do are endless on Bad Company.

The sound and graphics are amazing! and the story mode is funny, long, and a lot different than any other war game I have ever played before.

Online is a lot of fun also, the maps are big and theirs no laggy rooms or rooms the get closed like on COD4.

If your getting this game for the Online get the Gold edition, you get 5 guns that really helps you out online wise. If your not going to play it online just get the $ normal game.

The only thing I wish this game had was a way to do stuff with like a clan, things based on doing stuff with clans. Other than that I give this game 5 stars {Online and Off} not just cuase I bout it, becuase it really deserves 5 stars.

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Battlefield: Bad Company is a fun game to play. Right away I noticed the game has probably the best sounds of combat I have ever heard in a game. From the sounds of weapons firing to the sounds of armored vehicles running, the game is great to listen to. The sounds of mortar shells coming down and exploding around you is just unbelievable. When I walk through forests and fields, I can actually hear the sounds of birds chirping, dogs barking, and cows mooing.

The graphics in the game are just great too. I love looking at the water in streams and rivers. It looks very real. The forests and villages in this Eastern European setting are really beautiful to look at in this game.

I like how you can jump in different vehicles to drive around in and there is a car radio in the vehicle to listen to while you are driving around. There are several different radio stations to listen to. I love the music in this game.

The AI in this game is pretty smart. When enemy soldiers see me, they immediately run and hide behind something. They have try to out flank me and they have tried to sneaked behind me a few times. I love the part where a enemy soldier runs into a building to hide from you and you can use your weapon to blow a good size hole into a building to waste the enemy soldier. It is also so much fun to just take your weapon and shoot down all the trees that enemy soldiers are hiding behind. You can do so much damage to the terrain with your weapons in this game.

The maps to this game are huge. The maps are ten times bigger than the maps to Call of Duty 4. I love the sandbox settings to this game where you can go any where on the maps.

I highly recommend getting this game. Battlefield: Bad Company is a fun game to play and the game has a lot of replay value to it.

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TRY THE DEMO FOR FREE AT THE PLAYSTATION STORE.

I started playing this game because of a fellow COD 4 player recommendation. Most comparisons are to Call of Duty, and for good reason. Both games are excellent.

I think kills are harder earned on this new game.

The first noticeable differences are the ability to drive/attack from different "vehicles". A light and heavy tank, two helicopters, Hummers, and boats are up for use. Serious fun.

There is no juggernaut or martyrdom!!

I compare the online play to Search and Destroy on COD. But it is S&D on steroids. S&D times ten. S&D on extended play. It is a slower online game with more thinking required than say Domination, or Team Death Match. "Kill hogs" from COD may not enjoy this slower less selfish play. Friendly fire is on at all times.

The last major difference is being able to destroy the entire map. Imagine being able to go through the Backlot or Ambush map on COD and blow holes in any wall. If you knew a player was hiding and guarding the door way? In Bad Company blowing out the wall in shooting through the new hole is an option.

Most COD lovers will get hooked on this game too.

The single player is great too.

Cheers,

Todd Ostenson/Trophywaters.net

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I play mainly FPS games, and this is hands down the most fun FPS I've ever played!

It's not "serious" like most FPS games, in that your squad is constantly shouting out corny but funny lines. The entire atmosphere is "fun". Yeah, I use the word "fun" a lot, but that's the best way I can describe this game.

Unlike COD4, which I like a lot, BC has an extensive single player campaign. The only potential negative (depending on how you view achievements) is that, unlike the Xbox version, there aren't achievements in single player.

The best part of the game is the multi-player "Gold Rush" game. It's a great change of pace from the typical "capture the flag" or "kill everyone" multi-player. The maps are extensive, and there's a ton of replay value.

The DICE engine is also great, with almost everything being destructible. This changes things considerably from most FPS games, in that (with a few exceptions), you can destroy any outer wall of any building and make your own entrance.

The gold edition gives you five weapons for multiplayer that you would otherwise get only be playing a while and "ranking up". It probably isn't worth it for most people, so go ahead and get the less expensive "regular" version (unless you find it for less, like I did).

Edit (2/26/09): The game was updated sometime in late 2008 to add "Trophies" which are the same as achievements on the Xbox360. This is still my favorite game! Tons of replay value when playing online.

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Transformers 2: Autobot Skin for the PS3

Transformers 2: Autobot Skin for the PS3
Customer Ratings: 4 stars
List Price: $14.99
Sale Price: $10.95
Today's Bonus: 27% Off
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I bought this last month for a new PS3 system that I bought.This item is made of high quality and picture is as shown.Very rich graphics and it does not leave a mark every time i try to adjust the sticker to get a better fit.The only con that I can say is that it goes past my PS3 edges.Not a big thing.I probably pulled this sticker on and off from the console 4-6 times before I got the right fit and close to no bubbles.One warning if you are going to do this.For some reason I felt that the sticker had started to stretch after the 5th adjustment.Not sure but it just felt like it.It does not leave a mark though.I had it on for 3 weeks then decided to return the PS3 console so when I took off the sticker it left NO MARK on my console.Very good product.I am considering another purchase for my next console.

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There was no information to let me know if this was going to fit into my ps3 or not, so guess what, i didn't total waste of money..!!

Buy Transformers 2: Autobot Skin for the PS3 Now

Own a similar skin for my Wii. Works just as great. Nice gloss. Thick. Not cheaply made. Doesn't scratch as easily or at all as other thin versions. Comes off w/o damaging your system. Wish amazon would carry more of these cause it's cheaper than buying from their website.

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Dead Island

Dead Island - Playstation 3
Customer Ratings: 4 stars
List Price: $59.99
Sale Price: $17.80
Today's Bonus: 70% Off
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Small Disclaimer: I have not yet finished the game but feel I have experienced it enough to give an accurate description of mechanics, atmosphere etc. There are no spoilers in this review. If me reviewing the game before completing is a problem for you then please stop reading here.

It's truly difficult to talk about Dead Island and do it any justice. This is an experience, one that each player will make unique for his or herself. I can't tell you how sprinting away from a horde of infected and listening to them screaming in rage as they give chase makes you feel. Or locking yourself in a bungalow, frantically searching for a couple of energy drinks just so you can descend a little further into the nightmare that is Dead Island.

It's those moments that make it so hard to describe. It's amazing how much this game changed me in the nine straight hours I played last night. The minute I was unleashed onto the breathtakingly beautiful Island Resort with only a paddle in hand I thought I had this game figured. At first I ran into every encounter headfirst, merrily swinging my paddle around like a manic zombie slayer. After being torn to shreds several times I rethought my strategy. I became a survivor. The enemies in this game are dangerous and relentless and melee combat is brutal and unforgiving. I will now avoid large mobs if I can and when I can't I am using my head and searching for a way out while trying to keep the zombies in front of me. I am no longer trying to rack up my kill combo; I am fighting to stay alive.

I could draw many comparisons on this game comparing it to the likes of fallout, borderlands, resident evil, dead rising, left 4 dead etc. But tons of other, better reviews have already done that and yes I will concede it does take things from all of those titles but the game itself is completely original for one big reason. It's the feelings you have when playing this game. Never in my life have I ever felt so much dread in rounding a corner praying I don't walk into a group of the infected. Then the sense of complete and utter hopelessness when I do, you back yourself into a corner and get ready to fight with whatever you have on hand and the sense of grim victory when you finally win the hard earned battle. Yes this game takes parts from all those games, but this isn't a game, this is an experience and I urge you to go in with that in mind. Now lets delve into what makes this game good and not so good:

Pros:

Combat:

The combat is what truly makes this game shine. You aren't a super hero or a generic soldier; you are an average person thrown into something bigger than his or herself. The infected will show you no mercy. If you are mobbed with them then you are as good as dead. If you run in swinging your stamina will deplete quickly and you will be left defenseless and you again, will die. You must be methodical in combat, use any advantage you can find. This game will not hold your hand, if you are outnumbered then you need to find the upper hand or flee.

The combat is gritty, realistic and satisfying. I feel like a human when I am fighting. If I am mobbed then I don't have a chance in landing a blow, being off balance makes you feel powerless and defenseless and rightfully so. But if I stay just out of reach by using tight alleys, obstacles and backing away I might get out of the battle alive.

Each infected reacts differently when struck; I might break a zombies arm sending it stumbling back into the rest of them buying me a moment or two to replenish lost stamina. I did this a couple of times and thought I had found a winning formula for the rest of the games mobs. The next battle I found myself in I broke the zombies arm only to have it lash out with the ruined limb and send me stumbling back allowing the rest of the creatures to move in for the kill. And kill me they did all because I got too complacent.

Now every time I walk into a fight I don't know what the outcome will be but I have learned to be careful. It's this that makes the game so exciting and engaging. I have never experienced such a savage glee smashing a zombies head only for it to cut into slow motion to show me the creature spinning through the air after a hard fought battle.

Zombies:

I'm giving these guys a category all of their own because they are so well done. They all look unique, you will never see the same creature in a mob and it really lends to the immersion of the game. I like how in the resort you will be fighting bikini clad beasts but the further you venture into the town you will find them sporting work clothes and gang wear. It again adds to the immersion.

The zombies aren't just eye candy they are also believable. In the combat section I wrote how well they reacted to me, but they also interact with the world in cool ways. Driving by zombies you will see them eating their fallen victims. You will see them pounding on survivor's doors trying to gain entry or skulk around aimlessly waiting for their next victim. If you are driving they will give chase to your vehicle and try to knock it off the road. All of this again makes me feel so much more immersed in this world. Instead of them standing around idly waiting for you to walk by they are active in their world.

In combat they are savage and ruthless and are really a terrifying foe to do battle with. From the generic walkers to the sub boss character each infected feels challenging and scary. Something I really appreciate in this title.

Game play:

The rest of the game play feels like an action RPG. You kill zombies for exp which makes you a better zombie killer. There are some surprising skills one skill I particularly enjoy is when my character is drunk he becomes twice as powerful. There are four character templates to pick out and each have their own unique skill and look, but there are so many skills to choose from you will have a character completely unique to your play style. The zombies also level with you as you level meaning the only thing keeping them at bay is your weapons and skill choices. I liked the leveling because it keeps the game feeling challenging the whole way through but doesn't stunt your sense of progression either.

You collect weapons rated a colour based system White for trash to purple for legendary. This is one of the best parts, there's nothing better than finding a rare machete, the hunt is addictive and it's exciting never knowing what you will find.

Driving is actually really nice and a convenient way to get from point a to point b. It's not perfect though as you can't look out your back window making reversing while surrounded by the undead pretty tough.

There are some pretty cool ways to interact with the world, if you attempt to breach a barricaded door you will need to use brute force to open it. It's dealt with in a cool little mini game where your character tries to use his or her shoulder to break the door down and you are more successful the closer you are to the middle. It might not sound like much but try frantically entering a building like this while the infected are hot on your tail. You will also break down computers take apart vehicles and raid any container you can find in search of items to craft with. Speaking of crafting...

Crafting:

The weapons you find are great and all a machete will take off limbs and heads with ease but how about an electric machete? Or a flaming baseball bat? This is where it feels the most like Dead Rising you will find crafting supplies around the island and so long as you have the blueprints can modify your weapon to your liking. It's easy and worthwhile.

I wasn't too excited about crafting but it feels pretty realistic and makes the weapons look great. The effects are brilliant too, every time I score a critical hit on a zombie with my electrified machete he becomes a conductor and spreads it to all of his zombie pals wreaking havok on an entire mob!

Quests & Story:

I find the story very interesting so far, you are immune from the infection and so become the errand boy for several survivors camps. On the surface it's nothing but fetch quests, but it's not as simple as kill X amount of zombies for reward. Instead one quest may see you driving to a nearby gas station and frantically trying to fill up tanks of gas and fend of zombies in the process. The reason? to burn the infected the camp has killed so as to not attract more with the smell. Another quest has you reinforcing a car to make a daring run deeper into town to find more survivors and supplies, or building a help sign out of discarded luggage that can be seen from the air. The quests really make you feel like a survivor in a zombie outbreak they are realistic and enjoyable and I have yet to become bored by them.

There are a ton of side quests to be done and two out of the three above quests mentioned are actually side quests. They are fun and original and really help boost your XP.

Graphics:

The games graphics are rich and varied and adds to the atmosphere of the game. From the lush tropical beaches spotted with long abandoned beach towels and sand castles to the deadly silent streets with overturned trash cans and wrecked cars everything is rendered beautifully and lends to the atmosphere.

Sound:

The music is surprisingly melancholy and lends to the sense of hopelessness you feel when traversing the island. The sounds the zombies make are terrifying they will let out a scream when they spot you that chill the spine. Each creature sounds unique and terrifying.

Cons

Combat:

How is combat both in the pros and cons list you ask? Well as amazing at it is it is not without its flaws. There has been more than a few times where my attacks fail to register or the attack button becomes unresponsive. Throwing weapons while a great way to keep the zombies far from you is not without it's problems. In the heat of battle I would have to stop swinging my weapon, hold down my throw button for a couple of seconds until the reticule showed up and then throw. It broke the flow of combat and felt clunky and out of place. I would use it when starting a battle, just be sure you don't throw your favourite weapon!

Weapon Degrade:

The degradation of weapons is really cool and all and it lends to that same sense of fear that's prevalent through my whole game. There is nothing worse than getting attacked when your baseball bat's ready to fall apart. The only problem I had with it is that it's too fast, that legendary weapon I had? It's awesome but after a few run ins with the undead it's nothing but a hunk of junk. That wouldn't be such a problem but because it's a legendary weapon, it costs a lot of cash to repair as opposed to a regular weapon which makes using those awesome, kickass weapons feel prohibitive because I just don't have the funds to keep up with the cost of maintaining them.

Mini-games:

That cool mini game I mentioned up above are good and all but there are so many missed opportunities to break up the monotony. Lock picking for instance is only a skill if you don't have the necessary skill to pick a lock you can't. If you level up it opens like any other container. That's it. There are a multitude of tasks that require you to just hold down a button, something that makes the game a bit dull.

Voice Acting:

Some of the accents are just really bad. Some are fine but none are spectacular.

Sounds:

I had a couple of issues with sounds where it will cut out altogether for a few seconds, not a big deal until the zombie you didn't hear screaming is now chewing on your face.

Shooting:

When I found my first gun eight hours in I thought the game would be easy. It's not, Zombies soak up bullets like you wouldn't believe and ammo is scarce. The reasons it's in the cons is because when fighting humans they dive in and out of cover and I can't. I have only my crouch button and in a game made for melee combat that's fine but when in a gunfight it's irritating. You get used to it, it just feels like an overlooked aspect of the game. Aiming feels off too, I haven't poured any skill points into firearms though so that could be the problem. Thankfully you don't rely on guns too heavily. They are useful for thugs though ;)

Death:

I don't know if this is a pro or a con but when you die you respawn a few feet away from where you fell and lose a bit of money and exp. Your health is filled up and you're ready to go again. The thing is, despite the lack of punishment for death I still fought to stay alive and dreaded walking into a fight with only a few bars left, so it doesn't break the immersion.

Online:

I'm not placing this in the pro's or con's because I have yet to get a chance to play it, it seems the servers were overloaded on release day. Looks good though :P

Conclusion:

For a game coming so late to the zombie party and using techniques that many games have used to a better degree this is a standout title. It feels fresh and original in an over saturated genre and the experience of true survival horror you will feel while playing this game is unparalleled to anything I have ever experienced before.

This game is huge and varied and a delight to play. It will be filled with a ton of awesome water-cooler moments, the experience you have will differ greatly from mine but you will have an experience I guarantee you that.

This deserves 4 out of 5 but I'm going to be generous and give it a 5/5. For a low budget title such as this the list a gripes are nothing compared to the hours of fun you will have playing this stellar title.

If you want to slay some zombies with me when online is up add me: tastyhobo

Thank you for reading!

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I'll admit that I had my doubts on this one, even after reading all I could find on it and watching trailer after trailer of graphical zombie goodness. It turns out that, so far, this is the most fun I've had playing a game this year. I currently about 10 hours in playing it and have just found some guns. Yes, it does take a bit of time to acquire guns and ammo is somewhat scarce, but this adds a whole new element that melee doesn't. It took me about 2 or 3 hours to get used to the controls and menus and such. Select pulls up your map. Up on the D-pad pulls up your inventory. There is a bit of experimenting to be done with Dead Island before it becomes second nature as the instruction manual is very lackluster and there are no in-game tutorials. But don't let that detract you from this superb zombie game!

The graphics looks amazing on my 47" LED TV. The music is quite diverse and fits the mood of the game perfectly. You can play as one of 4 players, but choose wisely because each one has a different skill path they can embark upon. Let me also say this: This is a MAMMOTH of a game as far as length is concerned. By the time you go through the main campaign and all of the side quests I wouldn't be a bit surprised if it ended up being a 30 hour affair! Fine by me! The more the merrier.

To me, what really stands out with this game is how fun and addicting it is. Once you get going and figure out the basics, putting down the controller is the equivalent of a crack addict going cold turkey. I couldn't stand waiting for my copy from Amazon to come via UPS today, so I went to GameStop at midnight last night, got it, then went brain dead(pun intended) for 6 hours straight, slept for about 3 hours and played another 4 more. I'll lose return shipping sending it back, but it'll be worth it knowing I've already gotten to play a large chunk of the game. Needless to say, I had to take a break from my 2nd assault on Banoi Island because my eyes were/are still burning. But what amazing fun the game is and I'm sure will continue to be! There are certain times where you have to use your brain to get out of hairy situations and it will get your pulse racing. The fall onslaught of games is upon us and Dead Island starts off the assault with a BANG!

I wouldn't be a bit surprised if this ends up being a sleeper hit, since the developer(Deep Silver?) is not well known and they did have a huge budget with which to promote the game. What they achieved with the limited resources they had is nothing short of amazing. Go buy this now!

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I've only had 2 hours put into this so far but I can already tell this is going to be one of my favorite games this year.

First of all, if you're buying this game because you liked the tacked on afterthought zombie mode in any of those overrated Call of Duty games, you're going to be majorly disappointed. The whole point of this game is survival on a zombie infested island, not to fight off hordes of zombies from a house. If you enjoyed Borderlands or like games where you have to do quests, loot and kill zombies, this will surely be one of your best purchases this year.

The graphics in this game aren't going to win any awards, but that's not to say they're horrible in any way. The landscape has a lot of pop in textures at times. The physics are kind of hit and miss as well since you can kick through solid things to hit zombies/they can run at you through things but the items never budge (usually an umbrella and sometimes a fence). I was also disappointed to find that throwing a knife at a throwable propane tank didn't blow it up. But never fear, for if you have a gun and find a propane tank, throw it and shoot it to burninate any zombies around it.

As with Left 4 Dead and Borderlands, this game is best played co-op. As you do quests, many of the zombies you encounter may be a bit too much for just 1 person. It's doable, but know that if you die, you lose 10% of your cash. Sadly, split-screen isn't supported so you do need 3 psn/xbla friends who all have the game online to play with them.

The story in this game takes a backseat for those just wanting to get to slaying the undead. You can skip every cutscene and not feel like you're missing anything, or really care. The dialogue in this game is pretty stereotypical anyways so unless you like hearing f this, f that, jc this, jfc that, skipping every cutscene and dialogue will become second nature pretty quickly.

There are tons of weapons scattered through the game but this game has a very heavy focus on melee weapons so you're going to find a large supply of paddles, bats, pipes, knives, brass knuckles, wrenches, etc. Guns are pretty scarce in this game but with the ability to run around kicking the snot out of zombies, it feels ok. Health packs are scarce as well however energy drinks replenish your health and seem to always be near by in areas you'd need them the most. You can't inventory them however so unless you really need them, just leave them for later in case you need them. You're going to do a ton of backtracking/exploring in this game and you're able to drive vehicles after a few quests. You eventually are able to modify weapons after obtaining blueprints/mod abilities to create things like a baseball bat with nails sticking out of it or an electric paddle. Don't put too much money into your weapons though as you're likely to constantly be finding something better. You can carry 4 weapons at first but unlock more slots as you progress and you can swap out your inventory at any time. You have to pull up your weapon wheel to select your current weapon rather than hitting triangle or Y. Also, like the first fear game, your flashlight battery depletes so conserve your flashlight for the pitch black areas only. You can find batteries laying around but they aren't too common.

Each character has their own specialty. One is good with ranged weapons, the other melee, another with guns and another with short ranged weapons. There isn't much to differentiate them outside of the skill tree. Like Borderlands, your character has 3 trees of ability upgrades. As you level up, you get ability points to use on these that do things like increase your accuracy, increase critical hit damage/chances, decrease the amount of money needed to repair weapons, etc.

All in all, this game offers a whole lot of content and a rather large island to explore. With a group of friends, you'll have no trouble sinking hours upon hours into this game as you loot and lay waste to the undead. Any zombie slaying fanatic will love this game.

Note that this review is based on the PS3 version of the game.

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Update: Techland fixed the save game problems several weeks later. The game is still glitchy as a mad hatter, but I've actually started considering the glitches, at least occasionally, charming. The audio will glitch so that a dead zombie is still screaming at you, or it will glitch so you never hear the zombie at all. Has the awesome effect of either keeping you on your toes by creeping you out without a cause or simply scaring you silly because you get attacked without ever realizing a zombie is near. Glitching producing the kind of random effect that ought to be built into any horror game. Other glitches are ridiculously hilarious. Few are game-breaking and I don't believe I've come across any since the fix that couldn't be fixed by loading a save.

As for the co-op, Dead Island beats Left 4 Dead 2 and Dead Rising 2 for sheer fun, especially once you get to the city. While the game starts you out on a beautiful tropical beach, eventually you get shifted to a heavily infested city. Me and two friends accidentally wandered into the Quarantine zone before we knew what it was. I was the only one playing the Asian chick which meant I could run away fast enough to find safety. One of my friends was not so lucky. I had the joy of watching him die over and over and over while he tried to run down a single block. I laughed until I was blue in the face. The constant respawn of the infected in the Quarantine zone might be a headache when you initially reach the city, but once you get a feel for the lay-out, it's the funnest part of the entire game. I could do without the sewer levels, however. There isn't a lot of fun to be had when the option of running away or around a special zombie is taken away. The rainforest-type levels weren't too bad. I didn't think you could make a sunlit rainforest creepy in any way, but I was wrong. Don't get me wrong, the game isn't terrifying on any level, but it gets the feel of a zombie apocalypse down pretty well.

A lot of people negatively compare Dead Island's weapon customization to Dead Rising 2. I honestly think Dead Island is more superior in that respect. There is certainly less variability and silliness, but the modded weapons are often far more durable than DR2's were. This is primarily because DR2 was about improvising on the move and DI is more about finding what kind of strategy works best for you. I tended to go for Deathstalker weapons, but a friend of mine loved the fire-based ones. And really, comparing DI to DR2 puts DR2 in a bad light. The world is much bigger and the zombies much more dangerous than DR2's.

Most of the side and story missions occur in the first two maps (the resort and the city). Later parts of the game are skimpier compared to earlier parts, to be honest. Perhaps when they release the sequel, they'll have ironed out some of the less amusing glitches and given it a more robust shine. Dead Island doesn't really have anything in the way of plot, but the setting and the various zombies make it far more enjoyable than L4D2 or DR2 ever was, in my opinion. Glitches and all.

Original review: Had I written this review 20 minutes ago, it would've been fairly glowing. Yes, the game is extremely glitchy, but it's rare for the glitches to cause a major problem. The only one that did was an escort mission that was interrupted; it would fail (death of NPC) when we tried to re-trigger it, only to find the guy hanging out around the corner later. Usually it's just a matter of fast-traveling or restarting from a checkpoint to correct any mission blocks. Other glitches are usually mildly irritating. Quite often, they're hilarious.

However, there is a save glitch that may currently be specific only to the PS3 version. I started a game that had saved during Chapter 2 when I was a level 8. The problem is, when I'd last played that save game, I ended in Chapter 5, on a totally different map and a level 14. When I talked to a buddy I'd been playing with the day before, he'd made it to the hotel area only to have his game reset him to Chapter 1 (he lost far more progress than I did). This is an extremely common glitch. Google it, you'll see. The patch they released for the PS3 version hasn't fixed the problem, because all of the progress I made was post-patch.

This game was released in a form that I wouldn't even describe as beta. Techland couldn't or wouldn't push back the release date so what we have is a game whose testing was extremely incomplete. You are buying an unfinished product, and it's not like Minecraft (which was functional even in beta).

Techland: if a gamer cannot save their progression through the story, then they have two options. One is to simply not turn the game off until you've finished, but that is both wasteful of the hardware and completely ruins any replay value. Two, they simply repeat the same small section of your game, endlessly. And I don't care how awesome a game is, that gets old real fast. You know what could've prevented this glitch from being a game-killer? Manual save option. Invented long, long before Dead Island went into development.

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Ok first off ill start out by saying this is my first review of anything in a long time so don't be to critical.

Gameplay

Ill admit it is a bit repetitive but the ample amount of missions and the hordes of zombies and the different ways to kill them make up for the running back and forth to the same places. Another thing that kind of annoyed me at first was the weapons. I hated that you don't get a gun for quite some time. But after playing the game i realized that is what makes this game great. That you have to learn how to fight with a measly stick before you can take em down with a rifle. I love the skills you get to upgrade along the way. Also you have a special ability that once your meter gets high enough you become like a ninja throwing chinese stars and you can take down a whole horde of zombies. I love the mini bosses in this game you think you will just run up on them and chop chop they go down but no you chop off one arm and think oh they will be easier but they wack you with the other arm so you chop off the other arm and what happens now, they head butt you. This in itself i found to be really unique. Some of the quest are a bit cheasy but overall they are all pretty exciting. Driving a vehicle is great in this i love thats its first person behind the wheel and not some third person overhead cam. It reminds me of how you drove a car in Farcry 2. Overall i would compare this game to Left 4 Dead meets Fallout 3 meet Farcry 2. Its just too amazing to say anything more.

CO-OP

The co-op is amazing i love that you can take 3 friends along and work on each others missions together. I always said they needed a game like fallout but where you could go online and work on each others quest together. Well here it is.

Weapons

The weapons are great. You have a huge array of weapons from machetes to small throwing knives to a rifle. The weapons go on and on. Thing i dont like is how quickly they wear out but they do have a bench you can go to to repair them that look exactly like the benches to create ammo in fallout.

Well thats pretty much it i hope it has been helpful and sorry i didnt go more in depth but my hand was starting to fall asleep.

I am not one to really get into a game. Fallout 3, New Vegas, Dead Space 1 And 2, Bioshock 1 and 2 and the Parasite Eve Games are the only real games that i would replay again and again. Well i will now say Dead Island is also on that list.

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SingStar Bundle

SingStar Bundle - Playstation 3
Customer Ratings: 4 stars
List Price: $59.99
Sale Price: $35.49
Today's Bonus: 41% Off
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I have to admit I have been a skeptic of the Singstar franchise. With game after game on the PS2 it didn't really anything I was ever interested in. Now with it's new life on the PS3 it is a whole other game. Singstar is without a doubt the best party game available right now on the PS3. It is also a prime example of how much fun community gaming can be.

From the minute you pop the disc in it's simple to navigate the menu. You esentially have three options. Play Singstar, view gallery, and online. I am going to cover each option so that you can understand how much fun this game is.

Playing Singstar gives you a choice of thirty songs to croon over. The thirty songs are a mix of pop, r&b, and rock. Sorry country fans, your not going to find any of your favorite songs on this disc. Although you only get 30 songs to chooose from there are well over 200 available on the Singstore. More on that later. Now with Singstar you can just have a solo performance or if you have your friends around there are plenty more options. You can actually have contests with up to eight people. The possibilities are really endless. With multiplayer you can either perform a duet or battle others. There are specific songs for duet although every song will let you perform a duet. With a battle you can take on others to try and get the highest score. With the performances they are scored on a scale of 0 to 10,000. There are also difficulty levels if you want more of a challenge. The object is rather simple: Sing at the same tone as the artists. As you sing you really have to make sure you can keep the same level as the musician. On easy it's rather simple to get a good score. Upping the difficulty level makes it that much more difficult. What makes the performances memorable is that you can record your vocals. Now if your voice is or isn't very good you can adjust microphone level. What makes Singstar magic is having a USB camera that is compatible with the PS3 or a PS Eye. The camera will record a 25 second video of you belting out your greatest. You can even take the artists voice out of the songs. Of course I wouldn't advise anyone to do this unless they have a good voice. Now the audio clips, videos, and even snapshots the camera will take go into your gallery.

Now the gallery is what stores your best or worst performances. From here you can let other people see your performance at home. The gallery will store numerous videos, audio clips, and pics. What makes the gallery truly a gallery is that you can upload any of these things online to the Singstar interface.

Online is what takes this game to the next level. The Singstore is what the PSN should be. Immediately you get to choose from over 200 more songs that are available in the store. Each song sells for $1.49 and comes with the video. Not a bad price for some good fun. The Singstore will update with songs every other week. SONY is promising 25 to 50 songs a month. The artists cover a wide array of music genres dating back to the 1960's to songs that have just been released. I have already found myself downloading numerous songs I enjoy. The new music will keep this game fresh for quite a few months if not years.

The most amazing feature is the Singstar Online feature. From the main menu you can set up your profile listing your favorite song and musician. You can also have a picture taken from your USB camera. From your profile you can also view messages people leave you and check your uploaded videos to see if people are giving you good scores. You can also access other players. Set up like Youtube you can watch players from all around the world perform their best. The interface allows you to watch videos that have just been uploaded. You can also check out featured performances for the week. These are the higher scoring songs. And lastly they have a hall of fame featuring the highest rated most viewed performances. You can score any performance from 1 to 5 stars and even leave comments to the performer. If you really like someones performance there is an easy way to access your friends list and mailbox and request a person to be on your friends list. I have seen some stellar performances and I have also seen your very creative performance. This is a definite incentive to try and make something interesting for everyone to see. All in all this is what I enjoy most about the game.

If I were to sum up Singstar I would say it's an experience everyone should try. It's fun, a lot of fun. It's a great break from other gaming experiences and it's a good way to invite people over to do some karoke. I think that most who enjoy to sing in the shower or car should purchase this game. Those who have enjoyed it on the PS2 should enjoy it even more on the PS3. Have fun and try to become a Singstar...

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I picked up Singstar the first day it was released here in the USA and am not disappointed. This is exactly what you would expect from a Singstar made for the PS3 with only one exception which I'll get to later. The menu's are very cool and even show little video clips as you move through all the songs trying to decide which one to sing. The menus are very fast and you can be singing a song in no time.

The mics work very well. I have Rock Band for PS3 and these mics are better than the Rock Band mic. They have a nice heavy feel to them and seem to do a great job of picking up your voice. It's very neat to actually have the real video playing while you are singing the song. This leads to my one nitpick about Singstar. Not all videos are in high definition. In fact, I think most of them are just in standard def. While this probably won't matter one bit to you if you don't have a widescreen high def tv it did annoy me a little as some videos can look zoomed in and a little low def. But one thing to keep in mind on this. 99% of the time you're looking at the words and not the video anyway so it's not really a big deal in my opinion.

This brings us to the best thing about Singstar, online media. Singstar for PS3 allows you to upload videos of you singing (using the Playstation Eye camera) as well as pictures the camera catches during the song. If you don't have a camera it also records the audio of your singing attempt. You can upload all three of these to the online Singstar network or choose only one type of upload, i.e. video only, pics only, audio only. This is where the fun begins. Your videos, pics and audio can be viewed and rated by all the other online Singstar people. Even better, you can view videos, pics and audio from Singstar players all over the world and rate them if you choose!! Nothing is funnier than seeing a guy dressed up in a full body, good quality Chewbacca outfit singing and dancing to Scissor Sisters! You will become addicted to surfing through all the videos and finding the funny ones to watch.

Another good thing about this is that you have view options for all three types of media such as, Highest Rated, Newest Uploads and Hall of Fame. It's very much like a "YouTube" for Singstar and the results can be hilarious, confusing, cute, awe inspiring or just plain goofy. If you have people on your Playstation friends who have Singstar you can view their account on Singstar online and see any videos, pics, audio. Incredibly cool online component of this game. You can set your video, pics and audio to private so the whole Singstar community doesn't see them but I have not done this since community ratings are a big part of the fun in my opinion. Overall if you like this type of game I don't think you will be disappointed. The game actually exceeded my expectations!

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Well, FINALLY, Sony has seen fit to release SingStar PS3 in the US. Lord know why it was delayed so, since it's been up and running across the pond for many months. But it's here, and the short review is, it is good.

On the plus side:

-The interface is slick. It is generally pretty easy to find and play the songs you like. The microphones are very nice, although they are wired. But it's not a huge dealbreaker, since it would just be another thing to charge. In a nice move, previous PS2 mics are still compatible, so if you have those, you're not forced to upgrade a la Guitar Hero.

-Anyone who enjoys singing will generally enjoy this game. I partake of 'live' karaoke myself, and this game is both good practice as well as a great party ice breaker.

-The battle and 'pass the mic' modes are great fun. There are multiple challenges such as 'micro-medley', first to 5000 points, etc., which spin through your tracks and alternate players. It's a great way to get 8 people rocking on two mics, and a good party game.

-PSEye integration is neat. It really adds to the online segment of the game, since it involves hundreds of people posting silly videos of themselves online for others to chuckle at. If you have't seen a pair of 5 year-olds sing "Toxic" yet, you haven't seen entertainment.

-The SingStore is a great way to let people pick and choose their content, instead of booster discs which may not have all you like. $1.49 is a good price for a full song with a music video, better than competing games and better than services like iTunes.

On the minus side:

-The difficulty levels are a bit wonky and imprecise. "Easy" will allow you to be a full note up or down and still score you along the score bar "line." Not the best way to help people tune up. If you switch to "hard," the game is much less forgiving and will dock points when you are sharp or flat. This is a good thing... but where is Medium? As best I can tell, Medium is exactly the same as Easy. Pitch doesn't count for much. Maybe it demands better rhythm? Clearer delineation between difficulty levels would be nice.

-Download speeds are stupid-slow. a 60mb video should not take 30 minutes to download especially when I can download a 100mb game from the Playstation store in less than 5! Also, this sluggish server issue permeates user videos as well.

-Some of the menu navigation choices are irritating. Why do I have to press triangle to change the name of the singer? Does the d-pad not work? Some of the menu transitions are less than intuitive.

-Volume levels fluctuate. I'll crank up a song to hear the vocal line, then when it is over, I am blasted out by the menu's generic techno music. Seriously, just level it out, it can't be that hard.

-Bizarre "line" choices, inaccurate lines. On some songs with multiple vocal parts, the "line" will switch seemingly at random from melody to harmony, and then back again. Very difficult to follow logically, especially without a space to breathe in.

Needed improvements:

-Online leaderboards with video clips. Instead of a random mish-mash of videos, how about leaderboards for each song? That way, we can search by song, and then search both by singstar score and by user ratings.

-Local leaderboards organized by player. There are only five slots on each song's leaderboard. This makes it difficult for users with lower sores to track their own progress on a song. It would be very useful to be able to access a "user profile" which has a user's entire history, high scores, song averages, etc. A "rating" system like Wii Sports would be neat.

-"Real" karaoke tracks. While I think the presence of the original videos is cool and a great way to appreciate music (especially from those wacky 80s), the karaoke singer in me would like to have real karaoke tracks that are mastered without vocals, to really give me the option to practice for the "real world."

-Song choice. I realize that different regions have different rights agreements or whatever. But why the heck isn't every track sold for the US-region PS2 games on the SingStore? Doesn't Sony already have the rights for these songs, not to mention that they already have the songs programmed for the game? Also, there are several popular genres which are WAY underrepresented. Country? Motown? Disco? Classic Rock from the 60s and 70s? We need some Doors, people... Also, Sony has had different song lists for the EU vs. North America. Why do they get Belinda Carlisle, who, as of the last time I checked, is actually American, while we don't?

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Overall, this is a very fun game with a lot of appeal, especially for more "casual" gamers. My girlfriend has played more of this than any other game I own. It is fun, accessible, and has great long-term legs with the SingStore and user-generated content.

If they iron out a few technical points and get a really robust song list online, this game will get played for years by me and I am sure tens of thousands more. Highly recommended to anyone who enjoys singing, anyone who wants a party game that takes less hand eye coordination than Guitar Hero, and any pop music fan.

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The idea for Singstar is a great one. You get a slew of contemporary music videos that you can sing along to with friends in various methods of competition or cooperation. It's not a new concept -it's been done with Karaoke Revolution and, to some degree, Rock Band.

However, the power of Singstar is its Singstore -an online portal where you can oay to download additional song videos to increase your Singstar library. The promise was that you'd have an ever-updated selection of music to choose from.

Unfortunately, the promise is only really valid in Europe. The first issue is that the Singstore is regional. If you're in the US, you only have access to the US Singstore. In Europe, you only have access to the European one. In Asia, only the Asian one. Due to licensing restrictions and overall poor support from the software developer, currently the only Singstore that really gets any updates is the European Singstore. While there are occasional releases on blu-ray here in the US, the promise of having a store where you could browse and download a select video or two has never been truly fulfilled to any even mediocre standard.

Both Karaoke Revolution and Rock Band seem to manage to negotiate the licensing quagmire and still release weekly downloadable song updates for their software. Singstore, however, while updated frequently in Europe, remains a mostly static portal in the US.

As this was the major selling point for this game over games like Karaoke Revolution, I have to rate Singstar with only two stars. It had promise and incredible possibilities, but its level of support remains woefully lacking. Perhaps someday the developers will help this product achieve its true potential, but for now, it's mostly a dud, and I wouldn't recommend it.

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The one thing that has been missing from karaoke games to date is the ability to go online and purchase more songs at any time. Singstar and the PS3 have addressed this problem. No longer are you stuck with the 30 songs that come with the game. Nor are you stuck purchasing additional collections of songs, most of which you may not even like or have never heard of.

Now, you can go to the Singstore and browse through songs with corresponding music videos. A 30 second preview plays instantly. It is easy to purchase individual songs, and each song on a wired connection takes only about 1 minute to download. A wifi connection may take slightly longer. Downloads occur in the background so you can sing other songs in the meantime. The whole experience is seamless and real-time.

Compared to the instant access to new songs, other positive features are really of secondary importance but here they are:

Fairly easy to use graphical user interface (although it is cumbersome to change basic options like camera feed and voice reduction).

Solid overall gameplay with pitch detection. I find it more enjoyable and natural to sing without the pitch bars, graphics, and scoring play in practice mode if you want to do this.

Many singing options (Solo, Duet where players sing different parts, Battle where players sing the same parts)

High quality, sturdy mics

PS3 Eye integration so you can watch yourself sing and dance. You can save a 30 second clip for later viewing or for uploading to the Singstar community.

The Singstar community accessed through the game allows you to view other's performances and rank them. You can sort by highest ranking so it is easy to find entertaining videos. There are many great performances out there as well as humorous ones like little kid singers.

There are some negatives you may want to consider:

Each song costs $1.49 which is somewhat expensive. $1 would be a much more accessible price.

You must add a minimum of $5 to your PS3 "wallet" when you purchase songs which means you can't pay for 3 songs or less without leaving loose change floating in cyberspace. If you purchase more than $5 worth of songs, you can add exact change.

Only standard definition music videos are available at this time. (Update: I found a single HD video available with a size of about 90mb.) On a big screen TV, many videos look pretty bad. In Singstar's defense, most videos are prior to the HD era so the original recordings may not even be capable of HD.

Only about 200 songs are available currently. Maybe it's just me but many songs are completely obscure. Supposedly up to 50 new songs will be available per month. You can go to the Singstar website to browse through the songs. If you don't see many songs you like, you might want to wait a few months to buy the game until more titles are released.

You may run out of hard drive space on your PS3 if you download hundreds of songs. Each song with video takes up to 70MB (HD videos may take up MUCH more space) thus 200 songs would take up about 14GB. That seems like a lot of songs but if you add 5-10 per month, it'll add up over time. You may want to check your available hard drive space in the PS3 system information before you start downloading all your songs. If you might need more space, I would probably upgrade your hard drive first for convenience sake although you can always re-download songs you have purchased. It is very easy to upgrade your hard drive instructions are in your PS3 manual or just google "upgrade PS3 hard drive". I installed a 320gb hard drive in about 20 minutes.

Having a PS3 Eye is great to allow you to video record your performances but the game only records a predetermined 30 second clip within each song. There is no option for recording your entire performance. Some might say Singstar is just being merciful by preventing others from being subjected to full-length performances but this does hurt those truly great performers. Going online to watch other people's performances can be fun but if you do find a great performance, you only get 30 seconds worth.

Despite these minor negatives, Singstar is a fantastic karaoke system because the online integration allows immediate additions of new songs. It is a huge technological advance over previous karaoke games and will only get better as more songs are added.

UPDATE Nov, 2008: The first few months have yielded a very disappointing selection of songs to download. There are only about 10-15 songs released every 2 weeks and most are very obscure. Singstar needs to start churning out the releases even if it means having songs at different price points.

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