Showing posts with label mario kart ps3. Show all posts
Showing posts with label mario kart ps3. Show all posts

Leisure Suit Larry: Box Office Bust

Leisure Suit Larry: Box Office Bust - Playstation 3
Customer Ratings: 2 stars
List Price: Price Unavailable
Sale Price: $45.99
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I had to write this review since EVERY review I found before has thus been negative or downright brutal. Take it from soneone who ACTUALLY beat the game and didn't play it for five minutes because they were pissed off and don't know what a Larry game is all about. This game is fun! Granted, there are parts where the graphics can get choppy or the controls are frustrating. But as a whole the game is worth the play. If you are a LSL fan you are doing a disservice to yourself by not playing Larry 9 (I still haven't found the missing floppies for LSL 4...lol).

The Game does start out slow. Once you get to the first dreamscape (the Western) I guarantee you will be hooked. The story line is entertaining and Loveage keeps you laughing with his one liners and off-the-wall behavior.

No this one isn't written by Al Lowe, and no you don't get to play our beloved Larry, but it's fun nonetheless. There is a lot of crude humor, women in scantily clad outfits, and tons of sexual innuendos and puns (yes buns too my fellow pervs).

The bottom line is simple, if you are a fan of LSL, you need to give this game a shot. The graphics are better than any we have seen before, but still hold that comical and cartoonish tinge to 'em. True, there is no full frontal nudity or gratuitous sex scene depicted in the cutscenes like a lot of games are heading towards, but hell that never stopped Larry fans before...we're used to not scoring right? Only in the game right? ;) I promise you though, this one has a "happy ending."

To get there though is tough, this is not an easy game; it took me over twenty hours to reach the end and there are several scenes or scenarios that you will probably have to do darn near 10+ times (maybe even closer to 20-30...lol).

But persevere and you won't be let down. You'll laugh and enjoy the ride...ahem... the whole way through. As Larry would say, "Oh yeah!"

The game also has the usual gambit of minigames/challenges incorporated inside. You won't be looking for secret tokens (YEAH BABY!) but instead have to seek out 100 Larry Awards (golden statues) hidden throughout the film studio. There are also numerous girls to try and score with and also several stunt races to complete for special awards. Even if you've beat the main missions in the game and reached the grand finale, you can still attempt to accomplish these challenges for hours of extra gameplay. Good luck fellow leisure suiters!

Be advised, I played the game on PS3 and had also tried it on the PC. For the life of me I couldn't get it to work properly on the PC with my controller. Using a keyboard was horrific and I don't recommend this at all. Go with the console version!

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The previous Larry's were great wry smutty humor with good game play. This game sucks! The game play is terrible, the animation is awful. I've managed to get the character stuck in a wall and between walls. You can't talk to other characters or look at objects like in the past games. I'm glad I only paid $3 yet I still feel ripped off!!

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What can I say?

Awful console port, awful controls, awful story, awful dialogs, slightly less than awful graphics.

And this comes from a devoted fan of the old PC Larry series from Sierra that I continue to love.

Sad, really.

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This is the worst game i have ever played. Clunky and unresponsive controls. Terrible camera angles. Nothing about this game is worth mentioning. I rented it to try and get an easy plat trophey. Little did i know i would be renting something that felt more like a chore to play. I could only make it through and hours worth of game play before i had to take it back.

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At long last, I've finally found it...I've finally discovered it. The worst game ever conceived by an established video game studio. Ever.

Ever.

There is simply no excuse for the production quality and design elements of this game. It's not just lacking a layer of polish like some games which are rushed out early by a company's publisher.. it's lacking anything remotely resembling a gaming soul. It's wretched to the point where I'm almost convinced the developers made the game the way it is on purpose... everyone sitting around, drinking, giggling, cheering as they come up with another aggravating gameplay feature with which to torture the unwary gaming populace. Truly, you really have to TRY to make a game this loathsome, this abhorrent, this... painful.

Nearly EVERYTHING in this game is just... WRONG. From the archaic, "now you can control me, oops lol now you can't" camera that refuses to show you anything you really need to see to the unbelievably rotten "combat" system that makes fighting an agonizing chore, to the PSX-quality textures and pop-up, to the totally uncessary inclusion of a hidden stamina meter that keeps you from sprinting for more than 5 seconds per minute, this game is just an abomination... a freak of gaming nature... an utter insult to the gaming industry's sensibilities. It's a steaming fecal nightmare delivered unceremoniously from the rotting bowels of Team17 Software onto the collective face of videogaming. Yes, the industry is now worse off from the mere existence of this game. If you've ever seen, played, or heard of this game, you've taken a step back in your own personal evolution.

Team17 should be ashamed of themselves. Go ahead guys, take off one or two or 15 years and go stick your heads in the sand on some uncharted Pacific island, until humanity has forgotten most of what has transpired here. Shame, shame, shame. SHAME ON YOU. And God help any of you who list this game as a past project in your resume/CV, as truly any hint of involvement with such trash should immediately have you blacklisted from participating in the development of any other video game, ever again.

There's no forgiveness, no rest for you, Leisure Suit Larry. Rot in turmoil, you insipid turd.

PROS:

-Nothing. Avoid like syphilis.

CONS:

-Everything

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2K Sports Combo Pack - MLB2K13/NBA2K13

2K Sports Combo Pack - MLB2K13/NBA2K13 - Playstation 3
Customer Ratings: 3.5 stars
List Price: $79.99
Sale Price: $49.99
Today's Bonus: 38% Off
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MLB 2K13 review

I have played the game for a bit now and to me one of the biggest weaknesses of the game is the graphics. The players just dont look as nice as others in the sport videao game arena. Although they have made some improvements from the previous years MLB games the graphics still look poorly done and could use some work. The modeling of the players seems out of place to the rest of the game. For the most part, the gameplay is pretty good, pitching and fielding work smoothly and seem to perform the way it should. The weakness seem to be in how the ball performs when it is hit. It doesnt appear to be rendered accurately at times.

MLB 2K13 really seems add very little over MLB 2K12 and doesnt really make you think there is something reinvented here. There really arent any major difference besides the roster updates and improving the functionality of some of the gameplay.

Maybe for those that are hardcore MLB2K fans, there is something for you but for 60 bucks just for some minor upgrades, I am not so sure. Is it worth shelling 60 bucks to get the latest version.... well not unless you just have to have the latest version.

NBA 2K13 review

Hardcore hoops fans and anyone else who even casually picks up the odd sports game should play NBA 2K13. This version continues to keep the bar high, enhancing the realism of and adding a superb new control scheme to this excellent recreation of pro basketball. Pace, graphics, animations, sound effects, and commentary are all so dead on that you feel like you've walked onto the court at Staples Center or Madison Square Garden. Only a few issues with the interface and the absence of controller tutorials, along with ridiculously overblown production values from Jay Z, get between you and the full appreciation of what looks, sounds, and feels like the real thing.

The good stuff:

Enhanced realism and a great new control setup make NBA 2K13 a fantastic recreation of pro hoops.

Excellent game flow emulates the real thing

New right-stick controls make slick moves easy to pull off

Signature skills enhance player depth

TV-realistic graphics and animations

Lively, varied play-by-play

The bad:

Confusing interface

Too much of Jay-Z

With this package, you get two decent games that are not without flaws but enjoyable to play at a discounted price.

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I paid for this game for a playstation 3 and they sent me a game for an xbox. Do these two look the same?

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Once again 2K sports does not disappoint, bought these two together for the value and was not disappointed, two very good games that will give hours upon hours of fun game play with family and friends or by yourself. You just can't go wrong with this combo pack.

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Grand kids love them both. It was an awesome deal combining two. Keep them occupied for hours plus clean with no bad language. Grand kids 5 13 yrs

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I'm very disappointed about this product. Don't get me wrong, MLB2K13 is really fun to play and it's a real good game. My bad score is all NBA's fault. I can't believe they released a game with so many bugs in it. This game must be probably unfinished. I took it out of the box to the PS3 and surprise, it freezes. I suggest everyone look up for "Updating New Content Freeze" in Google. Apparently I'm not the only one that got this issue. I tried to fix it several times deleting and reinstalling game data with unsuccessful results. I decided to see what happens if PS3 has no access to Internet and my surprise was that the game actually worked. So, here it is... I can't play NBA2K13 online nor start the game without turning off Internet Connection, otherwise it will crash. This is a very serious problem that by this time of the season doesn't have any patch. I would recommend to buy MLB2K13 and forget about NBA2K13, it's totally frustrating. Even more if you're like me that played their games on 2011 and 2012... Too bad for 2k13... It seems to me they lost respect for their customers.

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Green buttons, D-pad, Thumbstick set for Playstation 3 controller

Green buttons, D-pad, Thumbstick set for Playstation 3 controller Custom mod
Customer Ratings: 3 stars
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Sale Price: $6.49
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As long as you know how to take apart the controller these are incredibly easy to install. They also look, feel, and work great.

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We expected a better product and were very disappointed. Putting them in was impossible without an engineering degree and they are very cheesy and cheap! Not worth it!

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Buttons kinda flimsy Liked otherwise

Colors good

Fits seem to be kinda loose.

Use if you can't afford a $50 controler

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Rock Band 2 Single Cymbal Expansion Kit

Rock Band 2 Single Cymbal Expansion Kit
Customer Ratings: 4.5 stars
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I must admit that when all the Cymbals were functional it added a great "authentic" feel to my Rock Band 2 drum kit.

However after about 3wks of drumming I noticed the Cymbals where not responding well until they eventually stopped working all together. It was fun while it lasted but not worth the price for the quality of the product.

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Let's face it, the double cymbal set is the one you're most likely to find in a store (say, Gamesmop or Fest Fry). But once you have that, you realize how much you need 3 cymbals. Well, if you manage to find the single set anywhere, you're in luck it comes with the same mounting tools as the triple, so you can upgrade the double set very easily with this one.

I rated 4 stars instead of 5 because really, what you want is the triple set. But since that's pretty impossible to find, getting the double and then this is a good way to fake it.

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My son and I enjoy playing the drums more with the expansion pack. We purchased both the two-pack and the single cymbal pack. But we've had some issues which limit our enjoyment of them--especially for the cost.

A NOTE FOR LEFTIES:

I you play in left-handed mode, the left-hand red tom becomes a crash or even a ride cymbal. The cymbal expansion packs don't allow for a RED cymbal. They give you BLUE, GREEN, and YELLOW which is perfect for the RIGHT handed player.

NOTE ON CONSTRUCTION:

We've now broken two cymbals. The plastic pin assembly just below the cymbal is a weak point and with some energetic playing, easily crack and break. I managed to repair them by installing a hose clamp over the pin assembly. Also, the clamps that grab the drum set itself don't lock tightly enough so the cymbals slip down while playing. I repaired this by wrapping tape around the shaft of the cymbal mount to widen it so the clamps can grab better.

In summary, the cymbals are fun, but the poor construction is a major issue.

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Easy to install and comes with two brackets so you can set up a three cymbal kit.

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I was a littel scared that this and the two-pack(sold everywhere) would not be as good as getting the three pack but, it came with everything I needed to either install it as a single cymbal, or to make the set of three. (There are two separate attachments, one that makes it easy to set it up as a crash and ride cymbal)

I love the game, and this really lets you immerse yourself into the drumming.

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Michael Jackson The Experience

Michael Jackson The Experience - Playstation 3
Customer Ratings: 4.5 stars
List Price: $39.99
Sale Price: $8.68
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This is the first time I've ever played a dance game, so I wasn't quite sure what to expect, however, Michael Jackson: The Experience proved to be a fun time right out of the box. The moves can be difficult to follow and a little confusing, but if you mirror what the dancers are doing on screen, you'll get the hang of it. This is not a game you can really pick up and expect to do well at right away, but it is a lot of fun trying. The moves seem to have to be very well placed and timed to get a "perfect" score. The MJ Experience let's up to 4 players dance to the classics of the King of Pop and what's even more hilarious is watching the "best of" videos of you and your friends dancing after the round. Overall I think it's a great game as long as you're not taking it super seriously. It works great as a party game or when you just want a decent workout. It provides a lot of replay value if you're the kind of person who strives to get everything perfect, as it will take some practice on each song just to get the moves down.

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I haven't played this game for the Wii or the X-Box 360, but I've read that the 360 version is better, so if you have both the PS3 and the X-Box 360, you might want to look into the differences between the two before you buy.

I, however, got this for the PS3 and have been really enjoying it since. The dancing is fun and the singing is cool too (although the singing is harder than it ought to be since Michael's voice is so high). As a Michael Jackson fan, I'm happy that the songs are all his (although I could see how someone who isn't quite as much of a fan might want a bit more variety... especially since the dances are so hard).

The visuals are nice. I wouldn't really call them graphics since the visuals are made up entirely of non-interactive videos with the dancers' faces kind of blurred out to hide the fact that it's not actually Michael dancing. Perform perfectly and Michael will perform perfectly, put the controller down and do nothing and Michael will still perform perfectly with no change to the video (the only thing that will change will be the area that tells you whether you got the move perfectly, good, OK or not at all). The videos are great though; they're rendered in 1080p and have a great attention to detail. Michael's outfits from the individual short films are all present and accounted for (even that ridiculous dollar-store-looking plastic thing from Remember the Time). Songs that have back-up dancers (like Bad and Thriller) have back-up dancers here and ones that don't (like Billie Jean and Earth Song), don't. The backgrounds do their best to mirror the videos (Bad is in the subway station, Thriller is in the graveyard and Leave Me Alone has rotating tabloids). My personal favorite detail was in the Ghosts video when Michael transforms into the skeleton about 3/4 of the way through.

The music comes though great as well. The box lists it as Dolby Digital (without any further specifics) and my receiver lit up as PCM 7.1, but I believe it was upscaling as I didn't really hear any kind of directional cues to make me think it was playing in discrete surround sound. Still, I wasn't expecting a surround track, so the lack of surround effects wasn't missed, and the most important thing was just that the music sounded good, which it did.

But all of that really means nothing without gameplay, so I'm happy to report that the game is fun... ***HARD***... but fun. The Move controller/Eye track your movements, and while I'm sure you *can* just waive your hand in the defined movements, why would you want to? There aren't any locked songs or music videos so it's not like you're going to be pressured to get through the songs for the sake of the unlockables. Even the trophies are mostly unlocked by simply playing the game (with only a few for doing it well). After a weekend playing the game, I'm beginning to learn the moves, and even though I still look pretty bad, at least it's giving me a workout while I'm learning. If you are one who needs unlockables to keep you moving through the game though, you're going to be disappointed as the only unlockables are the videos that teach you how to do the moves (why aren't they available before you start doing well?) and still-pictures with text (lame).

The game's songs are: Don't Stop Til You Get Enough, Rock With You, Workin' Day and Night, Beat It, Billie Jean, Thriller, The Girl is Mine, Wanna Be Startin' Something, Bad, Dirty Diana, I Just Can't Stop Loving You, Leave Me Alone, Smooth Criminal, Speed Demon, The Way You Make Me Feel, Streetwalker, Black or White, Heal the World, In the Closet, Remember the Time, Who Is It, Will You Be There, Earth Song, Money, Stranger in Moscow, They Don't Care About Us, Blood on the Dance Floor, Ghosts, and Sunset Driver (with Another Part of Me as a Walmart exclusive). At first I was disappointed by the inclusion of the slow songs, but after playing it, I'm happy they were included because they make for better singing songs.

We were promised day-1 DLC, which didn't happen, but I'm sure it's coming (hopefully on Tuesday the 19th)... so it would be great to see more dance songs added like Jam, Scream, Threatened and Breaking News, and more singing songs like Man in the Mirror, You Are Not Alone and Human Nature because, after a while, I did start to feel like I wanted a lot more than the 20-something tracks included in the game.

So if you're a fan of Michael Jackson's music, this is a lot of fun. Much like the Wii version, you have to unlock the videos that teach you the moves (which is REALLY stupid), but it doesn't kill you since you can follow along without them. The difficulty level is very high, but you can't fail out of songs (like in Rock Band) and there are no real unlockable goodies so it's not frustrating when you're not doing well... and at least you're moving.

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This game was my first for the Playstation Move. I was very hesitant about the game at first going by the reviews. Being an MJ fan I figured I'd take a shot. The game was indeed fun, especially with more than one person. It's seemed a bit too tough and at times I felt like throwing in the towel. I seemed to barely get 'Perfect' moves and mostly got 'Good' and 'OK'. Then, I figured out the problem. Depending on what type of TV you're playing on, the game will have a lag like the Rockband or Guitar Hero games. I played with the Audio Sync settings and had to set it on -0.07 seconds. After that, I was hitting Perfects left and right. So my advice if you're having that problem, it might just be your audio sync.

I really think it's a fun game and I like it a lot, but I had to give it 3 stars for not including enough songs. It may change in the forseeable future, but for now this is my score. Since the game was released it only has one extra song for DLC and there are tons of MJ songs they could have used for this game. They really need to release more.

Overall, the game is worth it, especially here on Amazon. It's fun and definitely a good addition for MJ fans. The game really makes you work up a sweat so you will get a good cardio workout. lOl Just remember if the game isn't picking up your movemnets very well mess around with audio sync. Every TV is different and it can make a huge difference.

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You can trust the other great reviews this game is getting from the public. I am usually more of a 1st person/3rd person shooter i.e. modern warfare, resident evil, action adventure games.. However, my wife is a huge michael jackson fan, so I figured we would give it a shot. The game song tracks are awesome and the moves are pretty darn close to the real michael jackson moves.

I give the game 4 stars b/c of the design of the game. Nobody usually likes to sit through tutorials and such, but if you're not a dancer; these tutorials can be very handy. The game basically makes you jump straight into dancing to michael's moves or the backup dancers if available. The only way to unlock the dancing tutorials is to gain stars. You gain stars by how well you do when dancing to the songs. For a beginner, you'll be lucky to get an average of 2 stars per song.. It takes 250 some odd stars to unlock the thriller tutorial! Kind of a bummer, but the good news is by the time you have that many stars, you'll probably be pretty darn good. (I know what you're thinking, 1 full star off for not having the tutorial available...? Well, you will understand if you buy the game. Dancing does not come natural to the majority of people.. So something for game developers to think about.)

PROS:

Fun for 1 4 players (local)

Only need 1 move controller (doesn't allow/need the use of two move controllers)

Dance moves are accurate

Multiple Songs

Great workout as well

Singing, it is cool that they allow you to choose whether you want to sing or dance in the game. However, this is no Rock Band when it comes to singing. It's just a simple kind of sing along. Words are provided and a gauge to see if you are on key. A great option if your friends don't like to dance or more over, look like a fool trying to dance!

CONS:

Tutorials should have been available from the beginning.

Awesome game overall. I would recommend this product!

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This is the best game ever!! I'm a huge Michael Jackson fan so this game was a must have for me. The graphics are absolutely amazing on this game. I almost bought this game for the wii but I waited the extra time just so I could get it for the Playstation 3 and it was well worth the wait. I bought the Michael Jackson Experience w/Walmart Exclusive Track, which includes the song "Another Part of Me." The game has many of his greatest hits like Smooth Criminal, Thriller, Billie Jean and Beat It. The sets and backgrounds that were created for each song will totally blow your mind! The creators did an excellent job with the special effects, lighting and audio. This game overall is just plain amazing and fun. You can play with up to 4 players using the Playstation Move. I played with my husband, 10 year old daughter and 8 year old son. There is even a Michael Jackson school where you can learn how to do the Moonwalk if you don't already know how to. I will say that some of the moves aren't exactly easy to pick up but once you get the hang of it then it's smooth sailing from then on out! I normally don't review too many games but had to with Michael Jackson the Experience because my family and I had so much fun! We ended up playing it for several hours!

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PS3 Dark Souls Prepare to Die Edition

PS3 Dark Souls Prepare to Die Edition
Customer Ratings: 4.5 stars
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Well, these are exaggerations on both counts but... you get the idea.

________________________________________________

NOTE:

I am posting this mainly for the first time buyers so I will be talking about the game in its entirety rather than discussing mainly the expansion PS3 gamers who somehow missed the original Dark Souls and now have the opportunity to try out the vastly expanded edition. Anyone who has the original game has or should get the DLC from the PlayStation Store, no need to buy a new disc-based game.

________________________________________________

I do not consider myself a hard core gamer but there were a few grand games that I played hard and long on the PS3: Oblivion, Fallout, Grand Turismo, Demon's Souls, Dark Souls. Of these, Demon's Souls and Dark Souls are the only Platinum I've ever earned and I probably did way over 1000 hours of pure fear, strong anxiety and intense frustration punctuated by brief moments of pride and joy brought by the hard earned sweet victories.

I started talking about Demon's Souls because to us, PS3 gamers, Dark Souls is NOT the first coming of unspeakable terror onto our consoles. Dark Souls is the SECOND coming. And what a visitation this is :)

For those of you who played Demon's, what follows is a brief comparison between the two Souls games. For everyone else it's just a hint of what you may find in what I view as the most innovative RPG game that was ever released for a console can't speak for PCs because I don't play too many big PC games.

THE COMMONS

Deomon's Souls had many, never-seen-before, amazing innovations. We hoped and we expected to see most of them again on 'chapter two' and Dark Souls does not disappoint even though Dark's seems to be a Universe unrelated to Demon's. It's not even a parallel Universe (I like to think of parallel Universes as those in which the other fellow Dark Souls players exist if running around as a hollowed-out soul you can call 'existence'. It's a different world but a lot works in seemingly familiar ways.

Here's what I would call the Demon's heritage:

One-save only. And this is a BIG thing because the game saves itself every couple of seconds. Once you get hurt or you hurt someone you didn't mean to you can't go back to the previous save because there's no such thing. Unless you have one hand on the power cord ready to pull it, everything you do has consequences and you can't go back and try again. Be VERY careful when you talk to them merchants or blacksmiths because one unintended slap and they will never deal with you again unless... well there are ways to repent for your sins :) but I won't do spoilers.

Human vs. Soul form. Can't be invaded by other players while in Soul (Hollow) form. As a Human you can invade other words, help others, seek help.

Classes. You pick yours from 10. Not exactly the same as in Demon's though.

Stats. Again, 10 different categories, some differently named, some totally new like 'humanity' and 'attunement'.

The ability to seek help and to help others. You can have up to 2 humans or NPCs on your side.

The Stones. They are of different colors but they have uses not unlike the Demon's stones, possibly more: to seek help, to leave messages, to invade.

Souls as currency of the land and the price price you must pay to level up. And you lose them all every time you die so... use them (buy, uplevel) before you lose them.

Every time you rest most non-boss enemies respawn.

The ability to play nasty and invade other players' worlds.

Blood stains. You can see how others died.

Second (and ONLY second) chance. You can recover lost souls if you can touch your own blood stain before you die again. Or... there are ways not to lose your hard-earned souls but, again, no spoilers and almost everything in Dark Souls comes at a price.

Messages. Can leave messages but don't expect to be able to type away detailed clues. You pick your message from a pre-approved list.

Incredibly precise combat (well... there is lag when you do online battles). Each class of weapons acts differently and you can see/feel the difference between hitting flesh, bone or armor.

Uchigatanas!!! Need I say more? These are by far the coolest katanas you'll ever swing in any game and probably the best you can get through this one at least through mid-game. Demon Souls most terrifying black phantoms (invading players) where the 2-Uchigatana dudes. Most, possibly all of the Demon's weapons can be found in Dark: Claymores, Halberds, Clubs, Axes, Estocs and so forth.

Practice makes perfect. Like Demon's Souls, this is a struggle for perfection because in most instances only perfect or near-perfect attacks and defenses will save you from yet another horrific death.

Continues the Deomon's tradition of no difficulty levels. Like its predecessor, there's only one difficulty level on Dark and that's 'very easy', as in 'very easy to get yourself killed'. Seriously, for anyone who played Demon's, Dark feels like the second or third playthrough only you start at a low level, have no weapons or armor and find yourself in completely unfamiliar territory now so it takes a little bit of dying, observing and experimenting before your learn the ropes.

THE DELTAS (new and never seen before)

This, I'm sure, is going to be a growing list and I'm going to update it as I progress into the game. If what's going on in this game can be called 'progress'.

One inter-connect world design. No Nexus hub here. This appear to be a huge world but gates, bridges and passes are all well guarded so be prepared to shed a lot of blood and die a lot to earn your right to open shortcuts. Unlike Demon's which had a hub that was the only connection between the several separate 'worlds', Dark's world regrions are very much interconnected and much of the fun and mystery is your gradually discovering and unlocking sometimes secret doors and passages.

The healing system. The role of 'grasses' is drastically reduced (there are some mosses that you can still use to cure ailments) but Dark doesn't make it as easy when it comes to your ability to recover health. You can gulp an Estus flask for a quick heal or you can sacrifice a humanity or use any or a number of healing miracles.

The Covenants. Each of the 9 will open new play modes and, as always, every action brings about consequences.

Pyromancy as a THIRD class of magic, joining sorcery and miracles. For anyone who likes fire and explosions... it's awesome and you don't need to be 'high level' to be an effective pyromancer.

The Gifts. Interestingly some seem to have no effect while others such as the Magic Key is quite useful.

Danger times 2. It may be just because I'm a little rusty playing Souls or because I know Demon's so well now it's like a walk in the park but Dark appears to be a lot harder. But... we play, we learn.

More color. Can't imagine Demon's with colors but in this world the occasional bright splashes blend well and don't subtract from the feeling of danger.

No Luck. You COULD get lucky in Deomon's Souls but that's no longer the case. That particular stat has disappeared, replaced by your ability to hold 'humanities' which you lose every time you die unless you can recover them by making it back to the place of your last death in one piece.

Sweet revenge. One of the covenants mission is to hunt down and kill those nasty dark phantom bullies.

And, of course, Dark Souls does away with all the gentleness and hand-holding occasionally found in Demon's. It really does. Remember that nice Russian lady in the Nexus that you must kill if you want your Platinum? Gone!

THE STORY

Don't expect to 'get it' immediately. The lore is there: hints from conversations with merchants and other NPCs, the descriptions for the various weapons, armor or magic items... the big picture will emerge, eventually if you have the patience.

THE EXPANSION

If you are buying this, most likely you are new to the game because if you own original game you purchase the expansion as a DLC from the PlayStation Store. I've been playing it for the past couple of weeks and I am pleased to note that FROM did not give in to the calls for 'easy modes' or making the game any more forgiving. If anything, the new bosses you unlock when travelling back in time to the long-lost world of Oolacile, they are more challenging. In fact each of the three major bosses: Artorias, Kalameet and Manus are harder to defeat than any of the original ones. Add to that a number of cool NPCs, armor sets, sorceries and weapons and you get probably the best expansion ever added to the greatest game I've ever played on my PS3.

MY RATING

If Amazon's 5 stars stands for 'I love it', what would be the star count for "I love it, I fear it and, 80 hours into the game I'm obsessed by it"? Well... 5's the limit :). I spent hundreds of hours on the original game and, until the third Souls game becomes available I hope they are already working on it I'll be spending hundreds more.

--

>> Brush your teeth, it's the law!

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Nyko Charge Base 3 for PS3

Nyko Charge Base 3 for PS3
Customer Ratings: 4.5 stars
List Price: $29.99
Sale Price: $21.80
Today's Bonus: 27% Off
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The Nyko Charge Base 3 competes with the official Sony dock with extra flair and a $5 price difference. It certainly looks a whole lot slicker, but all the things it aims to do fall terribly short of customer expectations...

1. Magnetic Docking

The main feature of this product is that it uses magnets to 'dock' your controller. What they don't show you (even on the box of the product itself) is that it requires a huge and ugly clip to be connected to your PS3 controller. Make no mistake, this is not just a little bumper that you plug into the usb port of the controller, this is a plastic clip that covers the entire top, most of the rear, and front sony logo with Black and Clear plastic. The pictures don't show this plastic adapter at all, because if they did, the angle of those controllers would show you just how bulky and ugly they are. They cover the lights on the controller as well, but that's an aesthetic issue and doesn't really hurt functionality. It would probably be ok if the magnetic docking feature worked as well as advertised, but just looking at my score you can probably tell it doesn't.

Don't shake whatever the dock is sitting on -don't slightly nudge a controller in the dock -and don't you dare think of looking at this thing funny either; the controllers will fall off like a ton of bricks. The controllers are bottom heavy, because of the rumble feature. The fact that they are docked horizontally with weak magnets is asking for disaster. The PS3 sending vibrations through my desk has been enough to shake a controller loose and have it come crashing down. If you are trying to dock multiple controllers, just brushing up slightly against the dock or pushing it may detach the other. The point of the magnet dock was simply to wave your controller over it, and have it seat itself. What it ends up being is something you have to take extra care to maintain and place.

If you want true "drop and charge" functionality, the official Sony dock is the way to go.

2. Build Quality

The main unit itself feels very sturdy, but the stand and clips are made of cheap plastic. They flex with slight pressure. Also, the kick stand of the Nyko dock basically extends as far as the Sony dock, meaning it doesn't save any space having controllers stacked up.

3. LEDs

An important feature is the LED lighting; rather the ability to turn OFF the LED lighting. Many of us use these docks in our bedrooms, and LEDs have become quite obnoxious. The wonderful thing about this dock is that there is a power button sitting at the top. This is a great feature, even though it may be annoying to shut the dock off every once in awhile. I was afraid I would have to unplug it every once in awhile (I was willing to do so), but the addition of an easy to hit power button exceeded my expectations. Automatic shut off would be better, but I wasn't expecting it.

4. AC Adapter

It comes with an AC Adapter as opposed to USB power. This is good or bad depending on what your availability is. The only issue is the fact that this is AC only, rather than a choice, but I don't believe any other product offers anything better. As a result, this didn't really affect my review.

Conclusion

It charges, and it looks cool. It's also a hassle, prone to damaging your controllers by dropping them, and comes with deceptive marketing to hide two large ugly controller adapters (never shown in product packaging or website). It works as a conversational piece, a USB slot preserver, and a method to reduce the amount of cords running around, but it fails as a quick and easy solution for actually charging your controllers. Go figure...

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I really liked the charger. I didn't have any problems with the controllers falling off and I'm not bothered by the aesthetics of the magnetic clips. I thought they were a convenient way of connecting to the charging system until my dog ate one. Now I can't seem to find a replacement, so I can only charge one controller at a time. Idiot dog. He's fine by the way, but the clips don't seem as convenient now that I view them as bite sized.

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PRO

1) Price.

2) Looks snazzy.

3) Room room to modify a silicon skin to fit (just trim around the clip). Looks nice when coupled with a black silicone skin.

CON

1) Weak Magnets. They can fall off even by just placing the unit on the table. However, so far my massive Klipsch 12" sub hasn't rattled one off.

2) Bulky clip. While it is ugly, I could survive that if my finger tips didn't rest on the corners of the rear portion of the plastic clip. However, placing a silicone skin on the controller has helped to create a more flush surface and I hardly notice anymore.

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I think this is a really good charging stand. Yes, there is a big clip that needs to be attached to the controller but once it is attached you don't have to think about it. It is really easy to attach the controller to the stand to start charging. The build quality is very good and the plastics feel high quality (although I must say the stand has nicer plastics than the clips that go on the controller). The clip does get in the way of the controller indicator lights except for indicator 4 but the plastic is transparent over this area so it's not really an issue. And if you have the controller in your hand playing a game and still don't know what player you are then you probably shouldn't be playing :).

The lights are intuitive. When charging, the appropriate light(s) for the controller(s) will change to orange. Also to note that the lights are frosted plastic so they aren't as bright and annoying as normal LED lighting. Furthermore, if you're still concerned about lighting, the controllers are actually angled such that when faced head on they cover up the status lights and only if you're close to the stand (i.e. moving to pick up a controller from the stand) you'll see the lights on. The base only lights up when no controllers are connected, and the entire unit can be turned off by pressing a switch at the top of the stand.

The only issue I have with this stand is that it needs a more substantial weight to the base. It comes with a sticky pad to keep it stuck to surfaces but I prefer not to use it.

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This is the best charger that i have had in a while. If i were to change anything it would be to make it mountable to a wall or something similar. Def buying one for my xBox controllers.

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Marvel Ultimate Alliance 2

Marvel Ultimate Alliance 2 - Playstation 3
Customer Ratings: 4 stars
List Price: Price Unavailable
Sale Price: $89.40
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I typically am a FPS guy, but I LOVE MARVEL. One of my favorite games of this generation is MUA. I've played through it about 6 times and unlocked and collected every possible item. MUA had tremendous variety as it followed a story created specifically for the game that allowed to introduce a hodge podge of characters in different locals.I had super high expectations for MUA2. I can't say that I'm dissapointed, but I don't think it's as good as it's predecessor.

I'll start with the presentation. The characters look great. The specialty "fusion" moves also look awesome and allow for some moments that will remind you of battles straight out of the comics. The environments on the other hand are really bland. The nature of the game, a level grinder, means you have to see a lot of the same enemies. MUA had you traversing all over the Marvel universe, so each level had a fresh look. You can't really plan on battles in space when most of the story takes place in an urban environment. The cut scenes are okay. Some are terrible, some are pretty cool, nothing on par with Square Enix to drop your jaw.

The gameplay is similar to MUA with the exception of the commands and fusion moves. You can no longer direct your heroes into battle, which means they do a lot of following you around. I can't remember a teamate disabling a shield or taking the initiative to attack enemies that were surrounding me. At times they were practically useless. I played through twice, once on casual (easy) with my yongest son and once on difficult. On the higher difficulty level, there were times I wanted to chuck my controller because the teamates stood around and watched me die. Another new touch that I like is being able to swap squadmembers on the fly. As long as they are not dead, you can switch out, so if you really want Storm and Iceman's fusion for a paticular level, put them in. If heavy hitters are working, grab Luke Cage and Thing. Several characters are locked throughout depending on wich side you choose, so playing through twice is a must. That really adds to the replay value because you do get some differnt boss battle and looks at the levels.

I didn't play online, but I did play with 3 players at home. Although it was easier having human teamates, there are times where it is nearly impossible to tell where your character is. Perhaps the game deserves credit for truly epic battles, but some of the boss battles are very dissorienting. The camera also doesn't pan far enough back and will warp you, a la Nightcrawler, to your squad. Unfortunately it will leave you open to attack or move you away from a supervillian you may have been attacking. Very frustrating.

I was also dissapointed in the unlockables. The number of characters is smaller. The are fewer costumes to unlock and they are purely cosmetic this time around. I've read the articles on IGN regarding the mountains of NPC's in the game (Non Playable Characters). In MUA, if you ran into someone, chances were pretty good that you were going not just going to play them, but unlock and upgrading two or more costumes with differnt abilities. Not so this time around. Obviously there are plans for downloadable content. The great thing about MUA2 is that it is REALLY fun. If Activision decides to release episodic DLC, MUA2 could have a long life span. Who wouldn't want to play Secret Invasion or World War Hulk? The game engine is there to make it happen. If it ends up being ten or fifteen dollars for a costume pack or three bucks for a new character, MUA2 will find its way to the shelf.

Ultimately, MUA2 is missing the variety, upgrading and customization of MUA. It feels like it took a step back away from RPG territory and more into brawler territory. It is a lot of fun to play, if not more stripped down. The DLC will end up being the key to how good MUA2 ends up being.

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The Ultimate Alliance games are basically extensions of X-Men Legends, with a four-character team going through an action-RPG hybrid.

I had been ambivalent about the first X-Men Legends, but I also thought that X-Men Legends II all but perfected the formula. So it was with high hopes that I put the Ultimate Alliance 2 game disc into my PS3.

At first, I was quite disappointed. The learning curve seemed unusually steep for me, even though I had played through X-Men Legends II about a hundred times. Gradually, over two days, the game started to feel more fun and I completed the Advanced (normal) difficulty.

And then the stink bomb dropped.

The worst part is, just like X-Men Legends II, this game actually has ample charms. Too bad it takes away most of the enjoyment with the major problems it lobs at you.

Pros:

Terrific character diversity. Characters' attacks are varied and have great personality.

The Navigation button, which you can use at most points in the game to point you to the right direction on where you're supposed to go next, and what the next objective is. Every game should have one.

The story is actually pretty interesting, though the overlong and unskippable movie files are irritating.

The two alternate storylines are a good idea.

Some innovative touches -such as "Attitude" in conversations, the "Audio" files that you can activate in a map -add to the vibe.

Having different "Fusion" attacks (co-operative super moves among characters) is great. If only they weren't so underpowered. See below.

Cons:

Extraordinarily dumb game interfaces. For example, the X-Men Legends games wisely arranged your characters in a cross pattern, because it matches your D-pad shape. Now, they arrange your characters in a straight row, and in a bizarre order (Up, Right, Left, Down) so that every time you switch characters, you're confused to no end. Or, take the Team Selection menu. It's not alphabetical, it's not by category (eg. X-Men together, Avengers together), it's not by anything, so that you have to look extra hard to find the character you actually want. Who the hell decided on this? The screen for choosing your boosts is also nonsensical; you could spend five full minutes looking for the boost you just picked up, and you won't find it.

Many unskippable "cut scenes". More and more games do this, and it's annoying as all out, especially when replaying harder missions. You have to wait a full minute for endless dialogue yapping just to get to your actual game. Video games aren't to be *watched*. They're to be *played*.

Horrible save system. When you hit "Save", it doesn't actually save your game -it saves up until your last checkpoint, which could have been 15 minutes ago. Don't tell me it's saving when it's not! Also, before extremely hard boss fights like Tinkerer in the Repeater Tower, it doesn't give you the option to save. So if you lose that fight, you have to go through the 25 minutes of arduous plowing through endless enemies. A great way to make the player give up the game rather than play on...off I go to the second-hand bin.

The "Legendary" (hard) difficulty level is inhuman. Consider this: Even mid-bosses (of which there can be 40 in one map) can take 45 per cent of your life bar with one hit. X-Men Legends II also had very high-damaged enemies, but X-Men Legends II had a healing system with Scarlet Witch's party-healing boost, plus 40 healing tokens you can store. Guess how many healing items you can store in Ultimate Alliance 2? TWO. That's right, you could use a healing icon, get hit by a mid-boss, and it'd be like you never used it at all. This game's alternate healing method is retch-inducingly useless. You're supposed to be able to collect "red orbs" which heal you, but the problem is, you get them by breaking environment objects -and in boss battles, there usually are none. This means in a boss battle, you can only afford to get hit only about eight times with your four characters. Two hits will kill a character, and there's no way to heal them back up. The "superheroes" in your team should be renamed "superwimps". Hell, three hits from an ordinary soldier enemy will kill you, yet you have to spend your superpowers a few thousand times in every map.

The enemies' AI is supra-genius, while your teammates act like kindergarten children. Another reviewer said it well, "Your teammates just sit and watch you die." Even worse, more often they crowd around a super-powered boss, gleefully eating all of the boss' most powerful attacks. While computer-controlled teammates don't take as much damage, this means that if your character is dying and you have to switch, you'll find yourself immediately next to the boss and it's most likely you'll lose 85 per cent of your life bar before you can even get away. And this game fills the screen with so much garbage that you can't tell where you are most of the time. Once again, Ultimate Alliance 2 breaks a feature that had been nearly perfect in X-Men Legends II -the ability to assign AI combat tactics (such as aggressive vs. conservative, close combat vs. long-range combat, using beam weapons rather than fists) to computer-controlled allies, which had prevented Cyclops from trying to feebly kick his enemies rather than use his optic blasts. In this game, a computer-controlled Jean Grey will just go toe-to-toe in melee combat against a boss character, when she should be throwing firestorms that do 12 times the damage. This is just an insult to the player. Shame on you, Activision.

The camera sweeps from angle to angle, ignoring your frantic efforts to control it with the right stick. And when an enemy is to the bottom of the screen, your visibility is about one step ahead of you. I can't tell you how many times I'm fighting a boss, playing the run-and-gun game, only to have the camera zoom into a useless extreme close-up of my character, so that when I do the evade move, I roll right on top of the boss who is waiting offscreen. Two hits, boom, you're dead! Just why Ultimate Alliance 2 decided to break this feature so badly is incomprehensible to me, because X-Men Legends II had a fluid camera that you can control, so that you never lose track of where you are. Killing a player by mucking with the camera is utterly unacceptable, in any circumstance. What's next, making all enemies invisible? Making the entire game screen black for the entire game? Think how challenging that would be!

This one infuriates me the most, because X-Men Legends II did it so right, but Ultimate Alliance 2 completely ruins it. After completing the normal difficulty, and training up your characters, the game informs you that you have to play the Legendary difficulty from the beginning -otherwise all your unlocked features, character building and abilities, boosts etc. are all flushed down the toilet. And I've already mentioned, the Legendary difficulty turns all your "superheroes" into "superinsects", with enemies that can kill you with three hits, ignore your attacks while rushing at you *and* firing projectiles, and can take about 100 hits of your powers before they die. And don't forget, you have to fight the camera -if you evade a lot, you could end up in a camera angle where you have maybe an inch of visibility all around you, so you can't aim at the boss, but s/he can rush right in your face and mash you to a pulp in two seconds flat. In Legendary difficulty, my Level 60 character actually feels worse than my Level 1 characters when playing in the Advanced (normal) difficulty. Which obliterates the enjoyment of levelling up your characters -if the only way to level up your characters is by fighting enemies 100 times more powerful than you, then what's the point of levelling them up?

And the ghost of X-Men Legends past continues to haunt the player. Players of the X-Men Legends games will remember that those two games had this bad bug where if you advance in the games far enough, sooner or later you hit upon these irrecoverable game freezes that nothing short of a hard reset will cure. Half a decade after the first X-Men Legends, it absolutely boggles the mind to see that Activision *still* hasn't fixed this issue. And it's not caused by the same thing as X-Men Legends 2, since Ultimate Alliance 2 doesn't have random item drops. I've spent over 30 hours building up the "Heroic Deeds" and unlockables of Ultimate Alliance 2, and now the game freezes at least once per play. It is further evidence that Activision is more concerned about appearances than quality control.

I can't imagine what had possessed Activision to break this game so horribly. Even more saddening is that, given the number of good points that *do* exist in the game, this could have been an enjoyable game. Instead, chuck another game into the "too hard to play, blood-pressure-increasing" pile.

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Marvel: Ultimate Alliance was a fantastic game. It managed to pull characters from the breadth of the Marvel (and technically the Ultimate Marvel) universe together for an epic adventure which took place in its own history and world. You didn't have to be a comic fan to appreciate the game, but it helped, and the controls were simple. The worst part of the game, arguably, was that specific costumes you might want your characters to wear gave bonuses you didn't want, or that the power sets were too broad.

I was excited for M:UA2, despite the fact that it takes one of the hands-down worst storylines of Marvel as its template for action, despite having an epic lead-in to a cosmic mash-up following the previous game. So, instead of having a potentially cosmic and epic issue, instead you have a game predicated entirely around the "reality" of superheroics and almost nonsensical choices given the history of a comic-book universe.

In almost every way, I found this game to be inferior to the previous one, though there are areas which would arguably be easier for players to handle. Let me go through the points quickly.

1) Storyline is hit-or-miss depending on your preferences. After the epic scale of the previous game, this one was at least a little disappointing. In the previous game, you went across the Universe and into Asgard, home of the Gods. In this one, you get to go to New York and ... um ... a Prison which could've actually been anywhere aside from the Negative Zone (where it's located) because you don't see anything but a boring prison interior.

2) Hero selection is generally common-fare. You get most people's favorites, and some key storyline characters (arguably) like Penance and Songbird. Frankly, for all the storyline good they did me, I would've rather had Hawkeye, Cyclops, Magneto, Ghost Rider, Doctor Strange, or Moon Knight ... and if you're looking for the awesome costume array from the first one, too bad, each character only gets one, and arguably, not a single alternate favorite in the bunch (i.e. no Black-Suit Spidey, no Grey Hulk, no War Machine or Ultimate Iron Man not even the Silver IM Movie suit, but a clunky-looking version of his classic armor.) Also, unlike M:UA, it doesn't matter who you pick, you don't get to select and customize your teams like in the previous version (spending experience to improve their teamwork and collective bonuses), but rather get "medals" which can be next-to-useless (Ooh, +10% fire damage ... that's great for the Torch and ... ummm ... why am I spending one slot for that?)

3) Power selection is simplified. I actually applaud this somewhat, as it puts some basic powers in easy reach at the start, something that M:UA didn't always do. However, each character only gets 4 powers, meaning that you have much less customization ability. This isn't a bad thing for most players, but it makes managing your own powers relatively pointless. Since you get XP so easily in this game, and only 4 powers, just let the computer level you and worry about hitting the "X" button 1000 times.

4) AI. The Boss Fights in M:UA and M:UA2 are both pretty rough, considering some of the second-stringers you're dealing with. I don't care how powerful you claim Electro's become, when faced with Spider-Man, Iron Man, Cap and Wolverine, he's got about as much lifespan as a candle in a monsoon. But that's par for the course in these games. What makes it worse is that the dumbed-down AI of M:UA (from X-Men legends where you can actually make people hang back) where you need to direct your forces with general commands is turned utterly stupid. You no longer have control of your allies, but rather they run straight into high-damage boss attacks or groups of foes where they get torn apart. While a greater abundance of healing in this over the previous game mitigates that somewhat, it's still frustrating to find your allies unconscious simply because you didn't stupidly charge with the rest of them.

5) Cutscenes. In M:UA you were treated to epic cutscenes like an over-powered Doom defeating heroes and reshaping the world, Loki attacking Asgard with mutated berserkers, and Nightcrawler's heroic fight in Castle Doom. In M:UA2 you get to watch high-contrast static images as if you were watching a cheaply-done news report and heroes picking up trash after a battle. Wow.

In all, M:UA2 is probably better to get if it's your first time playing an Ultimate Alliance game. It does all the basics and has slightly more interactivity, but the world seems smaller, gritter and less heroic. If you've already played M:UA, you're not missing anything by skipping this except the chance for plaing a few new faces (like Gambit and Juggernaut.) If you want a real epic hero experience, get M:UA and let M:UA2 pass you by.

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I enjoyed the original Marvel Ultimate Alliance, not because it was an exceptional game (it's not) or because it had cutting edge visuals and sound (it doesn't)...I liked it because it was a chance to play as all my favorite Marvel superheroes in a pretty original gameplay style. Then comes MUA 2. The graphics really haven't improved much, and aside from a slightly different story line not much has changed. I did appreciate the ability to choose registration/anti-registration sides at first, but even this doesn't do enough to differentiate from the first game. I know these programmers have a formula that worked for them with the original, and that they don't want to mess with it too much. However, I feel they could have done a lot more with the PS3's capabilities without alienating the people who loved the first MUA. I'll be stepping down from my soapbox now.

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This review may appear late in relation to the game's release date. After all, I received the game as a Christmas gift... and what an awesome gift it was!!! If you are not a fan, or not a current follower, of Marvel Comics then I strongly urge you to read no further and to not buy the game. You may be confused and disappointed. For those who arethis game is for you!

The game is directly based off of the Marvel Comics series "Civil War", in which the Marvel Universe is split in two over the forced registration of all mutants (non-heroic and the like). This puts X-man against X-man, brother against sister, even villians against villians. For those of you familiar with the comic book series, the game follows the storyline beat for beat. If feels as if you are playing the very pages from the comic. There are scenes in the video game that are taken right out of the story. The game designers did a fantastic job re-creating the pages and allowing the fans to play them out in the game.

This is one reason I gave the game 5 starsgame play. It gives the fans the opportunity to experience something we've all dreamed aboutplaying the characters from an epic storyline and feel the action for themselves. As I mentioned before it follows the comic book mini-series to a "T" and the graphics are amazing! The cut scenes and in-game play are flawlessly integrated. There are some improved issues with the camera angles and I didn't feel so claustrophobic while playing like I did in the first one. However, like the first Marvel Alliance, players can be confused which is which when playing multi-player during epic battle scenes. Other than that, it is great.

Another reason it gets a 5 star is for the graphics. They are stunning, and so is the character design. Granted the playable characters are limited, the ones that are playable definitely make up for it. People have complained about the limit of playable characters, but don't be fooled. The game is awesome and the ones you do play don't disappoint.

I hope this review has helped. Like I said, this game is meant for the die hard Marvel fans, but your avid comic book reader shouldn't be let down either.

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Borderlands 2 Deluxe Vault Hunter's Edition

Borderlands 2 Deluxe Vault Hunter's Edition - Playstation 3
Customer Ratings: 4.5 stars
List Price: $99.99
Sale Price: $79.96
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Such a great game, and seeing the artwork behind it is a nice bonus too. Really great and innovative job by the folks at Gearbox.

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I spent countless hours on the first game, and now i intend on doing the same with the sequel. This series has given me hours of enjoyment, laughter, and challenge. Really, i am not just saying this. I recommend this franchise to anyone into FPS or RPG's, it mixes very well.

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What can I say... Its BORDERLANDS 2... That should be enough... This is a review for the PS3 Deluxe Vault HUnters edition... Its pretty cool.. Worth the $80... Yep... You get the game of course... A code for downloadable skins for the characters and a special air mine... A concept drawing book with some descriptions and what not of the creating process for the game... A 5 pack of stickers... A foldable map of the planet... And a bobblehead toy of Marcus(the arms dealer) in a ammo vending machine replica box... Of course all of this comes shipped in a Borderlands 2 graphic box... All in all a nice little collection that wont break the bank to much(unlike the limited edition collectors one which is selling for around $280 as I this)...

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Everything that I wanted at a great price. I like the avaialbility and content. The add-ons were a bonus and I continue to play this game to this day.

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This game is amazing going above and beyond its expectations. I only wrote ten words though so I wrote this sentence so I could post the review.

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Megamind: Ultimate Showdown

Megamind: Ultimate Showdown - Playstation 3
Customer Ratings: 3.5 stars
List Price: $29.99
Sale Price: $23.99
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Im 25 years old and sometimes i like to buy games like this because i dont really have to think and they are pretty fun to play. sometimes i just want an easy game that is pretty simple. If you have kids i would definently get this game. the controls are perfect for little kids. you only use sqare to fire,circle to interact with things, and x to jump. the combat is easy but fun. id say if your kid is atleast 3 he could play this game, sometimes you have to pick stuff up and place it in certain spots so you kid might need some help with that but if your kids playing im sure you wont mind watching him play. i just wanted to let people know that this is a fun game and kids will love this game. just like i said i play kids game sometimes and on some of them im like how would you expect a 4 or 5 year old to beable to do this. this is a great game for any one at any age. It is co-op to so you and your kid can play together. as you beat stages you unlock mini games i havent tried them out yet because i just beat the game. the game is not long maybe 3 hours for me but im also 25 and its sopposed to be a kids game so they will take longer and im sure they will want to do the mini games and replay some levels. I hope this review helps and if you have any questions just leave them in the comments and i will try to get back to you.

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I admit it. I wanted an easy Platinum. I had just gotten my PS3, and wanted to boost my stats so I'd have a better chance of getting into some on-line gaming. I got this game because it was cheap, and it was listed as being one of, if not THE easiest game to get that first Platinum with.

Maybe it's just because I enjoyed the movie, but I loved the game. I got the Platinum in very little time, then kept the game. Normally, I would have traded it in, but it was so much fun, I kept it for side-to-side, co-op play at home. As far as a fast, kill-an-afternoon game goes, this one is surprisingly fun. It ALMOST makes me wish I had a child of my own to play with. It's one of those rare, fun for all ages games.

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THIS GAME WAS A GREAT GAME FOR MY KIDS. IT WAS EASY WITH SMOOTH GAME PLAY. ANOTHER EASY PLATINUM. IT TOOK ONLY 3HOURS.

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This is not a very good game. I have PS2 games with better graphics. It did not take very long to finish.

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I love it great product A + + + + + + + + + + + + ++ +

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Just Dance 4

Just Dance 4 - Playstation 3
Customer Ratings: 5 stars
List Price: $39.99
Sale Price: $27.69
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So so fun! I own Just Dance 3 and it really is an improvement. The dances are a bit more complicated and the game is a lot more colorful and showy. The song selection is awesome! I really love this game and recommend it to anyone who loves to dance and let loose.

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I love this game. In my opinion it is the best of all the Just Dance versions. I have played 1 and 2 and own 3 and 4. The mix of music is great. It also seems more accurate in reading your movements.

Plus the Just Sweat mode has gotten so much better. Instead of just counting sweat points as you dance to songs, there is an actual workout that you do along with the songs. So whether your looking for some fun entertainment or an intense workout, you can do it on Just Dance 4.

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Great game for a great price! Now all my friends and family never want to leave at get togethers for this fun, entertaining game!

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I bought this because I was looking for a fun way to do aerobics. My son has PS3 and this looked like a good way to move myself in a non-boring way. I am over 50 and need to lose some weight not to mention toning up the muscles. Over the years I got bored with classes and and it was easy to get lazy.

Well, this product is so much fun for moms like myself!! I am dancing almost every day in the comfort of my living room (even as little as 3-4 songs at a time if I am in a hurry), new songs keep "opening up", the graphics are good, the music is fun and the overall experience is really great. You can choose between "just dancing" or "sweating it up" for a defined period of time, the latter includes a "warm up" and a ":cool down". This is a fun fun way to lose calories and shape up.

Up to 4 people can dance simultaneously. I bought 2 more Move controllers and sometimes my friends come over and we have a "dancing" class.

Even my son and his friends (he is almost 18) use it occasionally...

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Bought my daughter this for Christmas, both her and her older sister couldn't stop playing it all day! Even my wife joined in the fun! Nice selection of songs, and the more you play the more you earn, graphics are nice, includes songs from all eras and genres. A fun game for all ages.

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Coffin Case Stick & Mic Case

Coffin Case Stick & Mic Case
Customer Ratings: 5 stars
List Price: $24.99
Sale Price: $19.99
Today's Bonus: 20% Off
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Great design. Well built. Holds the following: Up to 4 pairs of Drumsticks, Microphone, Game Disc, with some spare room left over. Great for travel. I'm a youth pastor, and transport RB2 back and forth to our youth meetings. This is a great way to keep everything in one place while the kids are playing Rock Band. I'd also recommend the guitar cases from MadCatz.

NOTE: This case is not designed to hold a guitar! I'd recommend the Guitar Coffin Case if you're looking to protect your guitar controller. This is just for the sticks, mic, and accessories.

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Much better in person! I love the skull & crossbones printed on the outside. This is probably large enough to use as a stick bag for a real drum kit. It is just a bit smaller because of the tapered shape at the bottom.

The zipper pockets are a little small, but the Rock Band and Guitar Hero mics will fit in them. However, the case won't zip closed if I put them both in. This isn't a big deal as I can probably hang it off of the tabs at the top of the kits, but thought I'd mention it.

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Looking for a safe way to transport my high quality Rode NT1A Vocal Condenser Microphone I took a small risk and purchased this case from Amazon. (I was extremely lucky because it was on sale for $8 when I ordered it!) It has done a great job keeping my mic safe. I also keep a very long cable for my mic as well as my Icicle XLR to USB Mic Converter/Mic Preamp so this thing has been great! Nice red padding and durable zipper as shown in the image.

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this stick case is awesome!

absolutely beautiful! the skull design on the outside is excellent. the "coffin case" tag on the outside is actually a cool lil metal plate! the fabric on the inside is even brighter in person which i love!

i had seen a case similar to this one on another web site for like $30! i was so glad when i found this one for $11 :-) I use it exclusively for drum sticks.

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A great way to keep our cats away from the microphone cord/drumsticks when we're home. Makes it easy to "take the band on the road" too. The only negative I see is that the inside corners of the picket flaps are both semi-permanently bent due to the design of the case, but it's really, really not a big deal. I know what they were thinking with the strings, but I don't think they're needed/work I'll probably cut them off once I confirm that they're as useless as I think they are. Anyways, fun item!

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Tiger Woods Move Bundle

Tiger Woods Move Bundle - Playstation 3
Customer Ratings: 4 stars
List Price: $99.99
Sale Price: $74.97
Today's Bonus: 25% Off
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Taking the move out of the box gave me mixed emotions as soon as I started hooking up the equipment. As most ps3 slim owners know there is only 2 usb ports and they are both in the front. The move/eye camera requires one of these usb ports and is kind of messy with the wire coming around the back. But regardless you get it hooked up and I first notice I can navigate the XMB menu with the move controller! That's a +1 over Xbox who has there own little reserved menu for Kinect that has no functionality yet ( I know there's an update coiming..).

So I'm ready to play the tiger woods golf game of my life! I own all 3 consoles + pc so I know a good product when I see it, and I bought the Wii motion plus with tiger woods back when it came out, so I'm hoping for a similar experience. Once I got in the game and on the course, I found Move has a bit of a learning curve. This is partially the games fault, but multiple controls have you hold down 2 buttons while point the move in a certain direction. No problem for me, but my dad couldn't pick up on it as fast as the wii version was. I could tell it was working very similar to the wiimotion plus, although I couldn't tell if I really needed the camera to do this ball tracking that I couldn't see going on. It was kind of frustrating to the point when the controller died and we resorted to the old fashion dualshock, gameplay became 10x easier. My father and I we're cruising across Augusta no thanks to Move, and we didn't even have to get out of our seats.

I'm sure Sony and developers are trying to think of ways to use this but the way I see it this is more of a toy than a must have accessory. After using it I kind of treat it as the Wii motion plus on a better system in HD, but sadly that's where the comparisons end, and I think Sony was just like "we're gonna make a wii controller, but incorporate our Eye Camera we've sold for years, and hope developers want to use it." I just feel better using Kinect instead this Wii rip off, but people who never owned a Wii might like this next gen version. I have not tried Killzone 3 so maybe there's room for me to accept Move, but for now I'm not exactly "moved".

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I like the move control system for High Velocity Bowling and Sports Champions. I also own Tiger Woods PGA Tour 2012. I'm not a big fan of that edition of the game(prefer 2010 ps3) but with this move/eye camera package they're essentially throwing the game in for free.

Buying a swivel mount for the eye camera I found to be an essential add on. You can also use velcro to firmly attache the eye camera. Depending on the move game and how high your television is the camera placement could be top of the TV center or at the base of the TV center. You should keep in mind that the camera needs to 'see' the move controller to work properly so be mindful of any obstructions between the camera and the controller.

You can buy a dedicated charging station for the move controller or just let it recharge through a usb cable connection to the ps3 while you're playing a game with the dual shock controller(what I do). I've never had a problem with my move controller being too low on charge to function. If all you want to do is game with the move than you should probably invest in a dedicated charging station for it to save power. ie: A ps3 slim draws 60-80 watts/hr and a charging station will draw about 1 watt/hr and doesn't need to be on for more than a few hours a day.

I've found the system to be fairly accurate and reliable. I've had mine for over a year and I've even banged it around some and it's still working fine. Like any technological gadget there will be a learning curve but if you exercise patience and observation I think you'll find this to be a satisfying device to add a physical dimension to your gaming.

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The package is great if you're waiting for a fun move game. There are plenty of games picking up the Move as a secondary use, mainly so they don't limit their audience, which I understand. With games like Killzone 3 and Tiger Woods utilizing the Move there is starting to be less and less hesitation if you're on the fence. Now that it's out there to utilize you'll start to see games use it a bit more. With this pack you get a game that is great on its own, but with the move it's just that much more fun. They give you a little leeway with the learning curve, you can back out and go back and pick up your game from the hole you left off on incase you didn't have time to play the full 9 or 18 holes. There is a TON of depth to customize your golfer. From gloves to watches to shirts and grips, the level of customization is pretty detailed. Beware that this and many other move games come with a learning curve, but you haven't been playing motion controlled video games for years so this is expected. If you see any fault with what I've said please let me know.

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Game is great! Deal on Amazon was great! Happy as can be :) Got the move version for a price I couldn't walk away from. If you like golf, this game is for you. The PS Move just makes it a little bit better.

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The bundle was a great way to save some money. The eye and the move controller with this price alone is a great deal for under $50 which I was lucky enough to find. But with the TW Masters 2012 included, made it all the better. I've been playing EA Sports' PGA Tour golf since 1995 when it was it was ran on Windows 95. So I've had my experience with golf games. 2012 is great, but not the best. I give it a 5 star rating because of the the deal with this bundle. I still use the PS3 controller when I'm seriously playing, but the move is a lot of fun with friends and family. I wanted to get my girlfriend involved a little with the gaming world and she loves it! That being said, the PUTTING FOR THIS GAME IS TOO DIFFICULT TO FIGURE OUT. We ended up using the controller to put with. I also do not have a navigation controller if that makes a difference. But I didn't want to spend extra money if you can use the regular controller to navigate with just as the reviews have said.

But overall, the Playstation Move has gotten some really rough reviews. It's a lot of fun once you get a feel for it. Bowling is a lot of fun as well. I'd recommend Sports Champions 2 where you get bowling, golf, archery, tennis, boxing, and skiing. Boxing ans kiing are the only ones that require 2 move controllers if you're like me and bought just one for now to try it out. Bowling and golf are the most fun, especially with friends and family. The bowling game here is better than Brunswick and High Velocity to my taste. It's just a straight up bowling alley style play and easier to use and the same with golf.

I hope you've found this useful and don't listen to the negative reviews, the PS Move is not that bad and can be a lot of fun if you give it some time to figure it out especially if you love PS like I do. Good luck!

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