Showing posts with label ghostbusters video game ps3. Show all posts
Showing posts with label ghostbusters video game ps3. Show all posts

Sony PlayStation 3 Everybody Dance Move Bundle 320GB

Sony PlayStation 3 Everybody Dance Move Bundle 320GB
Customer Ratings: 4.5 stars
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I got this as a birthday gift to my daughter. She is having so much fun with it. Her friends have been coming to our house every other day to play the dance game. It's fun just to watch them play and laugh.

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This is a great bundle. Only complaint is the one Dual-shock controller and one Move controller. I would have paid to have an HDMI line, and 2 of each kind of controller. I got this system primarily to play games with my kids and for them to battle their friends. (p.s. PS Plus membership is a great deal!)

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March 2, have I knee Surgery I was Looking for more Activity to became, in better Shape, and not just been in front of the Tv. This Play PS3 BUNDLE IS BEEN VERY GOOD ,

IS HELPING IN THE CORRECT WAY TO BE MORE ACTIVE AND RELAX.

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Battery Replacement & USB Data/Charger Cable for PlayStation 3 Wireless Controller

Battery Replacement & USB Data/Charger Cable for PlayStation 3 Wireless Controller
Customer Ratings: 3.5 stars
List Price: $19.99
Sale Price: $2.60
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The battery itself is so far working good. However, this unit is larger than the original battery. The original sits on a crate on top of chip. The crate is removable, so I took it off and place the new battery directly on top of the chip. I do not like it and am a little concerned that the chip and other electronics on the tiny board get someday damaged or interfered. The PS3 remote control was a pain in the neck to crack open.

Update after 3 years: The controller has been working happily to-day. My earlier concern was unnecessary.

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Battery connector did not fit in SIXAXIS controller's circuit board. The key on the battery's connector is too wide. De-pinned both plugs and swapped them, went to charge battery after installation, it did not hold a chargeat all. Only useful part is the USB cable.

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I love this. SO much better then buying another controller. Fit just fine. No problem installing. Then biggest problem was getting the R2 L2 to go back into place.

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the supplied USB cable is very,very low quality,but the price,shipping and prompt service were excellent,so,if I ever need some more of this products,I'll make sure to get it from the same provider

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Thank you for having this available for purchase.

This product was installed with no problems.

Works well with the PS3 controller.

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Cross Edge

Cross Edge - Playstation 3
Customer Ratings: 4 stars
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Sale Price: $81.91
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Do you miss the old days of RPGs? Large character rosters, recurring enemies, sprawling worlds, dialogue that makes little sense at best? Good news! Cross Edge is, for better or worse, the most interesting attempt at a re-invention of the oldschool 8 and 16-bit RPGs that I've seen in years. It also happens to be one of the most addicting, complex but sometimes downright frustrating titles to roll onto a console in recent memory. Let it be said in advance that, despite my scoring a 7 of 10, this is certainly the most fun and most I've played any title with such a score. There's a lot to love here, but a lot of it happens to be flawed as well.

To say Cross Edge, from Nippon Ichi Software (best known for the Disgaea series), appears to be a niche title is an understatement. Not only does it meet 100% of the qualifications of the infamous JRPG formula, but its premise is based on a mashing together of settings and characters from the other titles in the NIS software lineup. In other words, it's a JRPG made up of JRPGs. Confused yet? Good. Oddly, that's part of the appeal here. You could think of the Cross Edge running as the Kingdom Hearts series of NIS. The only notable pitfall with this is that sales are a magnitude of 10 lower than the titles that comprise Square-Enix's set.

You'll be starting your adventure in the usual unknown land with mysterious creatures. In no time flat, you're sucking in new characters to your lineup. A lot of characters, actually. To be precise there are 32 voice actors listed for characters in the end credits, if you'd like some warning as to what's in store. Whether you known the characters in advance or not, you'll find them to all have their quirks. This is backed up with all the goofy dialogue you could ever ask for and a character for every RPG stereotype you can think of. The introduction to the game's combat system and basic mechanics is straightforward and will have you strutting ahead with confidence in your first levels.

Sadly, you'll probably be reconsidering that confidence in a hurry, as the learning curve becomes very steep, very fast. By the time all the game features such as item synthesis and upgrading become available you'll start to get an idea of what you've gotten yourself into. Take however insane you think that is and multiply by about 100, and you'll barely be scratching the surface of everything that's crammed on to this game. Speaking of said features, they're accessible at 'Save Points' around the map. I only mention the name specifically because, ironically, they're not where you save your game (you can do this anytime you're on the open world map), but it is where you do your business including the incredibly important revival of dead characters. Though you can revive them mid-battle, if combat ends with them KO'd you'll need to pay to have them healed here.

You certainly don't need to dive right into synthesis, but it will become a necessary evil as you move along. The usual reaction to this is "can't I just buy everything at the shop?". The answer is no, no you can't. You start out with only a very limited number of things you can buy and the only way to lengthen this list is via crafting it so it will appear for later purchase. Although this doesn't apply to all items (such as special weapons with unique traits), it does work for all the incredibly important medicines so that you'll have a constant supply of them if needed. If you'd like a further demonstration of how important synthesis can become, the later gear available to you can only be made using a combination of existing items combined with items dropped from monsters and items you receive from converting your old gear. Yikes. Seriously, I don't know how to accurately describe it all. The tutorials are acceptable, but no matter what you're trying to make you'll be handed a screen loaded from edge-to-edge with numbers representing different stats of the item in question. The frightening thing about this isn't so much that you're given this much info, but that all the numbers actually mean something and are something you'll have to keep track of.

In case just synthesis wasn't enough for you, there are also three very important ways to enhance the equipment you already have. Double yikes. One is to use 'EP' (one of no less than 8 types of 'points' you'll have to follow) to upgrade items between levels 1 and 5. Generally speaking this is a cheap and effective way to improve your performance, as a level 5 older item will outperform something several tiers higher. Second, you can use some of the items dropped by monsters in combat to supplement the stats of your gear. Each piece of equipment has a certain point balance which dictate how much upgrading you can do via items, and one of the eventual benefits to synthesis is that the point allowance can be much larger if you can create a high-quality item (again, using items dropped from monsters as material). Lastly, equipment has a certain number of slots that you can equip a bonus skill in. These are mostly the RPG-standard things like HP regeneration and attack bonuses, though there are dozens total. Unsurprisingly, these traits are not handed to you either, and it requires upgrading a piece of equipment to level 5 and then "converting" it in order to make it into a skill you can place on something else. Triple yikes.

The other major feature Save Points is the "Database" menu, which is something quite unique to Cross Edge. Here you can earn extra loot via earning Titles (basically mini-quests or monster hunting), and your discovery of treasure and plot events along the way will unlock costumes for everyone. Equipping a costume will change the stats of your characters in one way or another, either increasing or decreasing certain attributes. If you'd like to keep things simpler, there is at least one generic "add HP and little else" costume for everyone which can make obtaining these rather important. As a very JRPG-ish feature, equipping a costume on a female character changes their appearance on menus and in cutscenes. Thankfully, the most ridiculous of costumes such as swimsuits change stats such that they're impossible to leave equipped for combat and will keep your perverted mind at least a bit in check.

Wandering the world map isn't the standard you'll see in most other games. Most of note is the random encounter warning device, which is color ranging from blue and green to red when it's time to fight something. The farther you walk the more the color changes. Although untraditional and nonsensical, it's actually an awesome feature. Even better, if you deliberately want to fight something during exp grinding or the like, you can force a fight by pressing R1. No longer do you need to spin around in circles waiting for something to smack you in the face. Good times. While walking around you'll be searching for "Souls" (explained in the storyline), which take the form of treasure for you to collect or mark plot events around the map. One somewhat frustrating thing is that, although a lot of these events are optional, some of them you absolutely must find in order to trigger the next main plot event from appearing on the map. It can get tedious, and you will need to re-search earlier areas for new events and treasure after you move on, but doing this actually eliminates the need for substantial exp grind on normal difficulty. Merely searching should keep your levels up and will earn you Titles for the better rewards.

Your eventual opinion of the game will most certainly hinge on what you think of the battle system. It could well add or subtract 2 full points on a scale of 10 to a review score, depending on what you make of it. It's that important. No, wait. It's that COMPLICATED, I mean. In total seriousness, I have old calculus textbooks that are more straightforward than all the depth of battle here. If you peek at some game screenshots you'll get some kind of idea, as you'll note that the character and ability displays take over half the screen. Quadruple yikes. It'll take you many hours to get used to how all the different bars and arrows and numbers work. This is either a really GOOD thing, or really BAD thing, depending on how you like your RPGs. It makes the game a massive turn-off to new or more casual players, but it is massively rewarding to people who sink their teeth into it.

In short (lol?), combat is in the tried-and-true method of standing face-to-face with your foes on a flat plain. In a bit of a throwback to the old front row/back row **** each side of the field is split into a 3x4 grid of places you can stand. This is important to use and you must master positioning to be successful in combat. Depending on the character and the ability you'd like to use they have different ranges and lateral distances, so you need to think ahead to where you want to stand. For example, a member with a sword will need to stand in front to hit targets, but even then may not be able to hit the enemy back row. Your magic users need a minimum distance to cast so they'll have to stand back, but then they might not be able to reach the far targets either. Versus bosses your placement also becomes vital since you want to minimize how many characters the strongest abilities can hit at the same time. It might prevent you from a Game Over, but it makes shifting around for healing more complicated and, uh... sorry. My brain just froze for a second.

On both sides of battle, combat is run via an AP system. You get a certain number of points per turn based on your equipment, its level, your costume, etc.. With it you have up to 8 abilities per character that will become available, each of which have a different AP cost and range/area effects. Each also has a certain attack 'type' (direct, magical, break, etc.), an element attached, a strength designation from I to V, and a skill level you'll increase from 1 to 10. With alllllll this information in hand, combat revolves around skill combinations. There are over 100 different skill effects (yikes) and each has very different requirement in terms of element/type/level needed to use. The only thing that saves you from this insanity is the "Archaic Tomb" in the game. As you collect bits of it along the way, you can view from the menu (or even while in combat) which combinations you can pull off. They're coded by color, meaning you can either perform them immediately, or if you swap characters mid-combat, or if you equip different skills, and... wow. Uh. Ok, my brain is really hurting now. The last thing about combat I'll mention is that there is a very handy Practice Battle feature available from the game menu so you can test out your skills on dummy targets. If you're bored of the long attack animations, pressing L2 will skip the graphic, and this makes combat a lot more tolerable in repeated encounters and longer battles.

The storyline? There's a story? Oh, sorry, my brain was crammed full of combat graphics and numbers and was still overloaded from trying to explain synthesis. But yes there is a storyline, but please don't expect too much from it. Frankly, it's pieced together as well as can be expected given the insane scenario. It has characters from so many different games mixed in with all-new ones in a world setup that can only be stretched so far for it to even be theoretically imaginable instead of completely off-the-wall. In a word, it's "fun", with some level of character development, and some downright entertaining villains. There are rivalries and romances both amongst and between the ally and enemy forces alike, and there are some quite notable one-liners that'll keep you laughing. Did I mention there are Prinnies? No? Well, there are! By definition of how the game world is set up, there are only a maximum number of bosses to face and number of times you can fight them, but this is played out well nonetheless. Actually, I'll expand on the rivalry system. Though it doesn't change anything about combat, there are a lot of one-on-one arguments with certain foes and you are actually required to use the feuded character in your party for some combat. A minor detail but it's at least something different. The bickering can get quite grumpy and there are running gags and teasing flying everywhere.

The variety of characters and villains and how they interact is a major strength in this game, but it is also a substantial pitfall. In the bigger plot scenes, it's almost as though there was something in the contract with the voice actors to get everyone an equal number of lines. The result is very, very confusing (at best) and incomprehensible (at worse) dialogue split amongst literally 20 different people at times. The optional plot events I mentioned above to help and work on smaller group of characters, but depending on when you discover them they can seem entirely out of place and even some of the main story scenes seem to fall out of the sky and make no sense whatsoever. Unless you take the time to actually process what is said and what's going on, hours of story can fly by without really having a clue about a thing.

In closing, I'll mention how much this game caters to the 100%-clear-perfectionist types. Merely accessing the 'best' of the 3 possible endings is a massive amount of work, and as this is the only way to access post-game super-hard content it practically begs repeated plays (which are politely enhanced via the NewGame+ system). Cross Edge has, hands-down, the most ridiculous PSN trophy set put together to-date, and will take the most advanced of players with complete walkthroughs in front of them hundreds upon hundreds of hours to work out. They're so ridiculous I'm starting to think names of the people insane enough to go for the Platinum should be put up on a billboard. Seriously. It's just insane.

There's a lot of fun to be had here, and I've become quite addicted in working toward total completion. So why the meh score? Where the flaws and frustrations are here, they are really hard to get over. The finer points of synthesis and combat feel like flying a 747 as much as playing a game. Deaths are very common and you'll learn to be saving constantly. Even if you play things very well, instances of bad luck can kill you out of nowhere. Difficulty can be manic, with some tasks seeming impossible. Grind can be absolutely terrible on higher difficulty levels and the process of leveling is tied far too much with how quickly you can kill bosses, as they give more than half your total EXP and you get bonuses (from -50% to +1000%) based on speed. To get at all the features or even all the normal story scenes you MUST have a game guide. Just too many teeth-grinding issues to keep the score up. If the menus could be simplified, items and skills easily referenced, and some of the monster AI tweaked it could go a VERY long way to a better score, but even then the game certainly doesn't scream out as something truly special. Other reviews of Cross Edge have been incredibly harsh, and I wanted to put together something that at least tried to look from the bottom-up instead of the top-down.

If you're ever frustrated, just remember: Prinnies and Morrigan. Prinnies, and Morrigan.

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Please do not listen to anybody who plays a game for 3 hours then writes a review about it.

The depth in this game is amazing! I have been yearning for a good classic style RPG on the PS3 for a long time now and this satisfies my every need.

As far as the "clunky" menu, I have no idea what the above reviewer is doing who supposedly is some kind of expert playing RPG's (pshhh). The menus are SIMPLE and pretty straight-forward after 10 minutes of gameplay. There are functions later on that become more useful, but I really cannot say the menus are bad.

You CANNOT play a game of this depth for THREE hours and then review it. There's 100's of hours of gameplay, tons of weapons and armor, hidden items, hidden characters, and you're going to write a review after THREE FREAKING HOURS?

I did not give this game 5 stars because it does not make use of the PS3's next-gen system in terms of graphics and audio. However, this game absolutely proves that a solid gameplay system, incredible depth and wonderful characters make a game, not the visuals. My only gripe is I wish I could skip the movies because should I choose to replay it, they take forever (press start button to auto-forward)

To add to this review, even more hours into it, I understand why some people may not like it, but some reviews sound more like sour grapes and attacks rather than objective reviews. There are drawbacks to it which a lot of reviews have harped on already.

To give more detail though, as far as why I enjoy the game:

1. Battle System Wonderfully implemented in my opinion. I hate, hate, hate the new style of "action" rpg's where it's basically Tomb Raider with RPG elements, ala Phantasy Star for the PSP. I also got tired of having forever to choose your actions as there was a sense of drama and suspense missing there. The gameplay system here is fast paced enough with the combo timer to keep me interested. I was also relieved to not have to run around and mash buttons like an action game.

2. The depth There's just too much stuff here to discover and probably has overwhelmed people to the point that they don't like the game. There is a huge amount of combos, synth items and immeasurable ways to upgrade items through the composite function. Some people may loathe the depth, some people may love it, like me.

Give this game a chance, do not base your review on one simple-minded baby who gave up and said "whaaah, I'mma bash this game on Amazon because I'm not a God in this game three hours into it". If a reviewer has a negative opinion of this game, see whether or not he is objective or just sounds spiteful. I realize that there are always going to be different opinions about games, but good and bad alike, the must be subjective and give reasons. You would not take this seriously if all I wrote was "THIS GAME IS SOOOO AWESOME, GET IT!!!!"

UPDATE: I am going to add this as I realize I have come off as attacking the negative reviewer and apologize for that. I just felt the first review was written by a spiteful person who decided to not invest the time necessary to form an opinion on a deep RPG, which I felt is what and RPG should be. My apologies for any inappropriate comments. I have left my review intact instead of editing it as I do not want to change it based on comments, but realize that the tone may have gotten out of hand.

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Do you love grinding? How about having 5 different menus just for the items? Or having to figure out how to actually use the several different skills each of the 30 or so characters in the game can learn? And then having to see which of those skills can be combined? Or how about having to learn the best way to synthesize items for the best weapons? And then upgrading said weapons to make them stronger? And then converting said stronger weapons into raw materials to synthesize better weapons and so on and so on?

Now, you're probably wondering why I would give the game 4 stars after all that rambling. Simple, really. Because I actually like doing all of that. It's been a while since I play an RPG that actually makes me work for the victory. The game does have simple graphics, reminiscent of the SNES era, with static images for the cut scenes. You do get to choose between Japanese or English voice overs. The music, as the graphics, is simple, and repetitive. Don't know why I thought of the old Mega Man games when I first heard the background music...

The game does have a steep learning curve. If you decide to take the plunge, you'll be scratching your head for the first few hours trying to figure out the many nuances of the game and possibly checking game forums for help. But in the end, the game is truly something different and enjoyable.

If you like standard RPG fare, like Final Fantasy or Dragon Quest, don't bother with the game. However, if you felt like I did and wanted to experience something new, something that makes you remember why you liked this genre in the first place, then by all means pop in the disc and start playing. You just have to be a little open minded and have a little patience.

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Okay, first off let me say that I have NOT finished the game yet. However, I can say that I am having a lot of fun with it. This game recieves a lot of flak for having "bad quality." The people saying this obviously do not know the kind of style this game is going for. Mana Khemia, Ar Tonelico, and of course, Disgaea, all use this type of stylized spriting combined with character art. It enhances the artistic quality of the game. Anyway, this is all aesthetics. It has nothing to do with actual gameplay, and anyone who refuses to play a game based on aesthetics is not a good judge of quality. Moving on---

The gameplay is fluid and fastpaced. Formation adds depth. The Skill system makes battles streamlined. The battles are fast. The game is hard, but not too difficult. It does suffer from a steep curve, enemies getting very strong, very quickly, however this could just be based on my own play style.

The soundtrack is great. The voice acting is excelent.

Please give this game a chance!

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I have played RPG games for quite some time and I prefer the likes of Final Fantasy, Xenosaga and other traditional JRPGs. Cross Edge fits that mold and once you get over the learning curve it is quite fun.

Admittedly not having a strategy guide, a great manual or a decent in-game tutorial/help was a bit frustrating at first but I played on. I still have a number of unanswered questions but overall I am happy with the game. The points I just made makes an already challenging game that much more difficult but it isn't like there aren't comparable games out there that have a steep learning curve.

This game requires some thought about who to keep in your party under certain circumstances which is good because what's an RPG without strategy. If you aren't properly leveled up expect to have someone in your party die from time to time as the enemy overwhelms you.

There are a number of characters, weapons and abilities to develop. There are over 100 combos as well as other secrets that will be revealed later in the game. Most of which are unknown to me right now because of the lack of information out there!

I won't speak to the graphics because this is an RPG.

Anyway that's it. I hope this helps. I'l try to update my review after I've played the game for a while longer.

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PS3 WiFi Key

PS3 WiFi Key
Customer Ratings: 4 stars
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I have Vista Home Premium and the setup is easy. By following all the instructions, it took me about 10 minutes and we are ready to do a system update on the 40G PS3.

One warning that i got while setting up. The warning was telling me to change my default gateway address to 192.168.1.1 in order to work. Dont worry. Just close the warning sign and find the setup wi-fi application again and retry it. After 3 tries, we eventually got it working without changing the default gateway.

Hope this review helps. Good luck on setting up.

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For anyone who has a home network with one or more PCs connected to the Internet remotely by USB adapter -this PS3 WiFI Key WILL WORK with the remote computers that aren't directly connected (by ethernet cable) to the Internet! Your PC doesn't need to be hard wired to the web. And I get a 100% signal at all times using a D-Link Rangebooster N USB adapter that is two floors down from the main computer.

Setting up the correct network connections on the PS3 is easy and simple directions are provided. I've used this Key both with and without a router and it never fails to work. Somebody mentioned in an earlier review that you are asked to change the IP address of your router. The workaround mentioned does work! This is an amazing little gadget.

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I had a little trouble telling windows to let the PS3 WiFi key use my Alltel's WiFI USB card for networking, but once I figured that out, this product has not failed me once. I have my PS3 setup in the living room and my computer setup in my office about 25 feet away and the signal strength stays at a constant 100%. Never any problems or issues.

I'm using Windows 7 so this product didn't come with any documentation on how to get the networking to work, so I cant really take a star off of the rating for that.

It was my inexperience with Windows 7 that caused these issues.

If your looking for a cheap, and effective way to hook your PS3 up to the net without buying a router this is the way to go.

The fact that it works great with a wireless device such as my ALLTEL wifi card is also nice. I was worried that I would of had issues with this but ended up pleasantly relieved.

Effective, simple and worth the low price!

I cant recommend this product enough!

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Hello, I live in apartment complex that provides free wifi but my ps3 could never pick up the signal. Its very easy to install and works exactly as it should. I find it amazing how it takes and crappy connection and turns it into your own connection with excellent signal. This also works on the Nintedo Wii and Xbox 360(with adapter). I definitely recommend.

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fast, delivery very good for the value i intall it on my som psp and works great with out cable aroun the house

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PS3 Slim - Dual Charge Dock

PS3 Slim - Dual Charge Dock
Customer Ratings: 3.5 stars
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When i recieved this in the mail I was very excited. I opened it up, all brand new and everything. Hooked it up, everything works great on it, dont know why other peoples did not. My only gripe is that it is covering a port for your system to cool, on one whole side of the damn thing, so it gets pretty hot, sometimes I take my PS3 out of the dock if I know im going to play a while.

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Well I was looking for a solution to place my PS3 out of sight. With this dock it gave me the flexibility to put the PS3 behind the TV and charge 2 controllers at the same time. Handy.

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This product is perfect for what you expect. It has a great design, and can charge 2 controllers at the same time. It also adds 2 usb outlets (Which one is taken away in the first place) so you can plug more devices in, Overall: Great product and makes it easy to find controllers because it gives me a spot to always put them

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I've been looking for a stand for the PS3 slim, plus a charger for my controllers. Enter DreamGear with this the Dual charge dock. Now my PS3 is standing tall plus my controllers are charged and ready for action. The stand is powered by one usb port on your PS3, and includes two usb slots. This is a great trade off, one usb port on your PS3 charging two controllers (they stop charging when full) plus you can plug in a PlayStation Eye and Bluetooth headset into the slots on the stand and still have one usb port free on your PS3.

Great style matching the Slim PS3 , stead stand to hold the system upright, and multi-useful adding usb ports and charger for two controllers ...... it's a solid fit!

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This vertical stand is works very well and helps create space by putting your Playstation 3 slim vertical. My only issue with the 2 charging docks is that it only charges the controllers when the system is on, and doesn't charge the controllers when not in use. You need to leave your system on to charge your controller(s)

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Mass Effect 2

Mass Effect 2 - Playstation 3
Customer Ratings: 5 stars
List Price: $19.99
Sale Price: $11.99
Today's Bonus: 40% Off
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UPDATE:

On 2/22/11, Sony distributed patch 1.01 for this game, fixing memory fragmentation & corrupt save file problems. Buy with confidence!

I've left my original (2-star) review below in unaltered form, just as a record that BioWare kept their promise and I, in turn, kept mine. Obviously, the warnings in the second half no longer apply.

And thanks to everyone who gave this review a "helpful" rating if it saved even one person from buying this game before the patch arrived and having the same problems myself and others did, then it served its purpose.

* * * * * * * * * * * *

ORIGINAL REVIEW FOLLOWS

* * * * * * * * * * * *

For some reason the reviews that try to guide potential customers to make informed choices are getting voted down here, whereas 5-star reviews are getting 5:1 or 10:1 ratio "helpful" ratings. This is really distressing.

Would it help if I heaped on some praise first? That's easy to do. Mass Effect 2 is a fantastic game. So here:

PROS:

Best storytelling I've seen in a game, ever, hands down. Ambitious yet nuanced, and neither sacrificing polish for interactivity or interactivity for polish.

Most of the game looks fantastic

Voice acting is, on the whole, superb

An almost overwhelming array of things to do, and your actions have real consequences

BUT ...

If you are thinking of buying this game this instant, my advice to you is: wait. The game needs a patch. It currently has a problem with memory fragmentation during saving that corrupts save files--and all save files are bundled together, making entire careers and countless hours disappear with a single game freeze.

And a patch is coming--at least BioWare has promised it. When the patch does hit, I will immediately edit this review to acknowledge it, and change my rating to five stars. It's all in BioWare's hands now. | UPDATE: The latest word from BioWare is that they've completed the patch and sent it to Sony. Hopefully Sony's review process will go smoothly and this patch will be in the hands of gamers within a week. | I just think that potential customers should know to save their money until this game has been fixed.

And if this review gets voted down like every single other one that's tried to inform customers of a legitimate issue, so be it. But for the record, I tried to give it a shot--just like I tried to give this game a shot, before it ate 15 hours of my precious down time.

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I never played this game on XBOX 360 before so I read some reviews before I brought it. All the reviews I read stated this game was amazing. With that being said, I went into this game with high hopes....

You know how when you go into a movie with high hopes you often leave thinking, "Well that was kind of a letdown.. I thought you said it as AMAZING!" Mass Effect 2 for the PS3 actually met my high standards. I have been playing this game for 2 days straight and I can't get enough of it. It combines two of my favorite gaming genres: FPS (technically, it's third person) and RPG. If you love the Uncharted Series... I think you would love this game too.

PROS:

Great Storyline (it's like you're watching a movie... there is character development)

Beautiful graphics (The worlds you travel you are gorgeous... too bad the game is only in 720p and not 1080p resolution. But it's ok, it still looks great!)

Customizable player (You can make the main character look just like you. Before you start the game, you get to customize the face of the main character)

Upgradeable weapons, equipment, skills, teammates, etc.

There are so much to do. Basically you aren't just going through a level... picking up ammo, collecting money, shooting everything that moves, everything is predetermined, etc., etc. You actually get to choose what to do and say. For example, when you are in a interacting with another character, there are multiple responses you can select. Saying one thing will give affect you one way and saying the other will affect you differently.

CONS:

So far, there is really nothing I can think of.

As for glitches.... I had to restart on PS3 system only ONCE because during one of the loading windows the game got stuck. But after that... everything was fine. So far it hasn't happened again.

I highly recommend this game to any person who owns a PS3. I can't wait for Mass Effect 3!!!!

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Having played through the first Mass Effect and Mass Effect 2 on the 360, I don't have to tell most what a great game this is, but for those who don't know....Welcome to a great RPG/shooter experience. Now, when you hear someone talking about Mass Effect 2 on the PS3, it more and likely will be a "which is better" type of conversation. Well, from what I see so far in the PS3 version, the two still look almost the same. True, the PS3 version IMO does have better graphics...clearer, smoother, better lighting...but, its nothing to "WOW" about. I am not a fanboy of either console, but I think both has something going for itself while the other version doesn't. The good thing about this version of the game, is that you get all of the major DLC missions integrated in the retail version of the game. This is where the game has the 360 version beat, but being that ME1 is still exclusive to the 360, you will get a better gameplay experience on the 360 version. The comic that is included in the game, only has major decisions that you can alter to affect how your game turns out in the beginning, middle, and the end. However, anyone who has played the 360 version will notice that they left out the "smaller" decisions that can affect your game as well. Does this mean that you are missing out on anything? Yes and no. It won't ruin the experience, but to me, Mass Effect is a unique game and I want to get the MOST out of it. I highly suggest that if you haven't played the first one, LISTEN TO THE CODEX! I personally bought this game on PS3 because there were things that I would have liked to do different in my first playthrough on the 360. At first I thought it would be weird playing this on PS3, but it actually feels really good. If you would like a review on what the story is about, read some of the 360 reviews...its the same exact game...nothing different at all with the exception of the comic and the graphics are upgraded. Mass Effect is one of the greatest games of all time and I know you will enjoy this game if you haven't played it before. Don't let anyone talk you out of getting this game just becuase you can't play the first one...if you don't have a 360. Like i said...if you read/listen to the CODEX you will be fine.

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I knew I would like this game because of the subject matter and Bioware, the company behind it. I've played their Knights of the Old Republic for PC and it had the best story I'd ever seen in a computer game. You felt like you mattered when you played through it. Down the road I played their Dragon Age which (along with Batman Arkham Asylum and the Uncharted games) had a great story, too. But this...well, the only thing better than Shepard and the Normandy for me, would be Captain Kirk and the Enterprise. Hell, it very much felt like that, spiritually, anyway.

You can go anywhere and do practically anything on your timetable. You can say what you want and do what you want. I totally adore the Paragon/Renegade thing. You don't have to be good ALL the time or bad ALL the time. If you do a little of both in your dialogue choices, you get surprising options that pop up as you go.

In places, I was genuinely moved by the events. I can't even begin to suggest the plot. No way. Find out for yourself. But it's a winner and I'm not done yet. Ok, bare bones. You recruit a team to solve this problem and you have to do a mission for each team member to make them "loyal" to you. In addition, other things happen and those are what you have to discover. Great world, great characters, great play balance, great music and great writing. Normally, I don't give a damn about visuals but this game is beautiful or creepy, depending on setting.

I only have two gripes and they're exceedingly minor. Others have complained about load times that's when I go get a drink or something but I did one of the vehicle missions and then did a later mission where I "discovered" and picked up the vehicle I already had used! Plus the "tutorial" on how to use the controls was in the second mission so I blew the trophy on the first mission! Not to worry. I'll get it on the second playthrough and there will definitely be one because I have to play as a badass chick next time!

My other gripe is I prefer a manual in my hand to on the disc.

Bottom line this is one of the greatest games of any kind I've ever played. Certainly the best for the PS3. I will definitely get ME3. No ifs ands or buts. Oh and it has Martin Sheen as the Illusive Man and I swear one of the krogans sounds like Michael Dorn. Haven't played the credits yet. Enjoy!!!!! I sure am.

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If you havent played the original Mass Effect, this game is still a must play. You wont be lost as to whats going on, as long as you check out the codex section on the in-game menu. This game is AMAZING and the story line, voice acting, graphics and overall gameplay are all impressive. This game is ahead of its time, dont miss it.

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miCoach by Adidas

miCoach by Adidas - Playstation 3
Customer Ratings: 3 stars
List Price: $29.99
Sale Price: $4.99
Today's Bonus: 83% Off
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I've been waiting with great anticipation for the release of miCoach by Adidas. The last really excellent workout game that was developed for any system was EA Sports Active 2, but it seems that EA has all but abandoned that franchise. The Wii U will be getting Wii U Fit in the fall, and the Xbox will be getting Nike+ Kinect, which means Adidas MiCoach is really the only serious player in the fitness game market for the PS3 in the foreseeable future.

The game starts out with a video greeting from the athletes who'll be "training" you. What's very cool is that all of them are real athletes and stars in their respective sports, from Dwight Howard to Kaka to Tyson Gay, to Andrea Petrovic, to Eric Berry. The online trainers are rendered very well; with a few exceptions they look like their real selves and not some creepy computer-animated version of themselves (I'm talking to you, creepy Jenny McCarthy).

One thing that no one really bothered to tell me before I bought the game is that you do need to buy additional equipment, namely a towel, a stability exercise ball, and dumbbells. You can use the game without these, but you'll be limited in how many of the exercises you can do. The game also supports the use of any ANT+ compatible heart rate monitor; if you have this your heart rate will be displayed throughout the game.

Something else important to know before purchasing the game is that you need a LOT of space. You need a least 10-12 feet of space in front of your PS3 Eye camera, 10-12 feet from side to side, and about 1-2 feet above you for certain activities. Bottom line, the camera needs a full and unobstructed view of your whole body whether you're jumping or lying on the floor. If you don't have this the game will be terribly frustrating for you.

There are three basic options in the game: Training Plan, Training Games. and Conditioning.

TRAINING PLAN

The Training Plan portion of the game literally lives up to the name "My Coach". Training Plans seem to be intended for people who want to do some professional-caliber, in-depth training for a sport (specifically, basketball, football, running, soccer, and tennis). You can also choose from two generic options: men's training or women's training, and you can select "Getting Started" which will acclimate you to the system with some simple stretches.

The training provided can get very technical, comparable to the types of programs that strength and conditioning coaches and trainers use for professional athletes.

For each of the sports there are core exercises to 1) build strength, 2) increase speed, or 3) maintain a certain level of fitness during the season. Within each of these options are additional choices; for example, under the "build strength" option for basketball the sub-options are 1) game shape, 2) build lean mass, 3) maximize strength, and 4) sky high, each focusing on a different aspect of strength training.

Once you choose one of these sub-options, you'll get set up with a set number of workouts over a set number of weeks (for example, "sky high" consists of 12 workouts of 4 per week over a 3 week period). You'll also be told what equipment you need, and your calendar in the game will be set for you.

These are not easy workouts. Most of them last anywhere from 45 minutes to over an hour and have an intense number of exercises. As I said, the exercises get very technical, tailored towards working out parts of your body needed to excel in the sport you chose--there are floor exercises and stretches, cardio workouts, and drills. And with each sport, you'll have actual professionals who'll demonstrate the exercise to you and give "insider" tips during the training. The professionals include:

Tennis: Ana Ivanovic, Andrea Petkovic, and Fernando Verdasco

Football: CJ Spiller, Eric Berry, Jozy Altidore, Von Miller

Soccer: Gareth Bale, Jose Mourinho, Kaka

Basketball: Josh Smith, Dwight Howard, Jrue Holiday

Track: Tyson Gay, Jessica Ennis

As you progress through your workouts you can unlock video "master classes" from the athletes which give you further advice.

One thing to note is that you do NOT get intense cardio workouts with these exercises, which are aimed more at strength and flexibility training. See the "MiCoach Integration" section below for more about this.

TRAINING GAMES

This is the "lighter", "more fun" portion of the game, and it is fantastic. It consists of simulations of actual sports. Specifically, you can practice shooting baskets, which is by far the most realistic basketball simulation I've played on any video game system. You can also simulate being a soccer goalie blocking shots, again an excellent simulation that really requires you to move. Finally, there's a tennis game that has you returning serves and trying to hit blocks; not the most accurate simulation, but one that's still a lot of fun. The level of workout you get from these training games is not nearly what you'd get from playing the real thing, of course, but it's a very well executed part of the game that provides some workout, and some very good fun and much needed distraction for the shorter-attention-spanned amongst us.

CONDITIONING

This is the part of the game I'd suggest for the more casual fitness gamer. Each conditioning routine consists of a certain amount of exercises, followed by recover periods, followed by training games. The conditioning workouts seem to be around 20 minutes, making them ideal for morning or evening exercise.

MOTION CONTROL

Now for the most important question in a PS3 Fitness game: how accurate were the motion controls?

Interestingly, not all exercises use the Move controller. The game attempts to be Kinect-like by use just the Playstation Eye camera to track certain exercises. This is a welcome development for those exercises where it's just too unwieldy to try to hold a controller. As for how well it works, I'll be honest, it's hit or miss. There are times when I'd be adjusting my position to prepare myself for the exercise, and the system will have already counted my random movements as two or three reps.

For those exercises that use the Move controller, again, I found them hit or miss. I found that exercises where I had to lie on the floor were more "miss", while exercises while standing or on the stability ball were more "hit".

The biggest takeaway for me was not that the motion controls were horrible, but that your conditions and lighting need to be absolutely perfect for the system to recognize your motions correctly. It'll take some trial and error to figure out the best positioning for you (both standing up and lying down) as well as for your PS3 Eye camera. One good thing that MiCoach does is allow you to skip an exercise if it realizes it's not tracking you properly, instead of berating you mercilessly for your failure (I'm talking to you, creepy Jillian Michaels). But I would have much preferred for them to provide some better guidance on how to set up your system and your environment rather than just bail on you.

INTEGRATION WITH MICOACH

MiCoach for PS3 was designed from the ground up to integrate with MiCoach.com (and by extension with their iPhone app). MiCoach.com is Web site by Adidas that's been around for a few years, which was designed to give you the ability to set up both cardio workouts and strength/flexibility workouts for different sports, and to track your progress (using high priced MiCoach accessories, of course). What the PS3 version of MiCoach does is replace the "strength/flexibility" workouts on the Web site with interactive versions of the same workouts.

Again, you won't get major cardio from the game, so it's up to you to choose cardio workouts on the Web (most of which are interval training). For example, I'm doing the "Men's Training Get Lean" program on the PS3, but I'm also using the iPhone app to track cardio exercise I'm doing throughout the day.

When you start up the PS3 game you're asked if you want to connect your game to your online account. I already had a MiCoach account, so all I had to do was enter my Playstation ID and a personalized six-digit code under "Settings > Sharing/Connections". If you don't have a MiCoach.com account yet, you can set up a new one for free at that point.

The integration isn't perfect. There are times I'd set up plans on the PS3, and the Web calendar wouldn't be updated (for example, when adding conditioning exercises to Training Plans). Similarly, there are times I'd make adjustments to the calendar on the Web (such as adjusting the date for a specific workout) and the PS3 version wouldn't be updated. You're very much limited in what you can do on the PS3. There also seem to be a lot of bugs with data on the PS3; according to the stats, last week I travelled 31,726 miles in one workout (in case you're wondering, the right answer is 2.12).

Overall I give their integration efforts an A for effort, but a D for execution. They have a lot of work to do here.

CONCLUSION

Overall, MiCoach for PS3 is a game that shows a lot of promise. I'd strongly recommend it to you if you fall into one of the following categories: 1) you are already an active user of MiCoach, 2) you already own (or are already planning to buy) the required equipment such as an exercise ball, hand weights, and a heart rate monitor, or 3) you are actively training for any of the supported sports and looking for professional-caliber workouts.

If you're more of a casual gamer I'd still recommend it for the training games and the conditioning exercises, but you may find yourself completely ignoring the main part of the game, the Training Plans.

I give the concept, the graphics, and the attention to detail in the individual exercises a 5 of 5, but the motion control issues and the snafus with integration are enough to push it back down to a 4 of 5. Still, I'd say the game easily surpasses games like Fit in Six, UFC Personal Trainer, and EA Sports Active 2--and is on par with Get Fit for Mel B--to jump into the echelons of the Best PS3 fitness games. Hopefully they will continue to work on these things and send updates to both the Web site and the PS3. This thing has a ton of potential, but it just falls a little bit short of perfection at the moment.

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UPDATE: Motion detection is really horrible with normal indoors lights. During daytime with blinds open, I did not have any issue but trying to do workout at night is nearly impossible. Right now, I cannot recommend this game at all unless you have a perfect setup at home. Very bright room. At least, 10 feet between you and camera and 4 feet of free space behind you. Space was not an issue for me.

I got this game over weekend. Let me point out the negatives first:

1. You cannot customize your training plan. You cannot tell it that you don't have stability ball or weights.

2. It doesn't do a fitness test like in EA Active 2. I love to see overall progress.

Now good stuff:

1. Graphics are way better than EA Active 2.

2. It has more energetic feel.

3. You don't have to put on 3 different sensors to make it work.

4. It shows a video of how you are performing right next to trainer. Makes it easy to correct your form.

Now my wish list:

I had this idea after realizing this game doesn't do fitness test. I wonder how awesome it would be if this game took your full body photo every week or so. That way you can see any improvements. And for miCoach team they can add a feature where you can crop your face out and share your photos online. That would help them advertise this game more.

I am really hoping that miCoach team will release a patch that would let you customize your training plan and do a fitness test. Maybe even take photos. :) Then it would be almost perfect workout game.

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We have lots of fun with our Adidas coach ps3 game nice to keep healthy with whole family enjoys it

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Great workout programs. Took a couple uses to really figure it out that you literally have to follow the image in order for it to pick up your movement. The instruction book is not helpful.

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With the PS3 Move controller being on the market for over 2 years, why is it still so difficult for someone make a workout program that offers accurate motion detection? Sports Champions does it. Even Move Fitness did a competent job.

Like Get Fit with Mel B, I found Adidas miCoach has a lot of promise in terms of a workout program, offering a very deep variety of exercises and programs. I also preferred working out to a video of a personality rather than a poorly rendered avatar. But, unfortunately, like Get Fit with Mel B, the motion detection is extremely hit and miss. I can do a rather complicated exercise that registers perfectly, and then something simple like bent over rows I can never get to register. Or, an exercise that registered perfectly over the course of several workouts will suddenly stop registering, though nothing in my set up (lighting, camera distance, body position, workout attire, etc.) has changed. This is very frustrating to say the least.

And yes, like others have said, to get the most out of this, you'll need a number of accessories, particularly a stability ball and dumbbells of varying weights.

One thing that I never understood, I registered at micoach.com to gain access to some cardio workouts as advertised in the game's menus. But once I registered the workouts were added to my calendar, but I don't see where or how to do those workouts either in the game or via the website. What's worse is that half the time I select to view the calendar in-game, the game crashes when it hangs trying to synch with micoach.com. UGH!

At any rate, if you're looking for a workout video game, I would still recommend "Fit in Six." It's not the flashiest, nor the best in terms of offering a long-term workout program, but it has a very deep set of exercise routines (from salsa dancing and pilates to core boot camp and cardio boxing), and I almost never have trouble with motion control detection.

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Naruto Shippuden: Ultimate Ninja Storm 3

Naruto Shippuden: Ultimate Ninja Storm 3 - Playstation 3
Customer Ratings: 4.5 stars
List Price: $39.99
Sale Price: $29.98
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I'm about half way through the story mode, I've jumped online a few times now, and though I haven't finished it I'm too eager to review this game!

*UPDATED AFTER COMPLETION ON THE BOTTOM*

If you loved Ultimate Ninja 2 you'll love 3. I didn't care for generations, though it has Generations character selection. I feel the dodge moves work better in this game compared to generations, though it still has the 4 log limit (I think it refills a little slower).

I stopped reading the Manga after the Paine fight because of how well Ninja Storm 2 presented it. So Ninja Storm 3 is my only way to take in the story... and I am very satisfied with that. It has some dumb fights in the story mode, some of those "I can't let you do that" "Try to stop me!" fights, but for the most part everything feels relavent.

There are 87 characters total I think. If you remove the Assist-Only characters (brought back from 1) and the doubles/triples for character with multiple forms (even though each plays very uniquely) you have about 75 characters. Not a number to complain about. Everyone is here.

The story mode is a combination of 1 and 2 the world is rendered in 3d and has more of an adventuring feel, but it's not fully accessible like in 1 or the x-box games, lots of areas feel like the pre-rendered backgrounds of 2.

There is a small beat'em-up style mode in some areas that works surprisingly well. The only thing I could really compare it to is Tekken 6's battle mode, and it's definitely better than that.

My only complaints are the camera angles are stupid. Early in the game you'll do a scene transition by walking off camera, and the next angle you see there is a long path behind you with people doing things. So your natural reaction is to walk toward those peoplenope, that sends you back to the area you just came from. You have to walk toward the camera to continue on in the new area. I saw this 2-3 times so far in the game. It's a little silly, but something easily fixed with a patch.

The 3d is horrible. It reminds me of Sly Cooper Thieves in Time (which is a game I loved). If you have a 3d TV don't be excited to play this game in 3d. It is the most subtle effect even if you max out depth. The game just has a general 'blur' that doesn't justify the drop in contrast or resolution.

Otherwise perfect. Online is the same as the other games most player like to stand still blocking the whole time, spam assists and grab moves, and hit you with an ultimate jutsu instead of actually moving and fighting. At least I didn't experience any lag :) I also feel the game makes that strategy a little less useful...

*UPDATE*

Just beat the game yesterday. I'll let it retain its 5 star review but I wasn't nearly as happy with the ending as I was with Ninja Storm 2. Without giving anything away I would simply argue that the presentation of these final fights becomes redundant instead of satisfying. They use much less quick-time style events which are generally the highlight of Ninja Storm bosses and instead have you doing up to 10 minute fights (due to the circumstances) followed by a 3-5 move quicktime event instead of having those strung throughout the fights. It feels more like a way for the game maximize its time than relevant combat, and it becomes a battle of being overly cautious because for the last 30-40 minutes of the game they don't give you an opportunity to heal yourself between fights yet set the bar at "Keep your health above X" for each one.

Aside from the final fight though I was pretty satisfied. this was sort of the Metal Gear solid 4 of Naruto games in terms of cut-scenes, to the point that some felt silly. again, I've never watched the Anime so I have no idea if they pulled those scenes straight from it or what.

The game is massive though. After beating it the post-game begins and you realize how much is left. There is a Ninja Timeline you work on throughout the game. Most exceptional 'important' battles will reword you with events from the previous 2 games which you can then go and play through. In addition there are epilogue events you can earn by collecting enough Chakra fragments (I haven't unlocked them yet, but it sounds like it'll be a chore).

Great game. I'm planning on getting a platinum in it but I guess that'll take me another 10 hours (the game is about 10 hours long at base) after Chapter 5 you start flying through them so don't let the length of those first few throw you off).

And obviously I'm excited for Ninja Storm 4, which I'm guessing will be the last game. Maybe it'll be a PS4 release so there can be better Anti-aliasing :D

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With the new improvements in gameplay features, the huge character roster and an epic story mode Storm 3 is something Hardcore Naruto fans will love and casual gamers alike. Storm 3 is picking up where Storm 2 left off and it starts with the search for Sasuke. The same open world experience as Storm 2 where you have to go on foot and get to your target is a bit time consuming but still has many collectible a on the way so it is worth it. In the Sasuke fight and other kinds of boss fights it mixes regular fighting with beautiful quicktime events and awesome visuals that you feel amazed by. New features have been added to the gameplay system too such as ring out which has its up and down sides and automatic awakenings which can actually work out quite well in battle if you don't abuse the privilege. Then one of the things I am most excited about is the new characters like all the tails,Nagato,many reanimated characters, and my favorite,Madara Uchiha. These elements show great potential for a great game and hopefully more games to come. Naruto Ultimate Ninja Storm 3 is very lengthy, immersive and has a ton to offer so I definitely recommend it.

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if you are a naruto fan, that's for sure if you think in buying this game, you will feell very satisfied, with the quality of this game, is a hole new way to tell the story you allready saw in the series. I NEVER get bored with this game even I ALLREADY know whats going to happen. and for the multiplayer, there is a real huge collection of characters.

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It's a good game but you fanboys need to chill I am a Naruto fan, but the online portion is a joke it's been like that since they wanted to add online But other than that it's a good game. Pros and Cons.

+ Fun offline

+ Great visuals a lot more detailed in the graphics.

+ Good story mode.

+ Good boss fights but hardly any in the game.

+ AI is a lot harder, better off playing the AI on the hardest setting instead of online since they actually do moves and combos now instead of spam.

The online is a joke enough said.

Combat is to easy thus making it way to easy to exploit.

Too many cut scenes and not enough gameplay in the story. Every two seconds you get a cut scene.

Game picks up really late like near the end game.

Balancing issues, some of the cast are just to good while the other half sucks.

No it's not prefect but it is solid, just try to avoid online invite some friends over and you will have fun. The online portion will stress you out. They need to either revamp the whole online portion or take it out completely. You go in a match saying yea this is going to be awesome this is going to be fun, then all the sudden you run into spammers, rage quitters, and straight up people who are afraid to loose. The online will turn off a lot of people I know it did for generations and storm 2. All in all a good game.

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I'm not much for fighters but I do like to play those whose story I like. It plays like Ultimate Ninja Storm 2, in some ways the exact same, but it is still a great buy with all the new characters and story side-quest. The story follows exactly as it does in the manga up until the end but since The Ninja War Arc isn't complete yet I didn't expect the campaign to follow 100%. So all in all I would definitely recommend if you are a fan of Naruto

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Nyko Charge Station for Move

Nyko Charge Station for Move - Playstation 3
Customer Ratings: 3.5 stars
List Price: $19.99
Sale Price: $6.36
Today's Bonus: 68% Off
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This charge station works great.

I especially like that you can just align the prongs of a Wand or More onto the charger without having to align them on top of a power prong.

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i have to admit at first i was a bit skeptical about this product because it had no reviews ...anyways i took a chance and figured that i would take the risk of buying this item ...so far ive had it only for a few days and im happy with this product .. it charges to move or navigation controllers and doesnt require a usb from any device the setup is simple you just use the provided ac power adapter and its ready to go.. there is a red light while charging white when one controller is finished charging and a blue light when both controllers are done charging placing controllers maybe be a little difficult but after a few times it becomes habit ...just make sure it pops down into place and the light comes on and youre done ...i hope this review helps and i would recommend this charger for the price (around $10) it does its job well ...i will post on this product further on down the line

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just horrible doesnt work correctly or anything... Do not buy this it will most likely upset you when you get it

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Nyko has made another great product with this charge station. It's simple and pleasing on the eyes. The unit changed from a Red charging colour, to a White charged colour.

Solid unit and would definitely recommend if you only have the 1 or 2 remotes.

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this is cheaply made and break easy. i take care of my things very well and this item broke after a week.

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Cabela's Big Game Hunter 2012 with Top Shot Elite

Cabela's Big Game Hunter 2012 with Top Shot Elite - Playstation 3
Customer Ratings: 3 stars
List Price: $69.99
Sale Price: $18.00
Today's Bonus: 74% Off
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I was hesitant after reading the several reviews about the TSE not calibrating with a large screen hdtv. Well, I have a 50-inch Panasonic Plasma hdtv and it calibrated just fine after a couple attempts. Once it was calibrated, I was able to sit on my couch and play with no problem on my couch I am approximately 6-8 feet away from the TV. The game is fun and, so far anyways, I'm satisfied with the Top Shot Elite.

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Game is good but the gun is very hard to aim . Hard to calibrate.Who ever developed this needs to take another look at the gun

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Dec 12/26/11> I have a 46" Sony HDTV and calibration was impossible. I guess the only good thing about it is the workout you will get trying to calibrate the dang thing.

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The other comments about the gun not working with larger televisions are spot on. I have a 65" and needed to stand back 25 feet before it would calibrate. I moved the sensor all over and had someone tilt it at all angles but to no avail. Seems like this gun was designed to work on a 19" TV if you wanted to be within 8 feet of the screen. The scope on the gun is very hard to see through so I removed the red lens with a screwdriver and it worked a lot better for me. Even when it finally calibrated it still wasn't very accurate if you actually tried to use the scope.

I got this as a gift but if I had paid for this with my own money I'd be very disappointed.

Even though the gun sucks, everyone really liked playing the game once they got the hang of it. If this game comes without the gun I would buy that and get a different controller.

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This game sucks could not get the gun to calibrate spent 30 mins trying and finally gave up Sony missed it will this one very disappointed in this product

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