Showing posts with label free video games ps3. Show all posts
Showing posts with label free video games ps3. Show all posts

Rocksmith Guitar Bundle

Rocksmith Guitar Bundle - Playstation 3
Customer Ratings: 5 stars
List Price: Price Unavailable
Sale Price: $209.49
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Hello! First off I want you to know that I have been playing guitar and bass for nearly forty years and I am a pretty good guitar player. I have over twenty guitars and five basses, and all of these instruments are of high quality.

The first and most important thing I want to inform the reader is that the guitar included in this package is very poor quality. A friend of mine bought this Rocksmith Guitar Bundle for their twelve year old son, and called me over to help them with the guitar because they could not keep it in tune. Well I worked on it and changed the strings and the guitar just would not stay in tune no matter what I did. I talked with a few other people who have bought the same item and they are having the same issues with the guitar. So the very first lesson any person needs to learn about playing the guitar is buying a good guitar, one that will stay in tune so you can start to learn to play. The guitar included in this bundle would not stay in tune for more then thirty seconds of playing before it went out of tune. Now I am not saying you need to go out and drop $3000 on a Gibson Les Paul, but plan on spending $500 to $600 on your first guitar. With that money you will be able to buy a good Epiphone or Fender guitar, that will stay in tune for you. Of course if you can afford to buy a really good guitar, please do, because you will find it easier to play and it will sound very nice.

As for the my review of the Rocksmith guitar game, I would give this a million stars if I could. It is by far one of the finest teaching tools for the guitar that I have ever seen. Like I said before above, I have been playing for forty years, and I was able to learn and improve my playing from this wonderful game. The game adjusts to your skill level and allows you to work on your weak areas. The only thing that I did not personally like about the game was the selection of songs and this is probably because of my age, but there are a few classic gems included.

So, I say do not buy the bundle with the guitar included because it will just frustrate you and hinder your learning. I do say buy buy buy this wonderful game and go buy a good guitar and enjoy!!!! Most important of all, learning to play the guitar or any instrument takes a lot of time and practice. Nothing good ever comes easy!

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The game is good but the guitar is bad. The guitar may look all nice but it's really a cheaply made guitar mass produced for the game. After just 2 usage, less than 10 hours of playing, the nut supporting the output jack on this Epiphone Jr. came off as I unplugged the tone cable. What good is an electric guitar when the output jack is jacked up? Had I known the guitar would fail, I would have never purchase the guitar bundle and would have got the game with tone cable bundle instead. I would have saved about $100 by saying no to this guitar bundle. 5 stars for the game; 1 star for the guitar.

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I have played the game three times since it arrived, and I dont ever want to put it down. Like all guys, I have always wanted to learn to play the guitar and now I am! I love how it adapts to how well I play and allows me to learn at my pace. Bottom line, get this game. Totally worth every penny!

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My bro got me this game for Christmas. I didn't get the bundle that came with the guitar though because I didn't want him to spend too much money on me, so I decided to purchase a cheap guitar. Based on Amazon reviews, I decided to go with the Dean Vendetta XM Solid Body Electric Guitar, Mahogany Finish. It was less than $117 when I bought it, but I think it's even cheaper now.

The finish is more of a dark brown colored than a natural wood color, but it still looks, sounds, and feels, pretty good. I guess just purchasing the game does give you some options as to what guitar you want to pick up, so if you are deciding on the bundle, but don't like the guitar, just buy the game and shop around.

As for the game, it's pretty fun and addicting. I'm just a beginner, so I'm having a hard time figuring out if I have to use certain fingers for the string or fret. Since I just started, it seems that I can sort of do everything with one finger and move it around. This is probably not the best thing to do, but I'm sure there will be more lessons and tips to help me properly position my fingers. I'll update this review again as I get further into the game, but I have to say that playing a game with a real guitar is pretty awesome. I had an old electric guitar that I never played because I didn't even have a good foundation or lessons. At least now I feel that I'm getting some where. It's even better that it's a game because it just seems more fun to play with music and it feels that I'm actually learning something along the way.

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*THIS IS A REVIEW FOR THE GAME, NOT THE GUITAR. I ALREADY HAVE A GUITAR, SO I HAVEN'T TRIED THE BUNDLED ONE.*

Before getting into my review, here is an important tip:

AUDIO LAG!!! If you are experiencing audio lag, the problem is the HDMI cable. You need to run the audio from the RCA (red and white) cables through the tv, headphones, or an external stereo/surround sound system. Doing so will fix the annoying audio lag problem I'm sure most people will experience. So if you buy the game, don't forget about this tip!

Here is a little background about myself to support my experience playing the game:

I am a musician and I've played guitar for a number of years. However, I've always played basic rhythm guitar. I never got around to learning scales, solos, power chords, ect... only regular chords for rhythm.

Now for the game. I have only played it for about 2 hours so far, and I am really enjoying the experience. I'm a pretty busy person, and I often feel guilty when playing video games because even though I do enjoy playing, I feel like it eats up time I could use for more productive activities. Finally, I have a game that I don't have to feel bad about playing for hours on end! I am a worship leader at a church, so guitar is part of my job. Not only is this game fun to play, but I can see how it is going to help my abilities on guitar grow tremendously! The interface is similar to Rockband or Guitar Hero, but the developers did a superb job at modifying the familier interface to work well with a real guitar. It may feel awkward at first, but stick with it, and you will get it. After a few songs, I felt like I was playing Guitar Hero, and it was mind boggling to think I was playing a real guitar. Considering I already have experience playing, the game felt oversimplified starting out, but it was still worth playing to get a feel for the interface. It didn't take long for the game to start getting a little challenging. The game adjusts on the fly to how well you are playing, so don't worry what level player you are. If you have never played guitar before, it will keep things simple for you. If you are an expert on guitar, it may take a little longer, but it will adjust to your skill level. There is so much to say about the game, but I'm limited on time. I just wanted to get a quick review out for anyone considering the game so that you can know this is a game worth buying. If you have any desire to learn or improve on guitar, BUY THIS GAME!! If you have a hard time getting motivated to practice your guitar, BUY THIS GAME!!! If you loved the Rockband and Guitar Hero games, then BUY THIS GAME and quit waisting your time on a plastic toy!!!

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UNCHARTED 2: Among Thieves - Game of The Year Edition

UNCHARTED 2: Among Thieves - Game of The Year Edition - Playstation 3
Customer Ratings: 4.5 stars
List Price: $29.99
Sale Price: $12.99
Today's Bonus: 57% Off
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I've only had a PS3 for a few months and to be honest, I wasn't initially that interested in the Uncharted games. But a friend of mine told me that they were the first games I should be playing, saying they were like Tomb Raider with a Gears of War cover system and with voice acting that made it seem as if you were watching a movie. Well, he was right.

While Uncharted was a really fun game, Uncharted 2 surpasses it in every way and wowed me enough to inspire writing this review. While number one took me a couple hours to really get into, number two hooked me from the very beginning. Trying to climb up a train that's slowly working its way to sliding off a cliff in the opening sequence was intense and I enjoyed how the story jumped backward and let you play the events that led up to that point. The story and the characters in this game are also more interesting. Plenty of new and old faces, great dialogue, sarcastic wit, betrayals and everything you could want from a game about pillaging ancient treasure.

What really makes Uncharted 2 shine is the gameplay itself. The fighting feels much more fluid with a lot more variety. Having only six or so weapons in the first game got to be a little boring considering how many freaking guys you had to kill (yes I know it's a video game but how many pirates can possibly be on one island? Even if they found El Dorado, were they planning to split it 500 ways?) In this game, there are plenty more weapons to choose from and a larger variety of enemies to use them on. And the sheer amount of enemies at least makes more sense, being an army led by a mad general and not just some treasure hunting brigands.

The environments were also much more various, as well as the action sequences. The train sequence alone almost makes the game worth playing. Rather than jumping and climbing from one tropical environment to another, you're climbing mountains, jumping through caves, dodging helicopters on rooftops and... well there's also some tropical jungles but, aren't there always when you're hunting fabled treasure?

Graphically... easily the best looking game I've ever played. Sound like a bold statement? Well it's true. What really sold me were the water effects. While everything else looks great as it is, the water was the most outstanding and I've never seen its like in a game. In one of the levels in the city, there is a swimming pool on top of a roof that you can jump in (try it, Drake tries to play Marco Polo with Chloe) and I just sat for a good minute looking at different angles of that pool and marvelling at how amazing it looks. In a game as fast moving as this one, that's saying a lot.

Finally, what has to be said about the Uncharted games is the character of Nathan Drake himself. He is easily one of my top 5 favorite video game characters (maybe just a little bit behind John Marston.) The character's humor, irreverent dialogue, sarcasm and off sense of morals make him just plain likeable. I'd say that I would love to see him portrayed in a movie, but if Marky Mark is going to play him, I'm boycotting. Nathan Fillion should be Nathan Drake in my eyes. (If you don't agree just watch a compilation of Drake quotes and compare it to Nathan in Firefly/Serenity. He even looks like him.)

This game rocks. Looks great, plays great, story is great and so on and so forth. Play it!

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(UPDATE: This review was put up right when the game came out in October of last year to notify current owners who had an interest in the new edition like myself. Item is still a Great Package for newcomers, except that now it comes in a red case for being part of the Greatest Hits Collection now. Red cases are ugly in my opinion. Game can be described as a hight quality cinematic action title at its best. It mixes cutscenes and gameplay very well at a great pace that will make you want to keep on playing. If you don't like long drawn out games, this is quite the opposite. You can probably finish it in 2-3 sittings, but since there are chapters and tweaks you can unlock after beating the game. It has a lot of replay value. There's also online multiplayer for the hardcore gamers, so its got the complete package. It's a game that I like to go back to from time to time.)

Uncharted 2 Game of the Year Edition is a Must Buy if you've never played the game before as it includes almost all downloadable content that later came after its release (Sidekick Skin Pack not included). If you have the original case, beware for you're just buying the same game with a code to get all the dlc. I sold my original copy to get this version and realized there really wasn't much of a difference besides having a new maybe better cover.

If you have the original game, no need to get this version for you really don't lose out. Here's an example. I sold my original copy for 25$. This version costs $49.99 plus tax which comes out to be like $54 bucks or something. That's a difference of $29.00. This edition comes with extra content that values up to $35. If you do the math I really only saved $6 by getting all this content. It'a deal, but not much. Also who knows if you can even get a value of $25 dollars for your original. Gamestop was only going to give me 12 bucks for it. Of course I didn't accept and gave them a big "you know what".

I actually don't mind this purchase at all for I never bought any of the add ons, but I can imagine others who might have or just some. You'll probably be a little peeved after the purchase. To make my point, New Buyers for sure get this version. This game is awesome and it's a Great Deal. Original game owners, just keep your game with the content you bought.

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UNCHARTED 2: Among Thieves Game of the Year Edition.

The DLC content codes shipped with the game expired 9/5/2012. The only reason I purchased this particular version was to get the DLC.

This is one of my first PS3 purchases for the first PS3 bought for the kids.

Very disappointed in my VIP Group Corporation purchase. Really wish I had seen the customer review who already had this issue prior to ordering the game. Buyer beware!

Now I am hoping that the game which arrived on disk is playable and I don't have the problems I am now seeing and reading about on Amazon which others are having once loaded on the PS3.

***UPDATE BELOW*********2013-APRIL-22nd****************>>>

After receiving a comment from another buyer for this same title who was able to activate expired listed codes in his game I tried again last week and the expiration is clearly September 5th 2012 but entering the codes which came with the game NOW DO WORK. I hope this helps someone else who purchased this title if the codes did not originally work. The content appears now, is downloadable and useable.

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GOTY Edition review

Apparently Sony thinks that GOTY edition just means including a code inside the case thats only good for a limited amount of time to redeem for the extra content. Problem is, they put no indication on the outside of the box saying its a limited time offer. Once you open the case you will find out the only way to get the extra content is to redeem a code and that theres an expiration date on the GOTY content, and if you buy it anytime after Oct 2012, then you never will be able to get the $35 worth of extra content that was advertised.

Just save your money and buy a used copy of the standard edition. Sony should be ashamed at the bait and switch tactics used

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There is no DLC on the disc itself, all DLC is accessible through a code that comes with the game. All of the codes for Uncharted 2: Game of the Year Edition expired in 2010. In other words, this product NO LONGER EXISTS as advertised. It is simply the standard Uncharted 2 in a different case now. Please be forewarned.

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Controller Charge Station for PS3

Controller Charge Station for PS3
Customer Ratings: 4 stars
List Price: Price Unavailable
Sale Price: Price Unavailable
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unit did not charge on front port out of the box... since the included instructions were of no use i thought maybe it was an inline charger (meaning that both had to be on it to charge...) i checked their website it has been under construction for all their ps3 products since at least july 08... i searched and searched to find out what the lites on the controller meant... (finally found out all 4 flashing is charging...) so i called tech support... they did have any info either on the product... had to escalate to level 2! so i get a call back same day (not bad) and answer a few really basic questions like did i try both controllers in that spot, was it REALLY dead battery before i tried to charge etc... and then yup its broken.. you can return to best buy or you can mail it at YOUR cost back to us in CANADA... now for me to ship this from VA to CANADA will cost over 15.00 even if i don't do signature required... and the item cost me 30... so that's ridiculous... going to attempt return to best buy for refund... and buy another brand altogether..

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This charge station is very good looking and charges the controllers as expected. I also appreciate that it does not use up one of the USB ports on the PS3.

PROS

Sleek design

Stores two controllers more compactly than other chargers

CONS

Requires an add-on for the charging that uses the USB port. While not usually a big deal, this must be removed to sync the controller and would block any other attachments like a chat pad.

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I received this PS3 controller charging dock as a gift and I've been happy with it ever since. It charges two PS3 controllers at a time and takes up little space. It's easily stored and has a cord that reaches over five feet (rough estimate).

I find that it charges my controllers completely so that I rarely have to place them in the charger. It comes with two small pieces that you snap into the back of each controller where the normal USB charging cord would plug in. These pieces connect the controller to the charger when you snap them in place on the main dock. They're small enough that I leave them attached to my controllers all the time, I don't see the point in taking them off. They don't interfere with play and blend in perfectly so that they look like they're a part of your controller (I often forget they're there).

Price-wise this charging dock is on the lower end and is worth every penny. It doesn't have any flare when it comes to glowing lights or sleek design, but it definitely does the job.

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I luv always having my controllers charged. Good quality I have had no problems with it and would recommend it.

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I bought this item over a year ago and its still going strong. Your not getting anything earth shattering here, but it works well and charging the controllers without the PS3 on is huge. The PS3 uses over 100 watts when active and just using it for a charge station is silly. This is a very decent setup for the money.

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Assassin's Creed: Revelations

Assassin's Creed: Revelations
Customer Ratings: 4.5 stars
List Price: $19.99
Sale Price: $15.20
Today's Bonus: 24% Off
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I didn't really like the first Assassins Creed. Sure it was fun and had some good elements to it, but it got old very fast and the missions became more of the same monotony. Then with Assassins Creed 2, you could tell there was a marked improvement in almost every area. Brotherhood took what 2 did right and expanded further with the ability to control a group of assassins, making missions much more creative. Revelations doesn't add any new gameplay elements (unless you count bomb making, which wasn't really that important to the game), but it does continue a formula that works very well.

Being a huge history buff, i enjoyed getting to run around sixteenth century Constantinople, which is very accurately recreated. The plot, involving political intrigue among the Sultan's sons made for a good plot line, but it wasn't even the main plot line. Desmond's attempt to piece his brain together provided a very inception-y vibe. The six missions you get to play as Altair are also very cool, and give very good closure to the character. Revelations continued the dungeon exploration levels which were first introduced in 2, and they still work well here. The ending gave Ezio a very good sendoff, and the final moments have me very intrigued for the next title.

Overall: If you like open world action games with a good plot and gameplay, you will enjoy this...but I would recommend playing 2 and Brotherhood first as you may be a little confused about characters and plot in the beginning.

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I decided to do a multiplayer review since EVERYBODY typically only reviews the single player while only spending 3 or 4 sentences on the multiplayer component. I must say I became incredibly addicted to brotherhoods multiplayer as it offered a totally radically different experience from your typical FPS like COD or Battlefield. The revelations multiplayer only adds to the greatness. New game modes like deathmatch and artifact add an exhilarating new touch to your more typical game modes.

Deathmatch puts you in a very close, tight section of a map with NO compass. You are only given a picture of your target and it is up to you to do the rest.

Artifact is a basic Capture the Flag mode. Its works like this: Once you cross the "halfway" point of the map you will only be able to stun, thus you must constantly be on your toes in your attempt to get the flag/artifact and be weary of defenders hiding in crowds near the the flag or what not.

Customization plays an even bigger role. New characters can be customized endlessly with different types of weapons, belts, cloths, and you can even unlock gold weapons. You can also put emblems on the back of your cape.

The are 50 ranks, but unlike brotherhood where 50 is the level cap, you can now prestige. But get this...You don't lose anything! You keep unlocking more stuff, and here's the kicker...you can do this 99 times. And ubisoft says you still unlock stuff right up to prestige 99. Wow.

If you are looking for a fresh break and want some inject some strategy and "outwitting" into your gameplay, then pick up Revelations. You'll notice that most high standing game review sites like IGN, gamespot, and gameinformer, have knocked it. But there reviews where slanted toward single player and they had nothing but praise for the multiplayer component. Remember that the whole game must be taken into account when giving a review.

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This game was a rather large disappointment for me.

It felt like it should be a DLC for Brotherhood, in terms of length, depth and new features.

Abysmally short with a comparatively poor story and the upgrade/restoration features just weren't compelling unlike II and Brotherhood (You could only get 3 sets of armor in the campaign if you weren't focused on collecting all 100 memory fragments, the rest were pre-order and retail exclusives. The game also wasn't paced so that you unlock and can afford all the best gear by the last quarter).

It also seemed like they just tried to push it out as quick as possible to wrap up the story of Ezio/Altaïr so they could get on with focusing on Desmond.

Revelations seems to be the first blunder in the series and the first sequel worse than its predecessor.

AC1 was pretty good, AC2 was awesome, Brotherhood managed to improve slightly on AC2 and then Revelations just seemed so flimsy and cheap after the last two solid titles.

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I'm writing this review because I think the overall rating for "ASSASSIN'S CREED REVELATIONS" is a bit over-weighted on the high side. It's not a bad game, just not a great game hence my middle of the road 3-stars. Here's why:

PROS

Visuals: One of the main reasons I play video games is to be immersed in a wholly-created environment that I couldn't experience any other way. The "Assassin's Creed" series has always delivered on this level, and continues to do so in "Revelations". Walking around an early 1500's version of Constantinople (now Istanbul) filled with period detail is the major appeal of the game for me, and was reason enough to buy it. Ubisoft delivered.

Platforming: Another strength of the "Assassin's Creed" series, and again, well done. Climbing buildings, leaping from rooftop to rooftop, ziplines, views from high promontories all fluid, all gorgeous. And taking out some of the guards along the way never seems to get old.

Gameplay: In large part, decent, i.e., reminiscent of previous titles but with some troubling additions and exceptions, which brings us to:

CONS

Gameplay Part II: Others have remarked about the slapdash and tedious nature of "Den Defense", and I have to agree. I dreaded having to play this "mini game" so much (and it's triggered any time your "notoriety" (now called "Templar Awareness") tends too high, which it does often, which is another "Con" I'll get to below) that I spent a disproportionate amount of time leveling up my assassin recruits to impervious Den Masters, in order to avoid having to experience it again.

Notoriety: In previous titles, "notoriety" was limited, manageable, and even fun. In "Revelations", it's irritating. Now, even renovating a shop (necessary to increase your income) will raise your notoriety level, making you scramble for ways to reduce it. Tearing down Wanted Posters is no longer an option. Instead, you must find one or two available Heralds to bribe which, as another 3-star reviewer noted, turns the process into renovate a shop, bribe a herald, renovate a shop, bribe a herald. Which gets old quickly.

The Revelations: While the main character (Ezio) story and gameplay is largely satisfying (and thankfully comprises the majority of the game), "Revelations", as the name implies, also allows you to play as Desmond and Altair, learning more about their backstory and/or fate. This is a good idea... just not entirely well executed or enjoyable. The Altair missions are okay, but more expository than filled with drama. The Desmond "memories" are worse, taking place in an under-designed "Portal Lite" universe which serve only to keep your fingers twitching while listening to narration.

In other words, many of the revelations in "Revelations" are not all that revelatory.

That said, if you can buy the game for around $20, I still think there's value there.

Finally, since I've played all 4 titles in the "Assassin's Creed" series, I'll take a moment to list them from (IMO) Best to Worst:

1. "ASSASSIN'S CREED II": The best of the series, IMO. The beginning of the Ezio storyline, with multiple locations (Florence, Venice, and others). Ubisoft worked the "kinks" out of AC1 and came up with a title beautifully balanced between Gameplay, Story, and Immersion.

2. "ASSASSIN'S CREED BROTHERHOOD": A close second, not the least reason being that it functions as a worthy extension of AC2. "Brotherhood" introduced the element of assassin recruits, a fun addition to gameplay that made Ezio feel even more powerful. Also, the setting is Renaissance Rome, and even though the ancient landmarks are already in ruins, it's a real kick to be able to climb all over things like the Colosseum.

3. "ASSASSIN'S CREED REVELATIONS": For all its flaws, the main storyline (and gameplay) are still decent, and the graphics are beautiful.

4. "ASSASSIN'S CREED": The original. While it's odd that the game that started such a blockbuster franchise is my least favorite of the series, there are some compelling reasons why. I'll give a minor and a major. The minor would be the lack of polish on the gameplay side, i.e., having to spend an inordinate amount of time "walking slowly" so as to avoid ticking off NPC's and getting into constant (and repetitive) fights. The major would be crashes. The game was constantly crashing on my brand new PS3, with the nadir being a hard freeze just before I could perform an assassination it had taken me a half hour to set up. That was it for me. I had to give up the game...

...but not the series, which has proven to be one of the best of this console generation.

Unfortunately, "Revelations" was a step backwards, IMO.

Maybe they'll get their "mojo" back with ACIII.

But this time I'll wait for the reviews!

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A lot of people are bashing the newest installment of Assassins Creed, I for one, love it. The hook-blade and bomb making add a little bit of freshness to the series. The bombs actually make it easier to stealthily get around if you use the, "cherry bomb" to distract some stagnant guards (as some of the completion % will rely heavily on NOT killing people) the, "rolling thunder" bomb makes a nice little mini-game in and of itself by having to blow off caps that have been placed on hiding wells.

Now granted I've not yet been able to beat the game, but I am a scour every corner type of player with kids and 80+ hours a week work schedule, but I'm at about a 75% completion and so far I've loved it. The leveling up of your assassin recruits is much easier this time around, despite having to level them to 15 instead of 10 as in Brotherhood. Once at level 15 you can assign a master assassin to a den to keep the Templars away, just keep in mind that performing 3 "Den Defense" is a requirement on the Assassins Guild list.

The historic areas you explore are grand, and you do learn some accurate, and inaccurate, information but it is all in fun. I've only played one of Desmonds "Black room" scenes, and it was confusing at first, (or I was half asleep) but got much easier once you got the hang of it.

*SPOILER ALERT*

Playing as Altiar is fun, seeing him go from young assassin to reclaiming his throne and seeing him as a family man gave more depth to the admittedly lack of depth-for-character in the first installment. Also, when you're playing as Altiar as an 86 year old man using the piece of Eden, seeing the "ghost" assassins dropping down for the kill as the Apple does its work throws some surprise in the mix for the Templars wanting it so badly

*End Spoiler Alert*

The 75% I've put into the game so far has been fun. Granted they could have added a few more puzzles or challenges, but to come up with a whole new game of this magnitude in a years time? Kudos, sirs, kudos.

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Wood Grain Pattern Skin for Sony Playstation 3 Slim Console

Wood Grain Pattern Skin for Sony Playstation 3 Slim Console
Customer Ratings: 4 stars
List Price: $19.99
Sale Price: $12.99
Today's Bonus: 35% Off
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The skin is slightly off with the dimensions of the ps3. It is a little short around the edges but better than being to long and have to be cut again. Overall I am satisfied with the skin. It gives my ps3 a new cool look and I would recommend this product to someone else. It wasn't to hard to apply it would of been nicer if it came with some type of tool to apply it with. I recommend using a card

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Specialist Gaming Headset - Green

Specialist Gaming Headset - Green
Customer Ratings: 4.5 stars
List Price: $79.99
Sale Price: $49.95
Today's Bonus: 38% Off
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The first thing that I noticed about this headset which makes it stand out by far is the comfort. The ear cushions are made of an extremely soft fabric that have a smooth "pillow-like" feel when they're on your ears. Inside the cushions is some sort of memory foam that isn't as firm as the padding in most headsets that I've tried in the past. Another very important feature is the overall weight. I've used these for several continuous hours while I'm at work with no strain on my ears. Although these are not advertised as noise cancelling headphones, they perform just as good if not better at blocking out noise than some actual noise canceling headphones that I've owned in the past. Its also nice not having to keep an eye on battery life like I did for those previous noise canceling sets.

The sound quality is fantastic for handling songs with lots of bass. I tend to play around with the equalizer on my music players to really make the bass hit hard, and these can handle my strenuous adjustments very well, which is VERY VERY important to me. If I crank the volume enough to where it feels like the headphones/earpads are actually vibrating themselves on my ears and have no distortion, then they definitely get 5 stars for performance in my book. The volume adjustment wheel is also a very nice feature for when I'm blasting my ears out at work and someone taps me on my shoulder. Its perfect because I typically don't want to remove my headphones while they're blasting so people don't know what I'm listening to or how deaf they think I will be in the next 10 years. So now instead of fumbling for my mouse to find the volume adjustments on my media player, I can just lower the volume on the actual headphones while I'm about to take them off. PERFECT!!!

The headset comes with a very compact carry case which works perfectly for going to and from work to home. If you're considering getting these headphones, I would highly recommend you get the entire gaming bundle which allows you to use these on Xbox Live. It's also PS3 online compatible for all you PS3 users. This is when the retractable microphone comes into play. It's fully adjustable and can be positioned in literally any direction that you want. The Negotiator adapter mounts onto the bottom of your Xbox 360 controller similar to how the old school Xbox mics were designed. I hate how most volume controls for other headsets are attached somewhere on the cable where they dangle around and get snagged up on anything and everything. The Negotiator has a game volume/chat volume mixer that is right at your fingertips while playing.

Overall, these are great headphones that are extremely versatile, and I would definitely recommend them to anyone that is looking for quality sound performance for in office use and home gaming use without having to shell out hundreds of dollars.

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Temptation from its sleek and sophisticated design is what initially caught my attention while researching headsets online. I love playing music and games for extended periods of time and tend to use a headset all day at work. I decided to try, "The Specialist," to see if its product features match up to its pretty face.

Here's what makes it not just something nice to look at and actually something quite special:

First, the comfortability of the headset is amazing. Feels like soft pillows on my ears while in the middle of a warzone in enemy territory.

Second, the circular star shaped buttons on the side are a convenient feature for quick volume and mic control. No one wants to have to pause the game to adjust the volume and lose an arm or match in the process.

Third, sound quality is crisp and REAL. I can listen to anything from jazz to punk rock, my sister on Skype, and Nazi Zombie K-9s, without losing the sound quality of the instruments, my sister, or the bark.

Fourth, the headset folds up to fit nicely into its own carrying case, which makes it great to tag along with you anywhere, i.e. plane rides, trains, buses, roadtrips, camping, long lines at theme parks, etc....

Lastly, "The Specialist," is all I could have asked for from Nox to provide in a multimedia playing headset. Just wish it came in blizzard pearl, periwinkle, or pink...I'm just saying!

Built for extended wear and long hours of gaming/music playing/online chatting, I wouldn't mind falling asleep in its pillowed earphones after a long night of Halo in the barricades.

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i bought this item for 30 dollars and its a great fantastic deal for that amount the sound quality is amazing but my only boggle with these is you have to buy an adapter to hook it to your ps3 or xbox i wish it would come included but oh well good price for a good headset.

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I love the sound quality and compactness. Durability is left to be desired, however I don't blame that on the product itself. I would pay a premium for a bit of childproof-ness, and extra measure for my own errors. By my experience, the hinges at the end of the stems are most vulnerable.

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These headphones are perfect! Full, rich deep sounds with a retractable mic. If you own the headphones only, installation should be quick and simple. If you own the negotiator adapter, installation becomes a little more complicated. The sturdy build of these headphones should ensure any owner that their made to last. My only problem with them is that unlike the Turtle Beach Headset, you can't hear yourself speak in-game, causing you at times to shout without knowing it.

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Rock Band 3 - Wireless Fender Stratocaster Guitar Controller for PlayStation 3

Rock Band 3 - Wireless Fender Stratocaster Guitar Controller for PlayStation 3 - Blue
Customer Ratings: 4.5 stars
List Price: Price Unavailable
Sale Price: $114.99
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Beginning with Rock Band 3, all instrument peripherals (except for the Squier Strat real guitar controller being made by Fender) are being manufactured by Mad Catz. I've referred to Mad Catz as "Mad Crapz" more than once for the low quality of some of their accessories, though fortunately both the new guitar and the new keyboard seem to work well enough. But even though the new RB guitar is quite functional, I can't give it more than 3 stars.

The major emphasis on this revision of the guitar controller seems to be quieter fret buttons. The fret buttons on this guitar are definitely quieter than the frets on my old Rock Band 2 Strat, but the trade-off is in the tactile feedback of the buttons the buttons on this guitar are VERY squishy and don't depress much when pressed. Comparatively, the frets on my old RB2 Strat feel reassuringly crisp and the buttons depress noticeably. (I guess you'd say the RB2 Strat has higher action, to use the proper guitar term.)

Outside of the feel of the fret buttons, there is very little difference between this model and the older ones. The strum bar feels the same, as does the tremolo bar. The one other change is that the 5-way effects switch has been removed, but I certainly won't miss it.

Now, I understand my complaint is primarily a "feel" thing and undoubtedly some users will appreciate the new fret buttons' feel. But I kind of wish I'd spent my $60 on an RB2 Strat, though the trouble there is actually finding one.

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This guitar controller is almost identical to the Rock Band 2 wireless guitar save for aesthetics. Like its predecessor, it is an improvement over the Rock Band 1 model in several areas:

The fret buttons are noticeably quieter and less "clicky".

The strum bar is also nearly silent. It still has a bit of that "mushy" feeling that some people complained about when comparing it to Guitar Hero controllers. Personally, I have always preferred the Rock Band strummer as it felt more natural compared to the Guitar Hero model. If you didn't like it before, this won't change your mind. After moderate use my strum bar sometimes makes a creaking noise if I move it slowly (like it needs to be oiled).

The battery compartment on the back is also much easier to get into thanks to the change from having to unscrew tiny screws in the Rock Band 1 guitar to a simple tab release.

One thing that hasn't changed is that, for the PlayStation 3, the guitar requires use of a USB "dongle" which hangs off the PS3. Not a big deal, and it's better than having a wire, but I'm hoping eventually we can see a true bluetooth model that connects to the PS3 like regular controllers do.

Also worth noting is that the 5-way effects switch has been removed. When playing a game such as Rock Band 1 there is no way to change effects at all, and the default setting is set to "echo" instead of "off" which means that whenever you use overdrive or enter a guitar solo you are forced to hear the notes in the "echo" setting. Not a big deal but certainly annoying. The switch must have been removed to cut costs.

Finally, the only two color choices for PS3 users are "cherry" red and a rather pale shade of blue. These are rather unexciting.

Overall, this is worth picking up if you plan on jumping into Rock Band or are considering getting a new guitar controller. From what I've heard, the Rock Band 2 guitar is actually the best of the bunch but is harder to find. Good luck and good shredding!

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The Fender Stratocaster guitar controllers are a MUST replacement over OEM Rock Band guitars. Original guitars drove me NUTS with the clicking of the strum bar, sometimes interfering with my concentration, causing errors. The Fender Strat's strum bar is COMPLETELY SILENT, no clicking at all!!! The whammy bar is a bit out of place from what I was used to before, but I think I will adjust to it in time. The silent strumming took a while to acclimate to also, you don't feel or hear a click, so you aren't sure you did it hard enough, resulting occasionally in a double-strum. I am adjusting to it though, and am VERY happy with the purchase.

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The strum bar is completely silent. The previous version was good, and I actually used the click of the strum bar to keep time. This one is so quiet that you don't hear yourself playing, so if you have a series of fast notes, you have to pay attention so that you don't strum an extra note at the end. The fret buttons are probably the same as the last one, very quiet and responsive. This guitar is the best choice for the new generation, even better than the more expensive models (that I sent back).

update:

Sometimes these guitars have a oversensitive strum bar. You would think that a plastic guitar that costs more than a real guitar would be perfect out of the box. I was having problems with the down strum registering several strums killing my score. I took the screws out of the back (not the front side screws) to expose the back of the trigger. There is a small magnet encased in plastic that triggers a conductor (on each side) when it moves up and down. I used vinyl repair to add more insulation eliminating the problem of being too sensitive. You can use any kind of caulk, silicon, etc. If you have a guitar that isn't sensitive enough, you can take a small knife and shave the plastic down on the side that is next to the conductor.

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Much as I enjoy my GH guitars, I needed a "real" RB axe to get the trophies. The single biggest adjustment (after finally gaining success at GH touch strip) is in the solo frets. Play on one and you can play them all is the theory, though this guitar feels to have slightly different dimensions than the OEM model. No complaints on play; most of my issues stem from my own build not playing nicely with RB hardware (I have small hands and the reach at the solo frets is a semi-major adjustment).

Played fine out of the box and seems to work as intended. Worked with GH5, GHWT, RB1, and RB2 as well as the promised RB3 (haven't attempted the other disks as yet); also accepted all DLC for the full RB and GH series. Like others I would prefer a true wireless rather than dongle-connect, but this seems to be a standard thing currently. Takes "double A" batteries.

Picked this one over others for the blue finish; strictly preferential. Removed from my Amazon wishlist when I almost literally tripped over it in a store.

Recommend.

edit 1 March 2012:

Have since used it with GH3, Rock Revolution, and GH: WoR; works great with all games and their respective DLC. Picked up RB:AC/DC today and will edit again once I've had a chance to playtest (though I expect it to work there as well).

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Skate 2

Skate 2 - Playstation 3
Customer Ratings: 4.5 stars
List Price: Price Unavailable
Sale Price: $22.69
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I played Skate until smoke came out of my PS3. Skate 2 is a welcome addition. Hours upon hours of entertainment value. Improved video, and even the play control is better (if that is possible). Love the trick setup option. Tony who? This series blows away the competition.

As for the comment about the play control compared to playing with a rock....well, that guy must have a busted controller. I downloaded the demo before I purchased it and there is no "rock" feel to it. Smoother than the first one.

If you are a Skate fan and loved the 1st one, buy this! It's 100% worth it!

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I used to skate some years ago, but I had to quit because of some serious injuries. I still miss a lot skating, so I wanted a skateboarding game. I was really hesitant about which one would be the best option. I played some of the Tony Hawk games and I liked them. Then I started to read some comments about Skate and Skate 2 and almost every one agreed that this series is by far better than Tony Hawk's. So I dowloaded the demos, and both (Skate and Skate 2) seemed pretty good to me. I decided to buy Skate 2 and I don't regret it. It is awesome, obvously is not the same as skating in real life, but I feel that I can fulfill my skating desire. I really love this game, it is one of the best games I have ever played.

The things I liked the most (considering that I've been playing only for some hours):

1) The realism, the graphics and the huge variety of tricks.

2) The amazing and enormous city.

3) You can set a mark wherever you want, so you can go back to that mark and retry the session or trick you wanna do.

4) It is kind of weird using the skater off the board, but it is really helpful.

5) There are skating spots everywhere! And you can do some by your own moving objetcs.

6) I like the career mode. There is no time pressing you, you can skate all you want in the city, and whenever you want advance in your career.

7) The clothes and accesories are really cool.

8) There are a lot of spots to discover in the city and more stuff to do in the game.

9) I played the Hall of Meat with a couple of friends and we had a good time. It was hilarious. I don't have to risk my bones and ligaments to do that :)

10) I wish I could skate again in real life... but as I said, I can fulfill a little bit my desire with this awesome game.

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I'm a big skateboarder and thus loved how realistic the original Skate was. I can understand why people who aren't skaters have trouble with things like terminology, but since I'm an avid skater I know all of the tricks and I was able to see how realistic the controls were. Everything about Skate was fantastic: the graphics, the music, the controls, you name it and it was awesome. However, Skate 2 seems to have taken a few steps backwards in my eyes.

From the very first few seconds of playing I realized that something was graphically different in Skate 2, but not for the better. It is very hard to describe, but things almost seem more "cartoony", or in other words, I am very AWARE that I am playing a video game. Compare the way that the wheels of your board look from Skate and Skate 2, you can easily tell there is a difference in detail. Also, it appears that your facial customization has suffered a hit as well as it feels very limited. One major problem I have found is the lighting issues. In Skate marble surfaces glistened with the sun and you could see light reflecting off of buildings, it was great, but in Skate 2 the light can actually blind you to the point where you can't see 2 pushes in front of your face. Shade is also a major upset; it is difficult trying a challenge where a ledge is either too dark due to shadows or obscured by bushes. Some might consider this simply "realism", but there was no such issue in Skate and there was plenty of sun and shade to go around. The whole feel of the city seems to have changed too. In Skate it seemed like nearly everything in the game could be seen around a town in real life, but Skate 2 puts out some spots and parks that seem like they are out of some weird painting or "create-a-park" gone awry. I miss the realism.

Next comes the challenges, boy do I hope you have a full head of hair so you don't look so bad after pulling a lot of it out. Some of the challenges seem impossible the first time you come across them, and may remain that way a day or two later. Games of S.K.A.T.E. with pros can take well over 10 minutes because the AI will simply not miss a single trick, which can get extremely aggravating to say the least. To be fair not all of the challenges will having you throwing your controller around, but even being good at Skate I've had my fair share of turning the PS3 off and simply walking away.

The new tricks this time around are things like foot plants, no complies, inverts, etc. While none of them are really necessary or add much to the game, they can be a lot of fun to pull off. Unfortunately, transition skating and lip tricks still suffer from control issues. You will frequently find yourself flying out a bowl you were trying to get speed in or going into a grind accidently because you went too high and hit the coping. Probably the biggest addition is the ability to get off your board and walk around, but I have no idea who would have actually approved of such clunky controls. Off your board the character moves slowly, has to turn and face the direction you want them to move in, and has the steering capabilities of a semi truck with blown out tires. Honestly the first Tony Hawk game where you could get off your board had the controls down better, and that was something like 5 years ago.

The filming system has changed around a bit and it took me awhile to get used to it, but overall it is a bit more detailed than in the original Skate. You can now choose what type of camera you want when filming, such as a tripod or having the traditional "following" camera. It takes some getting used to but offers some great results. Also, security has undergone a major change, for the worse. In Skate you had 1, maybe 2 security guards on you some of the time. However, in Skate 2 having 2 or 3 security guards is the norm, with up to 5 or even 6 being possible. It isn't much fun skating a plaza when you get punched off of your board every few seconds. Oh and Big Black is not very reliable when it comes to taking these guys down, just a heads up.

As a whole the game is not anywhere close to as satisfying and exciting as the original Skate and I was expecting it to be at least equal. The controls are the same with the exception of new tricks and getting off the board (which is nothing short of awful) and even moving around objects was less fun than it was made out to be because your rail or ramp can get knocked 10 feet away if you run into it wrong. Something about the graphics still seems off and almost a few years into the past, and the lighting issues can make all of the things you are trying to skate turn pitch black. I'd be lying if I said I loved this game as much as the original, but if you loved Skate you should at least give this one a try.

UPDATE:

After playing Skate 2 exclusively for a few weeks I feel that I have a good experience of the game as a whole and stand by everything I wrote in the review. Also, after playing Skate 2 for so long I popped the original Skate back into my PS3 for 15 minutes and came to the realization that other than the new camera system Skate 2 is INFERIOR to Skate in every single way. I only hope there is a Skate 3 so they can get this back on track.

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Skate re-defined a genre of games in dire need of re-definition. While the most popular series out there was busy running out of good ideas, EA put out a game that ramped up the realism, with one of the most genius control schemes I've ever seen in a game, and somehow made skating for its own sake fun in the context of a video game something that no one else has ever really been able to do.

Skate 2 is a refinement of the first game. It's laid out better, there are more tricks, more things to do... pretty much everything you'd expect a sequel to that sort of game to be. The few mistakes that were made the first time around have largely been corrected.

So what we have right now in Skate 2 is the best skateboarding game on the market. Possibly ever. It's the little things that make it great. The control scheme and physics in particular are great. It's a game that's easy to pick up and have fun with, but very difficult to master. You don't get a lot of help with the physics. Gravity is your enemy. But the controls are smooth, and with practice, you won't really have much of a problem doing what you want, when you want to do it. It's all completely intuitive, with buttons set up to control every limb of your skater, all of which typically do what you want when you want them to do it, provided your own skill level is up to the tasks. There are a lot of really fun spots to skate. What's really impressive about it is that it's just fun to play, whether you're playing it with any purpose (e.g. career mode challenges) or not. Almost everything is set up to be tricked off of a wise design choice, even if it kind of cuts into the realism a bit although now you go about doing so is not always immediately obvious. The city itself feels huge, especially at first, but you'll get a good feel for where you're going after spending a few hours playing.

It's not perfect, though. Most new players will find a lot of the career mode challenges to be very, very difficult, especially when they get really technical. This will be frustrating to a lot of players who just want to skate around, since a lot of things aren't unlocked in free skate until you complete certain goals in the career mode. Luckily, EA has remedied this situation a bit by providing spots unlocked in career mode as DLC, but that just feels like a sort of cheap way to get it, doesn't it? Also, security guards are not a fun addition to the genre. Really, they're not. I really, really hope Skate 3 cuts that element out.

Multiplayer is also fun. My main gripe is that matchups often end up really uneven, and you'll either end up playing against a bunch of people who are much better than you, or completely destroying everyone else in the match. Also, perhaps the instructions need to be a bit clearer, because when I play Hall of Meat multiplayer, there's always some dork who has no idea what he's doing and goes for scoring. Still, when you end up in a good game, you're going to have a lot of fun, and that's really what matters. It's just a shame it's sometimes so difficult to find a good game. I also feel like the game should give players an extra 10 seconds to respond to opponents' runs. The ability to give props or call their run weak or whatever is a nice touch, but it'd be nice to not have to do it while the run is in progress. It's a good idea that I feel could be implemented a bit better.

But at the end of the day, every time I play this game, I find something new to skate and end up having fun doing that for its own sake, often for a couple hours at a time. And really, I feel like that should be the ultimate goal of this kind of game.

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I've been waiting for Skate 2 to come out for a while. It seemed like a great game, especially after the original Skate's success. I got the demo as soon as it came out, and I purchased the game as soon as I could. Honestly, though, it's all hype.

Sure, the graphics are great, the tricks are fun, and multiplayer is a blast... but it lacks something. It lacks fun. The city is vast but a few spots are fun. Career will freeze on you very frequently, almost to the point where it is unplayable. The activities are extremely frustrating and will have you throwing your controller across the room. There's been too many times when I've simply turned off my PS3 and walked away.

Coming from Electronic Arts, the poor testing and rushed release were to be expected, but not like this. I really wish I hadn't purchased this game.

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Kane and Lynch 2: Dog Days

Kane and Lynch 2: Dog Days - Playstation 3
Customer Ratings: 4 stars
List Price: $19.99
Sale Price: $14.38
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Although I do most of my purchasing on Amazon, this is my first written review of a product. Because of the lack of higher reviews, I felt like my positive input/support of the game was necessary. Hopefully people aren't too quick too judge and will ignore some of the mediocre reviews of the game, but Dog Days was honestly one of the most intense games I've played in a while.

Sure, the single player was short (which is why I'm giving the game 4 starts rather than 5), but it was definitely an extremely gritty, violent, and immersive one. I honestly had a great time playing through the single player campaign, and have started tackling Arcade Mode, as well as the creative and entertaining multiplayer components. Top notch voice acting and audio effects, along with an amazing environmental recreation of Shanghai, made for a great experience.

Maybe the handheld, shaky cam style isn't for everyone, but I found that it really contributed to the game, and definitely separated it from other third person shooters on the market (which was the whole point of it, but they really did succeed in making it work), and if it's too shaky for some players, there is an option to toggle the 'camera bob' on or off. Also, I'm never a fan of short single player campaigns, and I do wish that Dog Days had a longer one, but because it was fun and entertaining the entire way through, I feel more compelled to go back and give it another playthrough on a higher difficulty, which I don't often do.

The bottom line is that the game is a bit underrated, but really gritty, intense, and entertaining. The campaign is a short one (roughly 6 hours on Normal difficulty), but a very fun and stylish one nonetheless (greatly supported by the shaky cam and other visual/audio effects). Arcade Mode and the other multiplayer modes are all addicting, unique, and include a ranking system. If you're hesitant, give it a rental, or just wait a couple months for the price to drop and pick it up.

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I never played the first game, but I was drawn to the style and presentation of this new installment. I have played through the single player story and it is shorter than most. It took me about 5 hours the first time through. I wish they could have created a more varied and lengthier campaign. It would have rounded out the game into a top notch title. The story was pretty simple and lacked a good story arc, but I enjoyed the one liners and off the cuff comments that came out as the story developed in game.

The game really pulls me in with how different it is with its presentation. For me it is a very welcome change from military shooters like Modern Warfare 2 and Killzone 2. Neon lights and dirty street alleys and the frantic fire fights through restaurants are so great. It feels like the best moments from the movie Heat turned up to 11.

There are two more game modes beyond the story, Arcade Mode and Online Multiplayer. They are mirrors of each other, but hold many hours of great fun. You play through a variety of heists with 7 team mates in several different game modes, designed to make sure you turn into a greedy, nasty, heartless criminal. Normally I like to play as the good guy, but after a few hours I was perfecting ways to kill off team mates and steal their part or the loot for myself. It became so much fun and challenging as you try to get to round 10 on a certain map. To me this is where the game really shines and stands out from the crowd. If you enjoy multiplayer this game is a blast.

Overall the game has flaws but can really shine in certain places.

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This game's not even half as bad as people say it is. I had played through and completed Max Payne 3 before checking out this title. Kane & Lynch 2, at least to me, reminds me A LOT of Max Payne 3. Same game genre, and even though the game play mechanics aren't the same, but similar (which it should be for being in the same genre), the game still felt good to play. Considering that Kane & Lynch 2 is two years older, and though it's not as well polished as Max payne 3, it's a good 3rd person shoot, especially for the price it's at now ($10).

STORY: The stroies nothing to ride home about (as it usually is for most 3rd person shooters, or just shooters in general), but it's got a good story, not great, but good. It was interesting compared to most, and it held my interest.

GAME PLAY: There are several game play modes with this title. Like Max Payne 3, Kane & Lynch has a story, arcade and multiplier mode, but it also has a co-op mode. I found the gameplay to be pretty good. I enjoyed it. Like Max Payne 3, Kane & Lynch 2 is a simplistic glorified shooting gallery, a cover based shooter, moving from point A to point B. AI is good, I never noticed AI being ridiculously dumb or hard to deal with. AI was challeging at times, they flanked, and I felt that the AI was balanced out well for most part. There's a few neat game play mechanics in this game too. You can in some cases (if you're skilled enough) come up behind an enemy and grab hold of them, use them as a shield as you take out their allies, throw them, or you can execute them on the spot. You can also find explosive items within most of the levels that you can use to your advantage, and most you can even pick up and throw at your enemies to blow them up. I even found out that it's even possible to kill an enemy just by throwing the explosive item directly at him. All in all the game plays solid and enjoyable.

AUDIO: The audio in this games not bad, but it's not top notch either. lip syncing is good, it never seemed off, and the music in the game worked fairly well too. Also, the guns in the game sounded believable. I really have no complaints about the audio in this game.

GRAPHICS: The graphics in this game are top notch for being a late 2010 release. Everything's well detailed in the game, both characters and the environment. Only downside I'd say is that you see a lot of the same A.I. Cops are all the same person, and you kill a lot of the same bad guys, but it's balanced out well, characters and environments are very detailed, it's a hardcore 3rd person shooter, and it's in China (asians all have the same skin and hair color, so really it's as not as noticeable), so it really doesn't matter or ruin the experience.

Now to talk about what people probably dislike about this game the most. The game has this art style to it were it looks and feels as if someone's following you with a camera. I personally didn't mind, and you can even turn it off. It didn't effect my game play, and it reminded me somewhat of the effects (different, but similar) rockstar used in Max Payne 3. It brought a good uniqueness to the game, made it feel gritty.

CONS: Now my only complaints with this game, and one is more of a grip, and that's the AI in this game. I just wish the AI was more varied in the game. I saw and killed a lot of the same bad guys, and the cops and military are always the same person. But, since this is a fast paced shooter, and it's so detailed, it's easy to over look. My only other complaint is that the campaign is pretty short. I completed the game in about 5-6 hours.

VERDICT: Kane & Lynch 2 is a fun 3rd person shooter. This games developed by the same guys that gave you the hitman series. So, it's not nearly as bad as people say. It's a soild game and it's only flaws is it's short campaign and lack of varied AI models. At the price it is now it's definitely worth a purchase. It may not be as well thoughtout or polished as Max Payne 3, but if you're looking for a soild 3rd person shooter or a game similar to Max Payne 3, this is your best bet. All in all, on a scale from 1-10, I'd give Kane & Lynch 2: Dog Days a 7.5 or 8 out of 10. For the quality and price, this is definitely a title I'll be keeping in my collection.

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I had played a demo for my 360 then I rented this game for my PS3 and thought the same thing both times. I gave this one a decent chance even though I hated it from the start. But I figured I should play a couple levels to give a fair chance and it never got better. If anything, it got worse and more pointless. The camera play is ridiculous, and it's like playing a crappy vigilante game. The only point is to kill people and whoever you're after. If you want a good vigilante game, play Saints Row: The Third. I sent Kane & Lynch back 20 minutes after I started it. Even if this game was $1, I would rather buy a can of soda than waste my one dollar on this game. Yes, I think it is that bad. If people like it, then more power to them and I hope they enjoy, I most certainly did not enjoy this game!!

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thats how long this game is. 4 freakin hrs! thats insane. as far as the gameplay goes, the shooting mechanic is horrible, the cover mechanic is broken too. to top it off, the game ends abruptly. i was sittin in front of the tv goin, "wait, is that it?"

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eForCity Dual Charge Station with Stand

eForCity Dual Charge Station with Stand Compatible with PS3 Controller, Black
Customer Ratings: 3.5 stars
List Price: Price Unavailable
Sale Price: $10.55
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great price exact same thing in local store for like 50 dollars product works great I would recommend this for anyone with a ps3

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great product it came fast and looks great most people ask me where did i get itwhen in charging the stand has a red glow then turns blue when done wonderful....

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Does not work. It's worthless. At least the cable that it comes with charges the controller when you connect it to the ps3.

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I looked at best buy sears , ect and they all wanted over double what I paid and its the same dam thing in fact its even better cause it only costs 12$ Haha big stores I win this thing is great for my ps3 controllers even lights up a cool blue thanks amazon

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it works well just like it states i like how if your controller is dying and you plug it into the charger station is red and when its about to be fully charge it blinks red and blue then a solid blue. Its a little tricky to plug in the controllers its not much space for the two controllers.

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Major League Baseball 2K10

Major League Baseball 2K10
Customer Ratings: 4 stars
List Price: $29.99
Sale Price: $7.49
Today's Bonus: 75% Off
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Now this is more like it. MLB 2k10 is what I've been waiting for from 2k Sports. I know most PS3 owners prefer MLB The Show but I've always preferred the 2k series. I thought 2k9 was OK. I didn't think it was as bad as so many people claimed. Now I'm a casual sports gamer. This means I don't care about franchise modes, manager modes or creating a rookie player and working my way to the big leagues. I just like to pick teams and play.

Lets start with the improvements. The graphics are very nice, much better than 2k9. Stadiums and crowds look great. The biggest improvement I notice is the frame rate. Gameplay is finally smooth and very fluid. Commentary is fine. The controls are tight and responsive. I use the classic pitching controls and total control batting so I can't comment on the ease or lack thereof of the total control pitching.

My only disappointment so far is the sound effects. Gamespots review states that audio has been improved but to me it's taken a step back. The crack of the bats, pop of the mits, and impacts off turf and other surfaces has been replaced by simple plinks, plunks and blips (one of the things I didn't like about The Show series). The crowd doesn't seem to taunt you as much as previous entries which is something I rather enjoy. Maybe in more rivalry based match ups the crowd kicks it up a notch.

I am VERY VERY happy so far about this year's 2K entry. I definitely recommend it.

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After seeing many negative reviews on this game, I just had to add my 2 cents. I've played different baseball games over the years, with no real "loyalty" to any one game. I have enjoyed the previous versions of 2ks baseball games, but there was definitely room for improvement. This latest version has put everything together. Graphics are pretty good (good looking stadiums, fans, etc.) The gameplay is very fluid. The batting is very good. The batter's stances are spot on. The pitching is good, but using the total control to pitch can be frustrating (using the classic control solves this small issue). The fielding is perfect. Making routine plays can actually be pretty fun just because of how smooth the gameplay is. I think one of the best things is just how they have many different random wild pitches, foul balls, etc there is. It really helps to give a more realistic feel to the game. As far as "The Show", I did enjoy it, but really do like the gameplay and fluidity of MLB 2K10 better.

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Graphics are really nice & pitching is easily controlled. Hitting & stealing bases on the other hand are dang near impossible, having to use the analog for power swings is very frustrating as I struck out alot B4 finaly getting it halfway down. Also i dunno about anyone else, but my game freezes alot as well. Oh yeah, the soundtrack kinda sucks too, they oughta do like Xbox & let U load ur own music...

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If you are into the mode of creating your own player and moving him up to the minors, stop now and go buy MLB the Show. This game tries to copy that, but is kinda buggy and not a whole lot of fun. However, if you're looking for a change, and want to play your favorite team during the upcoming season, this is a fun game. The pitching interface is awesome. Rather than 'click-click-click' you actually have to move the joysticks to complete a pitch. Batting is decent. Fielding is kinda buggy. Basestealing is horrible. The announcers are alright, but very repetitive. Overall, a decent game that could be made better.

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i really like the game buy it met my expectations. so i am satisfied everything went as i wanted to good product

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SingStar Dance Party Pack

SingStar Dance Party Pack - Playstation 3
Customer Ratings: 4 stars
List Price: $39.99
Sale Price: $31.75
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Back in 2009, Ubisoft released Just Dance for the Wii. This is the game which changed the face of dance games. Prior to this game, video game dancing pretty much consistent of pattern matching. But now, you could dance actual dance moves and have the system tell you how well you're doing.

A year later, Sony released Move for the Playstation and Microsoft released Kinect for the Xbox 360. Suddenly, motion control was much more accurate and available with high resolution graphics. And not surprisingly, Sony came out with Singstar Dance and Microsoft came out with Dance Central.

I won't comment on the relative merits of Move vs. Kinect--that's something that time and the marketplace will ultimately decide. What I can say is that for those who own a Sony Move, Singstar Dance is a solid title that still carries on the excellent singing and voice evaluation capabilities of the original, while adding new features that use the Sony Move that make it feel like the next-gen version of Just Dance.

Like the original Singstar series, Singstar Dance uses proprietary microphones. They're solid, high quality mikes that plug into a USB hub. The blue and red mikes from the original Singstar series will still work, but ordinary USB microphones will not. The "Party Pack" is pretty reasonably priced at $40, considering that it comes with both microphones.

When you get to the main menu, you have the option of viewing a tutorial on how to dance (basically the same as Just Dance, you hold the Move controller in your right hand and dance the mirror image to the onscreen silhouette). You can also start playing solo or with friends. You can also view your personal "media gallery". More on this later.

Singstar Dance allows up to four players to play together. A maximum of two can sing at a time, and a maximum of two can dance at a time. When you have four players together all going at it the same time, it's a lot of fun. As for those who want to sing and dance at the same time, you're out of luck.

As with the original Singstar, for singers a meter will appear below showing how in-tune you are. The more accurate the singing, the higher the score.

When dancing, the original artists' video will play in the background, while a silhouette figure appears to the right of the screen which you need to match the movements of. You can view a tiny video of yourself in the lower right hand corner. Or, you can switch views so that you're taking up the entire screen.

The very cool part is that after you finish dancing, you can view a video playback of either part or all of your performance, which you can save (or in my case destroy and remove all evidence of). You can also see snapshots of your performance as well as "golden moments" (which I assume are the classic poses pre-identified in each of the songs). Each of these can be saved in the aforementioned "gallery", or even uploaded to an online portal (where you can see others' performances as well).

For both singing and dancing, you can choose a difficulty level. For the most part, once you get to the more advanced levels the dance moves are authentic (meaning they're the same or very similar to the artists' own moves). This means that to really experience the game to the fullest, you'll need to practice and practice to get the steps right just like in real life. I would have liked to see a "practice" mode where they break down each of the steps for you or at least let you try it in slow motion, as trying to figure it out from the fast-moving silhouette can be difficult. But as soon as you get all the steps right, it's definitely rewarding. Motion tracking using the Sony Move was flawless, even in a dark room.

Here's a list of the tracks that come with the program. Additional ones will be available as downloadable content:

Backstreet Boys Everybody (Backstreet's Back)

Black Eyed Peas Shut Up

Blondie Heart of Glass

Chris Brown With You

Cyndi Lauper Girls Just Wanna Have Fun

Diana Ross and the Supremes Baby Love

Gloria Gaynor I Will Survive

Gossip Standing In the Way of Control

Gwen Stefani What You Waiting For?

The Jackson 5 I Want You Back

Jamiroquai Cosmic Girl

KC & The Sunshine Band That's The Way (I Like It)

Kid Cudi Day 'N' Nite

Kool and the Gang Celebration

Lady Gaga Poker Face

La Roux Bulletproof

MC Hammer U Can't Touch This

New Kids on the Block Hangin Tough

'NSYNC Bye Bye Bye

OutKast Hey Ya!

Paula Abdul Straight Up

Pitbull I Know You Want Me (Calle Ocho)

The Pussycat Dolls Don't Cha

Reel 2 Real I Like to Move It

Ricky Martin Livin' La Vida Loca

Run-DMC vs. Jason Nevins It's Like That

Salt 'N' Pepa Push It

Shaggy Bombastic

Sir Mix a Lot Baby Got Back

Soulja Boy Crank That

As you can see, most of the songs are family-friendly, although a few may be a little too suggestive to play with children (the game is rated "T" for Teen).

One cool bell-and-whistle is voice-controlled menus, where the PS3 will use voice-recognition to bring you to the right place when you say an artist's name, a genre, or a song. This was a little hit and miss when I tried it, so I kept it off. Playstation XMB navigation good enough for me.

All in all, this is a solid title that makes great use of the Playstation Move's controller and the Playstation Eye camera. With the dearth of really good launch titles for the Playstation Move, I'd say this one is a bright spot, especially if you'll be playing with friends.

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this game has great potential and would of received a 5 star from me if not for the limited dancing and music list.

pros:

1. good song, family friendly but not the lastest hits

2. new features voice commands, works great with the supplied microphone.. tried it and never had a problem.. you can't just say anything but built in commands like "browse right, browse left, stop, go right or left, select, menu songs, genre, artist, etc., they all works fine, not one hiccups.

3. move control dancing feature this on gives me mix feelings.. this is good tracking of your movements using the move but it's like a next gen of the wii's just dance. the avator is great but they only track 1 move controller per player, which means even if you miss the other movements with you hand but hit your move controller's movements, you will be getting points for it. this would have been good if they had made 2 move controller tracking for 1 dancer.

to the other person who said you can't dance and sing at the same time, that's not true, I tried it and was able to do it just fine. move controller in my right hand and mic on my left, it's hard but yeah, it's doable. and no, you can not compare this with kinect's dance central because it's not the same. if you just want dancing, i would get kinect's dance central but again, it's 1 dancer at a time. this is more of getting everone together, involve, to enjoy the game. you can play together as co-op or battle each other.

overall, great addition to the ps3 but i wish they had done better with the dancing part. maybe there's a limit to how many move controller and mic can be use at one time???

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Overall the game package is awesome for its price. $40 bucks for a game and two microphones is just a bargain since the first Singstar bundle cost was $60.

The sing modes are the same as the las games in the franchise, nothing new was changed here; what is new is the incorporation of the dance mode (I don't know if the guitar mode is also included, at least some trophies are).

I find dancing to be very hard even if you're playing on easy, I saw videos of Dance Central for the Xbox and it looked a lot more friendlier because you just have to match poses displayed on the screen, in singstar is different though, while you watch the artist clip you will see an avatar performing the dance move in one side of the screen, the whole dancing is shown without breaks, which is hard because you can't predict which pose or move will come next unless you already know the whole dance or you have perform the song at least once (if your memory is good).

If you are planning to have a party with some drink and just to have fun, this game suits well, since you are playing just to have fun and to laught when you see the replay recorded by the camera, everyone could pick up a move controller and try them best even though the game is not as friendlier as it should.

If you are not with drinks, but you are with some friends trying to play serious and competitive with the scores, if your friends never played the game then they probably would want to pass the game or just sing because you need practice to learn the dancing of each song, the game is no friendly.

The song list is OK. Even though some of the dances from some songs are focused to be performed by just one gender (example Lady Gaga Poker Face, the dance is to girly, with too much hip and girly moves, male performers may feel unconfortable).

Let see how Sony plans DLC songs for this dance mode. Se game is good though.

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I remember when I was invited to a friends party & seeing this game for the first time. I was immediately excited & knew that I had to get one myself & so when I purchased my PS3 I later on got this game. Every since then so many of my friends & family can't get enough of it & a lot of the songs really do take you back which is very fun & nostalgic. Overall one of the best purchases I've made...I do wish they had more of an updated selection including on the site where you can purchase more songs but either way it's still a pretty fun & exciting game!!!

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FIRST THINGS FIRST THE DESCRIPTION IS MISLEADING, IT CLEARLY STATES THERE ARE 50 ADIO/VIDEO TITLES. THERE IS SINGSTAR's SATANDARD AMOUNT AMOUNT OF 30 TRACKS... FURTHER MORE IT IS THE BEST BANG FOR YOUR BUCK...INCLUDES DANCE FOR NO EXTRA COST, AND HAS MORE TRACKS THAT ARE WELL KNOWN, THAN ANY OTHER SINGSTAR... I ORDERED THIS GAME, ASWELL AS SINGSTAR VOL 2, And SINGSTAR vol 2 DIDNT HAVE A SINGLE TRACK I LIKED, MOST I NEVER HEARD OF... THE SINGING IS ACCURATELY CALIBRATED AS ALWAYS, AND QUITE FUN IN SOLO MODE OR DUET... I HAVE YET TO TRY THE DANCE, MY PS MOVE IS SHIPPING... OVERALL ONCE YOU PUT YOU PERSONAL FLAVOR ON IT, FROM THE SINGSTORE, IT IS THE NO. 1 singing game!!! And a must have... ( In the singstore i recommend checking out... White flag Dido... Someone like you Adele.... Lips of an angel Hinder... Yellow Cold Play... Respectively :P )Dance part of review coming soon...

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DISNEY INFINITY Starter Pack PS3

DISNEY INFINITY Starter Pack PS3
Customer Ratings: 4 stars
List Price: $74.99
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I assume we're going to see a lot of negativity with the nickle-and-dime approach this game has taken so let's knock this out of the way right now.

1) You will have to buy companion characters to play couch co-op in the themed levels, but the toy box can take any combos.

2) I've seen at least one area in the cars playset that can't be unlocked without buying all 4 available cars figures, so there are probably more of these areas.

Bottom line: Its going to take an investment to get the most out of this game just to warn you.

Now that's out of the way the game is pretty fun. The starter pack comes with Jack Sparrow, Sully, and Mr. Incredible all with their respective levels. The individual worlds are nicely detailed and fun to explore with a lot of vertical space to transverse. The missions in the levels rely on the "fetch quest" type a bit too much for my tastes, but younger kids should have no trouble jumping right in.

The toy box is the main draw. You start out with a pre-made world that you can change to your hearts content. Create racing games, battle, build your own castle. There is a system in place where you get tokens where you can buy more pieces to build with. The main problem here is its a gambling type unlock. Each token gives you one spin and the chances you'll get what you want aren't great without banking tons of spin tokens.

The buidling itself is very easy. I found it more intuitive than LBP. Its very similar to create-a-park in the old Tony Hawk games. Essentially pick you pieces ans drop them in place.

I'm having a lot of fun with the game and my daughter, who is still a little too young to play, loves to watch the game. She recognizes her favorite characters and yells at them as they pop up on screen.

The only other big thing pulling the score down is the game is having some trouble running. My character randomly becomes unresponsive. At first I thought moving the characters from the disc was causing this, but it turned out to be the game servers. If you're having this issue the disable your internet connection, and that should correct the problem.

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When my wife and I got this game we heard about a glitch associated with update 1.01 so we purposefully did not update the game. The game plays great straight from the disc (with no updates at all). It runs smoothly and is very fun. As of the time of this review the developer has released update 1.03. After installing update 1.03 the game still runs great and all the features are there. This game is easy as it is geared towards kids but it is very fun. My wife and I enjoy co-op games and this is our new favorite! Before our favorite was all of the Lego games (Lego Star Wars, etc). While the lego games are fun, they always feel more like mini games than actually AAA games. Disney Infinity feels like a real game, an easy game, but a real game. Plus the toys are really cool and fun to display on our shelf while not playing the game. I give this game Five out of Five stars and a 9/10 since it is (understandably) easy.

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This game is so fun! There are so many different options and building in the toy box is a lot of fun once you get the hang of it.

Also Disney must have fixed the patch thing cause I was having an issue at first, but now everything seems to be working great. Totally recomend for kids and adults lots of fun and creativity.

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This review is based on a week and half of game play.

Graphics:

All in all the game has fairly nice graphics. There is some frame rate stuttering, some rough edges, and for some reason when people talk I have a 50 to 80 percent chance of their picture being blurry. Despite these flaws, the worlds are bright, colorful, and feel like the films they represent. While I'm a bit annoyed by the random spots of poor quality, the over all feel is appealing.

Music:

Most of the pieces used are from the Play Sets' respective movies. Most of the choices I like. While I haven't heard anything that knocked my socks off, I've yet to mute the TV in annoyance.

Game Play:

o Some parts are very fun, some parts are okay, some parts bore me silly, and some parts frustrate the living daylights out of me. A part of me wonders who tested the game as there are still a lot of glitches and not quite polished spots. I think the finance and or marketing guys pushed this game out before the developers were ready. Despite the flaws I'm still having fun, but I would have rather waited a couple months for the game to come out if it gave me a better experience.

o Most of your time is spent fighting, fetching, exploring, and getting frustrated at glitches and controls. Almost every character has a 'up close' attack when you use the triangle button. The R2 button is typically for long distance weapons. You can collect money to purchase packs and weapons form the toy store to change your characters abilities.

o You can't really die. You simply respawn on the spot or not to far from where you were.

o Boss battles are a nightmare. It seems like I can't make it through the battle without some glitch or freezing. If you mess up in a boss battles and die/fall/get eaten by a large squid then you have to start the battle over. When you're starting over from glitches rather than your own error it stings.

o Your enemies have better aim than you and dodging doesn't always work.

o The camera kind of works. Some times it's great and sometimes it's not.

o You walk very slowly when you carry things which can be annoying as you'll have a lot of fetching missions. You can combat this by using a vehicle/animal to travel...why walk with a golden skunk when you can ride on a horse with a golden skunk?

o You can walk, run, ride, drive, sneak, hoverboard, bike, slide, and fly.

o There is a fair amount of platforming. Most of it is very simple. I love the vertical aspect; climbing buildings, platforming sections, and flying. It doesn't feel like you're stuck in one long twisting hallway which is a nice change from a lot of the games I play. Why can't I swim though? Water is instant death unless it's just a small creek.

Co-Op:

I'd would jump on the bandwagon and complain that out of the box you can't play co-op in any of the Play Sets... but I'm happier being able to play three different worlds out of the box than one world with two people. Imagine if MU was the only world you got from the start. Would you buy more based on that world alone? I wouldn't have. That said I ordered more characters the next day so I could play with friends and my niece and nephew. I have all the available characters and Play Sets now and I don't regret it. J (My pocketbook does though. Thank goodness I'm typically frugal.)

Play Sets:

o Monsters Inc is cute, but super glitchy. I've been stuck in walls and I've had to abort missions or reboot as the game won't register them as complete even though they are. I've been locked in the tunnels twice as the gates relocked for some reason and sometimes the walls that you jump back and forth between to get to a higher platform don't register my character jumping on them at all. I HATE the bike. If I could master Cool Borders when I was 8 then why can't I control a bike in this game 20 years later? (Yup. 28 year old gamer. Nurture your inner child.) MU has no killing of any sort; just paintballs, gags, and toilet paper. I finished the storyline missions last night and I still have several bike/paintball challenges left. If the world wasn't so buggy, it would have been fun. Playing pranks is a nice change from stomping bad guys.

o The Pirates world is awesome. I love it to pieces. The only negative in my opinion is how slow your ship or dinghy seems to travel. The playing area feels huge once you get your ship. I wish you could climb some of the vines. I applaud their attempt at a puzzle with the spinning statue totem. (I've yet to find a puzzle in the other Play Sets.) I do think they are underestimating kids. If children can figure out Zelda dungeons, they can handle something more complicated than that totem. It did take forever to get bombs so you clear away rubble, but then you had a reason to revisit the islands.

o The Incredibles world is a toss up for me. The number of enemy encounters is too high. My exploring was constantly being interrupted. I love the skyscrapers and the all the vehicles; even the hoverboard that refused to work until I rebooted the game twice. Once you get the helicopter though, their world feels pretty small. The townspeople...look stupid. (Like squiggles and legos combined) I know some of you will think they are cute, but to me they just seem blah. I don't think they fit in the world. What saves the Incredibles world for me is the playable characters. Their various powers are FUN. I liked to use Violet for exploring as she could turn invisible and be ignored by the enemies. I liked being Dash as he could zoom around town and into enemies without a vehicle. I was so sad he couldn't run on water. I really wanted that as it's one of my favorite parts in the movie. I loved fighting as Helen as she kicked butt and looked great doing it. Mr. Incredible and Syndrome were just okay. (Warning: All of the Incredibles characters need to be trained at the HQ before you can use all of their abilities.)

o I don't care for the Cars Play Set as I'm not a big fan of driving/racing games and that world is basically non-stop driving, but my nephew loves it. I have to admit, there is something fun about plowing though haystacks and tipping tractors.

o The Lone Ranger Play Set is my favorite after Pirates of the Caribbean. You can ride a ghost horse, use a canon on a train, and turn into a crow... raven...a bird with black feathers...whatever. The town is set up with props to make your bullets ricochet which looks pretty cool as multiple things explode. The characters' quips amuse me. The shooting missions bored me to tears. Maybe it's simple the fact that my aim sucks, but I spent forever on that train trying to hit all the targets.

Toy Box: (I have not spent much time working with this aspect yet.)

Oh the potential, oh the frustration. The tools feel a bit clunky and the way the camera zooms out automatically makes it so I can't tell what my customizing choices look like while I'm making them. I suspect this system will feel more natural over time as I work with it. I managed to build a fairly good pirate house in a matter of minutes without too much effort though. I'm looking forward to making an entire town. Like many people have stated, you need to clock in some major Play Set time on multiple Play Sets to have a decent number of objects to build with. Each Play Set world holds several dozen to a hundred capsules (I never counted); each one containing a new item or sparks. You can collect spins to get even more items. The random spinner is ANNOYING. Even if you save up spins and you might get 1 item you wanted out of 16. Bluck.

Challenges:

What? They could only think of four different challenges to reproduce over and over in every Play Set? Really? Racing, balloon collecting, shooting, and fighting. That's it. The novelty wears off fast. Some challenges you'll beat so easily that you wonder why they bothered, and others are so hard you wonder if it's even possible to win. I curse my completionist tendencies as I don't find the majority of these to be much fun.

Toy Box Challenges:

Too many racing ones! (Non-racer opinion admittedly.) That aside, why couldn't some of the Play Set challenges offer something like the scavenger hunt, sling shot launching, or sumo? At least those are different.

Power Discs:

I loath the way you buy them. I already have three Cinderella Cars. One came with the game and I got the Toys R Us deal where you buy one pack and get one free. There was a Cinderella Car in each pack. I just wish you could buy what you wanted to buy of them and nothing else.

Going Forward:

Will I get more Play Sets or characters as they're released? Yes. I've had fun so far. That's the point of video games; to have fun.

Power Discs? No. The duplication issue annoys me too much.

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Disney Interactive finally hit the nail on the head with an actually good game. This game may not be for everyone, but once you realize what the game offers and what it's trying to do, then it's a game that is well worth the time and effort to play. Despite the fact that this game could cost quite a bit of money, the game itself is a lot of fun and the starter pack comes packed with content and is worth the price tag.

The starter pack comes with everything necessary to play the game. Some may say that in order to "collect everything" that they'll have to pay an arm and a leg. I would say that that is completely true; however you don't need to "collect everything" in order to play and have fun with the game. The starter pack comes with enough content that it makes me feel like I made out with a deal. Most games nowadays come out with a 59.99 + tax price tag. For about 15 dollars more you get 3 collectible figures and a power disc (which translate to something in-game) along with a fully featured game.

I am having a blast playing this game knowing full well that I don't have to buy anything more to continue playing. I will probably buy a few more of my favorite figures but not because I "have" to buy them to play, but because I enjoy those characters and want to collect them. My favorite part of the game is definitely the Toy Box. The play-sets are fun once you realize it's not for hardcore gamers and it's a lighthearted story driven adventure. The Toy Box is where I really get to let my creative juices flow and allows me to bring to life some of my ideas. I spend quite a bit of time in Toy Box just placing trees to decorate my scene! The Toy Box is definitely the addicting-i-will-play-for-another-30-minutes-oh-crap-its-3-am part of the game.

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