Showing posts with label folklore ps3. Show all posts
Showing posts with label folklore ps3. Show all posts

6 AXIS DualShock 3 Wireless Controller for PS3 Playstation 3 Orange

6 AXIS DualShock 3 Wireless Controller for PS3 Playstation 3 Orange Sold by Maxwell Global Trading
Customer Ratings: 4.5 stars
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i wanted an orange ps3 controller but sony doesnt make them so i got this, it shipped fast and it works great only thing was the 4 buttons on the right were very colorful instead of the black with a small letter if u can overlook tht or switch the buttons with a sony controller (which i did) then the controller looks exactly like a sony one no difference that i can tell

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After having the four year old "wash" three brand name ps3 controllers and all three kids fighting, we opted for a cheaper alternative for replacements. Now they all have their own color and they work exactly the same as the name brand Sony controllers!

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Its just like the original controller that comes with the PS3 but its ORANGE! And i love orange! It works great and looks great its the perfect controller for me

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Black Wireless Bluetooth Headset for Sony PlayStation 3

Black Wireless Bluetooth Headset for Sony PlayStation 3 / PlayStation 3 Slim
Customer Ratings: 5 stars
List Price: Price Unavailable
Sale Price: $18.93
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for the price, i really thought it was gonna look cheap. not at all. this product looks like i spent alot of money. good quiliaty, excellent packaging. i recommend this item, from the same seller.

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It works well good Bluetooth I use it a lot it needs to cost more money because it is awesome.

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This product shipped with in 5-6 days, I was very pleased. It has an on/off switch and volume control. It comes with a USB charger and charges up with in the hour. I've been using for my PS3 and for not being surround sound headphones they don't sound bad and everyone I talk to online says I sound crystal clear. Microphone adjusts easy and the set will expand slightly to fit your head. Fot the $8.00 I paid, I could not have asked for more.

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For $13 after shipping, this headset does not disappoint. I use it to play call of duty and it has perfect sound, it's comfortable and easy to pair with the PS3. The headset even showed up a day earlier than expected. Five stars from me!!!

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Got it for my stepson to play COD, and he uses it ALL the time! Great product at a Great price!

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Guitar Straps - Pink Skulls / Flowers (2-PACK)

Guitar Straps - Pink Skulls / Flowers
Customer Ratings: 5 stars
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It's not a game! But it's a great product! I recommend! Good quality!

It fits well!

Your guitar will be better to carry!

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I hated the straps that I received with the Wii Fender Bass and Guitar. They slipped off constantly (not fun mid-song!), and were boring black. These are basically normal guitar straps and work great for playing Wii instruments. The opening will stretch eventually (especially the top one), but the knob for the Fender guitar and bass unscrews and you can screw the top section down, keeping it nice and secure. These look GREAT with the pink Fender bass and the periwinkle-blue Fender guitar. (I also have the "Police Line DO NOT CROSS" pack, which I use on my Gretsch guitar.) You can sling them super low, if that's your thing, too. They're also really inexpensive and high quality.

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PS3 Move Ultimate Dual Charge Dock

PS3 Move Ultimate Dual Charge Dock
Customer Ratings: 3.5 stars
List Price: $39.99
Sale Price: $19.99
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this item helped me in organizing my two Dual Shock PS3 control plus the move accessories. as it is obvious from the pictures :P. but the big advantage is that, they can be connected and disconnected smoothly each item has enough space and even though each item has enough space, together they occupy a small space at the table. the main reason I search for a charger is that if you want to recharge controllers from PS3, then you need to keep it running all the time. with this item i solved this issue since it is charging directly from the outlet. i hope my feedback helped other in their search.

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Since the product description (at the time of my purchase and review) is so vague, I wanted to point out to others (so that they don't have to buy and return like I did) that this charger will not accept two Motion Motion Controllers. One of the chargers is only larger enough for a Motion Navigation Controller. In the manufacturer's defense, this is clearly stated on the box (such that I didn't even have to open it when I received it), but Amazon has not set this forth on this product page to date.

If you are looking for the same solution that I was seeking (a charger that will take two Move Motion Controllers), here is the one I found: Memorex PS3 Quad Controller Charging Kit

I feel bad giving a star rating to an item I didn't use, but Amazon gives me no choice when posting my review. I'll knock it to an average star rating for not accepting two Move Motion Controllers, since it seems like a lot of people would have the same issue/needs as me. But I did like that this charger is flat and compact compared to what I ended up having to purchase.

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Gran Turismo 5

Gran Turismo 5 - Playstation 3
Customer Ratings: 4 stars
List Price: $39.99
Sale Price: $19.09
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This isn't my favorite game bar none, life changing, or perfect, but it's definitely the most bang for the buck of any game I've played this generation.

But if you're considering it, you need to understand: this is Gran Turismo. It's not like other games. For better or worse, they are not attempting to make it like other games or fundamentally change their formula. Many of Gran Turismo's fans over the past 15 years liked the game because there wasn't anything closer to their tastes, but today, there is more competition.

Do you want a Gran Turismo style game? If so, this is excellent. Do you instead want something that doesn't take many hours of work to open up? It's up to you.

Gran Turismo 5 is excellent, but there may be other games that are closer to what you actually want. Dirt's series is much easier to dive into and has plenty of graphics punch. Blur and other more arcadey games present cars you see on Top Gear or other TV shows, but with Mario Kart style action.

Gran Turismo presents a tremendous amount of content. Many cars, many tracks. With that content, you can painstakingly perfect your driving technique and develop tuning concepts while enjoying a very wide array of driving situations. The graphics, particularly the lighting, is superior to other games. Period. Forza presents the stiffest challenge, but is somewhat less realistic and has inferior graphics (at least 1-3... I have yet to play the new one) and levels of content. That said, Forza is a great game. Some will find it more fun. Some will wish it had that extra depth GT always brings.

GT has added 'levels' to this game, and you build experience when you do various things. You need a certain level in order to buy cars or drive in events. The licenses are there, but are totally optional. This is my primary gripe with GT. The licenses force one to learn proper technique. I think you'll have much more fun with the game if you do the licenses.

Otherwise: here's how to play. Buy a cheap car with your starter money. Race some easy races while upgrading the car. Race harder races and buy better cars, building your empire of cars and trophies. It's great fun.

GT5 has an A spec mode, where you do the driving, and a B spec mode, where one of your fleet of AIs do the driving. The AI is really good, in my opinion. They track stress and mental and physical fatigue and have differing levels of skills. And in B spec, you can tune the car and enjoy the amazing graphics.

GT5 has added Seasonal events, which you have to download from the internet (for free). This provides constant variety as you build a collection of cars from the three dealerships (premium new cars, standard used cars (Which inferior graphics, I should add), and online dealer.

The seasonals are essential to loving this game, as there are far fewer standard offline races than in GT4.

The audio in this game is a radical massive improvement. In most cases, it is obvious the audio is a real recording of the actual car. I can tell how many cylinders and the exhaust system, simply based on the car. A few times, I have heard a car passing me and realized what car it is, simply from having heard that car in real life. It is amazing, and you will love this game if you have a quality surround sound system. Even spectating is great, simply because the audio engrosses.

The graphics are ridiculously good. The standard cars look good (some look amazing and would be the best except they pale in comparison to the premiums). This game has crossed the threshold of graphics. It looks more realistic than real life. Watching the shadows of trees flicker over your leather dashboard, as you use cockpit view without any heads up, it is often impossible to tell this is a game rather than a video. The photo mode is also amazing, and you should check out gtplanet's photomode forum. You actually can learn a great deal about photography from this game.

For the money I paid, this game is a tremendous value. It's not perfect. In particular, the game is not evolving from the Gran Turismo formula, and some didn't want that game when they bought this. I did, and I'm thrilled.

This game suffers from a degree of fanboy mentality that has plagued this generation of PS3 and XBOX 360. Don't let that bug you. This game (And Forza as well) are excellent and worth the asking price. If you love realistic racing, you should buy this game.

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I wish this game was recognized for the things it did do rather than the things it didn't do.

I've never spent more time with a game in my life, let alone a racing game.

It all boils down to WHY one plays a game and, for me, one of the greatest factors is immersion.

So expectations were enormous. The damage modeling is moderate, there are a huge number of "standard" model cars, there are a few jaggy shadows here and there, and some of the details in a handful of tracks don't scream PS3.

BUT, the detail in the cockpits of those premium cars, those cars that I dream of sitting in but probably never will, is phenomenal. Sway your view left to right and in reverse and the sense of immersion is unparalleled. When it comes to graphics, I always ask myself, "is there enough here to keep me in the game or has the game blatantly broken my sense of immersion?" The goal of Gran Turismo 5 is realism so the minimalist approach to details on the track is actually appreciated. You won't find any exaggerations or artistic indulgences here. The result is pure focus on the vehicle in which you are seated and the driving experience--an aspect of the game that needs no explanation or defense.

Tune one of the hundreds of high-powered premium cars, take a seat and hit the road. For me, this was enough.

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So GT5 would rate 4-stars normally, but given the fact that Polyphonic developed this for 6 years, expectations are higher, and this game doesn't meet them.

I'll start off with the good parts of the game first.

Graphics:

It's got outstanding graphics. The photo mode is insane. Yes, only 20% of the cars are fully scanned by GT5, but it's not a big deal, really. Asking GT5 to put that amount of work into all 1,000 cars is just asking too much for such a small improvement. The game size is already large enough as it is. Stages also look very good.

Car selection:

Couldn't ask for more. You can look up which cars are available on the web. I won't list them here. However, some races require used cars, and since dealers don't have a WHOLE lot of those, you'll have to wait for them to be offered on the very small Used Car lot. This could take forever. I still can't find a truck.

Presentation:

Outstanding. Menus are navigable and simple, races are easy and quick to restart, and everything looks very clean. Load times are OK.

Content:

Pretty good amount of content. You won't be disappointed.

OK, now the bad parts.

Collisions:

One of the big things they promoted about this game was the collision physics, new to GT5. However, I'm not sure if they changed anything at all. Two cars hitting each other at any speed sounds like someone kicked a rubbermaid trashcan for some reason, and barely ever causes any physical change in the car, nor the kind of collision response you'd expect (touching a wall or another car at any angle, even just a glancing touch, brakes you as hard as if both objects were made of rubber). Also, just like in previous game iterations, computer cars are planted securely on the road no matter how hard you try to knock them off. God forbid you position yourself to run them into a wall or try to force them into a tailspin, they'll win the battle every time, knocking you across the track. I guess you could argue that GT5 isn't about such aggressive contact racing, but then why can the AI run me off the road? In 20 hours of play never once have I been able to force someone's car more than 1 or 2 feet off the road, much less spin it out, yet they do it to me constantly.

Physics:

Car physics and performance seem good until you get to some of the mid-engined cars, when they go nuts. The Lamborghini Murcielago LP670 SV performs far below where it should, often being unable to out-accelerate Miuras or Gallardos, and with brakes so bad they'll constantly send you spinning into walls. The Lotus Elise race on the Top Gear track is famous for being essentially impossible. Touch the brakes and you'll spin out. Touch the throttle and you'll spin out. I did the course about 70-90 times and I've only been able to complete the first lap (of two) twice. And, by the way, I use to have a Lotus Elise that I tracked, and it DOES NOT perform like it does on GT5. There are various theories on the web as to what the problems arise from (someone forgot to program down force on some cars?). Despite all this, the Ferrari 458 and the Lamborghini Miura, both mid-engine cars, perform very well.

Customization:

Where to begin. Customization has been getting worse and worse in GT5 games, and the pattern continues. You can upgrade about 30 different things but not your brakes. Overly-expensive turbos add a minuscule amount of power (what kind of turbo adds 20hp?). You have EXTREMELY limited amount of control over what you can adjust on cars compared to previous GT5 games. No camber, toe-in/out, splitter, brake force, or wing adjustments, among others. You have a limited control over transmission, suspension, and brake balance, but only if you buy EXTREMELY expensive upgrades, which you won't want to do usually. That's about it. The only visual customization is paint color.

B-Spec:

B-spec mode, another new thing they added to allow you to direct someone else while they're driving, is horrible. There's no introduction so you don't exactly know how your driver is interpreting your commands, but there's only 4 anyway. Aside from those 4 commands, there's nothing else to do. You just sit there and watch. Oh, and B-spec races are twice the length of A-spec.

Music:

The music is ABSOLTELY TERRIBLE. Half of it puts you to sleep, the other half just leaves your mouth puckered in disgust. I don't recognize a single song other than the zany rendition of The Entertainer that plays when you go in the maintenance shop.

In the end, this game makes you wonder what they've been doing for 6 years. I mean, companies make entire universes of content if given 6 years (like MMOs). GT5 seems to have spent all of that time in the following way: 85% lets' scan 200 cars into GT5 in minute detail, 9% new courses, 3% photo modes, 3% new menus and screens, 0.0001% collision physics.

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First let me start out by saying, if you dont have a wheel at least like Logitechs driving force gt at around 130 bucks you will probably be quite underwhelmed wth the game.

The game has undergone numerous updates which have gone a long way to fix the slow plodding menus, some graphical anomalies, and the terrible ai.

The AI now isnt bad. They will dodge you, theyll try to find their way around you. However, the AI ISNT exciting. You dont have different personalities come through. But it's still perfectly serviceable.

The graphiocs are FANTASTIC. You really cant ask for more. The engine sounds sounded nice at the start but just not quite beefy. (Update: I set it to the full dynamic range (large theater setting) and got a good headphone setup that can actually do this very thing. Oh my goodness. Problem solved :) It sounded phenomenal. I was racing a ferari enzo and I was in cockpit mode. I heard this roaring engine deafening me at loud RPM's not in the center but slightly to the right of the center as it should be in real life. But most people probably will not have this type of setup so I imagine the engines will still not very beefy. . )

One other MAJOR CON is that you have to get to level 20 to really get much enjoyment out of the rich graphics, or the damage etc. This takes a looooooooong time. So, if you dont have the time or a wheel, dont bother.

Also, it's nearly impossible to slide an AI car out. You just cant.

Now the Good.

Graphics!!! Wow. After level 20, most cars you will drive are the 200 premium cars which look stunning including the interiors.

PHYSICS and gameplay: Incredible sensation of control on the steering wheel. amazing handling. The different tires make a difference. Drifting isnt easy as it should be. The cars just feel like they behave right. For instance if Im taking a turn and let off the throttle the car will not steer as well as if I had momentum going. If I brake at high speeds on certain cars without ABS enabled, Ill feel the steering wheel pulling as I struggle to keep the car from spinning out in a straight line. A ferrari enzo handled very different from the 458 italia though both had great performance. The enzo was tougher to control. But the incredible bit was there was a billion subtleties in the control system that it was just sublime.

The mini was a blast to drive as was the Evo and the lancia delta. The lancia delta being incredible at drifting. The mustang not as easy. All the different styles of cars behaved differently from model to model. The tires made a huge difference. Racing tires had the best grip but lost a bit of the wildness that standard tires had etc.

I cant emphasize how gorgeous the models are and there is a lot of satisfaction watching the replays just because your car looks stunning and you look good driving it.

When I discovered the ehandbrake button, things got much better as it allowed me to perform wilder maneuvers. Throttle and breaking feel great where you need careful control on the throttle and brake. For instance if you try braking in a turn you are more liable to spin the car out. But if you do you can cut the opposite way if you are fast enough and try to initiate a drift, but if your speed is out of the correct range this technique doesnt work. As you can see the options are nearly infinite as are the selection of vehicles.

You have TRUCKS! Mini cars! Cars! Electric cars! Karts! Dirt Cars! Incredible.

After level 20 the damage looks nice but it feels mainly cosmetic and doesnt really contribute much. But the point of gt5 is clean racing. This is a realistic game (for a console) that is just not meant to be played as an ass.

My friends came over and tried the steerring wheel and kept crashing constantly as they tried to steer at way too high speeds.

The force feedback is great, from bumper pads on the corners, feeling your wheels spin out, the steering tensing up at higher speeds, shuddering at ridiculous speeds. Slamming that h-shifter in gear. Even using the paddles are great. With a g25 you ca even use the clutch though I havent tried this. You can tell which side is spinning out or even in sopme cases which tire by the accuracy of the feedback.

Amazing.

The Veyrons spoiler goes up and down with speed and the airbrake comes on if you brake at a certain speed. As you drift, lots of smoke is given off and then as the back end touches the grass dirt flies everywhere.

Driving a classic benz 300 on the nurbrughring in the rain i nthe evening, the rain spray off the other cars was lit up by my headlights making it hard to see. Nice. Apparently you can turn off the lights during these events.

Certain tracks have great changes in elevation which make a difference in the handling. Accelerating on an inclined cuve will give you more grip than on a regular curve etc. I dont know what magic they put in their physics system but its near unbelievable. Frame rate drops have beeen improved by updagtes.

Even the upgrades dont provide the sae performance increase in different cars. And your top speed wont necessarily go exponentially up past a limit while you upgrade a crappy car.

The SEASONAL EVENTS are much more balanced than most of the races in the game. So spend your time on these things as you will get a greater challenge.

This game is not for you IF:

You use a controller. You want to race dirty or crazy and just arent very good at doing so. You dont have an extraordinary amount of time and patience. If you liked TEST DRIVE unlimited or arcade racing games. This is not an arcade game. This game isnt like another very good game called Dirt 2 or 3. This is slower in pace and not as crazy.

Is for you:

If you like realism. If you have a wheel. If you have patience to get to level 20. You dont mind somewhat simplistic upgrade systems. (You still have options but they are dumbed down a bit, and you cant upgrade your brakes, though the dfferent cars braking capabilities all vary).

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As someone that spent months playing Gran Turismo 3 I was very excited for the release of GT5. I eagerly picked it up on the first day of release and jumped right into it. As everyone will find out pretty quick it's relatively easy to play. There is a lot of depth to this game and you will find many ways to customize the car of your choice. The early skill level events of the game are usually easy to get first place in even if you have decided not to tune your car. Soon you will find yourself repeating the same 5-10 tracks over and over in an attempt to build up credits to buy new cars and new mods. While this does start to get monotonous it's fun to learn every area of each track to really hone your skills. Also you're going to need that kind of experience on each track as the level of competition and number of laps increases through the intermediate level to the advanced level. Eventually you will open up the endurance events, which in my opinion are the most fun and challenging events in the game.

Pros:

+Classic Gran Turismo controls and game play

+Many cars and tracks

+Pretty good music library

+Responsive controls with standard and wheel controllers

Cons:

-Shading and rendering of many vehicles looks unfinished

-Tons of menu screens and loading times

-Vehicle damage was hyped, but didn't deliver!

-Grinding tracks 100+ times for credits

Overall this is a very fun game and excellent value for fans of the previous Gran Turismo titles or anyone willing to spend hours and hours playing a racing game. There are some glaring flaws in the visuals that you would have hoped that 5+ years of development would have fixed. With that being said I really enjoyed playing this game from the first race I completed in my 75 HP car all the way up until I stopped playing with 98% completion. Order today!

EDIT 18 Sep 11

So, its been several months since I have touched this game. After watching a few episodes of Top Gear I really missed playing GT5 so I thought I would give it another go around. Whats the first thing I see? I need to install the last 7 updates that I have missed since I stopped playing...BLAH! After the updates are finally finshed I start looking around at some of the new features and I gotta say, WOW! Buying/installing/uninstalling parts and tires can now be done on almost any menu screen. This may not seem like a big improvement to some, but for those of us that have spent numerous hours playing the game and have been frustrated having to back out of menus to fix the smallest details its completely awesome! Another improvement is to the placing/prize system for seasonal events. Before when you finished first place you would get the prize money, but if you raced and finished first on that same track again you would get nothing. Now instead of having to resort to grinding an A Spec track, for a weak $90,000 to save up to buy that new car you want just hop on your favorite seasonal event and grind it for sometimes up $400,000+ a race.

Im really enjoying playing GT5 again. Best racing game ever!

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Playstation Move Heroes (Motion Control)

Playstation Move Heroes
Customer Ratings: 4 stars
List Price: $39.99
Sale Price: $9.99
Today's Bonus: 75% Off
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I had a ton of fun with this game. My Navigation controller finally got some real use.

What this game is is a collection of over 50 "challenges". These challenges aren't minigames as others have been claiming. You have full control of your character and each of these challenges takes 3-4 minutes to complete. They all have a secret item you can find to unlock different costumes, and have bronze silver gold ratings. Replay value is great if you want to get all of these things.

The Move controls work very well. I found that bowling, tossing discs, the whip, and the gun to work the best. The glowing ball on top of the Move even changes color to match the color of your weapon. The Move controls are really fun to use, and I don't think this game would have been half as fun with a standard controller.

The graphics are some of the best looking on the PS3. The in game environments are all vibrant and have excellent lighting. The character models all look great. And all of the original voice actors are back. The pre-rendered story cutscenes all look great too.

Overall, I found this to be a remarkably fun PS Move game. Note that I did not try the multiplayer at all. I am a fan of both the Ratchet and Sly franchises (I've never played a Jak game), and I thought their treatment in this game did them justice. I think that the people who are most disappointed with this game are those who thought it would be a sequel to these franchises. Instead it is a fun spinoff game with a really cool collaboration. I recommend this game to people with the Move and I also recommend getting a Nav controller as well.

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With all the famous PS3 duo's on the front cover of the game, you'd expect a nice co-op game to be played with a friend... not really. The first person gets to control the actual character while the 2nd person controls a hand/target on the screen. They are merely there to "help" the first player which isn't all that easy since the first player controls the screen and the camera movements. I wasn't expecting a platforming game by any means but I did expect two players to be able to run and do all the fun mini games together. The graphics and gameplay are nice enough, I just wanted a game to play with friends and this is not that game.

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First of all , this is the first playstation move game , I played. The game was really fun.

But the play time for the game is really short. I was able to finish the game in 6 hours which is really short. I remember when I played Jak 3 which took my several weeks to complete. I really expected much more episodes and a better story. This price is too much for such a short game.

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Last year on E3, they announced playstation move heroes, as heroes on the move. The game has come a long way since the demo and the release. I found the demo to be a bit laggy with the swings and movements using the whip. As seeing the final product and testing it, I have to admit it has come a long way and enjoyed it. Now You get to play as your favorite hero or sidekick.

Introduction to the game:

The intro video has to be one of the most interesting things of the game as we get to see the characters from their perspective world fighting and battling evil beings, and rescuing their companions.

Character voices and appearances:

After hearing their voices and details, I have to say I am extremely pleased with how they look and sound. The level of nostalgia is huge, especially considering that jak and daxter is the only series not to have crossed over to the ps3, however there are games which have words and precursor orbs appear in the Uncharted series. Most to all the character voices are the same or similar to their original series.

Storyline:

As this game is a spin off it's understandable for this game to somewhat follow the storyline of the game with different parts. However the characters do feel a bit confusing by their powers and looks. Daxter is a perfect example.

Gameplay:

The gameplay is interesting with perfect use of the move controllers. Although there can be a small moment of lag, and depending on your position, some of the move triggers might not work effectively. However that could have been me, since I wasn't at the designated 6 to 8 feet. (lack of space.)The gameplay is simple but well worth to play.

Graphics:

The game being a resolution of 720p, (to me graphics don't matter) really makes it look outstanding. The characters have their natural colors from the previous games and the levels look exactly like the other games from the ps2 and the ps3.

Final note:

As I've only played just about 2 to 3 hours of the game, I will not give it a final review until I play everything. However for now I like the game. The characters, the details of the game and the gameplay really help this game to be one of the best spinoff games ever made.

Heroes on the move gets a 4 out of 5.*

*Review might change when I finish it giving my own personal thoughts about it.

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There's not much to say about this game. As a fan of all three franchises that this game brings together, I didn't get anything that I hoped for. All of the characters are there in high-res, which is nice, but the game doesn't live up to its potential. The multiplayer is pointless, since it only gives the second player a cursor which they can use to collect points and such as the first player does the task at hand. Speaking of the tasks at hand, they're basically gimmicks to have an excuse to have PS Move requirement. Don't get me wrong, the game does have its share of fun times but in the end its a sad let-down, especially if you love the characters that it brings together Sorry if this seems vague, but the game plays the same way this review does. Short, simple, and not what it really could have been.

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Guitar Hero: Warriors of Rock Stand-Alone Software

Guitar Hero: Warriors of Rock Stand-Alone Software - Playstation 3
Customer Ratings: 4.5 stars
List Price: $29.99
Sale Price: $17.95
Today's Bonus: 40% Off
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We've been fans of GH and RB (Rockband) for a while now. Our first GH adventure was with World Tour and we kept up the many versions since. GH always lagged behind RB in a few areas, mainly graphics. Well, with this release, GH finally has a very competitive product. The graphics are fabulous. The ability to customize your character has become easier you can choose from multiple pre-selected styles (body, face, hair, clothes, etc). Or you can create your own from scratch. (But on the graphics note, I would suggest that GH improve their characters' expressions the still look a bit too stone faced.)

GH Warriors of Rock (GHWR) is much better than its predecessors. The main choices in the game are the Story (formally known as Career) or Quickplay+ (see below for other options of play). I recommend that you start with the Story because you will earn various "powers" through the story that you can use in Quickplay+ to boost your scores. In Story, you are in charge of recruiting rock warriors with various powers to release the ultimate Axe and then release the rock god from his prison by defeating the rock beast. Each rocker has it's own set of requirements for you to unlock their powers. Note that you cannot use your own created character for the story. Whatever rocker you are trying to recruit will be your character for that particular set. You have the flexibility to choose which songs you want to play in a particular set as long as you get the required number of stars (which look like suns) to release the warrior. I loved the use of Rush's 2112 for the release of the ultimate axe. When you get to the "boss battle" with the beast, it gets quite difficult here, but it gets interesting. You have to choose 2 bands made up of the warriors strategy comes into play as you decide which grouping would work best for each of 2 songs. And let me tell you, they are DIFFICULT (Megadeth is a hint). Once you defeat the rock beast (50% of the story), you then unlock another level to the game. But here, you go back through each warrior's set list and strive to get a perfect score on each song. You have to get 400 out of 400 stars by the time you get to the rock god.

GHWR's Quickplay+ enables you to pick the songs you want to play and choose which goal you want to accomplish. Based on your progress in the Story, you can choose from various "warriors" to increase your score (i.e. super star power, extra multipliers, etc). After you choose your goal (of which there are many and similar to those in GH5), your score will be posted and compared to other players. You play as your created character or one of the preloaded characters.

GHWR also includes the familiar Party Play option where you can just jump in and out of songs. You can also play competitively online: Pro Face-Off, Momentum (compete for highest score and your skill level is changed automatically), Momentum+ (Momentum plus ability to attack your competitors with Star Power knocking down their skill level), Streakers (get the longest streak of notes), Do or Die (outlive your opponent by hitting all notes in a section), Elimination (compete to stay alive in each section lowest score loses), Perfectionist (compete for perfection in each section), RockFest (players vote on which game mode to compete against), Band vs. Band (face off against a competitor band for high score).

GWHR includes the Rocker Creator, GH Studio, GH Jam (1-4 players pick any style of music and jam on any instrument), GH Mix 2.0 (create your own music), GH Tracks (download the latest user-created music).

As one who started with GH and then preferred RB, I can say that I am very impressed with GHWR. They've turned the band game into more of a competitive "sport" and increased the fun component. Song selection is decent, but is weighted on the heavy/metal end (which is fine by me), and graphics blow the previous GHs away. I find that these characters actually act more like rock stars with their antics than the characters in RB.

A word of caution to parents who are considering purchasing this game to play with younger children: the warrior characters may be scary to younger children (i.e. under 10)and there are more heavy/metal tunes in this one. A lot of us like to play these games with the family, but I suggest parents consider the age and maturity of younger children for the story. An example: Judy Nails turns into some sort of demonized goddess with hooves, a wing, white eyes, Joker-type mouth .... Obviously this doesn't bother me, but I could see my child having nightmares. (yes, I know the rating is T for teen)

I gave this game 5 out of 5 stars.... now we wait for the RB3 release to see how it compares....

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Ok, I'll admit it, I got this game JUST to play Rush's 2112. That was honestly the biggest selling point of this game for me. But, it didn't take me long to figure out that the rest of the game was awesome...and quite challenging, even on medium. It is really the best GH game out there so far (that I've played) Although normally I'm a Rock Band person, I think this is better than the Rock Band games too. Oh, and I love that it is compatable with my Rock Band set, that saved me a lot of money and space in my small apt :)

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With every other Guitar Hero product we had was for the PS2, but you could play it without having the other "parts of the band". This one you can't even go in to see what songs are available without setting up the whole band including a microphone, bass guitar and drums that we don't have.

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This is pretty much the latest in the now discontinued guitar hero series. Again, nothing new, so yea, if you either hated or loved the past iterations, then nothing in this will change your opinion.

I mainly got the game for 2 reasons, 1 was to expand my guitar hero song library, and 2, so i could fix the annoying thing in guitar hero 5 where the vocalist does not change regardless if the track has male or female lead vocals (i regretted trading in band hero mainly because of this). I did not care much for the track list (although i now have a better appreciation of some tracks there after spending some time with it) or the new quest mode, just mainly concerned with the 2 things i mentioned earlier. The problem is, as of 10/14/11, the in-game music store is still down (and has been down for months according to the forums) and is pretty much the only way for you to import songs from previous guitar hero games onto this one, which brings me to the number 2 reason why regretted trading in band hero. to import guitar hero. Now, the only way to import guitar hero 5 songs onto warriors of rock is to use a band hero disc to enter the code for the guitar hero 5 import and vice versa. so now i pretty much have to buy band hero again (which is thankfully cheap at the moment) for the convenience of having to put in just one disc for the whole library! support from activision has been really nonexistent, which is unacceptable considering this product was less than a year old when i made the purchase

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one of the ones I play the most, thank you activision and amazon, I love the game, no more comments

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Dragons Crown limited quantities privilege artwork book "Dragon's Crown Art Works"

Dragons Crown limited quantities privilege artwork book 'Dragon's Crown Art Works'
Customer Ratings: 2 stars
List Price: $106.38
Sale Price: $75.98
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I remember when I considered purchasing this game a while back,I had my doubts about it and sadly most of them have been realized. I thought this game,or at least I hoped this game would be fun,it's not that fun for a number of reasons. I don't want to go into all of them but I will say this much,the game is definitely not worth the $50 price tag,at least when I ordered it,it was around that price. First of all the game is too broken up,there is too much talking and not enough butt kicking going on,so it feels like the action is very fragmented. The narrator has to tell you every little thing before you move on and it gets annoying after a while. This game tries to be like an rpg a little too much but it fails,it's supposed to be a "beat em up",so I don't get it! The game is supposed to be a beat em up with rpg elements,it has both of those but I wonder if one or the other is better in the long run or overall.

The game,...*sighs*,there is nothing special about it,I mean as a guy I can appreciate the beautiful art of the voluptuous women and all of that but that shouldn't be the selling point for this game or any game,it should be something that's just added on. The game got boring for me very fast,maybe you'll have a different experience but that's my experience with the game,my intelligence is much much higher then most people's,so maybe that's a part of it but I got bored within a few days of playing this game. Remember the doubts I was telling you I had,well,that was one of them! I thought I would get bored with this game quickly and I did but I wanted it,I had heard good things about it,and so naturally I was curious,and I wanted to play something new,fun and interesting. Dragon's Crown is neither of fun nor interesting and it certainly isn't anything new. The game has you going on quests and after a certain mount of levels of quests that you complete,then and ONLY then can you unlock the online features of the game,as far as playing with others are concerned. I personally hate that,I was looking forward to playing this game with others RIGHT out the box so to speak,why do companies do that,why do they make us wait for a feature that should be available soon as we put the game on since it's advertised right on the box! I don't get it,but then again I doubt this game would end up being that much more fun with 2 other players or even 3 other players,that would just be 2 or 3 more people being bored after a while.

Most of the time you can't even tell what's going on any way,I like to have a strategy against an opponent,aka a battle plan,in this game when it's 3 people on the screen at the same time,so much is happening at the same time,you really can't even tell what's going on,you really can't even see what your character is doing and thus,it's hard to formulate a strategy against any regular baddie or boss. I tell you what,next time I have doubts about a game,I will listen to them. I bought the game used for 40 or so,and I got the art book with it,I would have probably given it 1 star if I would have paid full price for it.

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PlayStation 3 Darklite DVD Remote

PlayStation 3 Darklite DVD Remote
Customer Ratings: 3 stars
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It works as advertised. But it's also about the most cheaply built piece of PAINTED plastic I've ever seen. Mine had dust and a HAIR painted in to the finish. The slide works, the LEDs look ok. It does NOT look like the picture, the finish is not glossy, more of an orange peel. Has to have line-of-sight with IR base. Sony's Bluetooth remote works much better, has tons more functions, and costs $10 less. This one is a waste due to extremely poor quality construction and a sub-par feature set.

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I bought this remote in the hopes that the sleek, modern design would make this a welcome addition to my PS3. It turned out to be a complete waste of money. This product is cheaply made out of flimsy plastic. I could actually feel the plastic warp as I slid the top down to access the other buttons. The charging stand was also a complete disappointment. my remote would never actually make a connection to the charging stand unless you held the remote down firmly with you hand. This was due to the fact that the stand was made just as flimsily and cheaply as the remote itself. Along with a price that is more than the standard Sony remote, I would tell you that you are better off using your PS3 remote than this product.

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Pros: Sleek and modern design, as small as a cell phone, back lit buttons, rechargeable battery

Cons: Old technology (NOT bluetooth), feels awkward at times when using it, doesnt work well with all blu-ray movies

Overall: C-

This remote does its job and has the potential of being great, however, it feels very cheaply made and the slide down feature on it is loud and not smooth at all. It actually snaps when you slide it down. Right out of the package i noticed it looks like they used oil to help it slide better but once that wears out then what? Do i have to re-oil it myself? And oil on a remote seemed rather odd to me. I also dont like the fact that you have to keep the base connected to one of the usb ports on ur PS3. It reads it as a controller. So lets say you want to keep it connected at all times and still pop in your fav game to play? When you boot up your actual gaming controller, it will come up as (2nd player) instead of 1st, so you have to disconnect the base of this remote in order to play games and use your controller. A definite inconvenience and hassle in my opinion.

I dont mind that it was made using cheap plastic and that it feels hollow when you're using it but had this manufacturer used bluetooth technology, it would have made a world of difference. You have to aim the remote at the base for it to work.

**IMPORTANT NOTE**

This remote does NOT work well with all Blu-ray movies. You cannot get the menus to pop up on some and are only able to use the play/stop/fwd feature.

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This product is a nice idea and it works pretty good. Unfortunately the finish quality is not as good as the online images imply. One would think of a nice high gloss black piano finish as we know it from the PS3 or the Apple Ipods to match the Playstation. In fact the remote is simply painted in high gloss black with an orange peel to it, which makes it look cheap. The remote has a nice weight to it and the functionality is very good. The charger is a little hard to use sometimes, as the remote doesn't always sit right on the contacts. It needs to be mentioned that unlike the actual PS3 controllers this remote is IR(Infra-Red) based, not bluetooth connect, and therefore needs to be pointed at the charging base which doubles as the IR receiver unit and connects via a USB cable to the PS3 to charge the nested remote and control the PS3.

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Product seems as compatible as sony's controller;

the center, rubber ring is the center of the control action, A+, with the above,

illuminated buttons, which serve as an advanced, control backup...

The married, slide in/out tray, for these controls is a nice, portable +.

The blue lights add a nice cosmetic touch to the piano black finish (no defective surface encountered; glass smooth); not 1 for watching stuff in the dark, however, this featue is +, for those night owls that do...

It's finger print prone, so have a soft cloth & alchol on hand...

(slackers & slobs, @ Ur discretion )

It's Small, charger stand/receiver base plugs directly into the ps3 (convenient)

It's handy, overall compact, serves it's purpose, has cross room range, & it's pretty :)

As a note: make sure it's receiver/charger isn't obstructed.

An ac power adapter option would be a nice + for this product.

If any true techie reading this review, knows of a multi-device, USB wall charger, that would charge this device, that legitmate info, is appreciated.

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KES-460A Blue Ray Laser Lens for PS3 Slim

KES-460A Blue Ray Laser Lens for PS3 Slim
Customer Ratings: 5 stars
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I own a PS3 Slim CEH3001A 160GB HD. It had inside a defective KES-450A Blue Ray Laser lens unit, i replace it for the KES-460A unit and EUREKA! it works fine! Magically it returns to life.

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The Godfather II

The Godfather II - Playstation 3
Customer Ratings: 4 stars
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Here's the situation, I have played GTA4 all the way thru. This is the 4th day of playing Godfather II, did not play the 1st one. This is obviously a similar game to GTA, it's not as deep, but the focus on action does make it a nice play 1 hour here & there game.

Character creation: It's fairly detailed, you can customize the look any way you want. The one thing I didn't get is you get to choose 7 or 8 styles of clothing, but you end up only wearing only 1. There's formal, casual, sporty, etc, thought you would be able to change it up in the game. So far, don't see it.

Fighting: This is more action oriented than GTA. Just a few hours into the game, already got all the available guns. There's plenty of ammo, plenty of reloads, and the health meter regenerates fast. The hide & aim controls aren't as tight as GTA, easier to just run in and gun em down. Maybe in the later stages it gets harder.

Driving: The controls are identicle to GTA, so that was easy to learn. Each unique car doesn't feel as different, but back in the 40's, maybe that's just the way the cars are.

Camera: This gave me a bit of trouble. When running around in the room, the camera can't keep up, often ends up in bad angles, and you have no idea who is shooting you. Fortunately you have plenty of health and it regenerates fast enough you have time to take a few shots and look around.

Voice / Music: The voice acting and music is fine. I'm one of the few that didn't watch Godfather all the way thru, so can't really comment on how it compares to the movie. Playing this game already made me buy the blue-ray Godfather set and plan to watch it this weekend.

Missions: The missions are a bit more dull than GTA. Although the main idea is the same, it's either driving or killing, GTA does make it much more sophisticated. In here, you basically go in the place, kill most guards, find owner ( this can get frustrating as some are hard to find due to the bad camera), take over, defend. The variation comes in the way you kill. Some nice finish move animations.

Control: One thing I must point out is this game lacks JUMP! Some obstacles gets really frustrating when there is a tiny little ledge and you can't jump over it. Yes, it does have a vault in some areas, but it can't be used everywhere. Otherwise, this game's controls are about the same as GTA, so if you played GTA, it'll be easy transition.

Overall: For the casual gamer, this is fine. It's not that hard, pickup & play for a hour, a bit repetitive but still fun. I'm not good at FPS, prefers RPGs / Strategy games, so this game suits me good. Has RPG / Strategy elements, and the action is easy enough for me to handle. For hardcord gamers this might be too easy / repetitive. Still, even if you don't buy, it deserves at least a rental to try it out.

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Sometimes anticipation for a much awaited game can make me put thrift aside and go for the impulse buy. It happened with Scarface, and here we are all over again.

Godfather II exemplifies this experience. In all honesty, if I had waited to read the user reviews here I would not have purchased the game new right off the bat for $60. I would have waited for a used copy or rented it when I was home sick with the flu. Lesson learned.

Overall the game has major problems. I don't compare it so much to the movie as I do to the first Godfather on PS2. The biggest flaw is a general sense of repetition and a lack of creativity.

Pros:

*I like the crew aspect and the AI is very good on your crew members. Makes for a nice strategy.

*Molotovs make for an amazing fire display during heated battles

*Despite it's flaws it does offer compelling and downright addictive gameplay. You take over one business and you just want more, more, more!

*I like being able to customize all the wardrobe details

*Cuba offers a very unique game play setting with stone buildings and military police checkpoints

*Some of the businesses (i.e. oil rig) offer very cool layouts

*Shooting and aiming is user friendly, similar to GF I

CONS (and there are a lot):

*Awkward screen controls. XY axis is hard to control the view angle.

*Frustrating vertical mazes do not equal challenging puzzle play. Just trying to maneuver around is constantly thwarted by not being able to jump off of a surface or get over a low barrier. If a window if 3 feet high you can vault it but if it's 3.4 feet high you have to go 300 feet to get around?

*GF I offered repetitive business takeovers and compounds, but these were offset by interesting missions and some difficulty in opponents. Missions here are just lame. There's no challenge, no strategy, no puzzle to figure out, just find 'em and off 'em. Opponent AI is just too easy with no ability to adjust difficulty level.

*Driving is too much like real life--it's a slow, tedious way to get from one place to another rather than part of the game itself. There are no interesting chases, races or getaways.

*You have to play online to upgrade your weapon license. It's one thing to offer perks for online play, but to make it necessary for completion? Essentially if you don't have high speed internet (doesn't everyone?) you have to off your crew members as you go along to get new ones who use better weapons. Some omerta! Very uncool.

*Too short! I finished the anticlimactic finale in 3 days. And the game has very little replay value.

*Movie scenes are more about exposition than moving your character's story line along. I understand it's a game not a movie adaptation, but when the source material is this good and the first game stuck so close to the movie, there is an expectation for a certain level of authenticity that is lost by this much straying.

*Dying or getting arrested has no real penalty. You don't lose your stuff or much money and you just go right back to where you left off. Although in theory this sounds great, what it does is lower the stakes to where you just don't care so much if you live or die, in essence ruining the excitement and/or suspense and muting any victories attained.

*Every moment of the game is dominated by a sense that it could have been so much more. If I can think of it, the programmers should have too. Which makes me think that this was just a rush to production to coast off of the previous title and the moview with no true attention to quality and innovation.

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Godfather 2 is a great game if you can get past the average graphics and voice acting. The main goal of Godfather 2 is taking control of New York, Miami, and Havana from rival Mafia families one business at a time. Godfather 2 is very addictive because you want to keep taking over businesses as you watch your territory grow. You hire a crew of 3 people, each with their own speciality (lock picking, medic, etc). You also get to upgrade their stats like an RPG, and you can buy them better weapons that you unlock in the game. It may not be pretty, but for 20 bucks you can't go wrong.

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I purchased the Godfather Don's edition for the PS3 many years ago, and, had many fun play-throughs of that game. This game was highly anticipated.

I bought this game from Amazon, then made the mistake of selling it back to Amazon. I actually bought this game again and played through it a few more times.

Games like this that are fun, don't have any multi-player capabilities and provide many hours of fun are the kinds of games I like. There aren't that many games that keep me busy after beating it the first time. This game is one of them.

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The final word here is, thin on substance, but still remarkably fun to play. As in the first game, you play a character who was never in the movie, yet somehow you're an integral part of the story, which is a little bothersome if you're hoping for an authentic Godfather-type experience. But the original was also disappointing in this respect, wasn't it? More filler scenes are invented this time (many of which are highly improbable). But if you can put the screenplay issue aside? The game is actually a lot of fun -GTA like, except without the autos. The main task is to build a criminal empire up (just like in the first one) using all the tools and tricks of the trade -threats, bribery, sabotage, and (of course), just plain old shoot-em-up-style violence. And you are allowed to choose the kind of leader you want to be. Do you want to hedge your bets, stockpile your assets, and then send in your crew to take over a rival business? Or just go in yourself with nothing but a handgun and your wits and blow the place apart? Do you want to take out an enemy family quickly, with the minimum amount of fuss, or weaken them slowly by picking off their made men and bombing their businesses? It's just fun to decide these things.

The combat system is also not as one-dimensional as some others, and in some respects is even better than GTAs. For example, if a guy really irritates you, you can take your time in sending him into the next world -thus also proving a point to any remaining enemies. You get bonuses for throwing a guy off a roof, or beating him with a melee weapon -yeah, brutal, but fun. Really fun. Not just aim, fire, repeat until no one's moving anymore. There's some thought required before you directly attack a business, or compound; again, also found in the original, but expanded on here. If, for example, the owner has hidden himself behind a locked fence with his goons, and you have no one to cut through the wire to let you in, you can't take over -you can only make the opposing family angrier.

The driving system, however, is terrible. No improvement over the original. You scrape one guy's bumper, and it seems to take a minute just to get rolling again. Not fun to tool around New York, Miami, or Havana. Mostly just aggravating.

The map was fine in the first game -this one, though it's three dimensional and gives you more information, really just reminds you that the whole gaming world here is much, much smaller than in the original. If you really try, you could probably even finish this game in a day.

The "killing Castro" mission felt promising at first, even exciting, but the player is shortchanged in the end: no matter how perfectly he plays it, he cannot kill Castro. I shot him with a rifle directly in the head, and still it triggered the cutscene where he just gets up and shakes it off. So what is the point of all the painstaking sneaking?

The over-the-top violence here is just as unapologetic as in the first game. You can play your character just as bad as you want. Or be the good guy in a bad business, if you prefer.

But the best aspect of this game is how you're allowed to evolve -more money, more skills, more weapons, more family members, more businesses, more "rackets," until you're practically unstoppable. And this building-up process is FUN, something the folks at Rockstar still don't fully appreciate, at least in my opinion.

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The Darkness

The Darkness - Playstation 3
Customer Ratings: 4 stars
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I first downloaded the demo from the playsation store and couldn't put it down. I finally picked up a copy and was impressed with what else wasn't featured in the demo.

You play as a mafia hitman double-crossed and looking for revenge. Your character has also been cursed with some sort of demonic possesion, adding some extras to the gameplay. The game itself is very dark and gothic. Reminds me of Underworld or Spawn meets Max Payne. Gameplay itself pans out like a John Woo movie.

The controls are very basic, and more ergonomic than other FPS on the PS3 to date. You will need to use your various demonic abilities to advance passed locked doors or clear a path, etc. But there was never a point it became too overwhelming or frustrating. The demons you can summon are much more of a novelty. Aside from the handfull of times they are needed to open a locked door or clear a path, you can use them as a forward scout to look around corners and attack opponents from behind or flank enemies you're engaging.

The multiplayer is surprisingly good. It's extremely fast paced like Quake. By far the best feature is being able to swap from human to demon form with one button. Humans carry the firepower, where the demons are extremely fast on their feet with only a melee attack to defend themselves. Online multiplayer comes with all the gameplay you'd expect in deathmatch, team deathmatch, CTF, etc.

One final thing worth mentioning about this game is the violence. You would assume any FPS would have it's share of gratuitus violence, but this game is very over the top. Game developers seemed to put extra attention to the blood and gore spilled out of an enemy after unloading so many rounds into him. There is also a type of execution move offered at anytime you sneak up behind an unexpecting AI in the story mode. It enables a small variety of random kills like putting the barrel of your gun into their mouth or just simply unloading both pistol clips into the opponent's chest. It's very overkill and extremely graphic.

Overall, the gameplay is a very solid 5. The offline game is very addicting, and the online multiplayer is a nice change from standard FPS. The only reason I gave the overall game a 4 is because the demo was a bit misleading. Not all the gameplay takes place in a New York underworld setting. I was very surprised when it takes a turn to a completely different time and place. I much prefered the gritty shooter the game started out as. The other half played is still visually stimulating and fun gameplay, just not what i expected or really interested in.

I highly recommend downloading the demo in the very least.

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Cool game, kept reminding me of the old Max Payne game especially the way your enemies hear the slightest noise from you and all come charging in and you bury them. This game is definetly an experience...get close to your HDTV and crank up the sound and enjoy. The minute you blow someone away at point blank range with your 12ga you'll be in love. Great sound, graphics and blu-ray finally comes to town with really big levels with lots of nooks and crannies. You have several powers of darkness at your disposal along with conventional firearms so it makes for a great time. This game is money well spent. Here's my beef with it. Granted I haven't played it all the way through. First the darkness creep power is too easy, it alone almost has basically got me through the first half of the game. But it never gets old so that's kind of good. Second, why do I have to shoot an enemy 37 times from 10ft away with dual handguns? Especially when they're head shots!! The only other minor thing is you can't see your health bar. You just die after so many shots. One cool thing I was really impressed with was the cutscenes! Really cool how the main character narrates and moves through the story for you. And the load screen animations with the main character are cool too. Good game, go buy it.

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Forget what bad reviewers have to say on this, here's how it really is.

An OK game that can be really good if you give it a moment.

Con: you fire with the R2 buttons instead of the traditional R1 buttons. If 1/4 inch of finger placement is too much effort for you, you shouldn't own a PS3.

Pro: The R1 buttons feature different attacks so you can shoot and use special attacks.

con: Darklings aren't that powerful, helpful.

pro: this might be true in the beginning for all those that will give a game 5 mintues before declaring it a "bad game". Level up and they will level up with you. All the damage they take from light is also greatly reduced when you get the "light killer" darkling, 3/4 through the game. My only quarrel with darklings is that they'll kill innocents that you might not want dead yet.

Con:shooting out all lights. You power is in darkness so you are limited when standing in the light. Being set in almost current day setting, there are lights everywhere. And the lights respawn upon entering or exiting areas.

Pro: Deal with it you pansies. If everything in the game was set to your greatest convenience, it would be no fun at all. it was meant to be realistic, and I find it to be that very much so.

Con:loading screens and wait time is about a minute or two between areas.

Pro: a neat concept during loading screens is that the main character tells little stories or just hangs out singular streetlight purgatory. A novel idea instead of just having you wait and watch that load bar slide slowly to the right.

con: other things between action gameplay. The way things work is you go kills some people, talk to some people, kills some more people, talk to more people. This cuts down on the actual amount of gameplay during the game, and adds greatly to the "walking around" factor. you also cannot attack anything during this inbetween time in the subway stations.

pro: this is only done to increase the idea that your character is a real person with an actual live besides offing mobsters and police.

side notes: the darklings deface the dead: urinating on as well as knocking the bodies about. When you enter the theoretical hell, the bad guys have warped or skeleton like faces, and the good guys are all stitched together. Not to mention, the game flashes guys on the screen then takes them away just to mess with you. The voice of demon: darkness, is a bit disturbing as well.

personally, I really enjoyed the game. Wish it had more unlockables, and I could see an updated installment having much more to offer. Don't be pissy about the game price. I picked up a used copy from gamecrazy for less then $16 WITH the 1 year replacement warranty.

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I am a big fan of first person shooters, mostly playing games like socom, hitman, medal of honor, etc. The darkness is the second PS3 game I have purchased, resistance being the first. I really loved this game. The graphics and music are great. The gameplay is open-ended in you can decide how to react in certain situations and can decide to take on side missions. The environment is interactive allowing you to smash and shoot stuff, throw cars, turn stuff on and off. Becuase of all this, gamers who normally don't get into first person shooters will definitely like this game.

I normally don't get into the stories in video games, but this one is great. The story is just as much fun as playing the game.

Overall great graphics, great environment, great story, great FPS gameplay. Not a long game to play, but you will want to play it more than once. Definitely one of my favorite games. Check it out you won't be dissapointed.

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The Darkness has a creative concept though sadly the developers didn't capitalize on it as well as they could have. The story is based on the graphic novel series (though I'm not familiar with them) and it's unique in that you're a mob guy that is suddenly possessed by demonic powers but it can also be incredibly predictable at times. You meet certain characters and can immediately guess their fate. The graphics are decent, most notably the backgrounds but often characters speak without their mouths moving, including the main character. Mob ventriloquists, I guess. The voice acting is also okay for the most part though unless they are pivotal to the plot, many characters just repeat generic comments. There are also a few really goofy comments made periodically and often the main character is a bit over the top though again, maybe that is true to the comics. There is also a good bit of backtracking as you progress through the game, which tends to get old.

The Darkness powers are the saving grace of the game, though some are far more useful than others. I wish the developers had explored the powers a bit more because using them is really what makes the game fun. The voice work for the Darkness and summoned creatures are quite good and the comments can be quite amusing. I'm not sure why there are so many complaints about the controls, they seemed very basic and easy to pick up. If your biggest issue is the fact that you use the L2/R2 buttons instead of L1/R1 to fire your guns, get over it and move your fingers a fraction of an inch. Also, for those complaining about having to knock out the lights...the game is called The DARKNESS? What were you expecting? You even get a power and a darkling that does the work for you. I mean, really.

The game managed to hold my interest throughout and while it certainly has it's fair share of flaws, I still found it to be fun. You can easily find this game in the bargain bins and for what you'll pay for it, it's worth it.

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Gioteck HF-2 Ergonamic FPS Controller

Gioteck HF-2 Ergonamic FPS Controller
Customer Ratings: 4 stars
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My PS3 controller crapped the bed leaving me looking for a new one fast. I hit up target and saw this. Coming from an avid 360 player i was sold on looks alone. When I got it home I found that there was way more than meets the eye. Not only does it have the same ascetics as the 360 controller, its not as heavy. It has the rubberized paint that gives it a nice grip. The PS3 button actually turns on the PS3 unlike a lot of other 3rd party controllers and now for the game changer. There is a switch on the bottom of the controller that when flipped reverses your triggers and bumpers... So L1 is actually L2 and R1 is actually R2.... For those that have never played a 360 having the fire and aim buttons as the actual triggers and not the top bumpers is awesome. Turbo feature is good, and at first i noticed some dead-zones in the sticks. But you can download a firmware patch from your PC right to the controller and it fixes it right up.

Pro's its a sold all around controller and worth it.

Con's the battery's are AAA, there was supposed to be a rechargeable pack released by the company but I have yet to see one.

So make sure you have some batteries on hand, but it does have good batter life usually lasts 2 days for me playing 5 / 6 hours a day.

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For FPS games I prefer the "360" layout of the thumbsticks, and that is something the Sony brand controller doesn't have. This controller fixes that problem by being my official FPS controller for my PS3. The alternate thumbstick layout was the main motive behind my purchase, but the other extras were a nice surprise. The best extra was being able to use it on my PC via Bluetooth adapter. It's a 2 in 1 in that regard. How light the controller feels was a bit off putting at first, but I came to appreciate how light it felt in my hands. The curve of the handles and rubber of the grip gives a really nice fit for my hands. A must for FPS players that want an alternative to basic PS3 layout and/or for those wanting a cheap bluetooth controller for their PC.

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But its a buggy, overly sensitive and now it doesnt work at all for me. It aims up automatically, and i dont see any way to fix it.

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PS3 - Officially Licensed NFL Wireless Controller

Playstation 3 Washington Redskins Wireless Game Pad
Customer Ratings: 3 stars
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I love the sports theme, but this controller has uncomfortable joysticks and the L1,R1 and L1,L2 buttons are hard to use compared to PS3 sixaxis controller. If you want your teams ps3 controller its not bad for an extra controller when friends are over, but not comfortable enough for everyday use in my opinion. Redskins design was hot!

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