NEW 4 Skin Case Cover for SONY PLAYSTATION 3 Controller
Buzz! Quiz TV

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Sale Price: $189.98
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Customer review from the Amazon Vine Program Tired of "You Don't Know Jack"?
Bored with "Who wants to be a Millionaire?"
With Buzz! Quiz TV, you'll never need another trivia game for your Playstation 3.
Inside the box is the game, four wireless controllers and a USB dongle. The dongle can connect up to 4 controllers, 2 dongles can be used to connect up to 8 players in one room. Two AA batteries are needed for each buzzer.
The instructions for turning the buzzers on and off are included in the game manual. For the less tech-savvy, the Buzz! website has a 5-page PDF file which explains how the buzzers work.
Buzz! can be played alone, with friends, or online.
The following categories are selectable for Buzz! games:
(1) All types
(2) Movies & TV only
(3) Brainiac only
(4) Sports only
(5) Lifestyle only
(6) MyBuzz! questions
There is the option to choose "Mature" MyBuzz quizzes (online only), view online leaderboards, or test the Buzz! buzzers.
So what rounds are available?
For the single player, there are 3 rounds of "Stop the Clock" the faster the player answers a question, the more points are awarded.
In multiplayer mode, a single game consists of 7 rounds:
(1) Point Builder Players answer questions with a time limit, each answer is worth 250 points.
(2) Short Fuse A random player gets a bomb and must answer a question correctly to pass it. The player holding the bomb when it goes off loses 300 points.
(3) Fastest finger The player who answers a question the fastest receives more points.
(4) Pie Fight Answering correctly grants control of the host to throw a pie at your opponents if hit with 2 pies, a player is eliminated. Point bonuses are given for 1st, 2nd or 3rd place.
(5) Point Stealer The player buzzing in the quickest can steal points from another player.
(6) High Stakes Players are given a category description and bet from 100 to 500 pts correct answers reward the bet value, incorrect answers detract the bet value.
(7) Final Countdown All accumulated points are converted to the player's platform height. Questions are asked while the platform descends and players that touch the floor are eliminated. The last player left wins the game.
When playing online, another category is available:
All That Apply a VERY interesting category. A question is asked, with several possible answers. Players gain points for correct answers and lose points for incorrect ones. A popular tactic is to purposely choose incorrect answers, wait until online opponents copy them, and then change them before time runs out to lower the opponent's score.
Here are just a few of the in-game question categories:
People and events
Recent music
Gadgets & gizmos
Blockbusters
Science & technology
Mind & body
Buzz! Quiz TV is the FIRST online game to support the Playstation 3 trophy system an achievement-based incentive for online players. The following trophies can be earned for bragging rights:
Sofa Subjugator: Bronze / Silver / Gold
The Barnard Award: Bronze / Silver / Gold
Lonesome and Loving It: Bronze / Silver / Gold
MyBuzz Enthusiast: Bronze / Silver / Gold
Sofa Surfer: Bronze / Silver / Gold
Socialite: Bronze / Silver / Gold
Buzz's New Best Friend
There are even hidden trophies to earn:
He's on Fire!
Channel Hopper
Casting Agent
Flawless Round
Amateur Quizwriter
Lightning Reactions
All in all, Buzz! Quiz TV is a fantastic trivia game. With 5,000 questions in the basic package and free downloadable content, the material can NEVER run out. Players can create and upload quizzes. A "report content" button can flag inappropriate questions, and parental controls prevent free downloading by minors.
Recent updates have allowed new character selections and costumes, new buzzer noises, and even support for the PlayStation Eye.
I brought this game to a party as a field test, and everyone LOVED it. After trying the online portion, my hosts earned two trophies with their trivia prowess!
If you only want to buy one trivia game for your Playstation 3, look no further.
Don't delay! Find out what all the Buzz! is about.
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Pros: Great variety of questions, nice level of difficulty in questions, wireless buzzers work great, game interface is fun & easy to use.Cons: Character models are a little generic, lack of variety in in-game question modes.
This is my first experience with the Buzz! game series, and so far it's been very enjoyable. My wife and I invited over another couple, and we played multiple games of 4 player head-to-head matches. The questions are just about the right diffuculty, with some being easy, while others were stumpers. With 4 buzzers going, it's nice that they were all wireless, although you'll have to make sure you buy a bunch of AA batteries to power all of them. We also jumped online to check out some of the top-rated user-created quizzes. These are shorter than the regular game mode (8 questions each), but it is a nice change of pace if you don't want to play the full game.
A few nitpicks; I would've liked to make my own custom character, which is a standard feature in many other games. As it is, you get to choose from about a dozen characters, pick an outfit, and that's it. Also, the game show follows the same format each time, meaning the it has the same series of sections as the game progresses (pie fight, fastest finger, etc)...we felt it could have mixed in a few other modes so that the experience is slightly different each time, and you wouldn't know which mode to expect as the game progresses.
But these are minor complaints, and overall this game was a lot of fun for a few 30-year-olds. grab a few beers, order a pizza, and spend a night inside throwing pies at your friends and family.This is one fun game! The wireless buzzers are great. The format of the games are lots of fun and the characters are hilarious. There are almost 5,000 questions on the disc so you will probably go for quite a while without repeats. Also, there are already three sets of questions on the Playstation Network you can buy that contain 500 questions each.
On top of all that there is also My Quiz which allows users to make their own quizes and play them on your PS3 as well. Buzz even has online "sofa vs. sofa" so you can play against people online. Overall this game is WELL worth the money! Very fun!
Read Best Reviews of Buzz! Quiz TV Here
Customer review from the Amazon Vine Program Buzz! Quiz TV *can* be played as single player game or online as a multi-player game, but I would discourage anyone from buying it unless there will be evenings where you can play it as a group of people sharing the same physical place. I think that's about the only scenario that will make this a decent purchase.Visually, the game is rendered in High Definition, so it looks bright and crisp on your screen. I don't have any complaints in that area. My primary disappointment is that it's sort of what you'd expect after hearing about the game. It's a quiz show in your living room using your PS3. There just doesn't seem to be a next level of creativity involved that would make it stand out.
You can write your own trivia questions, try out other user's trivia question, but the interface isn't as easy to you as I wanted.
My suggestion? Try before you buy. Customer review from the Amazon Vine Program Whenever I have friends over for a party, invariably we end up playing some type of trivia game, usually while imbibing our drink of choice. In fact, it's become a tradition at parties to break out a console and get our trivia game face on. I love trivia questions, as do my friends. Usually, we've gravitated to the Scene It? series on the Xbox 360, but that changed when I received Buzz! Quiz TV.
On the surface, Quiz TV is basically your typical game show brought to virtual life. There's nothing super exciting about it. You just answer questions. Sometimes questions are asked after looking at various pictures; sometimes it's a movie clip; sometimes it's an audio clip. But it's always the same thing: a question is asked and you want to be the quickest to answer. The categories are very wide-ranging, from the biggest blockbusters to different periods of music (90s, 80s, modern, oldies, etc.) to scientific questions to geographical questions...Buzz! Quiz TV has it all. And with 5,000 questions out of the box and more available online, there's a ton of replayability inherent in the game.
What makes Quiz TV unique and more entertaining than other similar games (Scene It? Lights, Camera, Action, I'm looking at you) is the wink and nudge, smarmy humor encapsulated in the host. Buzz, the host, has that voice that can only be described as smarmy and says provocative things. But it's all done with a wink and a laugh, a send up and parody of some of the really bad game shows hosts out there. Additionally, while you can't create your own character, the selection of available avatars is terrific and, again, full of character. Whether you're playing as a mime who strikes poses, the cheesy and egotistical super hero, or the 80s-style mall rocker, there's a lot of humor to be had. Very expressive and, more interestingly, the host will respond based on the character you've selected. So, playing as the super hero you will hear different remarks than if you were playing the has been 80s mall chick.
Additional features add to the value. For instance, if you have enough controllers, you can play with up to 8 people. Or if you can't even find another person to play with, you can take the questions online. Also, as seems to be the thing to do these days, there's a community section where you can craft your own trivia questions and spread them to the world or play other people's trivia questions.
It would have been nice if you could play online and in the same room at the same time; that is, take your "team" of local players and compete against others online. But, unfortunately, the online portion seems to be just one player. This is a downside for me because games like these are more of a social activity and playing online, while still technically social, isn't as fun as having a group of people with you.
Other small issues abound, though. One thing to note is that the game doesn't come with batteries, so you'll need eight AA batteries to play it. But the biggest problem for me is the lack of variety. Sure there's variety in the groups of questions and the types of questions being asked, but the game types are set in stone. For instance, you'll always begin a game with "the point builder" where you simply want to get an answer before the time runs out. The second round will, again, always be the same and has you playing hot potato with a bomb where quick and correct guesses will get the bomb out of your hands. The third round will always be the same, etc. all the way to the end. It's not that the game types included aren't fun because they are (and have brought out tons of laughter amongst my gaming group), it's that there's not enough variety or randomness.
One of the features I've enjoyed with Scene It? is that the game types are completely random and so it doesn't feel like you're playing the exact same game over and over. I wish there were more game types and it was random, but I understand that the way it's created mimics typical game shows.
Overall, though, Buzz! moves into the Playstation 3 world with a great solid entry. I love the character of the game, whether it's the host or the individual contestants. The questions verge on being a little too easy, but there's so many categories and fun questions that cover a wide section of our world that it's forgivable. By far the best part is the post-release support. Already there's at least one question pack, a Horror Movie Question Pack just in time for Halloween that included an additional 500 questions. That kind of support will help give Buzz! Quiz TV longevity. I just wish that there was more variety in the game types and rounds.
PS3 Rock Band Wireless Fender Precision Bass - Hot Rod Red

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Sale Price: $78.88
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Keeping in mind: (1) I currently play RB2 for PS3 mostly on EASY level starting to move towards MEDIUM, yet (2) I actually play guitar and bass and I can play several of the RB2 and DLC songs on guitar (chords at least, some leads depending on the song) and/or bass (yet I LOVE playing RB2 go figure, eh? It's fun to me!), and (3) I have my PS3 on a standard def TV which I'm about 6 feet from when I play, here are my observations on this controller:
While I was looking for a BASS controller to play BASS on, and this controller looked similar to an actual Fender Precision Bass that I own (albeit with a simulated maple fingerboard as opposed to my actual bass's rosewood fingerboard I do prefer maple btw) I was concerned about the early reviews about connectivity, etc., but finally went for it and bought this.
When the controller arrived I had NO problems with connectivity (NOTE: I connected the USB dongle directly to the PS3, not to a USB hub or piggybacked onto the guitar dongle, and no other instruments were connected). I then played a few of the shorter RB2 songs in Quickplay mode, using this controller as both a bass and a guitar no problems with the fret buttons in the lower register or in the upper "solo" register, nor with the strum/pluck bars. Last night I spent more time (about an hour) playing songs in Tour mode mostly on bass, and had no problems with anything except my dexterity!
Even as someone who does "pluck" an actual bass with the non-fretting hand (though I do generally play bass mostly with a pick especially if the song is fast), the dual strum/pluck bars take some getting used to if you're "plucking" (playing with 2 fingers of the non-fretting hand)! If you do pluck though, with the thumb rest it does make it a LOT easier to play a "Bass Groove" with upstrokes only. Note that you can use the strum/pluck bar(s) to "strum", so don't let the dual design deter you.
With the other reviews about connectivity issues, controllers arriving D.O.A., etc., I'm playing it safe and keeping my shipping box and materials intact just in case I have to return this controller after a more thorough "play in". So thus far, I'm leaving my review at 4-stars, though this controller works well for me so far!
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I might be one of few, but I've always liked playing bass guitar on Rock Band. Having the right giant plastic instrument makes it even more fun! The guitar comes mostly ready to go right outta the box...you just snap on the top. I had no problem getting it to work on my PS3 and was playing bass on my new Fender within minutes of tearing open the box. The way you play the bass guitar took a little getting used to, but now I like "plucking" while playing better than "struming". (You can still "strum" if you want to, but why would you want to?) It also has the nicest included guitar strap of any plastic guitar out there.The only downside is the RB Wireless Fender Precision Bass feels lighter and more "plasticy" than I was expecting; it's not a bad thing, I was just expecting it to be heavier. It actually feels lighter than my RB2 Fender Strat guitar.
The RB Wireless Fender Precision Bass works great with Rock Band, Rock Band 2 and is perfect with Beatles Rock Band. It doesn't, however, work with any Guitar Hero game I've tried.
Get this guitar! It's fun to play, works flawlessly, and looks impressive when you have friends over to play Rock Band!
Buy PS3 Rock Band Wireless Fender Precision Bass - Hot Rod Red Now
I received this as a Christmas gift and opened it up hook it in and it was DOA.I got an exchange and it worked perfectly.
All I can say is that if you have played expert bass on the regular Rock Band guitar, this will knock you back down until you get used to it.
The fret is higher so you have to relearn where your fingers are. The double strum is tough to get used to if you have been downstrumming all the time and want to learn to use the thumb rest and upstrum with two fingers. The strummer on mine is alittle stiff so trying to use a finger on each strum made my hand tired very quickly.
The whammy knob is abit harder to use than the bar when it comes to trying to get the most out of a power-up. However, the start/select placed on a knob is a nice touch.
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I have wanted this since I first saw the wired version for the XBox so I ordered one as soon as it was in stock. It started having issues almost immediately about once per song the bass would lose it's connection to the PS3 and not respond to anything for a second or two. It was too frustrating to play. I skipped madcatz customer service and told Amazon I wanted to exchange it for another one. The second one plays great.I have noticed that it clicks more than the standard rock band 2 guitars, but it isn't too obnoxious. I really like how much easier it is to play triples and fast parts. I wish the thumb rest could be moved for use in lefty mode; I'll probably modify the bass at some point to fix that. In general it's a great fake instrument to play, I would've given it 5 stars had the first one worked.
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The bluetooth part of the product is quite sub-standard. If you keep your Playstation within 10' feet you should be OK. If you go beyond 10' you'll likely have at least some connection problems. Since I exchanged my first one with only marginally better results on the second, I can only assume those who rate the product highly are close to their playstation. What a shame since otherwise Mad Catz really did a good job on the rest of the product. When in range, the sync was very accurate and the frets had a good quality feel to them. The artistic design and overall feel is excellent. The fun factor is also much improved over using the regular guitar and the double strum bar #although hardly deserving of a patent...please!!!# makes for a much better bass playing experience. So it really is too bad that all this good work is pretty much thrown out by someone deciding to use such a poorly working bluetooth connection. I don't know if the part was cheap or not, could be an expensive poorly working part, but it should have been obvious to the people at Mad Catz that it doesn't matter how great the rest of the product is if it has connection problems.Other than the bluetooth, the only other compliant I would have is there is something in the guitar that makes a rather loud springy noise when the guitar is moved about. I doubt one could hear it over the noise of the game however.
So the bottom line is if you keep your playstation within 10', this product would be a great addition. If not, I would purchase a second official Rock Band 2 guitar instead. Not as fun for bass but I've experienced no connection issues with the Rock Band 2 guitar and it has great range.
Ear Force M Seven Mobile Headset - PlayStation Vita

List Price: $149.95
Sale Price: $103.89
Today's Bonus: 31% Off

IMPORTANT UPDATE: 5-23-2013 Like many others, my left ear cup went out. I didn't drop them, never mishandled them in anyway, always took the best care of them, and yet the ear cup still went out. Turtle Beach promptly responded to my issue with an RMA request. They didn't try to troubleshoot it at all (because they know its an issue I assume). So I sent my XP Seven back to them. To their credit, the RMA process was very quick and easy. I received a brand new headset about a week later. While I am happy to have a brand new headset, I am worried this problem will happen again and again. I guess they will just keep replacing them until my warranty is up. Anyway, the entire process has left a very bad taste in my mouth. THIS SHOULD NOT HAPPEN WITH A $250-$300 HEADSET. I am leaving my review at 2 stars, because I absolutely love the headset when its working. I think its amazing. But an inherent flaw as bad as this can't go unmarked.
Intro: This is an unbiased review. I have used other Turtle Beach, Astro, and other audiophile headsets.
The XP Seven is Turtle Beach's new top tier wired headset. While much of it is the same as before, it brings some new things to the table. Is it worth it? Read below and decide for yourself
PRESENTATION/ACCESORIES: The XP Seven comes in a very nice box. It is very well packaged. It appears to be a quality headset from the moment you open the box. It comes with every cable one would need for hooking up to your Xbox 360, PS3, PC/MAC, and any standard mobile device like Ipad, Vita, Iphone. (this includes a specific cable that comes with the standard mp3 player controls on the cord, nice!).
COMFORT/BUILD QUALITY: This is the most solid TB headset I have ever held. It doesn't feel quite as solid as Astro A40's, but it comes pretty close. The memory foam feels better than that which is on the TB Tangos. The headset is pretty tight on my head, but I have a pretty big head. However, it isn't so tight that it bothers me, even after extended gaming sessions. I have kept it on for hours and been completely fine. When I put them around my neck (when I take them off) they pretty much strangle my neck, which is uncomfortable, but not really important. Although at first my ears seemed a little warm after wearing them for extended periods, I don't even notice it now. I am completely satisfied with the comfort so far. On that note, I think Astro A40s are a bit more comfortable. (this isn't an A40 comparison review, I am just trying to give a popular benchmark)
SOUND: It's the best TB headset I have ever heard, and I have tried all of the top tier ones. Everything comes through clearly. It is definitely as good as the A40s in this area. Some people have noticed the sound doesn't seem to go very high. They are right. It doesn't get SUPER loud. However, it does get plenty loud enough for me, which is saying something, because I like things louder than most. This setting can probably be adjusted through the Advanced Sound Editor, but I have yet to try.(SEE UPDATES BELOW FOR VOLUME SOLUTION) You can independently adjust game and chat volume, which is great. There may be one minor sound problem though. Refer to the problems section.
MIC: Works great. It's detachable. It's very flexible and can be positioned exactly where you want it. My friends say I sound great. The optional mic monitoring is great, (this is real mic monitoring, not a joke of a mic monitor that Astro claims to have) but if you don't like it, you can turn it off on the fly. The presets to make your voice change are also very fun. Very useless, but very fun.
FUNCTIONALITY: This is what sold me on the headset. The ability to plug them into anything you want. As I game on multiple platforms, this was an absolute must for me, and the XP Seven delivers completely. I have used it successfully on Xbox, PS3, PC, iPhone and iPad. When using for mobile, you obviously don't have to take the Audio Control Unit with you; just grab the mobile cable and your headset and you are good to go.
FEATURES: The main seller of this headset is the Audio Control Unit that comes with it. It comes with tons of presets for game volume and chat. I have mostly been using the standard ones, but having the option to tune it exactly how you want through the Advances Sound Editor is great. I have tested it, and it does work with the current Advanced Sound Editor available at the TB website. The ACU also allows you to plug in an MP3 device or phone to use while gaming. Never miss another call from your Mom or Girlfriend. Bonus! The adjustable surround sound angles are pretty neat as well, since everyone's ears are different. I have been testing surround sound through COD Zombies, and it's working great. They ACU has lots of little features like mic mute, mute all, running sound through your speakers as well as the headset, and more.
This is also the official MLG headset which is good I guess? I don't really care about MLG, but if you are into that sort of thing, then great. This brings me to my next point...TB plans on having customizable speaker plates in the future. I plan on taking advantage of this ASAP, as I don't care for the look of the currents ones with the MLG tag and all.
FINAL VERDICT: I love it so far. If you need the cross platform capability, get this or the OLD AstroA40's (the new ones are a mess, trust me, I owned them). The sound on these isn't going to blow you away (unless you're coming from weak TV speakers or something), no gaming headsets sound is really going to be amazing compared to some audiophile headphones. But they sound pretty dang good regardless. Yes the Sevens have a hefty price-tag, but if you're a big gamer (especially one who could utilize these elsewhere like in the car or with an ipod) I would say it's worth the price. If you just need a headset for one console, or you want wireless, this probably isn't the headset for you. (note: I have tested other TB headsets (like the Tango) on PC, and while it does "work," it doesn't work nearly as well as the XP Seven does.
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UPDATES: I will update this review as needed with any new problems, any fixed problems, or any other relevant developments. Hit up the comments with any questions, and I will do my best to answer you. Enjoy the headset!
UPDATE 2/7/2013 LOW VOLUME SOLUTION: A lot of people are very confused about the max volume of this headset. They are right, at stock settings, it doesn't get super loud. This is because TB included a feature where you can manually adjust the volume of each surround sound speaker. So, to make your headset louder, each individual volume needs to be turned up. To do this, hit the 5.1 button. Each time you hit this, it will switch to a different speaker set. You need to hit this button, then you will see the speaker indicator lights come on, then turn your volume knob up. You need to do this for each speaker. This will make your headset MUCH louder. Credit for this goes to OLGC2977 on YouTube. I have heard reports that the headset is no longer shipping with the volume turned down, so this may not even be an issue still.
UPDATE 2/9/2013 AUDIO DROPOUT SOLUTION: I mentioned above that on low volumes my audio would cut in and out. I fixed this by adjusting the "Threshold" which you can find under the "Silencer" section of the current preset you're using. This is done through the advanced sound editor. While this has solved 90% of the problem, there is still an occasional game where the sound drops out. Annoying, but not a big deal.
Still wondering if this headset is for you? Just a note, stores like Gamestop have a different return policy for their headsets than they do for their games. You can buy them and return them no questions asked within 7 days, and within 30 if it breaks. If you're trying to decide between this and another, buy both and return one! (I love Amazon, and their return policy is great, but alas, you do have to wait for shipping)
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Customer review from the Amazon Vine Program If you are looking for one of Turtle Beach's great wireless headsets for your video games (PS3/360/PC), then you want to look at any of the other models. If you are primarily a PS3 gamer, check out the PX/P series. If you're primarily a 360 gamer, check out the XP models (though most of the newer sets all seem to work on both systems, it's just that one system is the focus over the other).To avoid reading the lengthy review, here's a short review:
If want the best surround sound experience possible, with the best possible sound and fully customizable presets, and don't mind being "tethered" with wires, this headset is what you are looking for.
Highly recommended.
Longer review:
Unboxing:
Turtle Beach does a fantastic job yet again at making you feel like you've gotten something of the highest quality. The outer sleeve tells you everything you might need to know (WIRED, PS3, 360, PC, Mac and Mobile) and looks professional. When you pull the sleeve off (I had 2 plastic stickers on the top and bottom holding the sleeve to the main box), that's where the quality really shines. The box folds open and is held closed with a magnet. You pop it open and the headset sits behind a piece of clear plastic. Below the headset is the "Audio Control Unit" (the brains of the headset) in it's own box. Pull the plastic out and beneath that is the accessory box and the CD sleeve with the instructions inside.
The only thing I had an issue pulling out of the box easily was the console interface box. For some reason it sits in the middle of the headset plastic and is very, very firmly wedged in place.
Overall the unboxing was simple, as you would expect and hope.
Connecting:
This thing is RIDICULOUS in how many systems you can connect it to, and I have to be honest, the cable management can be quite a pain. I will stress again that if you want the simpler solution, go for one of the wireless sets. If you, like me, want the absolute best sounding experience possible, you will make adjustments to your gaming to accommodate the XP Sevens.
How you connect this to the PS3 and 360 is exactly the same. As there is NO BLUETOOTH capability, everything is controlled via wires. To connect to the PS3/360 (simultaneous connections only possible if you use a receiver or TV with optical audio pass through!), you plug the optical audio out of your chosen system into the optical audio IN on the Console Interface box. Then you plug the included (and well labeled) USB to USB Micro cable, plug the micro end into the Console Interface box and the other end into the PS3/360.
Once that piece is connected, you plug the USB cable from the Audio Control Unit (ACU) into the USB port on the other side of the Console Interface box. There is also another multipin connector that comes from the ACU that must be connected to the Console Interface box (you can't plug it in wrong as it's the only connector on the box that looks like this).
After that, you plug the headphone jack size connector from the Headset Breakaway cable into the ACU. Then plug the other end into the breakaway connector on the headset.
If you want to be able to chat, just plug the mic into the mic jack on the headset.
At this point, if you are using a PS3, you are done connecting wires and cables. If you are using a 360 and want to chat, there's one more thing to do. Find the included TalkBack cable and plug the 90 degree end into your controller and the other end into the headphone jack with the Xbox 360 controller outline on the ACU. NOW you can chat with the 360.
Connecting to the PC is MUCH, MUCH simpler. Just take out the ACU, plug the USB cable into your Windows PC (or Mac) and let it load drivers. Plug the headset into the headphone on the ACU, then plug the breakaway cable into the headset and you're pretty much DONE. Chat is handled through the USB connection, so no other wires need to be run.
Comparing the PS3/360 setup on the XP Seven to the wireless X41, PX51 and XP400 headsets I have, this setup is simply a bear. The thing is, it's completely worth it given the quality of the sound compared to the other headsets. If this setup sounds like a pain to you, definitely look at the wireless headsets from TB. They are much simpler to use and setup.
Usage:
If you have a PS3, you will need to configure your audio devices. PS3 you can find the mic setup in PS3 Settings -> Accessory Settings -> Audio Device Settings -> Input/Output Device -> Turtle Beach SEVEN CHAT. Then you need to setup the 5.1 surround in Settings -> Sound Settings -> Audio Output Settings -> Optical Digital -> Dolby Digital 5.1. You also want to configure the Multi Audio Out option so that if you are using HDMI with optical, and want audio through HDMI (say you have your PS3 connected to a receiver to watch movies with family, etc), this needs to be configured. Settings -> Sound Settings -> Audio Multi-Output.
For the 360, open your Xbox Guide and head to Settings -> System Settings -> Console Settings -> Audio -> Digital Output and set this to Dolby Digital 5.1. Then head to Settings -> Preferences -> Voice -> Voice Output and set this to "Play through headset."
On a Windows PC/Mac, you don't need to worry about these settings.
This is where the ACU comes in. Once you are ready to play a game, you have a ton of options to choose from in terms of EQ. The best part is, unlike the XP400, X41 and PX51, every preset is available at the touch of one button. No more cycling through all of the presets to find the one you want (thought PX51 is nice in that you can set your MAIN presets and not need to cycle through either).
The presets for Games are (these presets match the Speaker presets, IF you are using speaker pass through on the PC/Mac):
1. Flat: Hear stereo game sound without effects processing or Dolby Surround Sound.
2. Bass Boost: Hear and feel the rumble of deeper bass sound effects.
3. Treble Boost: Boost high frequencies for crisper sounds and greater clarity.
4. Bass Boost + Treble Boost: Rumbling lows and pristine highs come through clearly.
5. Stereo Expander: Stereo processing with a 3D effect that allows you to focus on subtle audio cues.
6. Action Enhancer: Amplify intense sounds from weapons and explosions.
7. Footstep Focus: Focus on the sound of enemy footsteps approaching.
8. Superhuman Hearing: Boosts low volume sounds.
For Chat presets you have:
1. Flat: Straight chat with no processing.
2. Chat Focus: Boosts mid-range frequencies for greater concentration on chat.
3. Chat Expander: Widens the virtual sound field of chat.
4. Voice Amp: Amplifies chat volume.
5. Hi-Pitch Morph: Morph your voice into a high-pitch tone.
6. Lo-Pitch Morph: Bring your voice to demonic depths.
7. Robot: Transform your voice into a metallic sound.
8. Max Chat: Combines presets in an enhanced chat package
In terms of the descriptions of the presets, the PX51 and the XP Seven have the same presets. The difference is the audio quality itself. We'll get to that in the Sound Quality section though.
Compared to the X41 and XP400, their presets are simply anemic, clocking in at only 4 presets each. Though the X41 doesn't have any chat presets.
Sound Quality:
This is where the XP Seven beats the other headsets to a pulp. On the X41s, the sound in the headphones are very good. It's only able to process Dolby ProLogic II though. The PX51 and XP400 are both able to process true Dolby Digital 5.1 surround sound. The only issue here though (and this includes the X41s), is that the audio quality does suffer a little because of the wireless connection. What I find on the XP400 and PX51 is that there is a slight degradation in the in game speech. It seems there is some extra compression going on to allow the audio to be truly wireless. I don't hear this in the other game sounds or music, just in game voices. I will admit that on the PX51 the issue wasn't as pronounced and I could only hear it when I really concentrated, but it was still there. On these? There is no need to compress the audio to send via RF, so what you get is the straight digital audio in all of it's quality. This means that this headset just sounds absolutely incredible.
Another place the XP Seven shines is that you are able to control individual volume on specific channels. For example, say you want more pronounced stereo audio simply click a few buttons and turn the nob on the ACU and you can control JUST the front l/r and so on. The only thing that MIGHT be desired is the ability to control l/r audio separately for those that have worse hearing in one ear over the other. Maybe the next model will include that?
The surround separation on the XP Seven out of the box is phenomenal. Playing Gears of War Judgment, you can very, very clearly hear when someone is behind you, to your right, to your left or in front of you. Sure, you can achieve this with the XP400 and PX51, but I found out of the box the surround sound adjustments were pretty spot on. With the XP400 and PX51 I needed to make some adjustments to get it "good." Out of the box the XP Seven is what I would call "great." The X41 is no comparison, as you don't have any control over the surround mix.
The noise isolation of this set is on par with the XP400 and PX51. The X41s had a more open feel and let a lot more outside "noise" in. I can't tell you how many times my fiance has snuck up behind me and scared me witless. She doesn't mean to, but the sound is so well isolated in these headphones that it just happens.
CHAT SOUND:
In both 360 and PS3 chat, I am happy to say that the sound quality is very, very good. The others I've played with all report that the sound of my voice is as clear as can be expected. Sometimes the X41s had people complaining that I sounded "tinny" at times. The XP400 and PX51 sound just as good.
The Chat Presets are a little helpful, but aren't something I need to enhance. Volume of chat is controlled via a dial on the ACU. On one side you control the audio in your headset, on the other side you control the audible feedback you receive from your own voice. This latter piece is the same as it was, essentially, on the PX51 and XP400, so nothing new. And for those that don't like it, I recommend you turn it up "just" enough to get a little feedback from your own voice, as otherwise you WILL be talking really loud to your chat partners or someone who comes into the room to talk to you.
Battery-
This is where this headset also stands out. Being completely wired, there are NO batteries to replace. Ever. This is great.
Programmable:
In another bit of "awesome," the XP Seven has a fully programmable DSP, just as the PX51 and a few other headsets have before them. Programming it can be a little cumbersome, but in the programming you have the ability to control just about every aspect of the audio coming out of your headphones. It is definitely worth downloading the Turtle Beach program and documentation and reading up on it and trying it out. In this way you can configure the audio to be different for every single game. You can save presets to your computer and load them into the XP Seven at any time. You want Call of Duty to accentuate footsteps? Configure a preset for it. Want Uncharted 2 to accentuate bass and boom? Configure the preset the way you want it. The possibilities are endless, and given the community around this feature, you can also download other user's presets as well and try them out.
If you take the time to learn it, I think you might find you like having this level of control.
AND all this being said, I have to be honest. The presets included out of the box on the XP Seven are very, very good general presets that work on most games. So you don't HAVE to program your presets if you don't want.
Mobile:
One thing that the XP Seven can do is play music from your mobile device (phone, MP3 player, etc) while gaming. I tried it out and it's nice, but nothing astounding.
The other thing it can do, if your phone supports it, is talk through the headset on your phone as well. Because there is no Bluetooth included, this is accomplished through a cable you must plug into the headset and your phone. Audio quality on phone calls is good, and the included phone cable as a button on it so you can pick up the phone from close to the headset. You don't have to have the phone next to you to answer it.
The PX51 and XP400 really kick this in the pants simply because they are Bluetooth enabled. It is nice that Turtle Beach included it in this set though.
Overall:
The XP Seven, as long as you don't mind wired headphones, are nothing short of phenomenal. The sound quality is second to none (at least compared to other Turtle Beach sets). The surround sound truly feels like surround sound.
If you need wireless capability, definitely look elsewhere. I can't stress this enough.
Highly recommended.
Pros:
+Amazing sound quality
+True Dolby Digital 5.1 surround sound (don't think it can decode DTS-MA from movies, though I haven't tried)
+Audio Presets can be set to defaults
+Audio Presets changeable at touch of a single button, no cycling through
+Can work with PC/Mac/PS3/360
+Fully programmable DSP
+Every control available from the ACU means you don't need to get up to adjust surround angles, unlike the PX51 and XP400s
+Comfortable (all my other Turtle Beach sets are as well, so this isn't a unique feature)
Cons:
-Expensive
-Wired means a tangle of wires, especially if you use PS3/360
-Programming DSP requires patience, effort and reading
EDITI experienced the same left speaker failure others have noted. I contacted Turtle Beach, sent my headset in and a few days later I had a brand new pair. I did have to pay return shipping. And for those wondering, there are differences. The cord on the headphone is different and the control module has less lights on it and feels a little sturdier. Unfortunately I wasn't able to do a side by side comparison on them.
Buy Ear Force M Seven Mobile Headset - PlayStation Vita Now
Used with a 2011 Xbox 360 Standard and Halo 4.Overall:
The sound quality, features, and comfort of this headset are incredible. The reliability, however, has become an issue within just a few hours of use.
Sound:
The sound is rich in detail and very immersive, not to mention noticeably better than the lower-end headsets like the Turtle Beach X12. As a recording artist and audio technician with studio experience, I have heard several high-end studio headphones and monitors, and although this may not be an ideal pair of neutrally-set cans for mixing, it is definitely clear, accurate, and loud enough to make a severe difference in any competitive game. I find myself paying much more attention to sound cues like gunshots, footsteps, and weapon drops now that I can actually pinpoint the direction they are coming from. Having a noise-canceling headset has made this much easier for me than it was when my Xbox's sound was playing through my Sony BDVN790W 5.1 Dolby Digital Surround Sound system.
Features:
The headset has more than enough features for the typical gamer. Adjustments can quickly and easily made for mic monitoring, chat volume, game volume, presets, voice changer, etc. Presets like "footstep enhancer" and features like the voice changer work well and exactly as described. The directional volumes can be adjusted as well. For example, you can turn up the volume of the back speakers more than the front ones if you want to hear sounds behind you more easily to prevent being snuck up on.
Comfort:
The comfort is outstanding with the memory foam; the ergonomic design allows the headphones to wrap around one's head snugly. A word of WARNING: If you have a considerably large head, this headset may fit too tightly to be very comfortable.
Reliability:
This head was released on February 5, 2013, and with overnight shipping, arrived at my house on February 6th. I have only used it for a few hours total during 3 nights within this last couple days. The left earcup's sound began cutting out last night so I had to uncomfortably put the cable attaching the headset to the audio control unit between my head and the headband just to get sound on both sides before the left side stopped working completely. I have already ordered an exchange through Amazon for a brand new one in the hopes that this one was a lemon. No $300 headset should begin cutting out within a few hours of use, especially if its target market is competitive gamers and tournament players, many of whom play for prizes and cash.
Conclusion:
Although the headset I originally ordered has stopped working, the high-quality experience I was enjoying before the headset failed has me willing to give it another chance. I thoroughly hope that I received a lemon and that the reliability will no longer be an issue since this headset has helped me gain a huge advantage when playing Xbox Live multiplayer while providing me professional game-changing sound quality, a wide palette of easy-to-use features, and a high level of comfort.
UPDATE (February 19, 2013)
I've discovered a new problem. When I plug the charging cable into my wireless controller while it is connected to the XP7, there is an intolerable buzzing that even other people in my Xbox Live party can hear.
Read Best Reviews of Ear Force M Seven Mobile Headset - PlayStation Vita Here
Overall: The sound and build quality of this headset are amazing, and the ACU is feature rich with incredible custimization.Initial Impressions: The packaging that the headphones come in is pretty impressive, though not quite Astro level packaging-it does come in a magnetic box the the headset and input box cradled in a plastic shell, and the ACU and cables within their own respective boxes for storage. The headset themselves however have a definite wow factor when you see them.
Sound: I can't praise the sound of these headsets enough, my previous headset before these were TB PX21s that I used in conjunction with an Astro Mixamp, and the difference in sound quality is amazing. I have also compared the XP Sevens to my friends Astro A40 2013s, and Sennheiser PS360s, and the XP Sevens sounds better then the A40s, and on par with the PC360s. The sound on these is very rich and has an excellent balance of lows/mids/highs, every single sound can be made out in detail and clarity. These headsets are able to separate sound cues very precisely, and I have already noticed that I am able to differentiate exactly which direction gunshots, footsteps and explosions are coming from. Also, if you have these hooked up to your PC for listening to music, they are just as amazing, I prefer these over even my Klipsch headphones for music now.
Mic: The mic and adjustable voice monitoring settings of this headset are very high quality. My friends all say that my voice is crystal clear and it sounds a lot better then any other mic I have used. Though as a side note, they also said that my voice sounds almost modulated (digital sound) to it as well, which my old ones didn't sound like. This isn't a bad thing, it's just different apparently, and after I played around with the mic settings in the Advanced Sound Editor, I was able to reduce it.
Features: The most feature packed part of this headset is the ACU, with 8 sub presets for game audio, and 8 for chat, along with customization for the surround sound speaker angles, you can't really compare this to any other unit on the market right now (except the Creative Recon3D sound processor). Also, if you have the ACU's USB hooked into your pc, you can literally change sound preset settings on the fly (while your playing!) instantly via the Advanced Sound Editor tool for the headset. I give props to Turtle Beach on this control unit, it is superb! Oh, and another great part in my opinion-this headset can be used with any console, and you can have your computer hooked up to it, and your phone/tablet as well.
Comfort: The comfort of these headphones is very nice with the memory foam ear cups, though I wish that the material that covers the driver housing was a bit thicker, as I find after prolonged wear, the memory foam pushes down to the point where my ear is pushing against the thin material and causes a bit of discomfort.
Tip for those who buy this: When you first start using this headset, you may noticed that quiet sounds will cause audio to drop out and not play every now and then until a louder sound is played. Fret not, this is because the sound threshold setting in the Advanced Sound Editor is set alittle too high. All you have to do is hook the ACU up to your computer, click on the game preset tab for the current preset selected, and turn the threshold setting down, and voila! No more sound cutting out.
Overall I think this is an incredible headset and it is fully worth the $280. Turtle Beach did a great job on these and it lives up its "tournament level" status, as well as the audiophile status the company was known for in their PC sound card days. Keep up the good work TB!
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Dont get me wrong i love this headset when it is working properly. I wonder though wide spread the defect problems with these are and if my replacement headset will have the same issues. My headset also seems to have gotten the squeaking plastic problem that was described at the end of the top review as well as the left earpiece going dead unless u hold the wire a certain way as described in the worst review so far. I really really want to like these so I am hopping the is just a fluke but only time will tell.Update 5/17
so now i am going to lower my review to 1 star due to the fact that the replacement set has done the exact same thing and lost audio in the left ear cup.
looking around today it seems that a ton of people are having this problem. I just wish turtle beach would make an official statement and let everyone know if it is an issue that has be corrected or if they have even acknowledged that it exist.
I really want to like these headphones so i am getting a replacement instead of a refund. Hopefully third time is a charm.
miCoach by Adidas

List Price: $29.99
Sale Price: $4.99
Today's Bonus: 83% Off

I've been waiting with great anticipation for the release of miCoach by Adidas. The last really excellent workout game that was developed for any system was EA Sports Active 2, but it seems that EA has all but abandoned that franchise. The Wii U will be getting Wii U Fit in the fall, and the Xbox will be getting Nike+ Kinect, which means Adidas MiCoach is really the only serious player in the fitness game market for the PS3 in the foreseeable future.
The game starts out with a video greeting from the athletes who'll be "training" you. What's very cool is that all of them are real athletes and stars in their respective sports, from Dwight Howard to Kaka to Tyson Gay, to Andrea Petrovic, to Eric Berry. The online trainers are rendered very well; with a few exceptions they look like their real selves and not some creepy computer-animated version of themselves (I'm talking to you, creepy Jenny McCarthy).
One thing that no one really bothered to tell me before I bought the game is that you do need to buy additional equipment, namely a towel, a stability exercise ball, and dumbbells. You can use the game without these, but you'll be limited in how many of the exercises you can do. The game also supports the use of any ANT+ compatible heart rate monitor; if you have this your heart rate will be displayed throughout the game.
Something else important to know before purchasing the game is that you need a LOT of space. You need a least 10-12 feet of space in front of your PS3 Eye camera, 10-12 feet from side to side, and about 1-2 feet above you for certain activities. Bottom line, the camera needs a full and unobstructed view of your whole body whether you're jumping or lying on the floor. If you don't have this the game will be terribly frustrating for you.
There are three basic options in the game: Training Plan, Training Games. and Conditioning.
TRAINING PLAN
The Training Plan portion of the game literally lives up to the name "My Coach". Training Plans seem to be intended for people who want to do some professional-caliber, in-depth training for a sport (specifically, basketball, football, running, soccer, and tennis). You can also choose from two generic options: men's training or women's training, and you can select "Getting Started" which will acclimate you to the system with some simple stretches.
The training provided can get very technical, comparable to the types of programs that strength and conditioning coaches and trainers use for professional athletes.
For each of the sports there are core exercises to 1) build strength, 2) increase speed, or 3) maintain a certain level of fitness during the season. Within each of these options are additional choices; for example, under the "build strength" option for basketball the sub-options are 1) game shape, 2) build lean mass, 3) maximize strength, and 4) sky high, each focusing on a different aspect of strength training.
Once you choose one of these sub-options, you'll get set up with a set number of workouts over a set number of weeks (for example, "sky high" consists of 12 workouts of 4 per week over a 3 week period). You'll also be told what equipment you need, and your calendar in the game will be set for you.
These are not easy workouts. Most of them last anywhere from 45 minutes to over an hour and have an intense number of exercises. As I said, the exercises get very technical, tailored towards working out parts of your body needed to excel in the sport you chose--there are floor exercises and stretches, cardio workouts, and drills. And with each sport, you'll have actual professionals who'll demonstrate the exercise to you and give "insider" tips during the training. The professionals include:
Tennis: Ana Ivanovic, Andrea Petkovic, and Fernando Verdasco
Football: CJ Spiller, Eric Berry, Jozy Altidore, Von Miller
Soccer: Gareth Bale, Jose Mourinho, Kaka
Basketball: Josh Smith, Dwight Howard, Jrue Holiday
Track: Tyson Gay, Jessica Ennis
As you progress through your workouts you can unlock video "master classes" from the athletes which give you further advice.
One thing to note is that you do NOT get intense cardio workouts with these exercises, which are aimed more at strength and flexibility training. See the "MiCoach Integration" section below for more about this.
TRAINING GAMES
This is the "lighter", "more fun" portion of the game, and it is fantastic. It consists of simulations of actual sports. Specifically, you can practice shooting baskets, which is by far the most realistic basketball simulation I've played on any video game system. You can also simulate being a soccer goalie blocking shots, again an excellent simulation that really requires you to move. Finally, there's a tennis game that has you returning serves and trying to hit blocks; not the most accurate simulation, but one that's still a lot of fun. The level of workout you get from these training games is not nearly what you'd get from playing the real thing, of course, but it's a very well executed part of the game that provides some workout, and some very good fun and much needed distraction for the shorter-attention-spanned amongst us.
CONDITIONING
This is the part of the game I'd suggest for the more casual fitness gamer. Each conditioning routine consists of a certain amount of exercises, followed by recover periods, followed by training games. The conditioning workouts seem to be around 20 minutes, making them ideal for morning or evening exercise.
MOTION CONTROL
Now for the most important question in a PS3 Fitness game: how accurate were the motion controls?
Interestingly, not all exercises use the Move controller. The game attempts to be Kinect-like by use just the Playstation Eye camera to track certain exercises. This is a welcome development for those exercises where it's just too unwieldy to try to hold a controller. As for how well it works, I'll be honest, it's hit or miss. There are times when I'd be adjusting my position to prepare myself for the exercise, and the system will have already counted my random movements as two or three reps.
For those exercises that use the Move controller, again, I found them hit or miss. I found that exercises where I had to lie on the floor were more "miss", while exercises while standing or on the stability ball were more "hit".
The biggest takeaway for me was not that the motion controls were horrible, but that your conditions and lighting need to be absolutely perfect for the system to recognize your motions correctly. It'll take some trial and error to figure out the best positioning for you (both standing up and lying down) as well as for your PS3 Eye camera. One good thing that MiCoach does is allow you to skip an exercise if it realizes it's not tracking you properly, instead of berating you mercilessly for your failure (I'm talking to you, creepy Jillian Michaels). But I would have much preferred for them to provide some better guidance on how to set up your system and your environment rather than just bail on you.
INTEGRATION WITH MICOACH
MiCoach for PS3 was designed from the ground up to integrate with MiCoach.com (and by extension with their iPhone app). MiCoach.com is Web site by Adidas that's been around for a few years, which was designed to give you the ability to set up both cardio workouts and strength/flexibility workouts for different sports, and to track your progress (using high priced MiCoach accessories, of course). What the PS3 version of MiCoach does is replace the "strength/flexibility" workouts on the Web site with interactive versions of the same workouts.
Again, you won't get major cardio from the game, so it's up to you to choose cardio workouts on the Web (most of which are interval training). For example, I'm doing the "Men's Training Get Lean" program on the PS3, but I'm also using the iPhone app to track cardio exercise I'm doing throughout the day.
When you start up the PS3 game you're asked if you want to connect your game to your online account. I already had a MiCoach account, so all I had to do was enter my Playstation ID and a personalized six-digit code under "Settings > Sharing/Connections". If you don't have a MiCoach.com account yet, you can set up a new one for free at that point.
The integration isn't perfect. There are times I'd set up plans on the PS3, and the Web calendar wouldn't be updated (for example, when adding conditioning exercises to Training Plans). Similarly, there are times I'd make adjustments to the calendar on the Web (such as adjusting the date for a specific workout) and the PS3 version wouldn't be updated. You're very much limited in what you can do on the PS3. There also seem to be a lot of bugs with data on the PS3; according to the stats, last week I travelled 31,726 miles in one workout (in case you're wondering, the right answer is 2.12).
Overall I give their integration efforts an A for effort, but a D for execution. They have a lot of work to do here.
CONCLUSION
Overall, MiCoach for PS3 is a game that shows a lot of promise. I'd strongly recommend it to you if you fall into one of the following categories: 1) you are already an active user of MiCoach, 2) you already own (or are already planning to buy) the required equipment such as an exercise ball, hand weights, and a heart rate monitor, or 3) you are actively training for any of the supported sports and looking for professional-caliber workouts.
If you're more of a casual gamer I'd still recommend it for the training games and the conditioning exercises, but you may find yourself completely ignoring the main part of the game, the Training Plans.
I give the concept, the graphics, and the attention to detail in the individual exercises a 5 of 5, but the motion control issues and the snafus with integration are enough to push it back down to a 4 of 5. Still, I'd say the game easily surpasses games like Fit in Six, UFC Personal Trainer, and EA Sports Active 2--and is on par with Get Fit for Mel B--to jump into the echelons of the Best PS3 fitness games. Hopefully they will continue to work on these things and send updates to both the Web site and the PS3. This thing has a ton of potential, but it just falls a little bit short of perfection at the moment.
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UPDATE: Motion detection is really horrible with normal indoors lights. During daytime with blinds open, I did not have any issue but trying to do workout at night is nearly impossible. Right now, I cannot recommend this game at all unless you have a perfect setup at home. Very bright room. At least, 10 feet between you and camera and 4 feet of free space behind you. Space was not an issue for me.I got this game over weekend. Let me point out the negatives first:
1. You cannot customize your training plan. You cannot tell it that you don't have stability ball or weights.
2. It doesn't do a fitness test like in EA Active 2. I love to see overall progress.
Now good stuff:
1. Graphics are way better than EA Active 2.
2. It has more energetic feel.
3. You don't have to put on 3 different sensors to make it work.
4. It shows a video of how you are performing right next to trainer. Makes it easy to correct your form.
Now my wish list:
I had this idea after realizing this game doesn't do fitness test. I wonder how awesome it would be if this game took your full body photo every week or so. That way you can see any improvements. And for miCoach team they can add a feature where you can crop your face out and share your photos online. That would help them advertise this game more.
I am really hoping that miCoach team will release a patch that would let you customize your training plan and do a fitness test. Maybe even take photos. :) Then it would be almost perfect workout game.We have lots of fun with our Adidas coach ps3 game nice to keep healthy with whole family enjoys it
Read Best Reviews of miCoach by Adidas Here
Great workout programs. Took a couple uses to really figure it out that you literally have to follow the image in order for it to pick up your movement. The instruction book is not helpful.Want miCoach by Adidas Discount?
With the PS3 Move controller being on the market for over 2 years, why is it still so difficult for someone make a workout program that offers accurate motion detection? Sports Champions does it. Even Move Fitness did a competent job.Like Get Fit with Mel B, I found Adidas miCoach has a lot of promise in terms of a workout program, offering a very deep variety of exercises and programs. I also preferred working out to a video of a personality rather than a poorly rendered avatar. But, unfortunately, like Get Fit with Mel B, the motion detection is extremely hit and miss. I can do a rather complicated exercise that registers perfectly, and then something simple like bent over rows I can never get to register. Or, an exercise that registered perfectly over the course of several workouts will suddenly stop registering, though nothing in my set up (lighting, camera distance, body position, workout attire, etc.) has changed. This is very frustrating to say the least.
And yes, like others have said, to get the most out of this, you'll need a number of accessories, particularly a stability ball and dumbbells of varying weights.
One thing that I never understood, I registered at micoach.com to gain access to some cardio workouts as advertised in the game's menus. But once I registered the workouts were added to my calendar, but I don't see where or how to do those workouts either in the game or via the website. What's worse is that half the time I select to view the calendar in-game, the game crashes when it hangs trying to synch with micoach.com. UGH!
At any rate, if you're looking for a workout video game, I would still recommend "Fit in Six." It's not the flashiest, nor the best in terms of offering a long-term workout program, but it has a very deep set of exercise routines (from salsa dancing and pilates to core boot camp and cardio boxing), and I almost never have trouble with motion control detection.
Vancouver 2010 - The Official Video Game of the Olympic Winter Games

List Price: $39.99
Sale Price: $5.00
Today's Bonus: 87% Off

SEGA have done a great job with the graphics and gameplay with Vancouver 2010 on the PS3. Everything looks incredible in HD on the PS3. You can tell a lot of attention to detail has gone into the way it looks and feels/plays. The movement of the skiers down the slalom is very realistic, there's a good learning curve with the Parallel Snowboard Slalom which will keep you busy, and the sense of speed on the bobsleigh events is really well done. Unlike Beijing Olympics 2008, the mindless fast-tapping on controller buttons is kept to a minimum on Vancouver 2010. Online play is a lot of fun as this game seems to be very popular in Europe, so you'll get to play against some good (European) players.
That's the good. Now let's check out the bad...
The biggest disappointment with this game is the number of events that are included. The range of events is really quite poor. There is NO halfpipe snowboarding event for example meaning no opportunity to perform tricks or show off your snowboarding skills. Snowboarding is probably going to be one of the MOST WATCHED events, yet SEGA only decided to include the Snowboard Cross event and no HalfPipe. There's no figure skating event, no ice hockey content, no curling, no biathlon, and no cross-country skiing. Yes, I appreciate something like Ice Hockey is so complex that it would need a whole game/disc by itself, but not even some small presence such as a penalty shootout? While the game lists "14 events", most of these are very similar. The Bobsleigh, Luge and Skeleton are practically the same event (just a different vehicle/sled) and most of the skiing and snowboarding events are the same.
Vancouver 2010 is fun to play, especially online, but it quickly becomes monotonous playing the same events over and over. Pricing this game at $49.99 is ridiculous. They would sell more copies AND it would be more value for money if they sold it for half that price, $25. But when will we learn? We all know that any licensed Olympic game is fun short term, but quickly loses it's appeal. If you are curious about this game, I would say give it a miss. If you are a die-hard Olympics fan and want to immerse yourself in the Winter Olympics, then I would say ONLY get this game if you can rent it or buy a used copy. It's simply not worth it for $. All-in-all, it's a very disappointing game and totally overpriced. Save yourself $ and just watch the real Winter Olympics on TV.
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Surely with the current generation of video game consoles, game developers could include more of the Olympic events instead of just the ones revolved around downhill motion (skiing, snowboarding, bobsled, etc...) Where's the Curling, Hockey, Speed Skating, etc? I would have gladly traded off a bit of the extremely detailed graphics if it meant more events and ultimately a more complete game. If I remember correctly, even the 1998 Nagano Winter Olympics game for the Nintendo 64 had Curling and that was 12 years ago and two console generations ago.Buy Vancouver 2010 - The Official Video Game of the Olympic Winter Games Now
Note to Sega or whoever makes a Winter Olympics game. Make a killer Curling event... and then worry about the other events.Read Best Reviews of Vancouver 2010 - The Official Video Game of the Olympic Winter Games Here
Believe it or not, I read the reviews on Amazon before I bought this game and yet I still bought it. With the SSX franchise apparently dead, I just wanted to play a winter sports game and thought this would suffice. Boy, was I wrong. The reviews here are spot-on. There is no redeeming value to this game whatsoever. You get absolutely no feeling that you are part of the Olympics other than a little flag that is next to your name. The events are not very good either. The skiing events and the snowboarding events use the same controls and they're terrible. The speed-skating is so hard to do that I played it once and never did it again. The whole game is awful. I have nothing positive to say about it. It feels like SEGA just rushed out a game in time for the Olympics to make a quick buck without putting much time or effort into it. My recommendation would be that you DO NOT BUY THIS GAME.Want Vancouver 2010 - The Official Video Game of the Olympic Winter Games Discount?
They didn't have many events, the events they did have did not have did not have the right format. Snowboard cross for example was just a timed run, not a tournament style like the real Olympics. You have no idea how you're doing, there is no suspense as you see if your time is good enough.In short I had a version of this game for the 1994 games and this one isn't improved by any extent 16 years later. Sega should be ashamed.
Dreamgear DGPS3-1393 Radium Wireless Controller for PS3

List Price: $26.99
Sale Price: $19.00
Today's Bonus: 30% Off

This review is for the Dreamgear Radium Wireless Controller for PS3. I love this controller. It comes with a USB thumb drive that plugs into your PS3 front for wireless connectivy with the controller. I sit about 15 feet away from my PS3 and I get excellent and perfect wireless connectivity. No lag, and no loss in connection. I've been using it to play God of War 1 from the GoW collection and it's been very easy and comfortable to use. Especially with the turbo feature. The buttons feel like they are quality, including the analog sticks. The triggers are built quite well too. It's not of great quality like the Sony PS3 controller, but it is quite good, especially considering the low price.
Uses 3 AA batteries. I just use the Eneloop rechargeable batteries and it's been working flawlessly for 4 weeks now, with about 6 to 8 hours per week. Makes an excellent 3rd and 4th controller. I have been using it as my 1st controller for the past 4 weeks.
The wireless connectivity is through 2.4GHz technology. Some phone systems work on 2.4 GHz, as well as some routers. If you experience wireless issues, it may be disurbances caused by other devices in the house. I use a 5.8Ghz wireless router, and a 900Mhz phone system and I don't have any problems with wireless connectivity.
PROS:
+ elongated hand grips fit nicely in my hands.
+ TURBO button allows any turbo function to be added to any button.
+ buttons, triggers, and analog are tight, comfortable, and don't feel cheap.
CONS:
paint on the X button is rubbing off slightly, but is still perfect on the other buttons. I've been using the X button a lot more than the other buttons.
-heavy paint smell when it first comes out of the package, but after a quick wipedown with natural cleaner and airing out for 2 days, the smell is gone.
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cool controller however shocked to find out it takes 3 aaa batteries, kinda ridiculous...also doesnt use sixaxis technology, i love the controller otherwiseBuy Dreamgear DGPS3-1393 Radium Wireless Controller for PS3 Now
This is a very good controller for the price and I deffenitly reccomend this controller if your not looking to spend 54.99 on a sony controller. It has no problems with connections and battery life and it feels just like a ps3 controller should. the only downside to this controller is that it takes 3 aaa batteries but its fine in the end.Read Best Reviews of Dreamgear DGPS3-1393 Radium Wireless Controller for PS3 Here
The remote works perfectly with the PS3 console and came in DreamGear's professional packaging. In fact, I had to use scissors to open it.PROS:
* Full access to the XMB menu
* Connects instantly after connecting mini USB connector to the system and powering on the remote.
* The buttons/joysticks don't seem to have any lag and function properly.
* The remote is sturdy, weighing the same as the Dualshock 3 but slightly more compact, still having a perfect grip.
* The printed symbols on the controller seem clean and perfect.
* Unlike the Dualshock 3, the controller can be immediately powered on/off by flipping a small switch on the controller and the USB automatically connects to the controller if the controller is powered on.
* The controller cost $13.00 as opposed to the Dualshock's $54.99.
* The controller rumbles and operates wirelessly at a 2.4 GHz frequency.
CONS:
* Requires 3 AAA batteries (The battery level still appears on the PS3)
* The remote might not work well for people who have big hands... (Not me)
* Does not have the Dualshock 3's advanced motion sensing features.
Overall, I'd take this remote any day over Sony's Dualshock 3. Note, however, that since this controller requires a USB connector (included), the number of DreamGear controllers is limited to the USB slotsin this case, two. As a secondary/tertiary controller per say, the controller is an absolute must-have for gamers that want cheaper alternatives to mainstream controllers.
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I wouldn't have bought this thing if I had known it took batteries and couldn't take a battery pack, I guess it's my fault but next time I'll just pay more for a decent controller.T-X3 Charge Hub for PS3

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I purchased this because IGN rated it very well. It looked like an excellent unit and would do exactly what I want. It stated that it uses an adapter that plugs into the PS3 to allow both the PS3 and this unit to receive power. This would allow the unit to charge your controllers while the PS3 is turned off. Perfect, no need for an extra cord.
The other feature is the 3 port USB hub. It states in the description "A USB Hub fed by the consoles power cable for: Compatibility with any power feed (from 100 to 240 Volts) from any country" This is where things get bad. That statement is totally incorrect. The USB hub is NOT powered by the consoles power cable, it is powered by plugging it into the consoles USB port. In order for you to use the extra 3 ports the console has to be on and the unit has to be plugged into one of the front USB ports. That's absolutely ridiculous. If it's already plugged into the wall, why doesn't it get the power from wall outlet to power the 3 USB ports? So if you want to plug another controller, or headset, or whatever into one of those ports in order to charge it, you have to turn the PS3 on and have it plugged into one of the front USB ports. This defeats the whole purpose! There is a note in the instruction booklet about that, but they fail to tell you that on the description or even the box.
As far as the unit functioning, it does function properly. It just doesn't function as stated in the description. The controllers are a bit of a pain to attach to the unit and the entire unit itself is a bit on the flimsy side. The plug adapter that goes onto the back of the PS3 is big as well and it caused the PS3 to stick out too far in my entertainment center. That, however, isn't the fault of the device.
I was very disappointed with this unit because it had a lot of promise. It didn't use an extra power cord to charge, it was nice looking, but the USB hub power is a deal breaker. If you're going to have it plug into a wall outlet, then that should be all that's required. This will be sent back to Amazon and I will continue to look for something else.
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After reading the reviews already made for this product I wasn't expecting much from this item. One says it's amazing and the other says it's terrible. I'm gonna have to agree with the guy that said it was amazing because this charger does everything it says it does, and very well. I'm not too sure what happened to the other guy's unit but I am able to charge my controllers when my PS3 is off. I have a nyko raven controller and this charger base works with it, which I am pleased about. Also the extra three USB ports are amazing. All in all, this product deserves five stars for being a rockin charger base.Buy T-X3 Charge Hub for PS3 Now
Charger works great, it was the only one I found that worked with the silver armor for the PS3 controller (Did not want to take the armor off during charging). I eventually cut the armor from around the charging port mainly because I purchased a replacement charger the BD&A power stand charger, which is definitely cooler, without the benefits of the USB hub on the rear (which is why I still have & like the T-X3 charger).Great product but with some conection issues. The power cables are not compatble with my psi and i had to buy an extra cable.Dragon Age Origins: Ultimate Edition

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For me, this is the best RPG on the PS3. Period. Rich in lore and player choices, this game will transport the player to another virtual place for over 100 hours of play (in this edition). In fact, I enjoyed the game so much that I bought it again (had the original edition and now bought the ultimate edition) in order to get all the download content (DLC). Seriously, it's that good.
Now for the "Take Note" portion of the review. The game manual is *extremely poor* at explaining how this game fully installs. Yes, like other PS3 games, you put the disc in the PS3 drive and if you have the autoplay option on (like most of us), the game starts up and installs itself and then goes through the updates (make sure you have an internet connection). *BUT* and this is really important this first install is only for the main game. You will need to install each piece of the DLC (over a dozen installs) and NOT from inside the game. There are no codes to put in at the Playstation Store as all the DLC is on the disc. So after you've installed the main game and gone through the updates, QUIT the game. Then from the XMB (that's what Sony calls their menu system), below the DAO game disc icon, there should be an additional content icon (called Download Content, I believe). Selecting that icon will open a sub menu which lists each DLC individually. You then select the one you want to install and it will install to the PS3 hard drive. Do this for each piece of DLC that you want to install. When you're done, go back and select the DAO game disc icon to start the game and the add-on content should now be available. For the larger, standalone content (Awakening, Witch Hunt, etc.), you'll find that a new menu appears AFTER you select *new game* from the main game menu. Believe me, it took longer to find this all out then I care to admit but I want to save others the aggravation.
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I have already written long reviews on DAO but I felt with all theseGOTY and Ultimate editions that I should write something
about it. ALL OF THE DLC IS ON THE DISC AND AWAKENINGS TOO!
this is perfect! Unlike Borderlands, no Voucher Code here!
you actually get it all on one disc. so if you haven't bought this
game yet then this is the time!
Like I said, you get all the DLC on this disc that means you get
The Stone Prisoner, Warden's Keep, Return to Ostagar, Feast day Gifts, The Darkspawn Chronicles, Feast day Pranks, Leliana's Song, The Golems of Amgarrak, and Witch Hunt Plus Awakenings all on One Disc!!! a Steal!
quite simply put, one of the best RPG's ever you simply Must Own
this if you have not already bought the collectors edition
or the standard. for one it's nice NOT having to change discs during gameplay. and it's really nice to actually Own my DLC now.
for further information I provided my review below.
My Original Review of DA:O:
I cannot praise this game enough! it will be one of those I play again and again!
the size and scope of the game is incredible. when I started off I'd wager I spent two hours learning about my character's background.
you pick one of many origins (i.e. elf, dwarf, human, etc)(I chose Elf Mage)
and then begin with your origin story (which is like watching a full length movie and so well written the time just flys by)
and then you're tasked with your first quest and the game begins.
this game has more freedom of choice then most, such as make a deal with a demon, or kill it to save a child. (it offers you Powers Not to kill it)
some of the quests have moral choices that will really pull on your emotions about people and things like power over friendship and the feel you have an impact upon the surrounding world.everything you choose to do has a "ripple effect" so your action will be known throughout the world. the characters control via one of two ways,
one is using the hack & slash method though this is harder then hitting pause so you can set all your mages attacks etc.
there's a lot of micromanagement in this but for loot mongers and rpg lovers this will be one of the years ultimate treats I assure you. there seems to be loot everywhere for those that search every area rather thourough. I also must say the amount of DLC available at this time for the collectors edition is amazing. (non collector edition owners will pay 6.99 and 14.99 for both dlc packs)
the graphics are excellent (though not mind blowing)
particle effects are wickedly done and the quests are crafted well enough to let you know you have many approaches to each "situation"
and will pull at your emotions. if you weren't lucky enough to get this collectors edition no worries I know the goodies will be released as DLC to everyone eventually since they listed prices (wardens keep 6.99 and the stone prisoner 14.99)
you have many abilities such as settinhg traps, stealing, dual wielding and so much more. while the game may be a bit "baldurs gat-ish) it's the BEST RPG on ps3 without a doubt.
the skill trees are similar to those you've seen in baldurs gate, diablo II and others. another thing is they must have over 200+ voice actors since I have not heard ANY voices repeat.
excellent actors such as Tim Curry, Kate Mulgrew, Claudia Black and more!
an excellent creature variety, large skill trees,
great loot and D&D style gameplay make this title
one of my all time fav's.
Graphics: Excellent and crispy. not mind blowing but perfect for me 4 1/2 stars great spell effects! excellent creature models and good variety of them.
Sound: the voice work is Top Notch and hundreds of actors
even the crickets put on a great perfomance! 5 stars!
the sound is a star here, the voice talent is top notch.
Gameplay: the micromanagement might put a few off but most will never let go of the controller since they got the controls so spot on for the ps3 on this title. it's amazing! 5 stars.
the controls are well mapped to the ps3 controller.
Fun: Yes Yes Yes! betray a friend or help him in a "forbidden" quest, help a grey warden or not?, kill a demon or trust the mouse? so many choices it's unreal! want to slay a dragon? you can!
want to go into dungeons and hack away, you can!
it's a Mature game so some of the things you can do are a tad graphic and as someone reminded me you end every battle absolutely painted in blood.
the game is brilliant what more can I say? 5 Stars!!
Overall: the package wraps up nicely into a 5 star Must Have!
the Gods at Bioware have greated the best "baldurs gate" style game yet! it's brilliant! you have to buy it asap if you don't you're missing THE BEST RPG experience of the year and possibly in my lifetime. (it's Very similar to Baldurs gate Dark Alliance)
this coming from a Hardcore
70's D&D player!!!
that's what I'd call an endorsement!
Dragon age origins is the RPG to buy.
Dragon Age Origins Ultimate Edition
Buy it Here!!!
Dragon Age Origins: Ultimate Edition
Awakenings Note: it's a decent enough expansion and a deal
as part of this huge package. while not as stellar as the campaign,
this expansion will add a great many hours (in addition to the DLC)
of gameplay and you will not be sorry for buying this package.
awakenings is around a Four Star expansion.
more skills and a higher level cap plus all new goodies & Critters round out this expansion. awakenings alone was a decent buy. in a package like this it's the Ultimate Bargain!
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I bought Dragon Age Origins a year ago and STILL haven't stopped playing it. It is hands down my favorite RPG since Knights of the Old Republic (also by Bioware) and one of my favorite games period.Dragon Age sets a high watermark in narrative and character driven gameplay. The graphics are decent and the gameplay is good but the story, character interaction and an expansive and interesting world are what set this game apart as a must play.
The Ultimate Edition includes EVERYTHING:
Dragon Age Origins, The main game, +100 hours and worth $60 on it's own
Dragon Age Awakening, The expansion pack, events that take place after the events of Origins
ALL the DLC, including: An extra (awesome) character, A 'What if?" scenario, A prologue chapter, 2 epilogue chapters, 2 extra quests, Armor, Gifts and pranks.
important notes:
All content is one 1 disc. NO VOUCHER! NO DOWNLOADS!
Save files are transferable between all editions of Dragon Age (and will transfer to Dragon Age 2)
Approximately 7GB needed to install everything (you can pick which content you want to install)
If you have any interest in playing this game, this Ultimate Edition is the only way to go.
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It took me awhile to "get" this game. When you pick a class (I played a mage as I normally do), you are started off in a class-appropriate area and shown the ropes before being recruited for a huge battle. Every class has a different starting point so if you play through again, you'll have a different opening sequence to experience before being recruited.The interactions you have with other characters, even the ones in your group, are extremely well-written. The amount of choices you can make that affect the outcomes of the lives of your teammates is staggering. Heck, I even killed a character who would have joined my group, eliminating him from the game forever in the process. You don't feel like you're being guided towards any conclusion or other, you feel like you have the power to control what happens. I had one character in my group leave the group and stand in our way because she didn't agree with the choice I had made to go into the next room and kill the demon inside. She had to die and I had to recruit another healer. The game doesn't feel like it gets in the way of what you want to do, it just presents choices and gives all the power of what happens to you.
Combat? Combat is tactical but easy enough. You can give your teammates tactics to follow so they automatically know how to respond in certain situations. Building a cohesive team while remaining a hero in your own right is essential to getting through this game. The boss fights are great, too, even if they aren't all that complicated most of the time. You can perform combinations to great effect in this game and your positioning relative to the battle is also very important. Once you learn the basics, you start to automatically get a feel for some of the more advanced stuff that comes later on.
Again, though, what sets this game apart from any of the challengers is the writing, voice acting, and overall story are extremely compelling. This isn't a game you can finish in 5 or 6 hours, either. It took me closer to 40 to get through everything, although I took on every side quest I could find.
Add to this the fact that you are given ALL of the DLC for the game on one disc and the expansion on another disc, which also has an interesting story.
The graphics are washed out on the consoles and don't look anywhere near as good as the PC version but that shouldn't deter you. If this game gets to you, you won't care. You'll still be amazed at all you have to uncover, how difficult some of the choices you have to make are, and the consequences of those choices ARE realized later in the game.
I'd also recommend you don't check out Dragon Age II. Newer, fancier graphics cannot match the epic story that unfolds in this game.
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As a long-time RPG player my feelings toward Dragon Age: Origins are hard to neatly categorize into the "love it" or "hate it" groups. Rather my assessment of the game is that it falls somewhere between those two camps. There are moments in the game that are sheer brilliance then other times where things start to drag along and become mundane.If you're familiar with previous Bioware RPGs then you'll likely feel right at home with DAO. This game is decidedly a western RPG. Typical of the genre you'll have a plethora of choices to make from seemingly endless dialogue trees; extreme character customization right down to the facial hair and voice your character uses. Right from the start you'll choose your race Elf, Human or Dwarf. Up next is your class; for example choosing the Elf race will next bring up choices for Dalish Elf a more traditional elf of the forest. Alternatively you could choose City Elf sort of an Elven underclass that lives in the slums of human cities. The story and dialogue will adjust accordingly.
At any given time you can have up to 4 party members (including your main character) at one time. Each party member has a list of macros that you can set up for a particular action in a given situation. For example you can have your mage healer set up to cast `heal' on any characters HP that drops below a certain threshold, i.e. HP>50% = Heal. Though the macro system is deep it is also frustrating in certain situations. For example there isn't a macro to have your mage healer revive a character. That requires you to switch characters mid-battle and cast the spell yourself. In other cases some of my characters would use healing items at the slightest bit of damage even when explicitly setup not to.
The story in DAO is a highlight though inevitable comparisons to Lord of the Rings will be made. Your character will assume the role of a Grey Warden. In Ferelden (where the story takes place) the Grey Wardens are almost mythological heroes that rise up whenever an evil called the Archdemon rises his Darkspawn army to throw the world into darkness and ruin. Darkspawn like Orcs in LotR rise from deep underground to destroy all life. Personally I enjoyed the similarities between DAO and LotR. As a huge LotR fan DAO felt like it was paying homage to Tolkien's classic epics.
Graphics on the PS3 are good but not exactly great. As expected the PC is where the graphics of the game really shine but Bioware deserves commendation for keeping things mostly running smoothly on the PS3, especially when the on-screen action really ratchets up.
The musical soundtrack is impressive. Each area in the game has its own music that you'll grow to recognize and attribute to specific regions and races.
As a complete package DAO might just be the best deal you can spend your gaming dollar on. More so if you consider getting the Ultimate Edition Package. Featuring 3 races and 5 different main story arcs, multiple endings and a plethora of dialogue choices impacting everything around you, replay value is sky high. I would recommend opting for the Ultimate Edition right off the bat as it includes all of the pricey DLC.
As I mentioned at the beginning of my review there are some low spots in DAO that I couldn't overlook. For one thing a game of this size is bound to have some glitches/bugs and DAO does have its fair share. I ran into various problems throughout my time with the game including missions that I couldn't finish because my characters would suddenly be unable to attack. Sidequests that I couldn't close and receive credit for because a NPC would disappear or the game simply wouldn't let me close out the quest. Many of these problems are documented and several require rebooting and loading a previous save. So be cautioned to always keep multiple save files just to be safe, particularly before entering areas where there's no exiting until the mission is cleared.
Second, this game isn't easy particularly if you're playing through with the Warrior Class. At several points you'll be at a severe disadvantage going up against groups of ranged foes that can destroy you in seconds. It seems a bit unfair and leads to some frustrating moments. The game does allow you to drop the difficulty at any time for those that want to choose that route. Personally I think it highlights the unbalance in the game.
Lastly, for those looking for JRPG style depth it simply isn't here. Because the story can twist and turn at your will, the story tends to remain more superficial. Many of the quests are simple fetch quests that can grow tiresome.
All in all Dragon Age: Origins is a game worth playing and worth owning. Recommended.










