Showing posts with label bleach video game ps3. Show all posts
Showing posts with label bleach video game ps3. Show all posts

Legend of the Guardians: The Owls of Ga'Hoole

Legend of the Guardians: The Owls of Ga'Hoole - Playstation 3
Customer Ratings: 4 stars
List Price: $19.99
Sale Price: $5.29
Today's Bonus: 74% Off
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Although the Demo for the PS3 version of this game on PSN is rated poorly, and makes the game look terrible, it's actually an enjoyable game. You see, the Demo is placed smack dab in the middle of the game, where the difficulty is far too advanced for someone just starting the game. So that's why the Demo is no fun.

Anyway, as a fan of the Book Series, I instantly got this game. The game doesn't let you choose the name of your owl, -sadly-, but you can choose one of four different species; Spotted, Barn, Horned, or Great Grey owl. Spotted owl is the fast and weak one, Barn Owl is overall good in everything, Horned basically is terrible in everything and is worst one to pick, and Great Gray is slow, but it's the strongest. In the end I recommend choosing Barn Owl or Great Grey on your first try and then, if you want a Gold Trophy, beat the game with the rest of the owls as well.

The game doesn't really get old. Although it's short, the missions have variety, and you're never doing the same thing twice. The Bonus Mission in each Stage is basically just a Free Play, where you can roam around Tyto or Kuneer and such, and pick from extra missions.

I'm already in the last world, and I got the game about 5 days ago. I spent a large ammount of time collecting trophies, and if I didn't, I'd be done with the game by now.

So all in all it's a great game, and pretty easy to get Gold Medals and to beat the game. Although the story is kind of boring and most of the gameplay mechanics won't make much sense to younger players, it's a realy great game.

Oh, also, there are a few minor glitches, but they are always fixed in about 5 seconds so there shouldn't be a problem.

The game is $50 and it's only about 5 1/2 hours long, INCLUDING collecting all the trophies, so the price is kind of jumping the bucket. Perhaps renting the game and beating it would be better.

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For never hearing about it i picked the game up for 12 dollars suprised at how good the graphics and story are, would highly recommend

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I received this game in time for Christmas, it was a presnet for my girlfriends daughter, the graphics are awsome; it's easy to play.

She likes it very well.

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I got this game for Christmas, and I think it's lots of fun. The flying has a realistic look and feel to it and the controls aren't too complicated. The missions are fairly easy, but not too easy. This game is good for when you want to play a game that isn't too action packed, but isn't a complete bore either. You can unlock and buy new armor and unlock bonus missions and attack moves.

The only thing I don't particularly care for are the cut scenes. They seem like they are a lower quality than the rest of the game. It's not a huge issue though.

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Not user friendly at all and just plain not fun.. Would not buy again.. just flying around and doing the same thing time after time and I play alot of games like this.

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2K Sports Combo Pack - MLB2K13/NBA2K13

2K Sports Combo Pack - MLB2K13/NBA2K13 - Playstation 3
Customer Ratings: 3.5 stars
List Price: $79.99
Sale Price: $49.99
Today's Bonus: 38% Off
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MLB 2K13 review

I have played the game for a bit now and to me one of the biggest weaknesses of the game is the graphics. The players just dont look as nice as others in the sport videao game arena. Although they have made some improvements from the previous years MLB games the graphics still look poorly done and could use some work. The modeling of the players seems out of place to the rest of the game. For the most part, the gameplay is pretty good, pitching and fielding work smoothly and seem to perform the way it should. The weakness seem to be in how the ball performs when it is hit. It doesnt appear to be rendered accurately at times.

MLB 2K13 really seems add very little over MLB 2K12 and doesnt really make you think there is something reinvented here. There really arent any major difference besides the roster updates and improving the functionality of some of the gameplay.

Maybe for those that are hardcore MLB2K fans, there is something for you but for 60 bucks just for some minor upgrades, I am not so sure. Is it worth shelling 60 bucks to get the latest version.... well not unless you just have to have the latest version.

NBA 2K13 review

Hardcore hoops fans and anyone else who even casually picks up the odd sports game should play NBA 2K13. This version continues to keep the bar high, enhancing the realism of and adding a superb new control scheme to this excellent recreation of pro basketball. Pace, graphics, animations, sound effects, and commentary are all so dead on that you feel like you've walked onto the court at Staples Center or Madison Square Garden. Only a few issues with the interface and the absence of controller tutorials, along with ridiculously overblown production values from Jay Z, get between you and the full appreciation of what looks, sounds, and feels like the real thing.

The good stuff:

Enhanced realism and a great new control setup make NBA 2K13 a fantastic recreation of pro hoops.

Excellent game flow emulates the real thing

New right-stick controls make slick moves easy to pull off

Signature skills enhance player depth

TV-realistic graphics and animations

Lively, varied play-by-play

The bad:

Confusing interface

Too much of Jay-Z

With this package, you get two decent games that are not without flaws but enjoyable to play at a discounted price.

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I paid for this game for a playstation 3 and they sent me a game for an xbox. Do these two look the same?

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Once again 2K sports does not disappoint, bought these two together for the value and was not disappointed, two very good games that will give hours upon hours of fun game play with family and friends or by yourself. You just can't go wrong with this combo pack.

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Grand kids love them both. It was an awesome deal combining two. Keep them occupied for hours plus clean with no bad language. Grand kids 5 13 yrs

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I'm very disappointed about this product. Don't get me wrong, MLB2K13 is really fun to play and it's a real good game. My bad score is all NBA's fault. I can't believe they released a game with so many bugs in it. This game must be probably unfinished. I took it out of the box to the PS3 and surprise, it freezes. I suggest everyone look up for "Updating New Content Freeze" in Google. Apparently I'm not the only one that got this issue. I tried to fix it several times deleting and reinstalling game data with unsuccessful results. I decided to see what happens if PS3 has no access to Internet and my surprise was that the game actually worked. So, here it is... I can't play NBA2K13 online nor start the game without turning off Internet Connection, otherwise it will crash. This is a very serious problem that by this time of the season doesn't have any patch. I would recommend to buy MLB2K13 and forget about NBA2K13, it's totally frustrating. Even more if you're like me that played their games on 2011 and 2012... Too bad for 2k13... It seems to me they lost respect for their customers.

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Protective skins for Guitar Hero 4 "World Tour" Drum set, fits Xbox 360, PS3, PS2, WII

Protective skins for Guitar Hero 4 'World Tour' Drum set, fits Xbox 360, PS3, PS2, WII - BONECOLLECTOR
Customer Ratings: 3 stars
List Price: $24.95
Sale Price: $14.97
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Looks great, but the second day after applying, the yellow one fell off and cracks formed on the red and other heads. Considering a refund or exchanged, but see the same thing happening again. There just aren't skins for this set that can stand up to consistant playing. I have mine taped until I figure something out.

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I love this sticker set but I think maybe it's been sitting around a while because the drum pads and the background wouldn't stay stuck down, quite a bit of peeling on the background and a little edge peeling on the pads. The cymbol stickers stuck just fine I got a can of 3M spray glue and hopefully that'll work to glue'em down Thanks

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Looks really nice once installed. Just don't put it on an older system cause it will not stick very well.

I cleaned all thoroughly but the cymbals would not stick.

The ones that are left make the drums look so cool.

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Yoostar 2: In The Movies

Yoostar 2: In The Movies - Playstation 3
Customer Ratings: 3 stars
List Price: $29.99
Sale Price: $9.49
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I got this game because I thought it would be really fun to add myself into different movies. The selection of movies is pretty decent and they add more to purchase at the PSN Store. The only reason I can think of that the selection isn't outstanding is because of licensing and some more popular movies might be too expensive to justify adding scenes. That's unfortunate.

The way you add yourself into the movie is to light the room and step out of the way of the camera so it can take a picture of the backround and then anything added into the scene after that becomes part of the movie. Some people complained about lighting but in my personal experience I've had no trouble getting the proper amount. I just turn on the ceiling light and I even keep the blinds closed. The image is pretty good considering you're not using a green screen.

The best part about this game though is playing with a few other people and making up your own dialogue. The amount of "inside jokes" I now have with my siblings is incredible. We play it for a few hours, 2 to 3 times a week and it's really given us something to bond over. It's also really fun to use the "social" part of the game and see other people's scenes. Again, I really enjoy seeing the new twists people brings to the game.

Overall this is a really fun and creative game. If someone is looking to get something that makes it look like they are 100% part of the movie and something really professional, this isn't for you. If you want that, be in a real movie. If you're looking for a fun thing to do with family or friends this is absolutely worth buying.

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Ok, let me first say that I am usually one of those people that waits until after a game comes out, reads the reviews and then makes a purchase decision or catches the game used and cheaper later. In this case, however, I was excited by Yoostar 2's premise and since my family and I like games that we can play together, I took a leap of faith on this game and bought it launch day. That part is my fault, I admit, but I still need to let others know my impressions.

I have a huge urge to call this game a pile of steaming crap, but it does have a FEW merits. The idea is great, basically it is "movie karaoke", a chance to step into the shoes of actors in famous movie clips and reinact the part or ad-lib some new dialogue. The merits end with the idea though.

Let's get into the problems. First off, the camera is HIGHLY sensitive to the lighting in the room. If the lighting is not PERFECT, then the clip will have very noticeable tearing and pixelation that ruin the scene itself. I read all the lighting instructions, going to the guide and online for advice and following all the setup instructions to no avail. Still very bad and noticeable lines and pixelation around whoever is in the camera for the scene. I had the overhead light, two lamps, and the sun from outside and still had lighting issues.

Also, the game tells you to wear "contrasting" clothing to show up better. So you have to bring lights in from all over the house and change your clothes just to play, and still don't get what I would deem good results.

Next, I imagine it's tough to go through all the movies and find scenes that fit perfectly to a game like this, but come on. The selection is terrible. Not so much from the sense of what movies were picked, but from the point of the scenes themselves. Unless you learn word for word the dialogue of the scene you are reinacting, you have to look, obviously, at the screen to read the karaoke style dialogue so you know when to speak and what to say. This is problematic in that many of the scenes look stupid because your character is supposed to be facing the actor from the movie and yet you are staring into the camera talking to him while he / she talks to the side of your head. Also, the scenes are set up so that many times, no matter how you position yourself in the camera, that you are half the size of the other actor and just look badly out of place. The only scenes that really work with this game are the ones where the actor you are replacing is supposed to be looking right at the camera.

There are promises of new clips and downloadables coming on the Playstation Network, but that is pointless if the lighting issues and "attire" remain such a problem. Again, this game has a fun premise, but does not pull it off. If you want to wait until this thing is $12.99 in the used bin, you might have marginal fun with it, but if you pay the full $49 like I did, you are getting a bad experience, a lot of frustration, and not a lot of fun. Hold off on this until it's cheap or skip it altogether and you won't be missing much.

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I love the idea of inserting yourself into your favorite movie scenes.

It only really pays off if you are inserted seamlessly. This game has a really hard time of doing that if you have stuff in your living room(or wherever you are playing). I had terrible results until I hung a plain(pattern free) blanket as the background. After that, it worked pretty good, but not perfect.

With this limitation, it it would not make a good party game. Its more of a fun time by yourself or one friend(there are two person scenes).

You can upload your scenes to the ps3 community, facebook and twitter. This is a nice touch.

Most of the scenes that are offered are classics(blues brothers, blazing saddles, forest gump, terminator, kindergarten cop, ferris beuller, Rocky, just to name a few), others feel misplaced or are the wrong scenes from otherwise great movies or TV(tropic thunder, CSI: Miami, Shaun of the Dead). Another 20 or so of the 80 advertised are things like a beach scene, or mountains background with no lines to say, just ad libbing. I guess these would be cool for improv stuff.

What I have played, I have really enjoyed. The scenes that you mess up are even funnier than the good ones.

It was just frustrating out of the box I had a hard time playing the game with good results, but it can be done with some trial and error.

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As long as you follow their strict rating and stay within the lines, you'll have plenty of dull, lame, "fun".

It was so promising but didn't deliver. Not recommended for anyone that likes to be creative with the scenes

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Show. Hours of great fun with family.

It was great to see me at big screen.

You can buy it.

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Saints Row: The Third Platinum Pack Collector's Edition

Saints Row: The Third Platinum Pack Collector's Edition - Playstation 3
Customer Ratings: 4.5 stars
List Price: Price Unavailable
Sale Price: $95.49
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Just buy the game getting the collectors is a extra 40 for headphones that are not worth it, they need batterys and look cheaply made

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DO NOT BUY COLLECTORS EDITION.

The chick at gamestop mentioned that the headphones required batteries that alone should of made me second guess my purchase, but sadly I did not. Got home unboxed everything. Get the headphones, no instructions how to insert batteries. Took some time and finally noticed a grove on the Right side of the headphones lifted it and the one of the latches broke, turns out you need to twist it off counterclockwise. So put in batteries and and played music for about 3O seconds before the speakers blowout and all I hear is a white nose that goes on and off constantly.

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The game It's was awesome but it's not worth buying the combo pack. The headphones didn't work and the cd didn't even play. It wad a waste of my money and I hate that I didn't buy just the game alone

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Say comes with soundtrack. Seems like you think it would come with the soundtrack of all the radio stations but it only has 8 songs it needs to say what it really it is.

Thanks

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You get a soundtrack, headphones, the game and an online code. The headphones aren't extremely fancy or the strongest in the world, but they are good, and the auto-tune is alright. The soundtrack has no real songs, but more of the start-up music, the music when they're first robbing the bank, that kind of music. Do buy if you want to play a game that's GTA on hardcore drugs, don't buy if you're concerned about censorship, violence, or otherwise.

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Guitar Straps - Flames / Stars (2-PACK)

Guitar Straps - Flames / Stars
Customer Ratings: 3.5 stars
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These straps are nice but way too long for any game guitar. Infact I bet they are too long for a real guitar. Anyway, I cut out 1.5 feet and sewed the end back on, no biggie and they work fine.

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These Straps are very comfortable... and work great for my husband, but even at their shortest, they are a bit long for me. I am sure this will be different for each person, as everyone has their own way of holding their guitar. So while they will be used at my house. It will not be for me. (review questionnaire, asks me to rate this "game". so i was unsure how to rate how "fun" it was lol)

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Bought this double pack.. only one was usable the faux leather ends are so poor quality that the weight of the guitar is too much for it and the strap comes loose.

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These are great straps. It could sound pretty geeky to customize your Rock Band (or GH) guitars, but I found the upgrades to be worth it. Better feel and they look great.

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iteams that we got for these game were a lost of money. strap did not last long enough to finish the game.

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Sengoku Musou 3 Empires

Sengoku Musou 3 Empires
Customer Ratings: 5 stars
List Price: Price Unavailable
Sale Price: $99.49
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I really like the Samurai Warriors series and this must be by far the best game Koei has ever made. Even though it is in Japanese and it is hard to understand, it is still a great game. :D

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Sengoku Musou 3 Empires one of the great games ever too bad it is Japanese & there wont be any English ver. Still I love & enjoy playing it.

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Eye of Judgment Bundle with Game, PS3 Eye

Eye of Judgment Bundle with Game, PS3 Eye, Camera Stand, Starter Deck, Booster Pack and Battle Mat
Customer Ratings: 4.5 stars
List Price: $99.99
Sale Price: $32.72
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If you are into trading card games like Magic: The Gathering, or other TCG's then this game is for you! It came out early in the PS3 life cycle and was unfortunately passed over by most. The basic gist of the game is you use your monsters to take control of the majority of the 3x3 board. Each square has a different element that can either help or hinder or outright destroy your monster (if it's a opposing element to the type of monster you summon onto it.) You then defend each square with your spells and use your monsters to attack other squares to hopefully gain the advantage. The gimmick of the game is that the monsters and the battles are all played out on the screen via the PlayStation Eye camera. Each card has specific markings on it so the camera knows what it's looking at. The added visualizations on the screen are really cool! Though if you want to speed up game play the length of animations can be turned down to your liking or turned off completely. As of now the multiplayer servers have been shut off, but the game is still fun to play locally with friends. The cards aren't sold in stores anymore either but can easily be found on eBay or Amazon.com, and for the most part they aren't overly expensive either. I only own 5 of the pre-built theme decks that I scored off of Amazon.com from anywhere between $9.99 and $11.99. Not to bad. In closing I have a lot of fun with this game that is fairly cheap to get into. It's great fun to have people over and play.

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I have wanted to get my hands on this game ever since I heard about it, back in 2006. Alas, I was in the U.S.M.C and was too busy to really play video games. Once my schedule became a little more open I ended up buying an Xbox 360 because all of my friends had one. Only now do I have a PS3 and honestly I am happy to have this game. It is amazing. After updating to the latest version of the game, 3.0, I sat down and jumped right in. The mat is actually cloth so there were some issues with the creases making hills and giving the PS Eye as hard time of reading the cards but I ironed that problem right out and now I can say that I play the game with little to no hitches. Te animations are crisp and really cool, the sound and music is pretty sick, (a little to heavy metal for my taste), and the cards are cool. The game has a steep learning curve but once you break through that barrier it is quite complex and intuitive.

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original package...so its new....very nicely packed for delivery.now i just need to open the box a play my new card game....thank u ....

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The game is just amazing and the package I got it in was a steal. The box arrived a little damaged but the content was safe from harm.

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So I bought this game for a friend of mine for christmas so we could play it over the internet because he moved away. but come to find out sony doesn't support this game anymore. so if you have put hundreds of dollars into this game it's pretty much a waste because you can't play it online anymore.

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Two Worlds 2

Two Worlds 2 - Playstation 3
Customer Ratings: 3.5 stars
List Price: $19.99
Sale Price: $14.87
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Prior to buying Two Worlds II, I read every professional review I could find, watched all the available gameplay videos, and searched several forums to get a feel for how the average gamer felt. In short, the overwhelming consensus is that if you're starved for an open-world sword-n-sorcery role playing game and can forgive a good deal of inherent flaws, then Two Worlds II can be a lot of fun. After nearly forty hours of gameplay, I couldn't agree more.

For starters, the game world is massive and ripe for exploration though it should be mentioned some areas are actually inaccessible and therefore the map makes the game world appear larger than it actually is. The graphics are colorful and pretty, but definitely nowhere near the polish of a Bethesda title such as The Elder Scrolls IV: Oblivion or Fallout 3. My only complaint with the graphics (and it's a big one) is that whenever you move quickly or pan the camera quickly the graphics have a blurring effect. I can only surmise this is an attempt to hide a weak engine, and for the first half-hour I was battling the beginnings of a headache because of it. Once you become accustomed to it, though, the effect becomes part and parcel of the scenery. There are no weather effects like rain or snow, but there is a day/night cycle. Unfortunately there is no "wait" option, and since the vendors close up shop for the evening, you have to wait in real time for the day cycle to come back around. It's not a major issue, but one that could be easily remedied with a simple "wait" option.

Some of the worst things reviewers went on and on about are simply not true at least concerning the final release version. I've begun to suspect, after reading dozens and dozens of TWII reviews, that the review copies had to have been in an earlier stage of the development. I've noticed that every professional reviewer claims the combat hit detection is unresponsive, among other glitches, and these are things I've never encountered in my copy of the game. For all these reviewers to claim the same thing, I have to believe that it's the developers who shot themselves in the foot by rushing out their review copies. Personally, I found the combat outstanding, and quite fun to boot. The player has a myriad of special moves at their disposal to perform during fights, including but certainly not limited to a powerful thrust strike, a block-breaking overhead swing of your weapon, and a radial barrage for when you're swarmed with enemies. Experience is fun to gain even through grinding (which isn't necessary, by the way) and the leveling system is par for the course but executed perfectly nonetheless.

Again, having read copious reviews, I already knew to expect amateurish voice acting, but this doesn't bother me in the least. In fact, it's part of the fun in my book. One of the orcs who breaks you out of the dungeon amusingly cries out "Mankind will bleed out from their own arrogance before their words will afford them CREDENCE!" That's also a perfect example of the way the dialog often doesn't make much sense.

Here's another example:

"Will we be able to help her?"

"That remains to be uncertain."

Despite the fact that the bones of the plot are precisely the same as the first Two Worlds, in that you're trying to save your sister from the evil Gandohar, the plotting for the sequel is more involving and the ending even has a surprising and welcome twist. The climatic final battle, however, is a disappointment in that it amounts to monotonous running and potion drinking. It can take as much as 15-20 minutes to complete, and dying once results in starting it all over since you cannot save during the battle. Make sure to prepare ahead and bring some resurrection potions (made from mummies brains, of course!). Personally, I entirely enjoyed the song "Little Teardrop" that plays during the credits. The song has the sound of an early Bon Jovi track, and there's even a sweet guitar solo.

At least one reviewer complained that an entire chapter of the manual was in German, but apparently that's been fixed. This, however, doesn't mean that the manual is error-free. The first section is called "The Story So Far..." and it's simply a controller button map. Evidently they nixed that bit and didn't reformat the manual, so as a result the entire table of contents is off by a couple of pages. Still, I've referred to the manual several times during gameplay and it has answered almost all of my questions. The one section that could use some more information is the spell creation system. Besides, I appreciate this title actually includes a 40-page manual when higher-profile games like Mass Effect 2 and Assassin's Creed: Brotherhood don't even bother (those titles include the manual on the disc, and they even have the audacity to try to convince us it's "more convenient" or that preservation of the environment is their primary concern).

The horse riding is boorish especially when you compare it to a title like Red Dead Redemption. In fact, there is no comparison. The horse in Two Worlds II is somewhat troublesome to control, occasionally unresponsive, and the stamina meter is far too unwieldy. It's difficult to find a rhythm like the player could in RDR. There's a quest-related horse race that is more painful than fun, thanks to the dodgy horse design. I far more often prefer to walk or use one of the many teleporters scattered across the lands. Since the sprinting in the game is actually quite fast, you'll barely even miss the horse.

You can buy a ship in the game, but there are only a few areas worth sailing towards. I found an area, replete with a teleporter, that contained a large encampment of enemies. Further down the shore I found an adandoned village with a lighthouse, but nothing of special value. Strangely this area is only accessible after sailing about an hour in real time. Sailing can be frustrating as well, because if you sail against the wind your pace is slowed to a crawl. Sure, it's realistic, but it's not especially fun. Housing is also available, but since armor and weapons are the only items that have weight, they're hardly useful and they have no decoration or upgrade options.

Still, despite the numerous flaws of Two Worlds II, there's so much more the developers nailed. The inventory system is robust and easy to navigate, and as any RPG player knows, this can make or break a game. Their unique item system lets you break down any weapon or piece of armor into components like steel, iron, wood, fabric, etc. Then you can use these raw materials to upgrade the items you want to keep. Of course, you can also upgrade your items with magic stones as well, further enhancing your skills or attributes. You can have up to 3 outfit slots you can change on the fly. For instance, one button can have you in leather armor and a bow (for ranged kills), a second button can have you in metal armor and two swords (for frontal assaults), and the last button can have you in a magic robe and staff (for magic attacks).

The quest journal is well laid out, neatly organized by the quest giver, and there's a reputation scroll to see at a glance where you stand with the different guilds. There's even an entire multiplayer co-op campaign, a unique village creation game, and other modes typical for multiplayer function such as a duel mode and a deathmatch mode. The game also offers all the commands a gamer could expect: plenty of options in the menu (subtitles, text change, audio, etc.) and you can pause or skip cutscenes. There are three difficult settings, the standard Easy, Normal, and Hard. Those who prefer the experience itself rather than challenge will do well on the Easy mode whilst those who desire a brutal challenge will receive just that on Hard. The autosave feature can be customized at five or ten minute intervals, and the player can hard save at will. Two options I recommend selecting are changing the icons to text and choosing the smaller inventory icons, both of which can be accessed through the "Settings" tab on the main menu.

The map is entirely adequate, as I never had trouble finding a location with the assistance of the map. Shrines, towns, teleports, and quest-related dungeons are automatically noted on your map. However, it should be noted that for whatever reason the standalone dungeons are not marked on your map, even if you've been inside them. This means that the player must either manually mark them on his map or simply explore them as he finds them. This is good to keep in mind if you're after the trophy for exploring twenty-five dungeons.

It should also be noted that Two Worlds II is not a "hardcore" RPG. For instance, aside from weapons and armor, every other item is weightless. There is no stamina meter for melee attacks, and the player does not need to sleep to heal naturally (you regenerate over time, provided your weapon is sheathed). Two Worlds II also allows the player to mostly reset their skills for a fee by visiting a "soulpatcher". It will only turn over a maximum of 100 skill points, but that's plenty to completely rework a character. This allows the player to alter their mage into a warrior, or vice versa. It's a great touch and very progressive that Two Worlds II does not try to pigeonhole your character into being a concrete mage, warrior, spellsword, etc.

By far, the most frustrating thing about the game is that all it needs is a good polish. A few more months in the oven and this thing could actually be seriously competitive. As it is, it only stands out because there isn't a single other notable open-ended sword-n-sorcery RPG currently on the market other than Oblivion. It's sad, too, because the only reason there aren't more is because they obviously don't sell very well. Why bother when a generic, formulaic, by-the-numbers first person shooter like Call of Duty: Black Ops will sell 8.8 million copies worldwide?

But I digress. I drove home nervously glancing at the copy of Two Worlds II in my passenger seat. But despite its flaws, I actually love this game. They may have failed here and there in the technical presentation, but this game has a lot of heart and soul and that's something you won't find in the recent glut of high profile shooters. So it's also no Elder Scrolls killer, but Skyrim is a long way off. For now, I'm thrilled to own this title and hopeful that we'll see some single-player downloadable content down the road.

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UPDATE:

Sadly, my review (see below) has to be downgraded down from the initial 5 stars (I love it) to a neutral 3 star (meaning "It's Okay").

Everything I wrote below is still valid but, as I kept playing, it became increasingly clear that 2W2 was rushed to market before it was finished:

About half of the land mass is out of reach. You simply can't get there, the makers made sure to surround it all with tall mountains.

As you progress through the chapters, and each chapter is loosely associated to one of the world's 'islands', you move from densely populated, quest-rich lands to increasingly empty, more barren landscapes with few quests to complete, the last islands, the largest of them all, being 90% off limits.

Neat features such as 'sailing' go largely unfulfilled. Strangely, there is no commerce between the several islands and, once you find the only boat you can actually sail, there's really no place to go.

My 60 hours of play (I play slow so expect a 40-hour run for most) produced a most powerful character, armed with the most fearsome and cool-looking weapons, wearing a near-impenetrable armor. Sadly, it also produced an empty world. Everybody and everything that I could fight other than a couple of cats and ants is dead now so there's nothing to do other than kill 'guards' which gets boring fast.

I will not discuss the plot but I will say that end-game could have been scripted better.

And, finally, the online mode is unplayable. It's extremely frustrating to learn that, after all this 'work' developing your in-game character, making him powerful, skilled and well equipped, to learn that you can't use it online. You are supposed to create a 'new' character or several characters 'from scratch'. Why? Nobody knows but I didn't feel compelled to even try 'online'.

So, it's 'goodbye TW2. It was a nice game for the first 30-40 hours but I expected more. Overall, it's not a bad game but it could have been A LOT better. The way it is now, only mediocre. If I knew what I know now, I would not have bought the game.

_____________________________________________________________

MY ORIGINAL REVIEW:

As I am playing Two Worlds 2 (TW2 for the rest of this review) and enjoying every minute of it, I can't help but compare it with similar past and present RPGs. I'm thinking of Oblivion, the Fallout series, Demon's Souls and keep dreaming about the 'perfect' RPG. And the reality of TW2 seems to suggest that, given the technology and the reality of a budget, this is probably as good as we are likely to get, at least for a while.

Two Worlds 2 is far from a perfect RPG. It follows the open world RPG conventions and expectations in many ways but, clearly, some of its features could be called 'steps back'. At the same time, other features can be called brilliant innovations and stunning as far as RPG conventions and technical advances go. TW2 is clearly at or close to the top, considering whatever else is available today for the current generation of consoles. Without a question it is a playable, most intriguing, addictive game. I know this because the 3 RPG players in my household, me and my 2 teenage boys are keeping the PS3 up almost non-stop and reserving time to play nothing but TW2 for hours and hours and sharing tips and stories at the dinner table and at breakfast.

I don't want to do unfair and biased comparisons but it's a fact that TW2 is nearly all we play at this time, meaning that we stopped playing 'New Vegas', I plated GT5 on a temporary hold at level 35 and two 24-hour races short of the ultimate trophy and Little Big Planet 2 is barely acknowledged by the kids these days. So, let's go into some specifics.

THE TECHNICAL MERIT

When compared to the 'older' great Bethesda RPGs such as Oblivion and the 2 Fallout releases and I call the Fallouts technically 'old' because they are built with basically the same tools used with Oblivion TW2 shows significant and in some cases revolutionary improvements. And here they are, probably not a complete list.

Bugs-free. After over 100 hours of TW2 play (me, and the kids together) we haven't experienced one single 'freeze' or crash. Not even one. Other than one Baboon, floating 6 feet up in the air, no bugs I'm aware of.

Quick saves/load. There's no such a thing as 'near-instant' saves or 'loads' but, when compared to the Fallout titles, Oblivion or even the great Demon's Souls, TW2 load/saves times are fast. On a PS3 it's probably 1/3 the load/save time you would experience on New Vegas. And, unlike it, TW2 does not bother saving your game every time you enter a new house or cave which makes for a significantly smoother gaming experience. The 'auto saves' do slow down the action for a few seconds but it's up to you whether they happen every minute or every 10 minutes or every 20 minutes.

The savanna. The only comparison can be made with old Oblivion because Fallout's desert didn't require such a 'live' environment. If Oblivion's landscapes were stunning and I thought they were so at the time, Oblivion couldn't handle 'water' and 'fire' very well game would slow down to a crawl and sometimes crash whenever there you had fire, lava or flowing water in the background. TW2 thrives on showing us what open plains look like. Walking or riding through TW2's great plains is almost a National Geographic experience. As for fires, waterfalls? No big thing.

Water. Probably one of the most stunning advances in TW2 is the Ocean. I showed TW2 to a couple of friends and the two things I showed them first was a Safari and then we went for a swim. After the Safari, with Cheetahs waiting in ambush in the grass or motionless and blending with the environment on top of boulders bringing 'ooos' and 'ahhhs', the swim experience left them speechless. I can't think of any other game in existence that does it better. Try it.

AI. Not all is brilliant and some of it is dumb but, whomever did the AI for the Cheetahs and the Warthogs and the Baboons should be congratulated. It's simply beautiful. The savanna animals and the rendering of the ocean are hints of what 'next generation' RPGs could be like.

On the not-improved or 'not implemented' category that clearly fall under the technical/technology category, I was disappointed that something like Havoc's engine, so well integrated it Demon's Souls and to some extent in Oblivion and Fallout is nowhere to be found in TW2. With some few, well marked exceptions swimming is one you can't interact/change the environment much. Yes, you fight your enemies and there's blood (or green goo) splashing all over but you can't, for example, cut an arm or squish a but or push a boulder. Swimming looks great but, once you come out of the water you're as dry as you were before you got in it.

Another little technical quirk is the 'voice' part. Not the acting which is good but, more often than not, the beginning or the end of statements appear to be cut off. It's like if you are playing a small sound file and whomever cut the clip did it in a hurry and missed a fraction of a second from at the beginning or at the end. It's probably what happened so, whomever did the sound editing did not do a very good job and it can be distracting.

THE WORLD(s)

I'm nowhere hear finishing the game (just reached level 26 and entered 'chapter two' at the time I'm writing this) but it's safe to say the the world is 'large' and there's plenty to do. I've mentioned already the great plains but, of course, there's a lot more in TW2. There are mountains to climb, deserts to explore, oceans to sail, caves and dungeons to... survive, farms, towns and cities to visit. TW2's underground features and its towns look a lot more organic than Oblivion's and Fallout's. In Oblivion it was easy to identify the Lego-like components used to build the dozens of dungeons and other structures. It's possible that TW2 has a limited number of building blocks but it's either so many we don't notice or there's some custom layer superimposed that's hiding them and everything feels a lot more realistic. You find individual houses, winding streets, commerce plazas and crowds of people going about their business in the towns and they really seem to resent you if you don't mind yours and bump into them so if you hear screams of 'were you raised in a barn?' or a girl giggle when you don't control your walk too well, it's not personal.

There is a lot to explore and experience on your errands. Once you visited a certain area, you can 'fast travel' after that if a teleport could be found and you can ride a horse if you don't mind missing the opportunity of doing a little hunting for beasts or 'monsters'. And, talking about beasts and monsters, there's plenty of them and you can make it your mission to rid the world of them. Some of the animals tend to respawn but most of the entities that fight back with weapons appear not to. Which is okay because there must be thousands of them.

The 'people' are either of the kind that mind their own business and expect that you mind yours but, of course, there are merchants, artists, individuals that will interact with you in connection to one of your quests as either friends or enemies or bosses and the members of the several leagues: fighters, thieves, mages, merchants and so on. Your reputation or notoriety plays some part in the way people interact with you but it's the various leagues that tend to keep track of what you do for or against them and afford you some preferential treatment on that basis.

THE STORY

Oh, the story. But, does it really matter? We like RPGs because the reward of completing quests and solving puzzles we become increasingly more powerful, get to wear cool armor and weapons, cast awesome spells and, as we progress, can successfully fight and defeat enemies that would have blown us to pieces with a sneeze at the beginning of the game. In that respect TW2 meets the expectations. You start weak, you learn about the world around, you do the quests and solve the puzzles and, as you do, you level up and get to wear the cool armor and use the cool weapons. Hopefully, you'll be able to save your sister and beat up all the bad guys the Emperor eventually but... you don't want THAT to happen too soon because RPGs are about the thrill of exploring, fighting, looting, learning and growing. I haven't finished the game so I'm not quite sure what the story is exactly about but... I can't say that I'm dying to find out at this time.

THE RPG CONVENTIONS

It's not essential but it's probably interesting to mention the way some of what we call the RPG 'rules' or expectations are implementing in this game so, here they are, in a list format.

Controversial

-------------------

You don't eat, drink, sleep. Or you don't have to. And you never get tired, hungry or sleepy. Sure, there are potions and useful plant remedies but you could finish TW2 without ever taking a bite or drinking one drop of anything liquid.

Your apparel/weapons/armor don't wear out, don't break. Once you acquire a sword it will always be 'as good as new' for as long as you use it, no matter what you do with it. One of my kids says that you could mess up your weapon if you swing at a locked chest but I have to check that.

You don't tire while fighting. There is 'stamina' but it appears only to apply when you run or swim. During combat, you can swing your big half-ton battle hammer for as long as it takes and you'll never break a sweat.

There is no compass. There is a way to follow you path on the big map or the on-screen minimap but only the big map tells you which way is North. In-game, what you get is a GPS-like view.

There are no set classes. This has been much discussed and it doesn't bother me a lot. You are going to naturally pick a mage-like or a fighter-like path and I doubt it's possible to build a powerful character unless you pick one. Trader, necromancer, thief... these are secondary past times but you probably must specialize in either brute-force or spell-casting.

Skill reset. This bothers me a lot more than the above. TW2, or one of the NPCs in it will allow you to basically reconstruct yourself and redistribute nearly all of your skill points. In other words, you can spend dozens of hours to build yourself as the fiercest sword fighter in the land and, for a small fee, you can turn yourself into an arch-mage.

Health regeneration. This is something that we've seen in the older RPG but not in the more recent ones. In TW2 your health comes back and even you 'poisoned' status goes away for as long as you are not in combat with your weapon drawn.

No weather. There is some day/night transition and what seem to be 'morning mists' but that's it. No rain, snow or wind experienced so far.

Anything other than weapons and armor is weightless. You can carry 1,000 potions, bags full of medicinal roots, mutated hearts and giant scorpion poison glands and a one hundred volume library on your back and it won't slow you down one bit.

Well Implemented

--------------------------

I enjoy the way TW2 did leveling. Each new level grants you a few more attribute and skill points. You get more skill points for doing 'things' like killing lots of animals or picking many locks or brewing a number of potions and so forth. Your level and your skills decide which weapons/armor you can wear. Skills must be first taught before you can assign point to them and skill books are either offered to you or you find them or you buy them if you can afford it.

Weapons, armor, staffs, shoes can be upgraded if you have the proper skills, can be sold/bought or you can break them (again, if you have the skills) into their components to be used when updating other items. Depending of how upgraded your equipment is, you can attach to them various crystals and improve either attributes (strength, accuracy, will power) or skills (lock picking, blocking).

Spells are cast with staffs which can be broken apart and upgraded as described above and are build each on separate spell cards where various spell modifiers interact to produce some very customized ones. Of course, you will need the skills. And, as a mage, you need to specialize in air/water/earth/fire or necromancy and acquire the related skills or maybe try to master them all.

Combat is not as realistic as I hoped. Demon's Souls will continue to be the best and smoothest combat RPG I'm aware of but it's a great improvement over the Bethesda games. There is thrust, swing, block, block breaking and the game is quite responsive to controls. However, as I mentioned before, you never get tired so it's quite easy to stun an enemy and almost never give it a chance to fight back if you keep spamming your best move. The enemies do block you and they do try their own tricks so combat is good by comparison but it could be a lot better.

MY RATING

It's clear by now that, with all its shortcomings, this is a 5-star game for me because Amazon's 5-stars mean 'I love it'. Which I do. Clearly, there is no perfect RPG yet and TW2 comes with major shortcomings. However, overall, TW2 is a superior game which I expect to play for quite a few hundred hours, and I am not aware of anything compelling in the PS3 pipeline probably until Skyrim launches in the fall of 2011. Which is why I'm saying 'buy it' because these are big budget products and if the talented people who are giving us these great games can't be paid, no one will hire them to do the next great RPG.

________________________________________________

NOTES:

Nothing on the 'online' features yet because we've been too busy with the story mode part so far and had no time for online. So far, the best online (combat) RPG I am aware of is Demon's Souls.

Not part of this review but, here's my brief, head-to-head, one-sentence evaluation of the current major RPGs currently on the market.

* OBLIVION huge world, great story, good humor, major slowdowns on melee scenes involving multiple characters and/or flowing water/burning fires/lava, occasional crashes, lots of huge, mostly cookie-cutter dungeons and ruins, occasional crashes, long load/save times, auto-saves every time you pass through a door.

* FALLOUT world not as large as Oblivion, great story, great humor, buggy, terrible melee combat, crashes, short main story. Did I mention buggy? Long load/save times.

* FALLOUT NEW VEGAS world same size as the original fallout, OK humor, feels like a large FALLOUT DLC, even more bugs and crashes, longer load/save times, melee still bad.

* DEMON'S SOULS the best online integration in any console game so far, incredibly brutal, the best hand-to-hand/melee combat, bugs-free (one crash in over 600 hours of play), the 5 worlds are relatively small but all is polished to near-perfection, load/save times quite long.

* TWO WORLDS 2 not much of a story but enough quests to keep one busy for a long time, basic humor, incredible outdoors environment, okay melee, large world(s), addictive, open world but player is strongly steered through the plot, extremely good implementation of magic and weapons/armor forging but many shortcuts (see review), bugs-free, short load/save time.

--

>> Brush your teeth, it's the law!

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PS3 Rapid Fire Controller for COD4 COD5

PS3 Rapid Fire Controller for COD4 COD5
Customer Ratings: 5 stars
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Just my PS3Rapid Fire controller, I love it played MOH for about 5 minutes and I use a Sniper Rifle and it was twice as fast. Great controller

Thanks

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Madden NFL 25 Anniversary Edition with NFL Sunday Ticket

Madden NFL 25 Anniversary Edition with NFL Sunday Ticket - Playstation 3
Customer Ratings: 3.5 stars
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While there seems to be a fair amount of consternation or confusion over the ability to access the ONLINE ONLY NFL Sunday Ticket over 17 weeks as part of the price, there is little doubt that this is one of the best package deals for NFL lovers out this year. Last year I purchased the PS3 Sunday Ticket package for $300, and that allowed for streaming of the entire season in the same way this offer does. Did I have occasional hiccups and freezes in game streams? Yes I did. However, streaming video quality is going to vary GREATLY from one person to another based on all the links in the signal chain from DirectTVs servers to your screen. That being said I was annoyed at missing some plays considering I paid $300 while my brother, who had the TV based package, paid the same amount and had little to no problems all season with signal.

So what you need to consider here is the amazing value proposition you have here. You are getting 17 weeks of ONLINE ONLY Sunday Ticket football for just $40 more than the base price of the Madden 25 game. That's a savings to me of over $260 over last year. Is the potential for those same minor streaming annoyances worth the risk of $40? I feel it is ABSOLUTELY worth it even if I have the exact same experiences as last year. To be fair to DirectTV, my issues were largely in the first two weeks of the season and the rest of the season went with nary a skip in video quality. Think about it for a moment compared to signing up for a 2-year satellite contract and throwing an additional $300 on top of that JUST because you love football. The $40 for online viewing is simply an outright steal.

Those saying in reviews that it doesn't work online have likely gone further than they needed to go after authentication at this time. If you want to be successful with the included code, here is what I suggest you do.

1. First authenticate the provided username and password on the slip in the game on a PC or MAC in your web browser. Avoid starting this process on your tablet or phone if possible.

2. The dedicated site page will tell you that you Now Have Access to NFL Sunday Ticket Online. It will also have a link on that page. DO NOT CLICK THAT LINK UNTIL THE SUNDAY TICKET SEASON STARTS on September 8th, 2013. (Thursday, Monday, and Sunday NIGHT games are not accessible as they are national feeds in prime time and not market specific).

3. On your tablet, download the NFL Sunday Ticket app if your device supports it. (I believe that only iPhone, iPad, and Android is currently available).

4. On game day, online access to Sunday Ticket starts approximately 30 minutes before the first kickoffs of the day. Enter the provided username and password in the device app at that time, OR return to the login page on your PC or MAC browser. The Red Zone channel may be the only channel with actual live footage until about 15 minutes before the game.

5. ENJOY! Some channels may be blacked out based on your ISP location if it considers you "local" to that area. For instance, if you are able to watch the Chicago Bears on your TV set and your ISP is based in that area, the app may "blackout" Sunday Ticket access for that local game.

Airplay mirroring If you are on an Apple iDevice of some kind and you have AppleTV, there is no in app icon to send the stream to AppleTV. However, you an try this workaround. Once you have the video stream working on your device, double click the home button and thumb the tray icons to the right as far as you can go and you will see the media controls. The Airplay control will be visible there. In Airplay options, enable mirroring to your TV and then select Apple TV as the output device. Apple TV should now display ANYTHING you are looking at on your iDevice, including video and audio from the app. You may have to maximize video on your device for it to look best on the screen. Good luck!

Finally, the Madden 25 game itself is largely what we have seen in other years, with the return of the beloved Franchise Mode. While that is nice, the game itself does not stand alone as a special edition with cool new features. It still has some of the same pros and cons of the last three releases, and is not a great deal as a game alone. The package with Sunday Ticket, however, is just awesome!

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I bought it for NFL Sunday Ticket. Yes, the codes do actually work. Make sure you enter the email and the password on a PC/Laptop with full browser first before trying to access it on mobile devices. Make sure you also enter the email address and password exactly as it is written on your sheet. It does give you the option to change your password and email address in account settings as well (I would be cautious on changing the email as some people have been locked out of their accounts once they did.) If you have a PC/Laptop with HDMI output, or a mobile device that supports streaming output, thats great.

This is bar none the best collectors edition deal in video game history since Sunday Ticket by itself cost over $200

As for the game......I didnt even play it, LOL

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I haven't played Madden for a few years but picked up the game this year because of the Sunday Ticket offer. After 2-3 weeks of playing Madden, my honest assessment of this game is that its horrible. The menus are super slow, there's long loading times, and gameplay is only passable. What really bothers me about this game is the presentation, all the pre-game and half time animations are stale and repetitive and the announcers are horrible. Jim Nantz and Phil Sims say random things throughout the game that make no sense (e.g. I'll sack the QB and then on the next play Phil Sims will start talking about how strong the O-line play has been). This game is so bad, I traded it in for some credit and will not be purchasing future editions.

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Same flaws year after year. This modifier control scam is to trying to bandaid the usual problems. Bought it because I love football. This is the last year I support this garbage game.

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Alright so, I basically freaked out and almost returned the game. Like many I actually bought the game strictly for the NFL Sunday Ticket, which I opened immediately and followed the instructions on the card, only to get error messages galore. After spending 30 minutes on hold with direct tv and than getting sent to EA's number where I was on hold for 45 minutes and never spoke to anyone. I figured out my own problem.

As part of the login ID, make sure you realize that Directv is spelled with only 1 T...DOH

All was well after that, you can go in and change the username and password to something more friendly than the crazy email/password that they gave you.

As for the game, it's Madden and they rarely change at all. Until they come out with a VR version, not much will change.

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PS3 Guitar Hero Les Paul Wireless Guitar

PS3 Guitar Hero Les Paul Wireless Guitar
Customer Ratings: 3.5 stars
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I'm a huge Guitar Hero fan. The design of this product is fantastic. But the responsiveness is where it sucks.

Let me explain why. It will work great for people on Easy and Medium. But when it comes to Hard and Expert, it will not be very willing to cooperate. The guitar uses a 2.4Ghz wireless USB dongle instead of the PS3's built-in Bluetooth (Great, I have to search for it if I lose it). If you have to strum up and down on fast sections, it will not register some of the notes. I can get over 600,000 points on Through the Fire and Flames on Expert on the Wii version of this game, but I can get only around 400,000 with the PS3 version using this guitar (Yes, I'm serious, I'm an expert player). It always doesn't register a note on the Intro during my 2-hand tapping and I have strum again to get back on the hammer-on and pull-off path. When I have to strum up and down on fast sections, it won't register some of the notes. (Wow, I wonder why this is getting so many 5 star reviews.)

If you plan to play on Easy and Medium the whole time, this guitar is ok. But if you plan to play on Hard or Expert, then I recommend finding a different guitar.

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I have the GHWT kit and needed an extra axe. I picked up the Legends of Rock Slash les paul double guitar/game set.

The guitar is shorter than the stock GH guitar so playing it while sitting is painful because its too short for an average sized adult. It feels like your playing a child's toy.

The action is rough and laggy due to the sloppiness in the strum bar. The stock GH-WT guitar is beautiful compared to this guitar with the slider on the neck and the crisp quiet strum bar that is so much more responsive and quick to recover during fast strumming.

I really thought this product would be of better quality. With the Gibson name on the head I guessed Gibson quality would shine throughout, I was sad to learn this was not the case.

I'll be selling both les pauls on ebay and looking for a new guitar.

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It took Red Octane to much time to get their act together and sell an unbundled Les Paul Guitar controller but they finally did. Guitar works great and I have not noticed any interference between the two guitars when playing multi-player. The addition of a second guitar makes this game even more fun.

Amazon also sells this controller $10 cheaper than if you buy it directly from Red Octane. The order process through Amazon was also outstanding. I paid for two day shipping and got the controller one day after placing the order. Great work Amazon and better late than never Red Octane!

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I have purchased this guitar and it arrived fast. But the blue button was not working, and shortly after the yellow one didn't as well. Thank God Amazon has an awesome return policy but the guitar is total crap! You can buy standard guitar hero controller or purchase one that is not wireless.

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Wasn't sure if this was going to work with games:PS3 Guitar Hero 5 or Rock Band 2 It does...AWESOME. Had problems locating 2nd guitar for guitar hero 5 PS3, this does the job and for the price I'm gonna order a couple more so we can all play. I love the compatibility of Guitar Hero 5 with Rock Band 2; drums, guitar, bass etc....

A big high 5 on this one wtg....thanks

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