History: Legends of War Patton

History: Legends of War Patton - Playstation 3
Customer Ratings: 3.5 stars
List Price: $39.99
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I bought this game because I am a big fan of turn-based strategy games. I had somewhat optimistic expectations for this game, though that may have been too much. The game itself is fairly straightforward, the gameplay is okay, the theme is straightforward, the only problem is your rewards do not accumulate fast enough to keep up with the escalating difficulty levels. Also would like it if you could save the game during a level as opposed to only after completing a level. Overall buy it if you are a hardcore turn-based strategy gamer, otherwise I would avoid it.

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I bought this game for my youngest son because this game does not have any online trophies whatsoever. He played the game sometime after it arrived, and it worked like a charm. So far, he completed the tutorial for the game. Who knows? Maybe he can give it another chance someday.

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Excellent Game! Although perhaps not a 5 out of 5, it sure is darn good! These types of games are rare on console. This one is pretty good and has great trophies. This game is similar to Valkyrie Chronicles and XCOM: Enemy Unknown.

The Graphics are not the best, but then this is a WARgame. I thought the graphics were just fine. There is nice detail in the units. The scenery is bland, but who wants great scenery in a battle game like this? It just distracts from the mission. Sound is also nice. I had no problems with sound cutting out, just a pause when the music tracks switched. Music is great for this kind of game, as well.

There are lots of units, 21 Allied and 14 German (German only in multiplayer). I used quite a few of them in my play.through of the campaign. I never did use aircraft, however. Aircraft and artillery take up a lot of fuel, and I used tanks mostly. The way fuel works is easy You get so many points for a mission, say 30. M24 Chaffee tanks and the standard Sherman each use 10, as does the M10 Tank Destroyer. Meanwhile, the P51D takes 20, and the B25 Mitchell needs 30! Anyway, you choose your troops for the mission, and cannot 'use' more fuel than allotted. Once in a mission, units never run out of fuel.

I used Regular Infantry earlier on, but quickly built up an elite force of Paratroopers, Commandoes, one Ranger, one Sniper, and 2 Bazooka guys. The Heavy Artillery unit uses 20 fuel, and I used that in the last mission.

All units have hit points, so it is a matter of wearing down the enemy. Tanks can only be damaged by anti-tank, so most infantry cannot do much against a tank. Gameplay works real well. Although units can go on 'over watch' similar to XCOM:EU, over watch has very limited range and is not the best tactic.

Oh, forgot to mention. Although the game does not state, the different tanks DO have hidden armor values. Hitting a Tiger tank with a 75mm M24 Chafee causes less damage, sometimes no damage, than say a Sherman. Whereas the same gun hitting a Panzer IV does nice damage.

The missions vary. I thought they were pretty cool. Some are night missions, and you have to sneak. Others are defense, escort, and offense. The escort missions are not bad, just don't lose the key unit, like a medic or someone.

Trophies ROCK in this game! There are 6 Bronze, 6 Silver and 8 Gold to get the Platinum.

***** Trophy Spoiler *****

Assassin this means 15 knife kills. Only Commandoes can get knife kills, usually at night. Try and get as many as you can since night missions with Commandoes are pretty rare.

5 and 10 Heroic Victories 5 silver, 10 gold. Easy to do on easier difficulty settings.

Full Army! add 24 troops to your army in the campaign.

No Casualties in Fourth Operation the last mission is kinda hard if you don't have the right equipment.

***** End Spoilers *****

The difficulty settings go from 1 to 5. I first tried 3, Commander difficulty, but did not do to well. I restarted the campaign on setting 2, Rookie, which was way easier. Setting 1 is a Picnic! (4 is Bring Them On! and 5 is Heroic.) Anyway, after finishing the campaign once, you will restart with the same save file. You will keep all unspent Prestige and Patton's Skill Points. That is when you try a harder difficulty setting. Oh, you start over with standard troops and no special troops unlocked.

I should mention that all battles are No Save during the battle. However, even after finishing a battle, players may restart that battle from the battle over screen. This is neat.

Upgrading Patton's skills is fun. The skill points help you win. Bear in mind the opposition also gets upgraded!

Also, the PS3/X360 versions have 4 Operations and 21 Missions, unlike the PSP/Vita version that has 7 Operations and 35 Missions. Maybe some DLC is in the works, although less content is most likely due to license restrictions.

Anyway, Legends of War: Patton is a pretty good wargame for consoles. I enjoyed it and was able to get the Platinum trophy rather easily. This was an easy Platinum, and FUN!

Hope this review helps!

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I have never been a fan of turn-based games. But have been expanding my tastes a little lately. This is a good game, I'm not sure about the historical accuracy of it, but it's fun none-the-less.

Some missions are a bit repetitive, easier levels may be too easy (with one shot killing the enemy, and it taking multiple shots to kill your own guys)... but it wouldn't be fun for any ages if it was one shot kills all the way around.

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My son and husband have both enjoyed this. They are very interested in WW2 history and the game has been great entertainment.

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