Showing posts with label games ps3 2013. Show all posts
Showing posts with label games ps3 2013. Show all posts

Universal Microphone for Wii, PS3, Xbox 360, PS2, PC

Universal Microphone for Wii, PS3, Xbox 360, PS2, PC
Customer Ratings: 3 stars
List Price: $19.99
Sale Price: $14.92
Today's Bonus: 25% Off
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Universal Microphone for Wii, PS3, Xbox 360, PS2, PC

by Komodo

Purchased online (not from Amazon) Did not work with Wii games. Tried 2 different Disney sing it games as well as Grease sing along and it did not work. Sent back to company and they tested it with Rock Band and said it worked fine. I told them I do not have Rock Band but other games and they said since they can get it to work they will not give refund and mailed it back to me. So now I have a mic that does not work and had to pay shipping twice. Save you money and buy another brand!

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i order that mic i wild ago, and the size is nice, but the rest is horrible, the mic is very fragile, if you drop it, he will broke like a mirror, cause its made with the cheapest plastic ever !! even a toy mic for a 5 years old kid is better in quality of plastic.

don't buy this crap, it don't worth a single penny.

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I WAS SO DISAPPOINTED WHEN THIS PRODUCT BROKE IN THE FIRST DAY I GOT IT. THIS IS NO GOOD I WANT A REFUND PLEASE BECUASE THE MICROPHONE BROKE ON THE FIRST DAY WHAT KIND OF CRAP IS THAT...WE PLAYED DEF JAM RAPSTARR ON THE PS3 AND AFTER 3 DUETS THE DAMN THING STOP WORKING SMH..NOW WHAT WE SUPPOSE TO DO I WANT A REFUND OR A NEW ONE FOR FREE.!!!!!!!!!!!

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I tried to connect this to my laptop and it didnt work , but it does connect to my xbox really well.

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Fantastic device for the price. I have a Wii and PC and I have done voice dictation on my PC that comes out great. Delivery was sooner than expected. Would buy from Komodo again.

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PS3 Repair Part IntensaFire Rapidfire Mod Kit Solderless

PS3 Repair Part IntensaFire Rapidfire Mod Kit Solderless
Customer Ratings: 2.5 stars
List Price: Price Unavailable
Sale Price: $25.00
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Very skilled and could not get the unit installed. Almost ruined controller. Sending this back don't buy it or you will be sorry.

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So good ,awesome fast shipping easy online install guide works fine bought one as a gift and one for me I wish there was an instruction booklet but ill print it out for gift giving UPDATE 12-16-12 went from 5 stars to 3 stars because it drains battery in controller don't know what the long term effects are gonna be maybe a new battery upgrade?

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easy to install. rapid fire, akimbo, drop-shot all work great. fast reload not adjustable for different weapons. no jump shot and no quickscope. imho, seems like jump-shot feature could be a small adjustment to the existing drop-shot and quickscope could be a small adjustment to akimbo

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After properly installing the Intensafire mod kit into my PS3 controller, I noticed the controls in Call of Duty MW3 and Black OPS 2 did not respond correctly and gameplay was jerky when trying to sprint. This product also drains the battery really quickly so I ended up playing with the charger cable plugged in. I even tried to reinstall the kit but that didn't help. Product may be defective.

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Customer service never answers the phone,leave a message no one calls you back. Battery drain problems make it not worth it . You must turn off the chip before you turn off the controller or it will be dead next time you use it. This chip needs work to be worth it.

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LEGO Harry Potter: Years 1-4 - Silver Shield Combo Pack

LEGO Harry Potter: Years 1-4 - Silver Shield Combo Pack - Playstation 3
Customer Ratings: 5 stars
List Price: Price Unavailable
Sale Price: $19.99
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My kids have loved these new Silver Shield combo packs. $20 for a blu-ray movie as well as a video game that will keep the kids busy for 15-20 hours is a great deal.

This one comes with Harry Potter 1 & my 3 kids loved watching the movie. Afterwards, my 2 boys jumped into the game and they thought it was great recreating the scenes from the movie.

This was a great way to spend $20 and entertain my 3 kids.

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Playstation 3 HD Component Cable

Playstation 3 HD Component Cable
Customer Ratings: 4 stars
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I don't know why PlayStation dropped the ball and does NOT include component cables with the console to begin with. Xbob360 Elite offers a 2-in-1 Component / AV cable so you can go either way depending on your needs, PS3 should've done same thing. If you want component cables for PS3, Madcatz are good cables.

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What I thought I was ordering was a Madcatz-brand gold-plated PS3 component cable, like the one in the product image.

What I received was an obviously cheap knockoff cable with no brand, plain connectors, and a plug that almost wouldn't fit into my PS3. False advertisement at its finest.

The quality of the image when using this plug is terrible. You can literally see each individual color as a separate band ghosting across the screen.

Don't be fooled: you're not getting a high-quality cable for six dollars; You're getting a knockoff that you didn't order.

Returned.

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My new TV has the HD Component inputs instead of the analog component inputs which are the cables that came with my PlayStation 2. Using the analog component (Yellow Video) I attempted plugging the yellow into both the green and blue of the HD Component inputs, the picture came through when it was plugged into green, but the quality varied from okay to unwatchable. With the HD Component connections the picture quality is always great!

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Good high quality item. Does what it's supposed to do. Using this on a 1080p 56 inch LCD and the quality of the picture is almost as good as with the HDMI cable.

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I needed this cable to push HD video to my projector that I have mounted on my ceiling. The cable is well built and does the job perfectly.

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Free Play Game Pad

Free Play Game Pad
Customer Ratings: 4 stars
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I just got this game pad yesterday but had to give my feed back righ away this seat is great the vibration the sounds makes you feel like your there in Call Of duty you can hear the grass crush beneat your feet the gun fire sound like the real thing right behind your ears its for people 200lb and less but I'm 215lb and it still works great if a little kid sat in it they would fall out the virbration is so strong so I highly, highly recommed this game seat I was worried at frist because the output are for audio output not HDMI but you can set your PS3 to dual output and it still works and you can keep your HDMI cable connected and while racing you can feel and hear your car engine and you only need the charger when the seat is not in use its completly wireless (batteries included)ok, another thing some people my find that they lose there HDMI audio to the TV while bought audio and HDMI cables are connected if you have a good TV like I do I had to go to the audio settings and set my TV to Digital output in order to get sound from the chair and your HD TV and I only told you this cos I recommended this game chair. You can also leave the power connected and audio directly connected to the seat during game play.

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i like the chair and the fact that you can use it on pc and ps3 but what i don't like is the set desine for one reason the vibrators that you sit on are very hard and if you are bony in the back side they can make you very sore and uneasy to relax also they dig in to your back other then that i love the seat its a great idea all around but i don't recommend it for the real skinny people with bony back sides

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I do not recomend this product if you are an adult, it is simply too small, and the speakers sound very bad, with lots of interference, the vibration mode that is advertised do not work. So overall its a pice of crap, and expensive one by the way...BE WARNED

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this Product is not what I expected, feels more like you are just getting a massage while watching or playing a game at the same time. I am not excited about this product. gave it 3 stars. kids would love this thing.

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the sound quality is loud which is good but the alignment of the speakers sticks in your back making the chair uncomfortable to sit in for long periods of time.

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SingStar ABBA (Stand Alone)

SingStar ABBA - Playstation 3
Customer Ratings: 4.5 stars
List Price: $39.99
Sale Price: $8.99
Today's Bonus: 78% Off
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You probably already know all you want to about PS3 karaoke, but just wanted to mention one thing that seems to be "unique" to this PS3 karaoke game...

Although my other PS3 Karaoke singstar game (the one with the guy wearing big Rayban-type aviator sunglasses, white t-shirt, and holding a mic) allowed me to eject the ps3 karaoke disk, and insert ps2 karaoke disks ... this ps3 Abba one does not seem to allow that ... the ps3 Abba game seems to only allow me to insert/play other ps3 singstar disks (not ps2 ones).

Of course, as long as you've got at least 1 ps3 singstar game that allows you to insert ps2 singstar disks, you're good-to-go, but just make sure Abba isn't your only ps3 singstar game if you're wanting/expecting to be able to use your old ps2 singstar songs!

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This is my very first 'singstar' product and I am very impressed with the game. yes, this is a game element to it other than just having a sing along. I love singing and sometimes off key too: game option 1 entails you sing along with prompter to match both crescendo and length -even as an ABBA fan, I realized I really did not know some songs as well as thought it was challenging! then the game will rate you. Now if you want a playback there you can (if you dare!).

Option 2 allows you to battle with another singer to see who hit the notes the best! Great game for parties.

I also checked out the on lone option: on writing this review there were ~750 songs and there is a British centric collection (this game was made in the UK), but plenty of songs mainly in the 80's, but also quite a lot of 2006-2009 songs too. Choices also included some duet songs too (which is another option that is offered on the game). the songs are saved on your harddrive and a little like the kindle you can retrieved it as long as you have a log on account (for when you have to replace your playstation console.

I thought this game was really well designed. You only need to buy one disc to access the online option. I am pleased that they are adding new songs to the collectioin (currently priced at $1.49 good value given that includes the prompter too). I also purchased the singstar microphones for PS2, which works perfectly with the game (if you want to save a little money, which is you choice and it is not wireless).

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This is ABBA Gold as Singstar. I love singstar and I cant sing, but this singstar is fun. If you grew up listening to the songs of ABBA or just became a fan after watching the movie Mamma Mia, you will enjoy this game. Yes, you only get ABBA on this disk, but oh what fun you will have. It is also interesting to think that they made all of those videos in the pre MTV era. This is a fun romp through musical history.

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There might be a song list for this disc in a prior review, but I couldn't find it. Here it is:

* Chiquitita

* Dancing Queen

* Does Your Mother Know

* Fernando

* Gimme! Gimme! Gimme!

* Happy New Year

* Head Over Heels

* I Do, I Do, I Do, I Do, I Do

* Knowing Me, Knowing You

* Mama Mia

* Money, Money, Money

* One of Us

* Ring Ring

* SOS

* Summer Night City

* Super Trouper

* Take a Chance on Me

* Thank You For The Music

* The Day Before You Came

* The Name Of The Game

* The Winner Takes It All

* Under Attack

* Voulez-Vous

* Waterloo

* When All Is Said And Done

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(REVIEW UPDATED due to SingStar 3.01 update)

I'm going to assume you are familiar with the SingStar games and just want to know if this is worth getting and if so, which version.

If you have a PS2 and like ABBA, think of this game as DLC at $1.49/song. (At the $29.99 price point)

If you have a PS3, on the other hand, and like ABBA, here goes:

1. If you don't already have a SingStar PS3 game, SingStar ABBA PS3 gives you all 25 songs, access to the SingStar Store where you can get DLC, and the disc-swapping feature to play songs from other SingStar discs.

2. If you do have a SingStar PS3 game, the PS2 version offers 20 songs (again, $1.49/song) compared to the PS3 version's 25 songs (at $1.59/song). The music videos seem to be the same regardless of version, and the PS3 version doesn't seem to have any new features.

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History: Legends of War Patton

History: Legends of War Patton - Playstation 3
Customer Ratings: 3.5 stars
List Price: $39.99
Sale Price: $14.28
Today's Bonus: 64% Off
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I bought this game because I am a big fan of turn-based strategy games. I had somewhat optimistic expectations for this game, though that may have been too much. The game itself is fairly straightforward, the gameplay is okay, the theme is straightforward, the only problem is your rewards do not accumulate fast enough to keep up with the escalating difficulty levels. Also would like it if you could save the game during a level as opposed to only after completing a level. Overall buy it if you are a hardcore turn-based strategy gamer, otherwise I would avoid it.

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I bought this game for my youngest son because this game does not have any online trophies whatsoever. He played the game sometime after it arrived, and it worked like a charm. So far, he completed the tutorial for the game. Who knows? Maybe he can give it another chance someday.

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Excellent Game! Although perhaps not a 5 out of 5, it sure is darn good! These types of games are rare on console. This one is pretty good and has great trophies. This game is similar to Valkyrie Chronicles and XCOM: Enemy Unknown.

The Graphics are not the best, but then this is a WARgame. I thought the graphics were just fine. There is nice detail in the units. The scenery is bland, but who wants great scenery in a battle game like this? It just distracts from the mission. Sound is also nice. I had no problems with sound cutting out, just a pause when the music tracks switched. Music is great for this kind of game, as well.

There are lots of units, 21 Allied and 14 German (German only in multiplayer). I used quite a few of them in my play.through of the campaign. I never did use aircraft, however. Aircraft and artillery take up a lot of fuel, and I used tanks mostly. The way fuel works is easy You get so many points for a mission, say 30. M24 Chaffee tanks and the standard Sherman each use 10, as does the M10 Tank Destroyer. Meanwhile, the P51D takes 20, and the B25 Mitchell needs 30! Anyway, you choose your troops for the mission, and cannot 'use' more fuel than allotted. Once in a mission, units never run out of fuel.

I used Regular Infantry earlier on, but quickly built up an elite force of Paratroopers, Commandoes, one Ranger, one Sniper, and 2 Bazooka guys. The Heavy Artillery unit uses 20 fuel, and I used that in the last mission.

All units have hit points, so it is a matter of wearing down the enemy. Tanks can only be damaged by anti-tank, so most infantry cannot do much against a tank. Gameplay works real well. Although units can go on 'over watch' similar to XCOM:EU, over watch has very limited range and is not the best tactic.

Oh, forgot to mention. Although the game does not state, the different tanks DO have hidden armor values. Hitting a Tiger tank with a 75mm M24 Chafee causes less damage, sometimes no damage, than say a Sherman. Whereas the same gun hitting a Panzer IV does nice damage.

The missions vary. I thought they were pretty cool. Some are night missions, and you have to sneak. Others are defense, escort, and offense. The escort missions are not bad, just don't lose the key unit, like a medic or someone.

Trophies ROCK in this game! There are 6 Bronze, 6 Silver and 8 Gold to get the Platinum.

***** Trophy Spoiler *****

Assassin this means 15 knife kills. Only Commandoes can get knife kills, usually at night. Try and get as many as you can since night missions with Commandoes are pretty rare.

5 and 10 Heroic Victories 5 silver, 10 gold. Easy to do on easier difficulty settings.

Full Army! add 24 troops to your army in the campaign.

No Casualties in Fourth Operation the last mission is kinda hard if you don't have the right equipment.

***** End Spoilers *****

The difficulty settings go from 1 to 5. I first tried 3, Commander difficulty, but did not do to well. I restarted the campaign on setting 2, Rookie, which was way easier. Setting 1 is a Picnic! (4 is Bring Them On! and 5 is Heroic.) Anyway, after finishing the campaign once, you will restart with the same save file. You will keep all unspent Prestige and Patton's Skill Points. That is when you try a harder difficulty setting. Oh, you start over with standard troops and no special troops unlocked.

I should mention that all battles are No Save during the battle. However, even after finishing a battle, players may restart that battle from the battle over screen. This is neat.

Upgrading Patton's skills is fun. The skill points help you win. Bear in mind the opposition also gets upgraded!

Also, the PS3/X360 versions have 4 Operations and 21 Missions, unlike the PSP/Vita version that has 7 Operations and 35 Missions. Maybe some DLC is in the works, although less content is most likely due to license restrictions.

Anyway, Legends of War: Patton is a pretty good wargame for consoles. I enjoyed it and was able to get the Platinum trophy rather easily. This was an easy Platinum, and FUN!

Hope this review helps!

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I have never been a fan of turn-based games. But have been expanding my tastes a little lately. This is a good game, I'm not sure about the historical accuracy of it, but it's fun none-the-less.

Some missions are a bit repetitive, easier levels may be too easy (with one shot killing the enemy, and it taking multiple shots to kill your own guys)... but it wouldn't be fun for any ages if it was one shot kills all the way around.

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My son and husband have both enjoyed this. They are very interested in WW2 history and the game has been great entertainment.

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Record of Agarest War 2

Record of Agarest War 2
Customer Ratings: 4.5 stars
List Price: $49.99
Sale Price: $22.48
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Instead of write a formal review of the game, I thought it would be more beneficial to briefly explain the battle system since I know lots of folks have struggled immensely in the beginning stages of the game, even seasoned Agarest veterans. It's taken me days of experimenting and menu poking to finally distill all my understanding into a single passage that I think sums up the hardest part of the game: the beginning. Once you grasp this part, the rest comes naturally.

First thing's first: put the manual down. I appreciate its numerous, information-packed pages, but it is far too unclear and confusing, its ambiguity only exacerbated by wanting in-game instructions that aren't integrated as contextually as they should be. What's a spirit vessel to do? Well, If you're determined to play this game (or still on the fence about buying it), then hopefully this brief explanation will help clear up some things.

The battle system is only superficially similar to previous Agarest games, in that skill and combo names do not change and skill types and attributes are identical as well (for example, Black Mist is still a Dark Art). Gone are the in-battle menus where you select and combine your skills in "real time" into combos or single devastating attacks. Instead, all the choosing and tweaking occur outside (i.e. before) the battle screen, in the main menu screen, and it's up to you to remember which attacks will occur at what times.

And while many of the skills from previous games exist here (e.g. Power Attack, Black Mist, and in Agarest 2 they are called Active Skills), each attack is assigned a button on the controller and an associated "state." Triangle for "Up" (as in a launching attack), square for "Stun," X for "Down" (as in grounding an opponent), and circle for "Ranged." Each state is allowed to have equipped three Active Skills (again, e.g. Power Attack, Black Mist). During the very beginning stages of the game, this is all you need to know so you can get a feeling for the new layout, but as you progress you will desire something more, as in combos.

To explain combos we need to elaborate on Active Skills. Each Active Skill is associated with a certain number the game refers to as "Commission Skill," and this number will display on the far right of the Skill menu screen, in a long vertical box. For example, if you add Earth Spike to an Active Skill slot, a number in the Commission Skill box next to its associated element (in this case, earth) will appear. If your previous number under earth was 0 it will increase to 1; and the more earth-type attacks you add the higher the number will become, or the higher your Commission Skill will be.

Let's set all this to an example. Sonic Blast is one of the earliest combos you'll be able to perform, let's say between Weiss and Victoria, and is activated by two successive Stun attacks. First of all, equip the Combination Skill to a character, say Weiss. You'll notice that it requires a power Commission Skill level of 1 for one character and level 2 for the second character. To get to level 1, simply add an Active Skill that will do the job, in this case Power Attack.

Although Weiss has the Combination Skill Sonic Blast equipped he still needs a partner, but Victoria's power Commission Skill level is 0. Each Combination Skill has requisites for initiation, and in this case the second character needs a power Commission Skill level of 2. To get there, simply add Active Skills of the power type to Victoria.

To perform the Combination Skill, you have to use Stun attacks on the enemy with Victoria until the AP gauge (the circular gauge at the upper left) is 1/3 full, at which point you should switch to Weiss, who together with Victoria performs Sonic Blast.

But how do you acquire skills? By way of Skill Books, which you can "equip" by navigating the "Learned Skills" tab (again in the Skills menu), where is displayed yet another tab called "Unequipped." It is here where you will learn new skills from Skill Books.

Skill Books can be purchased with TP from the Training Grounds (Righteous Beheading, which is accessed by completing a certain number of commissions from the Hunter's Guild) and any character can access a book via the aforementioned menus. However, it gets confusing because the books are color coded and grouped accordingly, and a character can only learn skills from one book among its associated color group. For example, Beginning Arts 1, 2, and 3 are all teal, so if Weiss learns from Book 2, he will be unable to learn from Books 1 and 3; he is locked out. Once a book is assigned, or equipped, to a character additional TP must be spent towards the "learning" of its associated Active Skills, and once all skills have been learned the character will have "mastered" the book and the book will then become available to another character to learn from. And just as a character learns Active Skills, he too learns whatever Combination Skills are associated with that book. You can probably see where this will eventually go. Certain books will be better suited to certain characters so it's wise to match Active Skills accordingly, which leads to more appropriate combos.

One more thing on combat. Enemy weaknesses have always been a vague nature in the series yet Agarest 2 states it clearly on screen. However, with the added attributes of Up, Stun, Down, and Ranged things get slightly more complicated, but it's actually really easy. Simply keep in mind that the higher the percentage the more susceptible to that type of attack the enemy will be. For example, an enemy with 85% Up, 100% Stun, and 125% Down will fare less fortunately (for him) against the Down attack. In other words, he is 125% more susceptible to Down attacks.

All this, of course, isn't everything to combat, but I only wanted to discuss the more confusing elements, since the remaining aspects are fairly straightforward and explained well enough in the game. Things like Extended Area, Ultimate Strikes, and so forth aren't too hard to grasp. One thing to keep in mind, though, is that you really want to complete commissions in the Hunter's Guild (they're basically side quests) because you'll be rewarded access to higher levels of skill books as you complete certain quests. This is vital as you progress through the game, as enemies become stronger and simply leveling up and upgrading equipment won't cut the mustard. Another pointer is that you want to play to your party's strengths by learning books that play to each character's strengths, as doing so will result in a stronger team. For example, in generation 2 I've been learning roughly the same two types of attacks for Schwarz and Jude (Power and Combo), and the results have been really good. My physical damage combos are for my melee characters while my magic combos are reserved for anyone with good intelligent stats, since it seems combos that use both melee and magic characters yield inconsistent damage. This is a good way to split the way in which you assign skills and combos to characters, and you can create multiple teams that have different strengths. This is a pretty cool level of customization, I would say, that goes further than the previous two games.

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Aksys' newest releases, outside of the stellar "BlazBlue" franchise, have been leaving me in the cold. A lot of the titles they've been cranking out recently come across as blatant pitches to snag the smallest niche of anime fans, with uninspired plots, girls with chests bigger than their head, and an emphasis on cheesecake versus original characters and good gameplay. Coming from a lifelong anime fan, that's saying something. Now, on the surface, the "Agarest War" franchise looked no different. Here we had marketing reliant on the sexualization of the female characters and no real information about the game itself, and the bonus items which came with the collector's editions reeked of sleaze. Superficially, I hated the game. But with its devoted fanbase, and because a friend with connections pulled aside a copy because he thought I'd like it, I decided to give this new entry a go. Lo and behold, it has turned out to be one of the rare RPGs I plan on playing to completion. "Record of Agarest War 2" is nothing groundbreaking, but it's unique and original enough to merit a play.

The plot starts you off in the shoes of Weiss, who has killed a god but lost all memory of the incident. After a chance encounter with a mysterious and buxom woman clad in borderline dominatrix gear, he is informed that he is in fact to serve as a vessel to atone for the sin of slaying a god, and if he fails his task, he must shack up with a woman and create a child that will serve as a new vessel. As the game progresses, you will indeed have to do just that, and through the span of multiple generations, you'll fight hoards of demons, score with some lovely ladies, and uncover the destiny of your bloodline.

Now, this generation spanning is something that has apparently been a focal point of the entries prior to this one, but as a first-time player, I have to admit that it's absolutely fascinating. Depending on how you interact with the woman you choose as your bride, and how you adjust your statistics through battling, your protagonist's predecessor will change. The sheer notion of a piece of entertainment having such an in-depth feature is definitely a sign that there are some things the interactive medium can do that movies and books will simply never be able to. In fact, I feel that this should have been a primary selling point instead of the cleavage and rear ends of the admittedly attractive ladies in the game.

As far as the gameplay goes, it was a bit of a mixed bag for me. While I play plenty of JRPGs, and a decent amount of the occasional SRPG, I found myself kind of lost when it came to navigating the plethora of statistics, menus, and other things. While the core combat system is actually quite good (an interesting mix of turn-based fighting mixed with the speed, action and control of a hack-and-slash game, coupled with a dual-grid system), the amount of effort it takes to plan out what gear to equip and whatnot is just irksome. It definitely feels like the developers were intending to make the game come across as "deeper" by just adding more hoops to jump through than necessary. The experience as a whole could have benefited from some serious reduction in menu clutter.

What makes up for this, in a way, is the very snazzy way battles are paced. There are three or four different types of maps you will find yourself navigated. One is the standard World Map that you run around on to get from one place to another. While you will still encounter random battles, you also have the option to trigger a battle at any time. When grinding for levels, this is an indispensable feature that other RPGs with random encounters should take note of. Having the ability to sit in one place and grind levels until you feel confident enough to progress is a very empowering feeling. The second type of map you'll be navigating are what you might call this game's "dungeons." Bridging areas of the World Map are smaller maps that are divided into several different zones that you progress through in a board game-like fashion. Each tile you progress to instigates a battle, and you can fight as few or as many times as you like. There are diverging paths that feature treasure and other goodies to claim, as well as tiles that will help you meet requirements on the main town's commission board, which will net you spells, armor, and ingredients required for alchemy and blacksmithing.

Speaking of towns, it houses the third kind of map you'll see. It's a menu that you pick locations on, and then go to them. Pretty straightforward, I know, but it segways into the second major focal point of this game: the dating sim aspect. Now, "Sakura Wars: So Long, My Love" set my standard for what to expect from a dating sim/RPG hybrid, and while this certainly doesn't exceed that experience in my book, due to the fairly limited range of conversation, it does almost match it. What it does beat that game in, however, are the production values. Instead of static images, the lovely ladies (and handsome men, if you're into that) are fully animated, living and breathing, all with unique animation that creates an interesting 2D/3D hybrid. This makes the experience as a whole so much more engaging than many other games that try and touch the SW franchise's signature dating sim/RPG blend. I enjoyed getting to know the cast through the interactions, and despite the aforementioned limited conversational choices, it's a defining feature that sets it apart from imitators.

However, while the overall story arc and character development is exceptional in "RoAW2", I have a serious bone to pick with the dialogue. If you're familiar with the worn cliche many gamers hold about JRPGs, about them having seemingly endless amounts of inane banter that is ultimately redundant, then you know where I'm going with this complaint. To be entirely honest, several lines of conversation in this game have bored me to death, and I like to think that I have a pretty large attention span. But it can't be helped. Characters repeat each other's dialogue, and characters making awkward pauses such as, "Uh-!", "Oh, uh-!" or the infamous "...", happens way too often, frequently occurring multiple times in a row with certain characters. I'm not saying the dialogue is awful, but it's tiresome and wears on the nerves after a while, making the experience seem longer than it is. An "autoplay" option helps alleviate the pain somewhat, but only a bit. The story is good, the characters are great, but the dialogue needed some serious work. Also, the font and styling of the text is formatted in a very odd manner. Things are surrounded by hyphens when they should be either italicized, capitalized, or put into quotations, making the emphasis in some dialogue only understandable when the voice actor actually speaks it. Also worth noting is that there is no English voice track. That doesn't bother me one bit, but some may be deterred by that.

Graphically, the game is quite pretty. What really stands out are the exceptional monster designs. Most of the enemies break free of the typical trappings of fantasy RPGs, and some of them are surprisingly frightful to gaze upon. The environments are nice and varied, and the character art is very crisp and appealing to look at. That same overall sentiment can be echoed for the soundtrack, which is infectious and passable enough to give praise to. Nothing too new, but nothing terrible. Overall, pleasant and helps to whisk you off into the fantasy world of the game, which is sometimes too much to ask some soundtracks for. It's always nice when it does happen, though.

With Square Enix focused on running their two main franchises into the ground, and Atlus branching out into new, more varied territory, it's nice to see Aksys putting out a game that screams niche. But furthermore, it's nice to see that some of these games are quite good, such as this one. While "Record of Agarest War 2" will not change your life, it will entertain and thrill you. Futhermore, it will draw you into its own little world, and with games of this variety, what more can you really ask for? This is a solid little game with plenty of nice imagery, a good story, and memorable characters; in this critic's opinion, it's a great title to spend your Summer downtime working on.

Plot: 8

Gameplay: 8

Graphics: 8

Sound: 8

Overall: 8

NOTE: If you purchased the Limited Edition, this review is posted on its page as well, but also includes a whole section critiquing the extras that come with it. In a nutshell, if you have the cash, go for it!

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RAW2 is the most boring JRPG I've played. It's not a bad game in terms of scale or even concept, it's just that the plot doesn't progress as smoothly as it does in other RPG's.

Therefore, if you like JRPG's, buy it and you'll probably love it. Otherwise, it's best to leave it alone...

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my husband loved this game. he needed it to finish off his collection and was so happy that i was able to find it.

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Agarest War 2 is an SRPG for the PS3, it is a very long(50+ hours) and amazing game.

Its got great characters, storyline, and gameplay.

This game might not be interesting at first due to the complicated gameplay mechanics but once you figure it out the gameplay will be fun, the gameplay is somewhat like a mix of "Cross Edge" and "Record of Agarest War Zero", i would recommend it for RPG gamers who likes deep gameplay mechanics, storyline, and character development.

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PS3 Official NFL Controller Faceplate

PS3 Official NFL Detroit Lions Controller Faceplate
Customer Ratings: 4 stars
List Price: Price Unavailable
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I was very excited to see the NFL faceplates made for the PS3 but very disappointed in the way this fit over the controller. Installation is very easy as it just snaps on the pad. Once the faceplate is snapped on, it covers the spaces between the circle, square, triangle and X buttons as well as the D-pad leaving it very difficult to push the buttons down. Having this faceplate on the control pad makes it very uncomfortable and a hassle when playing a game. I have already sent mine back to Amazon.

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Raises the surface of the controller slightly especailly the D-pad. After a short time I got use to it, although if you are playing games that require alot of use of the D-pad you will probably find some accuracy issues especailly with the diagonal direction's ie; selecting weapons etc. Price tag needs to come down a bit, enough said. I have had no problems with the plate popping off, now if you abuse your controller you might. I have had no other problems with this product, use it every day, if you have to have a face plate of your favorite team (which I did lol) I can recommend this. Hope this helps.

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I bought this faceplate as a little gift for my husband and he loved it! The kids love it too but they know better, that's dad's controller!

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great for game day or just everyday use to cheer on your team. fun gift for kids or the hubby

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bought this for husband's ps3. he loved it, he is big steelers fan and he is proud to use it to play his game. great gift.

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Game On Randy Orton WWE12 Wireless Playstation 3 Controller

Game On Randy Orton WWE12 Wireless Playstation 3 Controller
Customer Ratings: 3.5 stars
List Price: Price Unavailable
Sale Price: $14.99
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A little disappointed in this control. It does not work as well as the PS3 controllers. It's wireless which is great but you have to be fairly close to use.

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Alright Controller, all the buttons are fine, the D-PAD has a big problem with the left and down sections wehre you have to PRESS them down. You can't just tap them like the Up and Right to get input. The "turbo" is more of a semi-turbo, I tried it on MK9's test your might and it doesn't max out. So it'd say Semi-Turbo. The triggers and bumpers are a little stiff, and the analogs feel easy to slip off (matte finish) but all around easy installation and good size. I mean there are much worse 3rd Party controllers, but if you really can't spend the extra 35 for a true controller, this will do.

Also a great choice fi you have little kids who you know ill break your controllers if you're mom/dad etc.

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i gave this four stars because it uses 3aaa batteries instead of the rechargable remote but very stylish with randy orton.

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Major League Baseball 2K8

Major League Baseball 2K8 - Playstation 3
Customer Ratings: 3 stars
List Price: $19.99
Sale Price: $13.97
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The graphics on a standard large-screen TV are not good. I have played PS3 titles on standard TV and the graphics are usually decent. This looks like a PS2 title. The hitting is semi-ridiculous. Both the CPU and human player make about a dozen circus catches a game. It is not uncommon to play multiple 2-1 games in a row, slightly ridiculous. There are also bugs galore. Instant replays that do not match what you are watching (i.e. a recap piece where a Home Run goes over the wall and the announcer says it was an inside the park HR). And of course, the game freezes. I played a 10 inning game today and it froze in the top of the 10th.

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We downloaded and played this game after playing MLB 08 The Show. This game has terrible graphics, the controls aren't very good either. The pitching interface didn't even make sense. I don't know, after playing The Show this game proves how far behind it really is. 2K8 has some nice games, but the baseball is just bad and full of glitches along with fumbling controls. I agree with the first guy...much more like a PS2 game graphically. The people involved with making this game need to take a long, hard look at MLB '08 to see how a true baseball game should be made. Bad showing 2K8. Thank goodness for demos because this would be a waste of money.

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This is a great game and would recommend this to any baseball fan who wants to play @ Shea Stadium or Yankees Stadium.

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buenas, el vendedor es confiable. lo recomiendo al 100%. cumple con lo concordado en la entrega y tiempo pedido, responsable y puntual..

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Being a baseball fan I looked forward to ordering this game. I found the graphics excellent and the play rather realistic. However, the batting is the game's downfall. The batting user interface is poor and it comes down to just chance. The manual and the online reference material are useless. I discarded the game out of frustration. I would avoid this game.

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