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Damnation is not a bad game by any means. I would not use the word "bad" to describe it. It just feels.....incomplete. I love the idea behind it, as other reviewers have said, I just feel that it was executed in a very poor way. Graphically, if flops. The controls are also very clunky and difficult, as is the aiming. The fact that this game was designed for a computer as well as consoles really shows when you first start playing, mostly due to the fact that there is an option for how good you want the graphics to be. However, even maxed out, they still look like good PS2 graphics at best, not the top notch stuff that we've seen on every other PS3 game worth it's salt. The graphics looked so good in the pre-release trailers and I'm left wondering what happened between then and now.
As for the controls, when I was looking at the pre-release trailers, it looked like they were trying to take the excellent handling of Uncharted and put it in a Steampunk universe. A little un creative, but I was not about to start complaining, since Uncharted was such a good game and I am a big fan of the Steampunk genre. However, the controls are clunky and it takes a long time to figure out how to effectively move through the environment. Once you get them down, it's not a problem, but just that it takes you so long to do it speaks volumes to me about how little thought went into them.
As for the voice acting, ever since I first played Metal Gear Solid, I have put a high emphasis on having characters that sound realistic. This game falls flat on it's face in this category. The dialogue, perhaps if read by competent voice actors would be passable, but since the current ones are no good, it comes across as something from the new Star Wars films, only with worse CGI.
The shooting moments are where the game really shines, however, and it's a shame that the rest of the game doesn't back them up better. The enemies are some of the best looking that I've seen so far on the PS3, and they do actually try to fight you in an intelligent way, which is very nice.
Overall, I would not recommend this game, simply because it feels that so little effort went into it. It may look cool on the back of the box, but once you start playing it, you will learn that it really doesn't live up to what it should have been.
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Like the other commenters so far, I was expecting a steampunk shoot-em-up ala' Doom/Unreal with a touch of the Old West--kind of like DarkWatch, one of my favorite old (unsung) PS2 games (which mashed up vampires/Old West/zombie blasting).What I got was a game that is so convoluted at points that I had to go to the online game review sites and print out a walkthrough--just to finish some of the naviagation of the FIRST level. You wind up spending an enormous amount of time running around huge landscapes as well as jumping up and down across and between things in order to find your next "checkpoint." Each level seems to have 3 minutes of fun/shooting stuff and an hour of jumping around (and falling) through things to see where you have to go next. Again, when an online walkthrough for one level prints out to something like 8 pages and involves instructions like "go to the third stack of barrels, wall-jump to the ledge and flip behind them, go to the roof, break through the window, walk across the room, jump to the terrace there, ledge-crawl to the ladder, and grab the zipline" and that's just ONE step (I am almost not making this up; typing from memory but that's what you're supposed to figure out), you know that it was done with the game designer's ego in mind and not playability.
Figuring out how to pick up, switch out, and reload guns is also a huge pain. Also, if you're not playing on an HDTV, it's almost impossible to see how many rounds you have left in any given gun in your HUD, so when presented with an opportunity to grab another gun you really just have to go by memory.
Some of the things that could have been really cool--like the steampunk motorcycle--were also ruined by being stuck in "35 steps that you have to execute in 5 seconds to clear" landscapes. Even though the death penalty is minimal in this game--you re-rez at your last checkpoint--how many times can you try and fail at these digital acrobatics before you hit "Quit" and load LittleBigPlanet instead?
FPSs are supposed to be cathartic and fun, not a pain in the but requiring a phone book of printed walkthroughs. Skip this and wait for something else with less navigation and more shooting.Wow, after all of the wait, this is what we get. This game is terrible. The graphics are not great, the acting is some of the worst ever. It's like they got some of their friends to read the lines.
The controls are clunky at best. As far as first person shooters are concerned, why would anyone want to use the R2 button combined with other buttons just to fire a shot?
ATTENTION ALL GAME DESIGNERS!!!!! R1 is where we want the trigger!
It's too bad. I'm a huge STEAMPUNK advocate, and I guess we fans are always doomed to crap. Nice try Van Helsing and League of Extraordinary Public Domain Figures, uh, I mean Gentlemen. I think the story and the idea behind this game could have been much cooler, but, alas, they have failed miserably
I rarely buy games right when they come out, but I was suckered into this one.
Save up your money for Ghostbusters or something else, I guess.
Read Best Reviews of Damnation Here
I bought Damnation on a hunch that it was going to be good because of all the hype I heard about the game. I guess thats exactly what codemasters wanted because this game is HORRIBLE! I tried and tried to give it a chance but it is such a weak effort. It had an interesting concept but the development was so bad. It plays like a PS1 game and the graphics are terrible. The voice acting almost made me cry of laughter it is so bad. Avoid this game at all costs.ok this has got to be the worse title to hit the PS3!!! WTF!!!! I mean come on they had a good working title here and it feels like a PS1 game. Let me break it down like this:Graphics: They are bad. I mean horribly bad. This is a PS3 game for GOD SAKES!!! There is no excuse for it to look this way. It looks like something the designed in a month on a PS1 port. Plus the characters moved as if they were simple polygons with a crisp clean makeover. You can't make out the difference between your teammates and the enemies if you are using any kind of turret.
Controls: Why on earth would you hold down a button to shoot. Toggle people!!! Toggle!!! There is no need for the action to stop cause your left finger gets tired. (Bionic commando anyone) And whats with all this button combos to move around the map.
Sound: The guns blazing and bombs going off makes you feel like blowing things up but the voice acting made me turn off the volume cause it was that bad.
AI: If there is no choice setting to make it easy or hard then expect to die alot. And I do mean alot. The enemies seem to know what they are doing which felt good and different but your teammates seemed like they had no idea what was going on and left you to fight the good fight by yourself alot. Which made me feel like why even bother to bring them back.
I know this review is long but I truly was let down with this title cause I like the alt history games and this looked liked something good to kill a few days playing. And what do I get? This crap! I mean even some PS1 titles looked better then this and played more smoothly to boot. Like the intro says AVOID AT ALL COSTS! Hell Star Wars the force unleashed held my interest at lest for two weeks. I would wait until there is nothing left to buy in the bargain bin before looking at this title. Only good thing is I got it used and going to use it get something worth playing. Side note to any developers reading this: STOP WITH THE R2 TRIGGERS!!! They don't feel right when after almost 15 years of pushing R1 to shoot we the masses are already programed because of this instinctively. Can't reprogram through worthless titles like this.
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