Red Faction Armageddon

Red Faction Armageddon - Playstation 3
Customer Ratings: 4 stars
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Red Faction Guerrilla was a big step in the evolution of the franchise... going from FPS to a more Sandbox style game. Despite its success at drawing in a new crowd of fans for the franchise, Red Faction Armageddon takes a step backwards to return to its roots. In doing so this may alienate new fans of the franchise and Sandbox style, but may appeal more to the traditional FPS gamer.

GAMEPLAY

Armageddon changes it up from Guerrilla by going with a over the shoulder Shooter style vs the Sandbox element the previous title had. Instead of running missions and driving around to pick up objectives you are given a clear cut path to travel. Armed with a variety of weapons you find and can upgrade along the way, you will shoot, destroy and rebuild (only to blow it up again!) your way through the campaign. Armageddon has a linear feel tot he game and does little to change that feeling up. While there are sometimes two paths you can take, it always leads you to the same place and puts you through similar trials(or just leads to a secret). Despite being linear with little in the ways of exploration, the devastation this game brings is very enjoyable. On top of your regular arsenal of weapons you have perhaps my second favorite weapon in the game.. the magnet gun (as seen in the demo). This gun is just pro at causing mass devastation and squishing enemies between scrap. Acquisition of your weapons like most shooters occurs linearly through gameplay. Upgrades are tied to completion percentage to prevent you from becoming to overpowered.

Overall the gameplay is a lot of fun.. Linear yes.. but very entertaining as the game almost taunts you to kill as stylishly and destructive as you can. There is plenty to destroy, tons of enemies to have your way with so in the end you will be left satisfied.

GRAPHICS

The graphics here are not anything mind blowing.. but they are very nice. The real meat and potatoes here is the physics. While not perfect the destructive and rebuilding elements of the game is what really sells the effects. There are some cases where objects are rigid and do not bend nor break but for the most part, once you see your first large building almost implode on itself you'll be in awe.

SOUND/STORY

Sound effects are fairly solid. Weapons have a fair feel and sound to them but the voice acting is a bit weak in my book. Not bad just could of been better I think. Perhaps a lot of that has to do with the storyline. It is very generic almost existing to take you from A to B, but I don't think people tune into Red Faction to get drama so as long as there is reason behind your actions I am fine with it. Besides, a reason to go from A to B means more stuff to blow up!

REPLAY/LENGTH

Replay value I think is decent. There are some online modes included with the game the main one being infestation mode. Basically survival mode as you try to survive waves of mobs while using the environment to your advantage and mix in some objectives. There also is a mode where you try to rack up as much damage as possible within a set time(Ruin Mode), but I have not checked it out yet honestly. The campaign itself is short.. You can probably breeze through it in 5-7 hours if you just Rambo through BUT there is a plus here.. Game plus mode that is! Once the game is completed you can re-start the campaign with all your existing stuff to further upgrade gear or just see how much more chaos you can cause.

OVERALL 81% ... B-

Red Faction Armageddon is not a bad game by any means. It took a few steps back from the previous title, but returned to its roots with gameplay in doing so. Storyline and Sandbox took a back seat to Linear progression and in your face action. This might work for some and not for others. With that said RF: Armageddon is a game one really needs to play to see if they enjoy it. If you are a fan of the originals you will feel at home with this title. If you are more into sandbox style this game might upset you with its linear, closed-in feel. With that said I give the game an 81%.. a solid game but not for everyone.

**NOTE: If you are on the boarder about the game, check out the demo to see if you like the feel of the game. It does a fair job giving you a taste of the arsenal you will have and destructive capabilities.

**NOTE: This game has perhaps the best weapon to date... Mr. Toots. Once you unlock Mr. Toots you won't stop laughing.

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I'm about 18% into this game I loved everything I've seen so far and with so many upgradeable skills, I bet it's gonna be a blast to replay. Here's a brief breakdown if you're a diehard fan of RF Guerrilla. The graphics are slightly better with an improvement in overall physics, movement and the lighting effects are fantastic. The controls have a more first-person shooter approach with excellent aiming and reticle (with an upgrade that you can see the enemies remaining life). Overall sounds are a HUGE improvement over Guerrilla with pounding shotgun blasts and tumbling concrete/twisted metal. The guns no longer sound like toys and the voice acting is on-par with Guerrilla (sounding like SyFy movies...lol). As for gameplay... well, here is where it changes. If you're a hardcore fan of the previous game and you want a complete overhaul... you will be disappointed. It's not open-world by any means and IMO it resembles Resistance 2/ Dead Space with it's linearity. But if you actually enjoyed those games and expected a fun sequel, you will LOVE this one!! Being linear gives it a more direct and powerful approach to actually using every weapon and strategizing an attack. The demo only shows you 1/10 of what you can do in this game but if you enjoyed it, you will have hours of entertainment with the full version.

Edit:

I have yet to beat the game because of the Infestation mode. It really brings a challenge to the gameplay and trying to beat 30 waves on all 10 stages (I think)... alone or online... is really fun. Also for those trophy hunters, this game is not impossible to platinum and looks quite enjoyable to achieve (Hit and Run with vehicle, Kill 5 aliens with one Impact).

After reading so many bad reviews, it's certain that a lot of people are obsessed with the idea that this is not a sand-box game... therefore, it sucks. Just play the game and stop judging for what it isn't and enjoy it for what it is.

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This game was a lot of fun to play. Story was a little weak and the graphics / gameplay isn't perfect. Still, it was a pretty good FPS all things considered. I would give this about 4 stars or 7.5/10, but I gave it five to counter some of the 1 star reviews. How is this a one star / 2.0/10 game? That implies that it is broken / unplayable. It is nothing like that.

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Based on the differing opinions on this game, I was a little uncertain, but I love the more linear based apporach to games. Open world can be great fun too, i.e Infamous or Assassain's Creed, but I think the Red Faction franchise hit this one out of the park. I thought the story was good, the weapons fantastic and the creatures hiding in the dark extremely well done. I think this game is equal to or better than Dead Space 2 in that respect. Just because this game differs from Red Faction Guerilla shouldn't be a reason to hate it. What's wrong with taking a chance, trying something different? I understand it may not be everyone's cup of tea, but there is no way this game deserves some of the knocks it has received. My only complaint is that it should have been longer becasue I can't stop playing it.

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Think of it as a FPS based on Red faction Guerrilla and you will probably like it. It's a good 12 hours story mode, and there is even more stuff to do after you beat it. If you are expecting a sandbox GTA type game then it would be a disappointment. I rented the game but I thinking buying it would be good since there is online play.

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