Showing posts with label new ps3 games out. Show all posts
Showing posts with label new ps3 games out. Show all posts

Fire Blue WraptorSkinz Skin fits Rock Band Stratocaster Guitar

Fire Blue WraptorSkinz Skin fits Rock Band Stratocaster Guitar for Nintendo Wii, XBOX 360, PS2 & PS3
Customer Ratings: 5 stars
List Price: $19.95
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The stickers were very easy to apply, and are repositionable. Only took a couple of tries to get all the air bubbles out on the main sticker. Looks like a totally new guitar!

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Get Fit with Mel B

Get Fit with Mel B - Playstation 3
Customer Ratings: 4 stars
List Price: $39.99
Sale Price: $6.98
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If the screens for Get Fit with Mel B look familiar, it's for good reason. The game was developed by a company called Lightning Fish, which also happened to develop a game for the Wii called "New U Fitness" in the UK, where it was pretty well received (in a boneheaded marketing move, the same game was re-released in the US under the name "My Fitness Coach 2: Exercise and Nutrition"--you can read about why this was a boneheaded move under my review for that product).

The Wii game was not as bad as the reviews would indicate. It had a snazzy, three-dimensional opening menu, and you could choose on-screen instructors to lead you through a variety of basic calisthenics exercises (sit-ups, lunges, etc.). You could choose either individual exercises or have the system prepare a daily workout that combined different exercises based on your fitness goals. It had the typical bells and whistles of a Wii workout game such as allowing you to change your background scenery.

My initial impression of Get Fit with Mel B is that it's pretty much the same game as New U Fitness, just updated for the PS3. The premise of the game is more or less identical to My Fitness Coach 2 and in fact, so are the menu options:

The opening menu options are:

Today's Workout:

When you set up your profile, you can identify up to two fitness goals under the categories of General Health (weight loss, detox, lower cholesterol), Lifestyle (e.g. "Destress"), Special Occasions (e.g., new mom/dad, getting ready for the holidays), Sports and Activity training, and working on specific parts of your body. The system will automatically put together a daily 30-minute regimen of exercises that will target these goals.

Choose Workout:

Here, you can drill down to the specific exercises that you want. Exercises are broken into two categories: Fitness and Aerobics. Fitness exercises include things like crunches, squats, lunges, etc. You typically do them in reps of 10-20 before going onto the next exercise. For aerobics exercises, you can choose from a series of dance moves, boxing moves, or cardio moves.

There's also a "custom workout" option which lets you put together your own string of exercises (selecting exercises and defining the number of reps for each), a "practice" option which lets you practice certain exercises as many times as you like (anywhere from 4 to 96 reps), and a neat "challenges" option where you're pushed to complete a series of themed exercises (dance exercises, abs exercises, leg exercises, boxing exercises, and cardio exercises) within a certain amount of time.

Your Progress:

This section allows you to track your workout progress. One thing the Wii has that the PS3 doesn't is a balance board which will automatically chart your weight. So it's time to dust off that bathroom scale.

Nutrition:

I never quite understood the concept of having recipes on a video game. I get that they want to provide a "holistic workout regimen" that involves proper diet, but on the other hand, not many people have their TVs set up in their kitchen or a printer hooked up to their video game console.

There were a couple things about Get Fit with Mel B, that I really liked:

1) The game makes excellent use of video. You first get a hint of this when you seeing a video image of yourself under "Your Progress" in the opening menu options. To start, you first calibrate your video image (basically stand in front of the camera and let it scan you). As you start your exercises you'll see two exercise mats, the left one with a video image of Mel B (it's really her, not a creepy cartoon rendering), and the right one with--you! Your video image is actually superimposed on the screen! As Mel B does the exercises, you can match her movements and timing exactly, step by step, arm movement by arm movement. It's a vast improvement over the "do the mirror image of my movements" you find in Wii exercise games.

2) The scenery is breathtaking. Granted, when compared to other PS3 games it's probably not that impressive, and it's really just used as a backdrop (there's no interaction with the scenery). But for someone used to enduring choppy and cartoony Wii background scenery I was impressed. The first scene I chose was the "City Apartment", which was a window overlooking a city skyline. You can also choose to work out in a park, on a dock by the bay, at a poolside, in a forest meadow, and on a luxury yacht.

3) The array of individual exercises is impressive. There are 22 basic fitness exercises, but 15 dance exercises, 20 boxing exercises, 14 cardio exercises, and 14 advanced cardio exercises. Put them together in different orders with different amounts of reps, and you'll have a pretty good variety of workouts.

4) You can choose to work out using your own equipment, including an aerobics step, a fitball, a resistance band, wrist weights, and ankle weights.

Annoyances:

1) While other games say that you need to be at least 8 feet from the camera, most of the time you can get away with being 5-6 feet away. Not so with this game. Anything less than 8 feet and your video image will not appear on the screen properly.

2) For a lot of exercises, it simply doesn't make sense to have the Move controller tracking your moves. For standing exercises like squats, lunges, and jumping jacks it's great. But for exercises like push-ups and crunches it just doesn't make sense.

3) The game doesn't use the Playstation Move XMB navigation. I'll chalk this up to the developers not knowing about it, being an early release title. Still, it gets annoying having to point a cursor and click when every other Move game lets you hold down the trigger button and move the controller to navigate. Worse, you can't even use an available Dualshock or Sixaxis controller to control menu options.

4) This is an annoyance I don't think the game developers could have done anything about, but when performing exercises that require you to be on the floor, it's very tough on the neck to look up at the TV screen to follow the moves. Perhaps a little more audio guidance during these exercises would help.

5) In general, while the motion controls were a step above what you could find on the Wii, I didn't get the sense that they made full use of the Move's capabilities (generally, as long as there was ANY motion, it registered on the screen).

6) Tiny annoyance, but it seems the game developers forgot to convert certain screens for an American audience. When you first input your birthday, it took me a while to figure out that it was in "day-month-year" format versus "month-day-year". And what the heck is a "gram" or "milliliter" in the recipes section? :)

This has all the bearings of a game which is pretty well made for a first-generation title, but may not stand the test of time as newer and more innovative games come out. Still, for someone looking for a "pure" exercise game, it's not a bad choice. The ability to see your own actual video image next to Mel B is not just cool--there's no better way to help you visualize and time the exercise, particular for aerobics exercises. And the scenery is definitely beautiful and head-and-shoulders improved over what you'd see on a Wii. That, plus the fact that this is the first attempt at any fitness game for the PS3, gets it a solid 4 stars from me.

For "fun", I'll give it 2 stars, as at the end of the day it's still just a glorified exercise DVD, which I don't find particularly fun. Not that there's anything wrong with that, but I hope as game developers produce more fitness titles for the PS3, that they can introduce more "gaming" elements to make workouts a lot more immersive and fun.

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Today was my first workout so i don't have TOO much experience with this game but here's what i think so far:

Pros:

-you definitely feel like you're working out (i was sweaty at the end)

-you can set the amount of time you want to work out for

-there's no pauses between workouts

-the workouts are fun, for the most part

-you can set up the game to use certain workout equipment (if you have any)

-you can specify one or two goals you want (like slimming down, improving health, etc)

Cons:

-i live in an apartment building and the game requires lots of jumping

-some of the workouts were confusing and there's no real explanation of what to do

-sometimes, the image on the screen of you doesn't show up properly

-you really need the full 8 feet (or maybe even more) to use this. I have almost exactly 8 feet and the move camera didn't "see" me at times

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I was super excited to get the game, after 4 workouts I am not so thrilled about it. It is getting frustrating really fast. Here are the issues I have encountered so far:

1. Each set of exercises is limited to 15 min and then you repeat the set for the total of 30 min. To me this is kind of annoying, because you go through standing exercises, ball, weights, floor and then all over again, so certain amount of time is lost and you cool down while getting weights on and off and so on.

2. The move controler is impossible to calibrate correctly or there is a bug in the software. If it is fine for one exercise it is not calibrated for the next one. I've contacted Deep Silver and was told that it is an issue with my set up and that they've never heard of a problem with the controller not registering the exercise. It will register movements completely randomly. When I press select button to calibrate it, it will show that the controller is not calibrated and recalibrate it again. Honestly, that happens around 10 times during 45 min workout that has a lot of movement in (dance, kickboxing) and it is very frustrating. Very. After working out for over a week, I am thinking that maybe it is related to me jumping and so on, which makes the floor vibrate and somehow shifts the eye? That is the only reason I can come up with, but I will keep trying to solve this.

3. It won't allow to make up reps. For example, if I miss a move for whatever reason (the controller doesn't register) I am still a move or two (or more) behind Mel, even though I am doing 2 reps for one of hers, so impossible to catch up.

4. The custom workout is limited to 15 exercises only. I haven't been able to save my custom workouts, so I have to choose the exercises every time not really helpful when you are trying to vary and cover all muscle groups.

5. The time limit supercedes the reps. On two occassions at the end of the active workout it cut the last exercise half way (right side only). I'd rather finish the rep than be in the exact 30 min.

6. The "encouragement/guidance?" part gets annoying fast. If you are doing 16 lunges, during the last 5-6 you hear "get your legs wider" or something to that effect at every single lunge. Or during the dance part :Now you are getting it :)

7. There is a gauge that measures your accuracy or how well you are performing the exercise and it affects your score at the end. From my experience so far I have no idea how to works. I can do the exercise really well and get 50% or I can just wave the controller and get 97%. The visual and verbal cues are completely off. For example on the chest fly when you hear "down" her arms are actually up so if you follow the verbal cues you will be off.

8. The warm up and cool down are the same every time. I am ok with the warm up, but with the cool down more stretches and variety would be great.

9. The challenges section: you get one of each (dance, legs of steel, cardio) I was hoping that it will be challenges, like in the other games, you pass one and there is a harder one waiting for you, at least couple of different levels would be nice.

This is what I've noticed so far. The only positive I can see right now is that despite all the issues I am exercising, which is obviously better than doing nothing. I wish the developers have spent more time on the exercise portion I don't see any point in the recipe part. As another reviewer mentioned, probably no one has a PS3 in the kitchen.

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Every gamers have different tastes. I just want to say this game is not as complicated as you think it is. I has been a body-builder for 12 years. This game is very easy to get use to it if you has experienced in fitness with personal trainer. My wife loves the game, at first, she was having rough time it is all because she never experience fitness with personal trainer in her life but things have changed she truly enjoys it. When I gave my first try, it was easy for me but what impressed me the most, I can feel muscles and body cooling. This game is some serious workout! I been testing this game for while, I been having this game for at least a month before I made my personal honest review.

Pros:

* It is very easy to create a profile.

* It is very easy to follow instructions, if you need help or explanation, you can always use a guides or tutorials that will show you how to work out the right way in the game! If you don't understand the trainer, you can always use subtitle as an option which I am hard of hearing myself.

* Calibrating the camera and the move is not really that hard like everyone experienced, like I said every gamers have their own tastes.

* It is fun, electrifying, it entertaining, and wonderful piece of game for anyone who wants to workout for shapes, healthy body, energy, stress relieve and making lifestyle better.

*Dance Mode

* Nice Musics

* Good Picture Quality

* Serious workout

Cons:

There aren't no cons in the game, it just people doesn't spend enough time to go through the whole game and settings to figure everything out.

Why skip a manual book and straight to gaming after feeling there was a con?

* Meal plan option was not as confusing it is, all it saying what we can eat for a day.

Things you need to know:

*Avoid Bright Light/Light Windows in the background because it will make the PS Eye will see it as overexposures.

* Tracking the body perfectly done in about 6-9 feet.

* You do not always have to hold the move for the whole time when you work out, you can place the Move anyway near you for the camera can show your body on the screen just like the Kinect. The Move's light ball will keep the camera tracking your body.

"People, Don't be afraid to buy this game if you are looking for a decent game to help your fitness! Buy it and Enjoy it! Trust in Me, it worth the Pennies!!"

I would rated this game 4.5 out of 5

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My few complaints: i needed more time than she did to get down and up off the floor, so i had to pause the game for that (getting faster now). Also, I have to move the camera to point down and see me do floor work, to get a good score and keep progressing in difficulty. Lastly, I wish there were more background scenery options.

What I love: The variety. The main challenge with exercise is to keep things interesting. After changing around the personal goal settings, I finally settled on 50% overall body toning / 50% thighs/abs/tummy. This gives me great toning workouts which i do M,W,F, with intervals on the treadmill on the alternating days. I just turn on the game in the morning and she's got a new lineup for me to try.

The PS3 Move: I really like the camera putting you up there on the screen. I've got felt-footed furniture and a hard floor, I just scoot everything out of the way, learned how to adjust the camera just right, and I usually get great feedback for most of the game.

I've been on a buying spree with workout games lately, and, once I narrowed down the personal goal settings that worked for me, this one is my favorite, more than EA Active 2, Zumba, Gold's Gym Dance... Just Dance and Just Dance 2 are in a league of their own for really fun (and sweaty!) cardio IF i can get both my daughters playing with/against me.

I don't use the Nutrition thing on this or any of my games. I follow South Beach.

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Rock Band Drum Set

Rock Band Drum Set - Playstation 2/Playstation 3
Customer Ratings: 4.5 stars
List Price: Price Unavailable
Sale Price: $129.95
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This drum set is a great value for under $30. If you have Guitar Hero World Tour (PS3) it works great, thats why I bought it. The software automatically converts the game play to 4 spaces from 5 (since guitar hero world tour drums have 5 drum pads, and this has only 4). If you're considering buying guitar hero world tour drums, not only will you spend $80 more on ebay for them, they don't work as good. I've played both a good amount and the symbols on the guitar hero drums set often fail to respond. You have to hit them just right, its very annoying. Just type "symbol problem guitar hero drums" in google and you'll see many people complaining about this issue. Another issue with the guitar hero drum set is that it doesn't have a bar to hold the bass kick in place. I have to commonly pause the game to readjust it. This one does have a bar, and the all of the drum pads work every time. If they cost the same I'd still buy this one.

My reccomendation, buy guitar hero world tour bundble (often available for $60 many places) add this for $27, and add a mic for $15, you get the whole set for about $100, can't beat that.

Pro: Compatible with guitar hero world tour ps3, inexpensive, very responsive, Pretty sturdy set for the money, has bar for bass kick.

Cons: Its wired, which isn't a big deal for me, and it doesn't have the symbols (which are fun when they work). I've read alot of reviews about the bass kick breaking, but I've used mine alot for about month with no problem.

Conclusion: If you own guitar hero world tour (ps3) you should buy this drumset.

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This is the old version of the drums. They do not work with the cymbals and do not work with "PRO" mode on Rock Band 3 (you need the Cymbals for that). It's nearly impossible to find affordable RB2 or RB3 drums, so you may have to settle on these. They're not a very good value for $90.

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I purchased this as a Christmas gift for my 12 year old son. He had ask for Rock Band 2 for Christmas and I had a hard time finding this item in the local stores. He thinks it is awesome and plays it everyday. The drums do come with two drum sticks.

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I used this for rock band 2 for almost a year now and it never broke and works great even though me and my friends played really hard on it

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My son loves this game and plays it more than any other. I rate it a 5 for fun but a one overall as it is expensive and is not made very well. The bad thing about this drum set is the foot pedal. It is cheap and not very sturdy. As a matter of fact the drum set that I just purchased less than a month ago already has a broken foot pedal. This is the second broken foot pedal for us in a three month period . Contacting the mfg is difficult and getting it replaced is difficult. They really need to make a better pedal and also should make it so that the pedal can be purchased as a separate component with buying a complete new drum set. Look on the Internet under "rock band drum pedal" and see how many people have had the same problem with breakage.

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Rock Throne Drum Stool

Rock Throne Drum Stool
Customer Ratings: 3.5 stars
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Lets be clear, you won't be using this to play the drums in your night band. This is budget drum throne, build solidly enough to support adults, but not something that is high in comfort or performance.

It's a vinyl covered seat, with standard foam padding. You will find the same construction type in something like a bar stool you would buy from target.

My biggest complaint is slight wobble or give once assembled. This is a design issue as the throne allows you to swivel, but it's a basic bolt mechanism.

A real drum throne with comfort and smooth swivel will cost hundreds of dollars. But for only 3-4 songs at a time this Rock Throne gets the job done.

Just be sure to budget your expectations along with your wallet.

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I bought this thinking that it would be a good replacement for the hard, dining-room chair I've been using to play the drums for Rock Band 2. When I took it out of the box, put it together, (which, by the way, wasn't at all difficult) and sat down in it, I was slightly disappointed. It felt sturdy, (which is important because I weigh about 220) but the seat wobbled a bit. After playing a set or two on Rock Band, (about 20 minutes of play) I was really disappointed; my butt was already hurting. It became obvious that the seat just wasn't big enough to support me comfortably, and I would never be able to play for extended periods of time. I was better off using the dining-room chair.

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This feels very sterdy and cushion is sufficiant. I'm 210 and don't feel like it has a problem handling my weight. This should compliment any one's Rock Band or Guitar Hero World Tour sessions.

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This is a big joke. The stool will not stay together if you move it at all. I tighten the wingnut every time we play. It's not a tight fit (wobbles a lot) and the stool doesn't set high enough for me to play.

Bad news.

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This is the only way to play!

I'm 230 pounds and it holds me comfortably.

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Love Adventure Love x 2 Kiss

Love Adventure Love x 2 Kiss
Customer Ratings: 5 stars
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Than you got to check this blue ray game out with alot of endings. you just need to remember certain passwords and you play to your hearts content. Kinda interesting the way you interact thru choices. its not too long and it isn't too short and play on North American & Europe blu-ray players of region 1.

Any fan of PSP Finder Love game from Capcom you will fill at home with this game/bluray. Now if you pardon me, I need to finish checking out other endings on this game lol.

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Electronic Arts NHL 12 PS3 19641

Electronic Arts NHL 12 PS3 19641
Customer Ratings: 3.5 stars
List Price: $72.94
Sale Price: $25.92
Today's Bonus: 64% Off
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This game takes a little time to perfect but once you master it, it is a great game. Good buy.

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This is a great game when it came out, can't deny that. What do you mean Platform Unknown? Is it the game that you posted the box of? You could at least look at the box and list it in the proper platform, or is that your way to get it to show on everyone's PC who searches for this game? Maybe make a mistake and buy your listing? Yea, people are that impulsuve, but not all of us.

So, what does one do if they want to buy it? Do we have to write you and ask or do you not have the box or disk to read the platform from the top left of? it's printed pretty big, can't miss it, unless you don't even have the game and have to get it once it's ordered platform unknown and then fet around to mailing it and send it 1st class mail with no tracking expected delivery date 10 days to 3 weeks?

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Greta game. Improved on last years as EA always does. more realistic game play, tip ins, rebounds, battles in front.

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NHL12 is a pretty good game . If you're going to buy a hockey for the roughness choose NHL12, if you want hockey for its game choose NHL11. this game has changes in goalie interactions and roughness play including shattered glass. Size also matters, so if you're St.Louis and you hit Chara you might lose your stick or fall yourself. One main problem is freezing. it happens on both x-box and ps3, so if you want uninterrupted play get NHL11. All in all you should only buy it if you want roughness.

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Playstation Move Motion Controller

Playstation Move Motion Controller
Customer Ratings: 4.5 stars
List Price: $49.99
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The Motion Controller and the PS Eye are the minimum needed to bring 'Move' to a any PS3 console. No exceptions. If you already have a PS Eye then the controller alone is the only purchase necessary. On the other hand, to fully enjoy certain games, you may want TWO Move Controllers.

It's hard not to be impressed by the Move. While I can't see how the Move's Motion Controller can become PS3's 'main' controller, I believe that it's going to find lots of good uses and hopefully in hard-core games and in the RPG games that I'm usually playing.

SETUP

Press the PS button. If the controller is charged... you're done.

Of course, to do anything useful, you WILL need a PS Eye camera and maybe a game :). You CAN use the controller to navigate the PS3 XMB menus but it may take some getting used to I am still reaching for the DualShock.

MOVE'S MOTION CONTROLLER

The Wikipedia has a very thorough review of the technology inside the controller impressive. It's probably worth going there to get an idea of what's under the hood.

From a user's point of view, the Move could be viewed as approximately the right side of the DualShock 3 where the motion tracking function is the R3 analog stick, R1 is the MOVE button and the R2 becomes the Move's T(rigger). You also get the 4 Square/Circle/X/Triangle, in a square (not 'diamond') formation, the PS button as well as the START and SELECT. So far, the most used buttons during gameplay were the MOVE and the T(rigger).

In addition, you get a wrist strap. At the opposite end of the microphone or thick wand-shaped Move there's a USB Mini-B port for charging and another port that seems to be proprietary must investigate.

The controller is quite substantial as far as both size and weight I like that and liked its being shaped in a way that makes it easy to grab and hold. Very much like a microphone or a very thick magic wand; NOT a remote control.

Based on my experience so far, Move's ability to track your motions far surpasses anything that I'm aware of in the gaming universe. Every single movement, up/down, left/right, toward/away and wrist rotation are accurately captured and almost instantly reflected on the screen and so is acceleration that would usually translates as 'force' in games such as sword fights or ping pong. In addition, there is haptic (tactile/rumble) feedback, a little too weak in the games I played so far, making the gaming experience that much more realistic.

I am not writing a lot about the Eye camera because... it's just there and it's not the subject of this review. For as long as it can see you, it simply does its part so that you may enjoy your game.

PLAYING

I've tried so far everything in the Champions game and one puzzle game demo downloaded from the PSN. Our little girl is playing the Eye Pet demo and my boys are playing mostly the sword fight and the archery games in Sports Champions. Considering that Sports Champions is an early game, my expectations were not that high but, surprisingly, Ping Pong did meet my expectations. I've been playing real Ping Pong ever since I was 11 or 12 so I probably know what I'm talking about and the Move version of Ping Pong is GOOD. As for the others... sword fight, kids like it. Archery was okay, Bocce was so-so, Frisbee Golf not too bad. Three of the six Champions events benefit significantly from using TWO Motion controllers.

For the games I've played so far, this is NOT a couch experience. On the Sports events I was sweating after a few minutes and I had to get off the couch and stand up even when playing the puzzle because of its depth element. This is probably a good thing.

I am sorry for having to do this but, absent 'hard core' games, the only comparison I can make is between Move and Wii and... to put it VERY mildly, the Wii shows its age when placed next to the Move. Except for it lacking a built-in speaker, the Move controller is ahead of Wii in every single respect: precision, responsiveness, ergonomics. The fact that the Eye camera can and in certain games DOES track your body not just the controller helps too. Of course, the Wii has the games but the Move games should be coming fast so I'm not worried.

MY RATING

It's 5 stars for the technical merit, ease of setup and for the overall experience. Hopefully, the games will be coming quickly and in good quality.

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It's a shame that Sony's new motion controller Move is so much compared to the Wii. Aside from the basic principles, Move is a lot different than the Wii. And if you ever played Wii and then pick up Move, you'll quickly be able to tell the difference. The accuracy with this thing is out of this world. It follows the wand with 1:1 motion and no lag at all(not yet anyway) And you can go into 3D space, like going into the the picture and grabbing something out, something the Wii couldn't do. But this review isn't about the Move VS Wii, so I'll shut up. I've played Sports Champions and Start the Party and some demo games, and this controller is perfect. It's built solid and it feel good in your hand. The glowing orb on top is actually pretty cool, but it's not just for looks, it actually has a purpose, and it's purpose is to help the camera follow the controller by following the light. This controller is still very new so I can't note on reliability, but I'm sure it's great giving it's from Sony.

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After having bought the PS3 move all I can say is amazing at how easily it's to use and how incredibly it reads the hand and arm motions of the player while you are playing a game. The Wii motion Plus when it came out was suppose to help fix the wii remotes sometimes unsteady reading of the Wii remote motion during gameplay but even than it really didn't seem that much of a vast improvement, but with the PS3 move as you play the gladiatorial fights and archery or just playing ping pong reading the wrist movements and the location of the motion controller is vastly superior especially if you've just played a Wii game and start playing this a couple of hours later. Setting up the motion controllers is also vastly easier than the Wii remotes just use the usb hookup when you turn on your console and motion controller than go to the accessory settings on the PS3 and you'll see the motion control calibration setup to begin and within a few seconds you're set to go. It does seem a little more fun though if you have two motion controllers for some of the games on the Sports champion one, notably the Gladiator and archery one for the most part but not truly necessary to play the games if you just want to have one or just only bought one. So for the great price for this is it worth getting?, I definitely say yes while some have called it a clone of the Nintendo Wii I feel it's vastly more than just that with all it's been able to do and the great enjoyment you're sure to get while playing with the PS3 move as well...

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I already have a PS3, so I bought the bundle with the Eye, game, and controller, then I bought this controller for 2 player and more 1 player versatility. So far, I have had a lot of fun with the system. The camera and controller are very easy, just plug and play. You calibrate the controller at the start of each game, which basically entails pointing the controller at the Eye and hitting a button. Not difficult.

The game play is fun and intuitive, especailly when compared with the Wii remote, which was pretty cool for its time (I mean, they just took a Game Cube and made a new controller for it. I certainly didn't guess it would sell as many as it did). The Move just takes it to a new level. It's not shaky like the Wii, and you actually have to move to make it move around the screen. If you've ever played Boxing on Wii, you will have noticed that you don't actually have to punch, just flick your wrists. With the Move, you have to actually move around.

Anyway, I like the new controller and am glad I bought 2 to start with. I may buy more later, as the games are developed, but this is a lot of fun out of the box. One more thing: the glowing, color changing, ping pong ball looking thing on the end of the controller is not hard plastic, but a rubberized material, like silicone. So, if you whack it into things, it won't break or anything. Seems like a good design.

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When I got my hands on this device I realized instantly it was no Wii rip off. The precision is dead on, and trust me.... you won't be dissapointed. It's farrr more comfortable then it looks and it is truly 1:1. I do warn you, it does look a little bigger in real life than the pictures though.

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HORI PlayStation 3 Fighting Stick Mini 3 (Blue)

HORI PlayStation 3 Fighting Stick Mini 3
Customer Ratings: 4.5 stars
List Price: Price Unavailable
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If you're looking to play fighters and shmups on the PS3 and PC with something better than a pad, but don't have a lot of space and/or don't want to spend too much money, this is a great deal.

As you might expect, it simply can't compete with the Sanwa and Seimitsu sticks in sheer performance. But those sticks go for over three times the cost of this one. The joystick and buttons are a bit stiff, if not overly so, and the buttons have to be depressed a bit further than I would have liked. They're perfectly serviceable, though you wouldn't want to bring this stick to EVO anyway. I was happy to find that the joystick does not bounce all over the place like a Happ when returning to center.

I normally use a full-sized stick, but I did not find the small size to be significantly uncomfortable or difficult to adjust to. It is very light, so you will probably want to use it on a table or desk instead of your lap.

I would not recommend this for serious tournament players, who should make the investment for a proper Sanwa or Seimitsu stick. I would definitely recommend it to people who only play fighting games online, or in casual matches with friends.

IMPORTANT NOTE: THIS STICK HAS NON-STANDARD SIZED PARTS, AND THE BUTTONS ARE SOLDERED TO THE BOARD. THIS MEANS THAT YOU CANNOT SWITCH OUT THE JOYSTICK AND BUTTONS FOR DIFFERENT ONES. Sorry, modders.

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Just got mine in the mail last night the base, joy stick and buttons are about 50% smaller than a pro tournament stick but this is a great purchase for the price $39. My other fight stick was $175. Now I have two fight stick to play some serious 2 player @ home without having to play online I was able to pull off all moves (Street Fighter 4..KEN..) being this is made by Hori this stick is mini but feels very solid and very well built just might have to get another one after I get the Hori fighting edge stick!!................

Update to my review: I was noticing it's very easy to pull off shoryukens (dragon punch) on this stick, also really easy to pull off revenge combos you know (fwd,dwn,fwd,dwn 3 punch or 3 kick buttons) I was comparing side by side with my 'Street Fighter X Tekken Fight Stick' (the one that cost $175) This Stick Actually Has A Smaller Sqaure Gate making these types of moves way easy to pull off also I place this stick on a glass table when I play and it is like its glued to the table it does not shift and move around....

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I was looking for a secondary stick for when I have when friends come over to play or if I travel to someone's house and this stick fit the bill perfectly. I use a Hori Fighting Edge as my main stick, but it bulky and a little heavy so I rarely take it out of the house. The Fighting Stick Mini is small and light so it's easy to toss into a bag with a couple games, or store in a drawer when no one is using it.

You'd think with that with its small size the performance of the stick would suffer, but I find this stick performs very well! The buttons work fine, although it took me a couple rounds to get used to the smaller layout, but the stick is very responsive and I have no trouble pulling off any moves with it. It's also a very comfortable controller to use despite its size. I find it works better if you play on the table or put a board or book in your lap to create a solid surface though. It's light but the build quality is good and doesn't feel cheap. It also has some turbo features that can come in handy if you use it to play shooters and some arcade games although I never use them for fighting games.

Overall a really cool little stick that is portable and easy to store yet packs the punch of its bigger brothers. Great to have if you need a spare stick for multiplayer, or if you want a nice little stick but don't have the space or budget for something bigger.

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This thing is tiny like its almost the same size as both of my hands. Its built with Hori parts which don't feel cheap but you wont be modding it any time soon. The buttons feel reactive and well built. They are small though maybe about the size of a nickel each The gate is a square gate but its a mini square made custom for this stick so it feels a lot like an octagonal gate. A lot of people think dragon punch motions are easy with this stick and I agree I used to play a friend who had multiple tes and could never dp as consistently as with this stick. Half and full circles on it are hell though. But its still a great beginner stick.

Pros

-Small/portable

-Decent parts

-Ps3/Pc compatability

-Decent length usb cable

-Guide button

-Turbo

Cons

-Small(you can bump your own hand, and like many other reviewers say it wont stay in your lap because of its light weight unless you place it on a surface)

-Small gate (Messed up a lot of inputs by thinking i had more room than I actually did)

-Very Hard to play on at times

-No cable compartment

-The no slip grips on mine dont really grip the table to prevent the stick from moving but some others might

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This is a great stick if you have not used one before and are unsure if you would want to use one for games. It lets you experience the feel and layout of upper level arcade sticks without the huge price tag. I have had mine for a few months and have found that I really like it and it made me enjoy fighting games so much more. The buttons have started to stick a little now but it still works, another reason why this is only good if you are unsure of an arcade stick. The buttons on this unlike other higher priced sticks are soldered on so you can't remove/replace them without know how to solder, so they are staying sticky for me since cleaning didn't work. I want to get more serious in games like SSFIV and Injustice so I am going to be buying a better stick soon. Bottom line, if you know you'll like a stick or are already into fighting games and want to advance on, get yourself a better stick, The madcatz have gone down in price to about 100 now so that isn't too bad. If you haven't used a stick before or are new to fighters, go ahead and get this stick but be prepared to buy another if you like it because this one might not last so long like mine.

Ones I am contemplating on(only $100 and have authentic arcade parts):

Mad Catz SoulCalibur V Arcade FightStick SOUL Edition for Playstation 3

Mad Catz Street Fighter X Tekken Arcade FightStick PRO Cross for Playstation 3

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Armored Core: For Answer

Armored Core: For Answer - Playstation 3
Customer Ratings: 3.5 stars
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I been playing Armored Core since sony gave birth to PS1. not a hardcore fan, just following my own tradition of games, same goes for ACE COMBAT and RE(Resident Evil) enough with that.

5 stars I was very stunned after playing this game for about an hour.

CUSTOMIZE Customization of your Mech is very detailed, every aspec of equipment you add to your mech required little though of making sure that its stable. which means if you carry a heavy right side shoulder weapon, it would be in your best interest to even the weight by adding a heavy left arm weapon, left shoulder weapon, or add a stabilizer would greatly improve the balance of your mech.

STORY at the begining of the game your a mercenary mech pilot. you need to pick one out of four companies that will determine which mech you will be using. NOTE*(you will be able to pick whatever mech suits your style later thru the game.)

MISSIONS depending on which mission you take and accomplished reveals your role thru the game either for "lets abandon the earth later" team or for "lets stop them from living in the sky" team.

BOSS BATTLE Monstrous bosses, most of the boss are 5,000 times larger than your mech. With that said, you mostly like need to detroy a certain area of the slow moving monster to accomplish the mission. some are not so easy to do, coz they can obliterate your mech in just 3 or 4 hits. strategy is a definite key to success.

RANKING Your not a super skilled pilot, so you start out as a nobody thru the story mode, Ranking battle is a ladder from ranked 30(lowest) to 1(best) and if you play the role of "lets stop them from living in the sky." you will be introduce to another ranking battle from 12 to 1. I can't quite remember. after beating each one of them you will be granted with money and scheme(blue prints) of their mech. dont get your hopes up yet because that only means that you can make mech out of the scheme if you have the right parts or if they are for sale in the shop. play the game some more to unlock parts.

ONLINE CO-OP/ MULTIPLAYER I haven't played online yet, but I heard you can exchange scheme(blue prints) play most of the story mission, or destroy your friend's hope that his mech is the best by slashing him three times.

ADDTIONAL INFO I suggest you customize your mech for different type mission, boss battle, or ranking battles and save your scheme so you won't spend 20 minutes customizing everytime. I hope this helps

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Chances are that if you are reading this then you have played an Armored Core game sometime in your life and it is equally likely that Armored Core 4 was not your first experience with the series. Armored Core has always been easy to understand, frustrating to learn and difficult to master. But, above all, Armored Core has always been rewarding to play. The core concept of every Armored Core game is basictake missions, get paid, buy parts and repeat. As simplistic as this concept is it is truly the challenge, execution of concepts and mechanics of play that makes each game worth picking up. Armored Core: For Answer certainly delivers. AC: FA not only takes the world that was introduced in Armored Core 4 and expounds upon it but also introduces more fluid control response and many new features.

AC: 4A not only offers veterans of the series a bit of hope for the future and a good bit of challenge; it also offers new comers to the series a good place to start. The Vanguard Overboost adds a fun little mini-game-esque feature, and yet manages to avoid being trite by only being present in a few missions. The addition of Cooperative play makes for a whole new level of game play. In the past, the only multiplayer feature available for Armored Core was AC VS. AC arena matches. The only exception is AC2: Another Agebut even the very few co-op missions in that game were "co-opetition" normally ending with the best pilot standing. Having a true Co-Op feature in AC:FA means not only can two experienced friends play together for fun, but a less experienced person can enlist the help of someone else in order to complete a difficult mission. This obviously could help eliminate some of the frustration that newer players may experience when they get stuck on a level. One cannot, however, join a co-op mission that you have not unlocked. This prevents players from jumping ahead of the game.

AC:FA contains 45 mission40 of which are co-op enabled. The remaining five non co-op enable levels are decisive missions that directly affect the ending you will receive. In addition to the new co-op feature AC:FA also has the ever faithful versuswith up to 8 player support. Modes such as defeat all, defeat leader, and destroy objective breathe new life and grant added interest into the classic one on one AC matches of old. Also, the new Assault Armor makes multiplayer matches even more frantic than ever before.

As for the core game conceptsstory, graphics, controls, concept, and replay factor, AC:FA follows the tradition with most games of the Armored Core series. AC:4A presents a story that is patchy at best. However, the silent protagonist (or antagonist depending on the path you choose) that you play as is a mercenary and one has to think "would a mercenary really fully understand or care about what is going on around them"? You do missions for moneysimple enough. The game presents to you a general idea of what companies do and do not get along with one another as well as who some of the major players are and what part you play in the fate of the world when the resolution has been met. Graphically, FromSoftware follows tradition again by delivering unparalleled, stunning pre-rendered CGI movies. However, the in-game graphic rendering is just a slight mark above the industry's middle ground. Thankfully though, this is an improvement to AC4 where surroundings were very drab and borderline monochromatic. The sound in AC:FA is also an improvement from AC4especially the music. As aforementioned, the controls of AC:FA are a lot more responsive and fluid than AC4 which makes it much easier to play even without having to set a custom control scheme; a feature that is available if you would like to completely remap the controlleralways a plus. The concept of AC:FA is classic Armored Coretake missions, buy parts, make a better AC, repeat. The real joy and replay factor comes in the form of clearing the AI arena and achieving S rank on all missions on both difficulty levels. Doing so grants you more parts and other tuning adjustments to make your AC better. Playing with, or against, a friend always provides replay factor to a game. So, if you like Armored Core and your friend likes Armored Core you will both most likely be playing this game with each other quite a few times. Plus, for the very determined, there is the online arena ranking to conquer.

As for Playstation 3 specific enhancementsAC:FA fails to deliver for the most part. Playstation trophies are not supported (however, Xbox 360 Achievements are available in the Xbox 360 version) neither is custom music. These features were introduced to the PS3 after AC:FA was released in Japan so that most likely is the presiding factor for this. An improvement for the PS3 version of the game is the inclusion of voice chat. This feature was unavailable for the PS3 version of Armored Core 4.

Overall, Armored Core: For Answer is a very good game for those that enjoy the series or for those that are looking for a game that features tons of customization, a decent amount of on-line functionality, and a lot of large scale destruction.

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First of all this is not going to be an in depth review. OK, I never liked any of the other armored core series. There were too many buttons to remember. However I loved this one. You can configure what each button does as well as what each thumb stick does with the key assign option. When you start the game you have 4 companies to choose from. The one you pick decides your starting NEXT(Mech). Within these 4 companies are 42 missions. When you start with your company you are presented 3 missions (after you complete the basic mission). From what I have seen sometimes when you finish a mission you lose the chance to play the other missions. Meaning you would have to go back and play through in order to beat those levels. NEXTs can be customized with paint jobs, weapons, stabilizers, etc. Basically there is a lot of customization options in here for the units. Almost everything in the game can be destroyed and the controls work really well, very fluid. AI can be very hard at times but that is in the later levels where they expect you to be better. Besides doing missions you can also climb the arena ladder to become the No. 1 NEXT pilot which grants you money/NEXT blueprints to make an exact copy of the opponent you defeated. I haven't tried the online matches yet, however, there is 2 player online co-op. To play certain levels in co-op either you or your buddy has to have completed it already. Also, there is at least one level that I know of that you can't play in co-op (I think its because its story related). In conclusion, this is a great game. When I first got it I played for 4 hours straight. Really fun and addicting.

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Armored Core is a long running series by FROM Software, often criticized for its lack of change over the years. How accurate this criticism really is likely depends on who you're asking, but to be fair, it is true the basic premise of any AC game is the same: Build a giant robot, blow stuff up for money, use the money to further build your giant robot. Suffice to say if you're interested in an Armored Core title, you're probably interested in tinkering, and blowing things up with a giant robot, or in this case, an Armored Core NEXT.

For starters, lets talk about what's new here. Now, personally, the last Armored Core game I played was that of AC3, and I skipped over Silent Line and 4. Quite a bit is different in this incarnation of the series, but personally, I find almost every change to be a good thing. Gone are the Ravens of AC2 and 3, the mercenaries are now known as Lynx. The bizarre sci-fi plot-lines are toned down in favor of a greater emphasis on politics. Most of all, though, the slower pacing of the older AC titles has been completely altered thanks to a few select additions to how your Core controls, primarily, Quick Boosting.

Armored Core has always had a somewhat arcade feel to its missions, but it's also been a little slower in the past. With AC:FA, your Core can fly about with easy, rapidly boost across the field, and still have enough energy to launch a barrage of energy weapon fire. Your normal boosting will likely not even phase your energy bar, leaving most of your energy consumption to the newer Quick Boosting, which allows for an instant dash in a specified direction, or even a rapid turn, something which required a shoulder part in the past. Some, like myself, really like this heightened feel of speed and the depth of the system through what has come to be called "Quick Boost Chaining" or "Cancelling" allowing you to rapidly string together several boosts to avoid a lot of enemy fire, while closing in on a target. Still, there are some older fans of the series that dislike the shift, feeling that it's too action oriented and lost some of the tactical presentation of the past. It's a rather odd split, and one fans may wish to be aware of, but if you're new to the series, this likely wont bother you in the least.

What's also new here, is online Co-Op. Most missions in AC:FA allow you to co-op with others, be it friend, or complete stranger. You can set up a lobby for a select mission, invite others to join, or leave it open to whoever comes across it. Once in the mission, you'll be working together with your partner to clear the level. This does tend to make missions easier since you have two players working to clear the level, but it's also a lot of fun to team up with friends. It's a first in the AC series, but it's also a really solid addition. Though, if you're feeling more competitive, you can also take your AC into online versus to battle it out with other players. It should be noted that co-op is online only, but versus can be done locally, as well as online.

The story of the game, as with any AC title, is very fragmented. In order to get into the true depth of the plot, you'll have to explore almost every ending, and try to complete as many of the 42 missions as possible. This is one detail you may enjoy, or dislike. On the one hand, it would be nice to see a more explored plot-line, but on the other, you're a mercenary, and this style of storytelling is fitting of your role within the plot. There are plenty of missions, with a nice amount of diversity to go through, each giving a nice bit of briefing before hand, and there are several forks you can take to shift the direction of the story, or rather, the direction you take within the story adding to the replay value. If that's not quite enough for you, AC:FA does keep the classic Arena, or in this case, Order Matches, allowing you to battle against a single AC for money, and ranking. As you work up in the ranks, you'll be awarded more money, and possibly even parts from your defeated foes, allowing for further customization of your AC.

Speaking of customization, there is enough here to make you dizzy. In true AC tradition, you can fine tune almost every aspect of your Core. Legs, arms, body, head, arm weapons, shoulder weapons, back weapons, main boosters, side boosters, generators, FCS units, and even stabilizers. If there is a part of your Core that changes its performance, you can tweak it. There are some things in the older games that aren't present here, such as cooling devices as you'll no longer have to worry about overheating, but all in all there are a ton of options. You can make anything from a hover-tank with twin grenade launchers, to a lightweight, bipedal robot with dual arm blades, and everything in between. If that's not enough, the paint and decals are also heavily customizable. You can color your AC just about any way you please, create custom decals and slap them all over, and do just about anything to get a Core looking exactly how you want it too. If you're a fan of tweaking, you wont be disappointed here. If, however, you'd rather just get into the action, you can use any number of designs you'll acquire throughout the game to do the assembly for you. Still, if you're not into tweaking, there's a good chunk of this game you'll completely miss out on, because tweaking is one of the central elements of the AC series.

So what is wrong with this game? Well is carries the same flaws as most of the series. The visuals for the Cores, Arms Forts, and various mechs in the game are great, but the environments leave a lot to be desired. The various forms of destruction you can cause do look good, but when you're just blowing up a building in an otherwise empty sand field, there's certainly something missing. The difficulty is also very erratic, causing you to struggle with one mission, only to breeze through another, and this even carries over into the Arena matches. If you'd prefer a more traditional learning curve, this will definitely put a few dents in the experience. I wouldn't consider these faults to be a game breaking experience, but they are worth taking note of.

All in all this is probably my favorite out of all the Armored Core games I've played. A single play through the story will clock in around ten hours, but with multiple endings, Hard mode, and all the various parts to collect there is a lot of replay value. Not to mention the online mechanics adding to experience. Unfortunately, being such a niche title, it can sometimes be difficult to find other players online, but if you get a friend to pick it up as well, that should easily be resolved. It's not perfect, but if you're looking to cause some chaos with a giant robot that you've spent hours tweaking, and customizing to your designs, then you'll find plenty of fun with Armored Core: For Answer.

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I'm definitely more of a casual gamer but love fighting robot games. And this is my first Armored Core title. The gameplay is fun but definitely a bit challenging for a newbie player. There are a lot of controls and options that you've got to learn about. The controls are a little bit overwhelming but grow on you. Not only that but you can completely customize them to your liking. Not to mention you can completely customize your mech. I found that I was spending a lot of time playing around with the mech and not shooting things.

Missions even on the basic levels I found a bit challenging. Partially because I'm new to the controls and the game. Partially because some things are coming at you really fast and if you don't jet boost to the sides a lot, you're going to take a shot from a huge cannon. Definitely fun but a challenge as I got to later levels. The robots are huge and you get to blow up some really huge weapons platforms. I'm not sure that this game is for everyone however. While it's fun, it's definitely for someone who wants to pilot a mech and dodge a whole lot of incoming fire blowing up stuff at the same time.

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Sony PS3 PlayStation 3 Starter Kit

Sony PS3 PlayStation 3 Starter Kit
Customer Ratings: 4.5 stars
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It was a gift! They loved it! Great multi-charger! A must have!

If you ate looking for a charger , it is a great purchase.

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Bluetooth remote, and dual charging station. Extremely simple to set up. Remote gives you the ability to start the system without leaving your seat (as a remote should). The charging station sits neatly holding the controllers pretty securely. Minus one star for the two-piece power cable. Makes hiding cords a bit more of a pain than I prefer because of the brick between the two sections of cable.

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If you think you don't need the remote for the blu-ray I would rethink it especially at such an affordable price. Not to mention you also get the charging station too.

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This is a great price if your looking for both! And you will love the remote. SO much more convenient that using the paddle for netflix, disc, ect.

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Makes it easy to find your controllers and very easy to use. You can always count on a sony prodcut.

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HDMI 25FT Cable: 1.3a Category 2

HDMI 25FT Cable: 1.3a Category 2(Full 1080P Capable)(Compatible with Xbox 360 & PS3)
Customer Ratings: 4 stars
List Price: $18.99
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Will not work with my tablet it worked on my laptop and ps3 so it will go in my box of forgot electrical stuf

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I got my first cord at best buy I paid 20dollars and when I got on here to search for another on for my other HD tv

I couldn't believe the price and it works as good as the on I got from best buy... V

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The first cable I received was defective. The display was terrible and displayed dead lines on my screen.

But after speaking with a rep from the seller, they rushed me a new cable, and I didn't have to return the old one. (not like it mattered, it didn't work. But it's an inconvenience to return items sometimes.)

The new cable works well enough. I get audio and video with few hiccups, and it was worth the price for what I was using it for. Still, if you're looking for something for that new HDTV, I recommend looking elsewhere.

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I got it and hooked it right up between my laptop and our 42" in flatscreen clear on the other side of the room and it works beautifully.

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This cable works great. I am using it with a DVI to HDMI adapted on my graphics card. The wire is running along the base board where it is connected to the HDMI port on the back of a 50" Pioneer Plasma Elite HDTV. Don't be fooled by the expensive brands, with a digital signal if you see the picture then your cable works.

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Console Toolkit

Console Toolkit
Customer Ratings: 4 stars
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All the parts are good quality, but the bits are too fat to open the game cartridges. If you just need to open the console though, this should do fine. Also, there are no instructions on how to use the 360 tool.

EDIT: After an hour or two spent sanding down the collars on the gamebits, I finally got them to fit.

This kit opens (after a little work, anyway):

NINTENDO

1. Original NES console, games, and controllers.

2. Super Nintendo console, games, and controllers.

3. N64 console, games, and controllers.

4. Gamecube and gamecube controllers.

5. Gameboy and games.

6. Gameboy pocket.

7. Gameboy color and games.

8. Gameboy advance and games.

9. GBA Micro.

10. GBA SP.

11. Nintendo DS.

12. NDS lite.

13. NDSi

14. Wii console and controllers.

NOTE: I have not gotten my hands on an NDSi XL yet, so I don't know if this kit will open it, though it is highly likely that it will.

SEGA

1.SEGA Master System console, games, and controllers.

2.SEGA Genesis console, games, controllers, 32x, and SEGA CD.

3. SEGA game gear and games.

4. SEGA Saturn and controllers.

5. SEGA Dreamcast and controllers.

PLAYSTATION

1. PS1, PSone, and controllers

2. PS2, PS2 slim, and controllers

3. PS3, PS3 slim, and controllers.

4. PSP (all models)

XBOX

1. XBOX and controllers

2. XBOX 360 and contollers.

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The pictures here don't give you a full view of this kit. I didn't realize that it was going to be as small as it was there are no dimensions given. The whole kit is approximately 6" x 3.5" x 1.75". The screwdriver handle is very small and the bits don't really lock in they're held in by pressure. This isn't really a big problem, just a minor gripe, as the handle is pretty tiny for someone with hands as big as mine. The two bits designed to open up older Nintendo hardware (SNES, N64, GC, and carts) in my kit look like they were poorly molded. I haven't had occasion to use them yet, but I'm somewhat dubious as to whether they'll work properly I might end up having to take a file to them to even things out. Last, but certainly not least, we've got the tool for opening an XBox 360. Like the rest of this kit, it's on the small side, but it works like a charm. All in all, if someone were needing a console repair kit and they didn't already have some of the tool, this kit might make my recommendation list (but it wouldn't be at the top). If all they were needing was an XBox opening tool, I'd tell them to go get one elsewhere for a cheaper price.

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This product help repair and clean my old video game consoles like Super Nintendo,Nintendo 64 and I also open my Nintendo GameCube easily with out breaking anything I recommend to all who owns any type of Video game console like the ones I have or this others like DS and microsoft xbox and xbox 360 and ps3 and more. if you want clean or repair your systems and even you can repair your own cell and this tools will not be found on hard ware store and I recomend this Product Console Toolkit for all your repairs and cleaning also for upgrades.

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The kit works as intended. However when I tried to open game boy cartridges I found out that the bit was far too fat. After spending an hour filing it down I was able to finally open it. A day later and I was having the same problem with n64 cartridges, and again a few days later with XBOX 360 controllers. I have yet to have any issues opening up consoles.

Pros:

Elegant design

Has convenient number card to help you find the right tool for the job

Bits are long.

Cons:

Suffers from poor design.

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Works great just as described. The only con for me is that tools are a little small but other than that works like a charm.

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Snakebyte PS3 Premium Wired Controller

Snakebyte PS3 Premium Wired Controller
Customer Ratings: 3.5 stars
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This PS3 controller was just everything that I needed. The controls are very easy to handle. To set up the turbo controls was quite easy but the button to clear the turbo functions requires a tad more effort to use. The control itself feels very weird compared to a old ps3 controller but after using it about 2-3 times, you get use to the wider spread of the controller.

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This is a pretty good alternative controller. THe first thing I noticed would be how perfectly it fits in my hands. The rapid fire function works pretty well (tested on MW3)but the analog sticks are a little stiff which for me makes it a little bit harder to play FPS games. Also the d-pad does not respond as well as it should which causes it to not always register certain presses (tested on Pac-Man Championship Edition).

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good for people that have a ps3 to hook it up to. i myself hooked it up to my computer. dont know why it came with extra triggers for the regular ps3 controller and not for this one. it takes some time to get used to the weird angle of the grip but it rubs off on you. triggers weren't as sensitive as i desired but still better than using the keypad. chord is extra long so i dont have to destroy my eyesight in front of the screen.

all in all, you get what you pay for.

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Hard to do fine movements with this controller. I do like its overall size, and the triggers are nice (especially L2/R2), but the joysticks make it VERY hard to aim precisely. There is a big dead zone in the middle, and when you finally move, it jumps abruptly. I play BFBC2 mostly. The "turbo" function is OK, but basically unusable in that game (cycles too fast and the fully-auto guns "jam"; pistols jump with recoil and are hard to aim).

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I liked this controller very much after getting used to its larger size compared to the Dualshock Sixaxis that came with my PS3.

However, in 6 weeks the right trigger (R2) gradually started to misfire. I wondered why my buddies were consistently doing better. Either no shots would fire when pressed or the fire rate was too low and then went to normal. Even noob players were starting to shoot me dead like fish in a barrel cuz it would hesitate before firing! That's nuts. This product is apparently from Germany. You would think it is high quality then.

I went back to my sucky Dualshock controller to make sure the PS3 console was not the problem. The PS3 checked out OK.

I shot off an e-mail to Snakebyte but did not get a response. Amazon gave me a refund though.

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