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I'm a 41 year old step-dad that doesn't play video games much. When I do play, it's typically a first person shooter game and the last gaming title that I played all the way through was "Half-Life." Feel free to start the "old guy" cracks/comments now. I bought the PS3 for two reasons: 1. Gaming entertainment for my step-son (15 yrs old) and for the huge group of nephews and neices that visit our home periodically. 2. My first Blu-ray player.
I bought "LittleBigPlanet recently to add to the home gaming collection and last night played for the first time with my step-son. After 2+ hours of excellent gaming and good times...we both came away with huge smiles on our faces. It's been quite awhile since I laughed so much doing an activity and sharing the moment with my step-son was very cool. So, what's entertaining about this game that looks on the surface to be for small children?
1. Funny look, funny sounds, oh yeah...a crapload of FUN! This game has the most unique, interesting look to it that I've ever seen for a game. Seeing what would be next really kept us guessing. Also, we were big fans of the "sounds of death," whenever our characters would perish. Whether by smoldering fire, cackling electricity, falling onto spikes, or getting squashed...my step-son and I laughed alot when one of us died in the gaming environment. The costume options are worthy of an entire paragraph by themselves, but I don't want to bore you.
2. Challenging games. I thought this game would be easy....WRONG. Even though the controls are easy to master (really easy!), the gaming situations cost us many lives to play and finally master.
3. Creativity of creating own gaming scenarios. I was blown away by what other players across the globe were creating and posting for folks to come and play. My step-son and I played a game created by someone from Japan, then another from someone that lived in London. Loved the experience and game play.
4. Allowing multiple players to play at the same time, on the same game board. Instead of the boring, play and then sit out, rotate, rotate rotate (Ugh)....this game allows 1-4 players to play the same game board at the same time. This makes for crazy, unorganized, hilarious game play. I blamed my step-son soooooo many times for killing me and vice versa. Whenever we completed a section successfully, we would high five each other and have huge grins of accomplishment on our faces. More games should allow for this kind of game play.
In summary...this game was a HUGE homerun, in regards to entertainment impact and fun times for 2 or more people. I strongly recommend this game to any family looking for a game that is family friendly, or for gamers that are just looking for something new, hilarious, and creative. I don't think you'll be disappointed.
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To say that there has been some hype surrounding this title would be a bit of an understatement. I'm here to tell you that they Totally Pulled It Off. I was very nervous, concerned that the game could not possibly be as fun as it looked on the movies. Well, I needn't have worried. Here is my gleefully happy review:The sheer sense of whimsy, of pure-no holds barred-cackle out loud-jump up and run around-find your old light saber and yell like you've just seen Star Wars for the first time (yea, really, like that!)-delight that permeates this game is everywhere. Everywhere are little touches that make this seem so new, even though the basic mechanics are those of a very strong platformer. By now, most people have already seen Sack Boy. Well, he's even cuter when you are playing with him. All the stickers, outfits, and silly movements that he has make him even more endearing as you play him.
Graphics are a real departure from what you are used to seeing, but in a very very good way. Textures are sharp and realistic, which is important in a game that draws on mundane objects to make a completely fantastic new world. Movement is rich, physics are very well designed. When you play this game, it just feels right.
The music is a blast--remember the first time you listened to Katamari Damacy and were just enchanted with the invention and fun of the music? Well, although there is not any J-pop to be found here, that same hum along and enjoy feeling is everywhere.
Story is basic, but fun. I've not yet completed the game, so I can't remark on how long it is. I'll update this review when I've finished.
The extra levels available online already range from the merely ok to the absolutely outstanding. Clearly, there are some folks who have Way Too Much Time On Their Hands. The level creation software is easy to understand, although very deep. You're going to have to work pretty hard to make levels as good as the game designers have made--but the amazing thing is that you really can do so if you want! This flexibility is perhaps the biggest strength of LBP, and is what will keep this game going for long after you have explored the levels that come with it.
Ultimately, this is a platformer--a very very good platformer. Do not think that you are going to get a game that re-invents gaming here. However, if you know that and are excited any way, you are going to get the most original, most charming, most delightful platformer to come your way in a long time, and you are going to get virtually inexhaustable user developed content, much of which will likely be great.Much like Mario 64 redifined platforming by bringing Mario into the third dimension, Little Big Planet has reinvented what a platformer should do by giving players the ability to create their own levels and share them worldwide. Super Mario Galaxy really pushed the third dimension aspect, and Ratchet & Clank is a graphic powerhouse. LBP does what no platformer has done this generation it lets the players take over for the designers and offers content long after the story mode is completed.
The story mode is georgeous. The music and art design are incredible. The puzzles are challenging, but far from impossible. You MUST have a freind to complete everything, and that can be trying when you are dealing with people online. The controls are floaty, but it doesn't take long to get the hang of handling sackboy.
The level creator is where LBP surpasses console platformers. There are already player created stages online that are as good as some of the designer's stages (albeit shorter). Although people online can be difficult to deal with, the creativity on display is amazing. Everything that you see in the desiner created levels can be done. And if you have the Eye Toy, there are no limits to the images that you can create and use in your own levels.
PC fans have been modding games and creating their own original content for years and for the first time, a console game has given players the tools to do the same thing with such ease. A must own for platforming fans and a must play for everyone else.
Read Best Reviews of LittleBigPlanet Here
Before I start let me give a frame of reference concerning the reviewer: I'm a 26 year old male, and I speak on behalf of what I've thought and heard from my peers (both female and male).Whether it has been explicitly said or not, LittleBigPlanet (LBP) is a creative masterpiece that revolutionizes what games can be while being appropriate for all ages.
First, the game does not derive its fun factor from massacring other humans, aliens, or god knows whats. In a time where it seems like most game developers have the deluded idea that a game must involve violence to be good (no thanks to Microsoft's firm 'killing is the best fun' policy), LBP stands out as one of a kind. How strange that we humans would want games to be 'realistic' when reality is realistic enough! Surely an imaginary world is better than copying our own imperfectly and with its imperfections.
Second, LBP's gameplay is excellent both in its single-player and multi-player modes. The multi-player modes are admittedly more fun, and they're accessible either online or on a single PS3. The game's replay value is high, both because the disc levels are full of things to collect, and because there are many creative user-designed levels online. The platforming is reminiscent of older game generations like the SNES and Genesis/Megadrive, while simultaneously being new both artistically and as far as the character interaction mechanics are involved.
Third, LBP delivers a good platforming experience, but where it really amazes is in the level of customization it allows. Your sackperson (the character) can be dressed up, can be made to wear different expressions, can have all its joints/limbs move (e.g. you can make him/her dance), can have stickers placed on itself and its environment, and finally can even have its own world created from the ground up (i.e. you can make your objects which eventually can go into your own level). I think this customization is really what makes LBP stand apart from all other games. An adult can enjoy and be truly challenged by this, it really does push the limits of creativity. Even more importantly, if one has children, I cannot stress how good LBP can be for a child's mind. It is creative, light-hearted, and accessible (with parental help), offering an experience that is on par with constructing a world out of Lego pieces. I really don't think any game offers that. The Wii, for all the hype its gotten, is yet to offer a game that is even in the same ballpark as LBP.
Finally, Sackboy/Sackgirl is an incredible character. Nothing so cute, personable or memorable has been introduced in years. I would surely think that 10 or 20 years down the line, Sackperson will still be with us, much like other gaming mascots like Mario. The fact is that sackboy/girl has been given such a range of animations, emotions and appearances that I find it hard to believe that any human will not be taken in by this fictional character.
Needless to say, I fully recommend this game. Not only because it's a worthy investment, but also because I feel we need to reward those who work on producing true art. It would be a shame if a game like this went unrewarded, perceived to be worse then the many first person shooters that crowd the market with their ideals of murder. We might one day end up with nothing but them, and that would be a real tragedy.
RamiI've never written a review for a product on Amazon before, but this game compelled me to do so. It's the single most convincing argument for buying a video game console system that I've ever seen, going all the way back to Super Mario Bros. on the original Nintendo Entertainment System. If you have a PS3, you absolutely must get this game. If you don't, get one and then get this game.
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