Showing posts with label video game online buy. Show all posts
Showing posts with label video game online buy. Show all posts

Playstation 3 Hardwear Controller Armor

Playstation 3 Hardwear Controller Armor
Customer Ratings: 4 stars
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Don't be fooled, the "armor" that comes with the grips are just a side piece, the real product here are the trigger grips. If you've ever had your trigger slip off the Dualshock 3's crappy R2/L2 buttons or wanted a better feel in FPS games, this product is a MUST! It could be cheaper.. but the crappy armor they bundle with this product probably jacks up the price slightly. I'd highly recommend it for people who dislike the Dualshock's current trigger setup.

It would get a 5 but the "armor" that comes with it is just useless and flimsy. It doesn't even fit the controller right. Throw it away immediately.

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As this has been said before, I'll keep this short. The armor is pointless, and actually inhibits the use of the start and select buttons. As my controllers are protected by silicone skins, I bought two of these strictly for the L2 and R2 trigger grips. They deliver as advertised. Don't bother here if you can find similar trigger grips elsewhere.

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This Is A Great Product, Trigger Grips Help A Lot! & The Armor Just Looks Cool. The Start & Select Buttons Are A Little Harder To Push With The Armor On. However It Is Not An Inconvenience (I Only Noticed & Thought Nothing More Of It).

However One Thing Everyone Should Be Aware Of The Controller Will Not Fit Most Chargers (Charging Hubs ECT.) With The Armor On (I Had The Pelican Recharging Station For Two Controllers Which Is The Exact Same Design As The Energizer One Will Not Fit With Armor On It). If You Want To Charge The Controllers With The Armor On (Which I Did) The One Charging Station That I Have Found So Far That Works With The Armor On Is The T-X3 Charge Hub for PS3 by Hercules.

All In All I Like The Product & Plan On Buying Two More.

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The Controller Armor could be seen as a poor repackaging of a very useful product--two Real Triggers--with a shameful add-on--the aluminum faceplate. I would have bought four pairs of real triggers at $5 a pop, but for $10 it's too much for the part of this product I wanted. Take in mind, the real triggers click on as extensions of the L2 & R2 buttons, and are just molded plastic, so they could easily be sold for $1-2 a pair. They function well and keep your fingers from sliding off as can happen when playing games like Motorstorm. The do what they do and aren't a reimagining of the Dualshock 3, so you still have to deal with the changes in the controller that make it feel small in the hands and like the L/R-buttons are all placed a bit too high for the natural position of your index fingers. The PS2 dualshock feels much more natural.

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I purchased because i was having problems keeping grip on the L2 and R2 buttons due to my large hands.

This is how the controller should have come! It is 10x easier to use.

I would definitely recommend this product to ANYONE who has a ps3 controller, regardless of hand size. It just makes it so much more comfortable to use!

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NBA 2K13 (Dynasty Edition)

NBA 2K13 - Playstation 3
Customer Ratings: 4.5 stars
List Price: Price Unavailable
Sale Price: $107.25
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This will be a review on the extra contents of the Dynasty Edition, if you want a review of the game, check out the standard edition reviews. For 40 extra dollars, you get some very nice items with the game. When you first open the box, you see Skull Candy headphones, which retail at 25 dollars (all prices are based on my local Walmart). These headphones have the 2k logo on the side, and a nice sound when you listen to them, just the fact that their skullcandy buds should prove their worth. Next up is the basketball, an average full sized basketball retails for 25 bucks, this ball is from spalding, the official ball of the NBA. After that, there is the controller skin. The skin has the feel of a basketball, and also provides a comfortable grip, a skin from skinit usually retails for 5-15 dollars. Lastly, there is the All-star DLC, for people who were unlucky enough to not preorder, (like me), you would not receive this DLC with the standard game, the DLC includes things like the 3 point Shootout, and the dunk contest. 2k is rumored to release this as add on content for 10 dollars. All in all, this was an excellent deal, at least for me. The game and all this extra content at least retails for 130 dollars, these are also collectors edition exclusives you cannot find anywhere else. For 40 extra dollars, this is well worth the buy.

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This is the best NBA game ever! It has a lot of features. It has the USA Team and the 1992 Dream Team. It also has all the old teams in Jordan's time and the Celebrity Team. The stuff in fhe box are so good. I loved the customised ball, the skullcandy headphones by 2k sports and the skin for the ps3 controller from skinit.

The only thing that I was disapointed about was the all-star downloadable content. I tried redeeming the code that I got but it didn't work. That was the reason why I got the Dynasty Edition. There is no point of me preordering NBA 2k13 if the Dynasty Edition also included the add-on content with a headphone, a ball and a skin for controller.

Overall, this the best NBA game ever! Hope they still make NBA games in the future.

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I love the game and the ball and earphones but was really disappointed to find out that the Houston pack was invalid. I was wondering if they would send me a new one or something.

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I am really happy about the product. I found out that there is a code missing. I didn't resieve a redeem code for All star game play in the cd cover. Hope it is possible to get that code?

Sincerly

Cecilie Borre

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It seems that they allowed A LOT more scoring in this years version than in the past two 2K games I have played. All in all it could be better, but there are some nice additions of legendary teams and throwback jerseys that add a nice touch.

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Karaoke Revolution Presents: American Idol Encore

Karaoke Revolution Presents: American Idol Encore
Customer Ratings: 4 stars
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This game is pretty much unplayable. I have found no way to be able to sing with the same timing as the song you are singing to. By the time your voice comes out of the speakers it as lagging way behind. Still looking for an adjustment but haven't found one yet..

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I wouldn't recommend this game at all. It's fun the very first time you play. But after that it's really pointless.

Also you must have a Mic. Thus game doesn'tcome with the Mic. So that calls for a separate purchase.

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I truely love this game it so much fun to play with the family wish I could find a country version for ps3 but this was definitely worth it love love love it

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alot of fun with a great mix of music just wish you could create your own character

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This is a great karaoke product, songs are well chosen, and the whole lot is mixed with the American Idol series idea.

A very nice game, I love it !

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Wii/GC/PS2/PS3/360 Universal Karaoke Microphone Twin Pack Set

Wii/GC/PS2/PS3/360 Universal Karaoke Microphone Twin Pack Set
Customer Ratings: 3 stars
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A very affordable way to add a second mic to your PS3 for playing Singstar and Karaoke Revolution games, at a fraction of the price of those brands' microphones. The one caveat is that although this item is sold as a twin microphone pack, that is misleading for anyone who thinks that they can buy a standalone Singstar/Karaoke Revolution game and then buy this microphone set and instantly be able to sing duets, because the PS3 treats these as a SINGLE microphone. Your duets will consist of you and another person singing through the same "channel." You will not be able to sing in Battles or TRUE duets like you would if you were to purchase two original microphones. In my case, I already had one microphone for Singstar and one for Karaoke Revolution--all I needed was a second one. So, to remedy the problem, I leave one of the twin-pack microphones unplugged, and it operates fine as the secondary microphone for your opponent or singing companion.

In addition, these microphones work with no problem with BOTH Singstar and Karaoke Revolution, at least on the PS3.

In all, a very reasonable purchase for the investment--so long as you buy this item INFORMED as to what it will do (and what it won't) when you actually use it. The misleading wording on the packaging is probably intended to bolster sales, but it's still misleading and carefully worded to cover any claims of outright false advertising. So, take this into consideration when buying the item.

And if you're curious as to whether this is a negative or a positive Opinion, it is a Positive one... but only because I knew ahead of time what to expect, and I already had a primary microphone for the Singstar and Karaoke Revolution games. I am simply pointing out the "catch" to save someone else from being disappointed if they are seeing this item listing and thinking it will provide them with both a primary and a secondary microphone pair: it won't.

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TTX Tech PS3 WiredController Controller Brand New (Red)

TTX Tech PS3 WiredController Controller Brand New
Customer Ratings: 3 stars
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Sale Price: $8.18
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Default controls are all over the place, it doesn't recognize what button is which so you have to manually change all of the controls for every game or you X button will make you go right. Ended up going back to an Xbox controller.

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PS2-PS3 & PC controller convertor

PS2-PS3 & PC controller convertor
Customer Ratings: 4 stars
List Price: Price Unavailable
Sale Price: $6.66
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It works. just be sure that the you press the analog button on the PS2 controller. I didn't and I had a mini heart attack when the joysticks didn't work! it is no replacement for a proper PS3 controller, but if you want to do some co-op every now and again, it is a good substitute. (unless you also have to buy a PS2 controller, in which case, you might as well go for the PS3 controller. i already had a PS2 controller ^^)

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I bought four of these, and ever one of them worked.

I tried a PSone dualshock controller, a PS2 dualshock 2 controller, 3rd party dualshock 2 controller, and every one of them worked fine.

The only thing that does not work is force-feedback.

You'd need a special driver, and I was unable to find one.

I searched and found several drivers that worked with this adapter, but it didn't provide force-feedback.

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Reviewing the "PIII CONVERTER, Model: 538".

Preface: To start off, the box says it's a PII-PIII&PC CONTROLLER CONVERTOR... (Yes, CONVERTER on the item, CONVERTOR on the box.) Doesn't sound like it's really meant for the Playstation 3 at all... rather some half-compatible clone of it which seems to exist for every "official" gaming console out there... and you'd probably be better off thinking that, since they seem to advertise just that.

Contents: The one I got was a USB connector connected to a node, which then connected to a Playstation controller connector (just like pictured, but who knows if another seller takes over the picture and uses another). It connects to PC, and shows up as 2 controllers. I was going "Huh, feels like something I bought before that I know doesn't work on PS3." The ones I got before were similar to these from a place known as "DX", but in a black casing, which was a USB connector connected to a triangular box with 2 playstation controller ports:

this, this, this, this, this, this or this (how many of these are there on the Similar Items list??).

PS3: The basic buttons work... so I can press X to get into the game; just don't expect the select or start buttons to on the PS3, and don't even think about the PS button. For games like Ratchet and Clank: All 4 One, which insists that you use the Start button to get to the main menu, and the PS button to add an additional player, well, you'd have to temporarily swap controllers (through the system menu too since the connected one is already assigned a controller number), which would be a huge pain, even if you had something to swap with, such as an almost-drained PS3 Sixaxis controller.

PC: On the PC every button shows up, including R3 and L3. I'd rather get ones that actually came with 2 ports, though... at least if some PC game can use 2 joysticks but won't let you pick which, it wouldn't cause you to pull out your hair on the phantom joystick. I didn't actually game with it, but I did use the Game Controller test in Windows and it works fine there. I assume that once it tests out fine there then it works... at least it does with the other converters, which I use to play Descent 3, although with some difficulty since I can't quite get it to make fine maneuvers to actually shoot with much accuracy in time; but hey, I got what I paid for, and it saves some dedicated equipment that I'll rarely use.

Something better: I was hoping to score another that's similar to one that came with:

Hyperkin New Playstation 3 SX-3 Wireless Controller Ultra-Responsive Dual Analog Sticks Directional Pad Black (may need to search for Tomee, which was the logo that shows on the controller, on other sites)

That one was sweet. It comes with one that has a USB connector (marked with V2 on the underside) connected directly to a Playstation controller port. That wouldn't work when connecting standard Dualshock 2 controllers to Windows, but it works great on PS3 (can even use the PS button, which shows as SX on the Tomee controller, if you press the "Analog" button on a standard Dualshock 2 controller; the "Analog" LED just stays lit). The SX-3 controller is advertised as having the PS button working, but sadly, in-midst of the first test session, the left joystick started giving out and won't go to max on certain directions, and the mid-boss literally ate my character because of it :-(. The converter is worth it, though, since if the PS2 controller breaks, just swap the controller (I have a lot of them), which I did do, after which that same mid-boss can't bite me anymore :-P.

Or... at least get the one that actually had 2 Playstation controller ports.

Afterthought: I wouldn't comment on the durability, since I won't be using it much, given I already have a few of the other converters lying around.

Conclusion: I'd give this a 2.5 star... dock 2 off for not fully working on PS3, at least with one game which I can't even start because of it, and 0.5 off for showing that phantom joystick without an actual port to go with it. Caveat emptor.

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PS3 Dual Charge Station

PS3 Dual Charge Station
Customer Ratings: 4 stars
List Price: $28.99
Sale Price: $20.13
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This is a great product, especially for the price. The thing is...it only charges the controllers when the system is on. Would rate 5 stars if, like the xbox 360 charge station, it would also charge when the playstation isn't on.

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NBA 2K14

NBA 2K14 - Playstation 3
Customer Ratings: 4 stars
List Price: $59.99
Sale Price: $59.94
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I'm probably one of 2K's more involved consumers. I check out the tweets, I follow the developer videos, I check out the YouTube commentators, the forums, the blogs (ie. Chris Smoove, Operation Shill, etc.). So I knew that 2K14's graphics would be relatively unchanged; I knew that the presentation was basically a blue version of 2K13; and that generally, PS3/360 would get the short end of the stick, with next-gen around the corner.

If you let the internet tell it, everybody should "just getz teh next-gen verzionz!!1!" (nevermind that $400-$500 device you need in order to play it). I'm not sure when I'll get a next-gen system, so for the foreseeable future, this was my only option for a 2014 basketball game.

I had been reluctant about purchasing this game at full price, but ultimately I decided to take a chance on the pre-release rumblings of how great 2K14 "feels". I'll admit that the defense has improved. So far, it seems both challenging and rewarding. You aren't helpless in the paint anymore, sticking to your man on drives seems to be easier, and the opponent's makes don't seem as cheap.

As for offense: having shooting/dribbling determined by stick pressure is pretty annoying. It's not impossible to get used to, but it makes dribbling less rewarding for me. I just want to break my man down, and not have to worry about whether I'll press too hard and launch a 30-footer. But on a positive note, I like that players seem to have a bit more "grip" to them. It doesn't feel as much like you're being yanked around by animations which, in turn, makes slashing more fun. Other than that, I really don't know what else to say about this game that hasn't been said about 2K13.

While it is an improvement, it's definitely not what I'd consider to be $60 worth of improvement. I understand now why 2K decided to not release a demo. And I'm sure they'll understand why I'm throwing this game on the used market in about 20 minutes. It feels more like a really good patch, than a fresh new product.

Unless you're a masochist, I recommend waiting on a 40% sale (at least), or just playing 2K13 with an updated roster. And this is coming from somebody who faithfully gets 2K on Day 1 and generally disagrees with people who say annual sports games "are the same every year."

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Immediately in the first minute of NBA 2K14 I noticed a huge difference, but not in graphics. I didn't expect to see big improvements in graphics but I expected the game to have improvements in look and feel through both the menu and the gameplay. I quickly found out that it wasn't the case. At least not for the menu. The gameplay had it's ups and downs that had me and my brother messing up on things we did with ease in 2K13. It was actually so bad that it took us a bit to get used to it. Funny how 8 games later we were still making dumb passes on the fast break after a steal because we are still very used to the 2K13 button layout.

Graphics: 4/5 The graphics are good don't get me wrong, but they didn't really improve over 2K13.

Performance: 5/5 The game has improved performance over 2K13 although it's not much it is an improvement.

Look & Feel: 4/5 The menu wasn't improved much, but the gameplay was so I can say it's better then average.

Controls: 3/5 This was 2K14's biggest flop. The controls were changed a little to much. Although they do have that familiar feel they're very much changed and kinda hard the get used to them after have been so adapted to NBA 2K13.

Improvements & Downfalls vs. 2K13:

This is in my opinion the biggest improvements and downfalls verses it's predecessor. Very much like PRO's and CON's.

Improvements vs. 2K13:

+ The look and feel for the game is an improvement. Not a big one but an improvement none the less.

+ The defense in this game is much improved over 2K13. Some would say it's a little to perfect.

+ The details on some players. Some players in 2K13 looked odd and that's been fixed for at least the ones that I've used so far.

+ The game mechanisms are improved to give it a more realistic feel. (Example: If you try to block on a pump fake and the person starts to drive while you're in the air, there will be a collision and both of you will fall. Blocking foul will be called.) That's just one of the many improvements made to make the game more realistic.

Downfalls vs. 2K13:

Controls are a big downfall for this game. After getting used to playing the last one the game is kinda hard to get used to. 2K13 was such an easy transition from 2K12 when it came to controls (Mainly because they didn't really change much.). This was such a big challenge for both me and my brother. It was so bad that we were still trying to hold L2 while shooting and passing by mistake after a steal on the fast break 8 games later.

The Realism some can say is a bit over the top, and can make it actually feel a bit more fake then real sometimes. Some of the things like the example I mentioned in the improvements for the game mechanisms can happen way to often which don't really happen that often in real life.

Defense is one of those things that is both an improvement and a downfall. How? "You ask." The defense can sometimes be argued to be way to perfect. In the first game I played with Brooklyn Nets vs Houston Rockets (against my brother). Blocks and steals were happening way to often. We ended up 69 to 71 as the final score with a combined total of 28 blocks and 32 steals. That's big numbers for blocks and steals.

Conclusion:

Overall: 4/5 I think the game is worth buying. For those of you that would rather wait and get it when the price drops I would say, SMART CHOICE. I say if you already have 2K13 and are thinking about it but don't really know, wait for the price drop is my best advice. For those of you that are still rocking 2K12 or lower then this will be a good improvement that's well worth getting. I hope you guys enjoy and thanks for reading.

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This game is a HUGE improvement over NBA 2K13. The GAMEPLAY has been vastly improved. Contact in the paint is now incredibly realistic, defense is now just as important and effective as offense is, and most importantly there is no "cheesing"! No euro step cheese, no flying through people for dunks, no leaning layup animations that caused you to brick layups whenever you got contact in the paint, and no getting bailed out when making stupid passes. It's a strategic game now that is incredibly balanced. If you're a gameplay guy and recognize the importance of true simulation basketball then this is a must-buy.

As for the modes, I hear that they are mostly the same as 2K13, but I haven't played any modes myself. I have played a few quick games and games online and I can tell you that the gameplay is the best it's been on current gen.

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This game is awesome, music is great, gameplay is great, just an overall great game by 2k. I love it

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Lets get it out of the way, NBA 2k14 is basically a patched NBA 2k13 updated for the 2013-14 season. If you are just a casual basketball fan that just wants to play a quick game you are probably best served staying or buying 2k13( or if you're into the classic teams 2k11 for Jordan challenge, or 2k12 for the legends challenge).

With that out of the way, this is the best pure basketball simulation that has been released to date. In every sense it feels like the culmination of the 2k series on the court for this generation of consoles. Defense has been improved, especially inside. Contact in the paint feels a lot better than last year, and the new shot blocking system implemented feels great. There is no better feeling than chasing down a player on the fast break for a highlight block, 2k14 delivers this in spades. Controls have been changed for what feels like the 3rd or 4th year in a row. The right stick is now used for both dribble moves and shooting, with the L2 trigger being a new modifier for flashy passes. It takes a few games to get used to, especially if you played a lot of 2k13, but once you do you'll be pulling of crossovers, eurosteps, fadeaways and floaters in no time.

Graphically this is the same game we have gotten for the last few years, the presentation is essentially the same as last year as well. The only new mode is the Lebron challenge where you can play through the rest of Lebron's career, either staying with the Heat or taking your talents out of South Beach. I haven't put much time into this, but I imagine its a nice little alternate reality mode, and Lebron fans will love it.

So should you buy 2k14? I would say yes if you are a huge NBA fan and aren't planning on getting a next gen system at launch. This is the best pure basketball game made to date. If you haven't played a 2k game in years, by all means get this game. If you are planning on getting a PS4/XBox One you would probably be better off waiting for the next gen version(which by the recent trailer looks incredible). If you fall into the casual basketball fan category, you are probably better off saving some money and getting either last years version, or 2k11 or 2k12 for the legend modes(Only hardcore players will notice any substantial differences on the court, but they are there for those that are in the know). So with this release it is clear 2k's main focus was the next gen version, this is a "playing it safe" release in every sense, but honestly it was to be expected, this is the eighth 2k game on this generation of consoles and quite frankly we have seen worse thing from yearly sports titles, the fact that this is one of the best sports games on the market on old hardware gives them a pass imo.

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PS3 Move Aim Pistol Combo Pack (1 Blue, 1 Red)

PS3 Move Aim Pistol Combo Pack
Customer Ratings: 3 stars
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Great shipping time and well packaged .. the item is not that great , but well u pay for what u get .... Over all if u want something to play TC4 on the move it's nice and well the guns fit really well with the move controller . I enjoy them now we'll see how long they last, don't think they will.

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SEGA Ryu ga Gotoku Kenzan PLAYSTATION 3 The BEST for PS3

SEGA Ryu ga Gotoku Kenzan PLAYSTATION 3 The BEST for PS3
Customer Ratings: 4 stars
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the BEST yakuza game to date. ALL it needs is english subtitles and it's golden! I'm surprised they haven't released this out here yet! We would cum over this game...... check out gameplay if you don't believe.

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Hyperdimension Neptunia mk2 Gameindustri Savior Set

Hyperdimension Neptunia mk2 Gameindustri Savior Set
Customer Ratings: 5 stars
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Sale Price: $249.99
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This game is a huge improvement over the first one. They at least fixed alot of the problems that people complained about the first game. This limited edition is an exclusive to NIS's Rosen Queen Store, and was printed in limited quantities. (Not sure where the other review got the idea that this edition was available at gamestop, but that is completely false.) Worth picking up while you still can. Like all of Nis's games, once the LE is gone, it's gone for good.

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I give this game 5 stars because its a good game,but the collection is not worth the price because it not even rare,game stop still has it for $69.00.If you look around you can get it cheaper,I have 4 copies of this collection,trust me the price of this not worth it,just keep on looking

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Super Street Fighter IV: Arcade Edition

Super Street Fighter IV: Arcade Edition - Playstation 3
Customer Ratings: 4.5 stars
List Price: $39.99
Sale Price: $16.04
Today's Bonus: 60% Off
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[Update: July 30th, 2011it's just been announced that a balance patch is coming out later this year. I put the link in the customer discussions section toward the bottom of this page. Provided that changes go in the right direction with all characters, not just Yun and Yang, I'll gladly come back and change my score for this game.]

[Update: July 14th, 2013I know I promised that I'd edit my review to match the changes made when they happened, and didn't do it. I'm sorry for that, but this game is getting updates out the wahzoo. And right now I just found out that this version of SF4 is getting replaced in early 2014 with Ultra Street Fighter IV. It was announced at EVO, earning a lot of groans from practical people. So...you can get this version now and get in some good practice...then go and buy another version in a couple of months, just like most of us did. :p]

Here we are againversion number 3 of Street Fighter 4. Granted, we all saw this coming, and by this point, the only people interested in the game are either going to be the hardcore players or people new to the game. If you follow the likes of Mike Ross, Justin Wong, Mago and Momochi, you probably already have this game and have been reading about the chances made from Super months ago. For those not in the loop, Super Street Fighter 4 brings a couple of new features to the original SSF4 game:

-Yun, Yang, Oni and Evil Ryu are playable characters (and yet there are 2 more open slots on the character select screen!)

-many different online features were added to make things easier to follow and watch

-an ungodly amount of balance changes

Do a quick search for 'ssf4 ae balance changes' and click on the first thing that shows up, and you'll see a huge list of changes made to character moves, damage, hit boxes and more. Sadly, the balance changes were poorly done, and some characters that were already very good (Fei Long) were made even better. Some characters that barely had a chance (El Fuerte and Gouken) were pretty much made worse or the changes they desperately needed weren't given to them. But even worse, Yun and Yang really are as bad as everyone's saying. Yun was a god in Street Fighter 3: Third Strike, and he looks to be the same here. I'd never played him before tonight, but as soon as I activated his Super move, I pulled off a quick 9 hit combo just by randomly pressing a few buttons. Sad. And that palm attack of his? Good god is the hitbox on that thing insanegoing through Ultras even after they connect and even working as an anti-air. Yang's really good too, but Oni and Evil Ryu are characters nearly every SF fan could've done without. Not Elena, Hugo or Oro? Not R. Mika or Rolento? We really needed these alternate version characters here? And get thisthese 4 new characters don't even have Trials for you to get the hang of their basic combos, so you'll be needing to hit Training Mode a lot if you want to get them down. What gets me is how more characters is supposed to be a good thing in some people's minds. The last installments of SF2 and SF3 didn't have anywhere near as many characters as SSF4:AE, but they're still played by many today, and with many eagerly awaiting Third Strike Online's release in August. The new online features are very nice, and I don't get why it took them so long to get it right, but hey, better late than never I guess.

There's not a lot I can say about AEyou were either looking forward to this or you weren't. If you're the kind of person that's serious about fighting games, you'll pick it up no matter what. If you're new, I recommend going with the regular Super Street Fighter 4, and if you really get into it, just buy the DLC of AE. It's great that this isn't a full price new release game, but it's hard to justify buying it when the balance is so bad and that they didn't add many features. How about a decent story mode?

Edit: I can't believe I forgot to mention this. Arcade Edition might NOT be the last iteration of SF4. Seth Killian, the Community Manager at Capcom, has mentioned in a recent interview that the team behind SF4 is still interested in keeping things going if AE goes well. While it's lame of them to say that so soon, heymaybe Yun and Yang will be toned down by then.

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This could have been a patch but Capcom would rather bleed its customers dry.

If you only bought this game.....you got lucky and saved a lot of money.

The good:

Game play is good. Definitely the type of game to get friends over and play with them. The game is open to various game play styles.

A fair amount of characters to choose from..... but really ONLY 4 new characters even though the demand is HIGH for new characters?

The bad:

Still no major penalties for rage quitters on on-line battles.

Could have been a patch.

Buy Super Street Fighter IV: Arcade Edition Now

Super Street Fighter IV AE is nothing more than Super street fighter 4 (which is already a great game!) with the 4 new characters, some updated online stuff and some 'balancing' at 34 bucks for it.

Its unreasonable to sell it as a different game. For some of us who already own SSFIV there is of course the 15 dollar upgrade but this game feels more like a 5-9 dollar upgrade to me. Ohh btw this does not come with the new characters costume pack or anything like that, you will still need to purchase that apart.

In conclusion it's a great game but again it's not justifiable to sell it as a different one.

Unless let's say that we never had a super street fighter 4. Let's say that we had something like a super street fighter 4 demo or something like that, in that case this would've been a great release of super street fighter 4, with the option to unlock the new characters.

It's definitively not good to have both SSF4 and SSF4AE selling at the same time (it creates confusion).

Read Best Reviews of Super Street Fighter IV: Arcade Edition Here

Typically, updated versions of a game are supposed to have imbalances addressed and/or significant content added to justify shelling out more money. When Super Street Fighter IV was released it was absolutely worth it. The game was more balanced (not completely but got closer) and there was a ton of new content and characters added. Arcade Edition went the exact opposite direction. The characters are completely imbalanced and apparently this was done on purpose even though this was not what the fans were asking for. Also there are only 4 characters added to the mix.

If you like keeping up with the Street Fighter scene then I suppose you need to get this update. I personally think we should skip it all together just to let Capcom know this is unacceptable. If you didn't pick up Super Street Fighter IV last time I'd still recommend to go for that instead and buy the Arcade Edition DLC once they decide to fix the balance issues (if ever).

Capcom has done two things recently that make me want to reconsider before buying any of their products in the future. The first one being Resident Evil 3D Mercenaries where we could only have one save and now we have an update, to Street Fighter, not many were looking forward to.

Want Super Street Fighter IV: Arcade Edition Discount?

Both of the prior games, Street Fighter IV and Super Street Fighter IV, were great fighting games that helped to modernize the series and bring it back into the limelight. Arcade Edition serves a very different purpose. Instead of being a huge expansion, it's simply a large refinement of an already polished game, bringing balance changes galore and some new fighters. The balance changes are subject to interpretation, and honestly I feel like they did a fantastic job at making higher-level play more balanced. If you're just starting out and want to be great at Street Fighter, this is the perfect version to start with. If you're only a casual player, don't even bother with this version unless you're planning to compete in tournaments or to practice heavily. The finer details in both the original release and the 2012 patch are mostly too small to be noticed by the average, casual player, and only players serious about Street Fighter should get this. That said, it's worth every penny if you're interested in it for that reason.

The new characters are few but welcome additions nonetheless. Yun and Yang are back with their somewhat similar movesets and high offensive potential, but they lack trials to complete so you have to learn their combos on your own. Likewise, Evil Ryu and Oni are also geared towards players who practice frequently. Being good with any of these new characters requires lots of dedication, but they're still fun to use casually.

The most notable thing about this addition, however, is the ability to switch between Super and Arcade Edition rules. This way you can play people online who don't have Arcade Edition yet, while also switching between the two to compare combos and techniques. This, again, will only be noticed by the super-hardcore players, but it's still very significant.

In closing, this game is just as fun as Street Fighter has always been. If you have the original Street Fighter IV and want to upgrade, get this instead of Super. If you already have Super and aren't too into the competitive side of the series, then you don't have to bother with this. The package itself isn't worth it for the characters, but when you consider everything as a whole, it makes it perfect for people who are just getting interested in Street Fighter IV as well as tournaments that don't want to have to download DLC just to play as these characters.

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PS3 The Lord Of The Rings Aragorns Quest

PS3 The Lord Of The Rings Aragorns Quest
Customer Ratings: 5 stars
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Sale Price: $31.89
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I loved this game on psp it keeps you busy for hours and never gets old it's so much fun!! If you never played then get it and play it it's a must have for any Lord Of The Rings fan like me.

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