Showing posts with label recent ps3 games. Show all posts
Showing posts with label recent ps3 games. Show all posts

Injustice : Gods Among Us UK/EURO Collector's Edition

Injustice : Gods Among Us UK/EURO Collector's Edition w/ Euro Exclusive statue of Batman choking Wonder Woman
Customer Ratings: 5 stars
List Price: Price Unavailable
Sale Price: $124.99
Today's Bonus:
Buy Now

The statue makes this worth it! The us version is so bland compared to this one and it doesnt look cartoony like the us one as well as the sweet steelcase it comes with. Id rather have a steelcase than a digital download of a movie that is already on netflix

Buy Fom Amazon Now

Backbreaker

Backbreaker - Playstation 3
Customer Ratings: 3.5 stars
List Price: $19.99
Sale Price: $11.58
Today's Bonus: 42% Off
Buy Now

Finally an alternative to the Madden football games we've all been forced to play since EA gained exclusivity of the NFL license.

If you were one of the few to pick up All-Pro 2K8 you'll know that, without the NFL logos, the game of American football seems to appear a bit different. While All-Pro 2K8 was a decent comeback for the team responsible for the finest football game to date (NFL2K5), 2K sports just couldn't compete with the Madden marketing juggernaught and, sadly, gamers never got to see an updated version of All-Pro.

Flash forward three years and out comes a new contender in "Backbreaker." Hopes were high, but expectations had to be set low, for this new football game coming from UK developer 505 Studios. You really need to see this game running in all of its glory to appreciate what 505 has done here. Like their marketing has boasted, "there are no canned routines and every tackle IS different." Linemen move realistically, players obey the rules of football and the animation engine never seems to quit giving of itself. Some hits are brutal, some are downright hilarious and some hits I've seen would kill a person if they happened on the field. Sure the crowd animations are limited and the characters look like sculpted-robot-men from the future but, at its core, Backbreaker is a very solid first outing and definitely has the components to build an even greater football experience their next time around.

As for now, at $49.99, you can't find a better reason to stop paying for Madden's inability to innovate every year and start playing football again.

Click Here to Read More Reviews >>

The good:

Tackling and physics are incredible. The player interaction is more organic and the whole game just feels far more realistic than any of the animation driven games like Madden.

The logo creator and custom team creation. The logo editor is very similar to what's used for decals in Forza, and basically allows you to create any logo you can dream of (or you can copy the NFL).

The running game and playing defense both very fun but don't try switching players on Defense, just stick with one guy and play your assignment. Switching will disorient you pretty badly.

Passing game the mechanics of the passing game and the idea behind it is the most realistic I've ever seen in a video game. You actually have to read the defense and know which receiver you want to throw to before the play and you have a blind spot you're forced to look at your receivers before you throw it to them. None of this scrambling to the left then jump/spin/fling the ball to the right crap that Madden has.

The bad:

The offensive AI for the CPU can be incredibly stupid sometimes. There is a patch in the works though so this may be fixed in the future.

The playbooks are far too limited when compared to other football games.

The passing game while I love the mechanics there is a bit of an issue with defenders seeming to have hands of glue. Both you and the CPU tend to throw just a few too many INTs.

Penalties seem to be a bit sporadic at best, and there are some odd rule interpretations. It isn't NFL football.

No injuries or player fatigue. Not a game killer, but definitely a bit disappointing.

The other:

The game has 2 different season/franchise modes one where you work your way up through a tiered league system, and one that resembles a standard multiseason franchise mode, though it's rather bareboned. I haven't played either mode enough to really have an opinion on them yet.

Overall it's a very very solid foundation for a football game.

Buy Backbreaker Now

This game will immediately WOW you. The tutorials will leave you speechless at how awesome the game play is.

Then you hop into a regular game and you get worked...so it gets VERY frustrating. BUT....if you can train yourself to forget the years of "training" from playing the same dry football game we've been force-fed yearly...YOU.WILL.LOVE.BACKBREAKER. Even if you are getting destroyed, this game is fun.

Tackle Alley (a mini-game that has you running from one end of the field to the other avoiding would be tacklers) is arguably worth the money alone. Especially when you play it split screen with a friend.

This game is gorgeous, no other sports game comes close. The tacklers are amazing. If you can get past the steep learning curve (which is mostly just being able to over come your previous football game knowledge) and learn to play this game for what it's meant to be you will enjoy this.

The team creator will cause you to lose sleep as you stay up till the wee hours of the morning creating your own team!

Read Best Reviews of Backbreaker Here

Great game!! It way better then I expected. I've been glued to this game since I brought it home. The graphics and sound are amazing. This game is much better than Madden. This game is alot of fun once you get pass controller's layout. So Madden there a new contender to the throne.

Want Backbreaker Discount?

This is my first time ever writting a review, but I think people should know that this game is not what everyone says it is.

1. When I first got the game, it was frustrating trying to play when you are so used to the controls from other football games, but I fought through this learning experience and now I actually like the controls. It does take some time to get used to them though.

2. It seems that everyone is claming that this is "real football" and unless you know real football you will not appreciate it... Well, that is true to some extent. The camera angle does make it much more like real football in that you can not see the whole field all the time, but to me that is where the "real football" experience ends. The gameplay is nothing like real football. While playing games, I notice that there are WAY TO MANY SACKS AND INTERCEPTIONS! It happens all the time, not just to me (I could understand that because it takes time to learn the game), but the computer throws interceptions all the time also. You will probably get at least 3 interceptions per game (5 min quarters), and possibly many more... Now, in "real football" it is rare for 3 or more interceptions, but not in this game. Also, you will probably get at least 10 sacks in a game, and get sacked many more depending on your skills. How many games of "real football" do you see a team get 10 sacks in? And that is not from me, I play the safety position, so those are coming from the computer vs computer on the line.

3. I have run into several issues with returning a punt. For 1, I am probably not exagerating when I say 25% of the punts result in a roughing the kicker penalty from my guy running into the kicker (and I'm way back controling the returner) This happens way too much and I end up having to take control of the ends to keep them from running into the kicker for a 15 yard penalty. Not much like "real football" to me.

4. The computer AI is terrible. I was in a game where I was trailing by 2 touchdowns with 3 minutes to go... The computer did not try to run the clock down to win the game... The computer repeatedly threw passes and did not let the play clock run down... I was able to stop them and score, then stop them again inside of 2 minutes and tie the game. I didn't even have to use my timeouts because the computer was throwing the ball and not letting the play clock run down. This isn't "real football"

5. One final point. Your player falls down way too easy. If you run into the back of your lineman you will most likely fall down backwards. I haven't seen (that I can recall) my player bounce off the back of my own man to hit the hole once.

Summary: There are several GREAT things about this game, but after giving it an honest try I would not recommend it and would not buy it again if given the choice. The physics are great, the new controls are actually good once you get used to them, and I even have grown to appreciate the camera angle. BUT, there are way to many BAD things about this game to make it a "real football" game. I have come to the conclusion that people are just saying that to make themselves feel like they know football more than others.

Buy Fom Amazon Now

Monster Hunter Portable 3rd HD Ver. (Playstation3 the Best)

Monster Hunter Portable 3rd HD Ver.
Customer Ratings: 4.5 stars
List Price: $49.99
Sale Price: $40.00
Today's Bonus: 20% Off
Buy Now

This game is in full Japanese. If you haven't played one or more of the Monster Hunter series in the past you will be sooo lost. I did find a nice Japanese to English translation for everything in the game at www.mhf3.com but alas there is no english version patch or english version of this game coming anytime soon. This game looks awesome in HD btw.

Click Here to Read More Reviews >>

That's the only thing I could really complain about.But I knew that beforre buying it Sites like mhf3.com help alot, as well as others. If your strongly familiar with the monster hunter series, then I recommend giving it a shot

Buy Monster Hunter Portable 3rd HD Ver. (Playstation3 the Best) Now

Dual Triggers for Playstation 3 PS3- WHITE

Dual Triggers for Playstation 3 PS3- WHITE
Customer Ratings: 5 stars
List Price: Price Unavailable
Sale Price: Price Unavailable
Today's Bonus:
Buy Now

Got this for my white controller to make it look nicer, but what else is there to say except that it's just the same as the black triggers?

However, the effectiveness that it adds to the controller WITHOUT any triggers is tremendous. I can't imagine how the controller was made without it in the first place.

It makes gripping the R2/L2 much easier no slipping and sliding, and also it makes actual usage of the buttons much more stable and effective.

IF you haven't had any of these types of triggers before, you've been missing out!

Click Here to Read More Reviews >>

These are great. They match my ps3 controller now and they feel great. There was one problem but it was no big deal. They would not click on, and would fall off easily, but I just kind of pushed the plastic and now it clicks and is sturdy. Another problem was that they sent me the wrong item. I emailed them and they replied the next day saying they will ship my correct item. And 2 days later it came in. So that actually turned out to be a good thing because I got to keep the 1st product they sent me and I didn't mind waiting an extra 2 days for these.

Buy Dual Triggers for Playstation 3 PS3- WHITE Now

Everlast Universal Aerobic Step - Wii/Move/Kinect

Everlast Universal Aerobic Step - Wii/Move/Kinect
Customer Ratings: 4 stars
List Price: $29.99
Sale Price: $16.97
Today's Bonus: 43% Off
Buy Now

Understand when I give it two stars it only because i my feelings. The step is only a few inches high and even with the Wii fit step on top the height is not sufficiant. The middle of the step interlocked so if you aren't a size 10 the interlocking came apart. It not meant for the more full figured woman.

Click Here to Read More Reviews >>

The block is made well enough but it is not wide enough to do most of the step moves. I should have sent it back but didn't want the trouble.

Buy Everlast Universal Aerobic Step - Wii/Move/Kinect Now

The first day I used it, the step broke in the middle when I stepped on it. Now there is a crescent shape right in the middle. I did buy two, and the second one has not broken. I gave it 3 stars instead of 1 because one is holding up and the other is broken.

Read Best Reviews of Everlast Universal Aerobic Step - Wii/Move/Kinect Here

It seems to throw my step aerobics games on Wii Fit off a little. I'm not sure if it's me or the board. For the most part it makes you workout a little bit more, and I care about burning calories more than scoring points, so I was good with that.

Want Everlast Universal Aerobic Step - Wii/Move/Kinect Discount?

My wife is using this step. She likes it. She is 162 cm. The step is solid, and the height is proper to her.

This step is good value for money!

Buy Fom Amazon Now

eForCity 10ft HDMI Cable+Wireless Bluetooth Headset Compatible with Sony PS3

eForCity 10ft HDMI Cable+Wireless Bluetooth Headset Compatible with Sony PS3
Customer Ratings: 3 stars
List Price: Price Unavailable
Sale Price: Price Unavailable
Today's Bonus:
Buy Now

This headset is ok, for only having one earpiece the sound is pretty decent, although if you have another tv going in the same room it can be hard to hear. It syncs easily to your PS3 system, provided you follow the instructions properly. Not compatible with Xbox 360 which is unfortunate, but for $15u it is certainly worth its weight. Good, inexpensive headset.

Click Here to Read More Reviews >>

just received it yesterday for the avid game player in my house and he hasn't stopped playing the game sense. It seems to be a great product that easily syncs to my PS3. The sound quality is great. So far, so good.

Buy eForCity 10ft HDMI Cable+Wireless Bluetooth Headset Compatible with Sony PS3 Now

Tried for two days to sync this headset to my PS3 and what happens NOTHING!! This is straight up junk and yes they will screw you on returns if you don't keep every single thing in your package even plastic!! Hmm sounds like with that policy they might be used to making junk!!!

Read Best Reviews of eForCity 10ft HDMI Cable+Wireless Bluetooth Headset Compatible with Sony PS3 Here

PS3 nuLife battery wireless controller

PS3 nuLife battery wireless controller
Customer Ratings: 3.5 stars
List Price: $9.99
Sale Price: $3.99
Today's Bonus: 60% Off
Buy Now

battery nearly burned up my controller because of being wired backwards at the battery in a DC circuit red NEVER goes on the neg. terminal your going to get alot of complaints on this one

Click Here to Read More Reviews >>

As another reviewer experienced, both of the batteries I received were wired backwards from the original PS3 controller battery they replaced (the red and black wires are reversed.)

It is really simple to lift up the small plastic tab on the connector, slide out the pins on the connectors, and put them back in correctly. But it would have been even more simple if these would have been done correctly in the first place. The same components on my controller got really hot, but I removed the battery as soon as I could smell something not right and my controller was not ruined.

Except for being useless as shipped, the battery is fine. Compare the connector wiring on this battery with the one in your controller before installing it.

Buy PS3 nuLife battery wireless controller Now

I bought these to replace the batteries on three of the my dead PS3 controllers and as soon as I plugged the new battery in, my controller started to smell like burned electronics. Of course, I unplugged immediately. I figured that maybe it was that particular controller that was burned out. I opened another controller, opened another new battery, and got the same results that nasty burn smell.

Contacted company and they had never run into this problem, which I find hard to believe. Maybe it was my controllers, maybe it was the batteries. They gave me a refund on the batteries but I'm pretty sure my controllers are fried.

Actually, if anyone has any advice on this, I'd appreciate it. Haven't found anything online.

Read Best Reviews of PS3 nuLife battery wireless controller Here

Make sure you check the battery before you put it in. Nearly fried my controller. Had to take the cables out of the plastic and swap them. Red is never negative. Not sure why they would do this.

After the wire swap I had the controller put back together in about 10 minutes and it worked perfectly.

Want PS3 nuLife battery wireless controller Discount?

Installation was a breeze, and the battery model number matched what was already in my controller (gen 1 PS3 controller). Taking off the back of the PS3 controller is pretty easy, the hard part is lining up the top buttons when you push it all back together. Paying $10 for the battery is better than buying a $55 controller! It works great so kudos to the manufacturers.

Buy Fom Amazon Now

PS3 Clear Replacement Controller Shell

PS3 Clear Replacement Controller Shell
Customer Ratings: 4.5 stars
List Price: Price Unavailable
Sale Price: $12.99
Today's Bonus:
Buy Now

Lets start off with the big question, was this easy to instal? Well, once you watch the You Tube video that they offer it isn't all that bad.

I had my controller in pieces for over an hour on Christmas Morning trying to figure out why the printed circuit board (PCB)wouldn't come out, after watching the video I was done with the rebuild in less time than I spent trying to figure out how to get the PCB out, from removing the first screw to testing the controller took about an hour.

A huge portion of my assembly time was dedicated more to custom work like combining the original PS3 buttons and the buttons that came with the kit until I had the look I wanted, believe me this is the hardest part of the process because you will want to make it look pretty and all clear may not be your thing. Plan on putting the buttons in a few times before you look at it and like it My biggest problem with this kit was that because you could really get fancy I spent a lot of time choosing to get the look I was happy with.

Were there problems? Well besides my does this look better than that floundering I only found one small problem. I needed to attach a couple of small pieces of 1/16" [1.5mm] thick foam to the Dual Shock Motors because they were not held as tight as I would have liked by the provided webbing alone and the foam made a nice fit between the motor and the housing that gave a nice quality feel. A final word of advice would be to keep track of the contact pads that go under the buttons, I had one shift on me making for some assembly problems and a directional button that wouldn't work, it was easily corrected, but I could have done without the problem.

Did I have any complaints? Only one, I wish there were printed instructions for this kit, I know the video is really nice and easy to follow, but I do have a thing for diagrams.

What tools did I need? I used a Precision Philips #0 screw driver to open the case and remove the battery and PCB and a pair of side cutting pliers to cut the old webbing that held the Dual Shock Motors.

Overall, if you are good with tools and think you can do this without getting easily frustrated I say go for it if you want the clear look. This is a controller look that you just can't buy so I have a feeling that you will be able to show this upgrade off with a little pride.

Click Here to Read More Reviews >>

I ordered this case because i had stepped on and broken the case of my original controller and it is crazy expensive to replace the controller with one that has all the features as the 1st party controllers. The shell on a whole is a near perfect reproduction of the sony shell but... the buttons dont have any labels and the control sticks dont quite feel like the same rubber harder and slicker.

the buttons that come with this seem like they are a little bit smaller than the original and dont have labels so i used the original buttons and the ps button from my donor controller they fit perfectly and it looks great i decided to use the support that came with the controller and ended up having to break the old support to get the wires free and to keep the motors from moving around i pulled the foam pads from the donor controller as well and put in the new case. In the end i think it worked out fine the hardest part was getting the trigger buttons to work right i had to remove and reassemble the case several times i recommend to anyone undertaking this project to leave the l1 and r1 buttons out and use a small screwdriver to manipulate the l2 and r2 buttons to make sure they work right before pushing the l1 and r1 buttons in as they can be put in after the case is fully assembled. Also if anyone has the springs break a cheap fix is a 3.5" floppy disk pulling the metal shield off will reveal a spring with the same tension as the old springs and the legs are just a bit longer than needed all you do is take a wire snips and cut them down.

Update: My cat dumped the controller in a bucket of water ruined it. But while i was trying to get it to work again i found an issue with the supplied white webbing there is a small raised piece of plastic under the ps button this pushes up on the cellulose contact pad and causes false presses to occur also if you use the original ps button like i did it is a hair too big on one of the tabs and it rubs and sticks when i get around to replacing the pcb of my water destroyed controller ill use a file and fix the slight bit that is off.

Buy PS3 Clear Replacement Controller Shell Now

I loved it. I received everything I needed to replace my old ps3 controller. It even came with the little screw driver, which normally you have to purchase separately.

Read Best Reviews of PS3 Clear Replacement Controller Shell Here

This review is for the yellow one, but since everyone is commenting here, I figure I make my review here. It works alright, need to do a bit of clipping here and there, and why no yellow thumbsticks. Doesn't matter since I didn't use the yellow buttons, just the shell. I would order more if it wasn't for one thing, my last 2 PS3 controllers have A1 at the end of the model number, yes I could use the plastic covering, but there is still one spot that your suppose to put the plastic circuit board on. It will be kind of loose, not sure if it will make it a big deal, but I'm skeptical on it.

Want PS3 Clear Replacement Controller Shell Discount?

I was skeptical at first so I only bought one. It fit perfectly and looks great. I will be purchasing more for the rest of my controllers.

Buy Fom Amazon Now

Drum Silencers Assortment

Drum Silencers Assortment
Customer Ratings: 2 stars
List Price: Price Unavailable
Sale Price: Price Unavailable
Today's Bonus:
Buy Now

They did not send me the smiley faces (pictured as the product) but instead sent me generic star shapes. I'd return them and demand my money back if I didn't need the silencers for a party in 2 days. Very disappointing. To be fair, they DID send me silencers. But considering the bare minimum product they sent(a piece of foam with non-adhesive backing, basically it's as good as a piece of cardboard with fashion sense), they could at least get the artwork right.

Buy Fom Amazon Now

Max Payne 3

Max Payne 3
Customer Ratings: 3.5 stars
List Price: Price Unavailable
Sale Price: $23.95
Today's Bonus:
Buy Now

I was terribly disappointed in MP3. I picked it up on sale and have been so frustrated with this game that I've been tempted to just stop playing it and sell it off. I had MP1 and 2 on PC back in the day and was looking forward to this game. I had heard that the controls were not very good on PC so I opted for the PS3 version and it has not been a very fun experience.

The Good:

* Graphically it looks fairly nice. Colourful and varied environments. Unfortunately, the anti-aliasing is poor and there are often a look of distracting jagged edges. The models and textures look pretty decent though.

* AI isn't bad. The enemy is pretty good at flanking you which can be utterly devastating since Max's mobility is quite poor.

* Gun play can be entertaining. There are some situations where the gun play can be quite fun but it is so incredibly hampered by the control issues that it really detracts from the entertainment.

The Bad:

* I don't find the story very compelling. Max's anti-hero schtick can get a bit annoying at times but it's expected for a MP game. But the supporting characters are just not very interesting and do things that don't make sense in the context of the story. For example, where did Passos go? Why is he never around to help you? I understand that MP 3 single player is a solo-experience but why create a character who is supposed to be so reliable and then never have him actually do anything useful? So much of the story is also explained through unskippable cutscenes which are just incredibly annoying. Loading screens are also long and include long load times to even quit what you are doing.

The Ugly:

* I have played a lot of 3rd person shooters and I have never experienced such a frustrating game as MP3. The cover mechanic is absolutely appalling. The transitions aren't smooth and there are many things in the environment you can't cover behind even if it would seem like you could. Not only that, but there are things you can't aim from behind either. Entering and exiting cover is jerky and imprecise and the entire time enemy are unloading bullets on you. There are no smooth cover-to-cover transitions so you just become a giant bullet sponge. I elected to play with free aim since I find auto-aiming too easy, but the game really punishes you for it. It also makes absolutely no sense then when you try to exit cover, you often just stand up. Let's say I'm behind a low wall and "in cover" and I want to move somewhere else. Rather than exiting cover and remaining crouched, I'll just pop and get absolutely hosed. This makes no sense. Can't I just "detach" from the cover and remain crouched?

* As I mentioned, Max's mobility is really poor. Even when sprinting you are rather slow and since you are almost always completely overwhelmed, every extra second you spend exposed you are getting shot. It would be fine if you could easily enter and exit cover while moving around, but everything feels just so slow and uncoordinated. This problem is exacerbated by the fact that when you are hurt enough you automatically enter bullet-time to try and kill the bad guy shooting you. This is made all the more irritating because you are often locked into a camera position where you can't even hit the enemy.

* I have unfortunately encountered at least 5 times issues where I get stuck on cover. I can't move, I can't shoot or aim, I can't select a different weapon, or do anything. The game is still going on around me but I'm just stuck there doing nothing. Then, inexplicably, I'll exit cover and get shot to pieces.

I just can't bring myself to complete the game after logging maybe 5-6 agonizing hours. I would be willing to put more time and effort in if the story was more rewarding or the game play more exciting, but it is just so incredibly frustrating that I have a really hard time dragging myself to play it. If you take a game like Uncharted 3 or Batman Arkham City as the best 3rd person cover-based action game for PS3 and rate either a 10/10 on the game play aspect, then I would easily rate MP3 as a 4/10. That's right, it's below average. It's just so cumbersome, clumsy, and down right frustrating that it takes away from the entire game play experience. I would rent this game or get it in a bargain bin but paying $40+ for this game is completely not worth it in my opinion.

Click Here to Read More Reviews >>

Well I just ordered this game brand new and got it in the mail a few days ago. The graphics are pretty good not bad at all not top of the line but good enough to enjoy the game! I'm on chapter 5 right now and I have to say it's like playing a role as a actor in a movie. It's like you playing the role of a hired security and you lost who you supposed to protect and you have to go find them. Just like a great movie this is the same fashion. I like this game alot in the single player I think if you like movie ''Heat'' or ''Taken 2'' You will like this game because it's has that same roll to it. So, story line 5stars

graphics 4 stars

multiplayer mode 3 1/2 stars--was ok.. better version of Socom 3 in my op but still fun but not 5 star rating as if it was black ops 2 or something but fun.

Overall This game is worth the investment, I just got mine brand new and I'm about to sell it today lol.. so come and get it close to brand new game... cheap price great game!

Buy Max Payne 3 Now

This game was pretty good, I definitely recommend it to someone looking for something new to play. While I didn't really buy the game, I did rent it for a week and finish it. It was a good time, character design is so so, the graphics are pretty good, the shootingis good...now The multi-player experience... It's like a whole different game and it's better than the GTA IV one, I felt like mentioning that since it's from the same company.

Overall I give it a 8.5 out of 10 . Can't wait for GTA V, it looks good.

Read Best Reviews of Max Payne 3 Here

What Max Payne 3 does it does well. Unfortunately it doesn't do a whole lot.

PROS:

Presentation -

This is a must for any Max Payne as the first two entries in the series are loaded with great presentation. Gone is the comic book style of story telling. Instead the game will take a freeze frame of the current cut scene and move it off to one side of the screen while keeping the rolling cut scene going in the other half of the screen. Choice words from the narrative are also displayed on screen in big block letters. This provides a stylized manner of display not seen in any other game and it really works well while keeping something of a modern day comic book feel to it.

Style -

The majority of the game will take place in warm weather locations though there are some levels in the snowy city streets that previous Max Payne games are known for. But each locale brings a noir style feel to it familiar to MP and MP2. Max Payne himself is a likeable and deeply fleshed out character that is anything but cliche. He's very vulnerable, long in the tooth, has put on a few pounds and just seems tired and in need of a drink all the time. This lends to the believability considering the hell that he has gone through. Though you will mow down countless hundreds of enemies, you never feel like some cliche unstoppable warrior that's 10 feet tall and bulletproof. He doesn't make corny and cheesy one liners and instead says the kinds of things that you could really expect someone to say in a given situation. If anything some of the things he says are kind of nerdy or old fashioned which actually makes him more likeable.

Incredible animations -

Enemies walk, run and die in realistic looking ways. Some enemies will fall right over, others will clutch a spurting artery and writhe on the ground for several seconds before finally succumbing to their injuries. Max Payne is also animated well. When you kill the final enemy in a group of enemies the game will go into a slow motion mini cut scene of the kill shot which you can slow down further by holding the X button. It's very satisfying to watch your bullet travel from the barrel of your gun through the air and then explode through an enemy's face. The gore is also very realistic looking, especially on head shots, as the exit wound will actually mushroom the enemy's head outwards.

Detailed Levels -

Each level has an excellent amount of detail, whether it be a shanty town of tin roof shacks, a soccer stadium or a snowy graveyard, all of the levels look great and have a great amount of things to look at.

Music/Sound -

The sounds are great and if you have a good system the explosions and such feel right at home. The music, especially towards the end of the game, is really awesome and sets up the perfect atmosphere.

CONS:

Lack of variety -

There's nothing here that hasn't been done in other games before. In a nutshell you will be taking cover and popping out to shoot enemies until they're all gone, move forward to the next room, rinse, repeat. There are a few scenes where an NPC will drive a vehicle and you'll shoot from a moving vehicle, but that's really the only break from the standard cover-and-shoot gameplay.

Controls -

Don't get me wrong, the controls aren't horrible, but for a game where all you really do is shoot, it seems like the control scheme would have been flawless. Successfully getting behind cover can be hit or miss when you press the square button. The L2 button locks your crosshair onto an enemy but at times it will choose an enemy in the back or an enemy behind cover rather than the one that's close to you and shooting you, which allows that enemy to get some easy shots on you. And my biggest complaint of all is if an enemy bum rushes your position. This where Max Payne is supposed to enter a melee mode where he'll hit the enemy with his gun and then finish them with a point blank shot. Unfortunately I found that he would only enter the melee mode about 25% of the time, and the other 75% of the time the enemy would walk right up on me and destroy me with point blank shots while I tried to move a clunky crosshair to his position in close quarters.

Glitches -

These were few and far between but were definitely noticeable. In one particular scene, Max Payne plays a piano. In my game his arms glitched out and turned around backwards and wrapped around his body which looked ridiculous. There are also some areas where Max Payne will be talking to himself and if you run too far forward before he's finished talking, he'll start another area where he's talking to himself, and the two dialogues will overlap simultaneously.

Story -

This was a bummer, as MP and MP2 had great story lines. Don't get this confused with presentation or style, as both of those are great, but the actual story just isn't all that interesting and at times you wonder what reason Max Payne really even has to pursue the villains other than a paycheck from his employer. This pales in comparison to the reasons he had to fight in the first two games.

CONCLUSION:

Not a bad game and definitely fun to play, but started to get a little boring towards the end mostly because of the lack of variety in the things you will do. You can only take cover and pop out to kill enemies for so long before it starts to become tedious and better guns and tougher enemies do little to change that. If you were a fan of the first two games you'll probably like this one as well, just don't expect anything to blow you away about it.

Want Max Payne 3 Discount?

Every review must start off with a "first off," so here is mine: First off, the story behind Max Payne 3, or the reason why you're supposed to care about the main character enough to bother wading through all the bloodletting of enemies, is just plain bad. Thin in places, needlessly convoluted in others, it seems like what it is: poorly written filler material. And yes, this is a big deal, because in this game, you're kindof "playing" the movie. The action goes from scene to scene, plot point to plot point, with Max narrating: every now and again, you pop up to shoot the baddies yourself as Max. It's not like other Rockstar games, like the GTAs or Red Deads. Here there is no overarching world where you travel about encountering missions; these are just levels, each progressively harder than the last. Your typical shooter, I guess, but with more detailed scenes between the action.

Problem is? That detail? It sucks, to the discerning player. Sorry. You just sit through it waiting, wanting it to be over so you can resume the shooting. The sole exception is where Max rescues a girl and has to fight his way out of enemy territory with her; I found that a lot of fun. Her dialogue was great, she wasn't frustratingly weak, and the music and enemy action really made it feel like you were the star of an action movie.

Playing through the rest of the story, however, was sheer boredom. Who cares who did what to whom and why? Max had no idea, and was never really invested in the action because of that. He didn't care about anything he was doing other than to just be doing it, to survive, there were no clear underlying issues (or at least, no plausible ones).

At one point, for example, Max's friend and sometimes partner sets him up, but we don't really care how or why, and neither does Max, apparently, getting over it over the next few cutscenes. That could have been a major development, but was just glossed over.

Also, there isn't a lot of satisfaction is killing the big bad guys only because they're especially tough, in my opinion. That's just your typical arcade shoot-em-up stuff.

The A.I. improvements here are another issue. Often you will be shot with no ability to see where it came from; by the time you spin the camera around to orient yourself? You're dead. And this is by design, not accident. Blind corners, risings you don't know are there, previously secure doors bursting in, vomiting enemies. It becomes C.O.D. like, where you're often shot dead from where? You have no idea, your field of vision is too limited.

The weapon system is another problem. Rockstar had it perfected in Red Dead -why'd they change? Here you will often be frustrated by lack of ammo; and not because there's no ammo around, but because Max can't pick up what you want him to pick up. He can have only one or two types of a class of gun -try to pick up another, and he will drop one of the others. Very frustrating. Nothing is worse in this game than having plenty of guns, plenty of health, 4 or five "painkillers," but then being unable to shoot due to lack of ammo. What is Max supposed to use? His harsh language? This is particularly aggravating in the last man standing mode, where Max, at the end of his rope, has a chance to shoot an enemy and take a "painkiller" at the same time. Run out of ammo then, or just need to reload? Too bad. You're dead.

Of course it's good to be challenged. That's all in fun. Tough enemies are fun. But when the toughness includes stacking the deck against Max? Uh, no, not fun. And all the weapons are wonderful, I loved shooting them all. But when they are limited? When you must leave half of them on the ground? No, not fun at all. Or at least let me unlock the abilty to hold them all, and carry large amounts of ammo.

Bullettime is good, another wonderful development, giving Max at least the chance to wipe out multiple enemies at once. Precision shooting is great entertainment. It's also nice to be able to see where you're hitting enemies, instead of just killing them. And the shooting (contrary to some reviews) is smooth, almost flawless, as good or better than in Red Dead. And cover is more real-world, and so more interesting -hide behind wood, and you may find it slowly being shot to pieces by your adversary, for example. A welcome addition.

The music is good, better than in previous Max Payne incarnations.

The cinematic style of the play is interesting, another leap forward. The cut scenes become the action scenes; there are no clear divisions. That was exciting. One moment Max is (boringly) hobnobbing at a bar, the next he is playing shoot-em-up in the same window; very well done.

The flashbacks to Max's flight from the U.S. are fun, and more intelligently designed than other scenes.

The Golden Guns! They should be earned, not found. Again, Red Dead has it right. Why is Rockstar trying to fix what ain't broke? For example, get 1000 headshots, earn a piece of golden gun. That's so much better than, oh, well let me wander over here for a second before the next enemy wave commences, you know, behind this bar. There might be some painkillers or a piece of a golden gun back here. Bah. Such gimmicks should be reserved for other in-game collectables like (again!) more ammo.

Max narrating the action as you play it is another interesting development. Again, adds more to the cinematic aspect of the gameplay. I hope we see more of it.

The customizable aspect of the game is good, but not particularly worthwhile. There should be bigger rewards for completing the game on the harder difficulty settings, for example. Unlock new weapons, heck, even new outfits, something.

Overall (which is where all reviews should end up) this was an okay experience, worth the money, but definitely disappointing in the wake of Red Dead Redemption.

My final word is, please Rockstar, stop trying to fix what ain't broke. Don't let us down.

Buy Fom Amazon Now

PS3 Real Arcade Mini Fighting Stick

PS3 Real Arcade Mini Fighting Stick
Customer Ratings: 3 stars
List Price: Price Unavailable
Sale Price: Price Unavailable
Today's Bonus:
Buy Now

I got a great deal on SFIV for the PS3. Playing it with the PS3 six-axis controller was horrible however... At least for me, who was accustomed to the good 'ol days of playing SFII at the arcade.

I saw a myriad of stick's out there, ranging from $40 to upwards of $250+, and then came across this.

There weren't really any reviews about it, but for the price (~$15), I took a chance...

The good: It is far, FAR better than the PS3 handheld controller.

The bad: It is VERY, VERY SMALL, and the controller seems to have some response issues.

Overall: I would recommend this to someone who doesn't want to spend a LOT of money, but wants a marked improvement. If you play a lot of fighting games and are a die-hard player, you might consider picking it up as a spare (or for friends) and get a 'real' stick, but for me, who works full time, and has a wife and two kids, it does the job.

Click Here to Read More Reviews >>

The stick felt good ergonomically and may have been a solid controller if it in fact had worked. The four lights which blink to pair up with the PS3 system itself simply would never stop blinking; pressing the PS button did nothing. I tried it on 3 different fighting games, Street Fighter 4, Soul Calibur 4, and Virtua Fighter 5, all to no avail. I suspect it may be that this stick is not compatible with the new slim PS3 model, but whether I got a defective one or it is in fact not compatible with the newer PS3 hardware, the stick was useless.

Even worse was the manufacturer's website, Ikan, which gave no information whatsoever for support or technical issues. I'll just save up for one of the heftier sticks instead.

Buy PS3 Real Arcade Mini Fighting Stick Now

This is a great stick if you need one on the cheap. My only gripe with it is that it's not wireless, and the cord is too short. You can buy a simple extender to fix the length issue. Aside from that, the stick worked great. I would recommend this product.

Read Best Reviews of PS3 Real Arcade Mini Fighting Stick Here

This is the same thing as the dreamGEAR arcade fighter micro & I highly recommend that over this mainly for the fact it has a 12-feet USB cable vs 6-feet in this one. Other than that & a different color scheme, both are the same. Here's my review of the dreamGEAR:

This thing's VERY tiny (6.5" x 3.25")! Not even sure 18mm Sanwa buttons will fit. However, surprisingly the buttons feel rather responsive to the point I'm content w/them. It's the joystick lever I'm not happy w/due to a huge deadzone (it's similar to a Tekken 6 Hori wireless fighting stick)! Not sure what will fit in there since the joystick base plate's ~1.50" 1.75" in length/width & depth at about ~1.25". Only thing I suggest to remedy this is wrap electrical tape around the joystick lever actuator to make it wider so there's less of a deadzone.

Soldering to the PCB (if you wanna install a 3rd party joystick lever such as a Sanwa JLF) shouldn't be an issue from the looks of things. For some weird reason, the company's website says it doesn't work w/a PS3 slim unless you use a USB hub however I had no issues whatsoever (perhaps their website's outdated). The 12-ft USB cable helps out tremendously! Overall, even if I can't fit another joystick in there, I'm happy about the purchase (for my little cousins that come over & also it'll give me another joystick to use when I'm bored) although I'm hoping I can fit another joystick in there. Customer service's piss poor due to NEVER receiving an email response to my USB-hub question. I had to figure it out AFTER I received the product. It gets 4-star due to the huge deadzone & horrible manufacturer customer service. Then again you can't expect much from a joystick that retails for $30 & no, it doesn't compare to a $100+ joystick! That's like comparing apples to oranges! With most joysticks, the saying is true...You get what you pay for. BTW, you can easily find it for much less on eBay if you look...

Want PS3 Real Arcade Mini Fighting Stick Discount?

is ok easy 2 use & set up, is not like the real arcade but get the job done

Buy Fom Amazon Now

Infamous 2

Infamous 2 - Playstation 3
Customer Ratings: 4.5 stars
List Price: $19.99
Sale Price: $14.99
Today's Bonus: 25% Off
Buy Now

Infamous 2 has a pretty big set of shoes to fill after the success of the first. It seemed like it would be hard to improve upon the mechanics of the first game. Yet Sucker Punch studios managed to find a way, and produce a worthy sequel to Infamous.

GAMEPLAY

If you have played Infamous then you will feel right at home with Infamous 2. Not much has changed gameplay wise from the original except for loads of polish. Your character will keep his powers, avoiding a Metroid or God of War scenario, and earn additional powers throughout the game. Climbing mechanics, aiming, melee combat all feels more fluid and lively when compared to the original. You will explore a brand new city, take side quests and missions, find dead drops and shards... its all here all over again just with a new coat of paint. On top of new powers to unlock, Cole now has access to THE AMP which allows him additional combat moves especially with melee. To top it all off the map now has some destructible elements which add a nice bit of devastation to Cole's attacks, and goes along exceptionally well if you decide to take the EVIL path.

One thing that does put a damper on the gameplay however is the camera mechanics. This time around the camera got in my way a lot more than it did in the first installment, especially when it came to melee combat with the amp. The camera gave this really nice comic book effect sometimes, giving nice low angle close ups to the fight but it also cut off my view of oncoming danger; and sometimes when jumping would go behind a building or wall leaving me blind to my position. While not a major problem it does put a tiny damper on the gameplay

GRAPHICS

A big time improvement over the first game, and overall the game looks great! The graphics are rendered exceptionally well, and the effects of Cole's powers never looked better. The best part of all is the new city. It looks magnificent when compared to the previous. There is a lot more activity and visual effects going on that really do make the city feel more alive. It is a major improvement over the first title I feel.

SOUND/STORY

Sound wise, the game is very lively. Cole's powers have a lot more effect to them and overall the game just sounds great. Voice acting is of high quality in my book. The new voice actor for Cole at first might seem out of place, when compared with the original, but it grew on me over time. Story wise the game has a decent story, on par with the first game. Like in the original you can chose to be Good or Evil depending on your actions making for two endings and in a way; Two story arcs each leading to different sets of skill upgrades and storyline elements.

REPLAY/LENGTH

Depending on how obsessed you get with collecting shards, dead drops, side quests etc the game should take you anywhere from 14 17 hrs. Replay value is exceptionally high! Not only do you have both a Good and Evil storyline to complete, but shards, dead drops, side quests all return and then some. If you loved the first you will have no problem playing though this game twice with ease.

There is also an online element to Infamous 2 which allows you to create and play user created maps/content. While the controls and implementation of the creator do need some work (in my opinion) the level of creation available is high. Given some time expect to see some wild user-generated content online!

OVERALL A... 90%

Infamous 2 does the original game justice. It doesn't change the formula much, instead just improving upon what made the original a greatest hit; while also giving it a nice face lift graphically. Throw in new super-powers, user-generated content and online, and you have yourself a winner. While Infamous 2 is not a perfect game, it does more than enough to make itself out to be a powerful, high quality title well worth the price of admission.

Click Here to Read More Reviews >>

'Infamous 2' is the best video game I've played all year. It's a sequel that takes the strengths of the original game, polishes off the rough areas and injects a heavy dose of color and personality. The gameplay's more exciting, the setting is more appealing, and not since 'God of War' has there been a game that makes you feel like a super-powered badass!

'Infamous 2' puts you in the role of series protagonist Cole MacGrath, a person with electric superpowers who's done great good or evil (depending on how you play) for his home town of Empire City. After losing a battle with a super being known only as 'the Beast', Empire City is destroyed and Cole and his allies flee to New Marais (think New Orleans) to upgrade. The story is pretty straight-forward comic book fare with Cole getting involved in the conflicts of New Marais while powering up for his rematch with the Beast. The comic-style cutscenes from 'Infamous 1' are back and sharper than ever, but the real joy is the improved in-game cutscenes which seem movie-quality thanks to the engaging main characters. The cutscenes and story do change a little in 'Infamous 2' depending on whether you're a hero or villain but it's mostly towards the end of the game. The story DOES assume you've played 'Infamous 1' so interested gamers will want to start with the original game first.

The graphics in 'Infamous 2' (with a few exceptions) are excellent. While the actual graphics are a little more detailed in texture than in 'Infamous 1', the improved motion-capture makes Cole and other characters move naturally giving them an organic look. The setting of New Marais is also a big improvement over Empire City as each location looks fresh and varied with excellent use of color and details to make the town come alive. It's no Liberty City (and is a bit smaller than Empire City) but it suits 'Infamous 2's comic book world perfectly!

The audio in 'Infamous 2' is also a treat with more Bluegrass-inspired tunes to compliment the New Orleans-themed setting. The voice-work is top-notch with new voice and mo-cap actor Eric Laden (of 'Left 4 Dead 2' fame) making the character of Cole his own! Nika Futterman is also a standout as the fire-powered 'Nix'.

While 'Infamous 2' is aesthetically an improvement over 'Infamous 1' the basic gameplay is very much the same. You're still running/jumping/climbing/flying across buildings and covering and shooting with your powers. The side quests are much more varied than 'Infamous 1' but still not that complicated. The dead-drops (which I all but ignored in the original game) are now essential if you want to flesh out more of Infamous 2's story and characters. There are some racing-type missions (or 'overload' missions) on rooftops but they take a back seat to more super-powered battles in the streets. I personally liked this change as battling against other super-powered beings was my favorite part of Infamous 1 but some gamers might be put off with a more 'shooter'-minded approach. Also, the camera does get stuck sometimes (especially during the melee attacks) and while I never died as a result it did become a hassle.

The major gameplay change in 'Infamous 2' is your powers. You still need EXP to upgrade abilities (which get unlocked as the story goes), but to actually obtain a power you have to pull off certain stunts and moves with your current abilities. This makes the game much more involved in my opinion in that it makes you experiment with each power before upgrading. There's also a LOT more powers to obtain in 'Infamous 2', so much so that you have to go into your menu and assign different upgrades to different buttons. The Good/Evil powers are much more varied as 'Good' powers focus on precision and 'Evil' powers focus on destruction. For that reason alone the game is worth playing through twice!

While 'Infamous 2' won't impress detractors of the first game, it does just enough different and does it with more excitement and thrills that it'll easily entertain series fans! I want to stress that you DO want to complete the first 'Infamous' before diving into this sequel as certain story-elements may not make sense ( and hey, Infamous 1 is still a great game...which will hopefully make one kick-ass holiday bundle!!). Fans of Infamous 1 and empowering sandbox games, this is a must buy!

Buy Infamous 2 Now

...you will LOVE Infamous 2! Infamous 2 improves on Infamous 1 in almost every way.

Simply put, Infamous 2 is fun. Fun! Why?

-Satisfying combat

--The new combat system is much improved from Infamous 1, essential giving you a huge arsenal of unique powers to choose from. You will unlock different bolts, blasts, grenades, rockets, and ionic attacks (think lightning storm). You can only equip one of each type of attack at a time, but can switch which is equipped on the fly. I should point out Good and Evil paths unlock different powers.

--Combat is more difficult than Infamous 1 (I'm playing on hard), which is a heartily welcomed improvement. Enemies are tougher and your wounds don't heal as fast when you exit combat. Also unlike Infamous 1, you can challenge yourself by your selection of powers. I see myself going back and completed the game again with just weakest powers for an additional challenge.

--Stealth can play a larger role because enemies don't notice you as easily, which is nice.

--The amp! Melee combat is a blast thanks to it

--Interaction with environment means lots of ways to take down enemies

-The parkour platforming elements means traversing the city is never boring, and can be quite enjoyable

-Many many side missions to complete

-Many many blast shards to collect

-Many many powers to unlock

-Improved karma system from Infamous 1

-More random city events than Infamous 1

-User generated content. Although limited at the moment, seems to have much potential.

Negatives:

-The camera can be a bit wonky at times

-Cole sometimes falls through objects unexpectedly while climbing

-Side missions can become repetitive (but hey, there's 60 of them, what do you expect?)

All in all, Infamous 2 is an awesome blend of FPS, action/RPG, and platformer. I highly recommend it as one of the best games for PS3. But play Infamous 1 first so you know the story!

Read Best Reviews of Infamous 2 Here

Just buy this game. I was a fan of the first infamous, but I felt like it just never was what it should be. THis game is the game it needed to be. THey have improved on every single aspect of this game. The beginning intro is right up there with the God of War 3 intro, and it sets the tone for the entire game. You are reminded every now and then just how far the Beast is, and hes coming for you! So many times when I was playing it, I just had to look around and take it all in. Thing is beautiful man. And the pre order dlc I got is pretty cool, the gold amp, sly cane, caveman stick, and samurai sword. WHats cool is that for all the other "amp" skins, they have their own unique electrical field when you use it. This game is a beast yo. No pun intended

Want Infamous 2 Discount?

For the purpose of the review, I've played the standard edition of the game.

The game starts up with giving you an option of continuing a past inFAMOUS storyline. (As either good or evil, and will also import blast shards. I've had to format my hard drive since last beating the first game, so I'm unsure of how well this feature works) Once you've decided to continue your storyline or begin a new game, you're thrown in to a very exciting opening scene. From here on, I'll separate each major piece of the game into separate sections.

Graphics The game looks really good. The shadows glitching on the faces from the first game in the series is gone. Cole, as well as other characters have updated looks (and voices). The animations are really smooth as well. Power special effects are also really cleanly done. I have absolutely no complaints about the graphics of the game.

Audio The soundtrack to this game has a sort of overarching main melody, but is pulled off to play during separate feelings of emotion, and I have on more than one occasion gone to find the mission on a youtube video to hear the music again.

As mentioned before, Cole has a new voice actor. This is because they (Sucker Punch) have decided to do motion and facial capturing for scenes, whereas Cole's original voice actor did not have the physicality for the part. It took a few missions to get used to the new voice, but I find that it fits in just as well.

Audio effects for powers and firearms are also well done.

Controls For the most part, they are spot on. I especially love the addition of a powers quick change button. The only moments of 'wonkyness' I've experienced are in hand-to-hand combat while civilians are around. I was playing through as a good character, and on more than one occasion in a karma boosting side mission, I've hit the civilian while intending to hit the crooks. That aside, climbing controls, movement controls, and menu controls are great.

Gameplay This is the most important part, and it works incredibly well. The game's tempo runs similarly to the first one, but the substations charge differently, and in my own opinion, it is much more fun to do.

The power-ups are plentiful, and the side missions are many (60 in total!)

Part way through, you also receive an additional element as a power for Cole as well. These powers compliment an attribute of Cole's own arsenal. There are many Blast Shards and Dead Drops to find within the game, too. 306 Blast Shards, and 29 Dead Drops.

Throw this in to the fact that you can also play through at least twice, one for each karmic branch, as well as the addition of User Generated Content, and you have one really replayable game.

(Side note, while I don't agree with User Generated Content as a game attribute, it does work well with the game for extra experience and things to do. I feel as though developers using UGC as a means of adding in to a game really pulls away from the main story, or additional things that could also be fun to play with)

Total 94/100

I really do love the inFAMOUS games, and this one is a great enhancement on the first one. I find they've really fixed some things I may have had a small problem with from the first one, (Static Thrusters, to name one) I just feel as though there are some things that could have been fine-tuned (combat targeting civilians) and karma-choices lock out and potentially make a powers tree invalid if you choose incorrectly within your own game.

That aside, I definitely recommend this game to anyone with a Playstation 3.

Buy Fom Amazon Now

Family Guy: Back to the Multiverse

Family Guy: Back to the Multiverse - Playstation 3
Customer Ratings: 4 stars
List Price: $39.99
Sale Price: $24.40
Today's Bonus: 39% Off
Buy Now

When it comes to the television show Family Guy, some of the best episodes out there are the ones in which Brian and Stewie travel together and actually don't feature the rest of the cast. One of the better episodes was an episode in which Brian and Stewie traveled through the Multiverse. Apparently the creators know how popular the episode is because they made a video game that was a sequel to it. Back to Multiverse can be considered fan service in just about every respect. If you really love the show and its humor you'll really love this game to a certain extent. And while it's packed full of references it's hard to say this is a game worth forking over sixty dollars for. If anything it would've easily sufficed as a downloadable game on PSN or XBOX Live Arcade. There isn't really enough content to justify the price tag (though it's sure to go down eventually).

Back to the Multiverse begins in typical Family Guy fashion. It's as though you're playing through an actual episode of the show. It plays the opening of the show--credits and all--as though this really is going to be a typical episode. It then shows Brian and Stewie. Their banter is quickly interrupted when Bertrum shows up from a different universe. He wants revenge on Stewie and is about the travel the multiverse to amass an army. It's up to Stewie and Brian to stop him by following him through the multiverse. As far as Family Guy goes, the actual synopsis for this episode is definitely pretty cool. And it's got some great humor in many respects. The cutscenes themselves are full of some nice witty banter between Brian and Stewie but once you get into the actual game only your fan devotion is likely to hold you. And you'll need to be a die hard fan of the show for it more so than just someone who watches it every now and then.

There are ten levels in Back to the Multiverse. Each complete with objectives. You'll never get lost as there is a marker that will always show you where to go and where you should be. Each level seems to have its own theme. There's one level where it's all filled with Amish. Another where everyone is crippled and you must battle through their fortress and a few more surprises I won't spoil. Although there isn't much to spoil. Any die-hard fan of the show will have seen this all before. You don't get the sense there was much created from scratch for the game.

You'll play as Brian and Stewie and be able to switch between them on the fly. Each of them have their own set of weapons at their disposal. Stewie has his trademark ray guns and inventions while Brian has the standard stuff like pistols, shotguns and rifles. Characters also have secondary weapons and items they can use. You can throw diaper bombs with Stewie or molotov cocktails with Brian. It seems like there is a lot of variety but Back to Multiverse puts an emphasis on shooting your way through. And hordes of enemies will come at you from everywhere. The difficulty spikes seem a little unbalanced. One minute everything seems manageable, the next you're overrun and barely able to survive. It's okay though, because a lot of health packs and ammo are plentiful throughout each level. There isn't really too much variety in the objectives, though. Many times it's usually finding something to open passage so you can move forward, or it's something along the lines of killing a certain enemy to move on.

As you kill enemies you'll also collect cash. You'll be able to use this to buy more weapons and costumes, as well as increase your health or the amount of ammo you can carry.

Every level is filled with references to the show. But this is actually part of the problem. You'll find characters in levels and hear your enemies and people close by spouting off their lines. The thing is... you've heard nearly all of it before. Many of the lines are lifted directly from the show. Every now and then there is something original but for the most part, if you're that familiar with the show you've heard all these lines before. This brings about another small issue with the game in and of itself... you will hear them constantly. These lines pop up again and again. In the very first level you'll constantly hear a frat boy saying, "I'm angry, but not because I'm gay." It gets old really fast. Whenever Stewie picks up ammo he'll say the "This is my rifle/this is my gun..." line from the episode where he and Brian went into the army. It's constant, though and after a while it's just annoying. At first you'll probably enjoy this. Then again, with so many lines throughout the entire history of the show you're apt to wonder why they didn't lift a bigger variety of them.

The biggest drawback is that the game is relatively short with little replay value. The game can easily be completed in 3 to 5 hours. It's brief, just like an episode of the show. And while some of it is funny and witty, it's really only the cutscenes that are really that fun or engaging to watch.

At the very least fans of the show will be happy to know that the writers and voice actors did step up to the plate to help out with the story and characters. The cast is here to deliver their lines and it's done rather well. The graphical presentation is a little jarring at first. It's cartoon like, which is a good thing. On the other hand, some animations seem a little stilted. Mostly the cutscenes and the lip movements from time to time. Likewise, the game being in 3D makes certain aspects look just a tad... strange. Such as looking at Stewie's hair or Brian up close. Nevertheless those are small nitpicks. There are also moments in which you might feel the game could use a couple more details. A lot of environments strangely feel scarce or empty. I like that it looks like the cartoon, but you sometimes get the sense that they could've done a little more.

Back to the Multiverse isn't a bad game at all. It is a little steep to pay the full sixty dollar price tag for a game that's this short and doesn't offer nearly as much replay value. There are a few extra things to do outside of the main story, but it's really nothing special. It's a great amount of fan service at least and if you're a die hard fan you may like it. Otherwise you may want to wait for just a little bit.

Click Here to Read More Reviews >>

Really not worth 60$, but is fun to play here and there. Doesn't really have much to pull you into it. One of those games you can pop in and play for an hour, stop playing and come back to it in a few days. If your a family guy fan.. It should make you laugh here and there too.

Buy Family Guy: Back to the Multiverse Now

The game actually reminded me of the 2007 Simpsons game. The lines spoken by the characters (as well as the sight gags; it is genuinely excellent when you see Quagmire, Cleveland etc and they deliver a humourous line) are very funny, with Seth MacFarlane, Alex Borstein, Seth Green, Mila Kunis, Mike Henry, Patrick Warburton and Adam West all providing the voices of their respective characters.

The game has its flaws; the gameplay basically revolves around shooting every enemy character that spawns and some dialogue has been lifted from the episodes of the series. That said, there are plenty of weapons and costumes to obtain; there are also power-ups such as collecting an egg to release the Big Giant Chicken and have him attack your enemies to the tune of "Surfin' Bird". Joe Swanson can also be called upon to shoot enemies; other funny power-ups include the Wacky Waving Inflatable Arm-Flailing Tubeman and Rupert, the teddy bear of Stewie.

The multiplayer is interesting (not online unfortunately), with modes such as catching the Greased-up Deaf Guy and surviving against waves of enemies.

Read Best Reviews of Family Guy: Back to the Multiverse Here

This gane is really entretaining, i believe many kids expect more from it because they are use to complex games. If you were born in the early 90s and played games then you will love this game style.

I enjoy playing this game and instead of reading reviews you should be looking up for youtube videos about the game ( you will get a better idea pf the game)

Want Family Guy: Back to the Multiverse Discount?

This game is very funny and very true to what Family Guy is about. The animation is very good and nearly spot on to the television show.

The game controls are easy to get used to and the story mode isn't all that hard. You can also play the story mode in 2 player cooperative. There is also an online multiplayer with many customizable settings.

Buy Fom Amazon Now