Showing posts with label ps3 slim. Show all posts
Showing posts with label ps3 slim. Show all posts

Metal Gear Rising: Revengeance

Metal Gear Rising: Revengeance
Customer Ratings: 4 stars
List Price: $39.99
Sale Price: $33.99
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Being a long time MGS fan, my hopes were not particularly high with this game. The absurd title, the ludicrous box art (which looks like something from the 90s), the temporary cancellation of the project, and the departure from the MGS tradition, all led me to believe that this was a disaster in the making (despite Platinum's fine track record). Fortunately, I've been pleasantly surprised by the quality of this game... "Rising" is a blast to play for anybody who enjoys action games (whether you're an MGS fan or not).

Foremost, the game does manage to retain the feeling that it's actually occurring inside the MGS universe, despite its over-the-top nature (and in terms of physics, anything our protagonist does in "Rising" is not far from what Vamp achieved in MGS2 and 4). Longtime fans will be pleased by the inclusion of familiar sights, sounds, and themes, even if the gameplay is radically different. Raiden, of course, returns, and his inclusion as the protagonist is bound to please any MGS fan who has wanted to step into the shoes of a ninja on the level of the legendary Gray Fox.

The heart of this game, like any action title, is its combat mechanics, and here "Rising" shines. Raiden moves with an effortless grace, and when he strikes, it carries a convincing "weight" that exceeds even the likes of "God of War" and "Bayonetta". His "ninja run" while goofy in name, is a blast to execute, as are his assortment of magnificent combos.

When it comes to Japanese wackiness, I've pretty much seen it all at this point in my life. Giant robots, ninjas, and cyborgs generally come off as tired and cliched to me, but somehow, "Rising" makes these concepts seem fresh and EXCITING. What's the secret? The game uses a beautiful style of presentation that is incredibly slick, resulting in an artistic, vibrant mode of visual storytelling that is a pleasure to behold. Despite the ludicrous dialogue, mediocre voice acting, and marginal plot, the game's visual flair picks up the slack, and makes this somewhat-cheesy story work. It takes cyborg-ninjas (the "Winds of Destruction" are on par with finest of MGS bosses), and makes them viable, turning them into showmen that are simply a blast to watch and engage with. The gameplay is nicely balanced with expertly rendered cut scenes that always impress, and are kept to lengths that are actually appropriate (another breaking from MGS tradition). This game is so visually impressive, it actually made me want a bigger TV, to better digest the spectacle!

The limitations of this game are as follows: The camera will fight against you a bit too often, particularly during blade mode, when it will inexplicably perform a 180 and send you facing the wrong way (while you're using your limited energy to pull off this special move). I hope this is corrected with a future patch. Another weak spot is that the mechanics, while largely intuitive, could have been explained much better during the game. I must have missed the part where they tell you how to parry (a skill you need in order to even get past the first boss, much less complete the game), and I actually had to go online to figure out how to do it. There is no explanation of parrying anywhere in the menus. Hint: Press "square" (X on the 360) and flick the analog stick at the incoming attack at just the right moment, in order to parry.

The greatest weakness, however, is an ill-fitting soundtrack that simply does not fit with the world of MGS. Fortunately, you can go into the options from the menu and turn the music level down, while leaving the sound effects at their normal level. The soundtrack was a point of contention where Platinum butted heads with Konami. I feel that Platinum should have yielded to the judgement of Kojima and Konami on this subject, and once more retained the superb services of composer Harry Gregson-Williams.

I rate "Rising" at 4, possibly 4.5 stars. Depending on the enjoyment that can be gleaned from additional play-throughs and the acquisition of unlockables, I may bump that rating up to 5 stars. This is by no means the best Metal Gear game, but it's a fantastic, thrilling ride by any measure.

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Metal Gear Rising: Revengeance is a new take in a somewhat unexplored direction of the Metal Gear universe. We've always known there were cyborgs and soldiers who handled missions in ways that didn't require stealth. Rising gives us a chance to explore things from a different angle while still retaining the same feel of the Metal Gear series and it does so beautifully.

The gameplay is phenomenal. Platinum has a gift with the Hack N' Slash genre and it shows with Rising. The combat is fluid and challenging while still being fun and accessible. The parry mechanic feature heavily in the game and while it may take some time to master for some, it's incredibly satisfying when you pull off a perfect parry and counter-attack an enemy for extra damage. There are certain fights that require you to have a decent handle of the move as well, and if you don't the game will help you out by beating it into you. The combat just feels GOOD. Zandatsu never got old, and cutting up enemies into tiny little pieces has never been more fun. It's obvious that a lot of time went into the gameplay and with how responsive the controls are and how many different attacks you can do, it doesn't get much better. There are fair amount of purchasable moves in the game, from a dodge to a break-dancing attack to a palm strike that sends opponents flying across the screen. Fighting is intense in this game and it requires your full attention, much more so on higher difficulties where the enemies are MUCH more aggressive and block and parry your attacks more often. They even give you different enemy types depending on the difficulty. Imagine my surprise when I started up Very Hard after my first play-through on Hard mode and the prologue tossed 3 Fenrir type enemies at me(Chainsaw Wolves)almost as soon as I started! I'm almost afraid to try Revengeance difficulty. Normal is a perfect place to start for people unfamiliar or just not well versed in the genre. It's a moderate challenge but one that won't cause too much frustration.

Without spoiling anything, the story is pretty good. It's not as in-depth as some of the other Metal Gear games, but it's good in it's own right and there are plenty of codec calls that delve deeper into things. Doktor for instance will happily chatter on about other cyborg's capabilities, pseudo-science, and how things have advanced in the Metal Gear world and occasionally gives you a bit of back-story on certain things while Raiden tries to keep up with him. The bosses have an usual method of telling you about themselves as well, while some do speak about their past, it's actually their battle themes that tell their story. When the lyrics kick in, they actually mean something to each one of them and I loved how it was done. While I wish there was a bit more exposure to some the bosses before actually fighting them, I thought the story and characterization of everyone was done well. I don't think there was even one character I didn't like. There are also a few references to old characters in the game, usually through codec conversations. Snake, Otacon, and even Rose get some mentions and there are plenty of easter eggs for Metal Gear Solid fans.

Spinning off of that, the music fits the game perfectly. It's heavy, loud, aggressive, and just like the game it wants you to pay attention to it. Depending on the stage of battles the music changes, boss fights and mini-bosses show this off more prominently but it is there in smaller battles. The music really sets the tone for the game and gets you pumped up during enemy encounters. Rules of Nature, which plays during the prologue is one of my favorite as it's "high point" kicks in during a particularly amazing section, but really all of it is fantastic.

The graphics are nothing to scoff at either, despite the environments being a little sparse at times. The colors are bright, and the models are smooth. The characters look gorgeous and well crafted, and it was nice to see Raiden's reactions to things playing out through his expressions as well as through his words.

The game also has a lot of replay value. Between the increased difficulty that makes the difference between Hard and Very Hard seem like entirely different games and all the un-lockable weapons, costumes, and VR missions there's a lot of time to be had with this game. There are also the DLC missions to look forward to, one of which gives you the opportunity to play as Jetstream Sam and the other which supposed to focus on LQ-84i.

Metal Gear Rising: Revengeance is a fantastic game and I really recommend it to everyone!

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I rate this game a 9.5/10 or 5 stars on Amazon. I'm a nerd for the Metal Gear Series, but I forgot about this until it came out. It's standalone and has only small connections to the Solid Snake Games.

The gameplay is fast, freakish, and fun. The game is hysterical if you don't take it seriously. It's meant to be a sort of Michael Bay meets old school macho Anime. You're a Cyborg ninja. Enough said. Just don't be serious about it. Have a beer, sit down, and prepare to have fun.

Improvements could be in the camera. The game could be a little longer. I played it through twice in a few days.

Buy it!

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I've been a big fan of the Metal Gear Solid series, and I thought it was funny they made this spinoff, but had no intention of buying it since stealth was a big part of why I was invested in the series. But after hearing all kinds of positive buzz about it, seeing hilarious lets plays, and learning that it's short enough to finish in a weekend (yes that's a plus to me), I decided to give the demo a shot, and I was sold. It was well worth it at around the $40 mark, and it has been a loooong while since I've played such a satisfying action title.

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Can't get enough of MGS

The Game play was Better than the last.

A little short on main story but still overall a good game!

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Designer Skin for Playstation 3 Remote Controller - Diamondplate Silver

Designer Skin for Playstation 3 Remote Controller - Diamondplate Silver
Customer Ratings: 3 stars
List Price: $9.95
Sale Price: $4.97
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I bought this thinking it was a protective skin. It's really some stick on graphic vinyl. The only thing it's going to protect your controller from, is dust. It does look really good. The only thing it really does is dress up your controller. If your looking to dress up your controller cheap then this is perfect. If your looking for real protection then save your money.

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The Ratchet & Clank Trilogy: Classics HD (PS3)

The Ratchet & Clank Trilogy: Classics HD
Customer Ratings: 4.5 stars
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Love the game, I just hate how there aren't as many check points throughout the boards! I'm not an avid gamer, and I need the saves to help me get through a level!

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This is a great game and I'm so happy to be one of the first one to be able to play this game

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Assassin's Creed: Brotherhood

Assassin's Creed: Brotherhood - Playstation 3
Customer Ratings: 5 stars
List Price: $19.99
Sale Price: $14.89
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Assassin's Creed Brotherhood is a fantastic game in every aspect and has brought a great amount of enjoyment. The creators put forth a great deal of work and made many improvements from previous installments. The game feels like an entirely different game even though it continues the story of Ezio. I am extremely pleased so far.

The Story

-------------------

As always, the Assassin's Creed story is exceptional. You continue the story of the battle between the Assassins and the Templars. You dive further into Ezio's life and explore the city of Rome. The story is as great as ever and the leading a group of assassins is a truly great feeling. The missions are well tied to the story. I cannot say too much about the story without spoiling it; however you will not be disappointed.

The Gameplay

-------------------

The gameplay is fantastic! It is one of the major improvements the creators made to the game. The combat system has been greatly improved to be more aggressive. No more sitting there, waiting for an opponent to make a move. Leading a group of assassins is great in combat. You can call them to aid you and watch as they assassinate, shoot, and slice your enemies along with you. Assassin's Creed Brotherhood also comes with new weapons, machines, and equipment. Now you can soar down towers using parachutes and quickly air assassinate people. Also you can now truly fight on horseback! It provides a whole new element to the game. The free climbing is as great as ever. The gameplay has been improved in too many ways to cover them all.

The Online Experience

-----------------------

Online is brilliant. It's a whole new experience that has never truly been seen before. There are several different game modes and maps to play on. Also there are over 10 characters to play as, along with unique weapons and abilities, such as the ability to sprint away, or morph into a different character. An online assassin game is truly amazing. The feeling of sweeping from the roof to an unsuspecting player is great. The online is a HUGE success and I love every minute of it. It adds a huge deal of replay to the game.

The Replay Amount

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The game offers a great deal of replay in contrast to the past games. In Brotherhood, there is a huge amount of challenges to play through. Also, similar to previous editions, you can search for hidden items in the game. There is much more to do when you get bored of following the campaign. This isn't even including the online! The online mode makes the game have a huge amount of replay time. Brotherhood is much longer than other installments of the games due to challenges and online mode!

Conclusion

--------------

This game is truly outstanding. I love everything about it. The story, gameplay, and online make this game exceed my expectations. This game is superior to the other two Assassin's Creeds. If you even remotely enjoyed the previous Assassin's Creeds, than get Brotherhood. You will love every second of it!

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When I heard Brotherhood was coming out so close to AC2, at first I was over trilled and totally hyped up to get my hands on it... but as many have pointed out, a sequel in less than year is worrisome when it comes to quality.

Well, the doubts were completely answered with an amazing, full, and engaging game.

Story wise: It is finally being made a LOT more clear that Desmond is the face of Assassin's Creed. He is getting a lot more playtime and the first section you play with him as is nostalgically similar to the Assassin's Tombs in AC2 (only a lot easier and more latches and lifts.)

The Shrines of Romulus will be the new "assassin tombs" giving a armor that will give you full synchro with Ezio.

On Ezio's side you will see the return of "flags" that were in AC1 and the "feathers" in AC2, and getting all of them unlocks their own rewards.

In conclusion, as to not give any spoilers, the story is what you would expect from this franchise.... awesome. Graphics looks a lot better than what I remember (having played the ps3 version of AC@.)

Gameplay:

Combat-

Assassin's Creed is definitely evolving and I am liking it's progress. AC1 was basically spam the attack button and block... cool at first, right?

AC2 expanded on this with counter kill moves, but then we would be stuck waiting for the A.I to attack us for easy kills.

Brotherhood ADDS all of that and combines it with a stronger and smarter A.I, making the enemies attack you back to back (instead of in turns), and offensive gameplay is now a lot stronger than it was before. So the battles are quick and gory with even larger battles going on compared to previous ACs.

Additions to previous features-

>New Weapons

>New Armors (sadly the "armor" gotten for pre-ordering at Amazon is an outfit)

>Trade Items furthering the element of a role playing game

>Run your own city (in this case Rome) is back on a larger scale

> and of course, the ability to make your Brotherhood of assassins (it's the name of the game!)

Multiplayer-

Assassin's Creed Brotherhood is the first game in series with a multiplayer mode!! We asked for it, and they answered.

The animi you see at the beginning of AC2 is the back story of the multiplayer section of the game. Abstergo templars use the animi to gain the skills of assassins with the bleeding effect, and that is us.

Each player is assigned a target (some other player), now the player has to assassinate its target without losing their cover, or they will be killed by the person who was assigned to assassinate THEM!

I haven't gotten into the story mode that much yet, but apparently the multiplayer characters we will play as are in the main story, so everything is tied in nicely, right?!

Uplay pointsAssassin's Creed 2 was the first to have these and of course, every new Ubisoft game has them. Brotherhood is no exception to this. If you do not know what this entails, it is basically ubisoft's version of trophies or achievements. They unlock exclusive themes and ingame media (extra bullets skins, multiplayer character, etc). Pretty nice of them.

If you have already beaten AC2 as I have you get 20 uplay points at the start of the game.

In Closing:

As a fan of Assassin's Creed, I can't help but just praise it with a perfect score. If you have seen trailers, demos, gameplay videos... just take a dive and give it a try, it at least deserves a trial run. You wont regret it.

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I've followed this story line since game 1. I fell in love with the original just because of the freedom in it. You always went at your pace, you chose what starter quests you did before going for the big kill, and there were almost no restrictions. You could either go kamikaze on your targets or be stealthy. You could stay and fight the guards afterward or bolt away.

The second game added to that. You still had a sense of freedom only they added so much more. The armor, the weapons, everything was customized to your own wants. You got to rebuild the villa which was fun. And the story was a bit longer.

Now Brotherhood, I had high expectations for. Based on how epic the last two were I thought this would be even better. However, I was taken aback by a few things.

First things first, this game is incredibly glitchy. For those that haven't experienced what me and my close group of friends have, you are extremely lucky. Because we've been randomly desynced, gotten stuck to the point where you have to restart the game, didn't have our targets show up a few times and more. It can be really terrible in multiplayer. The heads up factor will sometimes completely disappear in multiplayer sometimes leaving you in a weird sort of eagle vision. Sometimes you lose your kills or don't get your allotted points for them.

I thoroughly enjoyed the Borgia towers, Romulus lairs, and rebuilding Rome. For the most part you had free rein with this, you could do it however you wanted. Customizing the colors of your armor was cool because you could mix and match capes. The addition of heavy weapons to carry around like the big axe and sword was AWESOME. Also the improved mounted horse combat was excellent. I loved being able to ride a horse through the streets of Rome.

To counter that, the free rein for your major missions is almost shot. Sure most of the time you can do it your way.... if you don't want full sync. My first time through, I didn't get full sync on anything. They will actually require you in order to get full synchronization, to kill your targets or do something in a specific way. You either had to use your assassin recruits, hidden blade, smoke bomb etc. This might just be me, but when I play a sandbox type game like this, I'd like to choose how to kill my target. Also a majority of these missions you cant be detected in. I know the game is built around stealth, but the last game had a good medium with that. We all have days where we don't want to tip toe around and we want to go Leroy Jenkins on everything. You're SOL if you're doing a main mission and that's the case. You will get desynchronized if you get caught. Furthermore if a guard even sees you, you BARELY have anytime to silence him. You either need to never be seen by anyone or be right behind him. I've had moments in the game where I silence one guard and a guard beneath me who isn't even in my line of site catches me and I desync.

The multiplayer was really super epic when I first started it. I bought the game the first day it came out and I did a manhunt my first time. I came out in 4th place on my first try which isn't bad. I really enjoyed doing it. I took a break for two days, returned to it and everyone was over level 20 while I was level 2. I was immediately under-powered on every aspect which made multiplayer very unenjoyable for me. They all had the technology on their personas that I didn't have. This is probably my fault because I didn't work at it as hard and took that break, but it IS something worth mentioning. Before multiplayer can actually be something you like you have to withstand a great amount of butt kicking. It just destroyed whatever desire I had to play it, I personally like to be evenly matched with my opponents.

I will continue to play this series because of the story line. If they keep taking the things I like out of it, I will STILL play. The story line is one of the best I've seen in a video game like this. It keeps you at the edge of your seat and leaves you trying to guess and theorize what will happen next. The plot is absolute genius and I will suffer through the next one in order to know what happens next.

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To start off the developer of this game has stated greatly this is not a full fledged sequel but more of a part 2 to Assassin's Creed 2. Knowing this when purchasing this game will greatly help the overall enjoyment of the game with out raising the expectations factor beyond achievement. So what im saying is to go in expecting to finish off Assassin's Creed 2 and you'll be greatly pleased. As with most of my reviews I post the pros and cons and my opinion at top while keeping the in depth review lower.

Personal Opinion: If you loved Assassins Creed 2 there is absolutely no reason you should not like or enjoy this game. I would also greatly suggest playing AC2 before starting this game if your new to the series. If youve played them all i would also suggest warming up on AC2 for a few hours just be reminded of all the work put into the villa and the character growth of Ezio... some of you will understand why.

On a side note I my connection on my ps3 is to low to play any multiplayer matches due to the snow so I will edit my review with the addition of my opinions of online if i deem it necessary.

Pros:

1. Slightly refined combat making for a more offensive approach

2. Economic scale much higher than what the Villa was and balanced

3. The feeling of a badass has been upped

4. Having apprentices and watching them descend upon a group of guards like a pack of wolves

5. Secondary objectives provide challenges for some missions

6. Length of game if your a completionist

7. Almost everything is optional

8. Bringing your horse inside the city and calling it with a whistle like in Red Dead Redemption

9. Conquering that what the hell how am i gonna climb this feeling

10. Desmond has grown some finally

Cons:

1. The camera and its positioning behind objects during fights on occasion

2. Buying some large landmarks for a steep price only to find out they provide very little income

3. Overshooting that one ledge and dying

4. The larger number of do not be detected missions can be somewhat annoying for some

5. Losing an apprentice

6. Having to wait to take over all of Rome due to that stupid wall that unlocks as you progress through the story

7. That what the hell how am i gonna climb this feeling and having it for nearly half an hour (personal problem)

8. Desmonds getting fat...

GAMEPLAY:

Overall you still play as Ezio Auditore and he handles generally the same. While some of the moves appear to have changed everything will be like picking Assassin's Creed 2 back up and going at it. Youll run and jump between buildings,judging distances on the fly, and making those leaps of faith on the fly as been one of the core mechanics as to any entry in this series. One of the more dramatic changes is without a doubt the chain kills. when dealing out a killing blow to an enemy you can aim the analog stick in the direction of another opponent and a click of the attack button will allow you to automatically kill him. Even though it may sound a bit easy at first, but enemies like most games can end your chain kills by hitting you, dodging, or being to far away. It makes for a slight challenge to string together a long killstreak but ultimately more satisfying. While one poor mans review of this game who gave it two stars complained about enemies still taking turns at attacking I have noticed they are not as hesitant now and will swing in at any chance. Weapons are generally the same with the inclusion of a crossbow working generally as a stealth kill pistol. In a personal opinion I still prefer the hidden blades and short swords/daggers due to their more brutal nature and speed at which you can slice kills together.

Rome is huge and the fast travel networks is a necessary addition as well as the ability to use a horse inside the walls. Taking out Borgia towers works as both view points as well as unlocking building's for sale. There are separate view points as well. Romulus lairs instead of Assassin's tombs or to replace them i should say but they still unlock a the most powerful armor in the game.

APPRENTICES:

Generally the apprentices are just a gameplay addition but I am giving them a separate section just due to having to put work into them. If your like me and get attached to something you've put work into you'll enjoy the apprentices just due to the separate leveling and watching them swarm your target while you watch from a roof after signaling them with the left trigger. They are my favorite addition by far and work somewhat like a pack of wolves stalking a small group of deer. They attack out of nowhere and are ruthless and their efficiency only gets deadlier as you progress them through contracts in foreign areas. You can send a number of apprentices to one of many foreign major cities to complete one of many contracts with a range of difficulties. As they level up their efficiency gets higher making the more effective at difficult contracts. If you want to level up the recently recruited civilian who was being oppressed by a group of guards till you intervened you can send them with a higher ranked assassin who has a much higher chance to succeed on a difficult mission making for a large bonus to the newbie. When they are not out doing contracts they will be in Ezio's hideout ready to assists you on your command. The more recruits you have the more Assassins you can call in to aid you at any point. To many guards hold down the trigger longer to allow for a hail of very precise arrows that will clear the street. Having difficulty getting to a target call in back up to either deal with the guards or take out the target themselves. Its all extremely self explanatory in the game but watching these little devils wipe a room clean while you are watching in the distance is extremely satisfying.

ECONOMY101:

If you completed the Villa in AC2 you will get a much larger scale this time around with Rome as a whole. You can purchase a large number of stores/businesses this time around but bring in much less money so collecting large numbers of those stores is necessary. You wont find yourself with an endless supply of money till much later on and closer to the finale rather than halfway. Pouches have received a large price increase as a side note so expect to drop some serious cash.

TIPMake sure your carrying at least 4000 florins as some missions require large amounts of money.

STORY:

Do not expect any large plot reveals either as 90% of the story revolves around Ezio taking over Rome. This time besides on a couple of occasions leaving the animus is entirely upto you. Ezio is after the power seat in Rome while building an army of followers and building an empire up. You will help civilians, assassinate corrupt officials, break into buildings, watch your main targets escape... alot, and good ol Leonardo makes a return thats a plus. its not as earth breaking as AC2. On a downside Ezio is cool but there is that lack of connection to Ezio if you haven't played AC2 in a while. Ezio starts out as the master assassin this time around so without watching him grow its kind of disconnecting. Personally story is the least of my concerns due to the love i have fore the gameplay.

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Recently, newer games have been all hype (cough...Star Wars...cough....Black Ops...sneeze...Fallout) and just do not deliver. Assassin's Creed: Brotherhood however, has lived up to all the hype and is truly an amazing game. First off, gameplay is as addictive as in previous Assassin's Creed games. It still has that feeling you get when you assassinate someone with your hidden blade. The graphics are far superior from the previous Assassin's Creed games (Not to mention the cut-scenes). Multi-player is like a dream come true. The added characters you can play as (in multi-player) is a definite plus. All in all, there isn't anything negative to say about this game.

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Universal Guitar & Mic Stand - for RockBand

Universal Guitar & Mic Stand - for RockBand
Customer Ratings: 4.5 stars
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As a mom who was worried that guitars would be stepped upon or sat upon, I have found that my sons have an easier time putting their RockBand guitars away now that they have a cool place to put them.

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I needed something to put my mics and guitars on, and this does exactly that. It's not fancy by any means, but well worth the price tag. The guitars stay in place well. The only problem I've had is the mic holders not staying in place, but that's probably my fault because I think there are sticky pads on the inside of them and I didn't take the tape off.

Overall a good purchase.

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Its a decent stand. however, it is to long for the new Guitar Hero(warriors of rock) controller to fit in. The microphone holders are also not very snug to the guitar tree, so your microphones might have issues with sliding down to the bottom.

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this product is a pain in the butt, falls apart when you try to pick it up. it holds the guitars fine, but the bottom pieces come lose over time and just picking it up to move from one side of the room to the next makes the whole thing fall apart.

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This collection of items was more than my grandchild expected. It was well received and demonstrated completely on my last visit.

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NCAA Football 14

NCAA Football 14 - Playstation 3
Customer Ratings: 4.5 stars
List Price: $59.99
Sale Price: $56.99
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NCAA 14 is a pleasant surprise over last years addition. A new menu system is much smoother to use and load times have decreased. (NOTE I have yet to play online.)

Game Play:

Tackling feels more real as players bounce off each other and breaking tackles feel more honest.

Passing is much easier as receivers often will pull off amazing one handed catches. This also helps with more interceptions and should be toned down a bit in a patch. So if you like a passing offense you will love this game.

Defenders feel a bit more sluggish getting off the line in 14 over 13. I think this is a better fit for the game as in 13 you could easily jump the snap every play now you have to work for it.

Over All:

Well worth the money and a huge improvement over NCAA 13. I can't help to feel the game was made to be on the PS4 as the graphics look a little more cartoonish similar to what you saw when they made NCAA for both the PS2 and PS3. The PS2 felt slightly brushed over and cartoonish but the PS3 looked beautiful and smooth.

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The NCAA Football franchise has suffered some lean years of late, especially last year's entry; when the "Infinity Engine" was announced for Madden NFL 13 to introduce physics to its gameplay--a feature NCAA Football 13 would be lacking--fans of college football were left waiting anxiously for this year's release. With only months remaining before the start of a new console generation, NCAA Football 14 has sounded a triumphant cry to unofficially close the current console generation, delivering arguably the best iteration of the franchise since the launch of the PS3 and Xbox 360.

It all begins with gameplay, which benefits from the implementation of "Infinity Engine 2," helping to create more unpredictable play results. The game has also seen improvements in the Option run game--including the addition of new schemes and plays--and basic running controls where the left analog stick controls hard cuts and the right analog stick controls special moves. The "Infinity Engine 2" also brings the Hit Stick and the Truck Stick back to prominence, while making the Stiff Arm a viable tool in the offensive arsenal again.

Blocking has been improved as well, with new assignments and interactions between offensive and defensive linemen to freshen up the running experience. There are still instances of missed assignments and frustration, but the frequency of their occurrence is significantly less than previous games.

Dynasty and Online Dynasty modes have seen new additions through the introduction of XP and Coach Skills. Players in the mode earn XP by achieving goals in gameplay and recruiting, allowing them the ability to level up their coaches and unlock new Coach Skills. Coach Skills are broken up into skills which affect the game on the field as well as skills which assist in recruiting.

The tried-and-true (and tired) system of recruiting from previous versions of NCAA Football has been overhauled this year with Power Recruiting. The system simplifies recruiting, eliminating the time-consuming "phone call" mechanic and streamlining menus to allow the same amount of depth in while allowing you to more quickly complete your recruiting responsibilities and get back to the game.

Presentation has seen some upgrades as well, though not all will be fully embraced. The unique "tradition" introductions to the games were judged to be over-long, and have been replaced by "music videos" which use highlights to lead into each game; people who liked seeing what makes each of the 126 schools on-disc unique might be disappointed with the loss of these pre-game sequences. Less polarizing are the additions of new statistical overlays and a better-functioning "Living Clock" from the ESPN scorebug, which helps the NCAA Football 14 experience look and feel more like a broadcast. The addition of a halftime show with highlights and commentary from Rece Davis and David Pollack also helps to spruce up presentation, though the in-game commentary from Brad Nessler and Kirk Herbstreit continues to feel old.

The game introduces the popular EA SPORTS staple, Ultimate Team, through NCAA Football Ultimate Team. It functions similarly to Ultimate Team from other EA SPORTS titles, though it uses cards for current and former NFL players representing their college years. There's not much here to convince non-fans of Ultimate Team as a mode to commit to NFUT, but Ultimate Team fans will have something to keep them busier than in past years.

There is also a "Play a Season" mode in NCAA Football 14 which strips away much of the newly-introduced XP, Coach Skills, and Power Recruiting and allows players to simply play through the 2013 season. While it will surely have its target audience, it feels strange to introduce new features to the Dynasty experience and then offer a way to avoid using those new features.

Fans of Road to Glory mode and last year's Heisman Challenge mode will be disappointed to find that not much has changed, though the gameplay experience benefits from the addition of the Infinity Engine 2. The lack of improvement for the "single player" career modes is a weak point in the overall package, and fans will be desperate for news about these modes in NCAA Football 15.

NCAA Football 14 is a vast improvement over what the franchise has offered in the past few years. From a personal standpoint, it has given me significantly more enjoyment than any other version of the series released for current consoles. Usually I have to work to stay committed to a Dynasty through a season, leaving me to spend my time in Play Now one-off games; I've already played an entire season in my Dynasty, and the gameplay revisions combined with XP and Coach Skills have me looking forward to many more seasons. If NCAA Football 14 is the last version of the game that will be relevant on current consoles with the series making the jump to PS4 and Xbox One next summer, then at least the series will be going out with a BCS Bowl-worthy effort.

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First let me say that Ive played every NCAA game since 03. Many of the games had there pros and cons and i dealt with them with a grain of salt :) NCAA 14 is a very big step back for the EA sports franchise and below (if you have the time) i will explain in my opinion why.

I was a very excited guy thinking that another year another improvement for this game. The first thing i noticed is that there is very much a lack of smooth play in this version. It seems very choppy with a lot of lag at times and very little defensive note. The Defense is almost ridiculous for many reasons maybe due to very slow play. As a Defensive player in all the versions im very disappointed in the stupidity of the AI to literally watch that ball hit there helmet. Zone is very slow to respond and man to man is weak at best.

The hurry up system that many players love to play (i really despise people that do this every play) has a very big slow down because the QB always looks to the sidelines for a play. I like this for people that love to hurry up every play but when theirs 1 minute left and you need to hurry up the QB still does this every play which is just slow and non realistic. Even if u call a spike at the line he looks to the sideline for the play. Also while in hurry up mode it takes forever for the play menu to show up.

I will say that i am not the Offensive GURU that this game seems to make out every player. This game is based on a Madden 13 engine which has been criticized many times buy players and reviewers alike. As a final note i will tell you if your looking for the classic NCAA feel this game is not for you, but if you love no defense, run it up and hope for the best, then you may enjoy this game. Best of luck!

Read Best Reviews of NCAA Football 14 Here

I really enjoy playing sports games on my Playstation 3 and I found NCAA Football 14 to be really challenging. It really takes skill and the tutorials really help you to develop and improve your game playing abilities.. If you like watching college football, then you'll really enjoy playing this video game. The on screen graphics are excellent and the team stadiums are really authentic. I would highly recommend this game because of the many offensive and defensive variations this game has to offer.

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Great game with excellent new features and graphics. Additionally, they have added the new uniforms for the teams. Great buy and shipped fast.

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Turtle Beach Ear Force XP400 Dolby Surround Sound Gaming Headset

Turtle Beach Ear Force XP400 Dolby Surround Sound Gaming Headset
Customer Ratings: 4 stars
List Price: $219.95
Sale Price: $169.99
Today's Bonus: 23% Off
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Customer review from the Amazon Vine Program About 2 years ago my fiance was complaining about the noise from my surround receiver and my gaming habit. I took the plunge and bought the Ear Force X41 and couldn't have been happier... except for the near constant popping and clicking I heard. Moving the receiver away from my wireless router fixed some of this, but still, I would get the pops at random intervals and it could be quite annoying. Don't even try to use the microwave if you have the X41s turned on and on your head!

I then received a Steel Series Spectrum 7xB via Vine and did a comparison to the X41s. The 7xBs were only marginally better at keeping down the interference and the extra features over the X41s really didn't make me want to move into using them day to day, so I went back to the X41s not long after my review for the 7xB.

Now I'm comparing the XP400s to the X41s and I think I'm going to be sticking to the XP400s this time around.

First, there is NO interference to be heard on the XP400s. You read that correctly, NONE. I put the receiver almost on top of the wireless router that caused all my issues with the X41s and the 7xBs and not once in 4 hours of playing like this did I hear even a faint pop or click! I even tried to use the microwave and... still, no pops or clicks! For many people this alone will be the single best reason to upgrade from previous Turtle Beach models.

Pairing to the wireless controller communicator was done at the factory, so it really was a matter of: charge the headphones, plug in the receiver to the 360 (I used optical and replaced the X41 receiver), plug the headphone puck into the controller and power up the headphones. Powering up the headphones also turned on the wireless puck.

You can control the volume of game chat with buttons on the right headphone, mute is also on this headphone as is the Bluetooth pairing for cell phones. Being able to pair via Bluetooth is also how this headset also works with the PS3. PS3 chat isn't bad, but not as nice for me as the 360 chat, for which these headphones seem to have been designed. I paired this to my phone and made a few calls everyone thought I sounded OK, just a little tinny.

Another nice feature is the mic gain control. This is what changes the mic sensitivity. With it turned all the way up, I hear a near constant hiss and those in my party commented that they could hear a lot of background noise, such as the heater running and family members talking in the background. I dialed this down, which eliminated most of the hiss, if not all, and my chat partners all commented that I was then quite clearly heard, however, I was still described as sounding "tinny."

One feature I really liked about the X41s was how no matter what volume I had the game volume set to, I could always clearly hear my party's conversations because they had some algorithm to figure out and volume match in game audio and raise chat volume when explosions and other loud audio is heard in game. The XP400 do as good a job as the X41s, which means it's quite a solid experience to hear conversation clearly as well as in game audio. The 7xBs had a similar feature, but it would actually audibly turn the volume down of game volume, which was kind of distracting, which was another reason I went back to the X41s.

The detachable microphone is nice, and seems to be about the same as the X41, though the XP400 is a bit thicker and beefier. The connection seems to be the same, though I haven't yet tried swapping mics between the two. I preferred the 7xB due to the retractable mic, but that feature alone wasn't a big enough reason for me to use them all the time.

In terms of sound quality, since the XP400s can use digital audio output from the 360 (and it can also take analog, that red and white connection), you get very clear audio and darn good surround sound as well. In terms of the X41 vs the XP400, I think the XP400 has a little bit of an edge in terms of sound quality. In game surround just sounds better with the XP400s to me. The XP400 also has the ability to change the surround configuration to 4 different presets, all changing how it mixes each "channel" of audio in headphone. I've tried all 4 presets and each does change surround configuration subtly. I find the original surround mode works best for my ears.

Another nice feature is the preset "equalizer" modes. You can enhance nothing (what comes from the 360 is what you hear), you can enhance just bass for bigger explosions, you can enhance just treble for some dialog enhancements and other higher pitched sounds and then you can enhance both. I find I prefer the "both" option as it makes the audio sound a bit richer. All of these settings sound better, to me, than the 7xBs.

There is one feature, however, that I am completely not happy with on the XP400s. The battery is rechargeable, which is good, however it is built into the headset. It is NOT user replaceable! This means that in 2 years or so, after many recharge cycles, I'll either be forced to buy another pair of headphones or send these to Turtle Beach to pay a fee to have the battery replaced. I absolutely hate this about modern day electronics. Absolutely detest it built in obsolescence so that people have to spend more money with the company releasing the product. iPad, iPhone, many Android phones, other MP3 players, etc. It's a huge load of horse patoot in my opinion. I like the X41s because I can field replace the AAA batteries on my own. 7xBs, same thing, replaceable batteries. Not so with the XP400. Thankfully you can still use the headphones while they are charging, however this means they aren't always wireless. Nothing is more annoying than having the headphones die mid game and then have to plug in. Of course, this isn't a completely different experience over having to replace the batteries mid play either, just different. I understand the need for a more powerful battery given the added features Bluetooth eats battery, being completely wireless eats battery and so on. Just because I understand the need for more power than a few AAAs, doesn't mean I like having to have planned obsolescence and not being able to purchase and replace the battery on my own.

One thing that is an improvement is the XP400 actually gives you beeps to tell you the headset needs to be recharged. There was nothing more annoying with the XP41s to have them just die mid game, especially during multiplayer fighting as you stop hearing game audio AND chat when this happens. At least now I have about a 10 minute warning before the battery completely dies.

Turtle Beach claims 10 hours of battery life on a single charge for "normal" use and 15 for "optimal" use. What I've found is I can actually pull off about 12 13 hours if I turn off the Bluetooth function and just use it for game audio when I'm playing on my own. Adding BT and chat all the time and I'm down to around 11 hours.

Over all, the XP400s are a great improvement in every way to the XP41s in everything except for the battery being non-replaceable by the end user. Of course, the MSRP on the XP400 is about $20 higher than the X41s so there is that to remember.

Pros:

Great surround sound

True surround sound, not simulated when using optical audio

Chat and game audio equalization (chat isn't covered up by in game sounds)

Completely wireless

No interference

360/PS3 compatibility

Can be paired to your cell phone and used while gaming no fumbling to put headphones down to answer a call

10+ hour play time

Can be used w/ third party controllers (see Con below)

A step above the X41s

Adjustable microphone gain if you want to hear yourself louder in the headphones, turn this up. If others in your chat can't hear you clearly, turn this up

BT pairing to cell phone

Cons:

Tinny chat sound during party chat on 360 according to those in my parties

Battery isn't user replaceable

Third party (or 1st party wheels) require a cable for chat, which is NOT included (THOUGH THOSE w/ THE X41s, the cable that came with those headphones DOES work)

Pricey

Why 4 stars? That battery thing does really annoy me. IF you don't mind not having the ability to replace the battery and don't mind the price, these are a solid 5 stars.

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Coming from the X41s, I had high expectations of the XP400s.

-Pros-

Surround processing is very accurate and detailed.

Bluetooth wireless chat.

New Dual-band radio eliminates nearly all interference for my setup.

-Cons-

Chat. Others complain it sounds like I'm talking through a coffee can.

Non-replaceable battery.

EQ modes very limited.

Blast limiter seems like it is always enabled, even when turned off.

Product Features

"Dolby Surround Sound Immersive 360 degree audio lets you pinpoint the direction of every sound"

This it does, and does very well. No complaints here. It even seems improved over the X41's surround processing.

"2.4/5GHZ Dual-Band Wi-Fi Selects the optimum frequency in the 2.4GHz/5GHz spectrums, virtually eliminating interference"

BIG upgrade over the X41. I used to get tons of interference from the microwave, video baby monitor, wireless... pretty much anything that plugged into the wall. Now I just get an occasional drop out... about once every hour or two.

"Dual-Pairing Bluetooth Answer mobile phone calls while gaming"

Great feature, albeit unnecessary. Good if you miss calls because your headphones are too loud.

*update 4/27/12 this feature has come in handy and works very well. It is slick being able to answer the phone mid-game and not have to wrestle around with the phone and headset.

"Wireless Xbox LIVE and PSN Chat Enjoy complete wireless freedom without the need for chat cables"

GREAT idea, but something isn't right. I've seen others mention the thin sound, like in a tunnel. I can hear them fine, they sound great... but they have a hard time understanding me. I've had quite a few friends complain about how I sound. "what's wrong with your mic?" "are you in a tunnel?" "are you chatting through a soup can?" "What did you say???" For this price, this shouldn't happen. I am currently working with turtlebeach to see if it is an isolated case, or just some shortcut they took on the mic itself.

*update 4/27/12 Worked with turtle beach. Did everything they suggested with no improvement. They kindly offered to RMA the boom itself, and I may decide to try it but I don't have much confidence it will change much. I say that based on the many other comments about the chat.

"Rechargeable Battery Provides up to 15 hours of uninterrupted gameplay and can be recharged while gaming"

This SOUNDS like a great idea, but it has 2 major flaws. If you need to charge while playing, it defeats the purpose of a wireless headset. The charging cable they give you is quite long, so you aren't strapped 4 feet from your 360. Also, at some point, that battery is going to wear out. LiPo (Lithium Polymer) batteries have limited charge cycles. Time will tell the quality of the cells, and what options we will have in the future.

"50 mm speakers; 2.4/5GHz Dual-Band Wi-Fi"

Speakers sound great, read on for my sound complaints.

*update 4/27/12 The sound really is good. It sounds better than the x41s did, as well as better than my sony and sennheiser headphones.

"Digital and Analog inputs as well as a digital optical connection"

Connectivity is simple if you already have an optical audio cable coming from the 360.

"Dolby Surround Sound with adjustable surround sound angles"

This is where I nit-pick. I don't fully understand the point of adjustable sound angles. Dolby surround is VERY specific about ideal speaker placement, and the surround sound processor should stick strictly to that in order to maintain 360 degree, positional sound. See The first surround sound angle option out of the 6 is the one that seems to be set for the correct speaker angles. The other ones all made the sounds to the side and behind seem like they were coming from incorrect angles.

"Dual-pairing Bluetooth Chat wirelessly on Xbox 360 and PS3 and answer mobile phone calls while gaming"

Already been covered. Cool, possibly useful, but a creature comfort.

"Separate equalizer and stereo expander presets can be combined for different gaming situations"

Once again, This headset loses some points for me. Yes, there are 4 EQ presets. Normal, Treble boost, Bass Boost, and Treble + Bass boost. Here's the problem. The normal mode is very flat. Very little bass. Treble boost is way too bright. almost ear piercing. Bass boost alone is just rumbling. Then the bass and treble boost is the least of 4 evils I guess. Still too much bright and too much bass. There really needs to be a happy medium. Right between normal and bass and treble boost would be ideal.

"Dynamic Chat Boost. Chat volume automatically increases as the game volume gets louder."

This function isn't noticeable, so in my opinion that means it is working. It took a day to really tweak the chat volume level but now that I got a good comfortable setting, it is fine.

"Ear Guard(tm) with Blast Limiter. Limit the intensity of deafening game sounds like gunfire and explosions."

Another great idea, but it seems flawed. I understand they don't want you to blow your eardrums, but it seems like it is always on, even when in the "Off" setting.

All in all, I guess I am happy with them. I don't plan on returning the headset, but I do think you should get a little better bang for your buck. Especially the chat mic sounding horrible. I understand that from a $5 generic chat headset, not a $220 set of high tech headphones.

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I was able to snag these on Amazon a few days ago for $180, which was a STEAL! I mainly play MW3 (XBOX) so here is my review for now, I will update my review in a week or two with updates on the Surround Sound Angles.

WHAT'S IN THE BOX?

XP400 Wireless Headset

XP400 Transmitter

Digital Optical Cable (approx 4 feet)

Headset Charging Cable (12 feet)

Bluetooth Chat Adapter (PS3 & XBOX Compatible)

User Guide

Turtle Beach Sticker

WHAT'S NOT IN THE BOX?

XBOX Live TalkBack Cable

CONSOLE COMPATIBILITY:

XBOX

PS3

PC

FEATURES:

Bluetooth (BT) XBOX Live Chat or optional Wired Chat. I've tried both and the Wired Chat sounds better and breaks up less obviously, but I wanted to be completely wireless so I went with the Wireless BT. BT for cellphones so you can receive, deny or end calls via the headset which is awesome. *Note, the TurtleBeach XBOX Live TalkBack Cable is NOT included.*

Mic, the mic is removable and it has a "mic monitor" dial which is awesome. I turn it all the way up so I can hear myself so I don't scream.

Battery, it has a built in rechargeable lithium-ion battery. I'm not too sure how I feel about this yet, as being able to replace batteries can be nice it can also be very inconvenient. You can also charge the headset while playing with no popping, hissing, humming, etc which was great.

Surround Sound Angles, it comes with 6 surround sound angles, I have yet to find one I like best but they all work surprisingly well. Better than the older X41s and XP500.

Surround Sound ON/OFF Button is also nice to hear the difference.

Blast Limiter, I thought this was awesome. It allows you to "limit" the sound of background blast and gun fire to focus on the soft sounds such as footsteps, which I rely on heavily since I use Dead Silence in MW3.

Tone Presets, it comes with 4 tones presets, flat, bass boost, treble boost, and bass & treble boost. I prefer Flat myself.

SOUND:

Bass/Treble/Mids Amazingly clear and loud, they sound better than the X32's I returned for these.

BUILD: Awesome build, not as cheap as the X32, overall a much better build quality.

COMFORT:

The headset is very comfortable. The ear cups also are comfortable around my ears and they don't put pressure on my head so they don't give me headaches which is nice. They are slightly too big for my smaller head however, but they fit good enough.

HAVE A WIRELESS ROUTER:

I have a Netgear Dual-Band router with a total of 10 devices connected wirelessly, 7 on the 2.4GHz spectrum and 3 on the 5GHz spectrum and I have NO issues of any popping, hissing, humming, buzzing, etc.

HAVE LOTS OF WIRELESS DEVICES:

I have had 2 iPhones, an iPad, Roku, Roku2, iMac and PC laptop connected wirelessly at the same time while I game with NO issues. Keep in mind my Xbox is the only thing I have hard wired. I also have turned the microwave on two rooms away and still have NO, I repeat NO issues.

WIRELESS ROUTER IN CLOSE PROXIMITY:

I also have my headset no less 8 feet away from my router and STILL DO NOT have any issues. This is an amazing headset.

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I've had the head set for a couple of weeks now and I have mixed feelings, though overall a positive reaction. I was upgrading from a Turtle Beach X1, which was wired. One of the reasons I decided to get the XP400 instead of the X41 or X42 was because many people complained that the X41 and X42 had interference if they were near a wireless router. I live in a one bedroom apartment and my turtle beach would be within 2 feet of my router so that would be a big problem. I am happy to report that the XP400 has had no problems being next to my router so the claim that it has no interference is true.

Instead of providing your own batteries, this head set has internal rechargeable batteries. I actually like it because you can recharge while playing. The charging cord is as long as the wired headset cords and one cool thing about the charger is that it is a USB cable, so you can charge it in any USB port. I have been charging it from my computer USB port and sometimes from my XBOX's USB port. Not to mention you can use this headset for both PS3 and XBOX 360, which I have both so its a great thing to have.

One feature that I really like that I didn't think I would use is the Bluetooth feature that can connect to a phone. I don't have the greatest phone reception in my apartment so using my turtle beach to talk on the phone has completely fixed that, not to mention that I can now talk hands free! You can also talk while playing, which I've only done once but its nice.

One thing it doesn't do is sync music from your phone, which other headsets do so if thats a big deal you should look at other turtle beach headsets. Also, because chat uses bluetooth, you can not talk on the phone and game chat at the same time. Once the phone call is over, it goes right back to game chat though.

Some people have complained about problems pairing the head set to the turtle beach, an easy way around that is to take the charging cable and plug the headset into the XBOX and then press the pairing button, and just like that they are synced. For the bluetooth chat just make sure you press the bluetooth button on the headset and the chat button on the controller piece at the SAME time and it will automatically sync. It doesn't really explain that, but it is really easy to set up if you know you need to press the buttons at the same time. It took me about 10-15min to set everything up.

The sound in the headsets are great! They have a blast limiter setting which muffles the sounds of gunfire and explosions so you can hear footsteps and small noises better. I have already seen an increase in my scores for shooting games. Another great thing is the surround sound, which allows you to hear the direction of noises. The cheaper model XP 300 is only stereo sound, which is the main difference between the XP300 and XP400 and that is a huge difference to me.

The biggest con is comfort. My X1 headset was really comfortable so I thought this one would be comfortable too, it's not. The problem is that the ear pieces press against your head to try and make a good seal, but the pressure ends up hurting after awhile. Another thing is that its a bit big for my head. I'm a 115 pound girl so my head is pretty small, so if you feel like you have a small head the head set will probably be a bit big for you, still works, just a bit bulky.

Overall Prosgreat sound, great bluetooth feature, works near wifi, PS3 and XBOX compatible, wireless gaming, surround sound, charges while playing, and long charge cable.

Consnot very comfortable, a bit too big for my head, doesn't sync music through bluetooth, if you do not have an XBOX slim you need to buy a headset adapter cable (if you were using HDMI for your headset before, you would have already bought this), and if the internal battery dies you can't replace them.

I personally like the headset and am happy with the purchase, I just wish it was more comfortable considering how much I paid for it.

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I have the equivalent xp500 model and like many others who have at worst a moderately modern level of tech within the house, the set was useless with constant drops, cracks, whistles, the nine. The base unit on their 2.4 ghz line just stunk up the place, I spent hours adjusting positions and everything to get a clear, non-interrupted signal to no luck.

I constantly upgrade my router to the latest tech but have been going the dual band route for the better part of the last few years so I was sort of skeptical on the addition of the 5ghz band on the xp400 but after trying it, I was pleasantly surprised, it worked like a absolute charm. My current router is the top of the line asus rt66u that just came out and I have mutliple devices residing on both bands so I am asking quite a lot of the the xp400 but so far, I haven't gotten one interruption, it's been flawless. For people in my boat, it's worth a try, the new base seems considerably better in tech so far.

As far as flaws, I would say just like the other models, the bass is extremely underwhelming as compared to other companies. That hasn't changed, it's still the same speakers. The xp500 had a lot of buttons on it, I can imagine people complained about that. The xp400 has a more streamlined approach but a few of the buttons have been moved to the base which was silly in my opinion. The surround angles button being on the base just didn't make sense to me. The xp500 had RCA jacks which was nice as you could hook up a system thru the optical wire then go RCA jack from the tv to listen to tv thru them. While possible on the xp400, it involves getting a RCA to 3.5mm adapter. Conversely, the xp400 has the xbox360 transmitter included where the the xp500 required an additional purchase. Only other difference is the xp500/px5 had preset and configurable sound modes that aren't on the xp400, but those sound modes where so pointless and horrible sounding, it just not a flaw to not have them.

I also have a Logitech 2.4ghz headset that has always worked flawlessly regardless of router being used. They are more sound isolating so the sound is much more immersive and bass heavy but as others have stated, the turtle beach line really does do the high frequencies to a level of quality you just don't get in other sets. End of the day, it's a pick your poison. From a technical sound standpoint, the speakers in the xp line can't be matched on the wireless sound front. On a 'I need a punch' standpoint, there are a few out there that really do it much better. End of the day, it's a preference. I love sound isolation for music, but for tv and games, I think prefer not to have sound isolation so for me,the xp400's are the best wireless gaming headsets on the market.

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Sengoku Basara HD Collection

Sengoku Basara HD Collection
Customer Ratings: 5 stars
List Price: $73.53
Sale Price: $49.69
Today's Bonus: 32% Off
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I've been a fan of this series since I played the first U.S. release of Devil Kings on the ps2. The fact that you can have access to all 3 games in the series in their original context is awesome. Very fun games if you're a fan of the series.

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very nice game as its hard to understand japanese but i like this game , i wish the capcom to continuous doing this game

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The best HD..although Capcom is not a good company in making HD game and this one is not an exception but still I love this game & that why I bought in in Japanese and not ugly english dub.

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I must admit when it said it'd come in tomorrow I was a little skeptical but here it is, wow

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After playing Samurai Warriors, I was hooked and just had to buy the collection. I would rather have English, but can't do anything about that.

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Resident Evil: Operation Raccoon City AK Bundle

Resident Evil: Operation Raccoon City AK Bundle - Playstation 3
Customer Ratings: 2.5 stars
List Price: $99.99
Sale Price: $44.88
Today's Bonus: 55% Off
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I should have listened to the other reviews that state the gun only works some of the time and saved money by ordering just the game. I ordered this set for my husband for Christmas. Gave it to him early as a surprise. The game is great. The gun is a complete waste of money! It's been 4 days now since he's had the gun and has not been able to play a single game with it. It has so far worked for a total of about 5 minutes and that was as the analog controller. We have not been able to get the move controller to work with the gun.

It's important for people to know that this gun was not really designed for the PS3 Move. The navigation controller that comes with the gun is specific to the gun only it correlates to the left side of the PS3 Dual Shock Controller. It will not function as a PS3 Move Navigation Controller. We cannot get the trigger to work with the Move Controller. The Eye Camera will only sometimes register the controller when it's in the gun. None of the other buttons work with the Move Controller.

I went to the manufacturer's website and downloaded the instructions (not included)which are very poorly put together and do not explain much. It doesn't appear there is any other tech support for this gun. I have seen this set selling for $99 yet you have to use 2 AAA batteries (not included) for the gun to work. If they are going to charge this much I would expect a gun that is better designed, utilizes BlueTooth,is rechargeable, etc. I thought this was going to be a great savings as you are supposed to be able to use this as an analog and move controller and you get a game, but it's not. The button placement is wonderful but only if you get the gun to work. Save your money and buy the game and invest in another type of gun. For now it looks like my husband has a great game to play and the kids will have a toy gun to play with. It's pretty much useless as a controller!!

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it looks like description, but it doesn't work correctly, led turn on just a few times, i can't use navigation controller in another games, move controle doesn't work on this bundle, i can't play correctly RE5 it's impossible with this accessory. i just can play RE Racccoon City and just using bundle withut move controller. please don't buy this product because it's a waste of money.

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Did now come with a move controller and have a fake navigation controller and the gun does not fit a regular navigation controller

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havent played it yet due to the sandy hook incident but i like the design and the decals were easy to put on. it was almost self explanitary of how the buttons are used in the move and regular play station three mode. so i was happy with the instruction. i will play really soon

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Wasnt too sure about the game before I got it, but Ive been playing it ever since I got it and I just cannot seem to be able to put it down. Its so fun. Arrived on time, packaging a little oddly done, but nothing serious. The gun doesnt seem to work most of the time, but eh, the games still playable.

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Max Payne 3: Special Edition

Max Payne 3: Special Edition - Playstation 3
Customer Ratings: 5 stars
List Price: $99.99
Sale Price: $59.95
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With this review I will briefly cover Max Payne 3 as a game. I will not go into too much detail, but instead cover some common issues other players have had with the game. I will also skip talking about the multiplayer since I do not play a huge amount online myself. I will try to give a bit more detail for the Special Edition content, which includes my quick video on most of the content.

The first thing worth mentioning about Max Payne 3 is the amount of detail in the environments. I say this because so many have complained about the graphics in Max Payne 3. Yet every single location you play through looks so believable, no environment looks vacant of life or detail. Just as impressive is how varied these environments are. You will play through apartment buildings, a cemetery, a prison, and so on. Sure these kinds of environments are almost common place in most action games, but in Max Payne 3 they have a level of detail that is so impressive you can't help but appreciate them more.

Now as far the character models are concerned, I will admit they are a bit disappointing. I would not say the character models look horrible or anything since they all do have good detail, but their facial expressions do leave a little to be desired. Facial animations simply don't look as detailed as other games on the market, which can be important for a game heavy on story telling. However, character animations certainly help make up for this, they are simply amazing. Every movement Max, his allies, and his enemies make look fantastic and again believable. From simple running movements, to being shot (which can look incredibly violent at times), or just a character tumbling from a platform, nothing looks terrible or even close to bad. Rockstar clearly put time into these details, almost as much, if not more than they did for the environments.

Gameplay wise, Max Payne 3 does not stray too far from the first two games in the series. As you take out enemies your bullet time meter fills up, once you have the amount you need you can trigger it to slow down time. Enemies, bullets, grenades, and other hazards are easier to avoid in bullet time, not to mention how impressive the feature still looks. Shoot dodge also returns, letting you dodge in any direction (left, right, forward, or backwards) in slow motion. This time around you do not even need to have any bullet time in your bullet time meter to use shoot dodge (although some will be consumed if you do use shoot dodge while having bullet time left).

A new feature to the Max Payne series is the ability to use cover. Some have had a real issue with this feature; arguing that it somewhat ruins the game and makes it feel like every other 3rd person perspective shooter on the market today. While I can understand these feelings, I would argue it is a matter of player preference. While there are some moments where you do not have much choice but to use cover to take enemies out from a distance, there are also plenty of opportunities to use shoot dodge and bullet time. Once you have a good feel and understanding of your environments, using shoot dodge and bullet time become your real ticket to success. This is especially true on the harder difficulties where overusing cover can lead to death quickly since you're basically stationary.

A common complaint many players seem to have with Max Payne 3 that I totally agree with is the flawed checkpoint system. Many have had issues with where checkpoints are placed during gameplay, and the lack of more of them. Like I said, I agree with this since too often during certain areas of the game you take out a large number of enemies but you don't get a checkpoint. Instead you have to push forward and encounter another group of enemies, and unfortunately if this group manages to kill you, it is back to the old checkpoint no matter how many of them you just took out. This is especially annoying later in the game when the difficultly goes up a bit. Don't get me wrong, this does not ruin the game or anything, but more checkpoints (especially between large groups of enemies) would have prevented some annoying moments during the single player experience.

Perhaps the biggest issue some players have had with Max Payne 3 is the feeling that this installment in the Max Payne series is not really a Max Payne game, that it does not resemble the first two games enough. I can somewhat understand this, since the first two games were so established in New York City. New York really had a dark and gritty feel while Max 3 has a more bright sun drenched look. It definitely can seem like a big contrast; however Brazil (where part 3 takes place) still has the gritty atmosphere of the first two games. Max also retains that dark (and amusing) inner monologue from the first two games. Basically, the elements that made Max Payne 1 and 2 (the atmosphere, the characters, the dialogue) are still present in Max Payne 3. The story may not be as well executed at times, and certain effects during cutscenes can seem overused, but overall Max Payne 3 is definitely a Max Payne game.

Now as far as the Special Edition is concerned, there are some nice items for hardcore Max Payne fans. Below is a breakdown of these items:

1. Max Payne Statue Without question many will buy this Special Edition for the Max Payne statue, and for the most part it is worth the money. The statue is huge, even taller than my Cole MacGrath statue from the Infamous 2 Hero Edition. The statue also has nice details, including a bullet wound on Max's shoulder, a bullet hole in his suit coat, shells on the floor he is standing on, and so on. All of these things are a nice touch, and it also helps that the paint job seems to be of high quality. However there is one problem. As detailed as the statue is, the face does not resemble Max's very much. Don't get me wrong it does not look terrible, but it seems to have the same problem as the Cole MacGrath statue I mentioned before. The Cole statue is also very detailed but unfortunately the face does not resemble the actual character enough. I do not know if this is a common problem with these character statues since I don't have many, but both the Max Payne and Cole MacGrathe statues share this issue. Despite this I do not want to make it seem like this is a deal breaker, it is not. The statue still looks great, has nice details, and looks even better on display.

2. Bullet Key Chain A very cool item that I think most will actually end up using. Now this in not some cheap plastic key chain, it actually feels like it could be a real hollowed out bullet (never held a real bullet myself, so can't say for sure). The bullet end can be screwed open to store small items inside like pills and such. The Max Payne 3 and Rockstar logo can be found on the bullet as well.

3. Lithograph/Art Cards The Special Edition also includes 4 art cards or lithograph prints. These in all fairness are not too special. They depict things like bullet shells, painkillers, and so on. Again not terrible but perhaps they could have chosen better art to depict, maybe actual scenes from the game.

4. Official Soundtrack Within the game case is a code to download the soundtrack. You have to go to a website for the game, enter the code, and an e-mail will be sent to you so you can make your download. The soundtrack is just over 80 minutes and is definitely worth a listen.

5. Classic Character Pack and Disorderly Conduct Weapons Pack Also within the game case is another code to download some additional characters and weapons for multilayer. If you plan on playing online, this should be worthwhile.

Max Payne 3 really is a great action game and a great game period. It is not perfect, but the good aspects without question outweigh the bad ones. The Special Edition just adds more value to an already great package. For the right price I would totally recommend the Special Edition to anyone. If you're not interested in any of the Special Edition content, then definitely get the standard edition, I doubt you will regret the experience or purchase.

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What Max Payne 3 does it does well. Unfortunately it doesn't do a whole lot.

PROS:

Presentation -

This is a must for any Max Payne as the first two entries in the series are loaded with great presentation. Gone is the comic book style of story telling. Instead the game will take a freeze frame of the current cut scene and move it off to one side of the screen while keeping the rolling cut scene going in the other half of the screen. Choice words from the narrative are also displayed on screen in big block letters. This provides a stylized manner of display not seen in any other game and it really works well while keeping something of a modern day comic book feel to it.

Style -

The majority of the game will take place in warm weather locations though there are some levels in the snowy city streets that previous Max Payne games are known for. But each locale brings a noir style feel to it familiar to MP and MP2. Max Payne himself is a likeable and deeply fleshed out character that is anything but cliche. He's very vulnerable, long in the tooth, has put on a few pounds and just seems tired and in need of a drink all the time. This lends to the believability considering the hell that he has gone through. Though you will mow down countless hundreds of enemies, you never feel like some cliche unstoppable warrior that's 10 feet tall and bulletproof. He doesn't make corny and cheesy one liners and instead says the kinds of things that you could really expect someone to say in a given situation. If anything some of the things he says are kind of nerdy or old fashioned which actually makes him more likeable.

Incredible animations -

Enemies walk, run and die in realistic looking ways. Some enemies will fall right over, others will clutch a spurting artery and writhe on the ground for several seconds before finally succumbing to their injuries. Max Payne is also animated well. When you kill the final enemy in a group of enemies the game will go into a slow motion mini cut scene of the kill shot which you can slow down further by holding the X button. It's very satisfying to watch your bullet travel from the barrel of your gun through the air and then explode through an enemy's face. The gore is also very realistic looking, especially on head shots, as the exit wound will actually mushroom the enemy's head outwards.

Detailed Levels -

Each level has an excellent amount of detail, whether it be a shanty town of tin roof shacks, a soccer stadium or a snowy graveyard, all of the levels look great and have a great amount of things to look at.

Music/Sound -

The sounds are great and if you have a good system the explosions and such feel right at home. The music, especially towards the end of the game, is really awesome and sets up the perfect atmosphere.

CONS:

Lack of variety -

There's nothing here that hasn't been done in other games before. In a nutshell you will be taking cover and popping out to shoot enemies until they're all gone, move forward to the next room, rinse, repeat. There are a few scenes where an NPC will drive a vehicle and you'll shoot from a moving vehicle, but that's really the only break from the standard cover-and-shoot gameplay.

Controls -

Don't get me wrong, the controls aren't horrible, but for a game where all you really do is shoot, it seems like the control scheme would have been flawless. Successfully getting behind cover can be hit or miss when you press the square button. The L2 button locks your crosshair onto an enemy but at times it will choose an enemy in the back or an enemy behind cover rather than the one that's close to you and shooting you, which allows that enemy to get some easy shots on you. And my biggest complaint of all is if an enemy bum rushes your position. This where Max Payne is supposed to enter a melee mode where he'll hit the enemy with his gun and then finish them with a point blank shot. Unfortunately I found that he would only enter the melee mode about 25% of the time, and the other 75% of the time the enemy would walk right up on me and destroy me with point blank shots while I tried to move a clunky crosshair to his position in close quarters.

Glitches -

These were few and far between but were definitely noticeable. In one particular scene, Max Payne plays a piano. In my game his arms glitched out and turned around backwards and wrapped around his body which looked ridiculous. There are also some areas where Max Payne will be talking to himself and if you run too far forward before he's finished talking, he'll start another area where he's talking to himself, and the two dialogues will overlap simultaneously.

Story -

This was a bummer, as MP and MP2 had great story lines. Don't get this confused with presentation or style, as both of those are great, but the actual story just isn't all that interesting and at times you wonder what reason Max Payne really even has to pursue the villains other than a paycheck from his employer. This pales in comparison to the reasons he had to fight in the first two games.

CONCLUSION:

Not a bad game and definitely fun to play, but started to get a little boring towards the end mostly because of the lack of variety in the things you will do. You can only take cover and pop out to kill enemies for so long before it starts to become tedious and better guns and tougher enemies do little to change that. If you were a fan of the first two games you'll probably like this one as well, just don't expect anything to blow you away about it.

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game works great it came fast and the statue in the box was bigger than i thought it would be so all together it was a win win

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loved it! absolutely loved it! the figurine of max Payne was massive, and the detail and quality was superb! the lithographs were beautiful(in a morbid way), and they were big too, most games have "post card" sized lithographs, these were almost A4 sized! the bullet key-chain is awesome, it actually feels like a real solid bullet. the game is kick ass! (as are all max payne games). This special edition was amazing and you definitely get your moneys worth.

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GOD of WAR Ascension Exclusive 6" Kratos Statue

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The Kratos statue pictured is from the God of War Ascension Limited edition. The rock base is hollow cheap plastic and Kratos himself isn't a much higher quality. If you pay more than $10 for this, you're going to be disappointed.

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Sony PS3 Controller Decal Style Skin - Hubble Image

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This looks great on my PS3 controller! I really love space and I thought this would make a great skin cover for my controller out of all the other skins that I looked at. The material is well made and it was very easy to apply! I would highly recommend this to anyone who wants a realistic space themed skin.

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Pink Wireless Bluetooth Six Axis Dualshock Game Controller for Sony PS3

Pink Wireless Bluetooth Six Axis Dualshock Game Controller for Sony PS3
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Okay, I am defiantly NOT a gamer but my boyfriend of two years is a big gamer. I spend alot of time just watching him play his games but maybe 3 months ago his Sony controller started messing up so while he was shooting zombie Nazis or whatever it would make him die, needless to say he was not happy.

Well, I said its okay I'll buy him one. I love him with all of my heart but I jut cannot spend an upwards of $50 dollars on a damn game controller!!!

So, I did a little amazon research and I stumbled upon this beauty! I was astonished by the price! Not to mention it was pink! (: I bought it not expecting much and expecting it to come in about a month since it ships over seas and I live in Texas but it came in about three days! I was sooo excited to give it to him; he wasn't even bothered that it was pink! Perfect condition! In a box and everything! And it felt the EXACT same as the Sony controller!

Also, mine didn't have the extra metal the gentleman before me is talking about. The joysticks work when you press them down, uses the same USB cable, even has six-axis and it vibrates! The only other thing I would add, he says it's a little more sensitive than the Sony controller. So don't jump right into your game; give yourself some time to get use to it.

Overall, I am 100% satisfied! I just might have to come back for a his and her pair! (:

Hoped this helped!

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