Showing posts with label order ps3 games online. Show all posts
Showing posts with label order ps3 games online. Show all posts

PS3 320 GB PlayStation Plus Instant Game Collection Bundle

PS3 320 GB PlayStation Plus Instant Game Collection Bundle
Customer Ratings: 4.5 stars
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Personally, though skeptical, I ended up loving being a Plus member. (Since PS3 reviews abound, and the Plus subscription is the selling point of this bundle, that's all I'm going to discuss.) I decided to try the 3 month plan and within a month I realized the Bargain and Upgraded to a year.

Here is the gist of it:

Costs $50 yearly (Less than $5/month. Compare to Netflix or Amazon Prime..but with unique content.)

Includes services like 1 gig of cloud storage and automatic game saves/system updates. (this alone might be worth a few bucks each month.)

Then there are the games. Here are some that I downloaded since my purchase until now.(June-October 2012)

Infamous 2,

Little Big Planet 2,

Borderlands,

The first two episodes the Walking Dead game,

Ratchet & Clank: All 4 One,

Starhawk (solo campaign),

Scott Pilgrim Vs The World: The Game

Double Dragon Neon

Pac-Man Championship Edition DX

That's well over $200 worth of games to play for $50.

But there are a few caveats:

1. The first reviewer is correct that you can only play these games WHILE YOUR MEMBERSHIP IS ACTIVE.

2. Over time, the number of games you can keep will be limited by your hard-drive capacity.

3. You don't know what's coming out very far in advance. (I had actually purchased Scott Pilgrim the month before it became available for free. That said, when I bought it, it was only $10 for members.)

To me, it's still a bargain. If you really love a game and want to play it a lot in the future, you can still buy a physical copy to play. If you didn't have PS Plus, that's would have to do. For 5 bucks a month, it's worth it to preview some of these games. For example I might decide I liked Infamous 2 and buy the new collection on disk, but though I really enjoyed Ratchet & Clank, once I've played through it I won't want to own it. (Or vice versa.)

Or another example, I was thinking I'd buy a physical copy of Borderlands with the extra Game of the Year content on it. But then Borderlands 2 came out, and I don't see myself going back just for that extra stuff.

In summary, it is WELL worth $50 to play these games and have the other features for a year. If you decide it's not, then you can go buy a physical copy of the games you wish you still had.

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Let's face it. The PS3 has been out for years. Nothing I say in a review can possibly bring anything new to light. The fact of the matter is that I want a Slim instead of the newer Super Slim because I want the auto-load feature. Combine that with the fact that a year's subscription to Playstation Plus costs more than any of the games I've seen bundled with the Slim and this is the best bundle. At this point you either want a PS3 or you don't. If you want one then maybe you'll agree with me that this particular bundle is the best bang for your buck.

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I've had Playstation+ since it began and I have not been disappointed, even before they started putting full disc games on there. While this is not a traditional console bundle, with a disc game or extra controller, this is the highest value bundle you can possibly get.

1 year of playstation+ means somewhere in the vain of 30-40 free games within the year in addition to numerous sales. It means you can use your cloud storage for saved game files (Just in case) and it means you can set your console to auto-update every night while your sleeping to update all the games you're playing and complete any downloads you started. And yes, once the memberhsip ends, the features end... but for 50 bucks a year... It's worth every penny to continue your account.

One thing to note, every Tuesday night when the playstation store updates you should go on there, see what's new, and 'buy' all the new Playstation+ free stuff. By making that 'purchase', even if you choose not to download, you own that game for the life of your PS+ account and if you also have a Playstation Vita and that game is one that is also available (Or exclusively available) on there, you can redownload it as much as you need in addition to redownloading it onto your PS3 as needed.

As far as the PS3 is concerned, it has ended up being my favorite console of this generation, having owned all 3, primarily because the game selection speaks to me and in general I just felt I was always getting a better value with it. Controllers are typically cheaper and come with built in rechargable batteries (my first PS3s sixaxis controller still works fine and holds a solid 20 hour charge so don't worry about batteries going bad), the online is free and while one could argue the servers might not be as good as competitors, I've never had an issue. It has all the bells and whistles of Amazon Prime Video (Highly recommend that as well), Netflix, Hulu, Crunchyroll and now Youtube with an awesome pairing feature you can utilize with your smartphone. Another nice feature is the ability to use any 2.5' Hard-drive to expand the console. I turned my brother-in-law's 40gb into a 500gb and it cost only 50 bucks to do. And finally I've ended up using the PS3s Bluray player functionality much more than expected, especially now that I own a 3D TV.

And on that note, 3d gaming is amazing and I feel the PS3 has an great selection of option, even the HD remakes like Shadow of the Colossus look absolutely incredible in 3d. Now some games just aren't made well for it, Assassin's Creed 3 I felt didn't work well since they didn't layer HUD icons accordingly, but for the most part it's an impressive feature and I feel the PS3 should be the go-to console for 3d TV owners.

And to close, I've had PS3s since the year they were released. My first fat PS3 broke 2 years ago because I traveled to Korea with it and it got damaged on the ride. My girlfriend had her slim model well before then and it's still running fine as is my new model I've had since then.

Read Best Reviews of PS3 320 GB PlayStation Plus Instant Game Collection Bundle Here

This was my second PS3 purchase, having already bought the MGS4 bundle from years earlier. While the new PS3 in this bundle doesn't have the PS2 hardware compatibility and only has 2 USB ports compared with 4, it is an excellent overall piece of hardware which runs quieter and draws less power than my older unit.

Given how the games that come with the bundles tend to lose value quickly, I realized that the PSN plus full-year subscription was actually much more valuable. Having tried out PSN plus for a couple of months, I realized that you can build up quite a collection of games with much less investment. The only requirement is the

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MLB 10: The Show

MLB 10: The Show - Playstation 3
Customer Ratings: 4 stars
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First of all, let me just say this is a fantastic representation of a high level of baseball. I am a former pro and I love the realism of this game. The pitcher/batter interface is perfect. The new gameplay cameras are outstanding. The immersion factor is just like a real game, both playing and watching it on TV. The more you understand the mental part of baseall, the better you will do, if you execute what you know. Job well done Sony!

It is a nice, solid upgrade over 09. If a few people have trouble seeing that, they need to look in the mirror. The new upgrades are definitely there, in presentation and gameplay.

I have noticed a theme in the reviews about the difficulty of hitting the ball and recognizing if the pitch is a Ball or Strike. I think it is very well done and realistic. Hitting a round baseball with a round bat has been said to be the hardest thing to do in sports, especially when its got late movement and coming in 90+ MPH In reality, getting a hit 3 out of 10 times makes you an all-star. Which means failure 70% of the time for the very best players. That is the nature of the game and it is represented very well in The Show 10.

Walks have always been difficult to come by in video baseball games, due to user imput and patience. Plus if you are good at squaring up the ball, you have less of an opportunity to see enough pitches to get a Walk. That is the nature of video baseball. However, this game will reward you greatly for your patience and achieving Count Leverage. I use the default Catcher view to hit. It is a GREAT view in this game for that purpose. The pitch physics are excellent and batter response is very quick. When you face a teams top Starting Pitchers, it is very challenging. Which is how it is in reality. I got shutout 2-0 by Zack Greinke of the Royals my last game using the Angels. It was a great game and I loved the challenge. With more discipline, I might have gotten to him, but he had nasty stuff, which he does in real life. You will chase pitches out of the strike zone against pitchers with nasty stuff, especially if you are down in the count. That is the reality of the game. It is not The Show's fault, I didnt have the patience that was necessary at the plate to be successful against Greinke. Next time I will make the adjustments and have better success. That is how the game of baseball works. That is what I want represented in my video baseball and that is what I get with The Show 10.

This game will make you a better baseball player, if you want to have success at it. You will become more disciplined and put into play your real baseball knowledge and hand/eye coordination. One without the other will lead to a lack of success. On the other hand, if you want to blame Sony for your lack of baseball skills, both mental and physical, then you need to maybe go with MLB 2K10. It is made for the arcade crowd and people who dont really know the game of baseball, and get upset when they cant be successful the majority of the time. People who dont have the patience and makeup to look in the mirror and take responsibility for their own shortcomings might look away from The Show. The fun for me is in the realism and challenge of a real video baseball game simulator, which is what MLB 10 The Show is. Best sports game in my 25+ years of video gaming.

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I've been playing The Show series since it's inception, and have previously offered my reviews concentrating only on the baseball gamer who enjoys playing through a full MLB season vs: the CPU. This review will be much the same, emphasizing the pros and cons of this game, largely compared to previous game versions. I'll only mention the other available game modes in passing (Road To The Show, Home Run Derby, etc), as I don't play those much, if at all. I'll start with my background, since I think it's helpful to know where a reviewer is coming from, in terms of specifically baseball experience/interest, and also in baseball gaming experienceparticularly since with this series (Road To The Show), it should be clear by now that this is NOT a game for casual gamers, or those with only a passing interest in baseball. I'm 55 years old, played competitive baseball up to a college level, and have remained an avid fan since hanging up the spikes about 33 years ago. I've played just about every variation of baseball games down through the years, starting with (and still with) the Strat-O-Matic baseball board game (more on that below), and then through most (if not all) the videogame versions, from the earliest pc versions to the present console games. Every year, I play through an entire season (Spring training and all 162 games, and playoffs) with one team vs: the CPU (my home-town Chicago White Sox). What I like in a baseball videogame is much the same as what I enjoyed about Strat-O-Matic baseball as a board game: fun gameplay, challenging to win (I don't want to "master" any game, since the best MLB teams rarely do better than a .600-.640 win percentage),steeped in strategy, and perhaps most importantly, realistic stats/outcomes. This review will likely appeal most to gamers who share a similar background and interest in gaming. The following is my take on MLB The Show 2010, PS3 version, concentrating mostly on playing a full season on Franchise mode with one team, vs: the CPU. As with my review last year, the comments section will provide more details, for those interested.

Graphics: the best yet, in both this series, and in any current sports videogame, for that matter. The player models are spectacular, with many more individual batting stances, pitching motions, and mannerisms than even last year's excellent game. The stadium graphics are still a bit bland, but also better, with more individuality in crowds from park to park, and the addition of variable lighting effects as the game progresses (stadium shadows, etc) is not only spot-on, it also adds an element to gameplay (picking up a 96mph fastball as it goes in and out of a shadow around the plate, for example). Player uniforms get realistically dirty with play during a game. Crowds tend to be thin in parks where the home team isn't doing too well, and appropriately huge (and loud) in big games, with contending teams.Only complaint here is sometimes during day games (particularly in Spring Training parks), it can be VERY hard to pick up the ball off the bat (too much glare).

Animations: I consider this separately from the graphics. A game can look real nice, but that doesn't mean too much, if the player motions on the field aren't right. In most respects, this game captures player motions quite well. The main exceptions being: Many animations for swing-and-miss are still pretty awful (when you miss a pitch badly, the animation rubs it in your face); representations of fielder throwing errors are still hokey (most often , the guy still takes his time winding up, then calmly heaves the ball 10 rows back into the stands); and tags of baserunners in close plays at the bases seems to bear no correlation with the outcome (player beats the throw by 5 feet, yet is called out, etc). And once again : NO COLLISION GRAPHICS (other than the pivot man getting upended on some double plays), which could add so much to not only the visuals, but gameplay as well (influencing outcome of the play, injuries, etc). It would be nice to make you choose whether or not you want to risk colliding with another outfielder going after a ball in the gap, for instancebut since those kind of collisions still don't occur in this game, you can go get everything. Missed opportunity for more challenging gameplay there.

Sound: sounds of the ball hitting the bat, the glove, the crowd noisesall of this is excellent, and creates a very immersive and believable stadium experience. The announcers, however (same trio again) are still stale, and pretty awfulthough you will notice this most only if you play a lot of games. Many instances of where the commentary doesn't match up with what happened on the field, and way too repetitive in what they say.The two "color guys" are particularly awfulpretty irritating to even have to be insulted by these repetitive bozos too, when you are having a bad game. It seems as if almost NO upgrade was even attempted to the commentary this year, and it showsthose who have been playing this series the last few years will be particularly irritated by this: same old thing as last year, almost to the letter. What desperately needs to be added here, is more individual player info by the commentators, as is done very well in the MLB 2K series, for instance. Unfortunate, toosince good gameplay announcing and color commentary can add so much to a sports game experienceI always point to the NHL game series an an example of how well it CAN be done. While the MLB 2K series remains an inferior overall product compared to The Show, it does continue to have superior game announcers. Come on, Show developers: get this right!

Gameplay: the Big item in any sports videogame. Get all the rest right and mess this up, and any game will stink. Most serious baseball fans want a game that just FEELS RIGHT, especially with gameplay. Major ongoing complaints about "CPU control" in this game, where humans feel like gameplay results are ultra-pre-programmed: see my comments section about this, if interested (many definitely are). The most outstanding gameplay element of The Show series, this one included, has always been the spot-on physics of how a baseball travels. The Show perfectly captures the realistic feel for the variety of batted balls that occur in any game: dribblers, line shots, Texas Leaguers, towering pop ups, bad hops (a particularly new good animation), and best of all, the way individual pitches move coming out of the pitcher's hand. It's a major rush to blow 96mph high heat past a hitter for a K in a tight situation, or to snap off a knee-buckling Uncle Charlie for a called strike three, or to freeze their big hitter with an unexpected 3-2 changeup, with the bases loaded. And here's something that many reviewers to this site find irritating about this game, that I find ultimately gratifying (though still VERY frustrating, at times): just because you do everything right with your gamepad does NOT mean everything will go just right on any given pitch. See my comment section on this, as space does not allow me to do this topic justice here.

Gameplay excels particularly in the batter-pitcher duels, where knowing your baseball is paramount to any success. This isn't just a chuck it and slug it gameas a hitter, you have to always be aware of the game situation, the pitcher, the count, the tendencies of what to expect in any given moment of play on the field. This game, needless to say, requires total concentration, if you expect to succeed. This is NOT a game for someone who just has a passing ineterest in baseball, and/or who wants to just play a game every now and then, and wallop the CPU every time, while you are eating chips and listenting to your I-pod tunes. The game rewards the hitter who works the count to his advantage, and who is patient and selective at the plate. Appropriately (though many who like TOTAL gameplay control of results may disagree), the game rewards you with a hit more often than not, IF you are hitting ahead in the countand punishes you, also quite realistically, if you swing at everything, and are always in a 0-2, 1-2 count at the plate. I've found that if I work the count to my advantage (and this IS very hard to do, especially against the better MLB pitchers), even swings that I don't locate or time perfectly will often go for hits, and if I'm hitting 0-2, even a perfectly timed/placed swing will result in an out more often than not. I think the game developers HAVE introduced a major "pre-determined" element in gameplay with that, but that I also don't mind, since it IS realistically reflective of MLB averages, when hitters are either ahead or behind in a count.

Fielding and baserunning, on the other hand, are still only mediocre in this game. The worst aspect of baserunning is pickoffs: no matter what you do with your gamepad, you will get picked off a lot, and this seems to be very random, and not even just with your worst rated baserunners, either. No matter how quickly you react to a pickoff move and hit the return-to-base button, your runner will randomly just freeze, and get picked off. VERY frustrating.

Fielding still is way too UN-interactive, too. You move your fielder to get in the circle to catch the ball, then you press the base button to throw it. That's it. On the plus side, more balls get past fielders (based on their fielding ratings) than they used to, and bad hops do occur, and the number of spectacular plays by the CPU has been toned down somewhat. The disappointing thing about fielding to me is it hardly seems to matter what I do with the gamepad, particularly with errorsthese also occur very randomly, without anything that I have done wrong with the gamepad to blame for it. Slider bar adjustments have allowed me to reduce the number of silly throwing errors, so how often they occur is at least more realisticbut the animation for them is still pretty silly (see above).

Pitching, like hitting, requires more than just good button-mashing ability. As before, each pitcher has his real repetoire of pitches, and reasonably good ratings for all the same (which you can also edit to your heart's delight)you choose which pitch based on what you'd like to throw, but also by what your catcher is calling for, and what pitches have been most effective for you, in any given game (and this may vary, from game to game, and inning to inning). You have the choice with each pitch to throw easily, or "reach back" for some extrathe trade off being that if you like to overthrow every pitch, your pitch accuracy/location will also suffer. Less power on the upswing of the pitch meter means more accuracy on your release, provided of course you are reasonably accurate in timing your release. Pitchers fatigue realistically (which, like just about everything else in this game, you can modify/edit if you like), and you need to be quick to get a tiring pitcher out of there in time, or the CPU will light you up. And again, what many find frustrating with pitching (just like hitting), even if you do everything right with your gamepad, there will be some days when even your ace just "doesn't have it", and most of is pitches will be fat, and you'll get clobbered. But that's just real-life baseball, folks: even Cy Young LOST over 300 games.

If I had to say what I appreciate (I didn't necessarily say "enjoy") most about the gameplay is the realistic VARIABILITY. Some of that is determined by whether a given player is on a "hot" or "cold" streak, but a lot of it is just what happens in real-life baseball. Some days you have it, some days you don't, and some days it won't even matter all that much what you are doing with your gamepad eitherbut that's not to say this game is "pre-determined", as many critics would have you believe. The better teams will still generally come out on top, over the long season, just as the better players will do so, over the long season. Play just a random game every now and then, and you might conclude this game is unrealistic, and not under your control. But play this game over 162+ games, and you'll come away feeling two things: you had plenty of influence over how your team did, and the statistics come out pretty believable too. And btw: the game tracks a huge variety of stats, toowhich I dare say is an absolutely vital part of any game that wants to call itself a serious baseball sim.

As always, the Franchise mode is very deep in giving you the option to either micro-manage every aspect of your team (right down to setting hot dog prices), or you can choose to automate as much of team management as you want. The continued irritation here is that they STILL haven't got player movement options down right, so you'll find yourself having to use a player option just to move a guy in and out of the MLB lineup, in SPRING TRAINING!!! Why this hasn't at least been fixed with a patch, beats me. Only hard core baseball fans will probably even notice this, but there it is. Still.

Once again, MLB The Show also incorporates a nice save game feature (which for some reason Madden and NCAA football games, basketball games, hockey games do not), so you don't have to set aside an hour of uninterrupted time to play this game. You can also fast forward within any game, to either sim the entire game, or inning by inningwhich sometimes comes in handy when I am getting my brains beat out by the CPU, and I just don't have it in me to finish.

As with previous games in this series, there are several difficulty levels of play to choose from, and then slider bars to adjust numerous individual gameplay facets, so you can find a level of gameplay that is right for you. Some critics maintain that, even on the easiest difficulty settings, this game is just too hard. I guess all I can say to that is : I don't agree. I'm hardly a videogame whiz, folks, and I'm getting the results I mentioned on one of the higher difficulty levels, with all the visual aides to hitting and pitching turned "off". Like just about any sports game I've ever played, though, I think most will find that you get better at this particular game the more you play it (especially with hitting, which you can also PRACTICE, btw, in a batting practice mode). If you have little baseball experience, don't get into the strategy in the game, aren't very patient, want instant winning results, and just don't get it that the best teams lose about 4 out of every 10 games, then you certainly will not enjoy this game too much.

I think I'll confine the rest (plenty more) to the comments section, since otherwise this might rival "War and Peace", in length.

Final conclusion: if you have owned/played MLB The Show for the last few years, this year's version is a mild upgrade; nothing too much has changed, but the subtle changes still make it worth buying (but mainly only for those fans who are in it for an entire season). So far, after playing about 100+ games (on All Star Level, with the White Sox vs: the CPU, Franchise mode, with slider bars generally set to favor me slightly, compared to default settings), I have experienced very believable results: team batting average around .290, team ERA around 4.20, average around 10 hits, one+ home run, and 5 runs scored per game, and have a winning percentage right around .600. I've experienced every variety of game, from low-scoring pitcher's duels, to big time blowouts, on both the giving and receiving end of the deal, too. This is, by far, the most challenging game in the series, but also the most fulfilling, for the die-hard baseball fan/gamer. There is currently nothing even close in the videogaming market, when it comes to the competition. For those picking up this game for the first time, however, with only a passing interest in playing a game every now and then, this game will be too hard for most (especially hitting). To be successful with MLB The Show 2010, you not only have to know some baseball, you have to be "in it" for the long haul.

Recommended for anyone who loves baseball, but probably best enjoyed by those who want a good (but realistic) struggle.

I'll tack on a few comments over the rest of my season, to expand on the pros/cons of this game, but if you are a baseball fan who has always been looking for a game that comes pretty close to the real thing, this is it.

Buy MLB 10: The Show Now

I will come back and write a more in-depth review of this game once I have established the newer dynamics of MLB 2010: The Show. I will say this, the pitching aspect of this game is virtually the same as last year. The challenge comes on the offensive side. They have definitely made hitting more of an artform on this year's game as opposed to last year's version. Basically what I have noticed is you have to absolutely square a ball up to make solid contact. On last year's this was critical as well, but in this year's version there is no way you can pull a ball on the outside corner of the plate and expect to get a base knock unless the pitcher just throws you a floater. So far, I have played 4 games, and have yet to win playing on the Legend mode on both the hitting and pitching side of the ball. Like I said, you will not notice a great deal of difference on the pitching side, but the hitting side has definitely become more of a challenge.

Another thing I am glad they have improved is the trade aspect of the game. Now, the trades are more realistic, and it is much harder to build your team. Right now my lineup for the Florida Marlins is Coghlan, Uggla, Ramirez, Delgado, Cantu, Hunter Pence, Cody Ross, and John Baker. I obtained Hunter Pence by signing Jermaine Dye in free agency and trading him to the Astros. I also signed Delgado, but I have to get into a groove hitting with him. Another neat feature is this year's version is if you are in the franchise mode and you get tired of playing your home games at your team's stadium, you can change the location of the game.

One other aspect of the game that becomes challenging on the offensive side of the ball is the angles the game throws at you once you have made contact. I don't know how many times I have already made bad baserunning decisions based on some of the angles the game has given me. It definitely makes it frustrating at times, but I think once I get use to some of these different aspects, I will enjoy this game even more. Long live MLB:The Show! :)

Read Best Reviews of MLB 10: The Show Here

I haven't played a baseball video game since 2002. I always felt it was the same ol' same ol'. I've heard about the MLB: The Show series for a while but it wasn't until I finally picked up a slim PS3 that I considered buying a baseball video game. I've had this game for a week now and here are some of my thoughts.

The graphics and animation of course, are amazing. Players often resemble real life counterparts and they pitching and hitting animations looks accurate. The game takes patience to play. You can't just swing at any pitch and expect to score a ton of runs. Yes, it is challenging but as a gamer I swallow my pride and adjust the difficulty. There are sliders that help you improve your pitching and hitting. I also changed the setting for baserunning to Auto, because I found that the controls for having the lead runner take an extra base was difficult to master. I kept either accidentally choosing the wrong runner to take an extra base or kept getting thrown out because of delays in running.

There are tons of gameplay modes to keep you busy Quick Game, Franchise, Season, Road to the Show, Home Run Derby. After five hours of practicing I felt confident to try out Road to the Show. I was amazed that they had many pre recorded first and last names. It was pretty cool to hear your name being called. RTTS is a nice mode but I don't think I'll be spending a lot of my time there.

I like playing Season. Playing a game takes me about an hour to hour and a half to play. With the right difficulty, the game is not too challenging or too easy for me. My team is the Angels. I have won in a blowout (12-3, hitting 4 HRs) and I have lost only scoring 1 run. One game was pretty close, I was up 1-0 in the late innings but I left the starter in too long and ended up giving up a game tying home run. Then in the 9th my reliever gave up a 2 run homerun making it 3-1. In the bottom of the 9th I was trying to come back. With 2 outs I was able to get a single to make it 3-2. Runner on 1st & 2nd, two outs still. The controller rumbling heavy to indicate pressure. Alas, I ended up flying out to lose the game, haha. Still it was intense, just like how baseball could be. There would be moments when I'll get out of a jam with a timely double play and I'll be pumped up about that.

The game is not perfect of course. The announcers are pretty good most of the time, but some of their audios will get repetitive. There are some minor details that bug me, like for the Angels, the fans are dressed in either red, white or blue shirts. Nobody wears blue at an Angels game. Juan Rivera always gets a loud cheer when he comes up to bat, as if he is the fan favorite. Seriously? Tori Hunter is more of a fan favorite. The attention to detail is still overall pretty good and the production value is excellent. I tried the demo for MLB 2k10 on my Xbox 360 and the MLB 10 The Show makes MLB 2k10 look like a bargain bin game. The graphics didn't look as nice in MLB 2k10 and animations just didn't flow as smooth as The Show.

I don't plan to buy another baseball game in this current generation. I just need one. I could easily see myself playing this game for over 200 hours over 3-4 years. It's that good of a baseball game. You could always save money and buy older generations, as I had considered getting '08 for under twenty bones but I find that since it's a Sony product price reductions will take a long time. With all the new stuff that '10 have, it was definitely worth it to get the latest version. I have had no regrets pre ordering the game (for the bonus 6 stadiums).

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OK, so I have it on Rookie League, with my pitching sliders all the way up to 100%, their batting sliders all the way down to zero, my batting sliders all the way up to 100% and their pitching sliders all the way down to zero. I have them always throw strikes and never try to pick me off. I've been to online forums a number of times to learn the nuances of pitching, batting, fielding, and especially baserunning. And if that weren't enough, I also traded to get a team of All-Stars and Hall-of-Famers. My lineup consists of Ichiro, Ty Cobb, Pujols, Babe Ruth, A-Rod, Jeter, Mauer, Rogers Hornsby, Tris Speaker, and my pitching staff is Lincecum, Bob Feller, Nolan Ryan, Cy Young, Lefty Grove. Yet for all this, I still regularly get rocked by the CPU. My pitching staff has an ERA over 5, fielding is difficult at best, I'm unable to draw a walk or differentiate between a fastball below the strike zone and a fastball strike to save my life, and I'm successfully stealing base less than half the time despite having Ichiro, Ty Cobb, Rogers Hornsby and Tris Speaker. My record currently is just above .500 in a league I doctored such that I should be close to 1.000.

I willingly admit that I'm probably the worst The Show player in the history of The Show. However, that's why a game should allow you to set it a Rookie and turn all your sliders all the way up and the CPU's sliders all the way down--so even the worst player can have an enjoyable time. The game is just far too frustrating, as a lot of the reviews here that are less than five stars (which is over half the total so far) either hint at or explicitly state.

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PS3 Dual Charge Station

PS3 Dual Charge Station
Customer Ratings: 4 stars
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This is a great product, especially for the price. The thing is...it only charges the controllers when the system is on. Would rate 5 stars if, like the xbox 360 charge station, it would also charge when the playstation isn't on.

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Sengoku Basara Samurai Heroes

Sengoku Basara Samurai Heroes - Playstation 3
Customer Ratings: 4.5 stars
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**Before we delve any deeper, I'm going to address my raw star rating on this game. For those unfamiliar with games like Dynasty Warriors 6 be aware that both fans and haters of this style of game (more on that later) offer very polarized opinions and mine is likely no different. I strongly recommend that if you aren't pretty sure what to expect from this game already that you download the PSN demo, read reviews and weigh it against your own interests, or rent the game. I clearly think it is a very good and fun game from my rating but I will be the first to admit that it isn't for everybody.**

General:

Sengoku Basara: Samurai Heroes (Sengoku Basara 3 'officially') is one of many games in a series. Only a small handful of these games have made their way stateside, and there's also an anime, but I can't comment on this particular series as a whole outside of that. Samurai Heroes is the first of the series I've played. With that said in the most basic way of looking at the game it's a 90% copy of just about any Dynasty Warriors game you may have played only with a heavy handed dose of Capcom stylization. You'll find comparably simple controls, the same subject matter as the Samurai Warriors games, the same concept as the Dynsasty Warriors games in general, effectively the same interface, and the list goes on.

Hold on, what does that mean? I've never played any of these games you keep talking about! Well what the Dynasty Warriors games are in essence are action games with RPG elements in which you assume the role of a historical figure (Dynasty Warriors: Gundam excluded obviously, same idea though) and guide your way through historical battles. I don't pretend to be a historian, and can't comment on what degree these elements have been exxagerated, but I'm relatively certain Saika Magoichi never engaged in melee combat with a 4 tube rocket launcher in the 1500s. Basically any named character, battle, location, or faction can be Googled and some parallels can be drawn from there though. Saika Magoichi for example was in fact well known for utilizing firearms. The way these battles take place is that you assume the role of your hero and wade through armies of infantry, advanced soldiers, and ultimately other famous characters. Various games have employed their own mechanics but the game has typically been about hunting down objectives relative to the specific battle and defeating the enemy characters all the while plowing through hundreds of fleshy experience piñatas. As you advance your character gains new weapons, combos, and in typical role playing style your basic characteristics increase. That's the gist of a Dynasty Warriors game and that's the heart of what you'll also find in Sengoku Basara: Samurai Heroes.

So what sets this game apart?

Combat:

Dynasty Warriors games have, for as long as I remember, employed a combo system consisting of hammering on square a set number of times and utilizing a special attack by throwing a triangle in there. Sengoku Basara's combo system isn't all the much more difficult, and honestly maybe even easier, but it's about the same. Each character has 4 basic attacks. Individual attacks have pretty varied use so it isn't necessarily about stringing them all together with other attacks but in using each attack when appropriate. Some obviously do combo together but others perform best by themselves. The attacks themselves can also advance in levels to alter various aspects of their use from duration to area and numerous other things. The input for these attacks is pretty simple but there is nuance in using them which may involve tapping or charging a command to get a certain effect. It isn't really all that conducive to indiscriminately mashing buttons but you will be using your basic attacks the same way a lot once you find out what works.

In addition to your basic attack there are also special attacks. Each character eventually gets 3 of these but doesn't start with any. These behave in different ways. They run the gammut from support, to highly vulnerable nukes, to quick combo extenders. Saika Magoichi (whom I've played the most) for example has one which targets numerous enemies with a rocket launcher which is rather powerful, but it takes a bit of time to use so it leaves the player vulnerable. In contrast to that she also has one that's reasonably quick, can be used to stun enemies, can be steered, and ultimately finishes in an explosion.

Lastly there are Basara Arts and Hero time, which again if you've played Dynasty Warriors can be directly compared to Musou attacks. Basara arts are your super attack, they do massive damage to large number of enemies, and can only be used when you have a full Basara meter. Each character only has one and it's used simply by hitting circle. While your Basara art itself won't change, in activating it near an ally you can receive various buffs. Hero time is kind of the same idea; once your Hero bar fills you can enter in to Hero time. It isn't an attack itself but everything will slow down and you will do more damage. Using both the Hero time and the Basara art together is considered an 'Ultimate Basara Art' but again it doesn't really change, it just hurts a lot more. In true Capcom style, both have a very over the top feel to them and are a lot of fun to see happen.

Progression:

The game unfolds over a battle map of Japan. Between battles you can see which territories you've conquered and what your enemies have. You don't really have unlimited freedom in where you go, you're generally only given a couple of choices, but there are branching pathways in how you undertake your campaign. There's an interface which can be pulled up to see which paths you have taken and which remain to be unlocked. From this an individual play on any given character can have numerous outcomes in terms of what allies you acquire and what battles you fight.

As you finish battles your character will be granted experience based on their performance. Having high hit combos, lots of kills, taking over enemy camps, secret objectives, and other factors all contribute to a fluctuating amount of experience. Unlike Dynasty Warriors you must win a fight to actually advance in skill as all rewards are only applied once a map is finished. At the end of battles you're also awarded materials for crafting, weapons from character kills, and the occasional accessory. I've already mentioned that as your character levels they gain new attacks and further advancement to those attacks, but you also have the option to equip your character with different weapons (more powerful versions, not different entirely) and accessories. Accessories can be gained from battles sometimes but they may also be crafted outside of that using your acquired materials and a fee of zenny which you'll also get from battles.

Graphics:

It's not winning game of the year for graphics any time soon, it's pretty obvious this is a slightly improved Wii game, or maybe the other way around but at the end of the day this isn't stacking up against a AAA PS3/360 title. This is fine though, even the best looking game of this type was never all that pretty. Environments are repetitive, character models lack facial definition, and rendering in general is pretty downplayed. Fortunately this game is just kind of crazy; everything is very explosive and stylized. Not that I'm a stickler for graphics ever but it goes a long way in forgetting the shortcomings of the graphics when the character models are imaginative and the combat itself is really fun.

Story:

The story varies depending on your character and choice but you're not going to find anything memorable. It probably won't be long before you're skipping cut scenes by some combination of the cheesy dialogue, mediocre at best voice acting, or a complete disinterest in the story. Honestly if you demand a lot from the story of a game then Sengoku Basara and/or Dynasty Warriors are not the series for you. No Japanese audio track is available.

One of my major gripes with the game is that there is no way to simply turn off cut scenes. Every time you play a map you're going to get, and subsequently have to skip the same cut scenes and battle alerts.

Trophies:

This game is a doozey for the platinum. It isn't particularly difficult but expect a couple hundred hours to unlock and max everything.

Conclusion:

Ultimately this game is a knock-off of Dynasty Warriors and even more specifically this game is sort of what Dynasty Warriors: Strikeforce could have been if it wasn't so terrible. Granted I don't know which series came first but I feel confident in saying there isn't a single element of this game which isn't more enjoyable than the majority of Dynasty Warriors games, and I love pretty much all of them. To the uninitiated you will be facing hours of mindless slaughter so it's important to ask yourself if that's something you enjoy but this is a very fine example of this style of game should you choose to give it a shot. Even at full price Sengoku Basara is still cheaper than most of the other recent PS3/360 Dynasty Warriors games.

Pros:

Cheap

Lots of fun

Lots of character nuance

Lots to unlock

Local multiplayer

Cons:

Corny dialogue/story

Can't turn off cut scenes

Limited playable roster compared to DW

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This is a honest review. If you are looking to be blown away by Sengoku Basara, you should probably look elsewhere. This game is for the fans, its very simple. If you enjoy the anime, or have played some of the past titles, you will love this game. Fans of the Dynasty Warriors games, will also feel right at home here.

Surprisingly the voice work is solid, and for all the chaos happening on screen, the frame rate is very steady, even in Co-Op split screen.

I had been missing/reminiscing just sitting down with a friend on the couch and playing a co-op game. One that was not a shooter, and pretty easy to pick up and play. I used to pick up the Dynasty Warriors games, but lately they have progressively gotten worse.

If I had anything negative to say about the game...I suppose more characters would be nice, and an option to use the JP vocal tracks. Capcom could add these as dlc down the road... but only if the game sells enough copies to warrant dlc.

To put it simply, Sengoku Basara revived my inner need to destroy everything on the screen with over powered attacks. I'm really happy that Capcom took the time to localize this and bring it over from Japan.

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First off this game is absolutely beautifully rendered on the PS3. The character designs are well rendered. If you looking for a great game to take up some of your time with a great story (actually multiple stories for each player) and also enough action to send you into a frenzy!!! The combat is fierce and the dialogue is very well done. You can feel for these characters in their plight to unite Japan. The game is called Sengoku Basara because as always it is based off the Sengoku Era in Japan. The english and Japanese voice cast include some of the best in the world. Masamune Date is voiced by the guy who does Dante from Devil May Cry (shocker there) Yukimura Sanada by Johnny Yong Bosch (Ichigo-Bleach) Ieyasu Tokugawa by Liam O'Brien (War-Darksiders). If you are looking for a game to fill a gap til your next big epic game...this game will do it at a 40 price tag...its a must buy. Take note Dynasty Warriors...this is what hack-and-slash games should be like.

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Sengoku Basara is a very good PS3 action game which has been unjustly thrashed in the videogame press (see IGN review).

I am personally a big fan of the dynasty warriors games and this is an excellent clone/alternative.

The discounted launch price in the United Sates is also a bonus.

If you are into mindless hack and slash games then this is for you.

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i like this game it definetly reminds me of devil may cry with its combo system and all. i think its great game for lovers of the beat'em up slash dynasty warrior lovers type. gamers should definetly pick this up

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Call of Juarez: Bound In Blood

Call of Juarez: Bound In Blood - Playstation 3
Customer Ratings: 4 stars
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Burned out on WWII First-Person Shooters I decided to give Call of Juarez: Bound for Blood a go and I am glad that I did. If you are a FPS fan you will most certainly enjoy this PS3 game.

There are many excellent aspects to this game that far outweigh the flaws!

1)INCREDIBLE story line gets your attention right away. This has got to be one of the best story lines in a game that I have ever played.

2)Voices used are realistic and add to the Western flavor of this FPS.

3)Classic FPS fun

4)You get to play both of the brother characters at various times throughout the game. Think ahead when picking which one because both have different strengths and weaknesses. Enjoy experimenting with the various weapons that you can find along the way.

5) I disagree with one reviewer THE GRAPHICS ARE TOP NOTCH! This adds to the realism of Call of Juarez: Bound in Blood.

6)No major bugs in the controlling of your character or the game itself.

7)Frequent check points for auto-saving some may find this irritating.

8)There are many secrets that you can find along the way some FPS gamers may need the strategy guide if you are hell bent on finding all of them.

9)Is the game worth shelling out $50+ on? My conclusion at the end was YES!

10) Did I mention the story line!!! Comical at times. Drama. Romance. Tons of action and adventure.

The one MAJOR and irritating flaw to this game is that you can't explore as much as you would like to. If you leave your brother alone for too long the game will timeout and you must start over again at the last checkpoint. However, there are certain cues given in the dialog on when you can explore with more time.

Some reviewers mentioned that the lip synching was off, however I only noticed this a few times and it did not distract from the game whatsoever name one FPS where ALL of the lip synching is perfect in the entire game.

Personally, I am burned out on all the WWII based FPS and I don't care for the futuristic ones. Thus, I found this to be a refreshing entry in the the PS3 FPS genre and I am sure you will too.

I would also recommend Far Cry 2 if you have not bought this FPS yet? It got a bad rap at the beginning because of some game bugs, however an update has eliminated these issues and it was one of the best FPS I have ever played. You can really explore in Far Cry 2 I highly recommend this FPS as well and for it's current price it is a bargain!

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This is one game I'm really glad I have in my collection of video games. If you like anything that has to do with the Old West, you'll love this game.

Let me tell you something. This has got one of the best looking video game engines I have ever seen for a PlayStation 3 video game. The game developer is called Techland and the video game engine they use to build this game is called the Chrome Engine 4. The outdoor scenes especially toward the middle of the game are just spectacular. I honestly went exploring around on some maps just to look at the scenery. Some of the maps are sandbox (Free Worlds) and these Free World maps are huge and you can go anywhere on these maps to explore. I love mounting a horse and just riding around looking at things. I live in Utah and the outdoor scenes in the Southwest United States in the game are just like they are in real life with the beautiful canyons and mountains scenes. The streams and rivers and waterfalls look like they have real water flowing through them.

Okay as far as the story goes to this game, I think the story line is pretty good. There are two main characters mentioned throughout the game that are brothers. The oldest brother is called Ray McCall and the younger brother is called Thomas McCall. What most reviews to this game fail to mention is that there is a third brother in the game who is the youngest brother. His name is William. He doesn't carry a gun since he is more like a preacher who preaches about God and carries the Bible around with him. He goes pretty much where ever the other two brothers go within the game. Now the game starts out with the two older McCall brothers, Ray and Thomas, fighting in Georgia for the Confederacy against the Union during the Civil War. The two oldest brothers end up deserting the Confederate Army to go and defend their home against Union Soldiers. William is with their mother trying to defend their home already. They end up losing their home and William decides to goes with Ray and Thomas out West to look for the "Lost Treasure of Cortez" that is located some where down in Mexico where they can regain their fortune.

Basically the game from there is all about going through Mexico and Arizona. You meet Mexican bandits, different Indian tribes, lawmen, outlaws, gunslingers, exconfederate soldiers, civilians, etc. You help and fight different people throughout the game. You have a choice of different weapons to fight with. You can use different kind of revolvers and rifles to fight with. Usually at the end of each mission throughout the game, you end up fighting the main bad guy in an old fashion gunfight where you draw pistols at each other. When you end up killing the main bad guy in the gunfight, you advance further along in the game.

There is a lot of replay value in this game especially on the Free World maps. I understand that Techland is going to add more maps to the game later on. I hope that if Techland does add more maps to the game that they are all Free World maps. I love them kind of maps to ride around on a horse to explore. I highly recommend people to go out and buy the game to add to their collection of video games just so they'll have a Western game to play.

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If your a western fan you should probably check out this game, the story is good and the gameplay is smooth. I personally don't have a problem with the cover system as others have stated that they don't like it, but I will agree with one of the other reviews that the dynamites when thrown at you can be hard to find and dodge. The graphics are good most of the time but there a few glitches and the lip syncing can be off at times too, but these are minor complaints for a great fps. The only real problems is the enemy AI isn't great and the campaign is kinda short, but it's worth playing through twice to see both brothers set of missions. I've only played a little multiplayer and it looks great, there's 13 calsses to be unlocked by earning money and upgrades to buy, and a fair amount of maps and game types with the promise of downloadable content in the future. The only thing with multiplayer is that in the manuel it tells you what port they use and if you have a firewall up you'll have to open that port to be able to play online without getting kicked out.

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Since Western themed games come out once every blue moon, the wait better be worth it. This game IS worth the 2 yr wait. Terrific story and acting, top notch gameplay (never a problem knowing what to do or where to go),and user friendly controls for skill levels of all types make this my sleeper hit of 2009. Graphics are sharp as well. I highly recommend Call Of Juarez Bound in Blood, i just wish game developers would flood the market with westerns like they do with WWII shooters every 3 months. C'mon guys, the WWII genere is soooo outplayed. Do yourself a favor and play this game.

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I really enjoy this game. I purchased it today and I have played both the story mode and the multiplayer.. both of which are a lot of fun to play. I've always enjoyed Western games but, few of them have been impressive overall. Bound in Blood seems to have broken the mold!! I've been an avid Modern Warfare player for the last 2 years and I've decided to take a break from the game until Modern Warfare 2 comes out. Call of Juarez Bound in Blood will serve as a delightful distraction until that time comes. I recommend this game to anyone who is a FPS or a Western fan.. or better yet, both!

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Bass Drum Foot Pedal for XBOX 360 Wii PS3 World Tour / Rock Band

Bass Drum Foot Pedal for XBOX 360 Wii PS3 World Tour / Rock Band
Customer Ratings: 4 stars
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I didn't like this drum foot pedal at all since I had expected it to work like the description said. I thought as soon as I plugged it in and started to play that it would work like the original one. But no it didn't work properly. I know I plugged it in right I know its not hard. In the end I was very frustrated and decided to stop playing. I'd hate to stop playing RB but after that I don't think ill be playing any time soon. Wouldn't recommend this product.

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I received Band Hero this past Christmas and the cord to the pedal broke by New Years! I then purchased another pedal and it would miss beats or either double-up and I used it only a few weeks until I received this one. I love it!!!! It works perfectly! The cord is coiled and a little hard to get used to at first but I stretched it by hand to make it fit on the floor without having to lower my drums. I've had it for several months and it still works as good as the day I bought it! Would definitely recommend!!!

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I was very excited when I found what I thought would be, a fine replacement for the Guitar Hero drum pedal at a reasonable cost. When I received the product, first item I noticed was the connecting cable was coiled so tightly that I had to lower the height of the drum set in order to ease the strain of the connection.

Overall the product seemed very solid otherwise and had no problems on its initial use. On the second week, the connection to the drum would require some maneuvering in order to have the connector make good contact ultimately not holding a connection altogether. At this point I was forced to go back to the original pedal and although the old pedal skips a beat here and there, at least it does so consistently.

The experience with this product has been disappointing and while I do not dismiss that fault could lie with the drum kit itself as well, I find it difficult to understand why the product would function fine upon arrival only to deteriorate itself out of service over the course of 2 weeks.

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Works real well except for a little lag.

Sturdy construction makes it a much more dependable pedal than the original that came with the game.

Recommended.

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This Bass drum pedal is what I needed to make the ultimate rockband set.. it's crisp when you play it and it feels so real..

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DanceDanceRevolution Bundle

DanceDanceRevolution Bundle - Playstation 3
Customer Ratings: 3.5 stars
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A lot of Playstation 3 owners have been waiting a long time for Dance Dance Revolution to make it to the PS3. Four long years later, it's finally arrived. Was it worth the wait?

The first thing I noticed when I opened my DDR box was a brand new, sleek black dance pad. it definitely looks a lot "cooler" than the old white dance pads on the Wii and the PS3. The pad pretty much works the same as always--just plug it into an available USB port and you're all set.

The options on DDR should be familiar to anyone who's played it on the PS2 or the Wii.

1) In "Free Dance" mode where you can just dive into dancing. You select the number of players (single player or multiplayer) and then you can choose any song at one of four difficulty levels (beginner, basic, difficult, expert).

2) "Club Mode" is where you basically have to proceed thorugh different levels of difficulty to win the game. unfortunately, the developers decided to put in things which seem more like gimmicks than anything else. There are features like "TRICKS" which will suddenly change the difficulty level in the middle of a song. As you finish songs in other "clubs", you can move them to your own "club". Honestly, this section was much more confusing than it should have been, and the confusing and poorly written explanation of "How to Play" at the beginning only made things worse. Konami should have stuck with keeping this simple.

3) "Dance Off" mode is where up to four players can take turns dancing. There's something called a "combo roulette" which does things like speed up the dancing, shift the top arrows around, make the arrows bigger. But what it ends up doing is make the competition confusing and frustrating. Seems like another situation where they tried to innovate, but ended up just causing confusion.

4) There's been a lot of talk about how the new Dance Dance Revolution makes use of the Playstation Move controller. Turns out there's only one menu option in which you can use them: "Move & Step", which is basically "Free Play Mode" that uses the Move Controllers. So you can't use the Move Controllers in Club Mode or Dance Off Mode.

To start, you need to adjust your position so that you and your mat are in the middle of the screen--and you need to stay in that position throughout the song. I thought that maybe like Just Dance, the game might at least featured some hand movements that looked like real dancing. But that wasn't the case. Instead, there are four new kinds of arrows (pointing diagonally to each of the four corners of the screen) added to the mix. To get points, you need to swipe your hand to that corner when you see the arrow. The controls are precise, of course, and you do see a visual "swoosh" when you move your hands in the right direction.

For some inexplicable reason, when using Playstation Move controllers, not only does XMB navigation not work, the "X" button on the Move controllers doesn't even work. So you're in an awkward position where you're holding two Move controllers, but when you need to select a menu option or even just move to the next screen, you need to drop the Move controllers, pick up your Dualshock controller, make your selection, and then pick up the controllers again. It's a rather sloppy piece of programming on Konami's part.

5) The remaining modes are "How to Play" (for anyone who doesn't know how to play DDR yet), "Training Mode" (which lets you break down any song at any difficulty to practice it--again, no Move support), "Music Store" (which lets you access DLC), "Workout Profile" (which tells you the number of calories burned), "Records" (which displays the high scores for each song on your system for Free Play Move and Move & Step), "Video Manager" (which lets you export videos to YouTube and Facebook) and "Options" (which lets you

The graphics are much better quality than on the Wii or the PS2, of course. When you select the songs you see a high-resolution image of the song's album cover. For the most part, the graphics are crisp and the colors bright. During the dance numbers, you'll see a video of yourself, taken with the Playstation Eye, in the background (sometimes clear, sometimes stylized with a solid color). I first found this a pretty cool feature, but sometimes the stylized images were so garing and distracting I just had to turn the camera off.

The playlist, as usual, is a combination of licensed tracks and Konami's in-house music composers.

According to You (Orianthi)

Animal (Ke$ha)

Bad Romance (Lady Gaga)

Battlefield (Jordin Sparks)

Celebration (Kool and the Gang)

crushcrushcrush (Paramore)

Dancing in the Street (Martha and the Vandellas)

Hey, Soul Sister (Train)

I Got You (Leona Lewis)

I'm Yours (Jason Mraz)

Love Like This (Natasha Bedingfield)

Love Shack (The B-52s)

Mission (Everything But the Girl)

My Life Would Suck Without You (Kelly Clarkson)

Need You Now (Lady Antebellum)

Plastic Beach (Gorillaz feat. Mick Jones and Paul Simonon)

Rio (Duran Duran)

So Fine (Sean Paul)

Venus (Bananarama)

We Are Family (Sister Sledge)

dreaming can make a wish come true (jim and NRG Factory feat. Anna Kaelin)

In the Zone (UI, NPD3 style) and KIDD KAZMEO

Let's Get Away (NAOKI fear. Brenda Burch)

MAGIC PARADE (Lea Drop feat. Katie Dellenbach)

One Sided Love (D-crew with Melissa Petty)

Private Eye (atomsoak ft. cerol)

Rescue Me (NAOKI feat. fracus)

Rhythms Inside (DKC Crew)

The Island Song (TAG feat. Eric Anthony)

TIME (NM feat. Aleisha G)

As another reviewer mentioned, there are a number of aggravating annoyances. You can't pause when you're in the middle of a song. No buttons will work, and even if you hit the PS button, the song will keep on going. So if you get a phone call in the middle of a song, you just have to let it play all the way through.

You have the ability to capture your performance in Free Play Mode, Dance Off and Move & Step on video. I can see the usefulness of recording songs with a dance game like Singstar Dance where you're dancing to "real moves". But here, you're just hopping up and down and waving your arms randomly. Something tells me that this isn't the sort of thing most people will be sharing on their Facebook page.

In all honesty, I think this summarizes DDR's main weakness. DDR was the king of the hill of motion gaming since it first launched as an arcade game in 1998. But the world has moved on. Now that you can dance "real dance moves", stepping on arrows seems a bit passé.

Don't get me wrong, die-hard DDR fans will love this new game, the improved graphics, and the new music tracks. It's still one of the better workouts you can get, especially when you practice over and over again to nail a difficult song. And of course, no other game can match it in terms of precision.

But everyone else will probably find more satisfaction in newer games like Singstar Dance for the PS3, Just Dance 2 for the Wii, and Kinect Dance for the Xbox where they can not just pattern match but actually learn real dance steps. In that regard, DDR seems almost antiquated.

overall, I'll give it a rating of "It's OK". Even if you can get over the annoyances, there's really nothing very noteworthy nor innovative about it. It's basically the same as it was in 1998--the "improvements" the developers tried to make (including use of the Move controllers) seem for the most part forced and contrived, as if they knew they had to be innovative, but knew that there's just not that much more that can be done to stretch a 12-year old platform.

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My wife and I used to absolutely love DDR. We would play for hours on end into the night. I had high hopes, and was excited to pick this up on the day it came out.

Pros:

DDR is finally in HD, lots of nice eye Candy

Downloadable Content, if it would work that is.

Cons:

Surprise! Paper pads suck, and there are no decent alternatives.

A lot of the songs really aren't "dance" tracks, and only one or two techno songs similar to what made DDR fun in the first place.

For starters, the PS Store errors out when you try to open up the section to buy new songs, but maybe I have to wait until the next PSN Update.

Second, the paper pad really, really blows, but this shouldn't be much of a surprise to anybody who's played DDR before. So far I haven't seen anybody interested in making better ones, either. I did have my trusty Red Octane $100 pads stored away in the closet, plugged them in, and low and behold, they worked...sorta. The left and down arrows work, but up and right are swapped when you press them :'( I figured they wouldn't have worked, but I can dream...right?

The song selection is kinda meh. Seemed like they were more interested in getting 'popular' music than music you should be dancing to. Jason Mraz? Really? I'm dancing to Jason Mraz??? Give me back my Afronova and Captain Jack! To add to that, I haven't figured out yet how to, or if you can unlock songs, or if buying them is the only way.

Overall, a disappointment, but I'll hang on to it a while hoping for some decent replacement pads and at least some good DLC.

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I was hesitant with purchasing this game at first. I was hoping to find one of the original DDRs that were sold for the PS2 but for the PS3 because my PS3 isn't backwards compatible. The sample songs listed above seemed to be cheesy and did not incorporate the J-pop songs from BeForU and Naoki that I have grown to love over the years. However, I recently found out by going into the PS store that it's possible to download songs from the original games! The song packs are $5/each. So it's definitely worth it! From what I've seen, all of the discs are there. I'm springing $20 for the two supernovas and the two DDR extremes. :D AT LAST! A SINGLE GAME THAT CAN HAVE ALL THE SONGS WE LOVE!!!

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DDR3 regular mode is ok once you get some songs unlocked. DDR Club mode is horrible. Someone should get fired for this feature. Why does club mob suck so bad? It has a sucky selection of songs. It alway plays SLOW, no BEAT songs in beginner mode, it is very difficult to get it to leave beginner level but one mistake it sends you right back to it. Probably the worst is that club mode could be really good excersize if the programming didnt suck and I didnt have to hear HEY SOUL SISTER, Im Yours by Jason Mraz or Need you Now by Lady Antebellum over and over again. What are those songs doing in club mode anyways? If those songs were played in a club the DJ would be kicked out on the street.

Sigh... what a disappointment.

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Being a DDR fan since the early PS2 era, I was excited to hear about DDR finally making a jump to the PS3, since both Nintendo and Microsoft got to enjoy 3 installments of Hottest Party and Universe respectively before Sony could get their DDR fix.

First off, I'm not gonna lie; the game is great. Its well worth the $40 bundle especially since most game retail at $60 with no additional accessories. Yes, the soundtrack has lost its lust over time and instead of putting in an amazing techno soundtrack like the early era, it is now full of the top 40 hits you hear on the radio. Not bad for mainstream fans, but older fans will be disappointed.

Fortunately, us core DDR fans are gifted with downloadable content with past DDR games which range from DDR/Konamix to SuperNOVA. Sadly there is no Extreme 2 track pack, which happens to be my favorite in the series. After downloading the track packs, I am now enjoying the game much more.

The Club mode isn't as bad as I expected. Granted playing the same 10 songs over and over and over and over again on beginner gets boring fast but once you start unlocking songs about an hour or two in, its not so bad.

The dance pad that came with the bundle is better built than my old PS2 pads. They don't slip as much, but they do move when I play fast paced songs on Expert so after every song, I have to readjust the pad. Nothing major though. I would love to see some PS3 metal pads though.

Honestly, my only real complaint other than half the soundtrack being lackluster is the lack of downloadable songs. I thought Konami promised a massive back catalog of old songs. I would easily drop another $40-50 on songs if I could download past favorites. Imagine having the arcade experience of 300+ amazing songs on one home console. *sigh* One can only dream...

My final word: Its worth the $40 I spent. I wouldn't pay more for it though.

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Red Faction Armageddon (Playstation 3) Commando & Recon Edition

Red Faction Armageddon Commando & Recon Edition
Customer Ratings: 5 stars
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Sale Price: $15.48
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Wish it was open world like the first Red Faction. Regardless it's still a very fun game and worth the money. Just a heads up, this is the UK version of the game. I didn't know that when purchasing and ended up waiting forever because of it. My own fault really just thought I'd let you know

P.S I got the game for $20. Not quite sure why the price is $50 now but it's not worth $50.

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Blue-Wave Infrared Remote For PS3

Blue-Wave Infrared Remote For PS3
Customer Ratings: 4.5 stars
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allows you to use Harmony One remote to control Blu Ray DVD watching on your Sony playstation 3!!!!!

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First off if you are just looking for a basic remote to control the PS3 I would recommend getting the official Sony PS3 remote instead of this. The prices are comparable and the Sony remote wont take up a usb port on your system like this will. Also the Sony remote is much higher quality than the Blue Wave remote.

However, If you want to control your PS3 with a Logitech remote (during movie playback for example) then this is the product you need to get. Using my Harmony One I was easily able to learn the commands from this remote and had it set up to control the PS3 in no time; just plugged the dongle into a usb slot on the PS3 and it was all working perfectly.

However by using this remote/dongle combo you lose access to the four colored buttons found on most blu ray player remotes and used mostly for interactive menus/games and also you lose the ability to remotely turn on the PS3 with a remote (which is something you can do with the official Sony remote). For my purposes I've never used the four colored buttons while watching a movie so I didn't care about losing that and if I do want to watch a movie on the PS3 I have to walk over to the system to put the movie in so I don't need to remotely turn it on.

This is the least expensive way to get IR remotes working on the PS3 (such as logitech remotes). I have been using this setup for a few months and I would highly recommend this product.

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I got this cuz the controller just don't fell right in bed when watching a movie. This is a good product. The range is good but the radius sucks. It works at 30 ft away but the radius for the remote is 210 degree but the box says 270 but it dosen't. Other then that I good for what I need it to do.

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I have a Control4 Home Automation system, but was unable to use my PS3 with the Control4 system. This adapter allowed me plug in the USB IR Adapter and plug right in to the automation system. Now I can turn on my lights, tv, ps3 and receiver all with the touch of a button. If you are interested in finding a Control4 dealer search here:

Want Blue-Wave Infrared Remote For PS3 Discount?

The only reason I gave this product 2 stars instead of 1 is price. It was very difficult to learn into my Universal MX-980. I had to learn almost every command more than three times and I still don't have them all working. I can watch a blu-ray using my Universal remote as apposed to having to turn the lights on to see the Sony's bluetooth remote.

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PS3 Controller Silicon Sleeve Protector - Orange

PS3 Controller Silicon Sleeve Protector - Orange
Customer Ratings: 4 stars
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Do what they are supposed to do nothing special. I dont like the PS3 controller anyway. Sony must think we all have tiny hands or something.

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these are very good controller skins they go on very easy. They had a little untrimed line but I used a emery board to file off the edge and they don't bother my hands at all now. I use the Energizer controller charger and with the skin on the controller it wouldn't charge right so i had to trim the back side of the skin where the charger plugs in to the controller and they work find now

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This is a very nice case. It makes the controller feel less greasy and slippery, and it's also a good protector if it gets dropped. It's easy to put on and take off. It makes the controller feel a little big bigger, and somewhat heavier. If you're considering buying this product, go for it! It's only $8 dollars, so if you don't like it, you won't be losing much.

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Rocketfish - Rocketfish 8ft Component Video - Stereo Audio Gaming Cable for PlayStation 3

Rocketfish - Rocketfish 8ft Component Video - Stereo Audio Gaming Cable for PlayStation 3
Customer Ratings: 5 stars
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This cable is better than the Sony PS3 cable in my opinion. Heavy Duty Cable and tight connectors. I sold my Sony PS3 cable for this one. I use them for the HD PVR Gaming for a better picture quality. Also there gold connections! Better conduction!! For this price its a steal! May buy another one this weekend just for the PS2 so that way I don't have to trade cables.

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