Showing posts with label indiana jones video game ps3. Show all posts
Showing posts with label indiana jones video game ps3. Show all posts

Chrome Blue buttons, D-pad, Start/Back, Thumbstick, R1/R2/L1/L2 set

Chrome Blue buttons, D-pad, Start/Back, Thumbstick, R1/R2/L1/L2 set for Playstation 3 controller Custom mod
Customer Ratings: 5 stars
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Sale Price: $9.99
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Installed these on a PS3 controller along with trigger stops. These were put on a white controller and they look awesome, and feel just like the original buttons. My thumbsticks were starting to get worn and losing their grip, so it was nice to have a brand new pair. Its just like getting a brand new controller for a fraction of the price.

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NBA 2K13 PS3 2K 13 2013 Basketball Game

NBA 2K13 PS3 2K 13 2013 Basketball Game English, French, German, Italian, Japanese, Spanish, Traditional Chinese Language
Customer Ratings: 3.5 stars
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Pros:

Graphics are great. Dunk packages and shot forms are on point. Online gameplay is pretty good.

Cons:

Glitches. Players' hands go through basketball and no block or a random foul is called. The worst bench players hit buzzer beaters on great defenders such as LeBron. Alley oops in traffic are fake. Players' attempt to steal or block an alley oop is lazy even if you're Dwight Howard, he makes no attempt and barely jumps. Computer players watch the rebound and don't make an attempt to get it. Little players like Nate Robinson cause Roy Hibbert to flop and get the and 1 foul call. Why are 7 footers flopping and getting dunked on so easily?

It's still fun just can't wait to see if Nba 2k14 fixes these issues that have been in the game for many years.

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Perfect gift for boys & girls that live the game! Big kids and adult will enjoy this B.ball wanna be player!

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todo bien.... gracias llego muy rapido de muy buena calidad. . . . . . . . . . .

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I Received it in time for Christmas after I purchased another one. I kept this one because it was purchased in Hong Kong.

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this game is terrible... i miss nba live so much why do they have to make the game so lame.. are all the 2k games like this one?

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Thrustmaster Ferrari GT Experience Racing Wheel for PS3 and PC

Thrustmaster Ferrari GT Experience Racing Wheel for PS3 and PC
Customer Ratings: 4 stars
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Sale Price: $50.59
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This is a great wheel for the ps3. I have burnout paradise, blur, split second, need for speed shift, and motorstorm. It works great with all of them. It has a feature to where you can map any of the buttons to different buttons. The gas pedal is automatically mapped to the R2 button as the brake button is automatically mapped to the L2 button by default. It has different sensitivity settings and a great feel as well as button placement. I also have the logitech gt wheel which is also a great wheel but I find myself using this wheel more. Mainly because it works on all racing games, the gt wheel only works with some games. It doesn't have force feedback which is the only real drawback I have to say about this wheel. I bought this wheel before I bought the gt wheel and I'm glad I did. I have never had any problems with this wheel so far, just make sure you plug it in before you turn on your ps3 with the wheel switched to the ps3 instead of pc. With that said I have plugged it in after I turned on my playstation in the middle of a game while paused and it still worked. Overall great wheel, very universal as far as compatablility with other games, and wheel and pedal unit just feels great while driving.

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If you are dedicated fan of racing games, and specialize in driving in them exclusively, the Ferrari Experience Racing Wheel is the wrong product for you, and you probably know that already. For an average gamer like me, who occasionally dabbles in racing games, the hundreds of dollars needed to get some of that gear is an overkill. I still like to have better control than a standard dualshock gamepad, and amazingly, this racing wheel provides it for the about same price. The wheel itself is solidly built of sturdy plastic, and very well laid out with the paddle up/down shifters and all the action buttons. With the strong clamp, mounting this wheel sturdily should be no problem at all. You can however forget about playing it in your lap, the tension of the bugee mechanism makes that impossible. The wheel is a bit on the small side, and the bungee cord tension mechanism is stiff, but the steering control provided by it far surpasses the dualshock thumbsticks. The pedals are very sturdy as well, and provide a nice amount of control over the gas and braking. They do unfortunately tend to slide around a lot, and I ended up mounting them with velcro. Once I did that, they stayed put. I lucked out, and had an old wooden TV stand laying around that provided the perfect mounting setup for this product. If you don't have something like that, a visit to the local store to pick a cheap one is highly recommended. I also love the programmability that this wheel has. Due to this, it is a much better choice than the Ferrari Universal 5-in-1 Racing Wheel, also by Thrustmaster. That wheel is slightly cheaper, but does not allow you to change much, making it potentially less compatible with games. Spend the few extra bucks, and get this one instead.

I tried and made this wheel work in Burnout Paradise, Gran Turismo 5, and Need for Speed Shift. With the programmable buttons, and the fact that the wheel is detected as a standard PS3 controller, this should work with almost any game. The only thing this wheel can't be programmed to have is the horizontal axis of the right thumb stick, and most racing games (with the exception of Modnation Racers) don't use that axis for anything but camera control.

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The quality of this wheel is simply great. From the paddle shifters to the pedals to the wheel itself, it is hard to believe that they sell this thing for less than forty bucks. The pedals have great resistance and ample amount of travel. Anyone who has ever used a cheaply made wheel knows that if the pedals don't have much resistance or travel, then you can't control the car because you either have 100% throttle or 0% throttle 100% brake or 0% brake. Well, with this system, that is not a problem at all. You can easily ride around at half throttle or apply half brake. The extra resistance for these pedals does mean that you need some sort of mount or ballast to keep the base in place. If you want a cheap solution, do what I do and put a 10 pound weight on the base. There are also screw holes in the base so that you could easily attach to plywood or something else. The wheel also has ample resistance with the "bungie cord" system. You will need to mount this to a table or cockpit, but this is easy because the built-in clamp is very sturdy and works with tables of all kinds. Even the paddle shifters are high quality with ample resistance. I just can't say enough about this wheel. I want to save up for the Logitech G27, but for now I am very happy using this quality alternative at 1/10th the price. BTW, I use this wheel with Gran Turismo 5 for the PS3. It detects the wheel as a regular controller, but this is not a problem at all. Just remap the buttons correctly and you are off to the races... The diameter of the wheel is a little small for my taste, and the force feedback doesn't work with GT5, but those are very minor issues when you consider the price tag.

02-01-2011 Update

-----------------

Just rented "Dirt 2" for the PS3 and found out this wheel doesn't work at all with this game. I'm very disappointed. The wheel is still great for the price, but just wanted to warn people about this particular game.

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I should start by saying that this was the first steering wheel I've purchased for my PS3. So I can't compare it to others.

I played "Dirt" and was right away disappointed by the large amount of steering I had to do for the small amount of turning the car in the game would do. So I immediately put it in the higher sensitivity mode. This was better, but still not great. For instance I would turn the wheel 1/2 of the range to the left, but the car would only very slightly turn. Not much more turning of the wheel would result in the car making the maximum turn. So basically the range wasn't consistent.

Then I threw on "Motorstorm". The performance was MUCH better. The range of steering was right in line with the steering range of the vehicle on the screen.

One note: I had to restart my PS3 in order for the peddles to be detected. For some reason when I plugged it into the PS3 after it was already booted it detected the steering wheel, but not the peddles.

So, bottom line, for the price it seems like a good deal!!

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I have had this wheel for about 4 months now, no problems so far. While I don't actually play racing games all that often, the ones I do have work fantastically with the wheel/pedals. The two main games I play are Dirt 2 and Grid, these are both Codemasters games, and the great thing is under their control settings there is an actual preset for this wheel to make setting it up a whole lot easier. I'm assuming all future Codemasters releases will have this preset available as well. The only game I couldn't get to work was GTA IV, they finally enabled wheel support in a patch not too long ago but this isn't one of the wheels they made compatible. Overall construction, it does feel kinda flimsy but it is actually pretty tough...I've put it through a decent amount, it also kinda sounds like some people just get lucky when buying one, some people get very unlucky. Either way if you can't afford a $200 wheel/pedal combo like me but want something you are going to use occasionally then this is a good buy.

Edit Update 12/24/2012 Device is still working fine, I don't use it as much as I used to but nothing on it has broken yet. I have been using it to control vehicles in Planetside 2! (With Xpadder software)

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Neewer 5x Dual USB 2 Charge Charger Dock for Sony PS3 Controller

Neewer 5x Dual USB 2 Charge Charger Dock for Sony PS3 Controller
Customer Ratings: 5 stars
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Not bad priced and works just great. I kept one for back up since the product looks fairly cheap. And I gave the other 3 to friends. And it works perfectly.

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Call of Duty: Modern Warfare 2 Hardened Edition

Call of Duty: Modern Warfare 2 Hardened Edition - Playstation 3
Customer Ratings: 5 stars
List Price: $79.99
Sale Price: $49.99
Today's Bonus: 38% Off
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What can I possibly say that the previous reviews have not already covered? The first COD4: Modern Warfare raised the bar for total immersive first person game play, and the on-line multiplayer mode most certainly contributed to the overall success and popularity of this now classic game. Like many, I wondered how in world could Infinity Ward improve on an already near perfect game? Modern Warfare 2 is the answer to that question. I'm sure I could sit here and write a lengthy review about every cool new aspect of the game, but you really just have to experience it for yourself. Newcomers to this franchise will be blown away, and will no doubt be exhilarated by this gaming experience. Original Modern Warfare vets will appreciate the continuing story line in campaign mode, and the vastly improved additions to the on-line multiplayer mode. I can already see that the devastating new killstreaks will be the bane of those who consistently fall victim to more skilled players in Team Deathmatch. God help us all. If you can't pick up this game just yet, you had better at least hone your skills on the original MW before entering the multiplayer arena in MW2, less you get your feelings hurt. The hardened edition is definitely worth the extra cheese if you like the extra bling. Nice steelbook hardcase with very nice cover art, plus a mini concept art book and the original COD game to boot. But in essence it's really all about the game after all isn't it? So if the extra special goodies aren't your cup of tea and you just want to get right down to it and start racking up as many kills as possible, then save your money and go for the standard edition. I'm sure the special editions may be tough to come by when Christmas shopping season hits, so get it while you can. I will not be surprised if this follows in it's predecessors footsteps and wins Game of the Year. Again.

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Man this game is absolutely awesome, I truly see what all the big fuss is about. I have never played Call of Duty before but if those games in the past is 1/4 as good as this then they're great too. I'm not really into 1st person shooters but this is the best there is. The graphics are so realistic, it looks like you're playing a movie instead of a video game the weapons, voice-overs and missions are immaculate. And the multi-player is absolutely perfect I can't find anything negative about this game. I was always taught if you have nothing nice to say don't say it at all. But I have nothing but nice things to say. I will definitely recommend this to anybody who's looking for a 1st person shooter. I can clearly see why this is the most anticipated game of the year. GRAPHICS 5stars, GAMEPLAY 5stars, REALISM 5stars, WEAPONS 5stars, MULTI-PLAYER 5stars EVERYTHING 5stars. CALL OF DUTY: MODERN WARFARE 2 5STARS...

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What can i say.....with this game its all about the multiplayer....and it totally delivers. it has sooo many new things. you get points for saving a friend/avenging a friend/ long distance kill and so many other things. it feels like its easier to play in a way. shotguns are now you secondary weapon...nuff said

BUY IT

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Okay I am going to be as clear as I can be, this is probably the greatest first person shooter I have ever played.

Unlike most people I am going to say the bad stuff first.

The campaign is a little short in comparison to other games. So if you are a gamer who only plays the single player campaign and will never touch the online, I would rent before you buy. But I can promise you that you will enjoy the single player game.

Now onto what will keep you busy for probably the rest of your life, the multiplayer, competitve and coop. This game takes everything good from the first game and pretty much doubles it in greatness. Everything is better. You can now have 3 perks on instead of one, my favorite is the bling, which allows you to have 2 attachments. The deathstreaks are a nice touch too because they help you if you are having a bad game. So you will enjoy this mode.

Now onto the coop. This is not the full story coop, instead it is just a bunch of missions that you must complete. And they are fun none the less. They vary from killing a number of enemies, snowmobile racing, or covering your friend with a gunship.

Okay this part will be about the extras for buying the hardened edition. This is worth it because not only do you get the game but also the original call of duty.

So go out there and buy this game, unless you like missing out on a very good game.

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this game has spec ops mode which is super fun with 2 people or hard on solo and great online play SO STOP READING THIS AND ORDER THE GAME good luck

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Max Payne 3: Special Edition

Max Payne 3: Special Edition - Playstation 3
Customer Ratings: 5 stars
List Price: $99.99
Sale Price: $59.95
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With this review I will briefly cover Max Payne 3 as a game. I will not go into too much detail, but instead cover some common issues other players have had with the game. I will also skip talking about the multiplayer since I do not play a huge amount online myself. I will try to give a bit more detail for the Special Edition content, which includes my quick video on most of the content.

The first thing worth mentioning about Max Payne 3 is the amount of detail in the environments. I say this because so many have complained about the graphics in Max Payne 3. Yet every single location you play through looks so believable, no environment looks vacant of life or detail. Just as impressive is how varied these environments are. You will play through apartment buildings, a cemetery, a prison, and so on. Sure these kinds of environments are almost common place in most action games, but in Max Payne 3 they have a level of detail that is so impressive you can't help but appreciate them more.

Now as far the character models are concerned, I will admit they are a bit disappointing. I would not say the character models look horrible or anything since they all do have good detail, but their facial expressions do leave a little to be desired. Facial animations simply don't look as detailed as other games on the market, which can be important for a game heavy on story telling. However, character animations certainly help make up for this, they are simply amazing. Every movement Max, his allies, and his enemies make look fantastic and again believable. From simple running movements, to being shot (which can look incredibly violent at times), or just a character tumbling from a platform, nothing looks terrible or even close to bad. Rockstar clearly put time into these details, almost as much, if not more than they did for the environments.

Gameplay wise, Max Payne 3 does not stray too far from the first two games in the series. As you take out enemies your bullet time meter fills up, once you have the amount you need you can trigger it to slow down time. Enemies, bullets, grenades, and other hazards are easier to avoid in bullet time, not to mention how impressive the feature still looks. Shoot dodge also returns, letting you dodge in any direction (left, right, forward, or backwards) in slow motion. This time around you do not even need to have any bullet time in your bullet time meter to use shoot dodge (although some will be consumed if you do use shoot dodge while having bullet time left).

A new feature to the Max Payne series is the ability to use cover. Some have had a real issue with this feature; arguing that it somewhat ruins the game and makes it feel like every other 3rd person perspective shooter on the market today. While I can understand these feelings, I would argue it is a matter of player preference. While there are some moments where you do not have much choice but to use cover to take enemies out from a distance, there are also plenty of opportunities to use shoot dodge and bullet time. Once you have a good feel and understanding of your environments, using shoot dodge and bullet time become your real ticket to success. This is especially true on the harder difficulties where overusing cover can lead to death quickly since you're basically stationary.

A common complaint many players seem to have with Max Payne 3 that I totally agree with is the flawed checkpoint system. Many have had issues with where checkpoints are placed during gameplay, and the lack of more of them. Like I said, I agree with this since too often during certain areas of the game you take out a large number of enemies but you don't get a checkpoint. Instead you have to push forward and encounter another group of enemies, and unfortunately if this group manages to kill you, it is back to the old checkpoint no matter how many of them you just took out. This is especially annoying later in the game when the difficultly goes up a bit. Don't get me wrong, this does not ruin the game or anything, but more checkpoints (especially between large groups of enemies) would have prevented some annoying moments during the single player experience.

Perhaps the biggest issue some players have had with Max Payne 3 is the feeling that this installment in the Max Payne series is not really a Max Payne game, that it does not resemble the first two games enough. I can somewhat understand this, since the first two games were so established in New York City. New York really had a dark and gritty feel while Max 3 has a more bright sun drenched look. It definitely can seem like a big contrast; however Brazil (where part 3 takes place) still has the gritty atmosphere of the first two games. Max also retains that dark (and amusing) inner monologue from the first two games. Basically, the elements that made Max Payne 1 and 2 (the atmosphere, the characters, the dialogue) are still present in Max Payne 3. The story may not be as well executed at times, and certain effects during cutscenes can seem overused, but overall Max Payne 3 is definitely a Max Payne game.

Now as far as the Special Edition is concerned, there are some nice items for hardcore Max Payne fans. Below is a breakdown of these items:

1. Max Payne Statue Without question many will buy this Special Edition for the Max Payne statue, and for the most part it is worth the money. The statue is huge, even taller than my Cole MacGrath statue from the Infamous 2 Hero Edition. The statue also has nice details, including a bullet wound on Max's shoulder, a bullet hole in his suit coat, shells on the floor he is standing on, and so on. All of these things are a nice touch, and it also helps that the paint job seems to be of high quality. However there is one problem. As detailed as the statue is, the face does not resemble Max's very much. Don't get me wrong it does not look terrible, but it seems to have the same problem as the Cole MacGrath statue I mentioned before. The Cole statue is also very detailed but unfortunately the face does not resemble the actual character enough. I do not know if this is a common problem with these character statues since I don't have many, but both the Max Payne and Cole MacGrathe statues share this issue. Despite this I do not want to make it seem like this is a deal breaker, it is not. The statue still looks great, has nice details, and looks even better on display.

2. Bullet Key Chain A very cool item that I think most will actually end up using. Now this in not some cheap plastic key chain, it actually feels like it could be a real hollowed out bullet (never held a real bullet myself, so can't say for sure). The bullet end can be screwed open to store small items inside like pills and such. The Max Payne 3 and Rockstar logo can be found on the bullet as well.

3. Lithograph/Art Cards The Special Edition also includes 4 art cards or lithograph prints. These in all fairness are not too special. They depict things like bullet shells, painkillers, and so on. Again not terrible but perhaps they could have chosen better art to depict, maybe actual scenes from the game.

4. Official Soundtrack Within the game case is a code to download the soundtrack. You have to go to a website for the game, enter the code, and an e-mail will be sent to you so you can make your download. The soundtrack is just over 80 minutes and is definitely worth a listen.

5. Classic Character Pack and Disorderly Conduct Weapons Pack Also within the game case is another code to download some additional characters and weapons for multilayer. If you plan on playing online, this should be worthwhile.

Max Payne 3 really is a great action game and a great game period. It is not perfect, but the good aspects without question outweigh the bad ones. The Special Edition just adds more value to an already great package. For the right price I would totally recommend the Special Edition to anyone. If you're not interested in any of the Special Edition content, then definitely get the standard edition, I doubt you will regret the experience or purchase.

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What Max Payne 3 does it does well. Unfortunately it doesn't do a whole lot.

PROS:

Presentation -

This is a must for any Max Payne as the first two entries in the series are loaded with great presentation. Gone is the comic book style of story telling. Instead the game will take a freeze frame of the current cut scene and move it off to one side of the screen while keeping the rolling cut scene going in the other half of the screen. Choice words from the narrative are also displayed on screen in big block letters. This provides a stylized manner of display not seen in any other game and it really works well while keeping something of a modern day comic book feel to it.

Style -

The majority of the game will take place in warm weather locations though there are some levels in the snowy city streets that previous Max Payne games are known for. But each locale brings a noir style feel to it familiar to MP and MP2. Max Payne himself is a likeable and deeply fleshed out character that is anything but cliche. He's very vulnerable, long in the tooth, has put on a few pounds and just seems tired and in need of a drink all the time. This lends to the believability considering the hell that he has gone through. Though you will mow down countless hundreds of enemies, you never feel like some cliche unstoppable warrior that's 10 feet tall and bulletproof. He doesn't make corny and cheesy one liners and instead says the kinds of things that you could really expect someone to say in a given situation. If anything some of the things he says are kind of nerdy or old fashioned which actually makes him more likeable.

Incredible animations -

Enemies walk, run and die in realistic looking ways. Some enemies will fall right over, others will clutch a spurting artery and writhe on the ground for several seconds before finally succumbing to their injuries. Max Payne is also animated well. When you kill the final enemy in a group of enemies the game will go into a slow motion mini cut scene of the kill shot which you can slow down further by holding the X button. It's very satisfying to watch your bullet travel from the barrel of your gun through the air and then explode through an enemy's face. The gore is also very realistic looking, especially on head shots, as the exit wound will actually mushroom the enemy's head outwards.

Detailed Levels -

Each level has an excellent amount of detail, whether it be a shanty town of tin roof shacks, a soccer stadium or a snowy graveyard, all of the levels look great and have a great amount of things to look at.

Music/Sound -

The sounds are great and if you have a good system the explosions and such feel right at home. The music, especially towards the end of the game, is really awesome and sets up the perfect atmosphere.

CONS:

Lack of variety -

There's nothing here that hasn't been done in other games before. In a nutshell you will be taking cover and popping out to shoot enemies until they're all gone, move forward to the next room, rinse, repeat. There are a few scenes where an NPC will drive a vehicle and you'll shoot from a moving vehicle, but that's really the only break from the standard cover-and-shoot gameplay.

Controls -

Don't get me wrong, the controls aren't horrible, but for a game where all you really do is shoot, it seems like the control scheme would have been flawless. Successfully getting behind cover can be hit or miss when you press the square button. The L2 button locks your crosshair onto an enemy but at times it will choose an enemy in the back or an enemy behind cover rather than the one that's close to you and shooting you, which allows that enemy to get some easy shots on you. And my biggest complaint of all is if an enemy bum rushes your position. This where Max Payne is supposed to enter a melee mode where he'll hit the enemy with his gun and then finish them with a point blank shot. Unfortunately I found that he would only enter the melee mode about 25% of the time, and the other 75% of the time the enemy would walk right up on me and destroy me with point blank shots while I tried to move a clunky crosshair to his position in close quarters.

Glitches -

These were few and far between but were definitely noticeable. In one particular scene, Max Payne plays a piano. In my game his arms glitched out and turned around backwards and wrapped around his body which looked ridiculous. There are also some areas where Max Payne will be talking to himself and if you run too far forward before he's finished talking, he'll start another area where he's talking to himself, and the two dialogues will overlap simultaneously.

Story -

This was a bummer, as MP and MP2 had great story lines. Don't get this confused with presentation or style, as both of those are great, but the actual story just isn't all that interesting and at times you wonder what reason Max Payne really even has to pursue the villains other than a paycheck from his employer. This pales in comparison to the reasons he had to fight in the first two games.

CONCLUSION:

Not a bad game and definitely fun to play, but started to get a little boring towards the end mostly because of the lack of variety in the things you will do. You can only take cover and pop out to kill enemies for so long before it starts to become tedious and better guns and tougher enemies do little to change that. If you were a fan of the first two games you'll probably like this one as well, just don't expect anything to blow you away about it.

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ROCKSTAR THE BEST COMPANY FOR VIDEO GAME MAX PAYNE 3 IT NICE GAME AND SAME THE TIME IT SAD GAME LOL

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game works great it came fast and the statue in the box was bigger than i thought it would be so all together it was a win win

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loved it! absolutely loved it! the figurine of max Payne was massive, and the detail and quality was superb! the lithographs were beautiful(in a morbid way), and they were big too, most games have "post card" sized lithographs, these were almost A4 sized! the bullet key-chain is awesome, it actually feels like a real solid bullet. the game is kick ass! (as are all max payne games). This special edition was amazing and you definitely get your moneys worth.

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Cabela's Dangerous Hunts '09

Cabela's Dangerous Hunts '09 - Playstation 3
Customer Ratings: 3 stars
List Price: $29.99
Sale Price: $8.90
Today's Bonus: 70% Off
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got this game a few days ago and boy was i disappointed.i had such high expectations for this title but it just didn't deliver on any level.the graphics are very poor and the realism factor (which this game is supposed to be known for) is just terrible.it's by no means a simulator.the animals reactions are very sudden and don't seem well thought out as far as real life scenarios go and the accuracy of the firearms are not great either.the levels end far too quickly and the voice acting is very cheesy.avoid unless you are a die hard fan of the genre but even so...you have been warned !!!!!

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This is a bad game, I finished the main adventure and optional adventures two days after I received the game. My first time thru the main adventure I had the 8th highest score on the Internet without even trying. The storyline is very linear and is boring. There are timed and non-timed sections but you find the animals easy. The best part is in the last adventure when you can have a .223 and you ride in a jeep shooting wolves. The first game in this series was the best.

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I ordered this game thinking that it was going to be a extremehunting thriller as suggested by all the inaccurate ads, but it did not fail to deliver some good quality such as the vast weapon upgrades and modifiers and also the well hunting sense and time slowing adrenaline but all in all was not much different from '08. If you own '08 I would wait till Cabela's Dangerous Hunts 2010 and see if it delivers anything worth my and most importantly YOUR money and time got to give it a NO BUY

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I got this game about two days ago an man was I mad it looked like a good game but its not. Its not worth payin for so if I was u an u was thinking about buying this game do ur self a big favor an save ur money

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I thought this game was going to be as good as the original Dangerous Hunts for the PS2 (which was awesome). I was wrong. The story mode is very linear and just horrible (unlike the old Dangerous Hunts where you could pick what challenge you wanted). The freakin' snakes are SO annoying, not to mention the bees/wasps/whatever. The animals are WAY too sensitive and it is too hard to track them without being noticed. It is also harder to see animals through the scope on this game, I found myself squinting until I had a headache.

In short, my advice would be to save your money, keep the PS2 hooked up and just play the older game.

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Quantum Theory

Quantum Theory - Playstation 3
Customer Ratings: 3 stars
List Price: $19.99
Sale Price: $4.49
Today's Bonus: 78% Off
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The four star rating is for a purchase of thirty dollars or less. This game is not a full price purchase.

First things first, as I said above if you can find this game for thirty dollars or less and are a fan of Gears of War you will enjoy Quantum Theory. Yes this game borrows many elements from Gears, which is no big secret however as the saying states, imitation is the sincerest form of flattery. You shouldn't play this game for what it's not (i.e. Gears of War) but more for what it is, which is a pretty decent third person duck and cover action title. Being a fan of Gears myself, I find Quantum Theory to be some what of a love letter to Gears and that's ok with me because if you're going to make a game in that genre why not look to the top dog for inspiration. It's as if trying to compare an NFL team with a college team, sure they're both playing the same game and using the same equipment but obviously the pros will win out in the long run.

Quantum Theory is by no means a great game; it does have its short comings. The controls are a little off but manageable, the camera can be some what hectic at times and the graphics are mediocre at best. The story has an interesting start but never really develops into anything special; obviously they won't be winning any awards for best screen play anytime soon. In all fairness though I didn't really expect a great story with this game, nor was it the reason I bought it. You will hear a lot of cheesy 80's action movie cliché lines like "splat" after Syd kills something, which makes Syd seem like his body aged but his mind is still in middle school. Finally the AI, your companions are horrible at best, not too helpful. Try watching them; it looks as if they're square dancing on the battle field. The enemy AI isn't that bad, they will actually come and get you if you hide too long, which always makes you feel a sense of urgency and keeps you on your toes.

Now for some good news, which there is some believe it or not? The duck and cover aspect works well, with some minor flaws. The story being that you're moving along in a living tower makes for interesting landscapes and fun times when the barrier you're covering behind just disappears. I personally enjoy the fact that you can carry up to three weapons at a time and can cycle through them rather easily. Honestly once you find the two or three guns you like to use you'll probably stick with them through out the game, that's pretty much what I did. Also, when you pick up ammo packs you'll replenish ammo for all the weapons you're carrying, so you don't have to look for specific ammo types when you find and equip your weapons of choice. The lack of grenades is noticeable but having Filena to throw at enemies makes up for it, but truthfully if she's not being thrown she's not much help and the novelty of doing so does wear thin quickly. Sorry for that last line I know it sounds sexiest if read out of context LOL. I found myself taking out enemies with my weapons and using her only if absolutely necessary.

I'm not saying this game can compare to Gears but honestly few can, but for the right price it's worth picking up, especially to hold us over why we wait for Gears 3. If for what ever reason you haven't played Gears or not able to try Quantum Theory you may be pleasantly surprised.

Michael

PSN Xbox Live gamertags are MikeJMele

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Maybe I'm easily entertained, maybe I'm glutton for punishment, but I was strangely drawn to this game and found it quite enjoyable much like another supposedly 'bad' game that I like ShellShock 2. I have not played the game that is mentioned in every other review of Quantum Theory and that is Gears of War. However, after laying Quantum Theory, I went out and bought Gears of War triple pack and hope to play it in the near future.

Quantum Theory plays like a conglomeration of the old and new. Having not played GOW, elements of the game reminde me of a diverse set of games anywhere from Uncharted to Doom. Uncharted due to the often imitated cover mechanics (but lacking the sophisticated exploration mechanics) and Doom because of the demon type enemies that can take a licking before dying, as well as the pattern based AI in the larger enemies.

The beginning of the game introduces you to your future partner Filena and your combo attack with her that is one of the the most powerful attacks in the game. After this glimpse of the future you are thrown into a militia squad in a post apocalyptic earth on your way to forcibly enter and destroy a tower that is responsible for the mutation of people into evil monsters.

The story of Quantum Theory is both simplistic and confusing at the same time. It's not bad, and there is a lot of lore of the world to uncover, it is just explained in a very indirect and disjunct manner. The game goes back and forth in time in several instances in an effort try to explain the characters but it can be jarring. Also, your companion, Filena seems to come and go at times and it is not always well explained why she is with you in some parts and not with you at other times.

The controls in the game are often criticized. I did not have too much issue with them for most of the game. I had to adjust the speed of the aiming and the camera a few times during boss fights to be able to keep up with the movements of the bosses. Also, with some of the guns there is not much feedback when shooting enemies. The gun controls only really became frustrating on the second to last boss when they seemed to slow down and speed up seemingly at will. Later in the game melee combat becomes very important due to the enemies requiring a lot of bullets to take down. There are several special attacks that utilize your partner. These include the ability to throw Filena in a high damage attack, throw her in the air to stun your enemies, or combo melee attacks which require precisely timed button presses.

There are several parts of the game that require timed jumps onto and off of giant worm creatures. These can be frustrating, although I'm glad they are there. These portions provide a strong sense of atmosphere to the game that would otherwise be paint by numbers. Just be prepared to have to consult youtube or gamefaqs to get you through one or two of these parts. The other thing that stands out in Quantum Theory is the living tower aspect where the environment changes in the middle of firefights. This provided for me a significant aspect to how I would approach some of the more difficult firefights and is a huge part of my enjoyment of the game.

The graphics are behind the times for the characters but the environments are interesting and detailed in the tower sections. They certainly provide a unique vibe of heaven meets hell.

I played through the single player part of the game on normal and there were definitely some difficult sections in the second half of the game. Frustrating at points, but a sense of challenge brings with it a sense of accomplishment. It probably provided me with a good 12-15 hours of gameplay which is quite good for a game of this type.

I enjoyed playing Quantum Theory. I may try some multiplayer if I can find people online, otherwise I look forward to trying Gears of War for a comparison.

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I love this game. the concept is very different in my opinion, which is what i liked about it the most.

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I beat this game today and had a great time! I think my dad will really enjoy it too when he plays it. The whole game probably took around 15 hours, and it didn't feel too short or too long.

My absolute favorite part was the ambience. The environments are gorgeous and colorful, and range from starkly beautiful to distorted and hellish. Throughout the whole tower there's a wealth of color themes, architectural styles, room layouts and such, but it still feels very cohesive. I thought the "constantly changing" aspect of the level design would be lame or ugly or badly executed or something, but instead it transformed spaces in totally bizarre ways and made fights twistedly chaotic.

The gameplay itself is pretty fun. I'm not much for the whole sit-behind-cover-and-shoot-other-guys-behind-cover thing, but there's a lot of weapons and you're afforded a lot of playstyle flexibility. For example, there's a gun that gives your melee attack extra strength and better coverage use it and you can even take the brawler approach (I did, for a stage or two). The combo attack girl, who travels with you for about half the game, gives you a couple extra moves (melee and ranged) which, if used appropriately, are very effective. The controls are also well thought out and the character control is simple and fluid.

I know a lot of reviews complained about the platforming/climbing. There are only one or two areas in the game that I really had problems with, and I think I could do them better now. During these sequences, a "press jump" icon will appear. The icon does not mean that you should press jump, it means that you /can/ press jump. You still have to orient yourself correctly and make sure there's something to jump to. Leaps of faith do not go rewarded!

To be thorough, the story was very good too. I don't know if the dialog was excellent, but it was interesting and sometimes even darkly humorous, and the voice acting was quite suitable. The game is mostly an adventure, so there isn't much plot, but the conclusion is excellent and I thought it was very amusing. I can't get the imagery from the end out of my head.

Quantum Theory wasn't perfect, but it was outstanding in so many ways that I think it was definitely worth the preorder price. I know I'll recommend it to my friends and I look forward to more games from Team Tachyon (if they aren't dissolved first).

(I haven't played Gears of War, but please remember: even if Gears of War is better, that does not make Quantum Theory worse.)

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This game is way too hard. Man, is it hard! I even set the difficulty to easy, but it is still pretty hard. In one battle, it took me an hour+ to beat. The enemies spawn like crazy. They also take forever to take out in the first place. Many of the other battles have to be replayed again and again. There a lot of cheap deaths, like when the floor gives way with no notice.

Graphics and sound were pretty good, and the sci-fi weapons are cool. The artwork for the monsters is pretty cool. The game can be played. The shooting is hard because the reticule is small and enemies always dodge. When you do hit a target, the enemy staggers, so your next few shots miss. The AI is decent enough to make you pay if you're not careful.

I'd say this game scores 3.4 out of 5, rounded up because of others who did not try hard enough.

Quantum Theory is a rough game, and you will die often. It is satisfying when you eventually win, you just have to stick with it.

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Sengoku Musou 3 Empires

Sengoku Musou 3 Empires
Customer Ratings: 4.5 stars
List Price: Price Unavailable
Sale Price: $45.90
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The quality of this purchase was magnificent. There were no scratches on the CD that I witnessed, the game played beautifully, without stop, and a fan with a thank-you post-it was in my package as well. I am thankful for such a well-made delivery.

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Every time you fight a battle, you character starts at level one and there's lots of moving around buildings instead of the policies of samurai warriors 2 empires which was much better.

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Lots of fun! I enjoyed the addition of strategy to the game. It truly is a mix of Samurai Warriors and Nobunaga's Ambition.

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PS3 Cyborg F.L.Y. 9 Premium Wireless Flight Stick

PS3 Cyborg F.L.Y. 9 Premium Wireless Flight Stick
Customer Ratings: 3.5 stars
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Sale Price: $99.99
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This is a a good quality stick. I like the way it sits on the leg for use on the couch. Good adjustments to get it to fit to your hand size which is important. I have only been able to try it with one game and it worked well. The thing I am disappointed about, is the fact that it does not work with Battlefield 3 which is why I purchased it. I'd also like to note that I emailed the customer service department of the company before I purchased, asking if it supported BF3. I got no answer.

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This is a great stick for playing pretty much any flight combat game on PS3. I bought IL 2 Sturmovik with it and it works great. Packaging is awesome Saitek did a great job on this stick. It is kind of like gaming mouse Rat 9 you can do a lot of adjustments with it.

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If you're having trouble with IL-2, you need to go in and reconfigure the buttons from within the controls menu. You can assign anything you want to whatever button you like. Also, Birds of Steel (same developer) works great.

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It has limited abilities and can only work properly with a few old and outdated PS3 flight games. When it does work the trigger does not respond on PS3 flight games. Instead other buttons do that job, and there are many other buttons to fumble around with.

It is not a universal flight stick and only works with a few select old outdated games.

I dont recommend it, but it does look cool.

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you get what you pay for well thought out.If you want a wireless flight stick for your ps3 this is it!

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Ion IED08 Drum Rocker Premium Drum Set

Ion IED08 Drum Rocker Premium Drum Set - Playstation 3
Customer Ratings: 4 stars
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I ran into a few problems with the Ion Drum Rocker right out of the box.

First off, the sensitivity of the cymbals are about 65-75% of where they should be. If you're at an expert level, you'll definitely see the difference when you're hitting drum rolls on the high hat (middle of Everlong, YYZ, etc.). Second, you have to hit the cymbal a little harder than usual, which increases arm fatigue. Third, the cymbals are quite loud (not as loud as the RB1 drums, but damn near) in comparison to the tom toms. You can purchase aftermarket cymbals (several available for purchase online & amazon.com!) that would work extremely better.

The bass pedal is also an issue. Sturdy, but it is prone to sticking at the bottom. The pedal is also prone to static issues which cause the entire drum set to disconnect (

Also, my drum module was triggering buttons sporatically (due to a manufacturer defect), but a replacement from amazon.com is on the way to my home.

In conclusion, the Ion Drum Rocker could've been a great drum set, but there were a few quirks that keeps it from greatness. You can get replacements for your cymbals($40-50 a piece) and also the Rock Pedal(great buy for your aspiring fake drum career :D); but it retrospect, you shouldn't have to spend money to upgrade equipment after just spending bucks. Do your research!!!

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I ordered these on December 9th (in the evening) and thanks to a free trial of Amazon Prime, I got it shipped next day for just $3.99. Anyway I received them today and......WOW!!!! This peripheral single-handedly has made Rock Band FUN again!!! It's a completely different experience than the standard drum kit. The symbols add a level of realism that could not come close to being achieved with the standard kit. There is a learning curve, as the symbols will confuse you at times (when to hit them vs when to use the regular pads,) but it's fun figuring it out! The kick pedal is very good (way better than the one that comes with Rock Band and Rock Band 2, but not as good as the Omega Pedal.) It does take a while, took me about 30 minutes, to set up out of the box. There are wires going everywhere, one from each drum pad/symbol, to a central hub but you can zip-tie the cords up so it doesn't look like a rats nest. The kit can be set up to your liking as all the drum pads and the symbols are move-able. The pads themselves are more quiet and give more "bounce" than the rock band kit as well. Over all this is a very good drum kit, I have been playing Rock Band for almost 1 year, got to the point where I could play about 1/2 of the 250+ songs on expert so I have put a lot of time in on the old kit. I love the Drum Rocker and am looking forward to hours and hours of fun using it!!! The BEST kit on the market for playing Rock Band/Guitar Hero World Tour!

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In a nutshell, this is a fantastic electronic drum kit for Rock Band. It's worth picking up if you have skill and the drums and want to advance to the next level.

Some notes before starting out:

When I compare the Ion Drum Rocker to the standard Rock Band kit, I am referring to the original R.B. drum kit, not the R.B.2 kit

I have the Rock Pedal (which works for this kit with a simple 1/8 to 1/4 adapter) and will not discuss the pedal that comes with this kit (though it seems more responsive than the standard pedal)

I have been a "Rock Band drummer" for about 10 months, and can play roughly 75% of the songs on Expert

Let me explain some specifics about this kit via a pros/cons list:

PROS

1) Drum pad placement. Lots of flexibility to move drums pads around--change the angle, height, and placement on the bar. You can set the four pads to wherever is most comfortable for you. The L-shaped rod under each pad gives you some flexibility in height.

2) Noise reduction. The drum pads are much quieter than the standard Rock Band kit. (There are some YouTube videos that demonstrate this, and it is a noticeable difference.)

3) Sensitive pads. The drum pads are velocity sensitive and also have more 'bounce' to them than the standard kit.

4) Easy adjustments. The kit comes with a drum key (an allen wrench, really) that lets you make every adjustment that needs to be made.

5) Cymbals. Come on, you really want this to have the cymbals, right? :> The cymbals are also quiet and really add to your enjoyment when playing. It also makes you focus more closely on what's going on in the music (not just blinding hitting the blue pad without noticing whether you're hitting a tom or a ride cymbal).

CONS

1) Cymbal placement. Well, it's okay, but you're a bit more limited when it comes to placement and angle. The kit comes with a short (~12") bar and a longer (~24"-30") bar, so you have some flexibility in height. The drums give you more freedom of placement.

2) Ships with two cymbals. You can order the third for $50, though.

3) No option for a fourth, or "red" cymbal. Some songs ("Run to the Hills" or "Rio" amongst others) have you hit the red pad as a cymbal, but there's no option to plug a cymbal into a "red" input. Not a huge problem, just a tad annoying (I'm actually more annoyed at the RB programmers for ever turning the red snare drum into a cymbal!).

4) Bigger/Bulkier than the original RB kit. Or maybe this is a con. :> It's not too much bigger, but it is heavier and a little trickier to move.

As a sidenote, I have not had any problems with the cymbals dropping 'fast' notes (mine are set to Ride/Blue and Crash/Green currently, so I haven't tried the Hi-Hat/Yellow).

Overall, the pros vastly outweigh the cons. These seem to be very high-quality drums, and it adds to the challenge of drumming when you have to differentiate between cymbals and toms when you're playing! If you are really into Rock Band drumming, I highly recommend this kit.

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I was beginning to think I was the only one, but I have begun to see more and more comments about other peoples problems with ION customer service and the drum kit... here goes mine.

I got the Ion DrumRocker for PS3 which didn't get released until December. I picked it up the first day it was available, only to have the bracket on the Red drumpad break when tightening, since it is only cheap plastic (again, something meant to be hit hard with a stick should be better constructed). This was not due to over-tightening as the customer service guy tried to suggest since I tightened all of my pads the same way and only had this one break. In addition, both of the cymbals were only registering 50-70% of the time and only when hit VERY hard. I went online and filled out the only form I could find for customer service and didn't get a call within two days. I did more searching and finally found a number (not toll free) to call. When I called, they acted like they were doing ME a favor by allowing me to return the product. They said they were going to send a UPS shipping label by email and that I would get it in two days. Two days later, no shipping label, so I called again, they said they would resend it. Two more days, no label, called again, said they would try a different email address. Two more days, no label. Now they say they will print out a label and send it to me by mail. This went on past through Christmas, and into January and I still did not have a shipping label. Finally, mid-January, after talking to 10 different people and spending hours on the phone, I finally have a label. I send it in and cross my fingers. Three weeks go by and I have not heard anything. I call. They I give them the RA# and serial# of my drum set and my name. They tell me that unless I have the Tracking number of the package, they can't tell me what's going on with my repair. Remember now... THEY printed the shipping label... THEY issued the RA#... and now THEY have no idea what's going on with MY merchandise!! I ask to speak with a manager and after arguing with the guy he transfers me to a voice mail service, so I leave a message and ask for a call back..... Any guesses if I got a call back? One week later (now nearly the end of February, two and a half months after the set was broken) I call again and demand that someone find out where my merchandise is. The guy finally tells me that there's a backlog of repairs and that they did receive my broken parts, but that I wouldn't get replacements until late March or early April -FOUR to FIVE MONTHS AFTER I PURCHASED AND REPORTED THE DEFECTIVE PRODUCT!!!!! I voiced my frustration saying that I'm sure they are filling new orders for drum kits that were placed well after my repair was requested and meanwhile those of us with problems are left out our $300 and without a working product. He tells me a sob story (which I'm sure is a lie) about how he bought a drum rocker kit for his daughter for christmas and it was broken and he still doesn't have a replacement and his daughters ask him every day why santa brought them a broken toy.... oh, woe is me... my poor deprived imaginary daughter without her drumrocker... whatever will I do?

Just when you thought it was over... I decided to use the Ion Drumrocker kick pedal with my stock RockBand kit using an adapter (I like the DrumRocker pedal better) and within 4 songs, the trigger switch in the pedal broke (the same problem described in the first post). Now I've gotten another RA# and shipped off another part from my ION kit, probably not to be seen for another 5 months.....

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This review may get too detailed for the average user, but if you're like me, you want to know everything there is to know.

The first thing I need to mention is that the static issue is a serious problem. While playing on carpet, eventually static builds up and causes the Ion's module to disconnect with PS3 halting your fun mid-song. This can happen several times each song. Check the internet there are some solutions to isolate the pedal and stand by using fabric softener sheets lol! Luckily I accidentally stumbled upon the BEST way to fix this problem. Take an extra 1/4" patch cord, plug one end into the Ion module and let the other end dangle on the carpet. This will ground the module and there will be no way for any static to build up and discharge. Once I discovered this trick, I never lost connection again.

For a Rock Band replacement drum set, this set is AWESOME. If you're already good at RB, these will make you even better. If you don't get 100% accuracy at the end of a song, it's NOT the drums' fault, is YOUR fault. The responsiveness of the drum pads is pure heaven. They bounce back and make drum rolls a breeze. They are nice and quiet for small home or apartment use. The stand is very sturdy and excellent quality. Everything is easily adjustable to put the pads where you like. It's true what others wrote about portability. Tear-down and set up is not easy. Luckily I have space in my house and everything stays together and simply moved to the corner.

Bass pedal very mediocre. I started with Guitar Hero and quickly upgraded to a much higher quality kicker and loved it, so I don't like the pedal style at all. It is playable, but you may want to upgrade. If you do, be careful because although the Ions advertise that you'll be ready to move up to professional electronic drumming at any time because their drums are just like real electronic drums that's not entirely true. Although their pads are like real e-drums, the bass pedal is not. Ion's bass pedal is digital in other words on or off. And that's the signal the Ion's drum module is expecting. If you upgrade to a real bass drum kicker, it puts out an analog signal basically identical to the rest of the pads in this kit. But the Ion module cannot read an analog signal for this input. You'll need to buy a small device that converts the signal.

Cymbals here I can't give as good of a review. The cymbals sound like you're hitting a block of wood and the responsiveness isn't great. They're only moderately fun to play on and they're too loud, but that's not the real let down. I'm a Guitar Hero player 1st, and a Rock Band player 2nd, so if you like to play both, read on. I closely checked all the compatibility charts for GH and RB games, and every recent game supported Ion's drums. I mistakenly thought that the Ion drums would act just like the Guitar Hero World Tour drums (or Band Hero drums). They don't. The GH games will "dumb down" to only 4 lanes of drums just like you were playing RB. This was a huge disappointment to me because I like the added difficulty and realism of playing 5 drums plus a bass pedal as opposed to RB's 4 drums plus bass. The Ion drum module (the "brain") appears to have 8 inputs (1 bass pedal and 7 "drum" inputs). This is NOT the case for GH games. The module really only has 5 inputs: 1 bass pedal and 4 drums. The other 3 inputs are merely duplicates of 3 of the existing drums. They are simply wired in parallel so that a drum (or cymbal) hooked to either input produces exactly the same result. Conversely, in RB2 the cymbals do make a different sound during fills and in freestyle mode. A good thing is that in RB3, the Ions support the pro mode which means the cymbals are differentiated from the pads and you have to play the correct one. If you want to play on more realistic feeling cymbals, I recommend buying Ion's basic drum package and adding other cymbals that are more playable. Either way, there is no way to make GH work with 5 lanes unless you want to buy some extra and/or modded equipment. If you do, read on.

There are ways to play Guitar Hero games with 5 lanes as it was meant to be played, but you have to use extra equipment. There are forums out there to give all the details, but I'll sum it up quickly. You can use a real drum module from a set of real electronic drums by completely bypassing Ion's module. You plug the drums directly into the real drum module, then use the MIDI out from the drum module to the MIDI in on your Guitar Hero drums. If you've thrown out your GH drums, you can buy just the modules (and/or the wireless dongles) on internet auction sites. Do your homework before actually buying a real drum module because the module will need to have reprogrammable MIDI channels so that the GH module gets the correct signal. If the MIDI notes cannot be reprogrammed, you'll need yet another piece of hardware that is made strictly to re-map MIDI notes.

The second way is to just get the MIDI box that accepts drum pad signals, and outputs (re-programmable) MIDI signals. These boxes are much cheaper than true drum modules because they aren't capable of outputting any sounds, only MIDI signals.

The third way is to buy a modded Guitar Hero drum module or mod one yourself. You can make the stock GH drum module accept input from the Ion's drum pads by putting 1/4" female jacks on the GH module and connecting them internally. Check forums for how to do this correctly.

Be warned that if you do use the Ion's to play GH, you CAN'T use Ion's bass pedal because it's digital. You'll have to use GH's stock pedal or some upgrade that's like a real kicker with an analog signal. Also be warned that Ion's drum pads output a VERY strong analog signal and can be too sensitive when used with a modded GH module. You can download a program to adjust the sensitivity of the GH module, but I've found that even at the absolute lowest setting, the pads are still too sensitive and you get false hits from vibrations from other pads. This can be fixed by attenuating each of the signals by using resistors, but that's even more modding!

The final part of this review is to talk about the most fun part to me. You can get rid of Ion's drum module and connect your Ion drums into a real electronic drum module and play along with either GH or RB. This can be done in practice mode, but if you want a real thrill, you can make it work inside a real game too. If you can program your drum module to re-map the MIDI notes, you can take the drum module's MIDI output and put it into Guitar Hero's MIDI input. Now your drums will register inside the game. You can then turn the volume down on the video game's drum track and then turn the volume up on your drums' amp or however you play your real electronic drums. Warning!!! This will make you realize how difficult it really is to drum. The video games have a (relatively) HUGE margin of error where you can strike a drum too early or too late and the music still plays perfectly. With this setup now the drums play exactly when you hit them. This is an extremely fun time. Even better is that you can keep adding more drums (like more cymbals and more toms) and map different drums to same colors making your drums still register in the game. It becomes much more like real drums.

If you're like me and spend too much on this type of video game, I have another suggestion for you. If you think you'll keep upgrading drums or adding lots of stuff, you'll be way ahead of the game if you just start with a real set of electronic drums. You can get basic kits for $500-$1000. I know it sounds like a lot, but trust me if you start with Ion's drums and keep upgrading and adding stuff you'll end up spending much more in the long run. Just realize that you're spending this money on a stand and 4 pads. The Ion module will become useless and the so will the cymbals when you upgrade. If you're going to stay with Rock Band and not go to real e-drums, this kit is awesome, but like I said before, skip the cymbals.

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PS3 Move Quad Charge Dock

PS3 Move Quad Charge Dock
Customer Ratings: 5 stars
List Price: $29.99
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I can't believed how well this works with the ps3 move controler. I bought this for the main reason that it was cheap and looks very nice with the blue/red lights glowing when you put the ps3 move in for charging. The first thought when I opened this was wow, very nice design. I like the fact that it has a plate like that made out of clear plastic which the lights from underneath illuminates so you can see when it's charging and done charging.

this unit comes with 4 slots. 2 for the ps3 move and two for the naviagion controller. those slots are made to fit for each kind so you can not put one in the other slot. When you start charging, there is a red lights illuminate on the bottom. When it's done charging you will see the blue lights.

as far as charging goes, I see there is no problem in term of charging my two ps3 move. the charging was very quick too compare to the usb charging.

I have had it for a couple days now and it's very good. I don't see any problems arise from charging or getting hot or anything for that matter.

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Great product at an excellent price. Works really great, tried it a couple times and it can't any better. Love it and made a wise decision to buy this item. A+

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Great love how the lights tell you when its done i would most deff recomened it, because im sure you'll be pleased

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i love this docking station. it does not take to long to charge and does not take up too much space

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My 10 year old children find it difficult to seat the controllers in the charging dock. Adults will have no problem with the task, but for children it is fussy.

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Xbox 360 and PlayStation 3 - Call of Duty: Black Ops Dolby True 5.1 Gaming Headset

Xbox 360 and PlayStation 3 - Call of Duty: Black Ops Dolby True 5.1 Gaming Headset - Powered by TRITTON
Customer Ratings: 4.5 stars
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Tritton set the bar extremely high with this headset. Individual channel controls, braided wiring, highly durable build, crystal clear sound, and a carry case to boot. I originally owned a set of AX 720's, and they are still great, I use those for my computer, and music. You could say, that I could have saved some dough by getting the original AX pro headset, which, after reading some reviews, I shyed away from them due to the display on Amazon showing 2, count em 2 AC adapters. Being in Iraq...I don't have that kind of convenience. So I went for the Black Ops pair, and I am impressed.

Design:

These are very well built, I opened the solid box to reveal the case with the headset inside, which feels as rugged as a Case Logic. Open that up, and there is the headset, just like in the picture you see here. The foam inside is laser cut, and rests everything snug and sturdy, hats off to Tritton, Treyarch, and Activision for giving the AX pro's the much needed update, and cutting it down to one AC adapter. The paint job is pretty sleek, but obviously, if you are no fan of Black Ops, you won't like it.

Accessories:

What an upgrade! My old AX 720's sported a cheap, fiber optic cable that felt brittle and cheap, the wire from the headset was a standard rubber/plastic type. Well, the fiber optic cable is sturdy, it is weaved, it looks like another brand was packed in, the connectors are also to be praised. The in line controller is solid, and does not feel cheaply attached. Also a puck attachment for the Xbox controller is a nice touch as well. The brains of the operation, controls the rest of the setup. Too much detail to go into here, but I tell you, its the next best thing to having a receiver.

Set up:

A royal pain if you have no patience, but, with a little thought, and checking around online, setup is pretty simple. Adjusting settings based on the game you are playing, well, thats tedious too, as there is no option to save settings per game, so it may be a good idea to write down what your settings are, as most games are different.

Edit: Comfort:

All I can say is that even wearing these long term, they are incredibly comfortable, you wouldn't think they may be considering the size, but many times have I been up watching a movie with these, or even the AX 720's, where the weight difference was negligible. I never had ear, or neck discomfort, neither did I feel any pressure on my head during use. These feel great! I prefer the felt pads, but the faux leather comes on the device already, I switched them up as soon as I got them home. I didnt use the faux leather, but, I imagine the felt breathes better. Word of advice, if you choose to switch the pads, the instructions inside the manual are tough to see. So, place the headset in your lap with the corded part of the earpiece in your lap, put two thumbs on the plastic next to the headpad, push up. I nearly tore off the leather headpad trying to switch it. If you need to see it done, there are youtube videos as well.

Sound Quality:

Simply amazing. I (naturally) played Black Ops first. Once I made it through the setup, I was off. I could hear every footstep, direction of gunfire, everything. Online, Ninja Pro couldn't even save the quietest player.

I moved on to Dead Space, took my time and set it up right. My only complaint in playing this game was, oddly, Isaac Clarke's onscreen positioning in the game. His melee motions would start in my right ear, and as he swung, his vocal grunt would not cross the center channel, but cut out completely, and finish in my left ear. Minor complaing that I barely noticed as the tension heated up. I could hear every monster, every noise, every voice, every movement.

Music, well, I couldnt find the correct adjustments for them, I say, dont bother.

Movies, hell yeah!

Final thoughts, If you got the cheese, get em, but, for a cheaper alternative, the AX Pro's, or the AX 720's are just as good of an alternative.

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Had my Tritton Ax pros now a year and loved them and got these for Christmas. I noticed these are tuned for black ops out of the box. The wires are all braided and the Toslink "very thick braided cable".

The black paint is great the whole theme is sleek also the T is a White led instead of Orange. The bag is heavy duty the foam inside is a very durable rubber like foam. The plastic on this the handle you use to tune the front,center,back, sub feels matte finish and more durable than the old tritton ax pros. The headphones have a breakaway link making it easier to transport.

What I wish they included were 2 toslink ports since they have 2 headphone ports on the box. At least you can use 1 box for 2 consoles if you have a ps3 or xbox 360. I use them on both and flawless performance excellent quality I recommend them.

For people who just want to save some $ the tritton ax pro 5.1's are also worth every penny. Tritton just started selling headphone skins so you can change the whole look. Take care.

Buy Xbox 360 and PlayStation 3 - Call of Duty: Black Ops Dolby True 5.1 Gaming Headset Now

The breakaway cable that connects the headset to the xbox has very weak, bad quality, metal that is weaker than a twisty tie. and if you put it in even a mm off it will break, so i recommend you don't take this cord off much, or just buy a different headset, i had a very bad experience with it and so did others

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So this is my first review.

Alot of people are going between these and the Astro a40s. The Astro headset in my opinion has much better overall sound quality. Crisp neat sounds that are pleasing to the ear especially during game play. Weak, weak, weak bass. The a40's when you buy them you are purchasing a great headset but you are paying for the name at a price tag of around 250$ with mixamp included.

Now to the Trittons, sound quality is still great, you can tell subtle differences with the sound being somewhat more distanced than with the astros, but don't let that scare you. Imagine your living room with a full 5.1 surround sound setup, sounds alot better than that but still distanced. Now the a40 is put on the market with the MLG brand and marketed as a competitive headset. Let me tell you how they are wrong. The Trittons take a little getting used to when you first put them on, the sound is extremely directional. When I say directional I mean no bleed over, which at first sounds odd, and you make think your headset is broken( it is not )so when you hear a gunshot to the left behind you, you hear it no where else but their. Once you wear the headset for awhile, and I am speculating here, your brain starts making sense and everything starts working together, all the sound starts seeming as one. The directional sound is superior to anything I have ever owned. When playing FPS shooters you will be walking by a building and hear something to your right about ten feet up. You know that someone is upstairs and if you listen a little longer "exactly" where in the room. Some call it sound whoring and I would tend to agree.

Playing black ops with the a40's on I could hear someone on the other side of a wall while watching a doorway, but I could not tell exactly how far they were, if they were running parallel to the wall away from the wall or what, just that someone was their. With the trittons I am able to determine they are running along the wall and then "BANG" kill shot lulz. The bass in the trittons is fantastic it puts a kick in your guns and loud bass filled sounds give you goosebumps. Helicopters coming in reminds me of black hawk down, near death grenades give you boners lol and simply shooting your sniper rifle no matter how bad you are sounds badass!

Watching movies with these puppies is like being in a theater. Trittons have the bass which is what makes movie sounds so extreme. Transformers or war flicks are toned down with the astros where the Trittons pick up and throw it in your face.

Overall if you are looking for a good headset and are willing to pay for the name, go for the Astros you won't be disappointed. If you are looking for an edge, great sound and easy on your wallet go Tritton, however with that said if you don't get these bad boys at least get the equivalent Tritton Ax Pro's. Stereo is stereo 5.1 is 5.1 nuff said.

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I just bought these and an adapter cable for the xbox so i could use optical while using HDMI. From the reviews that i read these are the upgraded version of the ax pros. All of the wires are braided, gold plated, and better quality, The ax pros wires wear cheap made in china ones that still worked good but lasted a couple months, the new upgraded Call of duty black ops headset has upgraded cables, as you can already tell on the optical, and added a break away cable to the Volume control box that sits near your chest, so it wont have to much force pulling down (like on the ax pros cables had, That basically wore them completely out). Also the sound quality is amazing, The 8 speaker drivers in each ear cup, and a hardcore subwoofer in each is amazing. The Quality of the sound is Very crisp, clear and clean. you wont be hearing static noise like in the turtle beaches. and if you were thinking of getting either the px5's or the Tritton black ops, i would chose these because the px5's have a annoying "tunnel effect" which basically sound like your playing video games... inside a tunnel.

So I highly recommend the call of duty black ops headset if you dont mind spending the 275$ including tax (Free super saver shipping on amazon, no special amazon prime required!).

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